What the heck is Boost Hopping?

  Рет қаралды 62,361

A-0

A-0

9 ай бұрын

An overview of the movement mechanic known as boost-hopping in Armored Core (gen1 to gen3). I also explain why it works in the first place as well as other ways to take advantage of it.
Watch my first AC6 playthrough!
/ a_0602
(I also do AC speedruns there sometimes)

Пікірлер: 132
@Vok250
@Vok250
The Armoured Core community is so endearing. This video appears to be from like 2008, but it was actually uploaded 13 days ago.
@Giraffinator
@Giraffinator
imagine being the first guy to see a mech bunny hopping at you, i wouldn't know whether to have an emotional cry or to instantly empty my bowels.
@linkkicksu
@linkkicksu
You know it's an integral part of the game when even the higher ranked arena ACs boost hop
@Recoil1808
@Recoil1808
Funnily enough AC4 actually threw a bit of shade at bhopping, in that it is stated that a core repeatedly jumping up and down is a telltale sign of someone used to inferior hardware being given a NEXT.
@doomspud6302
@doomspud6302
There are basically two generations of Armored Core: The boost hop generation, and the quick boost generation. They're both great in their own way, but everyone has a favorite. Usually dependent on which game they started into the series on.
@slaps9402
@slaps9402
after many years of playing AC It's so weird just now noticing boosters heavily effecting the speed of non boosted air movement from jumping and falling. Great vid!
@Wonder_ing_David
@Wonder_ing_David
Another point as of why bunny boosting was used back in the older gens, is because once you stop boosting, you completely stop for a full second, unless you tap again the boot button, essentially bunny boosting. So it is used not only to move with better energy usage, but also to avoid having to stop every time you boost
@malikoniousjoe
@malikoniousjoe
As a Gen4/5 player, I can’t imagine not having boost at all times. Major props to older players who kept the franchise alive until I was able to have a crack at em
@tallynnyntyg6008
@tallynnyntyg6008
One of the best reasons to boost hop, however, is to charge your energy bar, while also not losing the momentum from just letting up on the booster. Even if you don't continue after landing, you still retain a continual movement, rather than just stopping still.
@observingrogue7652
@observingrogue7652
I love the Hoverlegs.
@Naetheon
@Naetheon
Bunny hopping. I remember when I first played AC (3) bunny hopping just seemed so natural I instantly started using it every time
@johncmcham
@johncmcham
as someone who never got to play gen3 real time, i cant begin to express how happy i am to finally apply similar tech in AC6
@DrazenX195
@DrazenX195
Great tips. Will share with the newer Ravens. :)
@setyourhandlex
@setyourhandlex
Even though it looked funny it really did come so naturally once you got to terms with the movement mechanics. I never knew that boosters affected aerial speeds in general though, or the bit about the hover legs
@navarroguard7911
@navarroguard7911
Fucking finally someone explains this properly
@justinjacobs1501
@justinjacobs1501
I use boost hopping a lot on my heavy biped build in AC6. Its slow cruising speed and high quick boost cost means a lot of times the hop is a more efficient means of avoiding simple attacks while leaving energy open for quick boosts when needed.
@o-shawnspecific80
@o-shawnspecific80
Seems like they realized this finally in AC6. You'll notice any timr you're in the air energy recovers slower because even if you dont hold the boost button your AC is keepin you afloat
@rreckinreturns
@rreckinreturns
Awesome vid!
@michaelmuliadi6088
@michaelmuliadi6088
As a newcomer to the series (AC6 my first game), bunny hopping reminds me of how I move around with reverse joint aerial attack build. Pretty fun to move around and dodge enemies
@Moddeang123
@Moddeang123
Rejoice! Boost hopping is actually good in AC6, At lease for mid weight biped build :D I use it to circle enemy all the time xD
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