Рет қаралды 506
One of the genres of games that illudes me still is Pixel Art. With the games currently coming out being more and more high fidelity, being run on higher and stronger machines, and made on Unreal 5 you see this relic of the past still hanging on.
From indie games to AAA games being made in the art style while the game assets looking like something I could doodle, makes me question, why are they still so good?