We Need To Talk About Z-Jumping

  Рет қаралды 11,636

Cody Schwab

Cody Schwab

3 ай бұрын

Check out Kalindi's video • Objective truths about... want to emphasize that I get where Kalindi's coming from and I agree with some points but philosophically we differ.
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Outro Track: Departure - Ghostrifter
• Departure - Ghostrifte...
#SmashBros #Melee

Пікірлер: 233
@b2dub3
@b2dub3 3 ай бұрын
cody schwab
@glubstubs
@glubstubs 3 ай бұрын
Shody cwab
@pinguinothepenguin1999
@pinguinothepenguin1999 3 ай бұрын
shmody knob
@swagguy7515
@swagguy7515 3 ай бұрын
coweb scham
@orionparsons7631
@orionparsons7631 3 ай бұрын
Coby schnaz
@CatFighterForce9
@CatFighterForce9 3 ай бұрын
codely saub
@TheJorjj
@TheJorjj 3 ай бұрын
If we allow boxx we have to allow button remapping on vanilla controller. boxx is literally remapping every button.
@dead_hand123
@dead_hand123 3 ай бұрын
ban the boxx then
@Spleen2ween
@Spleen2ween 3 ай бұрын
my hands hurt just watching all this claw
@SlammerFr
@SlammerFr 3 ай бұрын
i literally saw the take "learning to mitigate hand pain with the default control scheme is part of what being good at melee is all about," and man, thats just never been whats beautiful about the game to me or part of why i respect any individual player. Melee is about input timing and decision making, and z jump players have to execute and make decisions just like everyone else. It's not on the same level as notches or box's digital inputs that remove a layer of precision from the game. Implementing it on the software side could be as simple as adding a button combination that switches Z with your desired jump button during the loading screen.
@dh3913
@dh3913 3 ай бұрын
THANK YOU. I swear some of these replies are insane. As much as I love watching melee and top level play, it *is a video game*. The idea that having to risk health or deal with pain to play is so insane. "Easing pain may alter the delicate balance of the game" stfu, the game has survived 20 years including a 3 year domination by a Jigglypuff, ergonomic controls will not kill it.
@chickenswallow
@chickenswallow 3 ай бұрын
​@@dh3913 as a casual player and z jumper I'd probably just leave the scene if z jump got banned on a local level. I'm never gonna be a top player, I just think the game is fun and it's fun to improve. I'm not gonna destroy my hands playing claw, it's not worth it for a hobby. I think lots of people are in the same boat (boxx players as well) and I think the scene would suffer. The game is hard enough to get into, I think making one simple change for accessibility is fine. Yes tech execution is important in this game but it's just a small small part of what makes melee cool
@wavyboi
@wavyboi 3 ай бұрын
I totally agree I do think there is a slight "type" of precision that gets removed when switching the buttons like thumb dexterity to do double lasers amidst the rest of your neutral game but I do agree with Cody that this is far from the first topic of required discussion amongst controller mod legality. If I spent the time to retrain my hands to z jump I do think it would probably end up being "more natural" or something for my hands. But I suppose that's pre much any remapping or physical controller mod you go with. Rather than banning stuff I think people will accept and just z jump themselves if they want because ultimately everyone likes crazier melee
@mad_lipz5731
@mad_lipz5731 3 ай бұрын
You can already do this in slippi/online. It is built in that you can remap X to Z, so it definitely could be implemented. The fact that this HASN'T already been done only tells me one thing - that there is a greed driven monopoly on the modded controller community because those things are EXPENSIVE, and you know what would lessen that? UCF/1.03/Z Jump remapping implementation.
@Dontbother-
@Dontbother- 2 ай бұрын
Sorry to disturb but i recently switched to z jump, and after 3 days i got better than how i played with a normal layout. Im simply faster, and i allow myself to go for options i wouldn't have before . You're speaking about timing and that is what makes a good player , but z jump effectively helps with that.I hit more perfect wavedashes than ever, frame 1 aerials than ever ,all the while my fingers moves half as much than before . I agree it feels good , but less satisfying since i know where this new level comes from. It is allowed so no ill feeling towards anyone, but z-jump being allowed makes NOT switching to it trolling , except if you were already at a really advanced lvl (even then you could argue you should switch.)I don't feel as skilled as before being fast , and im a bit sick of people pretending its the "same as claw" as yes, claw always was better than normal grip but the balance was in the fact that claw was a bit akward,hand pain aside and was more prone to miss input.Plus what i can do with shine now, i could never have this easily even with perfect clawing.
@PreacherJenkins
@PreacherJenkins 3 ай бұрын
I never understood the argument against specific button mapping. As long as nobody uses macros I don't see any problem.
@dh3913
@dh3913 3 ай бұрын
People get salty at the idea you may be making the game easier by switching buttons. Modern games have custom controls so modern players think this is ludicrous (and I agree) but melee, having been played for 20 years, no one wants anyone to have any newly introduced advantage. I'm sure there is more nuance but I agree, I think it's ridiculous.
@SleepingChimes
@SleepingChimes 3 ай бұрын
@@dh3913 it's hard because melee is democratic and we have to all do it by our own given unison than by a unilaterally powerful governing body.
@sdljfgsdfg
@sdljfgsdfg 3 ай бұрын
because its not available in the game for everyone. there is an external barrier (cost)
@dh3913
@dh3913 3 ай бұрын
@@sdljfgsdfg Is that really the main source of controversy? I mean getting a well calibrated oem is costly so they made ucf, if remapping was okay with the whole community I'm sure they could add a mod for it as well and have players map offstream so Nintendo doesn't see.
@IxAxDxTxRxI
@IxAxDxTxRxI 3 ай бұрын
​@@dh3913yes it really is the main point, if we had in game remapping it would be way more acceptable
@daxmoney5011
@daxmoney5011 3 ай бұрын
First off Z jump needs to be a software mod not a hardware one that way everyone has access to it maybe add it do a new version of UCF or slippi so the general melee community can see how it feels. Hax adding Z-Jump to his mod melee 1.03 made it accessible to everyone however we do not play on that version of the game unfortunately
@AxoInABucket
@AxoInABucket 3 ай бұрын
the reason they dont do this is because there's no way to make it fully stealth and nintendo will not like seeing a mod being widely used
@daxmoney5011
@daxmoney5011 3 ай бұрын
@@AxoInABucket what do you mean by stealth sorry I’m a little confused by the wording
@Astar72439
@Astar72439 3 ай бұрын
@@daxmoney5011we technically aren’t even allowed to play with UCF, but we get away with it because you can’t see it in game A mod that allows you to remap buttons would not fly for Nintendo, sadly
@daxmoney5011
@daxmoney5011 3 ай бұрын
@@Astar72439 there should be like a code that if you input on the title screen or character select screen like with the d-pad that activates it that way we can try to keep it hidden from Nintendo like we do with UCF
@carlthewellendowed
@carlthewellendowed 3 ай бұрын
Sure there is. We have to hold A to start as shiek, so just make it so that holding z enables z jump.
@bellaire888
@bellaire888 3 ай бұрын
All I learned here is that you can change your button mapping on slippi. Thats lit bc I started with ult and want to go back to having my layout from there.
@2saint
@2saint 3 ай бұрын
I want to move my character with the cstick
@YURTZYN42
@YURTZYN42 3 ай бұрын
😂😂😂 hell yeah play as 2 characters LFG
@YURTZYN42
@YURTZYN42 3 ай бұрын
Or ur a lefty
@adwardosa5575
@adwardosa5575 3 ай бұрын
Agree with most points except the boxx ones. Your argument that KJH is arguing in bad faith because he doesn't play claw, is the same bad faith that you have against boxx because you don't play on boxx.
@CodySchwab
@CodySchwab 3 ай бұрын
I'm not using my own judgment on the boxes, I'm using the judgment of the other top players who all unanimously agree it needs nerfs. Every single one of them has said the controller is too good. I don't value my own take there.
@YURTZYN42
@YURTZYN42 3 ай бұрын
Welcome to the dark side, Cody. Where it doesn't matter how good you are, ppl are gonna vilify you because you play the game a little differently and they don't want to work harder themselves. Imagine relearning on a rectangle, getting beat up for about a year then finally getting better just to have ppl call you a cheater and say ur whole controller is a macro... Now ur a bad guy just like us 😈😈😈 make yourself comfy, there's no turning back..
@milesd0texe385
@milesd0texe385 3 ай бұрын
On the "I dont want to use L" point, I always found it funny how I meet melee players who are like "My L/X button has never been touched". Im obviously not even remotely close to a high level competitor, nor do I main a demanding tech skill character; however, I intuitively made the decision when learning to use both shield buttons and both jump buttons for different situations, because it is just easier on the hands. Melee players say hand pain is such a problem (and it is) but also many people just not using all the buttons on the controller cause they learned one way and just dont want to when the resources are right there lol
@milesd0texe385
@milesd0texe385 3 ай бұрын
And to reinforce the other point Cody made, its absolutely true that I could be better if I claw, but my priorities arent to necessarily be the best possible, so I dont learn it. If I wanted to be the best, I obviously would, because why would you not if thats your priority?
@YURTZYN42
@YURTZYN42 3 ай бұрын
@@milesd0texe385 also tech skill does not equal overall skill. If tech skill was the predominant prerequisite, the PR would look very different. Decision making and fundamentals have more weight, so keeping things simple more often than not will allow more brain space for decision-making, making you a better player. Ppl overreact to controllers making tech skill more consistent because they watch combo videos and think THAT is what melee is like at high level when it isn't. It's just a good player styling on much less skilled players and making a flashy video off of it.
@chickenswallow
@chickenswallow 3 ай бұрын
I think this video addresses things pretty well. One thing i will disagree with is the idea that we could potentially do a "purist" wipe back to OEMs only. Even if we say "only OEMs" there's still just so so many variables we have to think about. In an OEM only world: Are cut trigger springs legal? Are removed trigger springs legal? Are swapped trigger springs legal if the springs came from another OEM GCC? Are aftermarket buttons and sticks legal? Can I replace my mushy worn out button pads with new third party ones? Can I use mouseclick face buttons? Can I swap my analog stick with a c stick? Still all OEM parts Can I replace my mushy ass z button switch with a nicer one? What if the new switch isn't OEM? What if it is? What if the switch is an OEM from Nintendo but from a Wii controller?? Can I replace my analog stick pots? Do they have to be OEM still? Can I use Wii controller parts like stick boxes from Wii pro controllers? It's OEM but not GameCube OEM. Can I use Wii sticks? Can I remove my rumble motor? If not, can I disconnect it? If neither, is an OEM that has a naturally broken rumble motor still legal? Can I trim the inside of the shell to prevent stuck triggers? Technically an advantage over raw OEM. Are trigger plugs legal? Can I z jump? It's just a wiring mod you can do on OEM, after all. Are snapback capacitors legal? And the final most important question for the true longevity of the scene that no one seems to talk about. What the fuck do we do when there aren't enough good OEMs left anymore? There's no easy way out where we don't have to deal with all the little things unfortunately. I wish there was an easy blanket answer but there simply isn't
@throwod2923
@throwod2923 3 ай бұрын
Loving all the KZfaq content from you lately !!!
@InprisonedShadow
@InprisonedShadow 3 ай бұрын
Sick video Cody! I really like hearing you talk about things like this!
@FirePuff12
@FirePuff12 3 ай бұрын
So who’s iBDW again?
@CodySchwab
@CodySchwab 3 ай бұрын
By no means is this video meant to attack anyone directly. I've heard a lot of misinformation going around, and while I don't claim to be correct about everything, I do claim to have done a lot of research and have played both claw and z-jump in my career, and feel that a lot of the discussion surrounding this hasn't been fair to all parties involved. This is meant to clear up my biggest issues with the current consensus going around among top players and spectators alike. I'm open to any good faith discussion as to why people disagree or whatever questions they have. Please be reasonable in comments and I'll try to get back to everyone. Again, I am NOT attacking anyone specifically, I'm just getting a bit exhausted at this converesation and the fact that it never seems to move
@cheezypb4378
@cheezypb4378 3 ай бұрын
I do think you're correct that KJH hasn't really factored in how doable it is to relearn things like JC grab in a claw grip, but I think you're jumping to conclusions in saying that he's arguing in bad faith. He 100% would be if he was arguing that, since his style of grip is inferior in some ways to z-jumping, that z-jumping should be banned. However, he did explicitly state at the beginning of the video that this was not a video on legality, so I think it's false to claim that he was arguing in such terms. Other than that specific point good video!
@CodySchwab
@CodySchwab 3 ай бұрын
@@cheezypb4378When I say it's in bad faith, I might be using the wrong words. I'm merely stating that the conversation being had isn't the one that's being stated (objective truth of claw vs z jump) because the video wasn't about perma claw, so it's about a mislabeling and that he hasn't sufficiently played it. I don't mean he's being malicious by any means, maybe I needed to reconsider my words.
@thec-man5627
@thec-man5627 3 ай бұрын
I love the presentation of your arguments, Cody. You argue clearly, thoroughly, and respectfully, both in the video and the comments. I don't have much to say on this topic but you've created such a great atmosphere of discussion that I wish I did
@DelfinoSSBM
@DelfinoSSBM 3 ай бұрын
Cody do you have/can you make a video about proper claw in regards to melee and tips you have for someone who wants to learn this grip?
@IxAxDxTxRxI
@IxAxDxTxRxI 3 ай бұрын
Bro people are using L/R jump too which has huge upsides as well, for example triff uses L jump for all his hyper float stuff. It's only cuz #1 is using Z jump. Meanwhile mang0 was using a GOOMWAVE during his 2021 and 2022 runs when he was good actually
@chickenswallow
@chickenswallow 3 ай бұрын
It's crazy how we never banned goomwaves after they had literal macros running to fix your ledgedashes. I don't think we should allow controllers running closed source code tbh
@zombieraddish
@zombieraddish 3 ай бұрын
Comprehensive and compelling arguments! One silver lining out of the discourse on controller mods and boxes is getting to hear players like you and KJH talk about and demonstrate grips, and talk about hand health, ergonomics etc. It's hard to find good info on the subject as far as melee. I spent many years learning classical guitar (pretty formalized finger style for the picking hand) so that somewhat informed how I approach holding my controller insofar as avoiding harmful movements and habits. I am curious about just a couple of things here: You mention one of the disadvantages of Z jump (and I assume regular non-claw) is having to use your thumb to ASDI and give up momentary access to the face buttons. Do you have any thoughts on using the base of the thumb for C-stick? (I roughly place my entire thumb along C, B, A, and Y. ) Do you see any merits to standard Z? I remember there was some talk way back about whether or not it was the best way to L-cancel but I can't remember anything about that. Sorry for the tome. Hope people get something out of this
@CodySchwab
@CodySchwab 3 ай бұрын
You coooould use the base of your thumb? My instinct is that locking your thumb down while using the other parts of your hand is probably going to cause hand issues but that's completely speculative, it might be possible! I don't really have an opinion on the best way to L-Cancel sadly, I know there's differences between light/hard press but I haven't familiarized myself with them yet. Sorry I couldn't be of more help :(
@Masaru_kun
@Masaru_kun 2 ай бұрын
button remapping is a feature in later smash games, so its hard to say that z jumping goes against the spirit of the series or something
@0xbe
@0xbe 3 ай бұрын
Great video. Just want to point out that many of your arguments defending Z jump also apply to rectangles. We all want to preserve our hand health. There must be a fair way to balance them without making them "irrelevant." Cheers from Austria
@blfnlupa2538
@blfnlupa2538 3 ай бұрын
Why don't you recommend analog stick u-smash? That's what I do currently so curious for my own sake
@CodySchwab
@CodySchwab 3 ай бұрын
At least when I used to do that, there were issues with consistency. I don't know if that's been fixed with the polling fixes or why it was initially caused, but if your stick goes bad you'll also miss
@tyjle
@tyjle 3 ай бұрын
@@CodySchwabI do double stick and it’s consistent for me. I imagine the timing and the result of messing up either of the input methods is pretty similar tho, except maybe you’d get a sh instead
@DigitaIJustice
@DigitaIJustice 3 ай бұрын
What if I tap jump
@CodySchwab
@CodySchwab 3 ай бұрын
You're going to lose aerial drift, so it works, but you're restricting your movement unfortunately. You can't hold full left or full right when you jump with tap jump
@DigitaIJustice
@DigitaIJustice 3 ай бұрын
@@CodySchwab I’m kidding, but honestly, thank you! Trying to be ironic lol
@mattisandersson9661
@mattisandersson9661 3 ай бұрын
@@DigitaIJustice tap jump can still be used for like JC up smash oos and as double jump while moving your thumb from Y to the C stick, after the initial jump, for an airial.
@benjaminmitchell4218
@benjaminmitchell4218 3 ай бұрын
I switched from default grip to permanent claw grip for hand health in 2015. When I use a GCC I have right hand index on Y, thumb for C stick/B/A, middle finger on Z, and ring finger on R. I have pretty tiny hands compared to most men, so it's actually a very relaxed and easy hand position for me. It almost looks like I have my hand on a keyboard or box controller. I am utterly shocked that some of the best players in the world think that claw grip is not effectively the same as z jump is bizarre. Also, I do think it's funny that some top players say that claw grip is not a good argument for why z jump should be legal because claw grip causes hand pain. But, they also say that hand pain is not a good argument to keep box legal in some capacity.
@zacplumb
@zacplumb 3 ай бұрын
In my scene back in 2015-ish there were a few OG fighting game players that picked up Melee and they used a very similar style grip to yours with the right hand where they use it like a pad on an arcade stick. It looks strange but they make it work. It’s definitely viable.
@zachsteiner
@zachsteiner 3 ай бұрын
Cody schwab
@zorekkeroz
@zorekkeroz 3 ай бұрын
if only Hax$ wasn't so fucking crazy and then we all can play on 1.03 with button mapping
@ChampionShogo
@ChampionShogo 3 ай бұрын
Im personally not an enjoyer of Cody’s gameplay or someone who roots for fox very often, but I agree with this stance 100%. His results are his own, and Z jump should never be used to discredit someone’s skill or results. Good video 👍
@PalPlays
@PalPlays 3 ай бұрын
I'm of the mind that as long as analog inputs are not being assigned to a button, any button layout should be allowed. Does someone want X as grab? Let them. Gatekeeping because of tradition is will keep players out of our community. BOXX is a slightly different argument, since the ability to SDI accomplishes the impossible. Speedrunning has had similar conundrums, which is where I am basing my opinion. Notches are also slightly different, since at times they are adjacent to a macroed angle. I advocate in favor of notches, since the input still has to be done in a very stressful moment. The onus is still on the player to perform, unlike a true macro.
@weaselsdawg
@weaselsdawg 3 ай бұрын
do you oppose digitizing analog inputs for skill reasons or balance reasons? i get with the sdi theres a balance issue since people will have a much higher ceiling on a boxx than with a controller under normal circumstances. i think i just kind of hate notches because the availability of an accurately notched controller is not universal and it achieves an effect that you can hypothetically hit under normal circumstances, just making it way easier. things like dashback where there can be actual controller issues fixed with ucf seem counter to notches, which modify the controller to do something better than the rest of the field. i feel like controller rules should have interest in evening the playing field and its not much to tell top players to just hit their angles instead of relying on mods. this is just my kinda raw opinion though. i'll also say that if we allow it, i want button remapping to be in game like with 1.03, as controversial as hax is right now, in the same interest of increasing accessibility to the game.
@PalPlays
@PalPlays 3 ай бұрын
@@weaselsdawg SDI mainly. It's also not a hard hard line. I'm willing to budge if they can come up with a fix that prevents BOXXs from being as busted.
@weaselsdawg
@weaselsdawg 3 ай бұрын
@@PalPlaysthat makes sense
@PalPlays
@PalPlays 3 ай бұрын
@@weaselsdawg There is also some tech that is easier on BOXX, but that can't really be nerfed away. Peach has a ledgedash that, if mastered, addresses one of her biggest issues.
@LactationMan
@LactationMan 3 ай бұрын
default grip is claw lmfao
@clayevon8040
@clayevon8040 3 ай бұрын
I would love a hand cam stream/video
@jetzine00
@jetzine00 3 ай бұрын
Claw is definitely bad for the hands, I kinda think everyone should have the option to Z jump if they want.
@PoliceAreCringe
@PoliceAreCringe 3 ай бұрын
What are your thoughts on adding custom controls in the game
@CodySchwab
@CodySchwab 3 ай бұрын
What do you mean by custom controls?
@PoliceAreCringe
@PoliceAreCringe 3 ай бұрын
@@CodySchwab like in game, like later smash games. Maybe pared down so no tilt stick and/or tap jump, would depend on what the community decides. But so everyone has access to zjump and such without it being behind a paywall that is a phob
@PoliceAreCringe
@PoliceAreCringe 3 ай бұрын
An in game button remapping system
@CodySchwab
@CodySchwab 3 ай бұрын
@@PoliceAreCringeI think that tilt stick/tap jump might change what we can physically do on a controller so I'm not as onboard with that. I'm super down for 1-to-1 remaps across the board as long as it's digital -> digital. No mixing analog with digital. I guess analog -> analog should also be fine but I have not looked into that whatsoever.
@FootOfDOOM
@FootOfDOOM 3 ай бұрын
I really wish we had tilt stick and alike. I love being able to have tilt stick and a designated button for smash attacks in rivals of aether. It feels a bit restrictive when I go back to melee.
@ColemakDH
@ColemakDH 3 ай бұрын
how does one actually rebind it in slippi like you say?
@chickenswallow
@chickenswallow 3 ай бұрын
I think there's a slippi gecko code for it
@mad_lipz5731
@mad_lipz5731 3 ай бұрын
I don't think It's in bad faith and it's not biased to say that Z-Jump provides an advantage over claw grip if your only counterpoint is that you think people just don't want to put in the effort to learn claw when there's valid reason for this. I definitely think that people who are saying you are a cheater is wrong and they're just salty. You practiced a lot with something and put in the work for sure. but I do feel that changing one button can make a massive difference especially in the case of Z-Jump and the evidence is there. I've tried to learn claw, and while you're right that learning anything that uses different muscles in a different way will incur some fatigue, the difference between the comfort of Z-jump and the discomfort/disadvantages of using claw is pretty much night and day and you even point this out at the very end of the video "I play like this so my hands don't die on me" which obviously implies that you see the ergonomic benefits of Z jump which is a benefit, period. That being said, I definitely think that you don't get to where you are just because of something like that. You've definitely mastered it and deserve your achievements, but the obvious simple fix to this would just be to allow button remapping and then this entire discussion would go away because the paygate/barrier to entry for melee JUST from a controller perspective is incredibly high which. I'll be quite honest, out of all the fighting games I am into/follow, the melee community is the only one that is largely unregulated when it comes to controllers versus games like SF/Tekken/MK, etc. which have clear requirements for the accepted controllers/specifications for their games. My last point is that you can give anyone the same tools as you have and I guarantee they won't make it as far nor even come close, but we need to stop looking at the problems and start finding the solution which I think is painfully obvious.
@alexanderlane7863
@alexanderlane7863 3 ай бұрын
Going from standard to permaclaw took me a year to learn after years of standard grip muscle memory. I put in the time because I wanted to be able to do certain tech that was impossible to do with a standard grip. Z jump to me just seems like a permaclaw grip that's not taxing on hands, that's it. These people have no idea that permaclaw players have been living the z jump life this whole time.
@Dontbother-
@Dontbother- 3 ай бұрын
Permaclaw still is inferior to Z jump stop pretending . The only argument that holds here is that boxx is a thing , but lets not act like the Z-jump layout isn't a straight buff compared to the normal one .
@SomeoneWitSkill
@SomeoneWitSkill 3 ай бұрын
The melee community never ceases to amaze me....the whole argument is so hypocritical and ironic to listen to. Why is this even a thing at all? Why is playing a certain way considered "cheating" to people. Cody defends Z jumping (even though you need to literally mod a controller to make Z jump a thing) and mentions its to create less stress in the hands. But yet BOXX controllers are "cheating". If you're telling me it's your job to be the best at something, and it's the reason you make a living, I don't want to hear it. If BOXX controller are cheating, and OP, then why not switch to it? top 50 players would become the best players in the world, so why not do it? Easy. Because it's really FUCKING hard. and on the contrary of what Cody is saying...the boxx has pros and cons to it. there are things easier done on the boxx, but there are things that are much harder to do on the boxx. Dont believe me? look up how to do tilts, or even better, fire fox angles. You literally have to hold in up to 4 different buttons (not including the buttons to activate FF) for a single angle, does that sound easier to you? This video is literally Kalindi, talking about something he doesn't understand, with Cody talking about something he doesn't fully understand. This is insanity.
@sandygast9766
@sandygast9766 3 ай бұрын
unfortunitely the melee communinty will never sit down and have this convo because the games just too small that it has to let these kinds of players in the game because they just want more money in their pockets for tounaments. I def think people will just make even more advantagous mods in the future to the point this game gets ran to the ground
@CodySchwab
@CodySchwab 3 ай бұрын
When the people who use box are saying boxes need nerfs, that's when I say it's an issue Collectively, every top 100 player that uses a box that I personally have talked to have all agreed the controller is too good. None of us want to switch to it because it would take a year to learn, and most of us financially couldn't afford losing our entire income for a year to learn the box. We also all believe it's going to be nerfed, which is already being worked on by a group of people, and the first round of nerfs have been publicly made available for trial
@mad_lipz5731
@mad_lipz5731 3 ай бұрын
I think it's ironic because you don't understand the situation at all. It's not "Really fucking hard" because of anything regarding the controller itself. The only logical way that saying boxx is really hard would be: A: The supply of boxx controllers is very limited/takes a long time to procure (which isn't even relative to the actual argument) B: You have to learn how to play with a different style of controller aka develop muscle memory which takes time. It is a largely, almost unanimously accepted fact in the FGC that hitboxes are superior in almost every way due to the obvious advantages such as entirely digital inputs with higher grade components (usually mechanical switches such as Cherry MX or others) as well has having easy ergonomic access/no travel time/10 fingers (including thumbs for technicality) for input. What you're talking about is just muscle memory so please don't talk as if people don't understand when it's clear you aren't able to grasp it either. Looking at your profile, you play FPS games so you should be able to understand something as simple as this by looking at the controller vs Keyboard+Mouse argument when it's clear that the advantage mice have over controllers is the precision they allow when aiming, as well as the range of movement provided by the additional surface area of the mousepad. This means potentially faster movement, depending on your dots per inch (DPI) settings, and the luxury of customizable settings and inputs. Having to learn how to use something when you've never done it before doesn't make it inherently difficult over other options, it's just that the majority of people who have played video games have started with gamepads (standard controllers). Last but not least, just because you have access to something that CAN provide you an advantage, doesn't mean you have the mental ability/physical capability to use it and beat the people who don't.
@abra-k
@abra-k 2 ай бұрын
@@mad_lipz5731 I'm a month late, but I also think a boxx might not even be THAT far in comparison to price. I guess you could get a second hand controller for like 30 dollars, but A: controller lottery, some are better than others. I bought some that where SHIT and unusable B: Hardware mods. Since we are allowing them, getting them might cost you a good bit if you don't mod yourself (yea yea you don't have to have them but you'd play at a disadvantage then) and C: I don't know how expensive it would be to switch out different parts when they inevitably break, but if a switch breaks on your boxx you're looking at a 1-2 (at max) dollar repair, which is probably not even hard to fix if you have hot swap sockets (you usually do). Is it a higher entry price? probably, but over the long run it should be somewhat comparable. but honestly this topic is really exhausting on any side - please enjoy game.
@VetNovice
@VetNovice 3 ай бұрын
Thumbnail game is on point with this one. Good discussion too! Thanks Cody n team :).
@mlalbaitero
@mlalbaitero 3 ай бұрын
Cant u just do instant uairs by hitting up on the stick and then pressing a or z as soon as u can aerial? Thats what i do to get ac upair with ics or to get early upairs with falco to get people on plats
@Saskaruto16
@Saskaruto16 2 ай бұрын
I pretty much had to give up melee because of hand pain which years ago is never something I thought I would say. I used normal grip and I could SH aerial with c-stick, but it was hell on the wrist and thumb, the sheer amount of work the left thumb has to do especially if you want to SDI effectively left it unusable for work or just in too much pain. The pain got to be chronic and a month long break from Melee fixed it, making me realize Melee was ultimately the problem and I had to quit for my own health. Grips and controllers matter. I can play SF, Tekken, GG, etc, on Keyboard with 0 pain even after many hours. I have even tried Melee a bit both on a b0xx style layout and using the analog function of my keyboard to move that way. Xbox controller seems to be less painful so I will try that for Rivals 2, and maybe even for Melee. These are simply the realities we have to deal with when it comes to Melee as we as players continue to age with the game, and the tech skill required becomes continuously higher.
@jandaxprss6784
@jandaxprss6784 3 ай бұрын
As a person who destroyed my hands using gamecube controllers my whole life. I’m disappointed on this guys take. You don’t want to learn Z-jump so nobody else should?! Well I didn’t want to learn how to use a pro controller in ultimate but I DID IT so I could CONTINUE to be able to enjoy this game I love. I’m UNABLE to even grip a gamecube controller for an hour anymore.
@heterodoxagnostic8070
@heterodoxagnostic8070 3 ай бұрын
i don't see why we can't remap everything, or use different controllers or add new buttons like an extra z button on the left side.
@kuhyugaa
@kuhyugaa 2 ай бұрын
I think melee should be played however someone wants
@rickyspanish4335
@rickyspanish4335 3 ай бұрын
Cory schwab
@andressalvat
@andressalvat 3 ай бұрын
I wish I could Z jump without a phob
@andrewferguson6901
@andrewferguson6901 3 ай бұрын
Rewire ur controller
@chickenswallow
@chickenswallow 3 ай бұрын
You can remap it on slippi for practice, find a modder at a local and they can rewire your OEM for cheap if you like it
@synoza
@synoza 3 ай бұрын
Hello Cody and Viewers I don’t know if anyone has seen my comment on Cody’s Twitter but I think the argument that z-jump over claw is purely ergonomic is flawed. RT between the two is inherently different therefore making z-jump better by having a lower RT threshold. With z-jump being effectively better what essentially happens is we have created yet another new adaption to controllers that proves better than all current existing methods which I think leads to some pretty open ended questions. Thank you for reading and I hope Cody gets the ability to read and respond!
@CodySchwab
@CodySchwab 3 ай бұрын
I don't know what RT means
@synoza
@synoza 3 ай бұрын
@@CodySchwab RT = Reaction time sorry I should’ve clarified. But anyways the argument is in how you press the button and how abducting your finger to press (claw grip) as opposed to flexing your finger to press (regular button presses and z-jump). Basically biologically abduction is a slower movement therefore affords less time to react.
@CodySchwab
@CodySchwab 3 ай бұрын
@@synozaI don't understand how reaction time would be different when you have to move your hand less than you would with z-jump and no claw
@synoza
@synoza 3 ай бұрын
@@CodySchwab Well from my understanding of anatomy our bodies can do certain things multiple ways but some ways are definitely better/faster. Like for example if someone asked what’s the fastest way to get to a certain point running forwards as opposed to backwards is undoubtedly faster and our bodies are more suited to it. This is much like how our fingers work and how pressing a button a certain way would be faster than another method. I guess I’m more strictly talking about the jump input itself. I understand that there’s more movement in your hand with z-jump but pressing all inputs in a way that’s anatomically faster (flexion) I believe has a decent amount of impact as compared to a way that is slower (abduction).
@r3aperrising984
@r3aperrising984 3 ай бұрын
I 100% agree Cody, great explanations and points 👍
@JoonTheKim
@JoonTheKim 2 ай бұрын
tbh i dont think the average person should be so invested on controller mods if winning isnt even on the horizons for them
@Rowann1
@Rowann1 3 ай бұрын
imo if you allow notches you pretty much have to allow z jump
@iXntua
@iXntua 2 ай бұрын
There is no difference between z jump and claw. The only difference comes down to personal preference. Play the game how you wish. No one should be judged. And for top level play, z jump should 100% be allowed at any standpoint to bring out the best of players because in the end, it’s personal preference.
@diodora2381
@diodora2381 3 ай бұрын
When you become a top player, you definitely put a target on your back. Look at Hbox's reign being #1 and people constantly talking about Jiggs. Maybe it's legitimate discussion, maybe it's not, either way, being #1 makes you a target.
@purifiedst0rm
@purifiedst0rm 3 ай бұрын
Mang0 Winning Collision? 👀
@CodySchwab
@CodySchwab 3 ай бұрын
ROFL it carries over even to here
@Infading
@Infading 3 ай бұрын
Why can't we just use melee 1.04 and call it a day..?
@guywhoplaysbass
@guywhoplaysbass 3 ай бұрын
bro you look fine, the worst thing is the cam quality
@medea6341
@medea6341 3 ай бұрын
10:42 Hit the nail on the head. I feel like it's just ridiculous to ban this or claim someone is only winning because of this single button remap. I'm in the camp that has clawed their whole life, and I don't like using Z-jump. I don't see or experience any tangible benefit in any area that isn't hand health and comfort. Cody was a top player for years before using Z-jump. It's pretty wack to say that he's only doing so well now because of Z-jump and not because of literally every other thing he's done to improve at the game. Same goes for box players. "You're only doing good because (this)" to me is a textbook John. We shouldn't be forced to hurt our hands to play a party game released over 20 years ago. It's ludicrous. It feels like we aren't even talking about the game anymore sometimes, instead just about how we play it. It's getting a bit old. Let people play.
@ollie3427
@ollie3427 3 ай бұрын
cody sbop
@cannonbyrd1755
@cannonbyrd1755 2 ай бұрын
no we really don't
@happymonkeyfish
@happymonkeyfish 3 ай бұрын
I cannot play claw its too uncomfortable and I'm not ever gonna compete so I don't see the point for semi-casual players to play claw, i can understand if you're trying to play tournaments but man people played claw when I used to play call of duty and even back then I didn't get it.
@TylerClibbon
@TylerClibbon 3 ай бұрын
its very simple, an ergonomic advantage is a competitive advantage practicing responsibly is part of the competition
@CodySchwab
@CodySchwab 3 ай бұрын
Practicing responsibility can also entail doing the things to keep your hands in good health that includes using better layouts There's no in game reason this can be justifiably protested in the game's current state unless your view is to get rid of all mods and boxes, in which case sure, I'd agree
@TylerClibbon
@TylerClibbon 3 ай бұрын
@@CodySchwab yeah well then we agree! i honestly love the clarity in the way you talk about it, and no part of me blames anyone for taking advantage of these temporary loopholes in the ruleset seems like almost all of the top players agree it should all be banned; I honestly think that should be enough reason for us to go through with the ban as a community but what we should do is make a massive amount of content out of the transition and have salty box vs gcc crew battles and alternative tournaments that allow all types of controllers and remappings i actually think the drama of the switch in ruleset could make melee as a game itself go viral, fingers crossed
@spinyjr
@spinyjr 3 ай бұрын
That sounds fun as fuck tbh imo
@alexandre37330
@alexandre37330 3 ай бұрын
@@CodySchwab the reason iq u want Z jump but u would never argue for it on oem controller where the Z button is shit. u want Z jump cause u have a custom z button. It s unfair advantage
@jimtroeltsch5998
@jimtroeltsch5998 3 ай бұрын
Yes, thank you, Z jump should be banned. Thank you for taking this stance despite KJH using z-jump. It's about time we had this conversation about him and others like him like Hbox. We can't be afraid of the backlash or potential controversy and stick to our guns here. Thanks Mr. Schwab.
@wickedsamurai3323
@wickedsamurai3323 3 ай бұрын
Yeah I truly think this whole argument against z jump is stupid. Even if it’s objectively advantageous it’s clearly not a ridiculous cheating thing to use.
@wavyboi
@wavyboi 3 ай бұрын
Why is it called z jump
@DrDepperLP
@DrDepperLP 3 ай бұрын
Cause you remap z to jump and y to grab. Usually the phob maker will replace the z button with a nice tactile switch as well.
@wavyboi
@wavyboi 3 ай бұрын
@@DrDepperLP goooootcha thank you 🙏 I don't know how I never knew that lol
@heterodoxagnostic8070
@heterodoxagnostic8070 3 ай бұрын
the amount of times you said objective leads me to believe that you're a based objectivist.
@Ihadtochangemyusername
@Ihadtochangemyusername 3 ай бұрын
I think there’s two separate conversations that are being forced into the same issue. Mental stack and physical stack. If it’s a physical thing, you, as a gamer have to take care of yourself and do EVERYTHING to aid that goal. You will fail to get strong if you cannot recover. If it’s mental, I think the only thing that matters is theory and not hypotheticals. KJH was talking about the theory of switching between grips, or the advantages of playing ‘reg’ grip or Claw grip. As Cody mentions, despite being right about certain things, KJH’s theory was undeveloped and the conversation needs more theory / analytical data to show real OBJECTIVE grip differences. (BTW KJH has been posting new practice diary videos about his experiences, re-evaluating his habits and fundamental knowledge. Though he did get emotionally frustrated near the end, KJH was, imo, mostly working through their feelings about the differences and trying to steer the convo to more objective, data driven lanes. I don’t think “objective” is the right word for his video title, because I do think it’s important to think of his video more as a reflection of his grip throughout his career and it’s limitations rather then trying to really start any arguments or pick sides.)
@PsYiiX
@PsYiiX 3 ай бұрын
ban notches / boxx / zjump. We shouldn't get hand pain to claw just because you can't afford a custom controller. Software fix would be the only fair solution IMO. also didn't Javi claw for his whole career and his nairs don't look like boxx / zjump nairs 🤷
@andrewferguson6901
@andrewferguson6901 3 ай бұрын
Objectively, z jump is better than claw. That's why you're using it. Keep using it. Play the best melee possible.
@EnsembleVGM
@EnsembleVGM 3 ай бұрын
As an ultimate player, the idea of forcing everyone to use the same button layout seems a little whack to me.
@wildberrysherbert3803
@wildberrysherbert3803 3 ай бұрын
Fr, Melee players are living in the 2000s.
@PreacherJenkins
@PreacherJenkins 3 ай бұрын
It's pretty much just people who don't like Cody that complain about it
@MultiMagniGladii
@MultiMagniGladii 3 ай бұрын
This isn’t ultimate
@ellachino4799
@ellachino4799 3 ай бұрын
woah, really? this video from the #1 melee player isn't about ultimate? woah. i'm sure everyone in this thread learned something new from your incredible statement@@MultiMagniGladii
@EnsembleVGM
@EnsembleVGM 3 ай бұрын
@@MultiMagniGladii Ik. If someone who knows more about melee could give their side about why Z jump could hurt the game I’m down to listen.
@tyyao2000
@tyyao2000 3 ай бұрын
Tbh I haven’t watched the video but it feels biased from the title alone and I feel like it will alienate viewers like me just being incredibly honest here as an objective third party observer.😊
@IxAxDxTxRxI
@IxAxDxTxRxI 3 ай бұрын
1 to 1 remap should be standard, that's it, no snap back caps, no notches only UCF and 1to1
@chickenswallow
@chickenswallow 3 ай бұрын
No snapback caps is kinda insane but I do agree about notches. No snapback caps would launch us back to the OEM lottery days where you just had to buy zillions of OEMs to find ones without snapback. That's both cost prohibitive and honestly there will come a day when there aren't enough good OEMs without snapback left.
@IxAxDxTxRxI
@IxAxDxTxRxI 3 ай бұрын
@@chickenswallow nah cuz UCF fixes it
@Hack--rz1io
@Hack--rz1io 3 ай бұрын
​@@IxAxDxTxRxIUCF doesn't and can't fix snapback Snapback is a one frame input in the opposite direction it can be imitated intentionally very often (a dash dance that's a bit too fast, a turnaround B, a pivot)
@thedecembomber
@thedecembomber 3 ай бұрын
This is interesting, so let's imagine a world where modifying the way we hold the controller is wrong. In this world, people wouldn't have beaten Tetris, because we would still have to hold the NES controller in standard grip. Rolling holds the controller in one hand while the other taps the back of the controller into faster button presses. To say that the way someone holds a controller gives them an unfair advantage is assine because practicing this new technique improves gameplay and takes it to the next level. But it's much easier to throw a pity party.
@TeamAquasHideout
@TeamAquasHideout 3 ай бұрын
You understand that if Tetris players modded their controllers to press the buttons faster, they'd not be legal... Right? Like, this is the worst analogy you could possibly make and proves the exact opposite of what you're trying to say. Your argument makes sense if people were trying to ban Claw Grips because that's all the Tetris players are doing, changing their grip, they aren't modding their controllers. I honestly have no idea how you wrote all of this and didn't realize that. Tetris speedruns on modded controllers that let you press buttons faster would be thrown out as illegitimate, that's just 100% true.
@math8755
@math8755 3 ай бұрын
horrible example, if they changed the controller so that yo can press an analog (dpad) with another button that is not on a cross (you can't press opposing sides on NES controllers) it would be deemed ilegal in bote speedrunning and competitive tourneys, not a good argument pro z-jump. Rolling is analogous much more to claw, which is the anti z-jump argument.
@purplefyrus5370
@purplefyrus5370 3 ай бұрын
Schody cwab
@makkennedy3813
@makkennedy3813 3 ай бұрын
It's always crazy to me how serious this game is taken. It's a good game, but saying that button layouts should not be allowed to be changed is crazy. How are people so stuck in the past
@SleepingChimes
@SleepingChimes 3 ай бұрын
because things matter and people care about things. you would be very mad if I took your favored thing nobody else cares about and told you people should be able to do whatever they want with it.
@makkennedy3813
@makkennedy3813 3 ай бұрын
It's not like people haven't already done whatever they want with it. Its literally the easiest accessibility feature in gaming. You're acting like it plays the game for you. @@SleepingChimes
@SleepingChimes
@SleepingChimes 3 ай бұрын
no, i'm acting like people have a lot of different visions for melee, not to mention nintendo from above would not like to see someone open the remapping menu on the mainstage of genesis@@makkennedy3813
@SleepingChimes
@SleepingChimes 3 ай бұрын
no, I'm acting like people have a lot of differing visions for melee, not to mention nintendo from above might not favor it when people are accidentally opening the remapping menu on the mainstage of genesis@@makkennedy3813
@SleepingChimes
@SleepingChimes 3 ай бұрын
@@makkennedy3813 well people have a lot of different visions for melee. not to mention what n______o might think if they catch us opening the remapping menu at genesis
@GyatRizzler69-of3wl
@GyatRizzler69-of3wl 2 ай бұрын
If it isn’t a natural part of the game then it shouldn’t be legal. Why is this even a conversation. Lack of accessibility means an unfair advantage to whoever has it because button remapping is not in the game. Just get better at the game instead of needing mods to baby boost you wins
@gopherboat1375
@gopherboat1375 3 ай бұрын
You directly contradict yourself multiple times in this video
@ronniegeorge3152
@ronniegeorge3152 3 ай бұрын
It's not in the game, rather it requires modifying your controller. It's therefore cheating.
@cameronwark4990
@cameronwark4990 3 ай бұрын
Main problem with perma-claw is doubleshine. It's the only thing you can't really just relearn it will always be faster on standard grip/hybrid.
@CodySchwab
@CodySchwab 3 ай бұрын
Care to explain why? You can just slide your index finger from y to b like you would with your thumb on normal grip.
@cameronwark4990
@cameronwark4990 3 ай бұрын
@@CodySchwab Afaik the "correct" method is to rock the thumb between y and b rather than slide for jc/doubleshines. I didn't think it was possible to do it frame perfectly with sliding methods (especially with the index) but I could be wrong.
@greenzanman
@greenzanman 3 ай бұрын
codys argument was all over the place so i tried to restructure and put down his points here: ######### HIS DEFINITIONS Perma-Claw - a grip that allows you do do things way easier and more reliably (ex: shorthop aerial without changing grip) - a grip that can do same things as z-jump - doesn't require controller mods Default Perma-Claw - He making points w/ assumption that default grip is: - thumb on c-stick - index finger on the face buttons - middle finger *always* on z - ring finger on r, if you desperately need to - for left side, can either do normal w/ index on L, or claw ######### HIS ARGUMENT Z-Jump Not More Difficult Execution than Claw - he doesn't think it's more difficult to execute things - he says there's not much difference between the grip of default claw he mentioned, and z-jump grip - he says if you haven't practiced it, of course it'll take up more mental stack. - he says that in terms of execution, they are no different - he doesn't see a difference in difficulty of execution, but can see the point of comfortability; most people are not used to the different motion of claw Perma-Claw Maybe Harder on Your Hands - he thinks the crux of argument is whether claw is worse for your hands than normal grip & z-jump - he says for most ppl, after getting used to proper claw, their hands will be fine - he says some other ppl, like him, got small/big hands and may start feeling pain after a while [6 yrs for him, though not all was "perma" claw] - "To me, the argument does boil down to "One might be worse for your hands."" [rather than difficulty of execution, etc ] Z-Jump Only Benefit is Hand Comfort - Why Ban? - he made points earlier on how the execution between perma-claw and z-jump are no different; anything you can do on one, you can do on the other. - so then he says the only real benefit to z-jump is not in-game, but rather a matter of comfortability - *It wouldn't be smart to lock something out [z-jump] that is used just because it is better for your hands* - he says it'd be like saying "screw you, i don't care if your hands die." ############ HIS COUNTERPOINTS TO ANTI-Z-JUMP ARGUMENTS: Unwillingness to Learn Claw Shouldn't be a Factor: He doesn't agree with ppl being really dismissive of perma-claw grip just because they don't want to learn it, or learn L jump. - he says at that point, that is a choice of preference rather than choosing to try to be better at the game - he says there are many who have not first tried this thing that will make them a better player, before making an opinion on it; he says its unproductive to argue with many ppl unwilling to seriously try the said grip, as they have no point of reference. On Accessibility to Z-Jump Mods - he recognizes the argument, but doesn't agree w/ cutting off z-jump due to the accessibility factor; he says melee scene is already far past that point where banning this due to accessibility makes sense (ex: snapback capacitors, phobs). - he says there's a lot of things that should be touched before z-jump - he says as sidenote that you can always remap in slippi and then get it modded at a tournament Initial Hand-Strain with Practicing a New Grip he says with often with trying any new grip, hand strain is not uncommon initially. - example: he had hand strain for first times he was trying z-jump - he says anytime you practice new grip, you have to start slowly - tenseness in claw could be due to imperfect grip, or bc hands not built for claw ( ex big hands) - he says ppl take the initial discomfort of a new grip as evidence, when they haven't really given it a chance On Ppl saying "Z-Jump doesn't have to switch grip" - he says there *is* a very important thing you have to switch grip for: to aSDI down in neutral - aSDI down in neutral is important thing that many players do, but he hasn't implemented it because he's making a tradeoff to rather have access to all his fingers - and bc he doesn't wanna hurt his hands, he doesn't switch grip even for that On Z-Jump taking away mental stack - i dont get what he was saying here someone help me Bad-Faith argument: unbalanced comparison - he says ppl often arguing based on their experience with a grip they haven't seriously practiced VS a grip they've used for their whole melee career - he says those ppl cannot make comparison is a good-faith way Bad-Faith argument: bad grip - some people argue that certain things are harder to do with perma-claw - claw will only be harder if you aren't doing the default claw he mentioned, where middle finger always on Z On Ppl saying thumb is stronger than index finger - he says that doesn't account for the index barely moving, while thumb would be making big motions between c-stick and face buttons ########## CONCLUSION he prefers z-jump bc it allows him to do same stuff as perma-claw but w/o hurting his big-big hands - he says anything you can do on z-jump, you can do with claw, and vice versa - he claw for 6 yrs before so he knows - he says z-jump is not more advantageous in-game, but rather a choice of comfort
@wickedsamurai3323
@wickedsamurai3323 3 ай бұрын
I love kjh but it was kinda silly to call his video objective truths about z jump when 90% of it was just his perspective and experience with different techniques
@lilCork100
@lilCork100 3 ай бұрын
lol
@NickLindner
@NickLindner 2 ай бұрын
Z JUMP CHEATERRRR
@NickLindner
@NickLindner 2 ай бұрын
Just kidding, much love Cody
@PurpleZebras150
@PurpleZebras150 3 ай бұрын
10:40
@panzaya
@panzaya 3 ай бұрын
Idk if being “more accessible” is a good argument for allowing something in melee
@CodySchwab
@CodySchwab 3 ай бұрын
It's not that "more accessible" is a good argument in of itself, it's that there's no other reason in the current landscape to ban it.
@mlalbaitero
@mlalbaitero 3 ай бұрын
Same thing as claw who cares. i can't claw cause it hurts so whatever
@Absol_XIII
@Absol_XIII 3 ай бұрын
I see zero issue with remapping buttons on a GameCube controller. If it was a big deal, Ultimate community would be having this discussion too since the game actively allows you to remap buttons. Hell if I was able to use tilt stick in melee, that would be nice, cause that would mean no mis-inputs into smash attacks. And remapping buttons on a GameCube controller is no where near a broken as using a BOXX, cause like you said, BOXX does what the GCC can’t.
@Dontbother-
@Dontbother- 3 ай бұрын
This isn't a discussion in ultimate because button remapping is in it since day one , ofc that isn't an issue . Pb is melee base layout is part of the beauty of the game cause it is with this layout that everything got discovered , including the hard techniques , and is the reason they were hard in the first place . Changing layout changes the nature of the game but that's just my opinion, Cody got all my respect nonetheless
@SkarmoryMelee
@SkarmoryMelee 3 ай бұрын
Controller mod user : opinion discarded
@x9x9x9x9x9
@x9x9x9x9x9 3 ай бұрын
As a former "ban z-jump" yeller I have to agree after trying it... its free as shit. Everyone should use it. But it shouldn't be banned. The banning of controller stuff ship sailed long ago after we allowed phobs and boxes to become normal. At this point just let it all be legal who cares its not getting changed no matter what people cry about.
@anuj68
@anuj68 3 ай бұрын
imo ban claw grip also
@dh3913
@dh3913 3 ай бұрын
Also people can't press buttons too fast, we need to enforce only 2 button presses per second to keep things fair.
@cfalcon8342
@cfalcon8342 3 ай бұрын
poopoo
@swish3767
@swish3767 2 ай бұрын
cheater lol
@georgemiranda5380
@georgemiranda5380 3 ай бұрын
boxx and remapping is cheating…
@Tomatodotexe
@Tomatodotexe 3 ай бұрын
Algo comment #5
@kittytakes4991
@kittytakes4991 3 ай бұрын
Yeah, probably biased here because Cody is my favorite player of all time, but I think I agree more with him than I do KJH. I'm interested in hearing Zain's perspective on this too, but before any of this is even relevant, the b0xx needs to go lol. Screw that thing.
@SleepingChimes
@SleepingChimes 3 ай бұрын
2:35 I disagree, we don't need to live in a world where we allow mods for hand health. part of the classic struggle of melee is wanting to play perfect and not being able to, it's a change of pace for modern melee but why can't balancing techskill intensity and hand health be an important part of melee? why do we need to push the game itself to its limits, and not just ourselves to our own. it is its own skill and aspect of the game doing what you can without hurting yourself. you're just moving the goalposts of how far you can push yourself, and incidentally the character that benefits the most from taking off the natural limiters of a well-made OEM is fox. if the goalposts of how far we care about pushing melee such that controllers are pushed as well are up to us, I think it's sad that the already best, most dominant character gains the most from losing its biggest weakness, which is balancing theoretical capabilities with practical. only this far in the vid btw.
@SleepingChimes
@SleepingChimes 3 ай бұрын
just suck it up and accept it isn't fair to allow melee to be pushed to its theoretical limits if anything cause it makes the meta more and more and more fox favored
@SleepingChimes
@SleepingChimes 3 ай бұрын
we're also at some sort of impasse. either the controller market goes forward and we're all gangsters or we have to go back. a lot of it depends on our faith in the future effectiveness of the controller market
@SleepingChimes
@SleepingChimes 3 ай бұрын
7:30 you're avoiding kjh's first point (hand size) to engage with his second (L). the right hand size makes a difference for claw effectiveness.
@SleepingChimes
@SleepingChimes 3 ай бұрын
10:30 comfortability is ease of execution, it's disingenuous to act like these are not connected/the same. if it's easier on your biomechanics, it's just easier .
@SleepingChimes
@SleepingChimes 3 ай бұрын
cody makes a lot of good points but i think we all just want to hear him admit "z-jump is better". it's just better bro.
@gloomlordssbm
@gloomlordssbm 3 ай бұрын
It's just a game
@YURTZYN42
@YURTZYN42 3 ай бұрын
smash community is just a bunch of babies lol this why the FGC looks at ya'll funny in trad fighters its literally like "ok no macros? coo."
@jonathansims69
@jonathansims69 3 ай бұрын
dont take anyone who argues against z-jump seriously, unless they start implementing a strict guideline for controller modifications in general; otherwise it's just a bunch of people whining and bitchin cause they aint at the top. git gud
@gwen4557
@gwen4557 3 ай бұрын
20 minute video on some dumb shit in a vintage game
@FirePuff12
@FirePuff12 3 ай бұрын
You might not be interested, but Melee is a lifelong passion for many of us, and we care about this. It’d be cool if you expressed your frustrations at life elsewhere
@EnsembleVGM
@EnsembleVGM 3 ай бұрын
this is frame one hating
@SlammerFr
@SlammerFr 3 ай бұрын
guys cmon this has to be bait, got a chuckle out of me lol
@quasar2880
@quasar2880 3 ай бұрын
cody schwab
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