WIGGLE2 | Bones collision & Simulation of bones and wind

  Рет қаралды 51,814

ArtTech

ArtTech

Күн бұрын

GitHub repository for Wiggle2:
github.com/shteeve3d/blender-...
0:00 Intro
0:15 Wiggle2 install
1:15 Bones set up
7:16 The key of bake animation
10:01 Non-looping animation
If you're using an earlier version of Wiggle, you can watch my previous video:
• WIGGLE BONE | makes ph...

Пікірлер: 64
@user-ox3xp9lq8j
@user-ox3xp9lq8j 7 ай бұрын
Beautiful and straight forward tutorial! Amazing work, thank you so much! You earned a sub :)
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
Thanks for you sub!
@FlamingShuffle
@FlamingShuffle 6 ай бұрын
I love wiggle 2 I use it all the time for secondary motion along with simplicage but I definitely don't fully understand most of the options and the documentation isn't very clear. This helps and should be included on the product page. The only improvement to the video was if you spent a little more time illustrating what each value change affects visually.
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
Thanks for your proposals:)
@diegosemmonitor4795
@diegosemmonitor4795 6 ай бұрын
Very beautiful NPR on that pudding scene!
@E.Woyzella
@E.Woyzella 6 ай бұрын
Thank you so much, ArtTech! ❤ That saved me a lot of time and some nerves!
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
You're welcome! I'm glad what I did was helpful to you.
@JvOeditorR
@JvOeditorR 6 ай бұрын
wow, that's sick, thank you for sharing this bro
@countcroak2640
@countcroak2640 2 ай бұрын
Great video, thanks for the indepth tutorial and taking the time to go over the fixes with the bake!
@ArtTech-uk8nt
@ArtTech-uk8nt 2 ай бұрын
Glad it was helpful!
@user-wk4de3nz7b
@user-wk4de3nz7b 6 ай бұрын
Great video. High quality and imformative!
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
Thanks🍻
@alejandrohuerga7736
@alejandrohuerga7736 7 ай бұрын
Thank you for this amazing add-on! It can be used to make fast cloth and hair simulations without complex soft body physics
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
Yes, it's a good tool to deal work with the game character animation.
@raph3674
@raph3674 Ай бұрын
Beautiful work
@shim2822
@shim2822 6 ай бұрын
2:44 His hair: 👩‍🎤🤘🔄
@WDBlackMamba
@WDBlackMamba Ай бұрын
lol
@jorgebernier5d
@jorgebernier5d 6 ай бұрын
This is amazing!
@pianomusicarchive7620
@pianomusicarchive7620 6 ай бұрын
you saved my life sir... I suscribed you. thank you for this gold information
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
It's my pleasure, cheers!
@xpea16
@xpea16 6 ай бұрын
That's awesome !
@ElvisRoose
@ElvisRoose 2 ай бұрын
i just put preroll 337 it works wondewrs after bake. ! :D it made it seamless without editing idk what that preroll does but it works.
@victoriagrayson5082
@victoriagrayson5082 6 ай бұрын
*WIGGLE 2 | Bone Collision & Simulation of Bones and Wind
@Leukick
@Leukick 4 ай бұрын
This is AMAZING.... if you know about that character animation software called Cascadeur, this addon is extremely similar to that but based right inside of Blender! And easier to use
@ArtTech-uk8nt
@ArtTech-uk8nt 4 ай бұрын
I know Cascdeur, that is an amazing software, I didn’t use it to solve cloth ever, but I will try. Thanks for sharing!
@Leukick
@Leukick 4 ай бұрын
@@ArtTech-uk8nt Cascadeur doesn't do cloth. On another note, I just tried Wiggle 2 for character's rig to very quickly add satisfying realism and weight to their movements (it can make bad animation look pretty good). However, whenever you click to Render Animation Blender 4.0 closes/crashes. Every time.
@luckybolt2232
@luckybolt2232 6 ай бұрын
Hi! I love your vids! do you have any video on how to render like you did with that pudding animation?? thanks in advance!
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
Maybe I will make a video about eevee rendering setup.
@luckybolt2232
@luckybolt2232 6 ай бұрын
looking forward to it! thanks!@@ArtTech-uk8nt
@Ihor.Savaryn
@Ihor.Savaryn Ай бұрын
HINT: if you can't install just move file 'wiggle_2.py' to folder with addons 'C:\Users\User\AppData\Roaming\Blender Foundation\Blender\4.1\scripts\addons'
@maitlan
@maitlan 6 ай бұрын
So this mixes animation and physics together? I was hoping I could do that in Cascadeur.
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
Yes, I hope Cascadeur can do this too.
@hipjoeroflmto4764
@hipjoeroflmto4764 6 ай бұрын
Build time machine
@KeanusReal
@KeanusReal 4 ай бұрын
hi, thank you for the tutorial! but how did you select bones quickly? without clicking each bones by mouse at 1:22?
@ArtTech-uk8nt
@ArtTech-uk8nt 4 ай бұрын
{}[], to the right of P on the keyboard, you can hold shift to add selection bones.
@KeanusReal
@KeanusReal 3 ай бұрын
​@@ArtTech-uk8nt 😮that is grear tip!! Thank you again for the reply! It was a lot of help!!
@HarryClipzFilmz
@HarryClipzFilmz 22 күн бұрын
Idk what you did before to make the collision work for the hair not to pass through the body. I selected my character's body and the hair still passing through the body. Is there something more that you didn't explain because I did everything shown in this video and its still not working which is wild to me
@ArtTech-uk8nt
@ArtTech-uk8nt 21 күн бұрын
Sorry to hear this. 1. Make sure hair and body are separated. 2. Collision is set for each bone of hair. 3. You can Increase the radius of collision objects.
@HarryClipzFilmz
@HarryClipzFilmz 21 күн бұрын
@@ArtTech-uk8nt I figured it out. It was due to another addon I used to create the hair bones added for simulation inside the addon, it had its own colliders even though I used Wiggle Bones for the hair simulation It would not work outside the addon, the simulation's collisions worked inside the other addon altogether so I did not need Wiggle Bones at all.
@LeanNavarro
@LeanNavarro 6 ай бұрын
it works for fbx? i mean bake the movement to a DEF bone?
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
2ways: 1. Usually physical calculation is performed after the animation is completed. Just like the running animation in this video, I exported the fbx file containing only def bones, then set up wiggle settings and baked the movement. 2. Set up wiggle settings to your controllers bone, then Bake animation when exporting. I guess you work in game production, maybe you should check out tutorials about Rigify animation exporting to game engine.
@onshapeme
@onshapeme 6 ай бұрын
What word is more than "thanks a lot"? I want to say it to you! Amazing addon!
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
It’s my pleasure.
@darindial8908
@darindial8908 6 ай бұрын
How would you compare this to bone dynamics pro?
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
They are all good, but the reason I chose WiggleBone is because of its loop physics. It is easy to work with loop animation.
@deepelements
@deepelements 7 ай бұрын
Can this be exported to Unreal?
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
Yes,that’s why the simulation should be baked before exporting.
@oversalt4713
@oversalt4713 6 ай бұрын
Will this be compatible with 4.0?
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
Yes,it is.
@Leukick
@Leukick 4 ай бұрын
@@ArtTech-uk8nt The projects don't render in Blender 4.0, it crashes every time, no fix for it.
@totidoki05
@totidoki05 6 ай бұрын
oh my this tutorial should not exist, no way i'm doing that manipulation over multiple iterations or on a real production, very sad since it's a great tool otherwise, i hope an update will fix that!
@urmomlolgottem
@urmomlolgottem 5 ай бұрын
oh my lol
@reddotvisualss
@reddotvisualss 7 ай бұрын
how to make bones like your?
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
You mean the shape of bones?
@reddotvisualss
@reddotvisualss 7 ай бұрын
@@ArtTech-uk8nt yes sir. ❤❤
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
Sorry for the late reply. Select your bone in object mode,in the Data panle on the right( the icon is a running man),under Viewport Display/Dispaly As: you can choose the shape.
@reddotvisualss
@reddotvisualss 7 ай бұрын
chill brother, thank you so much ❤❤❤❤@@ArtTech-uk8nt
@DanielCenciD
@DanielCenciD 6 ай бұрын
is just me or not work for more action?
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
I do some test, it's work for more actions.
@DanielCenciD
@DanielCenciD 6 ай бұрын
@@ArtTech-uk8nt for me the physics don't reset, so I can't use again in the same file :(
@QissaTV1
@QissaTV1 7 ай бұрын
Hello my brother I want a help I want a step by step guide for an 2d character modeling and rigging if you know please make a step by step guide tutorial for me please
@ArtTech-uk8nt
@ArtTech-uk8nt 7 ай бұрын
Sorry dude, there are no character modeling tutorials to share recently.If I have enough time, I'll do it for you.
@madsmith1352
@madsmith1352 6 ай бұрын
Ugh AI voice narrator
@ArtTech-uk8nt
@ArtTech-uk8nt 6 ай бұрын
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