What happened to Payday? All the people who made it good, and understood what made it good, left the company.
@BurnoutJackАй бұрын
Great point, it definitely feels that way.
@MyUsersDarkАй бұрын
@@BurnoutJack Fun fact: Out of all the people who worked on Payday: The Heist (who went on to create Payday 2), there's only one left that works at Starbreeze, and I think he's the guy that designed the masks.
@BurnoutJackАй бұрын
@@MyUsersDark Damn, I mention that it feels like it was developed by a different studio, and well, with that information, I guess it kinda was 😂. Appreciate the insight man, Thanks!
@EnvyKoiАй бұрын
Then they went on to make their own company ... hopefully den of wolves is good
@BurnoutJackАй бұрын
@@EnvyKoi hopefully. Just checked it out, looks interesting, could be good given the talent
@nautix8048Ай бұрын
Such an unfortunate turn of events, but we still have number 2 with wicked replay ability 11 years later
@BurnoutJackАй бұрын
True, after making this video I instantly hopped into some payday 2. It has aged amazingly well.
@legitscoper325927 күн бұрын
PayDay 2 is on Skyrim Legend Level. The Soundtrack from Simon Vicklund and LaCastle Vania just is amongst the best Soundtracks ever presented in a Videogame. *Let Payday 2 live forever!*
@BurnoutJack27 күн бұрын
@@legitscoper3259 hell yeah!
@sokolov4927 күн бұрын
4:22 That's basically it, dude. OVERKILL were the ones that designed the gameplay for PD:TH and the sequel, all that Starbreeze did was screw things up after the original devs left in 2015 and OVERKILL essentially disbanding from that. Starbreeze had little to no input in the design of the first two games, they only offered some support sometime during the making of PD2. But even then PD2 was built literally on top of PD:TH, you should consider watching some E3 and Alpha footages so you can get a better idea of this, you could use voicelines from The Heist in 2 if you knew how to code mods and even Houston had some leftover Hoxton voicelines. The majority if not entirety of the PD:TH code was reused in the making of 2 with new features being added onto it so it was ultimately an upgrade or a remake. Starbreeze was only able to touch PD2 after CrimeFest 2015, which, well.. resulted in the Goat Simulator DLC. Not a very good start and a sign of future going slowly downhill eventually. The game was meant to be focused on the rather hardcore part of the PD:TH community I believe, requiring teamwork and some kind of plan to succeed in more difficult heists, letting you have bragging rights in the said community when you finished a difficult heist in full stealth or beat it on highest difficulty etc. There was a lot of neat little things that were sprinkled in to keep things dynamic, unpredictable and.. feel alive, I guess? Cops were able to react and get suppressed when you fire at them, stopping their objective, losing accuracy or outright trying to get away from your line of fire, hostages would delay assaults, the difficulty would increase with every assault survived, there were actual Hostage Rescue Units coming in for your hostages instead of regular cops and finally, the game's name literally had a meaning to it, everything costed money so you needed to undertake longer and more risky jobs to get your PAYDAY to fund a shiny new gun or a skill you want, it made you want to keep playing and keep upgrading yourself while trying all the new things that youre slowly unlocking one after another. I don't think that the amount of heists available are the problem but the general feeling of how the game plays and how it works together with all of it's other elements including how the game encourages you and your team to actually try to work together. 6:40 The game was announced in 2019 but wouldn't be in actual development until late 2022 (I think). The time between 2019 and 2022 was mostly spent looking for a publisher and also on design phase. A LOT of stuff regarding models and artwork was outsourced during the period of actual game development. You can find a PD3 Prototype on Internet Archive if you want to see how it could originally have been like. Anyways, you got PD2 and PD3's animator to reply in your comment section, that's cool. He makes interesting insights on how various trailers were made or why there are no facial animations in the game etc.
@BurnoutJack27 күн бұрын
Wow! Really appreciate the insight man, this was all very informative. I'll definitely be looking into the early alpha footage you mentioned. Also I really liked hearing some of the development info you gave. Thanks a lot!
@connerfield2392Ай бұрын
Payday 3 was such a disappointment, vid was dope🔥
@EnvyKoiАй бұрын
Im so happy i didnt buy pd3, owning all the dlc for pd2 and imo the current rival to payday in general is crime boss. I hope all the devs that left to start developing den of wolves make it how pd2 was. They even proudly boast about being the original devs of payday2 in their trailer.
@BurnoutJackАй бұрын
@EnvyKoi same. Thankfully it was on gamepass day one, so I didn’t have to buy it to play. I’m very interested in seeing how den of wolves turns out. Thanks for watching and sharing your thoughts, I really appreciate it!
@timo4463Ай бұрын
I mean payday 3 is really good mechanics work new maps are cool ehootings feels very good But then those stupid decisions No singleplayer no crime net the progession system the lack of content I mean sure making maps is hard but atleast give us old classics including the forst few for free lile the last game Uncopopular oppnion but i dont think its bad to have less weapons and putfits/masks I never used it Ansbsomething payday 2 players forget pd2 had the litteral same problem incluidng missing content that was promissed at release But yea i just hope it gets better with the time maybe in 1 or 2 years
@BurnoutJackАй бұрын
I think the key difference is payday 2 improved upon the original payday, payday 3 feels like a step In the wrong direction. I’m still gonna play payday 3 when new content comes, but whenever I get the itching to guest pd2 is where I’ll go.
@timo4463Ай бұрын
@@BurnoutJack its deffinetly a Lot diffrent from the original it feels more modern I got a weird "scale" for that Basicially older Games feel more 2 dimensional Like in Doom (original) you cant Look Up Games Like pd1/2 still got that Feeling of you dont really Need to Look Up and your movement feels restricted I know ITS very weird and doesnt make a Lot of Sense proabably als but thats what i feel Like playing IT Which IS New and New stuff Always feels wrong Oh deffinetly i do have both installed but currently i Had my final Exams and im jsut little Bit burned Out from everything (Like any Game) Anyways i Go to sleep now im dead INSIDE Just finished the Last Exam with a 1 or A or 10 or 6 where ever you are from hehe
@BurnoutJackАй бұрын
@@timo4463 Good luck with your exams man!!! I just finished my last exams ever a month ago so keep your head up and I hope you continue to do well! As far as your comments on how older games feel, I can definitely get where you are coming from and that actually makes a lot of since!
@limer.6355Ай бұрын
did it die, for the end?finally? and the leave alone the game? idk.i hope they never touch it again
@BurnoutJackАй бұрын
@@limer.6355 if they were able to get back the people who worked on pd2 I’d be for a new game, or a remake/remaster. But if that’s not possible (which it most likely isn’t), I fully agree with you.
@limer.6355Ай бұрын
@@BurnoutJack same same, pd2 was peak for its time, it would have been enough if they updated the engine of pd2 imo and kept it with the massive content they already had
@BurnoutJackАй бұрын
@@limer.6355 Exactly!!
@Jocken75Ай бұрын
I think the game is getting better so worth a try if you have not played it since release. So many of the cons you are bringing up will come in the future.
@BurnoutJackАй бұрын
@@Jocken75 I’m sure it’s getting better, and I’ll definitely keep playing it as it does. Hopefully you are right and it improves even more over time. Thanks sharing your thoughts and checking out the video! I really appreciate it.
@MomsRavioli29 күн бұрын
The turd sandwich might taste like shit now, but trust me bro! It'll be a proper sandwich in the future!
@BurnoutJack29 күн бұрын
@@MomsRavioli I love this 😂😂
@MrJedi515Ай бұрын
First day bugs doesn't really show much. If anything, it's expected, and it doesn't amount for that much of disgruntled player base. Besides, these are all fixable. Lack of critical features present in previous game and generally feeling like a cash grab instead of a game is the main one. It really feels like the game was developed by a completely different studio, as if this one suddenly forgot all their experience in how to make a good game from the pd2. Or maybe that 25% layoff was the critical people like game designers who were actually responsible for quality checks.
@BurnoutJackАй бұрын
@@MrJedi515 yep that’s certainly what it feels like. I was able to get past the buggy launch, but wasn’t able to get over everything missing from pd2. Thanks for watching!
@Napsta115Ай бұрын
Correction: C stacks will never be paid, they are there to dump all the extra money that you will probably never use They wanted to make a microtransactions store with "payday credits" but after all of this we don't know if they will do it
@paddyyy_25 күн бұрын
You know what's the most funniest thing of all, your video has most likely more clicks than 3 has players on peak hours atm.
@BurnoutJack25 күн бұрын
@@paddyyy_ haha I hadn’t thought about that until now.