This was all your fault Joe :) actually it turned out great and all thanks to your questions! Appreciate you buddy!
@knowyourjoe8826 Жыл бұрын
LOL No problem... it's what I do! LOL
@steeltribe396711 ай бұрын
Thanks for posting this. I can’t afford an H6 so thought it was not worth investing in another platform. Between you and the flight sim guy I have finally decided to order the H3 and am confident I will enjoy it. Looking forward to a carrier launch in DCS. :)
@GYGOtv11 ай бұрын
That is the beautiful thing about the DOF Reality Systems... you can always upgrade them as your budget allows! The H3 is a great system (especially if you got the SFU gears), please let me know how you like it once you get it running. Thanks for watching and commenting.
@claybomb1064 Жыл бұрын
Thanks for the great info. 👍
@GYGOtv Жыл бұрын
I'm glad people are enjoying this... that was why I thought I needed to "pull it out from the livestream", we really do cover a lot of ground in this hour. Appreciate you watching!
@redtailpilot Жыл бұрын
So glad you did this discussion with Jeff. You guys touched on some very important points and he said something at 45:20 that resonates with me, because, as you know, I've been on the fence for over a year now. After much research, I realize that I'm in the camp of folks who will probably only "truly" be satisfied with an actuator system. As DCS and MSFS are my only two uses for both VR and motion and being a real world pilot, if I'm going to step up from my NLV3 seat mover, I need the smoothness and fidelity of actuators. Gotta look into a few more things and then I'm going to bite the bullet. Most likely on the PT-Actuator 6 DOF. Your videos (and a few others on YT) have been a great aid in helping me come to this conclusion, so thanks a ton!
@GYGOtv Жыл бұрын
No Problem Redtail, I'm glad we could help. Obviously I don't have experience in an actuator system... but I totally feel the roughness in the DOF Motor based implementation. Really my only concerns with a full actuator system is first make sure you have enough space to operate it because it will be much bigger than a DOF Reality unit, and for me my second issue is I really don't like aluminum extrusion rigs (just a personal thing with me). I'm sure at some point I will be getting into an actuator system so I totally get where you are coming from. Good Luck and keep us posted once you do buy one. As always thanks for watching the channel. I'm so glad I pulled this little section out of our livestream... helping people with this question was exactly the reason I did!
@redtailpilot Жыл бұрын
@@GYGOtv Yeah that roughness is something that I've noticed others mention, especially in flight sims. They say it's not as noticable in racing due to the nature of that activity. If I were into sim racing, I'd probably go that route, but DCS and MSFS are my world, lol. As for space, I'm good to go. I have a whole room in my basement that I turned into my man-cave. I just have to disassemble my current Next Level pit and seat-mover and hopefully find a home for it in someone else's rig. My plan is to go with the P1-X. Reviewing Barry Rowland's videos, looks like I'm in for quite a job building this thing 😂
@GYGOtv Жыл бұрын
@@redtailpilot Always great when you decide on the sim that will work best for you. Ya that roughness is only on slow turns... when dogfighting I don't notice it... hence why in racing sims it is a non-issue. Let me know what you think of the P1-X, sounds fun! What are you going to do for motion?
@redtailpilot Жыл бұрын
@@GYGOtv I think it's the same effect that I get from the seat mover in slow turns, which is why I know that would just annoy the hell out of me, lol. So having the seat mover for the last four years, played a huge role in my decision to go with actuators for a full motion rig. I went with the PT-Actuator 6DOF (double TL as listed on the website). They're throwing in the belt TensionR ($1000) at no additional charge, so that's cool. They said it's a gift to celebrate their 10th anniversary. I can't wait to feel the effects of launching off of the carrier with it! I have a lot on my plate at the moment, so it'll probably take me a bit longer to get everything setup once it arrives, but I'll definitely keep you posted. You've been a tremendous help and I've learned a lot about this topic from you and your guest! Although I'm a 99.9% flight sim addict, I can't wait to try Dirt-2 in my new rig. 😂 It's been collecting dust in my Steam folder for some time now.
@GYGOtv Жыл бұрын
@@redtailpilot That is great Redtail, I'm so glad we were able to help in your decision making! It sounds to me like you are on the path I might travel someday down the road so please keep in touch once you get everything working. That TensionR is something I'm also interested in as I think it will be the next step in immersion for me. My bank account just needs to recover a little from the Pimax Crystal purchase first. BTW, another title you might consider if you haven't yet is Elite Dangerous (space sim), it is by far one of the best VR/Motion experiences I've ever had! Good luck and thanks for the update!
@VirtualAirTour11 ай бұрын
Still researching my future motion rig purchase (looking at the DOF Reality and Yaw 2). I'm planning to use it primarily for MSFS (commercial and general aviation mostly) but would like the flexibility for sim racing as well. A couple of questions: 1 - One thing I have heard about the DOF Reality kits is you can feel an unnatural stepping motion with very slow roll movements. Is this an immersion killer? 2 - Is heave used to simulate turbulence? This is the biggest thing missing from my 737 flights currently.
@VirtualAirTour11 ай бұрын
Another question - I see the max power draw for the DOF Reality H6 listed at 2200 watts. Can the H6 be powered from a standard US home 120/15 AMP circuit?
@GYGOtv11 ай бұрын
Hi VirtualAir, ya tough choice... I personally wouldn't do the Yaw2 unless you can get that heave module they talked about. As for the stepping motion... yes it is there but I mask mine with my Buttkicker 2 and it really doesn't bother me. Some people however it really bothers so I guess it's your sensitivity to it. It does NOT ruin the immersion for me, but your mileage might vary. So heave (and sway for that matter) can simulate turbulence but it all depends on how the telemetry for each game is designed. I don't have any turbulence in IL-2 but I can feel it in DCS when I get too close to a building or when a plane flies by very close (I guess more jet wash than atmospheric turbulence in that case). As for MSFS... haven't really noticed any but I hear it is supposed to be in there. Will need to test more for that. But in the end, doesn't matter what motion rig you get as for the turbulence, it will either be sent from the game or not regardless of your rig. I might also recommend you look into the PT Actuator systems for GA flight. It gives you pitch and roll and heave, which are the key movements for me (also surge is a big one for me too but the only way you will get that affordably is the H6). Anyway hope that helps, let me know if you have any other questions and thanks for watching.
@shoobidyboop8634 Жыл бұрын
I'm waiting for the 7 DOF platforms to come down in price.
@GYGOtv Жыл бұрын
Hey Shoodbidy, what is the 7th Degree of Freedom? Timetravel? Thanks for the comment!
@paulware27458 ай бұрын
Any reason the YAW2 isn't included with 'what motion platform is right for you?'
@GYGOtv8 ай бұрын
Great question, and we actually do touch on the Yaw2 here 8:36, but keep in mind this was an unscripted talk and really we were more talking about the important axis and effects you feel vs. specific platform brands. We obviously refer to the DOF Reality because the H2/H3 vs. the H6 perfectly illustrate this point, plus that is the motion sim that I personally have the most experience with so obviously it is easier for me to talk about my experience with something I actually have experience with. If you are interested in the Yaw2, I think this video still has merit, you just have to apply what we say to the 2 or 3 axis that the Yaw2 provides. Since you are asking I will give you my personal feelings on the Yaw2 specifically, but for the record I have not used a Yaw2 so this is just my observations... The biggest issue I have with the YAW2 is that you really are only getting 3 dof for about the same price as you can get an H6 (6 dof) with the DOF Reality. Also, one of the biggest "strengths" of the Yaw is its ability to rotate 360 degrees... and to be honest that is one of the least useful degrees of motion there is IMO. The other big strength is it's ability to pitch so far back (which IS a big plus because that is the axis that I think matters the most in flight), BUT it doesn't look like the pitch down is very much in comparison. Lastly, I don't see a really easy way to get in and out of the Yaw2 if you have all your HOTAS and controllers attached so that bothers me as well. What I can say is I was intrigued by the Yaw2 when they said they were working on a heave module kzfaq.info/get/bejne/os11e9eW37eYimw.html if that ever gets done I may try to test one out because with heave (for landings), it might be a great option for flight sim... but as it stands right now I think the DOF Reality is a better option. Hope that makes sense, and thank you for asking a great question!
@paulware27458 ай бұрын
Thanks for covering, was just curious as to why it wasn't included, had a H3, was just to clunky and restrictive, my WAW2 pro rocks and actually easier / quicker to get in / out of than the H3 with the exact same setup and with the almost 70 degree pitch and 360 rotation available really makes it a must for combat flight sim's, just my opinion though and like everything it's subjective to personal preference.
@GYGOtv8 ай бұрын
@@paulware2745Thanks for the info! So how far does it pitch downward in degrees? I'd love to know more.
@paulware27458 ай бұрын
@@GYGOtv Has a total of 70° range, default (base of the seat horizontal) is 55° back and 15° forward, but depends how you position your seat, for instance in F1 VR I have the seat calibrated so the default position is -15° so technically if I was to then switch to flight sim with the -15° at default then it would be 30° forward pitch, I find the 15° more than enough and actually have trimmed them significantly to 10 forward and 40 back, all it's missing is the heave for 6DOF.
@GYGOtv8 ай бұрын
@@paulware2745Thanks for the update, -15 forward should feel pretty good I'd imagine. Ya if they got that Heave I would look more seriously at the unit but I'm not willing to give up that impact on landing. I'd also miss the Surge from the Cat launches (tilting back isn't quite the same as sliding back IMO). I'll certainly keep an eye on these, I do hope they continue to develop them as I think the concept is a good one.
@bearbaler145611 ай бұрын
Thanks for the info, am thinking of buying a 6dof, and I was worried about the loss in pitch, roll and yaw, but you said you inverted the triangles? Is this just moving the bolt placement further out, as I've seen a video where someone did that to increase the movement. Thanks very much for the content.
@GYGOtv11 ай бұрын
Hi bearbaler, Yep, I swappd the triangle to look like "A" in this video kzfaq.info/get/bejne/qLuelsJh1a3Gqps.html That gave us about 2 more degrees of movement BUT lots of clearance problems that had to be sorted out. It basically gets the motion to the maximum before it hits the framework while moving. I do limit the sway in the unit to 10 (half) in SRS because that axis is really prone to hitting things even with the clearance we have done. I will say for me, the 10 degrees of pitch is enough that I don't feel like it needs more now... keep in mind we also built a -2 degrees in the seat so technically I'm probably going back 12 degrees in reality. Hope that answers your question and thanks for watching.
@bearbaler145611 ай бұрын
@@GYGOtv brilliant. Thank you very much,... Subscribed!
@GYGOtv11 ай бұрын
@@bearbaler1456Thanks for the SUB!!! Hope you enjoy some of the other videos on the channel as well!
@dtrjones Жыл бұрын
Rocket: You're Making Me Beat Up Grass!
@GYGOtv Жыл бұрын
Grass is important... It makes Arrows :) Plus don't have to focus too much when talking about such a deep subject. Thanks for the comment!
@hanskrohn11 ай бұрын
Very informative talk between experts on the different aspects of motion simulation. I was really distracted by the zombie stuff going on, both visually and audio. Would have been more enjoyable if we could have concentrated on the main subject…
@GYGOtv11 ай бұрын
Well the zombie killing was the main subject LOL, the motion simulator talk just organically happened while we were live streaming. It turned out pretty informative as you say so that was why I made it it's own video. I'd like to say it wont happen again... but it probably will as we constantly get into these kind of topics while playing. Appreciate you watching either way.
@hanskrohn11 ай бұрын
@@GYGOtv well, there was just too much interesting content :-) I had to watch (or better: listen) to the end, even though I don‘t really care about zombies! Thanks again for the great content you are providing!
@GYGOtv11 ай бұрын
@@hanskrohnI'm so glad you found it interesting... I thought it turned out pretty amazing considering we didn't even plan to talk about all that and certainly didn't have any kind of script.
@TonyDrecaps Жыл бұрын
Good video! Just so I understand, you can go with the H6 and SFU gearbox upgrade on the website & and you'll have more range of motion (in place of getting P6)? How many gearboxes do you need ($200 each on the site)? 3? I definitely would want 6 degrees of freedom
@GYGOtv Жыл бұрын
Hi Tony, you actually get more pitch and roll out of the H3 than an H6 (the P6 has the SAME motion now as the H6 with the SFU Gearboxes). For an H6 you would need all 6 SFU Gearboxes. You could also start with an H3 and then upgrade to the H6 down the road if budget is a concern. For sure get the SFU gearboxes either way you go, they are a very important piece of the puzzle now.
@TonyDrecaps Жыл бұрын
@Get Your Game On gotcha! I'm glad I caught this video & glad you make these to keep us updated. I definitely want a 6 degrees of freedom rig. It'll be a year until I put it together. I'll keep an eye out for more information you put out & will periodically check in💪
@GYGOtv Жыл бұрын
@@TonyDrecaps No problem Tony, and you might think about just picking up an H2 or H3 for now and then upgrading it next year if you really want to get into it. The cost won't be that much more in the end from if you just buy it outright (a little extra on shipping depending where you live). That is the beauty of the DOF Reality rigs, they are designed for that upgrade path. Just some food for thought.
@TonyDrecaps Жыл бұрын
@Get Your Game On @Get Your Game On What parts would be needed between a H3 & H6? Is it easy to put together the extra parts? If there's a guide on it, I'll check it out!
@GYGOtv Жыл бұрын
@@TonyDrecaps Here is the page to the upgrade dofreality.com/upgrade/ just scroll down and you will see the H3 to H6 kit. You will do a lot of rebuilding doing it this way but it would get you into motion sooner if you are willing to do the work when it is time to upgrade. One recommendation I have that I mention in the video is that if you do plan to upgrade, go ahead and get all 3 motors on the H3 with the SFU gears right away. DOF usually only upgrades the 2 main gearboxes to SFU and the last for traction control is just the old gearbox design. When you upgrade to the H6 you will need all the gearboxes to be SFU so you might as well enjoy it now. Hope that helps.
@Gulf76 Жыл бұрын
Do any of the current flight sims now send turbulence telemetry to your rig? One of your older videos said it was missing in most sims. Hoping this is fixed in MSFS! Thanks!
@GYGOtv Жыл бұрын
Hi Bryon, I'm pretty sure it was included in MSFS2020 after they did gliders. DCS has some form of it as I encounter Jet Wash and Ground Wash from buildings sometimes. As for the others I really can't say. Thanks for watching.
@Gulf76 Жыл бұрын
@@GYGOtv Thanks! Glad to hear that news! Also, I really appreciate all of your DOF Reality videos including the ones with gameplay.
@richardPalmisano Жыл бұрын
I know I will be happy with my H3 but I wish there was away to add heave to it without up grading to H6. I ont guess that’s possible right ?
@GYGOtv Жыл бұрын
Hey Richard, you might look into a Sim Racing Studio U-Shake 6 or something similar (stay away from the Next Level H8 unless you really on a tight budget). That will give you some of that heave feeling when you land and raise the gear etc. Here is a video of Steve the VR Flight Sim Guy using it kzfaq.info/get/bejne/qJiof6yXmpvbZmQ.html Hope his video will help you decide if it is something you would be interested in adding.
@richardPalmisano Жыл бұрын
@@GYGOtv yes very interested and yes the H8 had bad reviews for the price I will look into the shake 6 thanks my friend much appreciated.
@Bigpopp1 Жыл бұрын
Curious if your 6dof can handle a Simucube 2 pro? It doesn’t seem too sturdy for a large direct drive.
@GYGOtv Жыл бұрын
Hi Bigpopp1, it should be able to if you are using the upgraded SFU Gearboxes. People are putting monitors on there now so the SFU Upgrade should be able to handle the weight just fine. They have also changed the wheelbase legs in the new ones and they look a little more beefy as well. Obviously I recommend still using temp strips on your motors just to make sure you are not overheating amzn.to/35gfdbx but my guess is it would be just fine. Thanks for the question.
@bro977 Жыл бұрын
Hi I have the h6 like you and want to know what you have done to mitigate the juddering on slow turns. Thx Lee
@GYGOtv Жыл бұрын
Hi Lee, for me I added the Buttkicker 2 (any transducer system would be similar), and it "masks" the juddering. Basically the engine vibration kind of overrides that juddering feeling, it's not perfect but I works for me. The problem is if you want that totally gone, you really need to move to an actuator system like the PT Actuator rig... that was kind of the point Jeff was trying to make several times in the video, how smoothness is really only there on an actuator system instead of the DOF Motor type of system. It's just one of the things you sacrifice going with a more affordable unit like the DOF Reality stuff. Hope that helps and thanks for watching.
@bro977 Жыл бұрын
@@GYGOtv thanks for your quick response. i've been loving my h6 even with the juddering.
@bro977 Жыл бұрын
Wow! I hooked up the buttkicker pro I had laying around and it made all the difference. It almost cancels out the juddering. Thanks for the advice!
@GYGOtv Жыл бұрын
@@bro977 Glad that is working for you too! I know it helped mine out a lot. Just one more piece to the immersion puzzle, ENJOY!
@totallylegit4092 Жыл бұрын
I am just curious, when you do rolls and inversions…how do these systems handle these situations?
@GYGOtv Жыл бұрын
It rolls as far as it can and then stops until you go over center then it swings back to the other extreme. You can adjust that in the Sim Racing Studio software as to how extreme it is to get it to feel like you like it. It might not imitate exactly what would happen in a real aircraft, but the feeling is still pretty good, and better than not moving at all. Thanks for the question.
@totallylegit4092 Жыл бұрын
@@GYGOtv no thank you for taking the time to answer it. It helps me understand the product better before I buy it. (Still in research phase). So you are helping me tremendously.
@GYGOtv Жыл бұрын
@@totallylegit4092 You are very welcome... Just so you know Jeff (who you hear me talking to on the video) is one of the foremost experts on the software to run motion simulators so you can value his answers accordingly. Basically if you have unlimited funds you probably want to look at an actuator based platform, but if money is the main concern... It is hard to beat the DOF Reality! Here is a video I did talking about why I chose the DOF Reality just in case you haven't seen it yet kzfaq.info/get/bejne/j6poeql21drZhJ8.html Good Luck in your research.
@totallylegit4092 Жыл бұрын
@@GYGOtv thank you again. Money is very much a barrier for me. I probably wont pull the trigger for another year as I save up 🤣
@GYGOtv Жыл бұрын
@@totallylegit4092 Yep, the DOF Reality will likely be your best value option. The cool thing is with that system, you can start with the cheaper H2 and upgrade it as your finances allow. Just food for thought.
@docbart394 Жыл бұрын
P3 is overkill. I am 325 with a 42” LG C2 OLED mounted, DD wheel, etc; SFU motors stay cool entire time as long as it’s balanced
@GYGOtv Жыл бұрын
Thanks for the input Scott, yes with the new SFU gears the weight concerns of old are gone. That is a pretty big load on your unit so great to hear you are not having issues! Just to clarify, are you using a P3 or and H3? Thanks for watching.
@docbart394 Жыл бұрын
P3 - I use temp strips. However I have seen 150 degrees or so on the right side before I changed the bent SFU ball screw.
@GYGOtv Жыл бұрын
@@docbart394 Ya I maxed out my temp strips when we took off the gas struts. Those strips really help keep track of temps at a glance! Thanks for the reply.
@dtz1000 Жыл бұрын
Yaw 2 or Dofreality H3?
@GYGOtv Жыл бұрын
Hi dtz1000, That is a great question! So price wise the base Yaw2 looks like it is currently about $3000 for the 2dof version, where the H3 (3 dof) is just over $2100 so H3 on price for sure. Now taking that out of the equation, it depends on what you are primarily using it for. For racing, I'd go with the H3 hands down because it can be upgrade to the H6 (which is where you want to eventually be for simulating racing). For flight, a little different answer... pitch back is probably where you want the most movement and the Yaw2 is best for that. Of course if you want the Yaw axis as well then it is over $4000 on the Yaw2, and nothing extra on the H3... so you have to ask yourself, is the extra pitch worth almost twice the cost? But we were taking price out of the picture so let's set that aside. My other concern with the Yaw2 is I don't know how easy it will be to get in and out of it with a full HOTAS system installed on it, so functionality is a potential issue too. I think in the end if it was for flight ONLY I'd probably go Yaw2 but I'd really like to add the "heave" module" that YAW had talked about when the Yaw2 was announced (I don't know if that is still in development of not). I think a Yaw2 with the Heave module would probably be the best choice for flight if you can afford it. Now of course you are likely talking 3x the cost at that point... but I'm the guy who bought a VR Headset for 5x the price of the G2, so that seems to be my M.O. anyway :) Ideally, you would have 2 simulators like Jeff said in the video. The Yaw2 for flight and the H6 (upgraded from your original H3) for racing! Hope that answers your question and thanks for watching.
@dtz1000 Жыл бұрын
@@GYGOtv Thanks. That was a great answer! I'm still waiting for my Yaw 2 Pro that I ordered on Kickstarter nearly two years ago. It's been a long wait. In the meantime they improved the dofreality, so thank goodness for competition. The Yaw 2 was preferred by many back then but now I think the dofreality is the best value motion simulator. However, for us peasants with very limited space, the Yaw 2 has a trick up its sleeve. It can double as a chair and computer desk with space for keyboard and mouse. The dofreality can't do that. So I still hope to get the Yaw 2 as it's the right one for me and my small room.
@GYGOtv Жыл бұрын
@@dtz1000 Awesome, so if you ordered 2 years ago you should have gotten it at a much lower price right? That is a win-win!
@kencoldman9 ай бұрын
Crazy thing is I backed Yaw2 in kickstarter. Now I'm thinking about jumping on the dof h2 now during the sale. Wish I just would have done dof from the beginning. I'm probably never going to see my yaw 2. While I was in dof checkout I saw we can't guarantee the shipping date. And I thought to myself yaw2 promised but couldn't guarantee date either lol I had flashbacks. Not sure what I'm going to do lol.
@shojo8708 Жыл бұрын
It really depends on which games you're into. Epic Roller Coasters, and *especially* No Limits 2, and Star Wars Squadrons, go with the 3dof Yaw VR 1 like peanut butter & jelly. The motion compensation along with the 360 turns that emulate the g forces are very good. Flying a helicopter would be better with H2 because of the lack of pitch. It comes down to preference.
@GYGOtv Жыл бұрын
Thanks for the comment Sho, I think that is what Jeff was saying... there isn't one single answer that is "The Best", it really depends on your budget and what you are planning to use it for. I will say any of the motion sims are better than no motion, it really does add a TON of immersion whatever you choose. I'd have to say an H6 for helicopters because of the heave, you really feel when you touch down in a chopper! Thanks for watching.
@bepto48779 ай бұрын
Interesting video guys thanks. I'm currently in the market for a motion platform & have zero experience, probably going to be 70% Flight sim & 30% racing + I am around the 300lb mark. I was looking at the P3 but not so sure now. Plus I have just watched a video on the PT Actuator Champion GT Motion System here kzfaq.info/get/bejne/iOBomdSh3cudcqM.html so now even more confused. The actuator system costs £4k without a rig & the H3 is around £2800 without a seat (this is with SFU motor upgrade). The P3 would be around £3500 + seat.
@GYGOtv9 ай бұрын
Welcome bepto, to this rabbit hole known as motion platforms :) Thank you for taking the time to watch our little impromptu video. I do think I can help guide you a little bit. SO, really what it will come down to is range of motion vs. smoothness of motion and which one you personally prioritize over the other. The DOF Reality H3 (you don't need the P series unless you are running a VR arcade or something) will give you more movement for pitch and roll than the PT unit, but you may notice "cogging" or slight juddering on slow turns when flying. This bothers some people a lot, me not so much because I "mask" it with my Buttkicker. The PT will be smoother flight but not tilt you as much. Also, you will get pitch and roll on both units BUT on the H3 you will get yaw (good for helicopters) and on the PT you will get heave (which is awesome for landing). I personally would take the heave over the yaw, but I also want the larger movement over smoothness. One other thing to note is there is a mod to the DOF Reality units that will smooth out that cogging effect, but might cost quickness of the motion... we have the equipment to do the mod here, we just need to find the time to make the change. The point being, the jerkiness of the H3 might be fixable if you are willing to give up reaction speed. Final note, I have a code that will save you 5% on the DOF unit so if you do choose to go that route and want to also help support us here at GYGO, please feel free to use the link and the "gygo" code. dofreality.com/order/?promo=gygo If you have any other questions, please feel free to ask, and incase you didn't notice... I have a LOT of other videos with the motion platform on the channel. kzfaq.info/sun/PLQLoIjq0cB4fhvYX5i9KSa1FoK1Z87Sn-
@bepto48779 ай бұрын
@@GYGOtv Thanks for your helpful reply, it's a tough decision & a shame there is nowhere one can "try out" these things in person before commiting to purchase. I guess any amount of motion is going to feel way different to what I'm used to anyway. Still lots to ponder berfore I commit.
@GYGOtv9 ай бұрын
@@bepto4877Totally Understand where you are coming from. When I was trying to decide, I was so worried I'd spend all that money and not like it. What I can tell you is ANY motion will be a huge jump in immersion. What I usually recommend for new comers is start with an H2 (or H3 if money isn't a huge concern) just to see if you like it. The DOF Reality is THE BEST VALUE out there, and really isn't that much money compared to the rest of the market. Then if you decide you do like it, you can always upgrade the DOF to an H3 or H6, or you could sell it if you decide to go to an actuator platform. I hope that advice, mixed with my advice above helps. Please let me know if I can answer any more of your questions.