hey guys i changed my mind the traders having blue gear is pretty pog actually(15+ at least)
@JaxMax11 ай бұрын
ur a nerd not gonna lie
@itspotato2.011 ай бұрын
i don't think the game is dying but i agree with u they have been focusing on different things instead of balancing the characters
@TheCosmicAstro-10 ай бұрын
True traders having rng decent gear is a massive upgrade for the game. If they remove it, it will be VERY bad for the game. Especially since trading is 1 outright better, more efficient and safer than actually playing the game And 2 just outright a mess. You should be more rewarded for actually playing the game going into dungeons than sitting in your stash trading. And currently thats not the case. But the merchant change was a small step towards that
@GamesLife-vt1jo10 ай бұрын
Still nod good blue is to strong to buy its destroy the game
@Ltsama10 ай бұрын
@@GamesLife-vt1jo I don't think blues themselves are too strong, the random rolls are. Yesterday I bought a +3 weapon damage +2 physical damage +2 strength 38 armor all class pants for 80 gold from the vendor. I think the rolls are just out of hand right now. Most of the gear in the trader isn't like that, but when you get a god roll it's just busted for one piece of armor to be that good.
@KFCGuard11 ай бұрын
Agree on most except the Early Access part. I do think Early Access means something because they cant test every situation within their small team so making stuff overpowered/underpowered for thousands of people would give a lot more info on stuff and how mitigate such stuff and so on.
@CandeedYams11 ай бұрын
This ^ when he says his friends stopped playing im pretty sure they will start playing again when the gmames full release is out and its more balanced thats how most early access games are ppl who dont mind testing bad changes and giving feedback stick around but in this game ppl have no other games to play atm so they just yell and scream at the devs in discord all day
@CandeedYams11 ай бұрын
Also i have never played high roller goblin caves and still enjoy the maps its not tough to full clear a room it just takes more strategy to get through hitless and efficiently
@zacharyjackson182911 ай бұрын
I have to disagree with you. Early Access means nothing anymore. It's just a label. The fact is a person's attention and time is limited and both are hard to earn in this industry. If you want my 30-80 US dollars and want my continued attention then you need to give me a good game deserving of it. If constant patches, some of which make no sense, get in the way of that I and others will walk away and may not come back because another game was more deserving of my time and attention Testing things is fine but they're testing stupid shit right now that they already know. Why do we need to have torches and lamps with movement bonuses if the game needs to slow down? You need to tone down high end gear with +all attributes but you then starting incorporating higher modifiers in all the gear based on rarity so stats are skyrocketing anyway.... The bad thing about these tests with gear is they yet to have the ability to rollback people's gear so legacy gear doesn't have advantages.
@KFCGuard11 ай бұрын
@@zacharyjackson1829 Fair point. I do not necessarily agree but I do see your viewpoint.
@zacharyjackson182911 ай бұрын
@@KFCGuard the painful part is no matter whether you agree with me or not, a lot of people are gonna share my opinions and will walk away, leaving you to longer queue times and potentially a dead game. I'm not so arrogant as to say my word is law, but my opinion determines my wallet and attention as it does everyone else.
@OpticBP11 ай бұрын
dude is completely right about the goblin caves. Im new and i die 80% of the time from being overwhelmed with mobs. mostly being forced into them because it takes 5 mins to clear out the spawn room and by that time storm pushes me into 10 more
@true_plays_games11 ай бұрын
If only the devs play tested the game before releasing patches
@tommybarton205010 ай бұрын
Gear is super important. This game just takes some grinding so mobs aren't as big of an issue.
@mbeh42010 ай бұрын
they never wanted to do a solo map. but people wanted it and now noobs think a solo map is always the easiest. no goblin cave is the worst and hardest map to learn. just play ruins or crypts even as solo. people need to understand this is a hardcore game. tarkov players dont cry because they get 1 tapped the first 100 hours they still grind and like the game
@DizzyDisco9310 ай бұрын
@@mbeh420they need to remove it imo.
@somerandomguy_-_9 ай бұрын
@@tommybarton2050 Way worse experience for newer players than Tarkov. My friends and I started playing together, but meeting players with gear that makes them physically impossible to kill that chase us down almost every game made them move on to a different game. I am still playing, but with the metas being trash together with the clunkiness of certain game mechanics, I am guessing this game will mostly die off in a year. Maybe if they made every class intuatively playable from level 1 with the starter gear, then I could connvince people to join playing this game, but right now some classes are pretty horrendous to start playing the game with. If that is a new player's first taste, then I doubt the game will grow much more without a major overhaul.
@trime101511 ай бұрын
I agree, the game is also most fun when they wipe it and everyone has little to no gear. It really boils the game down to class and combat mechanics and leaves way more space for outplay potential or capitalizing on the other players mistakes.
@bloodmoontrain736011 ай бұрын
games like that just die. rust, tarkov, etc, they all suck because its just a cycle. This needs to break the mold, and give a reason to NOT wipe. Good luck though. Cause nostalgia is hard to beat.
@trime101511 ай бұрын
The only thing i could think of them adding are skins that you'd have to get with gold at the end of a "season", but that is definitely not a great solution for this game.. Resting animations or utility item skins maybe..?@@bloodmoontrain7360
@braindeadmonkee10 ай бұрын
@@bloodmoontrain7360 rust fell off? the 11th most played game of all time on steam fell off? hmm, i must have missed that
@aFoolsMartyr10 ай бұрын
@@bloodmoontrain7360 Tarkov and Rust are doing absolutely fine. Don't make up arguments, mate.
@Aguyfrom22510 ай бұрын
I never played them
@jamesridley861311 ай бұрын
Finally someone that has generally the same opinion as me 😆 I feel like I watch so many content creators 24/7 meta abusing saying theres nothing wrong with the game and it's like?? I also feel like the many imbalances of classes and damage types are causing the community to be way too split on the direction of where DaD needs to go.
@Shitockiful10 ай бұрын
It’s because everybody is so used to playing league of legends they forget how to have fun
@jamesridley861310 ай бұрын
@@Shitockiful 🤣 so used to the shitty balances riot shoves out they can't tell the differences in DaD either
@StoutKen10 ай бұрын
This is an asymmetrical extraction game, defining some semblance of balance is more difficult than typical multiplayer games. Each class has its own strength and weaknesses, and a composition in a squad can be diverse. The extremely strong classes do get taken down a peg fairly quickly (looking like Warlock next if you ask me?)
@Wasylek133711 ай бұрын
If everything is broken , nothing is. My hype for the game died after previous wipe, for a streamer that can play it 12h daily it may be fun and still playable, but for me working 9-5 having 2h a day to play, theres not much to do. A lot of changes that I'm not able to adapt to. Probably gonna wait till game is finished and patches are a rare thing. Hope the game won't die before it happens lol
@true_plays_games11 ай бұрын
It will be the same 3-400 players after 4 months
@pyronight156810 ай бұрын
The highroller thing is exactly what’s happening. I’m having less and less fun when I can’t get gear cause of the super geared teams wiping the lobbies, I had a game where a fighter and warlock had kuma’s claw and kuma’s fang respectively and it wasn’t fun.
@tlocrew10 ай бұрын
facts, had this game for 2 days and already regret my purchase. just glad i didn't get founders edition
@majkosirnik545811 ай бұрын
I think the main problem with DaD right now is that it isn't on Steam. There's too little casual players and only sweats that know the game from the previous playtests. I feel like we need new players that start playing the game.
@johnwayne491111 ай бұрын
yep. game was double the size when it was on steam.
@grovsmed434711 ай бұрын
double? 10 times larger@@johnwayne4911
@dirkpitt595611 ай бұрын
But this whole video shows you why they wouldn't stay even if it was on steam...
@AllinAllisAllweAllare11 ай бұрын
My biggest problem with Dark and Darker is the Gear. Tired of geared dudes killing me in 1 hit. Gear should matter but not so much. Here is an idea... if youre wearing purple you can't be in match with Greys
@PocketLegendsGod9 ай бұрын
Hey you were right
@Tolseren11 ай бұрын
i honestly think that this patch has been far better than the last couple. I hated buff ball meta, and getting a set of gear took forever sitting in tradepost paying overprice. now i can actually get a gearset without too much effort, and challenge the juicers somewhat. For me this has increased my enjoyment of the game a lot. But i agree with a lot of points.
@Fuzzey-Gaming11 ай бұрын
I mean im a bard main and for me naked runs feel rly hard until i find a bit knowledge. Once i get 100 gold im another thing. Crossbow and 3 drums + padded tunic is crazy once u get to 7 buffs.
@sunriseeuw736311 ай бұрын
Buff ball meta is still here
@Tolseren11 ай бұрын
@@sunriseeuw7363 far from as bad as it used to be. Bard is turbo nerfed
@pyroma110 ай бұрын
Bard is still on top bro
@Fuzzey-Gaming10 ай бұрын
@@Tolseren yeah naked bard is crazy bad😆 but geared my guy. I had 140 hp and hit for 70 to the head with an arming sword like holy shit
@Sojiro-bb7zx10 ай бұрын
Completely and utterly agree. The dislikes are from the same players who abuse the meta and go in with all purple to kill new players.
@SolaceofRain10 ай бұрын
5 seconds in and I've already heard everything I needed to hear. Bows and crossbows are, and always will be, the largest balancing issue in Dark and Darker, until they've been heavily reworked to no longer be viable past medium-long range. In a game like Dark and Darker, it'll be difficult for ranged weapons to ever feel "fair" as they've simply got 3x the range and 3x the accuracy of any other damage type. The projectiles also travel too fast for people to reliably dodge them, which makes for a fun minigame playing Ranged Roulette with you as the only victim. The enemy receives: 6 bullets. You receive: A chance to dodge the 6 bullets, after which you either have 2-3 seconds to reposition before the minigame restarts, or 1.5~ seconds if the enemy is a ranger. Most classes have no way of fighting back or closing the gap, which means it's always up to the person holding the gun to miss or misposition. This will be the case until the Ranger class has been reworked into a melee/mid-range martial class and the ranged weapons have been changed to have both their damage and accuracy reduced at long range.
@unclemario822611 ай бұрын
For me, what I had fun with dark and darker was running no magic warlock, practicing the long sword. Under 15 last wipe was amazing as I could dual without too much worry of being ran at by a geared player. However, with no grey longswords in the shop combined with a higher gear level makes my play-style so much harder to run. I was winning fights against white and green gear players. Now it’s very hard to make much gold as I’m seen as a trivial fight and it’s true. I’ll be the first to admit I need to work on my skills, but after playing for 9 hours and only making 200 gold when before I could escape 7-12 times more told me something was up. To my fellow melee-only warlocks I believe it will get better. Thank you for reading and feel free to reply with your thoughts.
@richardtrofimov282811 ай бұрын
It has never been easier to get mid range gear from vendors, grey longsword? Please man. They killed trade by making mid gear always available from vendors.
@unclemario822611 ай бұрын
@@richardtrofimov2828 for the most part I agree on the vendors. Budget builds were great to run that way. But it is a lot harder to practice with a weapon with mechanics like parry. I and others died tens of times trying to lean the parries on pve and pvp. The increase in price has made it more difficult to practice with any weapon as a new player. With one run of 100 gold I used to be able to buy 10 swords, now I can buy 3. It has taken away agency from trade chat and I agree high end items should not be available easily. Let me know what you think.
@TheMarcosvolta11 ай бұрын
warlocks arent a melee class in dnd, it was just a placeholder until they got the rest of their abilities and spells
@unclemario822611 ай бұрын
@@TheMarcosvolta Honestly, yes. The way warlock is right now and somewhat before the patch was magic focused. However, with blow of corruption and dark reflection, the class works very well with 2 handed weapons like polearms and longswords. That’s why if you look back the blow of corruption was a often used finisher and damage option. As it currently stands, ranged magic is dominant. But count sacrifice,the new blade spell, and the shield spell. These lean to melee quite a bit. If ironmace didn’t want the class to have some melee play, they would have never added blow of corruption. Feel free to let me know what you think about this.
@TheMarcosvolta11 ай бұрын
@@unclemario8226 i think giving a wizard a melee option is stupid because its easy to have the best of both worlds with no detraction. infinite spells? check. health regen that goes beyond grey health? check. lots of damage? check. spells to trivialize npcs (hydra)? check. they get to use 2h weapons for maximum damage? check. wheres the downside? wheres the counterplay? all they have to do is equip a grey falchion or longsword and theyre automatically stronger than the rest of the grey lobby. a clothie shouldnt be emboldened to charge at you for a 2 hit kill when theyre the fucking caster. it seems ironmace is trying to pull their own flavor of warlock through this but they have way too many options as opposed to other classes, which makes them overpowered at the low end of the game. explaining how the class leans towards melee by their testing, doesnt accomplish anything, especially considering youd have to be blind not to notice such things. my complaint is that their class identity is the self healing wizard with infinite spells who can 2 shot most people in the lobby with a falchion. they also have the best escape skill in the game for disengaging, or even chasing. its just apparent to me that your concern is about being right about something, anything, and i'm here trying to talk balance and how warlocks are broken due to their desire to make some sort of hybrid class that doesnt have 4 magical instruments shoved up its ass. warlocks do not need BIG MELEE options, it ruins the balance immediately. rogues have to spend a perk to use hand crossbows, fighters perk for all gear, rangers perk for spears, etc. yet, lock just gets a free pass cuz theyre a work in progress? fuck that, make it cost them a perk just like everyone else who wants to branch out. if a warlock can 2 tap a fully buffed cleric and the only difference between them is the fucking melee weapon, that shit is dumb and broken. Dear ironmace, give warlocks a class identity that doesnt involve having access to literally all the good parts of other classes with none of the downsides.
@Mecha_Hitler11 ай бұрын
You just said everything I've been thinking for a month now. The only thing I don't agree with is the hr in normals. I do think they should reduce the density but having hr map in normal goblin caves allows people to learn the map before going into high roller
@Mecha_Hitler11 ай бұрын
I miss playtest 1 and 2
@arrowfaster206811 ай бұрын
Sadly you are right, the game is an unbalanced mess. Already got 2 RL friends who stopped playing. Personally I am struggling keeping myself afloat gold wise. Either I play with shitty gear and I am slowly but steadily making gold or I buy expensive gear (which change the build and gameplay entirely) and then die once and lose 10 matches worth of gold.
@JtheMunch10 ай бұрын
Get stacks noob
@arrowfaster206810 ай бұрын
@@JtheMunch Cringe
@itchyslender458710 ай бұрын
The high roller goblin caves being spoken abt was so relatable, Being spawned in that top right corner is certainly a death sentence! 2 boss spiders, Spawners, flying types with more in such closed environment, I haven’t ever been to escape even when geared. The spiders boss being able to stop u swinging is also a massive problem since AGAIN you’re fighting 1 room with easily 10+ mobs 1 of which can stop ur attacks entirely.
@AethereaI10 ай бұрын
thats actually my fav room, you just have to hug the left wall to get out
@flowmah531710 ай бұрын
Noob
@daviejones773410 ай бұрын
Skill issue
@itchyslender458710 ай бұрын
@@daviejones7734 gotta get on that mega grind mindset
@Nyghtwolf00711 ай бұрын
I agree on most of it except for the early access which I think is the exact time to be making these changes and the goblin caves map. Because the high roller map has spawned. Normally I feel more confident going into high rollers cuz I know the map now and that was the reason I didn't do it before
@christianbaelor11 ай бұрын
problem is not the map is the mob density there’s way way too many mobs in the high rollers compartments
@Nyghtwolf00711 ай бұрын
@@christianbaelor That's fair I guess, although personally hasn't been that much of an issue for me
@zeroknight559410 ай бұрын
Kinda a reason why i think a pve mode would be really cool where you can do missions and quest
@DizzyDisco9310 ай бұрын
A quest board would work. Something you can complete even if you fail to get out. Then you can get your rng gloves that you wanted to be riveted blues but were instead white leather.
@Ceeple11 ай бұрын
Nah you right, you right. Games at a difficult turning point, and the devs are definitely confused on what direction to take.
@Gotserved531a211 ай бұрын
Definitely disagree with a few things, but mainly the idea that Iron Mace shouldn't be trying different balance changes in early access. New classes are being introduced/fleshed out (eventually Druid but currently Warlock), players come up with new competitive strategies that utilize a class better than IM expected, there's more features in the work like class training to come along - if IM isn't sorting all of their different ideas out in early access when these things are relatively new, when are they supposed to do it?
@user-yr6oj1bv6r11 ай бұрын
That reasoning of you about classes makes so one believes that they'll not be able to test and introduce any class once they in fact release the game, because the wild tests that they are doing right now is umbrella'ed by the Early Access tag, so once the game is launched no more wild tests, hence no more new classes.
@Royced511 ай бұрын
i think a lot of these problems are fixable and thats why i haven't gone completly doomer mode, and i don't think the game is dying; but i agree with virtually everything said here, including the last bit about burnout. this game is magical because of how unique it is, and i believe a lot of peoples frustrations are coming out because the honeymoon period is over
@kazaren11 ай бұрын
People take little to no breaks from playing video games that it burns them out. And when you play through the burnout you genuinely cannot have fun, The fun slowly diminishes in return.
@anthonylowney139510 ай бұрын
i'm convinced now more than ever that this game was stolen and sold by people who did not make it. The devs have no connection to this game. They are entirely clueless.
@JAM0LO10 ай бұрын
I especially agree on the high roller rejects situation. 15+ lobbies are a real struggle if you aren't in full blue/purple gear with a meta team comp as every lobby seems to have 1/2 deathball squads in full blue/purple that should realistically be in HR but for whatever reason end up playing normals. Even a team of decent players in medium green gear can go 10+ raids in a row without a single extract as their stash gets whittled down to nothing and are left with trying to survive in grey starter gear.
@garbar_._._._._._-__110 ай бұрын
I want to love this game but the devs come off as very impressionable, and impulsive. The "dungeon crawl" aspect is almost gone for me, and that's what pulled me in from the beginning.
@Chingy4206911 ай бұрын
THis is a sad reality that many have to accept, and that is the devs are actually inviting of this oppressive ranger meta. They themselves want the best people to play their games as well as the feedback they have to offer. They are the tryhard toxic sweats that everyone doesn't like. They cater to them for a reason.
@madwambo11 ай бұрын
The Split in 1-15 and 15-20 Lobbies in my opinion was by far the worst change ever made. Never seen such an abruptly downfall of having fun in a game with just 1 patch. Luckily i wasn't a new player who experienced 14 levels of fun just to be demolished every round after reaching level15. Sadly a friend had to experience this. End of Story: He never reached Level16...
@Skellabell10 ай бұрын
i leveled a cleric from 1 to 14 and won nearly every match and got full blues and had fun, then i did a 15 level lobby and got killed by a orange gear barbarian in NORMAL goblin caves,
@liggnus708610 ай бұрын
Another big reason why wipes don't feel like wipes is the fact there is no gear sink in the game. No durability on items, and no rune/enchantment options for gear where it may break the gear if you fail an enchantment or rune engravement. There are way too many items in circulation but nowhere near enough places where gear is taken away. If they just made even green gear harder to obtain, wipes would last longer and the game would be more fun at least for the first few weeks of wiping where everyone is limited to skill rather than gear (that is when it is most fun).
@TheCosmicAstro-10 ай бұрын
The most overarching way to describe why the game will die in the future long term if they dont address it. Is that they and the small loud minority of the community is too obsessed with going balls deep in the concept of using the excuse of "hardcore" The game can have hardcore concepts while still being accessible for the majority of players. Which would be casual and midcore players. I love dark and darkers concept and some of the things theyve done are good for the future of the game. But seeing them say that theyre just tests and wont last is not good at all alongside seeing some of the lead devs statements are very disheartening. The vast majority of players in any playerbase are casual. The fact that this game and some of the players are effectively trying to gatekeep anyone who isnt super hardcore is just objectively bad for the game. Im not saying the game cant have content for the extreme hardcore but currently its like nearly half of the game is almost entirely not accessible to people who arent extreme hardcore players and even more than half the game if you dont have a team to play with. Its just unfortunate because the concept is amazing and doesnt exist anywhere else so its not like we even have the option of going to play something else like so many of those gatekeeping players love to try and tell normal players to do
@douglastakle824210 ай бұрын
I think adding three tiers of lobbies, Normals, HighRoller and HighRoller+ might be a potential solution to normal farming. I generally run normals with good gear, literally just because the portal situation in hr is so lame. There are experienced players that memorise the portal spawns but I feel like i die in HR more to endround portal scarcity than the pvp and thats just not fun.
@treeko3911 ай бұрын
Agreed. I feel like the new wipe really fucked things up. GC changes being the most pain point for me (why even reduce total number of players in the lobby??), and then the gear changes and ease of getting gear from merchants making it much harder for me to sell anything decent in the trading market because nobody buys them anymore. Wish we could just rollback to the previous wipe while keeping the rogue nerfs lol
@heyitsmkgaming10 ай бұрын
As a solo player, the game is already dead. Goblin caves is a ghost town where you maybe run into one other sweat at the final portal. HR GC modules are also heavily range favoring and super unfun. Also, they need to focus on content not balance at this point in time. People complained about rogue, but you know what halved the population? Nerfing rogue into the ground.
@Ronesby11 ай бұрын
I think an infinitely better decision than the 15+ lobbies would be to make "empty pocket" lobbies where you go in with nothing. While perks can make or break a class thats even moreso true with gear. EDIT: By "nothing" I mean your starter gear and nothing else
@boxofhorrors290611 ай бұрын
100% I would love an “empty pocket” lobby
@Ronesby11 ай бұрын
Doesnt Tarkov have something similar? Never played
@true_plays_games11 ай бұрын
100% great idea So tired of getting smashed by sweatlords it’s not even slightly enjoyable
@yolover11111 ай бұрын
Basic kit lobbies, naked lobbies whatever floats your boat
@rambojambo43810 ай бұрын
Yes!! I've been advocating for this as well!! Give the fking new players a fking fair chance at the game. Esp now with this new patch that took away the 15+ lobbies, im rly afraid of juicers rn as a casual with everyone being in the same lobby again esp with the new drop rates
@mfowler224611 ай бұрын
Truly the game needs to make gear disparity less important. Remove any kind of damage based gear bonuses and make it just stats
@raediantz319211 ай бұрын
As a mostly solo bard player before the wipe, they completely gutted us to make us "more gear reliant" but now it's almost impossible to get the gear because every other class is better 1v1, and cleric is just strictly better in 3s.
@johnwayne491111 ай бұрын
Not a 1v1 game.
@MHjort910 ай бұрын
You forgot to mention trade chat. The most optimal way to play the game is BORING. That's bad game design. Easiest way to solve this is useful merchant & shared stash.
@BertsBalls11 ай бұрын
This most recent match made the game way too slow. It’s like one to two fights at the very end of the ring where you get cleaned up by the squad waiting behind the door at the end. Ranged fights are basically every single fight too. 90% of fighters now just have a crossbow and will never get in melee range with their ranger and cleric in the back. To be fair they are treating early access like true early access not being afraid to change things which I respect. I think they’re just trying to learn their own games balance as we are too with each patch and addition of new things.
@johnwayne491111 ай бұрын
There's a simple concept to understand about prosperity. Prosperity occurs when there's a strong middle class. Every empire through history has fallen when circumstances allow for the rich to get richer, and the poor to get poorer. It's an unsolvable problem. The least that can be done is to make sure not to continually find new ways to split the player base and stick to ONE standard of difficulty. This means getting rid of goblin caves, getting rid of high roller, getting rid of duos, and getting rid of 1-15.
@pezzottaitemeh861610 ай бұрын
as someone who's been around since like the 2nd playtest these are all my feelings exactly. it's no fun constantly getting steam-rolled by a stacked blue gear 3-team. it's genuinely pushed me pretty close to dropping the game. the brilliance of using high-roller to separate the sweats from the casuals was wonderful, but as someone who tried high-roller I can pretty confidently say it's in no way worth it at all. also the discord is so fucking toxic it's nuts.
@khat245610 ай бұрын
I love this game but I used to have 4 other friends to play with and now I'm the only one left playing. The most fun we had was during the playtests where people's focus was on looting, leveling and gearing themselves up. Nowaday (In ruins at least) you spawn in and people IMMEDIATLY rush spawns to steamroll other players. On top of that, they keep adding more mob density to ruins and crypt (no idea about goblin cave I really don't like that map). If you are not a top player the experience is just miserable since it takes too much time clearing the pve and you are always running away from the zone while trying to dodge well-geared player.
@Paridiom11 ай бұрын
As a solo Barbarian enjoyer, the slowest melee class title belongs to fighters hands down. Barbarians are the only predominately melee class that have no consistent option for range (aside from consumable axes), whereas fighters can use bows/X-bows and rogues can take hand crossbows if they really want. So..... of course Barb should be a bit faster. Hell, the default Barb kit is meant to be a glass cannon with no chest armor explicitly for mobility. Barbarians are typically envisioned with high HP pools as their survival mechanic, whereas other classes utilize PDR and/or mobility. Being said, while I love the wide gear availability from vendors, and I believe it to be healthy for the game by allowing for equal opportunity, the gear provided to Barbarians is the current problem with its ability to reach PDR equivalent to plate while mostly being leather.
@gutrap_306210 ай бұрын
I love getting kited and can’t do anything against range looooove it u can’t even fight back or run
@zeus666797310 ай бұрын
The biggest problem I ran into before and after the 1-15 change is after they did the free highroller, almost every single lobby I would play had fully geared pubstompers. When you're inevitably going to get stomped in your starter gear, whats even the point of playing? Played multiple playtests and was always a great time and a fully geared player was a rarity that you were like "woah, look at this dudes stuff, maybe we can find and kill him to get this purple", but now, every pregame you inspect and "oh yup, this teams juiced, full purp or purp and blues. Also the pre 15 experience has the same thing albeit not as consistently. First game as a fresh barb theres a bard and rogue going in with purps and blues. The shift to pubstomping is going to kill this game, people on discord always saying gear score would ruin the game, but if you could have team fights that last more than 20 secs because of gear disparity that would be SOOOO much better. Also all the goblins that say its a "skill issue" are ruining the community, used to be chill people and you would have funny encounters with vc, now its pubstompers that will bum rush anything and everything even if they see you're naked.
@hobosnake110 ай бұрын
Everything you say is correct. Tired of getting owned immediately by rangers. Across a damn room, they wait until you open a chest and just let it rip. Youre friggin dead if you didnt see them first. That on top of bards two-shotting me by throwing drums made me uninstall. I lvoed Dark and Darker, but its becoming clear that the devs have no grip on their game. I thought they were awesome and transparent at first, but as time goes on I find that none of that matters if theyre just plain incompetent. I will return to the game in a year and maybe by that time some things will be better. Game is just too annoying right now.
@everlastiny11 ай бұрын
completely agree on everything except the early access part. Games will always have metas no matter what, as such, it's the devs' job is to make metas as little unfair as possible and the sooner they do it the less painful it will be for the playerbase. One thing you didn't mention which I think is currently the biggest problem which also amplifies the other issues is the amount of additional dmg you can get on gear, which I think should be limited to 1 or 2 at most and make it so that you can only roll 1 additional damage stat per gear piece or straight up remove it entirely from the game so that the only way to increase damage is from % increase
@iiell133711 ай бұрын
Even 1-14 lobbies are pretty bad right now. The 15+ lobby rejects are just rerolling when they hit 15 and can easily buy a good enough kit from vendors after escaping the dungeon a few times. Also, the new Goblin Caves are terrible for new players, but too good for experienced players. Goblin Caves 1-14 should always be the original layout, imo.
@cobyskrilla11911 ай бұрын
Lost me when you insinuated DaD has more nuance and skill expression than chivalry 2. 😅
@sleshflex417010 ай бұрын
I can tell as someone who litterally installed the game yesturday the expirience is awfull, aim ok to have to fight mobs for longer cause it takes 4-6 hits in the head since i litterally have just one shield and oen sword and im fighting barefoot.......what im totally not fucking ok with is while im fighting 1-2 mobs to see a fucking spacemarine ignoring whatever he is doing (cause he cant care less abotut being hit by mobs) running over me knowing he will onetap me, not to mention for how the combat system works there is 0 outplay potential, i cant run away cause i will just run into more mobs or into a door that takes 10 sec to open. and the only advice i get is "ah just hide and try to get out with whatever u can" sure i will for sure play a game for 150 hours getting 10 gold every run to than be finally able to have some fun. i can totally see the game has potential for a pure team point of view but unless they put brackets in solo lobby where ppl who are full geared and leveled have absolutly no reason to be in the same map with ppl who just installed the game will 100% die cause new players will jsut run away. and everyone telling otherwise is just a bad player that cant compete on equal therms and wants to farm ppl who know cant fight back
@meganobgutzkraka23989 ай бұрын
as a cleric i understand the disdain towards us having such strong heals, even IF that's our job and way around being so weak in ranged and...weird...in melee we're a support, but like DND which the game is based on, a cleric isn't just a heal slut, it shouldn't IMMEDITALY only be seen as a heal slut. we should be the best at it if we want, but it shouldn't be all we are. personally i think cleric will be balanced even more and swapped out in teams when druid shows up, but we'll see
@Dagnar14789 ай бұрын
While in understand your frustration with the updates, you have to remember this is a testing environment for a game in development with a small team currently in a lawsuit. It may be best for you to wait for full release to make these kinds of complaints because they still need to make sweeping changes to find the right balance for the game.
@cozuu91909 ай бұрын
bro is nostalgic for a 2 monthish game
@treytison144410 ай бұрын
They power creeped this game maybe faster than any game in existence. Modern gamers' obsession with looking up the meta constantly killed any sort of fun in games like this.
@venomous732110 ай бұрын
I have been saying forever that damage at range needs to be nerfed. It’s mind blowing that the devs realized it was a bad idea within weeks of rouges getting a hand crossbow. It’s the only ranged option that loses damage at range. Took them weeks yet they seem to be blind to everything else
@erosional997811 ай бұрын
I can't entirely agree with the part about the newest merchant update, I think from a 15+ player perspective, this provided you a chance to get better green/blue gears without having to sit in the trading channel for hours. Getting a full set now is definitely easier and faster due to the more variants by the merchants. Benefiting both the broke and geared players, getting budget-good greens and really good candy gears from a merchant with a reset every half an hour.
@Lornext11 ай бұрын
The game has a lot of good ideas and concepts, but it feels like very little time went to the overall gameplay balance between the classes... Or the maps... Or the economy.
@true_plays_games11 ай бұрын
Because the game was made by completely inexperienced game designers They have no basis for any of this
@zache194411 ай бұрын
5:24 "almost default barbarian" is only missing cape and has 154 health before shouts go off
@Fritzey42310 ай бұрын
the fact that rogue is a slow as he is compared to all other classes is fucking crazy. A rogue should always be faster at equal buffs/gear
@b-b-baka11 ай бұрын
Yeah I personally don't like the changes for the goblin cave. The amount of enemy's makes it very overwhelming for me to get loot and extract. I found myself fighting less players on the new GC than the old one which makes me sad lol.
@magregor300010 ай бұрын
The Majula music in the backround, art
@aintanything296711 ай бұрын
Great points. Had me at “highroller rejects” lol
@Hoslow_11 ай бұрын
Personally I don't play the game anymore as it's became too slow, it lacks PvP especially in the Goblin Cave since everyone gets a portal which is IMO the worst change ever, Cleric / Ranger are just beyond OP if somewhat geared (not even needed for ranger) & yeah idk the game just became so boring recently, miss the early access Dark & Darker
@spookyow10 ай бұрын
I think Rangers/Crossbows/Bows are the only problem. Wizards and Warlocks are much more limited by range than bow type weapons. I think the best thing they can do to fix it is by adding heavy drop off after 10 meters and an extreme drop off after 20 meters. Also traps literally shouldn’t exist and if they’re going to they should just give you a slowing effect for a few seconds.
@zoldycexe11 ай бұрын
I 100% agree with all the points here, so many streamers and other people with voices in the community and ability to actually communicate with ironmace are just complaining about whichever class kills them, saying that its a broken class and needs nerfs when there are these hugely important issues with the game that WILL kill the game if not addressed properly. Also the thing about the movement speed cap that makes it even more of a slap in the face is the fact that they said like 1-2 patches before, that they wanted to change how they balance the game and have a more surgical approach to balancing but then a patch later they just made this hugely unfair movement speed cap that makes the tankies classes in the game just as fast as the squishiest classes.
@timaniac88611 ай бұрын
maybe each class can have their own ms cap? ie. barb =320 rogue = 380 etc
@zoldycexe10 ай бұрын
@@timaniac886 That's what I was thinking as well, I think it would be very easy to implement as well since its only a value change and not some new system or something like different scaling for different classes
@admire-10 ай бұрын
only valid points are: HR costs, move speed cap/tempo atm. This isn't meant to be an easy casual game lol. If that's what you're looking for try something else, its either get good or get stomped.
@rainham4711 ай бұрын
A Gear points system should be in place for standard lobbies, 0 points white and greys 1 point (green) 3 points (blue) 5 points (purple) standard lobby should have a cap of 10 points max.
@Wasylek133711 ай бұрын
I ran full green fighter with 186hp, having 20 all stats xD its more about the rolls than the color
@DrMetropolis10 ай бұрын
Its funny to see how many nerfs Fighters got hit with in the start, way back when. They kept nerfing Fighter the abilities and perks, when the issue is the gear is too good and Fighter can just use the best gear. I'd rather they nerf the fuck out of gear in general.
@sirrealism730011 ай бұрын
I think this game needs a wipe once every two weeks to a month.
@jackz708311 ай бұрын
There needs to be 2 separate rarity ques grey-white-green and blue-purple-orange-yellow
@Murasame1310 ай бұрын
I quit a few patches ago. The massive changes and constant up and down with multiple classes along with the ridiculous amount of rangers and crossbow fighters just makes the game incredibly unfun. Cleric is also obviously an overpowered class, but nobody wants to address THAT elephant in the room because it's the only healer class in the game right now. The gear changes are brutal, too. When this wipe started, we had +1 of any stat on any piece of gear MAX. THAT was way more fun than current gear. Gear was less valuable and skill expression was the primary component of winning a team fight. Now? Gear with up to +4 stats is just ridiculous. The game is about stat-checking your opponent, not actually out-skilling them.. which will kill the game in the long run. Only way I come back to this game is if the dev team straightens up and stops making severe changes every few days and forces the player base to focus on skill expression over farming.
@TheRampa11 ай бұрын
Too repetitive, same loot in same place, same mobs in same spawn location, everything becomes a pattern
@pitifulfps11 ай бұрын
name one game that isnt like that
@TheRampa10 ай бұрын
Hunt showdown@@pitifulfps
@hattorikenji764011 ай бұрын
I think the problem is that the developer use the player base as a guinea pig or a lab rat during the Early Access Where the dev tweak and change thing that are so bizarre that the gameplay are not enjoy at all And yes, it's like you said the game is not fun because of the change They need to balance out between data sheet information and actual Fun gameplay for the game
@Jazzyo711 ай бұрын
To be fair, that's sorta the point of early access. What the real problem with that is they leave some of the changes for far too long. If they make a bad change sometimes it could last a week or 2 before it's changed rather than 1-2 days afterwards.
@hattorikenji764011 ай бұрын
@@Jazzyo7 yeah but the problem right now is that a lot of these change It not fun for the casual and the mass player base right now
@Jazzyo711 ай бұрын
@@hattorikenji7640 Yes I agree, I just think it'd be a lot better if they were more... involved with the changes they make though. If they make a big change that is clearly not liked by the entire playerbase, revert it in a day or 2, dont leave it for a whole week or more. It's good that the devs are changing different things about the game to try and see what they can and can't do, but they tend to overdo it and then don't do anything about it except for a couple tiny changes here and there to try and "balance" a feature nobody wants anyway.
@hattorikenji764011 ай бұрын
@@Jazzyo7 yep my thought exactly i like change for the game i all for new change but it need to be fun The problem is that the developer just look on the data sheet and a lot of streamer opinion and video of high roller recently there's a comment of a Discord on the QnA saying how the game fell like being dictate by the streamer SDF does respond and say that the streamer opinion are not really mattered because we have the same thought as them at the time but the way how SDF said it rough me the wrong way It may be me, but it feel like he's doing a PR control damage i hope i read wrong in SDF respond but his respond fell something off
@Murasame1310 ай бұрын
1:45 simple fix for cleric healing is to just make it a heal over time. Forces players to engage/disengage instead of W keying and hoping their gear is better than enemy cleric gear lmao The amount of healing wouldn't be nerfed, but the way it is applied would be changed and causes the class to not lose any value but forces players to change their playstyle to have a little bit more thought lol
@WaketheSheeple10 ай бұрын
This game just isn't fun anymore. Just a sweat festival.
@rangerfox53211 ай бұрын
I disagree about including the HR goblin map into normal rotation. It allows people to learn the map without paying for it. Can definitely still clear MOST spawns with starter gear, though some corner spawns with a bad circle are dog with starter gear. Even then you can get through it, you just have to run through a room or two and trap mobs behind a door and skip looting until your in circle. I do think lobbies should be separated somehow by gear rather than by character level. Gear plays a much more significant role.
@BinxCat0510 ай бұрын
The new goblin caves and moving into 15+ lobbies are the main reason I put the game down. There are a few spawns on the high roller goblin cave tiles that are a death sentence for grey/white players. You are lucky to get out alive and likely with zero loot.
@clownwrld711 ай бұрын
My friends already quit for now. for the past 3 weeks. I think they ruined goblin caves for the most part. It's still playable but really? Why does goblin caves have to have random segment from high roller? No other map has to do this, and also aren't they making another map and releasing soon? Stupid update overall. You are right just because it's early access doesn't mean releasing bad updates is acceptable
@Bilba49110 ай бұрын
My biggest issue with the game is its called dark and "darker" but theres only one map you can go down in. PvE and PvP should be balanced, it seems silly that theres only one dungeon you can actually go down in.
@christophewells39187 ай бұрын
There are also people being falsely banned and scammers that are preying on them.
@amast852410 ай бұрын
With the gear issue, what about giving gear a life span? Grey lasts indefinitely, white gear 5 days, green 4, blue 3 orange 1. If you kill someone and loot the item that isn't teamed with you the timer resets to help prevent pass back or only maybe allow certain items to be looted up to 2 times. This would push lower tiered people, such as myself to actually use the better gear that I picked up rather than have it rot in my bank because I'm afraid to use it. This could also help with the clear time of the dungeon that you mentioned as well since it promotes people to use a green rather than grey every time they queue up.
@Hair_Wizard10 ай бұрын
I literally today just spawned into a lobby where I got spawn rushed by a MEGA geared warlock with phantomize and flame walker in a tight hallway as a base fighter with no range. He was terrible. I made every right decision and outplayed him every step of the way. Still lost because all he has to do is hit me with 2 pain curses and run away. Didn’t even have to use hydra. This video couldn’t be more accurate to the state of the game, it’s not fun and fights are boring because everyone either one shots you or just picks you off from range
@Flare93511 ай бұрын
I'm a pretty nooby player, I play with a friend who also enjoyed the Steam beta, occasionally. He hasn't played in the new wipe just due to life, so I've mostly been doing solos, and I feel like even the amount of people who chat are down a lot. From the first early access, there were a lot more people there for the PvE aspect I remember, you'd occasionally get the groups that would just help you clear a room, and split off. Very least, there was a lot less "on sight" fights. My friend and I still aren't in the mindset of it being PvPvE, but PvEvP. We still die to mobs, and we barely escape. I want to like this game with him, we want to have fun, but idk, something isn't quite clicking like the first access when everyone was nooby and honestly, kinda friendly. Ruins is often overtaken by a lot of "On sight, hunting players" groups, so we do the catacombs, which leaves us at a disadvantage when we run into a 3 stack and we can't talk our way out of it. We also kinda like the catacombs a bit more cause of the steam early access, but we like the idea of Ruins, we agree it's the prettiest looking map. I do think that in the early access though is the time to throw out crazy changes though. It's experimental. Adds a bit of chaos even sometimes. Also, cause my internet or my connection or whatever just kinda sucks, I really can't get into the ranged meta. Half the time my casts fail as Wizard or Warlock, my arrows don't shoot and it refunds it to my bow, and I stutter step a lot and die to things I don't think I should have died to. I will forever miss my Speed Barbarian of the first Early Access. I wasn't good, but that was fun to clear Gobbie cave enemies and run away from fights cause I respected the noobs who were there solo.
@jamesrichards998110 ай бұрын
I left the game because I want to play solo but not gob caves. When they added double mobs, I couldn't clear rooms fast enough to have an escape route and died every single round when I didn't hide in a corner the moment I hear a footstep. Simply not fun. Hope they find some sort of balance
@reaversal572811 ай бұрын
Going straight to the lvl 15 topic i would delete my character at lvl 15 just to have fun again
@douglastakle824210 ай бұрын
5:30. I disagree with the fact that barb is 'supposed' to be the slowest class (at all times). It is one of the two intended frontliners but unlike fighter it has very little range and isnt a complete arrow absorber. If it doesnt have the ability to even approach ranged or speedy kiting classes in a bezerker push then it doesnt have viability outside its speedbuffing meta comp. Not to mention that attacking with the barb weapons is very slow so if you catch up to someone with fists the moment you pull your weapon and start swinging the enemy can backtrack pretty easily.
@BucketKingu11 ай бұрын
Yeah, I'm almost agreeding with everything but the early access part. Their team is incredibly small on top of them sort of defining an entirely new genre. While the extraction shooter genre isn't 'new', there has never been one that's prioritized melee combat and dungeon crawling as it's main draw. This is quite literally the first and only of it's kind currently, they're going to need to change a lot of things to figure out what works and what doesn't. That's just going to happen.
@kazaren11 ай бұрын
Real
@mauzilus9 ай бұрын
Since they removed 1-14 lobbies, the new player experience is horrid and getting new players on-board is impossible. Try convincing someone to play a game where the entire lobby is sweating to reduce your gameplay experience.
@RichieGonzo10 ай бұрын
A good way to fix people spamming good gear in norms instead of HR is to make an armor gear score system. Essentially your stats dictate your gear score and when you queue into a game, you are put in with people of similar gear score. This maintains good gear as easy ish to get (as it should be) while also making it so that if you're going into with greys you won't get steamrolled by dudes with full purples.
@Niceman420692 ай бұрын
Besides the unbalanced classes this is what pissed me off most. Everybody is running secondary crossbows/bows and using throwing knives as much as possible. Only rangers should have any type of bow and only rogues should be able to throw any type of knife.
@totalitarianists11 ай бұрын
It's still early development and from everything IM has said I think their hearts are in the right place. With new classes and new maps to come I think it is totally reasonable to take some time off and check back in with new patches. They are taking huge swings for testing purposes to see what is fun and sustainable for the game. I'm confident the game will be great long term, there will just be ups and downs on the way.
@itsthatguy17410 ай бұрын
Barbs are too slow without our rage and it only lasts 8 seconds
@mrb5zx2 ай бұрын
updated thoughts on this? with steam's re-release and plenty of new players coming in (like myself) i'd be nice to know if issues like this are still relevant
@canthink22210 ай бұрын
the first day when they wiped was the pinnacle of fun for me, after that they re buffed rouges and the loot. i delete my level 15 characters and just stick to >15, i get on comms and bullshit around with others.
@arattactician569710 ай бұрын
I could not agree more on there being way too many enemies in the HR Goblin Cave variant, the amount of times I've died because I was hacking away at three melee goblins while there's a giant dragonfly and a goblin archer shooting crap at me from the backlines at my spawn is very frustrating and demoralizing. The difference between decent and default gear is night and day, the former allows you to actually have fun and the latter basically means you'll have to find an exit the moment you're done with the PVE, it's so fun to be forced to leave with a single silver cup and some goblin toenail clippings. Then there are times where I have nothing but default gear because this character has no money and some guy with near BIS gear walks right over me, giving me absolutely no chance to have any fun or make any progress. Because who doesn't like stomping on the powerless, especially on EU servers...
@Tricegames11 ай бұрын
I’ve played since the start and I had some serious trouble this recent wipe. My warlock was 18 and every single lobby I’m talking 1 day after i was just getting rolled by full purple and blue kits. Max roll purple longbow rangers just shitting on every grey kit. It was almost impossible for me to get any extracts without ratting and getting maybe 80g a run. To the point I deleted my higher level chars to enjoy doing runs again. Being a primarily solo player it’s just not fun being 1-2 shot every single run after looting for 5 min
@probong205311 ай бұрын
15+ lobby's are fucked I played four hundreds of hours and still am at 20% extract rate. If any of my characters enters 15+ lobbys and I die 15 times in a row I deleted the character and play 1-15 lobbys because for me it's just a better game. 15+ DaD is a sweatlords dream and it's unbalanced af. There's no mmr no rating system of any kind. So u fight a kenkenobi or jaygeuffy swear every match even in Gobby caves. Bro the amount of teaming and good vibes in 1-15 lobbys is awesome it's what the game should be. 15+ u try to voip and team and people cuss u out and sprint at you knowing full well they're going to win the 1v1. The game needs ranking system so the all the mega geared players can get stomped by each other and feel the pain of losing 15 matches in a row.
@ksmith438811 ай бұрын
If you are having trouble against ranged, play smarter. Don't charge them down a hallway, bring a shield, turn off torches, avoid open areas..maybe actually duck for once..or just use range as well. There are plenty of solutions. Or how about this? Go play as ranger for a while and see what sort of things gets you killed.
@TinnWard10 ай бұрын
The game is dying because my friends don't play it
@Shitockiful10 ай бұрын
You don’t have any friends and you play the game, you already know they’re barely playing anymore and you’re soloing the caves the most out of all ur buddies. It ain’t fun anymore bro
@Shitockiful10 ай бұрын
Beautiful take. Somebody at Ironmace still has a hard on every time they load up the lobby on their longbow fighter, and I’m so excited when that person FINALLY has to change the longbow… it’s bll
@devintaylor704910 ай бұрын
I just started playing yesterday. Got a ranger to 17. Ive been steam rolled by every class so far. A bard murderd me by throwing drums at my face. This is my new favorite game. Im willing to ride with it. My only complaint is no one wants to party with new people, so i have to grind and learn on my own. I have no friends.
@GingerDRan10 ай бұрын
we need gear based matchmaking, and ranger needs a buff, but like you said ranged dmg across the board from arrows to spells needs to be nerfed down to almost nothing
@TimAyro10 ай бұрын
I think it's helpful for people to realize that Ironmace has an awful vision for the game. A lot of the complaints people have, IM constantly comes in and says basically "that's how it should be"
@blame199111 ай бұрын
They should keep crossbows and bows to ranger only. Keep wizard as it is, same for barb. Bard should auto equip instruments when swapping songs.