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Why do some games feel grindy?
Grinding occurs when the majority of a player’s attention is focused on a long-term reward rather than being present in the moment
This game design video goes over 4 different approaches to reducing the feeling of grindiness
00:00 Intro
00:23 Defining Grinding
00:36 More refined definition
02:34 Flow
04:04 4 ways to reduce grinding
04:40 Offer more engaging moment-to-moment
05:37 De-emphasize long-term rewards
07:44 Give players something else to focus their mental attention on
09:31 Distract the player with surprises
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In my day job I serve as Game Director at Blizzard Entertainment. This channel is an independent endeavor and not related to my employer in any way. The opinions expressed are my own and do not necessarily reflect those of my employer.