What's Next For Larian Studios?

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Mortismal Gaming

Mortismal Gaming

9 ай бұрын

Talking about what Larian Studios might do next given the context of several interviews with the CEO across various outlets and what they've done previously.
Interviews
The Gamer: www.thegamer.com/larian-studi...
GamesRadar: www.gamesradar.com/baldurs-ga...
PC Gamer: www.pcgamer.com/baldurs-gate-...
Bloomberg: www.bloomberg.com/news/articl...
Intro Music By Juan Andrés Matos, www.juanmatosmusic.com/
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Info On Reviews: • What Is A 'Review Afte...
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#gaming #gamereviews #bg3 #baldursgate3

Пікірлер: 757
@PhantomRaspberryBlower
@PhantomRaspberryBlower 9 ай бұрын
They should work on whatever they themselves are most passionate about and love. It's the passion and love that has gone into BG3 that makes it so awesome. So the next project needs to be something they feel inspired to work on.
@crazyguywatchnu
@crazyguywatchnu 9 ай бұрын
Yes this.
@Hagashager
@Hagashager 9 ай бұрын
I remember reading an article saying they want their next project to be smaller in scale. I think they put a lot of love in BG3, but from what I've seen it seems like they don't want to stay "The BG guys." It'd be nice, and probably the scale they appreciate, if they returned to that Divinity Tactical RPG they were working on, the one that looked like Fire Emblem with D:OS characters and Beast had a blunderbuss. BG3 forced them to put that on indefinite hiatus
@MrAlexvizz
@MrAlexvizz 9 ай бұрын
Without saying any spoilers, I think the game needs an Epilogue or something to do after the main story is over.
@juniorgalacto17
@juniorgalacto17 9 ай бұрын
​@tincano-beans2114 There's actually a ton of stuff in act 3 but you have to look around quite a bit
@theobell2002
@theobell2002 9 ай бұрын
@@tincano-beans2114 Yeah, act 3 completely ruined the game for me. Especially since I romanced Karlach. I hate this game now.
@zeloraz8101
@zeloraz8101 9 ай бұрын
@@theobell2002 Act 3 is great idk what ppl are bitching about. The lack of epilogue slides is whats awful.
@theobell2002
@theobell2002 9 ай бұрын
@@zeloraz8101 No, it's not. From buggy quests to bs fights, it was an awful experience.
@qu1253
@qu1253 9 ай бұрын
Honestly, everything I'm hearing about act 3 and the ending is making me less and less excited to play. I hate how Larian front loads all the good stuff in the first half and then everything after that is just hot garbage.
@TheMarcHicks
@TheMarcHicks 9 ай бұрын
When it comes to a Definitive Edition, I'd love to see them add the Aasimar race, the Artificer Class & the Death Domain Cleric Sub-class. In the longer term, I'd love to see them stay in the Forgotten Realms, with a 3rd installment of either Neverwinter Nights and Icewind Dale.
@user-pr3ur6nt7h
@user-pr3ur6nt7h 9 ай бұрын
I hope they give in and do story DLCs like Obsidian did for POE 2 since D&D has so many environments, creatures, and stories to be tapped into that already exist
@brandonyoung4910
@brandonyoung4910 9 ай бұрын
Yeah the game was too short and the world was far too empty as well as too little dialogue. They need to “give in” and give us more. We need some DLC .
@blushingralseiuwu2222
@blushingralseiuwu2222 9 ай бұрын
But what dlc make sense in Baldur's Gate 3 story though?
@kremesauce
@kremesauce 9 ай бұрын
@@blushingralseiuwu2222 feel like a good expansion may be just more in terms of dialogue and maybe expanding more quests. I don’t know how expansions will work with the level cap with DnD
@ghostsdragon9222
@ghostsdragon9222 9 ай бұрын
@@brandonyoung4910 And the after credits didnt help it like come on
@ghostsdragon9222
@ghostsdragon9222 9 ай бұрын
@@blushingralseiuwu2222 Cough* Jergal Cough*
@Mastecholy
@Mastecholy 9 ай бұрын
I REALLY hope they do something like a dungeon master mode that's hopefully pretty fleshed out. the ability to use bg3 as a VTT in any capacity would be amazing, and likely very successful
@rickkybobby8118
@rickkybobby8118 9 ай бұрын
They've said in the past that this is near impossible. Best bet is whatever modders can come up when we get mod tools
@KedaiCiplak
@KedaiCiplak 9 ай бұрын
Another question would be whether WOTC would allow them to do that.
@jeramyneeley3351
@jeramyneeley3351 9 ай бұрын
Some kind of map editor like in starcraft would be awesome
@DJDungeonMaster
@DJDungeonMaster 9 ай бұрын
Although it would be cool, as some other comments pointed out: a) Swen said in an interview it wasn’t happening and b) it would step way too heavily on WOTC’s toes as they are bringing out a 5e-focused VTT. I would bet my left hand it not adding one was part of the BG contract.
@TheRealClaylex
@TheRealClaylex 9 ай бұрын
Didn't they try that for Divinity Original Sin 2?
@davfree9732
@davfree9732 9 ай бұрын
What I would like to see? A nine hells add on pack based after the events of the main game. If Karlach, Wyll, and the Githyanki can travel to the hells, and Zariel and Raphael were involved in the story, then a return to the hells to make your displeasure at hells interference, or even just to save Karlach, would be appreciated. The story of her engine and heart has yet to be addressed. And the fun loving Tiefling deserves more than to be dragged back down… unless it’s for a sequel.
@AzureIV
@AzureIV 9 ай бұрын
We need an Expansion!
@paulodelima5705
@paulodelima5705 9 ай бұрын
Play as Karlach if you want a happy ending for her.
@SwobyJ
@SwobyJ 9 ай бұрын
I think it'd be cool if they add an Avernus section to the base game for free (especially if it was indeed cut content), have it mesh well enough with the game and Karlach's story, but ALSO do their expansion through the Hells (not just Avernus?). Carry our character forward or maybe let us use a new one, adjust the Mindflayer options so its not so pushy we uh... can that thing we can do with that in Act 3, but get our more triumphant or poetic end, while having bigger doors open for what a BG4 could be. Act 4 in Hell(s) just sounds hot. Avernus can be added to the base game as a test - it wouldn't be just there for nothing, but an introduction to mechanics and concepts they'll put in the expansion.
@oddmonolithfilm2881
@oddmonolithfilm2881 9 ай бұрын
An actual epilogue for BG3 would be nice.
@ulfgarion
@ulfgarion 9 ай бұрын
Larian definitely need to add content in BG3 first, more interactions with companions and between companions and proper epilogue.
@nikidelvalle
@nikidelvalle 9 ай бұрын
You know something I've noticed since I started my second run, a lot of the lacking amount of interactions is just bugs, missing content triggers, dialogue getting overwritten by progressing too fast (especially as it concerns increasing approval), etc. On this run I have been very careful to talk to every character whenever I even think they might have a new dialogue and truly going over every part of the map with a fine-tooth comb, and I am realizing I missed an absolute mountain of dialogue. Just in Act 1 so far, 50%+ of the dialogue from Astarion is dialogue I've never even heard before (because on the first run I completely missed the Putrid Bog), I discovered new conversations you can have with your companions that the game doesn't say is there when it triggers (such as after you encounter Raphael for the first time, all of the companions update with a long conversation about their own reactions), and long resting more often has led to more new camp scenes that I didn't even see in my first playthrough. Even in the first playthrough I saw a bunch of points where I very obviously missed dialogue. On my first run I missed out on every single companion's initial reaction to the dream guardian's first appearance, because by the time I talked to them I had already triggered the second scene with the guardian and it replaces that initial dialogue with something completely new. I really hope even more than them adding content, they actually make sure you're seeing all of the content that *is* there.
@fakesilver746
@fakesilver746 9 ай бұрын
@@nikidelvalle yes i hope there comes out either a mod that indicates when a new dialogue is ready or that larian themselves implement it.
@nikidelvalle
@nikidelvalle 9 ай бұрын
@@fakesilver746 That would be very nice yes. I also think they need to slow down how fast companion approval goes up, and maybe introduce a few systems that mete out new companion dialogue a bit slower over the course of the game so that they still have interesting things to talk about going into Act 3. Speaking of by the way, I've been playing with the mod "Approval Tweaks", it's been really helping me see a lot more companion dialogue on my second run. I have been a little sad about how it makes the companions a bit more initially hostile but it really helps pace out their content better.
@TheHorreK2
@TheHorreK2 9 ай бұрын
I actually would prefer for more polish now and maybe more interactions for classes/races in certain situations (like warlock patrons/cleric gods actually impacting some encounters instead of flavor text) and the game definetly needs an epilogue like mass effect/dragon age that kinda shows how the world spins withthe descisions you made along the way. I would also embrace a expansion but i honestly dont really think that the game needs one.
@user-rk2xi7iw9k
@user-rk2xi7iw9k 9 ай бұрын
It does not need one but neither did Bloodborne and the Witcher 3 and both games had top tier expansions.
@mammozdzierzwdupie
@mammozdzierzwdupie 9 ай бұрын
Yeah, first fix ending scenes because Karlach's scene is blocking some to appear, and then add some epilogue for the world, each companion and allies who survive battle etc
@TheHorreK2
@TheHorreK2 9 ай бұрын
@@mammozdzierzwdupie yeah same here, got the emotional scene with Karlach and Wyll, after that i got Astarions little End-Sentence and then it was like there was no time for the rest anymore, not even my romance partner said anything to me. It was like Karlach/Wyll "We are off!" and Astarion "I better go!", then credits. Like no real conclusion. Dont get me wrong i loved the game but i really thing the ending needs work as it seems rushed to oblivion.
@mammozdzierzwdupie
@mammozdzierzwdupie 9 ай бұрын
@@TheHorreK2 I plan to let her die for that lol, only way to get significant other scene. Such a mess. Endings should become their priority as more and more people going to finish the game. Can handle fps drops or missing va from time to time, but spending long hours just to get nothing at the end leaves bad taste.
@TheHorreK2
@TheHorreK2 9 ай бұрын
@@mammozdzierzwdupie yeah, i mean it isnt something unusual for larian that there is a dropp off from start to finish and i love the game (i think its their best work) but after so much content and interactions it really feels like there was a hard cut at the end
@Iceisnice1
@Iceisnice1 9 ай бұрын
There's a ton they could do with expansions for BG3, but afterwards? I want to see Neverwinter Nights 3.
@nikidelvalle
@nikidelvalle 9 ай бұрын
So here's a thought... Neverwinter Nights 3 already exists, it's called Solasta Crown of the Magister. The thing is, Neverwinter Nights was never really a game, it was a platform for people to create their own content. That role is now more than adequately filled by the amazing tools offered by Solasta's Dungeon Maker mode and the modding tools that have been released which expands its usability. Also, if Larian were to make Neverwinter Nights 3, what are the chances they'll end up making the same mistake Obsidian made on an even larger scale? What are the chances that instead of prioritizing a game that's easy for your average joe to make content for, they just use all the stuff they already made for Baldur's Gate 3? Neverwinter Nights 3 doesn't need some complex cutscene tool meant for mocapped footage and voice acting, super high-fidelity graphics, and a focus on open world zones. It needs to have tools that make it incredibly easy for average people to make modular, bespoke content leveraging the mechanical framework of D&D... which is exactly what Solasta does. It even carries on the legacy of Neverwinter Nights by having a really boring main campaign that comes across more as a template for other people to emulate than anything legitimately creative. I will say that Solasta's tools could still do more (and especially they could be backed by the actual license), but that's why we should encourage them to make a sequel with even more comprehensive tools.
@Iceisnice1
@Iceisnice1 9 ай бұрын
You do have a point there, I'll admit. The thing that made Neverwinter Nights special was the Aurora toolset. The sheer amount of options and possibilities it enabled for content creation was - perhaps still is - unmatched. Having said that, I'm familiar with Solasta, but only played the official campaign (and I really liked the algorithm they had for character voices and personalities). Is Solasta's editor truly that good? It can equal or even surpass the Aurora toolset?
@UnknownPerson-lq8gy
@UnknownPerson-lq8gy 9 ай бұрын
I still occasionally play it. It's so good.
@nikidelvalle
@nikidelvalle 9 ай бұрын
@@Iceisnice1 I'm not sure if it's as good as aurora or not, I was too young to use those tools back in the day. What I can say is that what Solasta does is very impressive and in ways I can almost guarantee are better in some ways than they were back in the day. Solasta's mapping tool is amazing, the implementation of 5E's mechanics is extremely loyal, it has a fully featured system for dialogue and linking together modules to create campaigns, it has a huge catalogue of monsters to draw from complimented by even more added by modders who have done a wonderful job expanding the tool even further. I don't think the community has even fully explored the possibilities of the toolset yet, but as the games popularity grows over the course of TA's future projects I'm sure we're going to see them shine more and more. And I hope that the tool keeps being developed, as I said before hopefully in a sequel. Because IMO, if anyone's going to make Neverwinter Nights 3, it's Tactical Adventures. They've basically already gotten a huge head start on it.
@jarrodbright5231
@jarrodbright5231 9 ай бұрын
@@nikidelvalle The existence of Solasta does not in any way interfere with the option of Larian making a "Neverwinter Nights 3" game. Make Your Own Game platforms and toolsets aren't really Larian's thing but they could certainly make a game similar to BG3 set in Neverwinter to take on the mantle of that series of games. Whether they want to or not is a different matter of course, but I for one would really like to see them do this.
@Rpedro45
@Rpedro45 9 ай бұрын
I personally would've liked to see the Artificer class and more subclasses from other books added in. But I also realize that would probably be too much.
@pythonxz
@pythonxz 9 ай бұрын
I would love playing the Artificer to death.
@sunfire5518
@sunfire5518 9 ай бұрын
yea, i really thought about all the possibilities a artificer could have dealing with the stealwatch. Would be fun
@1000DeadFlies
@1000DeadFlies 9 ай бұрын
@@sunfire5518 The problem is more than just mechanical with Artificer's when it comes to The Forgotten Realms. In the lore they only hail from one specific Island I believe and even then there are only a very small handful of them that even exist. If I remember correctly that class was really designed for an Eberron setting which would admittedly be a pretty banging next game for Larian.
@jervey123
@jervey123 9 ай бұрын
larian is practically the gaming space's new darling right now, whatever they release next i'm sure it'll sell well, but i'm really hoping it's another d&d title because i really like d&d... im so happy for larian, the first game i played from them is this game called "dragon commander" like a decade ago, it was such a weird game but in a good way and i was rooting for them ever since
@MortismalGaming
@MortismalGaming 9 ай бұрын
It was indeed a very weird title
9 ай бұрын
They will publish the XBox version of the game. After that they will create 'definitive edition' which includes various bug fixes and story tweaks in Act 2&3. That was the path they followed on DOS1&2
@nikidelvalle
@nikidelvalle 9 ай бұрын
If I was making bets, then I'd say Larian's next step is Baldur's Gate 3 Definitive Edition and then Divinity Original Sin 3. That's very disappointing to me though. I'd really love a nice, old school expansion for Baldur's Gate 3... and honestly Divinity Fallen Heroes sounded like such a cool concept and I'm sad they didn't consider putting another developer on the job. Not that I won't be excited for what I think Larian will do, but it just feels like there's a lot of unexplored potential here. On the plus side, I really think Baldur's Gate 3 shows a lot of growth from Larian as a studio (especially in the areas of worldbuilding and characters), so I'd be very hyped for Divinity Original Sin 3 just so I finally could have a Divinity game I can say I like without huge reservations/caveats.
@t.t6294
@t.t6294 9 ай бұрын
I still really really want divinity fallen heroes. because of the story/lore reasons. it was supposed to connect DOS2 to divinity 2 ego Draconis. I also wouldn't mind a big BG3 expansion before DOS3
@skywalkernight
@skywalkernight 9 ай бұрын
I would honestly like to see more subclasses added on then anything else. The Rune Knight being my favorite fighter subclass being an example.
@skurt5525
@skurt5525 9 ай бұрын
I would personally love a short campaign separate from our Tav story if they were gonna make dlc. Like have a smaller team use a lot of the assets already available and craft a mini campaign (maybe 20 hours) with a good amount of reactivity set in a different location, maybe have it be a lvl 5-12 campaign to give us a bit of a power boost at the start to alleviate the pain of starting a new character and make leveling feel faster, perhaps have some more difficult bosses and encounters to make up for the power boost at the start. I feel like giving the team freedom from the restraints of the main story can give us a new vibe altogether. There are so many forgotten realms locations they could craft a short campaign in.
@Michael.Virtus
@Michael.Virtus 9 ай бұрын
Original Sin 3 will be bring them tons of money because the BG3 success is expanding their fanbase dramatically and OS3 (as opposed to BG3) will not funnel part of the profit to an outside license holder.
@Vindold
@Vindold 9 ай бұрын
Classic D&D titles will bring them even more money and recognition. Imo it's their goal, to work with WotC, though I think that their next game will be DoS3 but next titles are gonna be D&D ones.
@TheR6R6R
@TheR6R6R 9 ай бұрын
Might be in the minority here, but I also much prefer playing D:OS 2, as great and successful as BG3 is.
@Mizzurani
@Mizzurani 9 ай бұрын
The Problem for their Original Sin Games are that they do not profit from such a polished Game System like DND5 Edition. People tend to underrate how big the DND Community is. It will for sure have less player then a DND Game.
@taylorwilson6655
@taylorwilson6655 9 ай бұрын
I do believe they would of purchased the licence before development of the game. I've not heard of developers giving out IP licenses for a % take of the sale. Its usually a front up cost, but i am open to be wrong.
@agent_redacted
@agent_redacted 9 ай бұрын
​@@TheR6R6RI somewhat agree with you. I like the DOS2 combat better.
@manchovieclemmons2380
@manchovieclemmons2380 9 ай бұрын
Maybe a dlc that gets us some more characters and classes. Id really like artificer, its my favorite class. Also, Alfira would be a great origin character.
@SwobyJ
@SwobyJ 9 ай бұрын
We are missing come classes for companions. Sorcerer, Monk, Bard, Ranger. And some existing companions are not quite done (whether out of a bug to be fixed, or bad story pacing, or having fewer resources put to them by the end of development. People could love Artificer too. I don't think we need more than this one class though - but robust modding tools could work miracles. We don't need more Origin characters or expanding Origin to some non-Origin Companions, but if Larian went full bore into the game and added 1+ more, even just to experiment for the sake of their next title, few would complain.
@ZainAhmad-jl4vt
@ZainAhmad-jl4vt 9 ай бұрын
with all the profits they must've made I'm excited to see what comes next
@LORDOFDORKNESS42
@LORDOFDORKNESS42 9 ай бұрын
Really hoping for a Throne of Ball style epic level expansion, treating 13-20 as epic levels in this case. Like, I don't expect to just be casually hoping over to my characters favorite bar on the edge of the Elemental Plane of Water or something, but I'd still love to see Lorian's take on what they'd consider downright EPIC D&D content.
@Antspray1
@Antspray1 9 ай бұрын
Shame they keep trying to force some sort of management into it. The crusade is pretty annoying.
@EddieDubs
@EddieDubs 9 ай бұрын
They've explicitly said they don't want to do higher level content.
@aleef133
@aleef133 9 ай бұрын
Sadly, this probably won't happen as larian has already spoken about how problematic the higher tier of spells will be to animate
@marcinczyzewski5021
@marcinczyzewski5021 9 ай бұрын
​@@aleef133 So how Owlcat did this in both Pathfinder games, and you have animations of high level spells, but much bigger studio with more money can't 😂. Seriously it's funny 😅. I can't believe it's a real, main reason for stopping at 12th level.
9 ай бұрын
@@marcinczyzewski5021 It is not about the animations but the mechanics. Some things just cannot be done in a videogame with the level of detail that Larian puts into the narrative elements in the game. They of course could change these spells into something else, but maybe they dont want to. Owlcat implement those spells but the narrative posibilities in their games are just a couple steps below Larian, and it is thus simpler.
@XoRandomGuyoX
@XoRandomGuyoX 9 ай бұрын
Hm... In terms of adding things into BG3 for a Definitive Edition, they could probably squeak in an extra subclass option or two, toss in a few spells from sources other than the PHB, grant new forms for Wildshape, and do another pass through the Feats to see if there is anything worth adding. Adding extra magic items would be a given at that point, including some to reflect the new spells.
@exodius9054
@exodius9054 9 ай бұрын
A Gamemaster/Dungeonmaster Mode for BG3 would be awsome and would be something I even would pay some good money for.
@TheoM30
@TheoM30 9 ай бұрын
They made one in DOS2 and barely anybody used it. It's not worth it to develop it.
@exodius9054
@exodius9054 9 ай бұрын
@@TheoM30 I know that they made one in Divinity 2 and I spend around 2,000 hours with friends in the Dungeonmaster mode alone. Its an awsome addition and had a good community which made typical PnP adventures to download and play with a group. So maybe only a few people used it but boy did we use that mode. If you havent used it and like pen and paper I would suggest gather a party get familiar with the GM controls and go and try it.
@huckberry17
@huckberry17 9 ай бұрын
Hope they do an enhanced edition where they rework the ending and maybe a little of act 3 more broadly. Especially as it comes to companion interaction. In the first 2 acts it felt like my companions were responding to everything I did, whereas the 3rd act they were all crickets outside of their personal quests (which even then, half of them felt like their personal quests basically were resolved in act 2, Shadowheart and Gale for instance 3rd act personal quest felt a little tacked on.)
@anthonyju6392
@anthonyju6392 9 ай бұрын
If Larian were to pick up a new title or revive an old one I would LOVE LOVE if they picked up either Vampire Masquerade: Bloodlines or Arcanum Obscura and Steamworks. Then something they could do as a completely off the wall one could be Heroes of Might and Magic.
@roserpens
@roserpens 9 ай бұрын
Vampire Masquerade is cursed
@bojackhorseman4176
@bojackhorseman4176 9 ай бұрын
Dude, a modernized version of Arcanum would be fucking nuts. It's a pipe dream, but I hope it happens someday.
@HellPedre
@HellPedre 9 ай бұрын
@@bojackhorseman4176 duuuude absolutelyyyyyyyyyy I think Id quit life entirely, just imagine Larian doing a modern (well given it would take some years, SUPER MODERN) Arcanum.... it would be INSANE
@BurnsidesAP
@BurnsidesAP 9 ай бұрын
I just want some more companions (preferably Origin Characters) that aren’t some sort of Human or Elf (I’m including half elves as a type of human AND a type of elf)… There are only two companions (that I’m aware of) that aren’t some type of human or elf and that makes me sad because of how awesome character like Jan Jansen were in BG1 and BG2. More custom backgrounds like the Dark Urge would be great, but a greater variety of companions is what I really want.
@PhantomRaspberryBlower
@PhantomRaspberryBlower 9 ай бұрын
More origin characters would seem like the best way to add to the games longevity without breaking what's already there. You are right there is so much unexplored potential with the range of races and classes for some really fascinating companions.
@CJ-wh7ik
@CJ-wh7ik 9 ай бұрын
Bruh... You have an alien (pure novelty), a (not) devil (female because ofc), a black man, a white man (must have in every crpg!), An elf (or half elf, whatever, it changes nothing), and a vampirr. Then you can recruit a Drow, an elf and a guy. You have to think from a game designer perspective. How many people would like to hang out with gale? Probably everyone because he's like garus from mass effect, just a great dude. Now if he was an orc? Yeah, that would suck.
@duo317
@duo317 9 ай бұрын
@@CJ-wh7ik what would be nice is a halfling or gnome to help with tiny holes without having to use one of my shapeshift charges.
@CJ-wh7ik
@CJ-wh7ik 9 ай бұрын
@@duo317 play one. Ah right, least played race Also, there are always multiple ways to do everything in the game
@duo317
@duo317 9 ай бұрын
@@CJ-wh7ik no
@JulioFrosi
@JulioFrosi 9 ай бұрын
They should make a standalone expansion, in the sense of a new story with new characters, like Solasta with its expansions.
@markfrantz4612
@markfrantz4612 9 ай бұрын
Imagine a divinity with the cutscene conversation system…
@Dr_Hammer
@Dr_Hammer 9 ай бұрын
I would love to see Larian do anything Star Wars related, if they got to work on the KOTOR remake, make a KOTOR 3 or basically anything for the Star Wars universe I would buy that in a heartbeat
@epicfox567
@epicfox567 9 ай бұрын
Yes give us Larian KOTOR!
@crozraven
@crozraven 9 ай бұрын
For future new title project, I would love Larian to tackle new genre aside from high fantasy while still in the same TBS CRPG system, maybe something from different series of games/shows/TTRPGs. For example they could tackle sci fi mecha TTRPG like Lancer or maybe something more recognizable like DUNE series. Better yet, something rather controversial if Larian actually get to make a proper return of Fallout in its TBS CRPG platform. Other unique choice would be Vampire The Masquerade series, especially I really think Larian writing style totally fit such series.
@Blackenedification
@Blackenedification 9 ай бұрын
Great content as usual! I have nothing but respect and admiration for Larian dedication for fixing and improving their games. I hope that the BG franchise is just the beginning and they can take the reins of some other popular rpg franchises in the near future.
@ThatReplyGuy
@ThatReplyGuy 9 ай бұрын
I think new races and classes wouldn't be too much to ask for in terms of additional content.
@armelior4610
@armelior4610 9 ай бұрын
For a new game, I could see them remaking/sequelling Dragon knight with a turn-based combat system while keeping the Lucian & Damian story as a separate canon, or making a sequel/prequel to DOS2 but the 2 games can't be in the same timeline when all the heroes of one turn out to be the villains of the 2nd or have disappeared entirely...
@shadowhell8378
@shadowhell8378 9 ай бұрын
I'll like to see them have a swing at starfinder a dnd/pathfinder style game but in space with a sci-fi theme over a fantasy world.
@punk7999
@punk7999 9 ай бұрын
I pray they expand more on the Dragon Knight Saga. So much potential. Could do well with a massive remake and an additional arc to connect the story to whichever universe they want to connect to.
@clauro6153
@clauro6153 9 ай бұрын
would be cool another action rpg,
@MrCreativeEgo
@MrCreativeEgo 9 ай бұрын
An expansion would have to take into account all the thousands of minor and major decisions you make during the original three acts... this alone makes any sort of expansion a massive challenge from a narrative and technical perspective.
@samantha_t99
@samantha_t99 9 ай бұрын
Couldn't they just do a spin-off smaller game instead?
@blindmown
@blindmown 9 ай бұрын
I'd like them to take all the mechanics from the main game and release a separate empty realm that can be modded to create custom campaigns for coop experiences. Increase the level caps, and let DMs balance their own experiences.
@surprisesnickers4411
@surprisesnickers4411 9 ай бұрын
they just need to put a npc that you talk to in the game and he takes you by boat or something else to the new dlc like for example a dlc in waterdeep or neverwinter with a brand new map unrelated to the base game
@joeferreti9442
@joeferreti9442 9 ай бұрын
They should have a good system in place to tackle that.
@SwobyJ
@SwobyJ 9 ай бұрын
@@sanderkiki Certain choices in the end of BG3 won't matter so much if you take the story multiplanar/hells and most things out there are your enemy anyway, instead of often an ally on the Physical Plane. They don't have as much obligation to make you (more easily) a wandering hero adventurer. Also there could be some story twist that softens up your... squishy situation you might be in. I don't know what that'd be, but I wouldn't be opposed to a first portion of an expansion that acts as 'are you SURE you want to be in the form of X? last chance! we can fix you!' then you let the chips fall.
@LordLanix
@LordLanix 9 ай бұрын
Likely not happening- but I'd like to see some improvements narratively too act 3. Personal preference, but i feel it falls short compared to the other two acts. :[
@Jamie-ul6ww
@Jamie-ul6ww 9 ай бұрын
It's got really great moments, bugs aside. But the finale epilogue is laughably bad - Like they stitched it together in the final 2 days before release lol.
@LP1ToTheEndOfTime
@LP1ToTheEndOfTime 7 ай бұрын
I haven't personally played the game yet, but I'm seeing a lot of complaints about the third act and the "underwhelming" ending, all this keeps me from playing it because I don't wasnt to invest time into the game just to be underwhelmed by the end of it all ( I take my sweet time with these types of games). That said, the question is, will Larian "fix" the problems with the 3rd act? do they know what people disliked or that if it can be fixed? or is there any word that they will do something about it if they can? or is it a case of "it is what it is"? I know with patches the bugs and technical issues will be mostly or even compleltely gone as the time goes on, but it's the other stuff I've seen people that worries me like the abrupt and underwhelming endings, the lacking companion interactions, and epilogues, etc.
@Jamie-ul6ww
@Jamie-ul6ww 7 ай бұрын
@@LP1ToTheEndOfTime Act 3 is only considered 'bad' in relation to an absolutely near perfect Act 1 and 2, it's still really good. BG3 is probably the best game that's come out since RDR2 in 2018 - You'll love it mate, it's well worth a buy.
@Arasaka
@Arasaka 9 ай бұрын
I'd do a cRPG conversion of Descent into Avernus, and market it as the Prequel to Baldur's Gate 3. I believe Act 1 takes place in Baldur's Gate so the environmental assets should mostly be done already.
@mobster716
@mobster716 9 ай бұрын
Just playing through the game alone there's plenty of things dependent on player character choice that can be wrapped up post game too that has to tie in with Avernus as well, personally I'd rather see it as a sequel rather than a prequel, but all in all I love the idea of us getting to go to Larian's take on Avernus. Be it a expansion to the game itself, or be it a new game itself, I'd pay for it.
@kattpuzn
@kattpuzn 9 ай бұрын
Smart to re-use assets but it would most likely become boring to explore a city twice. The idea is great though, DiA could be a great adventure. I would love if they followed the dnd model of things. Just churn out great adventures 1-12 and add new races, subclasses, spells, items and monsters. If we're on the topic of reusing assets - then that is the real deal.
@mobster716
@mobster716 9 ай бұрын
@@kattpuzn Ties in well with all the Tieflings saying they're refugees from Elturel but other than that not to much going on , so in that sense it could work as a prequel. The only tie in characters I could possibly see though are like Karlach, Rafael, Mizora. It's an interesting concept, but the more and more I think about it it'd probably be better off as its own game. In any regards I do think Larian would smash it out of the park and seeing DiA as a experience like BG3 and just envisioning it is kinda an exciting prospect. Would love to see the Blood War explored this way in a game.
@stagehog81
@stagehog81 9 ай бұрын
If they do end up doing an expansion, instead of raising the level cap they could instead expand sideways with more subclasses, new areas to explore that provide additional alternate paths to take going through the storyline, more NPCs that can potentially be recruited as companions, etc. It would help take an already amazing game and transform it into an even more epic experience.
@MrMeneldor
@MrMeneldor 9 ай бұрын
Opening the game to mod and campaign editor would be wonderful.
@Amdor
@Amdor 9 ай бұрын
Honestly getting expansion with separate story would be perfectly fine - as well as either separate or somewhat continuation of story to level 16 would be perfectly finnneeee. Problematic stuff is mostly lvl 9 spells and Larian already skipped or changed some spells that could cause problems (like polymorph) I'd also like to get more spells and character choices from outside tha main book, tho I don't expect races as much since those can require more work to get extra lines in the game? Would be cool still. Maybe tool for campaign creation?
@krynny
@krynny 9 ай бұрын
Hopefully additional sub-class and feat options
@ZGamingGuy
@ZGamingGuy 9 ай бұрын
I dont recall what interview this was from, but they mentioned wanting to do a smaller scaled game next as a pallet cleanser. Then likely going into divinty 3
@adrak91
@adrak91 9 ай бұрын
Remastering their other games up to BG3 standard would be good, adding to BG3 with more quests and adventures without increasing the level cap would be fine ala Tales of the Sword Coast for BG1. AND well they could always tackle Icewind Dale 3 and keep the level 12 cap.
@oklimbo
@oklimbo 9 ай бұрын
More divinity would be the most hype option for me. My preference is for the mechanics of combat in dos2, but I'd like to see them try to incorporate some of the traversal and map design work they've got in bg3. The cutscene style is great but I feel like it adds so much to the workload that they'd have to scale back the actual dialogue options of dos2, which I think still had a wider range of choices than bg3. Either way Larian has my confidence until proven untrustworthy, so I'll look forward to whatever they get up to.
@travismt0349
@travismt0349 9 ай бұрын
I’d love to see what they could do with a game set in the Warhammer Fantasy universe. Such a big world with so much depth would present a lot of opportunities. Also, a game set in the Exandria setting from Critical Role would be really neat to see too. I think I saw somewhere that the CR cast has been interested in seeing a video game adaptation for some time.
@dhdurhueur-qe5pn
@dhdurhueur-qe5pn 9 ай бұрын
It would be cool to see them do an original title set in the Forgotten Realms.
@Fellolkek
@Fellolkek 9 ай бұрын
If they added a map builder like in Neverwinter Nights allowing for custom campaign creation, BG3 would live forever and be regarded as one of the best video games ever made.
@oficado58
@oficado58 9 ай бұрын
skyrim level modding for a dnd game would be dope
@blindmown
@blindmown 9 ай бұрын
I'd love an expansion that focuses on some more freeform multiplayer stuff, level 20, high level spells, more mod support.
@ProbablyAEuropean
@ProbablyAEuropean 9 ай бұрын
I've loved Larian Studios since the day I played Divinity 2 OS. I don't know what they'll do next but I know that they'll be just as passionate about that project as they were with their previous games. I hope all the staff at Larian get to take a nice relaxing vacation and continue to deliver their fun and amazing games its crazy how many people want to just throw their money at the studio lol
@sparky173j
@sparky173j 9 ай бұрын
With how much work went into getting the d&d 5E rules and spells into a computer game, I'd be very happy for more stories to be added as paid expansions and/or DLC.
@amdrke
@amdrke 9 ай бұрын
I like how you said "That's no real suprise" while attacking with Shadowheart and her missing her attack at 01:15
@plumberbummer
@plumberbummer 9 ай бұрын
I'd like to see them really open up their system to modders, work with good mod submissions to develop content with them (help them with cutscenes, etc.), and then do a revenue share with those mods. So, as with regular D&D, you end up with lots of different dungeons / scenarios that you can play through.
@daedalusdreamjournal5925
@daedalusdreamjournal5925 9 ай бұрын
The CEO of larian studio said he wanted to branch out to smaller games for the time being. Understandable after all the hard work they've done for 6 years on Baldur's gate 3. As for what type of game I would like to see from them, it depends. I am not such a big fan of divnity orignal sin, specifically the system that they used. I would prefer a DnD system myself. I would love a RPG game that takes place exclusively in the city of waterdeep and that delves more on the political intrigue ( I am a big fan of the board game Lords of Waterdeep). Not that I would mind combat but the 'chess games' played by the major character in waterdeep is something that has not been explored yet and could be more 'contained' in scope compared to the massive bg3. That's something that could work and might require far less time on development, especially if they can take advantage of the engine they created for BG3 for that.
@fernandozavaletabustos205
@fernandozavaletabustos205 9 ай бұрын
Larian Studio's developers deserve a raise and a rest!
@Scarygomez
@Scarygomez 9 ай бұрын
Thanks Mroty son. Really excited for their next title, whatever and whenever that comes ! Would have loved more BG3 content but I think they have dropped enough hints that it won't be the case. A divinity game to the same level as BG3 would be great but they said smaller projects are what they are looking at, so not sure what we'll get.
@jarrodbright5231
@jarrodbright5231 9 ай бұрын
Back when Baldur's Gate was initially being announced all those years ago, Vincke mentioned that his favourite D&D campaign setting was Dark Sun. Perhaps they'll revisit that long abandoned D&D campaign setting. Pretty sure Wizards of the Coast wouldn't say no to licensing the IP to Larian to make another D&D computer game.
@FunctionallyLiteratePerson
@FunctionallyLiteratePerson 9 ай бұрын
Aside from Baldurs Gate, I would love to see a game made by them of other systems, e.g. pf2e (especially after the remaster). Distancing themselves from microtransactions, season passes, et cetera has really impressed me and would really love to see the amount of care they put in this game into other ones.
@lorankaufmann2540
@lorankaufmann2540 9 ай бұрын
I would love to see Larian take on a sci fi game, same turn based deep dive player choice RPG. If they made a sci fi RPG set in the battletech universe, that would be Awesome. (pun intended)
@tristanmattwig8541
@tristanmattwig8541 9 ай бұрын
The thing is because it's DND related I want more content. More races, subclasses, maybe artificer class. More spells. Like story content wise that's fine. This game is so replayable that I want some of my fav things. Genasi, artificer, etc
@Flavalicious
@Flavalicious 9 ай бұрын
BG3 Definitive Edition - restores cut content, flushes out the ending (adding in a part of the "cut" city). Flushes out a few particular companion quests that are skimped on.
@jgj75
@jgj75 9 ай бұрын
I'd like them to remake the Dragon Knight Saga, but this time incorporating the lore and story of DOS2. Swen's original vision for the DKS was much broader than what they ended up with due to financial constraints from the publisher at the time. I don't see Larian trying to do an action RPG-style game now that they are so good at turn-based games, and so I could see them remaking the DKS as a turn-based game, but this time with a much larger world and story involving all the races rather than just humans, which again was a choice they made due to financial constraints.
@SweatiestDegree
@SweatiestDegree 9 ай бұрын
They'll most likely do more divinity, but to be honest from a business standpoint, them not making more DnD stuff would be pretty cray
@QrazyQuarian
@QrazyQuarian 9 ай бұрын
Am I the only one who remembers that modders take an amazing game and turn it into a god-tier one? I'm waiting to see hilarious mod videos at the very least, and game-defining ones that completely transform our already-positive perspective of the game outright.
@NoName-ym5zj
@NoName-ym5zj 9 ай бұрын
It'd be interesting to see Larian work on Shadowrun. That would truly be a masterpiece. Wouldn't mind seeing Divinity 3 although I don't particularly like that universe idk why. Definitly would enjoy BG3 DLC's, there are a lot of subclasses and stuff that can be added, but I don't think we'll be getting levels 13-20, most likely a wholly new campaign with new classes\ subclasses on top.
@clauro6153
@clauro6153 9 ай бұрын
This one i disagree, Harebrain did a good job and they want to make another
@NoName-ym5zj
@NoName-ym5zj 9 ай бұрын
@@clauro6153 sure they did, it's just it would be cool to see Shadowrun or actually any Cyberpunk RPG being made with the same level of interactivity, reactivity and variation as BG3.
@sarahohara5806
@sarahohara5806 9 ай бұрын
I could imagine them going for a palette cleanser away from the CRPG genre. Divine Divinity was kind of an ARPG so maybe they'll make something like that, and on the smaller scale since they have said that they don't want to dive into another multi-year mammoth project. I just hope that this building anticipation and pressure to deliver games at the standard they set doesn't feel stifling to them.
@NecroticRampage
@NecroticRampage 9 ай бұрын
More races, subclasses, and companions please.
@mikec.2449
@mikec.2449 9 ай бұрын
It seems crazy to me that after all the work they put into the system and making it work they wouldn't just do another story in Faerun or another property. We don't need to go past level 12, but we could easily have different plots in different parts of the world (or greyhawk, or ravenloft, or Dark Sun.) They have the system down, they just need to have a few different story modules to pump out.
@SwobyJ
@SwobyJ 9 ай бұрын
There also has to be SOME middle ground between Lv 12 and the near godly Lv 18-20. They moved the Lv cap from 10 to 12 internally, they could surely find a way to bring it to around 14-15.
@me36391
@me36391 9 ай бұрын
I think it will DoS3 because there was something I watched with Sven where he said he wasnt a young chicken anymore. While he was so grateful for getting to tackle and succeed at BG, I would bet he wants maybe HIS series to be his final.
@blackburned
@blackburned 9 ай бұрын
Id personally love some more features to camp - maybe the ability to adopt a tiefling child orphan, decorate the camp a little, adopt the cat from Last Light or Moonrise, etc. I also got called sir or saer a lot as woman MC in the third act and Id like to see that fixed as it was immersion breaking. Some choice specific slides for an epilogue would also be appreciated for a final polish to the ending. If they did DLC, delving deeper into Avernus and its inhabitants / the ruins of Elturel would be incredible.
@coconutologist
@coconutologist 9 ай бұрын
I think another question that might be worth entertaining is what's next for BG/CRPGs. This has been a huge title. AAA isn't going to miss out on their own iterations. Every studio that can, will oversaturate the market with their own versions. Onward to 300k. All glory to the algorithm.
@Vaytra
@Vaytra 9 ай бұрын
One article I read from Swen a month or so ago, he said something like "well we are a development studio, so we know what we want to do next", which I was kind of surprised about! He also said, they want to work on something smaller and not spend 6 years on any one thing. They floated the idea of working on a couple of projects simultaneously, they also talked about downsizing cause they are a bit bigger than they want to be. I can understand that, size can be risky, but it also sucks for anyone who gets laid off... all that said, we will see what they do. I think they might do Divinity 3, which he guaranteed they would be heading back to... and maybe a new IP. They like to be creative and try new things... so with the success of this game, they might see it as time to take a gamble and try something new that they have been thinking about. However, don't expect any announcements for a while. He also said that he is wary of announcing anything too early, cause he doesn't like to announce cancellations... so it might be another 2 years or so before we find out what they are up to. Power to 'em!
@agromchung
@agromchung 9 ай бұрын
They could also divest some of their international arms rather than simply laying them off. There are now 7(?) established teams who are experienced and have a good workflow so you COULD actually just sell one or two.
@emmita2381
@emmita2381 9 ай бұрын
keep it going bro!!! Love your content!!!
@warbow
@warbow 9 ай бұрын
Maybe an official mod tool because there are some amazing mod makers out there. I'm remembering all of the modules created for Neverwinter Nights 2. The community could keep this game relevant for years.
@FunctionallyLiteratePerson
@FunctionallyLiteratePerson 9 ай бұрын
It sounds like they will be getting mod tools / mod support out there eventually!
@kelpia
@kelpia 9 ай бұрын
I personally would like to see a couple new subclasses (plus maybe artificer?) and i know it'd be a LOT of work considering it doesnt exist but i'd love a post game sort of slideshow with the choices you made and a little narration of their consequences especially for your companions. (SPOILERS AHEAD) it'd be nice to have a witcher series type thing with like a little illustration and the narrator saying something like "you chose to save the druids and rescue halsin so here is how the new archdruid francesca leads emerald grove to whatever type of future" for example. i feel it'd just tie a bow in the end of the story cause it felt a teeny bit abrupt
@kenpachi1989
@kenpachi1989 9 ай бұрын
IIRC they also said they'll be able to work on two projects at once, so I really hope they'll do both something new in the Divinity franchise AND another D&D game, be it BG4, a sequel to one of the old infinity engine games (hell, even a BG1&2 remake would be cool, if unlikely), something completely new in a different setting (Ravenloft/ Eberron / whatever). It would make sense too, they have the tech ready for both, and I'm guessing it would be relatively easy at this point for Larian to obtain the rights for another game from WotC.
@MGuglielmino2
@MGuglielmino2 9 ай бұрын
Instead of expanding vertically, with a higher level cap, I think expanding horizontally with more subclasses or even the artificer would be very cool
@SwobyJ
@SwobyJ 9 ай бұрын
I agree but I also think Lv 14-15 isn't necessarily impossible. If no expansion pack, then sure, more subclasses, artificer, maybe even companions and adding to stories of current ones. If yes expansion pack, I wouldn't mind seeing their approach to some higher levels, even if not Lv 20 or something.
@simondaniel4028
@simondaniel4028 9 ай бұрын
I'd like to see them organize into a number of smaller teams and work on a number of new and different IPs, instead of another game on BG3 scale. They've the money and people to do it. Expansions to BG3, in my world, would be given to either inXile or Obsidian. I'd be super excited to see whatever ideas either would bring to that specific series.
@Ren99510
@Ren99510 9 ай бұрын
I'm really hoping they add in a dungeon master mode like they had in divinity OS2. It'd be one of the easiest ways to play DnD remotely with your friends.
@BigFresh37
@BigFresh37 9 ай бұрын
I would like it to be something similar in a more contemporary setting. Like Shadowrun or Vampire: The Masquerade.
@Giozize
@Giozize 9 ай бұрын
I’d ABSOLUTELY love a Divinity 3. BG3 shows such a massive improvement mechanically over Div2 - they obviously learned a lot about what worked and what didn’t in that game. I want to see how they’d expand on and improve their frankly ingenious and deep system to include all the things BG3 does right like the verticality, the jumping, shoving, throwing while keeping the mechanical depth that I keep returning to Div2 for, even with BG3 being out
@VictusVictii
@VictusVictii 9 ай бұрын
I hope they put in something like the Rogue-like dungeoncrawler mode, similar to how Pathfinder Kingmaker did. It'd give the game a huge amount of replayability for me, because for now, while I do want to try out the other classes with my friends and see how they work, I dont want to go through the story again so soon. Being able to just group up with 3 other friends and go deeper and deeper into a randomly generated dungeon, getting loot and levelling up with no story sounds very fun in this game. I liked the mode in Kingmaker, but I prefer D&D 5e's combat and Larians' devoted Turn Based mode more, as opposed to the half active time combat Kingmaker had and the more mathematical build approach Kingmkaer relied on. No idea if they will put it in but I really hope so. Would also make the release of new classes/subclasses and races more entertaining for somebody like me too, cause I could take them into that Dungeon rather then starting the story all over again.
@user-rk2xi7iw9k
@user-rk2xi7iw9k 9 ай бұрын
I really hope they add an expansion to the game, it does not need it but it does deserve it. As for the future i had the same feeling as when I played RDR 2 where I felt that there is no way that they could top this, but regardless larian studios did the impossible time and time again and I hope whatever they work on next will be atleast on par with bg3.
@archdetective
@archdetective 9 ай бұрын
Rather than a new game, I'd want to have a campaign editor. I know they have mentioned its implausibility before, but a guy can dream. Community modules from NWN and Solasta were really good and helped in the longevity of the games.
@subject8776
@subject8776 9 ай бұрын
People keep talking about a definitive edition, this is my first Larian game, what is usually included in their definitive editions? I see people talk about new content like subclasses, races more story. I feel like I should wait for that "complete" edition before I start playing. Also a lot of people say that act 2 and act 3 feel very incomplete.
@sleepalaska
@sleepalaska 9 ай бұрын
some one give these guys the license for vampire the masquerade
@ageup7493
@ageup7493 9 ай бұрын
A remake of Baldur’s Gate 1 & 2, both in one game would be amazing
@aspizak
@aspizak 9 ай бұрын
Would love for them to do an action RPG with everything they learned so far and progress the genre more. Like their take on something like Witcher3 style game, but with their approach to story.
@QrazyQuarian
@QrazyQuarian 9 ай бұрын
It would be nice for them to add new campaigns, even shorter ones with fewer permutations but just as much tactical action. Hell, even a DM mode would be the crowning achievement for this game.
@tahmed6052
@tahmed6052 9 ай бұрын
I'd love a follow-up video to your "RPG of the Decade" thing later when we have a more concrete idea of BG3's sales numbers and overall impact. If BG3 ends up winning GOTY then maybe other devs interested in D&D style games or CRPGs find it easier to pitch their projects. Then again it might be hard to communicate what's so similar about something like BG3 and Pillars 3 because on the surface of it everything is so radically different.
@akachi6331
@akachi6331 9 ай бұрын
Restoring cut content and ending slides will be a expansion in itself. What a god tier game, despite everything.
@ethanhorn6093
@ethanhorn6093 9 ай бұрын
I would love to see them tackle other regions with in Faerun. That'd be swell. If not, I would argue that its their passion that got them here and I would hope that they continue to follow it. DoS2 is a legendary game I am still playing as I will be BG3 for years to come, their passion doesn't seem to have steered them wrong yet.
@ShakerGER
@ShakerGER 9 ай бұрын
I certainly would love to have a few DLC with races maybe artificer. A classic old school exspansion maybe? :o
@Varnarok
@Varnarok 9 ай бұрын
Other than obvious QoL changes such as easier party and inventory management, I really hope we get some updates to companions. Both more companions, like for instance Alfira the Bard or Sazza the goblin to cover different classes/races, but I also wish the game had more party banter a la Dragon Age: Origins and more companion quests. Some, like Karlach, feel pretty weak. Other than that, they're said they're working on giving the community official modding tools, so even if we never see new campaigns as expansions, I'm sure the community will be able to keep this game alive for a long time. Would be cool if they could remaster BG1 and 2 as separate campaigns in BG3 but that's pretty unlikely I'd say.
@grahamrambles1006
@grahamrambles1006 9 ай бұрын
I would really like to see Larian do more D&D games based around pre-existing modules. Weather it's a sequel to a campaign like BG3 is (Maybe like Barovia after Starhd's defeat, or full campaign in Chult after ToA. Or just their take on a pre-existing campaign.
@dbryant965
@dbryant965 9 ай бұрын
I'd love to see Larian take up a Pathfinder adventure!
@FunctionallyLiteratePerson
@FunctionallyLiteratePerson 9 ай бұрын
Yes!! Other systems would be awesome
@exaltedgaming2800
@exaltedgaming2800 9 ай бұрын
I really want the endings flushed out a bit and that’s basically my only complaint. I want to be able to walk around and talk to the people depending on the ending I took in a small area or even the city depending on what ending you took. I think it’d be pretty cool and tie up a lot of the loose ends that were left off
@slingshotmcoy
@slingshotmcoy 9 ай бұрын
Larian has perfected the translation of game systems from tabletop to gaming in such an unprecedented way it'd be a shame for their next work to not be a direct continuation of it. Either new story /content DLC with your main character, or they can just have you create a character a character at the appropriate level for the dlc.
@DrZaius3141
@DrZaius3141 9 ай бұрын
It's kind of ironic that what makes BG3 so great is the same thing that makes expansions/DLC that's usually easy to do a lot harder. Additional race/class? Well, now you need a ton of reactivity to that class so it's properly integrated which means that you need all those voice artists back to add a couple lines each. Everything is so interwoven that you can't really stick something additional in between without massive effort. And tacking something onto the end of a well-crafted story is always tough. The only thing I could see is a prelude - what were the origin characters up to before they got captured and tadpoled. With the way the reset to level 1 via parasite was explained, we can get short stories on multiple different level ranges. Ok, could someone pitch this to Larian, I'm falling in love with the idea.
@SwobyJ
@SwobyJ 9 ай бұрын
If they're going to do more than re-add cut content, yes that probably means going all into the project that in some ways doesn't work so easily. Its not impossible if they want to support the game 2-4 years further, but they likely only want to do 1-2 years max with the way they're phrasing things currently.
@EPICSAWIKI
@EPICSAWIKI 9 ай бұрын
Main thing I want is polish. Maybe some subclasses and races, wouldn’t be mad at a DM mode like they had in divinity. What I think would be cool is if the dlc they release was actual modules, being able to play tomb of annihilation or curse of strahd would be so cool.
This is Why Games like Baldur's Gate 3 Are So Rare...
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