Worst MMO Ever? - Trove

  Рет қаралды 2,210,366

Josh Strife Hayes

Josh Strife Hayes

2 жыл бұрын

Patreon: / joshstrifehayes
Twitch: / joshstrifehayes
Discord: / discord
Twitter: / joshstrifehayes
Second Channel: / joshstrifeplays
#####
Part Minecraft, Part Diablo, All Gamigo.
Trove is a melted mix of cubist block builder, hack and slash rogue like, social MMO and open world adventure, it takes elements from other better games and ends up being fun, but not as much as each of the individual elements.
Trove is a perfect example that adding in 'good ideas' doesn't always work if the 'good ideas' don't relate or work well together.
Thanks to the Patreon supporters and Twitch subs who keep the channel alive :)

Пікірлер: 5 100
@younger544
@younger544 2 жыл бұрын
Man, is it just me or does it seem like almost every MMO can be summed up as "It used to be good, now its just a vehicle to push excessive monetization and/or loot boxes."
@benni5541
@benni5541 2 жыл бұрын
Difference between studios centered around people who actually help build the game vs studios led by financial executives. In german its called BWL or Betriebswirtschaftslehre, basically studying how to make the maximum amount of money. Thats ruining games and studios.
@SeppelSquirrel
@SeppelSquirrel 2 жыл бұрын
Destroy capitalism -> Get eternally good games.
@LaverniusTucker2410
@LaverniusTucker2410 2 жыл бұрын
@@benni5541 Wait a minute... I go to university for BWL
@ryanweible9090
@ryanweible9090 2 жыл бұрын
capitalism has a tendency of making things worse.
@KineticSymphony
@KineticSymphony 2 жыл бұрын
@@SeppelSquirrel No, destroy capitalism and get no games. There's no utopia. No perfect system. But at least we do have stuff now.
@werderlork9056
@werderlork9056 2 жыл бұрын
"Trove feels like a game that's already been completed, and you're just exploring the slowly fading embers of a finishing world" You've heard it, ladies and gentleman! Trove is the Dark Souls of MMO's - Josh Strife Hayes, 2022
@j-lo2098
@j-lo2098 2 жыл бұрын
This is exactly how this and wakfu feel
@Shatari
@Shatari 2 жыл бұрын
@@j-lo2098 Man, Wakfu makes me depressed. It could be such a good game (and it feels like it used to be), but it would require the devs to actually listen to people or play the game themselves.
@imbigo1947
@imbigo1947 2 жыл бұрын
@UwU DahWholesome Sadly, it's ptp (and it had some ptw elements, but i don't how is it now)
@keyman245
@keyman245 2 жыл бұрын
@@j-lo2098 It's a Shame that there's not a Lot of wakfu content besides low quality tutorials
@TheSoCalledZoner1
@TheSoCalledZoner1 2 жыл бұрын
cubeworld ugh never talk about that game and its devs
@scottbaileymsc
@scottbaileymsc Жыл бұрын
You could tell he hadn’t played it much when he said there was no lag and it was smooth. The lag is quite possibly the worst part of the game when it really hits. Not to mention the countless crashes you experience whilst playing
@eagletgriff
@eagletgriff Жыл бұрын
God and they ALWAYS came at the worst times
@CreativeHandleO
@CreativeHandleO Жыл бұрын
I just started today so thanks for telling me about that
@Papi_Buzz
@Papi_Buzz Жыл бұрын
Bro it once crashed and just fucking bricked my PS4 💀
@eagletgriff
@eagletgriff Жыл бұрын
@@Papi_Buzz Hello??? ☠️☠️☠️
@Papi_Buzz
@Papi_Buzz Жыл бұрын
@@eagletgriff ?
@coachboc
@coachboc Жыл бұрын
I have 3000 hours on trove and used to be one of the larger Twitch Streamers back when the game was in it's prime. A lot of the late-game came from min-maxing the RNG gear to speed run the bosses faster for leaderboard spots and a purple name. The clubs and communities held together the playerbase and added so much depth that wasnt in the actual gameplay. Shame that it didn't last.
@illdrno2343
@illdrno2343 Жыл бұрын
Yeah i just quitted trove
@zachby2690
@zachby2690 Жыл бұрын
it was amazing
@teamemrakul2550
@teamemrakul2550 Жыл бұрын
Which streamer?
@illdrno2343
@illdrno2343 Жыл бұрын
@@teamemrakul2550 i dought they are still streaming it, he was talking about in the prime days
@jessiersoriano2855
@jessiersoriano2855 Жыл бұрын
can u give me flux then lol
@D3th10rd
@D3th10rd 2 жыл бұрын
I remember this game from a long while ago. It got pushed out to fill the empty void that was left when Cube World went silent during its early periods. And to that extent, it was very good as a replacement to tide people over. It was also very much community driven. Each class outside of the few starting classes, was thought up of, and created by the community, voted on, and then out into the game. If I remember correctly as well, it was either the person who created the class and/or those who voted for it, got it for free or something. Community was immense for this game. Pretty much every zone, mob, class, Dungeon was made by the community outside of the starting one's. However, eventually people started seeing microtransactions layered on microtransactions and left, harming the community aspect they built up. When a game is built around community and you drive away the community, you are left with nothing.
@qalamitygsu7018
@qalamitygsu7018 2 жыл бұрын
RIP what cube world should of become 🙏.
@Tyler-og6hj
@Tyler-og6hj 2 жыл бұрын
what ever did happen to cube world?
@couch9416
@couch9416 2 жыл бұрын
@@Tyler-og6hj I think there was just nothing for years and then they changed a lot of stuff in it that made the game no fun. I don't remember much more
@D3th10rd
@D3th10rd 2 жыл бұрын
@@couch9416 No, you're pretty much spot on. Developers did a beta everyone loved. Went silent for *years* and then popped out the game suddenly that was nothing like what was previously showcased.
@pamelz
@pamelz 2 жыл бұрын
@@Tyler-og6hj it's eventually got released on Steam but with really bad choices of the gameloop which killed whole game completely. Only few things left from previews on official dev-blog. Tldr: It's on Steam And it's not worth it (Can be fixed with mods thou)
@toaster9922
@toaster9922 2 жыл бұрын
This game feels like something you would see in a movie being played by the main character's son.
@DATANK553
@DATANK553 2 жыл бұрын
t r u e
@jkeebla
@jkeebla 2 жыл бұрын
LOL
@marvelinopanjaitan6076
@marvelinopanjaitan6076 2 жыл бұрын
what does that mean?
@jkeebla
@jkeebla 2 жыл бұрын
@@marvelinopanjaitan6076 in movies they don't want to get strikes/law suit for using someone's product or game so they make their own with cgi and it usually looks like a mobile game mixed with a shitty forgotten mmo of the 2000s
@marvelinopanjaitan6076
@marvelinopanjaitan6076 2 жыл бұрын
@@jkeebla true
@DMaaaaath
@DMaaaaath Жыл бұрын
I’m shocked josh didn’t experience the infamous server lag and end up rubber-banding to hell and back or having to wait 30secs every 5secs for chunks to load
@TheEmeraldSword04
@TheEmeraldSword04 2 жыл бұрын
I remember enjoying Trove back in the day, but I fell out of the loop for a long while, and when I came back I didn't really research any changes, but I did notice something pretty big. I remember you could create your own private world and build whatever you want, so long as you had the resources, and could share them with the public, and check out other players worlds and see what the community builds with a lot more freedom, I got a pretty scarring memory of getting lost on a triple-jump reliant maze and endured just because I wanted to see more of the user's builds. Now... the custom worlds seem to have vanished or got hidden deep in the menus. I enjoy this game, but removing or hiding such a fun and amazing feature is quite a turnoff.
@diefontysstagiere5395
@diefontysstagiere5395 2 жыл бұрын
If you mean clubworlds then those still exist. Its just that they are way more expensive to make now. Its like 200 golden souls and 25k flux.
@zzzdarkcloudzzz4233
@zzzdarkcloudzzz4233 8 ай бұрын
Actually Golden Souls arent that bad, i used to farm them in the Dragon fire peaks, theres usually massive underground shapestone veins all over for thousands of blocks far apart, 1 in 5 shapestone ores there tend to have golden soul and sometimes you get two or three per ore. In an hour id get about 45-60, and id sell them on the marketplace for a thousand each, make lots of flux and buy everything else i needed, was fun messing around with the marketplace
@shawnhiggins1005
@shawnhiggins1005 8 ай бұрын
They are in the corner of the map…
@TheEmeraldSword04
@TheEmeraldSword04 8 ай бұрын
@@shawnhiggins1005 Really? I'll have to check the next time I log on. Thanks!
@salt7625
@salt7625 8 ай бұрын
​@@zzzdarkcloudzzz4233it's not bad if you're really willing to spend an hour just pure grinding, doing nothing but mining, listening to the repetative march of the sound track, the repetative sound effects of that laser and of blocks and random in world mobs exploding, the ring of you getting every block, knowing you will not experience anything new sure
@shmillsyshmillsy6624
@shmillsyshmillsy6624 2 жыл бұрын
This game was absolutely amazing at its peak. I’ve never been a part of a more loving community. Greed killed the game
@MeEveree
@MeEveree 2 жыл бұрын
Yeah I used to love this game but I was never invested in the story and never progressed that far sadly
@marth2535
@marth2535 2 жыл бұрын
yea it was rly cool but the developers added very little content apart from more opportunities to make money
@swahilimaster
@swahilimaster 2 жыл бұрын
I must not have played at it's peak then, because the trove I remember had big guilds getting other guild's clubs shut down by reporting them to staff until they would cave, saw this happen numerous times whenever some smaller guild club started getting attention.
@tatsumaki8738
@tatsumaki8738 2 жыл бұрын
yea when trove first came out and the beta was great till they started stacking the cash shop with everything should have made it cosmetics only
@jordan_d3mon450
@jordan_d3mon450 2 жыл бұрын
Fr
@OneTimeACraft
@OneTimeACraft 2 жыл бұрын
The game WAS GOOD, it really was, and it wasn't a honey moon phase, it just didn't have paywalls back then. Paid things were mostly just skins and pinatas to hopefully get a mount from breaking them. I was a tester for the game, I still have good memories with it.
@be_that_as_it_may
@be_that_as_it_may 2 жыл бұрын
If I had a dollar for everytime I've seen a comment in similar tone to this on this channel, I'd have about $60. Sucks to see that the #1 killer of ambitious new MMOs is the nearly suicidal drive to over-monetize.
@mantovani825
@mantovani825 2 жыл бұрын
Used to love Trove, now, it's just that ex-gf you cant forget because of good memories and when you try to reconciliate it's not the same thing and the taste is bitter
@Azazreal
@Azazreal 2 жыл бұрын
I used to play Trove back then, as new classes and biomes came out and discovering things simply took time. Ah the Candy Barbarian release was fun. What a shame
@KUPSMusic
@KUPSMusic 2 жыл бұрын
back in the day when gunner and the knight were the default classes you could choose. good times, oh yea and the fun of grinding shadow towers early on (which are now pretty much useless)
@huskar2021
@huskar2021 2 жыл бұрын
The game is still kinda good just annoying If the devs didn't go the greedy route and made everything untradable This game could've been one of the best online games ever
@busofselfdoubt
@busofselfdoubt Жыл бұрын
the way you described the game as quite enjoyable for a bit, then forgetting about it for a long while only to maybe pick it up again months or years later for the same thing to happen again is EXACTLY my experience with the game. it’s quite enjoyable to hop on with a friend or two every few months, kill some stuff, build in our private club world, maybe play for a few days, then not pick it back up for another few months. all i can do is be grateful gamingo hasn’t run the game completely into the ground, it’s still actively updated, and isn’t completely p2w.
@ParamoniaMan
@ParamoniaMan Жыл бұрын
Trove for me was fun for the collecting of items, skins and mounts. I didn't really ever have to touch the store too much and there are loads of stuff you can't get from the store. Also i enjoyed building in a guild island, because you have the freedom to do whatever you want there. I've never seen the building really be useful/fun in the main world unless you're trying to cheese a boss with a ranged class.
@DeputyFish
@DeputyFish Жыл бұрын
a woah dont single me out XD. shadow hunter sniping through walls
@airagog
@airagog 2 жыл бұрын
The coolest thing about this game whenever it first released was the fact that almost nothing was for pay. Even the new classes weren't locked behind a paywall and seeing the classes that I know were free locked behind a paywall hurts. And the game devs REALLY care about this game. In fact they were so involved with this community that Candy Barbarian was a reward someone got to make for helping back the game. The game devs were involved, flux was only a currency because players decided it was as the game was meant to be truly free-form and had a deep focus on the community which extended even to the only form of monetization the game had, being pinatas which actually gave loot to not just you but everyone around you with you getting a copy of the best drop.
@TheDosss
@TheDosss 2 жыл бұрын
They are still free, but the newer ones are harder to craft and depending on your free time, it could take months
@ambi4903
@ambi4903 2 жыл бұрын
@@TheDosss Months? maybe if you are just started the game. You can buy premium coins for ingame money and then buy the classes or whatever you want in the shop. Kinda grindy but not the worst system
@user-yr5yl6zt5l
@user-yr5yl6zt5l 2 жыл бұрын
they need to make money mf
@airagog
@airagog 2 жыл бұрын
@@user-yr5yl6zt5l yes but no. Trove was originally made by Trion Worlds same as Rift but Trion was acquired by Gamigo which is just a holding company that doesn't make games. Their job is maximize short term profit for their public investors. As such they're okay if a game goes under in a year or two so long as it's profitable for that long since they didn't have to pay to make the damn game to begin with
@apersonwhocomments1901
@apersonwhocomments1901 2 жыл бұрын
I remember I was there and as things kept getting locked behind money I left
@jonfalan
@jonfalan 2 жыл бұрын
"Trove feels like a game that's already been completed." You're right. Sadly, you're right. When it was still just the game creators running things, it was FUN. You would see devs in game, they would throw random parties, you could actually get general assistance and talk to them directly. After it was bought by that accursed German holding company, all the spirit was sucked out of it. Then half the studio got fired and everything that made Trove special disappeared overnight. All the fun that could have been had is long since gone. I held on so long that not even the good memories remain untainted. Yes, Trove is finished. It just needs to fade away and die.
@guilhermedalazen1366
@guilhermedalazen1366 2 жыл бұрын
I wish i could thell the original trove developers: "ay, go work with veloren" It's better open-source cube world
@strong541
@strong541 2 жыл бұрын
@@guilhermedalazen1366 whats veloren
@guilhermedalazen1366
@guilhermedalazen1366 2 жыл бұрын
@@strong541 a open-source project with tons of voluntary developers trying to achive what cube world didn't
@strong541
@strong541 2 жыл бұрын
@@guilhermedalazen1366 i looked it up using my pea sized brain idk why i didnt google it thanks for the info though
@guilhermedalazen1366
@guilhermedalazen1366 2 жыл бұрын
@@strong541 try playing It, you might see me around
@dustiespring6591
@dustiespring6591 Жыл бұрын
Trove thrives when you yourself have a goal and are working towards it. Problem is, no direction is given so it is really easy, or inevitable really, that you’ll eventually get bored or lost in the waves of things you can do and just sort of… fall away. I’ve often said something it could really use is a catch that makes you actually want to be part of a group. They kinda were getting there a few times in the past, but always turned away at the last moment. They introduced the traditional RPG triangle at one point (healer, tank, and DPS) buuut never gave you anything that required you to use all three at once. Then just before they DID introduce Bosses (located in the shadow tower) that required knowledge of mechanics and seemed like a diverse team might have been needed… they removed the class types and just made it so everyone was capable of doing everything. They also used to have a capture the flag PVP which actually required you to use specific classes and abilities in unique ways and roles… however they removed that in order to implement bomber royal… which doesn’t care what class you are, and just has you use generic abilities only available in that “mode”. There is also a storyline buried in Trove, but it’s soooooo small and info so scattered, not surprised no one knows about it… honestly this game is fun to f**k around on for a while before moving on to more serious games, but it could be and is SO CLOSE to being waaaaaaay better! Wish I could just dump some ideas on the devs man, I bet I could make trove a number one in no time haha
@thegoldenone3428
@thegoldenone3428 9 ай бұрын
Back then I had a weird goal, I was obsessed with sonic so I wanted to try and get the highest movement speed on my character, think I mostly succeeded and stopped playing.
@MaxFerney
@MaxFerney 10 ай бұрын
I didn't expect to stick around in a video with a title like "worst mmo ever?", however, the fact that it's not all bad things, like actually points out the benefits. Also how explaining why things are bad, going well into detail with it. its not "oh the tutorial is bad", it's "Let me show you the tutorial and here's the reason why [it's not good]". I appreciate this format, and the way you present it. You don't tell people to stay away, you explain what you'll get directly.
@demithys6236
@demithys6236 2 жыл бұрын
Ooof I used to be addicted, I can see why it's here though. Can't wait
@elonleon4452
@elonleon4452 2 жыл бұрын
Oh boi, the people at GAMIGO are at it agian!
@IamaPERSON
@IamaPERSON 2 жыл бұрын
@@elonleon4452 oof, true
@badwolfxd3593
@badwolfxd3593 2 жыл бұрын
I remember getting myself and roommates addicted to this game back in the day...I think I was the real villain 😬🤣🤣
@DreWulff
@DreWulff 2 жыл бұрын
Same
@dakotashroom5401
@dakotashroom5401 2 жыл бұрын
@@elonleon4452 Actually, they're probably all bots. This wouldn't be surprising.
@A_Prinny
@A_Prinny 2 жыл бұрын
The one thing Trove does really good is something the tutorial didn't really explain: the Loot Collector. It breaks down gear you don't have equipped and if you dont have the appearance of the item in your collection it gets added. Basically allowing you to get a ton of skins for your gear that you can change whenever you want.
@sheshin
@sheshin 2 жыл бұрын
That was like the end game for me, collect every “skin” in the game and repeat whenever new designs were added in the next patch
@projectsanctuary7944
@projectsanctuary7944 2 жыл бұрын
just like in GW2, love that mechanic, totally stealing the idea for my wannabe mmorpg minecraft server.
@TZARpixelforge
@TZARpixelforge 2 жыл бұрын
u missed the part when u realize that all skins are reallly bad... and dont match together at all. (except maybe chaos chest skins)
@Vin50000
@Vin50000 2 жыл бұрын
Yeah, and finding unique loot is a way of progression cause you can get notable rewards and a bit of extra stats
@endermanowa
@endermanowa 2 жыл бұрын
@@TZARpixelforge I'd say that's subjective
@swedneck
@swedneck 11 ай бұрын
I remember when i played this some years ago i was honestly almost exclusively drawn in by the aesthetic, almost everything just looks.. satisfying, and going around the areas was just inherently fun.
@cozyGalvinism
@cozyGalvinism Жыл бұрын
I had a ton of hours and remember vividly how the game slowly turned into a cashgrab. Around the time Shadow Caches were added, the game started turning into something more... sinister... You had various loot aspects in the game but there were some resources that were more efficient to get when you used Shadow Caches... Then after a good while, they added dragons, which were really cool initially, except when they started selling the stuff for getting the dragon faster on their shop. I also remember the day where they added Radiant gear as an upgrade to Shadow 5 gear and you basically had to go to hell and back in order to get them. I mean, you already had to farm pretty hard for Shadow 5, but Radiant was seriously hard...
@ohaimark6671
@ohaimark6671 2 жыл бұрын
This game is a husk of what it used to be. There used to be Shadow Towers! Massive multi-floor dungeons that you could team up with 7 of your mates to clear, only to be greeted at the end by a massive raid boss! The spike walker, the eldrich weeping prophet, the piñata god, the shadow hydra, the nuke-launching dreadnaught, and the goddess of the moon herself! All amazing experiences, and some of my best memories, gone, replaced by just another tedious grind and cash grab in the form of delves. And you didn’t even touch on how predatory the cash shop is. There’s another ranking system called mastery rank, you level it up by colllecting new gear and loot collecting it, crafting new mounts, costumes, pets, etc. every new collect is more mastery. And more mastery is more power. In order to reach top mastery, you NEED to buy EVERYTHING from the cash shop. All the potions, all the emblems, all the costumes, all the pet, all the mounts, all the classes. Not to mention that there’s mastery rank locked behind a “Patron points” you get one patron point for every $ spent, and you need 1000 points to max out the mastery for that system. You literally cannot hit max unless you spend AT LEAST $1000. And on the classes that can be bought. They are not all balanced. There are definitively best classes. Chloromancer or Gunslinger are the highest DPS. Dino Tamer and Neon Ninja are the best at farming dungeons as they go the fastest in move speed, to the point where mounts become redundant. All classes can be crafted, yes, but it’s heavily based on RNG weather you can get everything for all of them, while vanguardian and bard are SOOOOOO grindy, that the only options are spend 100hrs for half of what’s needed to craft one of them, or spend $50 per class for those 2. I love this game, it has a near and dear place in my heart alongside Wizard101 and RIFT. But it’s hollow. Gamigo is doing what they do best and just holding it on life support. This game is dying, and it’s sad watching what you used to love go so far downhill. Sincerely -a long time player with a little over 20,000 hours played
@Dosyi
@Dosyi 2 жыл бұрын
They removed shadow towers???
@amp4105
@amp4105 2 жыл бұрын
Wtf they removed shadow towers? Havent played since like 2015-16
@muffy_bunny
@muffy_bunny 2 жыл бұрын
No more shadow towers?! That actually sucks, it was so cool hopping into one with lots of random people and just having a blast killing the bosses
@rainmorga
@rainmorga 2 жыл бұрын
I replayed this game a few months ago, the shadow tower is still in the game but it is not randomly place in the world map. You have to queue up in the shadow tower map and choose the difficulty.
@ailurusfulgens1849
@ailurusfulgens1849 2 жыл бұрын
@@muffy_bunny They replaced shadow tower by delves. iirc shadow towers were a lag fest they couldn't fix so they removed it and redesigned the feature
@notsae66
@notsae66 2 жыл бұрын
So what I've learned from this series is to never, ever, _ever_ sell my creative visions to any corporation because they _will_ ruin it. Kinda already knew that, but good to see it writ large over and over.
@Wraiven22
@Wraiven22 2 жыл бұрын
easy to say, harder to do when a soulless corporation is offering you enough money to never have to work again and you get to retire in a big pile of cash. it's really just a problem with our current economic and political systems where we're all living under the constant threat of homelessness and starvation if we don't play the corruption game.
@joshbull623
@joshbull623 2 жыл бұрын
Why do that when you can get rid of capitalism instead? Would be easier too.
@videoms1271
@videoms1271 2 жыл бұрын
@@joshbull623 no better alternatives
@joshbull623
@joshbull623 2 жыл бұрын
@@videoms1271 Democratic Socialism.
@khikokhoro3456
@khikokhoro3456 2 жыл бұрын
@@joshbull623 Lol funny
@osloyy
@osloyy Жыл бұрын
My problem with this game is that once you do the first dungeon you have pretty much seen what the game has to offer. It's just doing the same dungeons over and over again.
@AutarchKade
@AutarchKade 6 ай бұрын
When you have to stretch "it's ok" into a 30 minute video:
@Gerpar_
@Gerpar_ 2 жыл бұрын
I used to love Trove, it had a great progression scheme for gear where it went Shadow Lvl 1-5, then Radiant gear. They later added Stellar gear, which was mostly okay, only difference was if it was upgraded you couldn't trade it anymore. THEN they had the great idea to add Crystal lvl 1-3 gear, gear that is untradable at all, and easy to get the low levels of it, even crystal 1 was better than stellar gear, making it all useless now, especially considering you couldn't upgrade stellar gear to crystal like you could with all the previous ones by using souls from the same level. Speaking of the souls, they used to be a good way for new players to make Flux, by farming lvl 1-3 shadow gear to loot collect them, since the souls actually had a decent demand back then; now they're practically worthles, even radiant gear / souls are pretty much worthless now. Typical issue of power creeping stuff out of existence. It's a shame really. The old hub used to be so much better IMO, when you came in, you had a tower with all the world portals lined up in order of difficulty (Lowest difficulty at the bottom, highest at the top), and with some of the higher difficulty ones, you had to actually craft the portals to get there, which gave more value to collecting the ore in the world. The big gameplay loop back when I used to play revolved around Shadow Towers, the endgame content at the time, basically a weekly large raid dungeon with 8 players, and then fighting a powerful boss at the end. The community was worried when Trion Worlds (the original devs) got bought out by Gamigo, and well, looks like things haven't exactly improved at all since they did.
@stephenmisener1659
@stephenmisener1659 2 жыл бұрын
Ya i remember playing back in the day. Endgame farming was fun to me. Kill boss, get good loot, get good stats, reroll stats. Then you could do it on other characters. Simple but effective and fun. Now its all about run super fast to the end of a dungeon, kill big boss, repeat. It sucks
@IloveJellow
@IloveJellow 2 жыл бұрын
ya and what got me was just repeat till you get better while getting nothing but junk.
@mistywww3199
@mistywww3199 2 жыл бұрын
i think crystal gear was the worst thing they ever did like i remember if you saw someone with stellar gear you know that they knew what they where doing now you cant even tell if someone has c4 gear cause its so bland
@romakryvytsky8018
@romakryvytsky8018 2 жыл бұрын
I played before Trove and what you just write about crystal gear idea sound awful. Stelar gear should remain the Endgame gear. What about they thinking?
@jackfish297
@jackfish297 2 жыл бұрын
The tutorial was so much better back then like everything was explained/done in the world you would play in and it gave you a simple direction to get to the next portal in the tower which meant interesting your power level then the next and so on until you got to the end game
@mindfulselfindulgence
@mindfulselfindulgence 2 жыл бұрын
16:30 this depresses me so hard, because I remember, as a kid, finding and attacking some massive dungeons for the first time. Attacking the fae temple and Q’bthulu and the huge pirate island and my first Shadow Tower while undergeared because I didn’t understand how the gear system worked (thought more green meant better so my stats were all over the place) are childhood memories I legit hold very closely. It sucks that that sense of adventure has been extracted out of it by bloat and needless ‘streamlining’.
@franciscopereira5760
@franciscopereira5760 Жыл бұрын
Bro ur making me feel soo old, I'm 25
@equious8413
@equious8413 Жыл бұрын
@@franciscopereira5760 yup. I was out of university for 5 years before this even came out.
@DeputyFish
@DeputyFish Жыл бұрын
easy answer is dont listen to him. he didnt play more than 10 minutes
@fordakacar
@fordakacar Жыл бұрын
when i was a kid i played this for 25 mins got hella confused my adhd kicked in and quit
@Silverluckk
@Silverluckk Жыл бұрын
ikr like i just wanted to remember having fun on this game but here comes random generic british dude that cant be happy with anything besides like elden ring or smth
@Bushy12
@Bushy12 Жыл бұрын
I played the game back when I was young, I loved the game cause it was all I wanted. A MMO RPG where I could play solo, defeat massive bosses and fought screamed and yelled, even crying at times. It was the only game that truly made me think I was this Adventurer going off to unknown lands that he could get stronger. I played it religiously and eventually got to a stone wall where I could no longer progress, lag became unbareable and paywalls where every where. So I eventually lost interest and quit the game. Even still now, I look back on Trove and still wonder, will there ever be a successor that can replicate that Adventurer feeling I got so long ago- I doubt it, But I can wish cant I?
@DerKilianist
@DerKilianist 6 ай бұрын
Trove was one of the last games I played with my friend group short before we cut contact from each other. It was so fun waking up every morning and getting on Trove and playing a bit. The drive of unlocking new weapons and worlds just… had something different, it was very, very fun! With friends and finding new people all the time it was always something new. We always upgraded our homes and gear. Someday we all laid our money together to buy a clanworld from a guy we met a few days earlier. We built many houses, invited people, and our clan grew. Until… the passion slowly died. The progress got slower, friends were playing less, and in general it felt slower than before. A few weeks after, and we dont play it anymore. It truly was a great and fun experience that is now sadly over. Back then the servers didnt have issues, or we just luckily always joined good ones, and there were very few bugs, so it was overall just great.
@thehaveninthehand
@thehaveninthehand 2 жыл бұрын
I played this game every day for YEARS. I had so much fun with people I met in the game, made massive statues in clans, fought my way close to the top, and it felt amazing. I got tired of the cash-grab nature that started cropping up, though, and I quit around 5 years ago. I still miss it sometimes, but I think it's mostly my memories clouding my judgement.
@sukaikitsune
@sukaikitsune Жыл бұрын
Clouding your judgement that is was better than it actually was? Its better now, and quitting for that reason? Kinda weird cuz you dont need to buy anything 👌🏻
@thehaveninthehand
@thehaveninthehand Жыл бұрын
@@sukaikitsune well you either need to spend literal thousands of hours getting the new classes, or 50 usd. How is that balanced? I mean, the cash shop is not pay to win, it's pay to win faster. That, and there's some mastery items that can literally only be purchased for real money.
@sukaikitsune
@sukaikitsune Жыл бұрын
@@thehaveninthehand you dont need Max Mastery
@HiImOmeleta
@HiImOmeleta Жыл бұрын
@@sukaikitsune sounds like a new player xd
@mild7523
@mild7523 Жыл бұрын
@@sukaikitsune don't buy anything and grind 200 years for a 10 minute content, yeah sure.
@Orpheus_Vault
@Orpheus_Vault 2 жыл бұрын
As someone who played this game when I was younger, I definitely see the problems from a critical lens. However, I'd also like to say that you were receiving blocks, you just weren't setting them to your hotbar. It sorts different blocks by color.
@normundsozolins2391
@normundsozolins2391 2 жыл бұрын
trove doesn't explain it really, it just drops the few "primal" colors so building mode doesn't fill up with them. then theres the cube factory that actually lets you change the type of block and the color of it.
@CAPTAiNC
@CAPTAiNC 2 жыл бұрын
@@normundsozolins2391 mhm, it’s all self exploration
@idoblenderstuffs
@idoblenderstuffs 2 жыл бұрын
i used to play this game A LOT a few years back. me and my mates would play it almost as much as we played fortnite, it was definitely really fun, but once i got to the Jurrasic Jungle world, the difficulty just increased by a million making any further progression impossible. you can enter the boss tower at any point of the game, and the final boss was easier than the average dinosaur. there was still a lot of other stuff to do, and i spent like a year of doing other things in the game instead of progressing, but eventually i just couldnt find anything interesting enough to do anymore. the last thing i did before i left was completely crashing the economy by harvesting sunlight bulbs for a week and then selling them off for a tenth of the usual price. i logged back in a few years later to see that it had still made a lasting impact.
@TheEmeraldSword04
@TheEmeraldSword04 2 жыл бұрын
Oh my god, you absolute legend!
@flyingduck91
@flyingduck91 2 жыл бұрын
that's because of max crit hit starts, bassicly get good gems than make sure it has 3 stats from the beginning & those stats are: physical/magic damage (depending on ur class), crit hit, & crit damage, this basically 1 shots everything & if u don't know about this strat it makes the game seem like it has a difficulty curve
@idoblenderstuffs
@idoblenderstuffs 2 жыл бұрын
@@flyingduck91 oh alright thanks. ive actually been replaying the game recently so thats very useful! tbh back when i played a lot i didnt know about gems at all.
@flyingduck91
@flyingduck91 2 жыл бұрын
@@idoblenderstuffs yeah, watching gem guides is useful, I would recommend scyushi's videos
@sukaikitsune
@sukaikitsune Жыл бұрын
@@idoblenderstuffs so the game is shit because of your Lack of knowledge, i get it now thanks💀
@austinvedder3536
@austinvedder3536 Жыл бұрын
this game has changed so much, the atlas stone replaced the portals and i had no clue
@Dracas42
@Dracas42 2 жыл бұрын
"If you're after a serious, long-time MMO, this probably isn't it." I agree, but the game devs don't seem to think so. Some of those classes you looked at can be earned in-game by aquiring specific materials, but the process of earning those classes takes MONTHS of playing the game and hunting down what you need. I used to play the game a long time ago, back when all the classes could be bought for in-game currency (and relatively cheaply, too) but when Gamigo got their hands on it they started shoving monetization down our throats. Sure, you COULD grind for months to unlock this class, OR spend like $50 USD and get it right now!
@miuletzmitzu6641
@miuletzmitzu6641 2 жыл бұрын
Also, this game is mostly made for kids. Sure you can have some fun with it from time to time, but if you're treating it like you're treating your normal, teen/adult mmorpg then you're gonna be disappointed. It's like going to McDonalds and complaining that it's not as good as Beef Wellington or something. Kids don't like complicated stuff, they would rather eat nuggets than a michelin restaurant's course meal. It's long time, but not serious, and I think it's good for what it is.
@thaias9654
@thaias9654 2 жыл бұрын
Considering I had played for years (on and off) when I found out you can craft classes. Easily was able to pump out all the basic classes and 2 or 3 of some from the other tiers. Though, the high tier classes looked like they would take forever.
@cashbabbyy3262
@cashbabbyy3262 2 жыл бұрын
Took me like 100 hours to get all The classes exept The bard
@ryu_lidu
@ryu_lidu 2 жыл бұрын
I remember I was full F2P and had all classes maxed out with BiS equipment, had a big ass guild and it was really fun, stopped playing a bit after they released lunar lancer
@ninsthegoblin
@ninsthegoblin 2 жыл бұрын
The only classes that took me months to get were the Bard and Vanguardian. The rest took me only a few weeks for most of them, and about a month for the rest.
@Xaos_
@Xaos_ 2 жыл бұрын
Ah, my old addiction. I played this game from its early Beta period, up until last year, when I finally decided to quit. I put thousands of hours into Trove. It really was once a great game, but the original dev team, Trion Worlds, had a bad habit of ignoring their community. There was a time when every week, we would get a cool new event or balance changes here and there, and new worlds and characters every now and then, but, little by little, they would add in horrendous changes that the entire community hated, and they would rarely reverse those changes. Trion was bought out by Gamigo after they went bankrupt, and it's been for the better, and for the worse at the same time. The big hitter was them losing 175 of their total 200 person development team, which was spread across all of their titles. The most recent updates finally did it in for me, as this game was already becoming a chore as an end-game player, trying to keep my Chloromancer in the top 100, keeping up with weekly grinding to stay relevant, and keeping myself in the top 2k for mastery, all while focusing on my career and my life. The game was such a huge time sink, and it prevented me from wanting to play lots of other games because of how dedicated I had to be to Trove. This game genuinely used to be so fun, but in the last few years, it's been so sad watching it die, trying to relight the once passionately burning flame it held. The dev team was always lazy after the game gained a lot of popularity, ignoring what the community was asking them to add or fix, and even went back on their words on some occasions, adding in content that they would swear up and down they would never add. Once they realized the game became a good money grabber, that's all they focused on, and that led to their downfall eventually.
@SakuraIsAss
@SakuraIsAss 2 жыл бұрын
similar experience here i loved trove so much before and now it feels like a sad mess, i used to go around helping new player getting gear/lvl and adding them just to powerboost them a bit, made some great friend, some i still play other games with. i stopped playing a year ago and whenever i see video about the game i lose the will to go back
@windwaker.isthebest
@windwaker.isthebest 2 жыл бұрын
used to play trove as well (yes, a thousand hour in steam), only discovered it in end of 2015, although officially started playing in 2018 before geode was here (in march), mained dracolyte that i got from the starter class coin thing after initially giong for the tomb raiser, ive made new friends but most of them are just abyss for now i quitted trove live in 2019 or 2020, going to pts (idk why lol it seemed more fun for me), and then literally quitted trove this year god i will remember the good memories i had such as dragon hunting and pinata parties
@bruschetta7711
@bruschetta7711 2 жыл бұрын
Explained pretty much my experience Addicting, but not in a bad way, until the "addiction" became an horrible experience, the addition of crystal gear and whatever hell that new space biome was killed it for me, the game used to have its biome and its world, that update was a new start, only 10 times worse In the end it was for the better i think, it was just grind, it got too slow and too inorganic and therefore i quitted it, and played objectively better games, alltho i kinda miss the level ups and the improvement of my characters
@Clobek
@Clobek Жыл бұрын
I think you should bring in someone who plays the games you review to get an idea of what the game becomes once you're past the new player point. It'd be a lot of insight for both you and your viewers.
@yaminarthem1977
@yaminarthem1977 Жыл бұрын
The best episodes of this was the tera and Neverwinter ones...because Josh play it before. It know how's it used to be, and can tell us. We could see more episodes of this whit guests, or whit an interview
@anactualloaf8134
@anactualloaf8134 Жыл бұрын
But then you're getting the perspective of someone who obviously enjoys the game. Creating a heavy bias.
@Clobek
@Clobek Жыл бұрын
@@anactualloaf8134 The goal of bringing someone in isn't to get their opinion on whether or not the game is good. The goal is to get an idea of what content looks like when you've invested 10, 100, 1000, 10,000 hours into a single game. Even if you were to get their opinion it doesn't mean they're going to have a positive review. If Trove is the example, most people will honestly tell you that the servers are not great. All you have to do is go on steam and you'll find negative reviews where people have thousands of hours in a game and continue to play.
@anactualloaf8134
@anactualloaf8134 Жыл бұрын
@@Clobek oh you mean as a collaborater
@Tr4pZ_YT
@Tr4pZ_YT Жыл бұрын
Iv played this game when it first came out and dropped it after a few months. Now in 2022 iv gotten back into it and have explored the mechanics more and the overall experience can be overwhelming at times but eventually you get accustomed to it like every other game. Trove has some unique gameplay features not found in other MMOs which I personally favor for. Base building gets amazing after awhile, Clubs are a must also! Being nice and social is very key to this game and having anxiety in physical situations made it difficult for me to initially engage with other but eventually after random players being very kind and respectful iv honestly broken out of my personal shell more and it's amazing. Everyone will have a different experience in this game and it's about what you make of it. Everything can be bought with currency while your also able to obtain everything by gameplay also so noone is ever left out behind a paywall. The microtransactions are there for people who don't want to play and just get nice looking stuff fast, no overall advantage over anyone except for time.
@supergenius6256
@supergenius6256 2 жыл бұрын
Now I remember this game, played when there was a tower for Uber worlds and not an atlas. It was actually a good idea for an mmo. Can manipulate blocks to build or destroy, random generation, mobile bases, and even club worlds for more permanent projects. Sadly the game's content was next to nothing and the grind was bound to lead some folks into insanity. I guess I had a good run at it.. it's just a bad sad to see a game's opportunity like this getting dumped because of heavy monetization.
@mikoto7693
@mikoto7693 2 жыл бұрын
Reminds me of Star Trek Online and their monetisation techniques. But yeah sometimes I don’t do well if I’m tossed into an open world with insufficient instructions on where to go. The Hinterlands in Dragon Age Inquisition was one and I know there have been more but I scant remember which one.
@mikoto7693
@mikoto7693 2 жыл бұрын
Ah, Zelda breath of the wild was a big one.
@Pundae
@Pundae 2 жыл бұрын
@@mikoto7693 The difference is an open world has to encourage exploration. Here, it seems like there's very little reason too, but in BOTW you can run into like 7 different shrines to collect stamina and health boosts on your way to see the main quest, or you can just talk to npcs and see what they tell you to do. Also you do get a quest marker in BOTW as soon as you get off the plateau. Tells you to go to hateno village, which has a few people who ask you for stuff, and a place to buy some nice gear. After that you get 4 big quest markers, one for each quadrant of the map, and again plenty of stuff to do along the way
@adtrlthegamer7449
@adtrlthegamer7449 2 жыл бұрын
Yeah, the grind was the main killer for me. Like warframe it felt like most places where either a cake walk or beat-you-down-till-you-quit hard. Rarely in between.
@Astelch
@Astelch 2 жыл бұрын
i remember playing this with 3 of my friends long time ago. A year ago we decided to download it and see where we left off only to find my account was deleted while my friends werent. Trove support ticket said they sold the game to another company and they had to port over the game which resulted in some lost data. Shame Lost my money and time.
@violentnexus3563
@violentnexus3563 2 жыл бұрын
I remember playing this, I was grinding so much in order to get a flyable pet dragon only to get paywalled. It killed all my passion for mmo's, I still hate it to this day.
@una1764
@una1764 2 жыл бұрын
same dude! i played to the point where the only way to continue progressing was to pay lol
@nykom
@nykom 2 жыл бұрын
I got like 5 dragons, too much grind
@vizthex
@vizthex 2 жыл бұрын
you can get them without paying (I've done that, own like 40 dragons now), but it takes forever.
@Rocker-1234
@Rocker-1234 2 жыл бұрын
@@nykom yea i got one and have to agree, the coins are so much of a pain lol. its sad cause it didnt used to be like it from memory... i remember back in the early days when you could earn coins and souls and stuff from hourly challenges. i still got a soft spot for this cause this is game got me through my school years without eating a bullet but yea.... its a grind fest
@BeeWaifu
@BeeWaifu 2 жыл бұрын
I feel the pain.
@zasdyxd
@zasdyxd Жыл бұрын
I played Trove in his first years, it was amazing, in that time not everything was p2w, you could buy characters with the money you gained in game, the dragon coins where obtained by daily and weekly quest, there where a better tutorial that gives you a purpouse in the game. There where so many features for f2p gamers that you never get bored, but when they added the feature that makes the characters p2w or crafteables, the game started to die. I really loved this game, it help me to understand english and learn to talk with people in english, it make my days get more happy, now I wanted to go back to this game, but with sooooo many things new and irrelevant (theres literally another game in the game), and obiously the p2w system, I really don't want to get back to this game... So many good memories :C
@DeputyFish
@DeputyFish Жыл бұрын
its still not p2w at all, everythign except skins are free. just slightly time gated if you want to learn how to play the game f2p look up LateCom now im not saying play like that madman. but its possible which literally proves its not p2w he did in 15 days and 3days in game. in what i did in 8 years. because im lazy he's not you can easily get to highest of mmr (now you are gonna win no leaderboards for mastery since no skins for mastery) but hey you can do u11 thats more than i can say you just said p2w or craftable. THE FUCK. wait so if you can craft a character easily mind you. its still p2w cause you can buy them? holy fuck man i wont tell you about warframe. you know WoW you have to pay 20-40$ bucks a month to play the game with also having to buy the game? until the last 2 weeks ive only ever put 20$ in the game. you know what i bought with that 20$. a boat and the pirate captain. not because i wanted to skip to instantly own him. but because ive played the game for 2 years they gave me a cool boat skin (when boats first came out) and wanted to support the devs. recently i put another 40$ in like 6 years later. and just on credit pouches cause i wanted mroe flux and didnt want to work on it. (also bought solarion with it cause i wanted him and again cool skin didnt have to kinda he's hard to grind til u11. but completely possible)
@mihailos8701
@mihailos8701 6 ай бұрын
Thanks for a good video. I would like to see in future another attempt at sandbox+mmo, because I feel like there was a lot of potential, that Trove dismissed
@cloudkao8304
@cloudkao8304 2 жыл бұрын
13:52 it was designed like that so people dont mine their way into boss rooms, however you can still break those blocks using a crap ton of bombs, or using a dragon
@devarasaira3851
@devarasaira3851 2 жыл бұрын
that is waht i did back when trion still ran it
@brainz2
@brainz2 14 күн бұрын
theres also a mount called turtle tank that shoots minibombs like dragons
@XionEternum
@XionEternum 2 жыл бұрын
Close, there is one minor inaccuracy: The game was originally made by Trion Worlds. The same studio/publisher behind Rift. As the company folded, they had to sell off their IP to the highest bidders and Gamigo got Trove. Most of the changes since have been pushing MTX and a slap-dash effort to restructure the game around the MTX. To be fair, much of the MTX currently there was already there from the start. Most of the unique currencies were there from the start. However most of them are actually useless... or were. IDK if they still are. The game turns into a gear-boosting Korean-MMO-esk game but without failures. You just need orders of magnitude more powerful boosting materials. It got... annoyingly slow very quickly regardless of whether or not you spent money.
@500superrich
@500superrich 2 жыл бұрын
Sounds like Warface :/
@TerrorLTZ
@TerrorLTZ 2 жыл бұрын
Cubits are literally useless. cuz classes (i don't know if the old ones can still be get via cubits) but the "super hero" one and the dino tamer can't be bought but crafted i think at a ridiculous amount of resources.
@squidbluie6813
@squidbluie6813 2 жыл бұрын
I also wanted to add that it was cube world inspired and not minecraft inspired.
@XionEternum
@XionEternum 2 жыл бұрын
@@squidbluie6813 I would say it combines the two concepts. Visually and in terms of combat it's very CubeWorld while also adopting Minecraft's building and terrain manipulation.
@Yoshilisk
@Yoshilisk 5 ай бұрын
i started playing this game in 2016, right around the mantle of power update. it's always essentially been "speedrun dungeons to get better gear to speedrun dungeons faster to get better gear: the game," but i found it a blast because of 1. the fact that the devs were always introducing cool new stuff - new biomes, classes, systems, etc. - and 2. player clubs and the community in general. i was part of a club called "the ganja guard" (only found out what ganja is like a month after i joined lmao) and we were always building stuff, holding club events like building competitions and scavenger hunts, doing bomber royale and pvp matches together... it was great. one of my favorite parts of the game, though, was the fae trickster class. it's a fragile dps that deals high damage with its basic mouse-click attack, but getting hit heavily reduces that damage for a few seconds. its gameplay centers around teleporting away from enemies and leaving an illusion of yourself behind as a distraction. it was considered one of the worst classes in the meta (probably didn't help that its class gem was poorly designed, so you'd just continue using a regular gem instead), but i loved it to death. i was even top fae on the leaderboard at one point because so few people were playing it at high levels compared to most other classes. i stopped playing for a few years & came back at the time of geode topside, and at that point i found i really loved the geode caves. slingshotting yourself through a cave system with a grapple hook and a jetpack was awesome. (everyone insisted the ability to lay down a tile that makes you run faster & jump higher was better, but that sounded so boring in comparison i never actually tried it.) alas, as soon as delves came out and gave an alternate source for geode cave materials, their prices dropped. kinda killed the point of farming the caves. and i hated delves sooo i quit.
@vizthex
@vizthex Жыл бұрын
crystals are actually a regular currency you get all the time in Geode, and Gems are basically equipment, not a currency (though you did say so later). The only currencies are Cubits (gained for free) and Credits (the rainbow squares that you have to buy), and Clubits (also gained for free by converting Adventurine, and they're only used by clubs {guilds} to give every member passive stat bonuses). i do agree that the store is really overwhelming for a new player though. you can also mine any blocks that aren't part of a dungeon as well as place any blocks anywhere (it's just laggy af lol). Functional blocks can only be placed in a cornerstone or club world so players don't lose them when adventure worlds regenerate.
@porcelainchips6061
@porcelainchips6061 2 жыл бұрын
The house-plot mechanic is my favorite element and I wish other games would use it in MMO/shared environments. I like the idea of creating a customized house that's save and can be "summoned" at these house plots scattered across the map and then, as you move on, you just need to find the next empty plot to summon your house again in the new area you are hanging around. It reminds me of a spell in Dungeons and Dragons where you enchant a door (or summon a free-standing door?) that leads to the interior of a cozy cabin that exists in the same sub-space as whatever the bag of holding uses. You can use the cabin to rest/recharge, craft in and do prep work before then stepping out again to where ever you just were. When I say this idea in Trove I was both excited to see it finally implemented in an MMO, but also confused why it continues to not be used very much. Letting players create a customized "home" they can bring along with them adds a feeling of ownership and investment. I liked summoning my house when in a party and then seeing the other players interact with it. The idea just makes more sense of MMOs then renting a house in a set location; most games have a heavy focus on traveling along as you level up and to only circle back to major cities for the auction house. So given this mechanic isn't wide spread, I guess I just wanted to ramble about it here to ask; Please, if you are a game dev, consider this!
@vahlok1426
@vahlok1426 2 жыл бұрын
I love that spell you're thinking of. That, Magnificent Mansion, and that one that summons a ethereal castle full of knights and servants who follow your orders are some of my go-to spells in a D&D campaign.
@idontwantahandlethough
@idontwantahandlethough 2 жыл бұрын
That's a really great idea. It would also promote the usage of "spaces that have mismatched interior and exterior sizes" thing that old games (like Banjo Kazooie for example) used to do. I miss that, it's a neat little thing that's easy to do in a game, but [obviously] impossible in real life.. and it just makes it feel that much more foreign/magical!
@katiehesse6578
@katiehesse6578 2 жыл бұрын
@@vahlok1426 Cozy Cabin is actually a spell in Pathfinder 2e and it's closer to tiny hut
@vahlok1426
@vahlok1426 2 жыл бұрын
@@katiehesse6578 It must be more then, because Tiny Hut just makes a climate controlled safe zone. No extra-planar space or anything fancy.
@katiehesse6578
@katiehesse6578 2 жыл бұрын
@@vahlok1426 Cozy cabin in pf2e just summons a normal 20x10 cabin that lasts 12 hours
@Zombemi
@Zombemi 2 жыл бұрын
This made me realize a quit moment I've experienced in several games but just never quite recognized. That tagalong moment, in online games I'll have lots of fun playing on my own but then eventually the game will have something that requires me to join a guild or something. Then I go from feeling like a badass fighting for every inch (or a blade of death cutting through the Grineer like in Warframe) to that unwanted little sibling calling out "Sorry! Wait, I'm coming!" Especially in Warframe since on multiplayer maps they have doors that require two players to open so if I'm with one high level player they have to watch my name haul the slowest of ass after them. Those people are usually very nice, they want to help, want me to love the game like they do and I appreciate the help but...and this feels terribly ungrateful to say but: they take the fun out of it. I've seen high level players joking about bringing a friend through a level, "Don't worry, buddy, you'll get to play once we get your mastery ranking up!" and laughing it off when their friend is annoyed they're just running through level after level after level to extraction, never even seeing a fight much less the bosses. I do still sound ungrateful, don't I? I'm just venting.
@LibbyGrimm
@LibbyGrimm 2 жыл бұрын
you are 100% correct and oh boy does that resonate. You deserve your awesome space ninja moments and metagamers/high mr players ruin it for a lot of new players just by existing. When you see us, 99% of the time we are there to get one of x resource, not to do the mission or enjoy it, it's a 3 minute chore we do to play other missions. It's a sad state of affairs and taking time out of your day to play with people isn't what warframe encourages, sadly. I stopped helping people solve shit in WF, feels shitty being the jackass who solves everything for others and just making it all about me, me, me and always being best. Mind you a lot of entitled players scream at me i should solve the puzzlesfor them. I just refuse to. I explain to them how to have a 100% solve rate and just encourage them to fuck it up instead so more gameplay happens. Not everyone is happy about it but made a lot of people say thank you too. I've become more of a mentor than a player these days, it's more fun that way seeing people see interesting stuff the first time around than just breezing past it all since i have already done and maxed it all. Playing with people far more fun than playing "for" people. Low ranks is where the fun is, honestly, i'd never abandon my achievements and gear i collected but i also can let lot of it rest now, i don't NEED to max every stat every time, but it's a hellish attitude adjustment you need to undergo to get there. Well, unless it's my personal idiotism project of getting a gun that i know will not work out for me have 6 forma on it just to make people cry "why would you do this". I'm probably down and loss of some 3k platinum i could have sold this year just giving people free mods and gubbins and vaulted relics so they can do what they want to do better without me telling em "that's bad" or "it won't work" even tho i objectively know that it won't make em best. Slow rolling the game has made it feel alive again too, and a lot more social which is a saving grace for a mr30 vet who was laser focused on being the "best" for a good while there. Upon reaching that status, i quit for four years, i came back and started taking it all on humor and fun evolved out of it. It was strange coming back to a game where the hardest on-going difficulty (steel path) was my mr8 test to be part of my guild years ago. Kind a underlined how hard i went on being super good at it. I wish i did not. It honestly does fuck up the game and your own experience trying to meta it and i can't really blame the playerbase running after the rabbit, that's what everyone presents as gameplay. It's just not what game's good at being, imho. Looking back at it, i should have just enjoyed it calmly, being a stupid space ninja and screwed stuff up more and bashed my head harder at the puzzles instead of looking up guides. Main issue with WF is that the community is fractured as heck, doing all the sixteen thousand different separate things at once, there's no line of progression and nobody plays the same game from the same position towards same goals. Even if you do find same mastery rank dude, you will have so wildly different progression you aren't doing the same things or might not even understand what they are doing. You HAVE to actively choose to take part in others progression and skip yours to get the fun out. Is that a bad design or is the game better for it, dunno. Fun is back on the menu tho. Lowkey grateful there's no explanations in-game so I can help people be surprised. But there damn well should be a long goddamn read-me in-game you can reference instead of relying on wiki's and having phone open constantly while you play.
@moosecannibal8224
@moosecannibal8224 2 жыл бұрын
This is too real stop. I make a conscious effort not to fight actively if I'm tagging along with new players because I HATE this kind of thing, it takes away so much of the experience of the game for them. I'd much rather share the *idea* of the game with them, and if they like it enough to play it themselves, I'll help out where and when I'm wanted. I have also been the noobman tagging along with my 1 or 2 top level buds clearing every enemy and leaving me oblivious to the effects of my abilities in practice. It's never fun, it just makes it hard to learn (which is something super important to do and key for a lot off MMOs)
@miuletzmitzu6641
@miuletzmitzu6641 2 жыл бұрын
That's understandable. I think you should get matched with people around your level so you wont get carried through the dungeon/instance and have no fun. But if the game does it right (like Guild Wars 2) then it's amazing. I personally love group content, that's why I play mmorpgs, otherwise I'd play single player games. Are you disappointed about being carried or about playing with other players? Because if it's the latter I wouldnt recomment mmorpgs. Tgere's a few you pretty much play solo, like BDO or Warframe. Otherwise there's a lot of great games that have group content and you're gonna have a lot of fun without feeling like the younger brother since people are around the same level.
@studiesinflux1304
@studiesinflux1304 2 жыл бұрын
Yeah a similar thing happened in Phantasy Star Online 2 (not new Genesis). When Episode 6 released, it changed the meta that you had to grind mobs that had greatly reduced HP in dedicated level-up quests for hours and hours before "the good stuff". That said new players could actually score hits on the dedicated level up quests provided they knew about their own (not explained by the game at all) gap-closing skill, but it was still deathly boring for everyone. I probably would have quit if I joined at that time, but I was lucky enough to join when getting to the "endgame" was actually fun. (Then New Genesis came out and it was my quit moment.)
@icecreambone
@icecreambone 2 жыл бұрын
the thing is, speed in warframe actually has almost nothing to do with your mastery rank. if you learn to use the mobility tools effectively, you can go through levels just as fast as anyone else. of course, any boss without an invulnerability phase will still die instantly because there is no combat balance in the game. this is a classic case of what the video points out: two totally competing elements, one being a mobility-based game centered around farming items as fast as possible, and the other being one where you have to aim at and engage bosses thoughtfully. it's nobody's fault; it's just poor design
@Toadster115
@Toadster115 Жыл бұрын
I used to love this game. I think it was a great substitute for a very popular game that was stuck on development hell, Cube world (which ended up being straight up abandoned years later). I loved the aesthetic, I thought the game looked very pretty at times, with the day and night cycle, the custom biomes with different themes and colors. I loved the adventuring, the leveling up and gearing up. Going with a huge group of people to hunt Sky giants or inside shadow arenas for elusive shadow gear. Getting to mastery 100 and finally unlocking wings, it was a great game. Then it slowly got exponentially more grindy and full of micro transactions. Shadow gear became useless, get stellar. Stellar items never drop unless you're basically on the top 0.1% of players either. Grind for gems, grind for mastery where each tier of stuff to do (ringcrafting, gardening, etc) gets exponentially more grindy. Grind for gem dust and empowered gems... Then crystal gear made stellar hilariously obsolete, letting you craft a tier better than the previously rather hard to get gear that you had to upgrade for in 15 minutes. Then the delves happened, then the fucking caving system... I straight up deleted my account that had years of progress, over 500 mastery. This game is in a horrible state, it's a mockery of what it once was. Milking an abused and naive fanbase who still defend it somehow. I wish it was put out of its misery and someone else made a similar game once and for all.
@blu6999
@blu6999 7 ай бұрын
i would pay real money for a trove spiritual successor without any microtransactions, funny that i picked up the game as a kid because it looked similar to cube world. sucks to hear it's fallen off from greediness though because at the time i finally put down the game around 2020 (if my memory is right) the microtransactions were already a bit crazy even for a free game, i have no idea what crystal gear even is lol.
@julimos7301
@julimos7301 4 ай бұрын
HEY ARE WE THE SAME PERSON OR WHAT!? I had the exact same experience with Trove and Cube World was the game I was the most excited about, so sad to see that Cube World's updates ended up making it a million times worse until it was abandoned, I still go back and play the early versions :(
@thetruegoldenknight
@thetruegoldenknight 2 жыл бұрын
That review at 17:55 you quoted really, *REALLY* hits me where it matters! (UH, not counting the fact whoever wrote that used a double negative, presumed by accident.) Also, that question of 25:09 "Have you met someone, who for that one night was your closest friend ever, but then you don't even remember the name"...that's better than reality, because at least that's a dream of happiness. I don't even get that where I'm at in life, with the hand God dealt me.
@r4yker442
@r4yker442 2 жыл бұрын
Trove was my first "serious" game... it's sad to see it now in such a disastreous state, riddled with paywalls and pointless grind. As someone said before, this game is a husk of it's former self... and sadly it happened to other games too - Robocraft, World of Tanks, just to name a few
@trashboat7354
@trashboat7354 2 жыл бұрын
robocraft was crazy
@jonathanjoestarjojolion98
@jonathanjoestarjojolion98 2 жыл бұрын
Yeah
@mac1cam
@mac1cam 2 жыл бұрын
Robocraft have since removed the P2W transactions, but it'll still never be as good as it was before.
@dominickpohnert6008
@dominickpohnert6008 2 жыл бұрын
Trove was the first game I played seriously too. It’s definetly not the best or worst mmo ever but it was a really good game at its peak and will forever hold a place in my heart
@ARandomEliatrope
@ARandomEliatrope 2 жыл бұрын
agreed
@TujaSan
@TujaSan 2 жыл бұрын
I played this a few years ago quite actively (2016) and it used to be such a wonderful and F2P friendly game... until the devs decided to sell it
@Ithirahad
@Ithirahad 2 жыл бұрын
Sell it? The devs basically _went out of business_ and Gamigo scooped up the remains.
@MadjGB
@MadjGB 2 жыл бұрын
@@Ithirahad With the way Trion handled things, that's probably accurate
@Rocker-1234
@Rocker-1234 2 жыл бұрын
@@MadjGB its 100% accurate, im almost certain trove was their cash grab to try and keep themselves afloat, unfortunately between their contant server failures and the fact its nothing more than a dungeon crawler not a forever game it just wasnt enough
@huskar2021
@huskar2021 2 жыл бұрын
The devs didn't sell it The game was fantastic until the gem update and while yes the gem update did add a lot of new things it was also the update that made and started the cannot be traded items era which killed Trion worlds and Trove.
@murrmirr6556
@murrmirr6556 2 жыл бұрын
@@huskar2021 they did sell it. The original devs sold it to Trion Worlds which was later sold to Gamigo
@rmasoni
@rmasoni 7 күн бұрын
This game made me great company for a solid week when I stayed at my parent's for a small surgery. I only had my old MacBook Air and a lot of free time, and it was really fun while it lasted.
@xxcreeperfailxx4027
@xxcreeperfailxx4027 Жыл бұрын
Well, there are basically 2 Goals you have in Trove: you have these different classes, when you pick the first starterclass you can bring the Power Rank up till currently around Power Rank 45.000. So there you goal is to increase the Power Rank of the Class by clearing the normal Overworld dungeons, which gives you gear like Hat, mask and your Class weapon type. There are Chests you gain, which are meant for your gems, which gives you a significant boost, you have to craft ourself a ring, there are different allys-like pets, so yeah, everything is supposed to give you stats here and stats there. Increasing the Power Rank is your first goal. The Second one would be your Mastery Rank. You could say, that you will gain Mastery points to lvl up your Mastery rank by simply play the game, but there many different things, that give you the mastery points, you can unlock veeerymuch, so this seems overwhelming, when focusing on that, because sometimes you need Mastery to maybe gain access to something, but that's only at the Start. And yeah, devs don't give a shit about the game, you cam't reach them, they don't do anything, besides updating the game, giving patchnotes and so on and so on. I do love this game very much, since I like it to be OP, I have a total Playtime of 57 days and 18 Hrs, where the days are actually red in hrs, so I am over 1000 hours. But like Josh says it. It is a game and I think will always be, where you have a phase of playing it very much intensively and then after 2- 3 months, you think, time for another game, I need a break of Trove. Still, it's good and I can just recommend to play it for a few days and decide for yourself, if it's good or not, since even by wtaching this video, I can't make an opinion out of that. The game is free on steam, you can connect it to Glyph, which is another thing, basically like a launcher for certain Gamigo games, but if I remember correctly, you can also start and play the game by just having it downloaded on steam. Idk, my words are like a review, so read it or read it not :D
@MartZOZ
@MartZOZ 2 жыл бұрын
When will "Best MMO ever?" become a series, it would be fun to see Josh's personal favourite mmos and games over the years.
@siluda9255
@siluda9255 2 жыл бұрын
No good mmos anymore its a dying genre for now
@demon_spawn1535
@demon_spawn1535 2 жыл бұрын
@@siluda9255 well, I think Lost Ark is a good MMO, and I dont think its going anywhere… well, NA EU release might if Amazon ruins it, but KR and RU should stay around for a long while
@siluda9255
@siluda9255 2 жыл бұрын
@@brokendoop none
@gamingmoyai3950
@gamingmoyai3950 2 жыл бұрын
@@siluda9255 FFIV would like to know your location…
@kurtoskalacs9116
@kurtoskalacs9116 2 жыл бұрын
@@gamingmoyai3950 there is a item shop but you have to access it from the website. Stop spreading misinformation
@milkshakellie
@milkshakellie 2 жыл бұрын
trove is like when you finish all the fun quests in skyrim and now you're just sort of doing stuff like enter random dungeons to keep playing the game
@rusm5710
@rusm5710 8 ай бұрын
Skyrim had fun quests?
@rickthebrick200
@rickthebrick200 8 ай бұрын
who the fuck wants to finish ""fun quests"" skyrim?? wtf??? like just play morrowind????
@Ernie_HSR_Taka
@Ernie_HSR_Taka 7 ай бұрын
@@rusm5710 no, but you get the point they're trying to make
@frog6054
@frog6054 6 ай бұрын
@@rusm5710 Yes or else it won't be the highest selling elder scrolls game.
@Resjek
@Resjek Жыл бұрын
I just started Trove last night. I've been avoiding it for years but every game I play isn't fun to me anymore. I played a lot of fps games competitively before my 20s and in my mid 20s. I'm turning 32 this year, if you guys find a game that's fun just have fun don't take things too seriously. It'll be a bit hard since the gaming industry builds games around their marketing team and how they can turn us into dollars not just players. Thanks for the vid I'll play this for as long as I can but everything you're saying is absolutely right it feels like a shell of something that used to be amazing.
@Trippsy05
@Trippsy05 8 ай бұрын
I recently started a couple of games that I always kind of avoided as they didn't look like my type of game. Instead, I ended up really liking them, and it was a really refreshing experience. Sometimes, you've just got to put yourself out there and/or go into a game blind to see if you like it. Playing the same Call of Duty or Madden game copy and pasted for the 50th time can get super boring.
@robkiller205
@robkiller205 4 ай бұрын
Being involved in the creative side of the community was a big part of the game for me. A lot of fun in Trove was making voxel weapons and dungeons then seeing them appear in game after they got approved. Sad to see what it has become, but I still appreciate that credit is still given to the community for a lot of the creative designs you see in the game.
@ripvanwinkle6449
@ripvanwinkle6449 2 жыл бұрын
I worked at trion when this was in development, and before gamningo bought us out. This game... was something. We GMs would multi box 4 or 5 accounts on our lunch break, crush a shadow tower, the loot duped for each toon there up to 8, and you could just drop your alt loot to your main. Was kinda fun.
@Frost059HD
@Frost059HD Жыл бұрын
Trion employees openly exploiting features 💀 that's funny. At least you guys had passion and played your games unlike most companies lol.
@Alx56
@Alx56 Жыл бұрын
Bringing your own alts is still a thing if you play from the Glyph launcher. (You can have several game windows open with different accounts on the same computer)
@VjjQueen
@VjjQueen Жыл бұрын
Love it. Got a buddy who does it still now lol. He keeps trying to get my old account. We used to box realm of the mad god HEAVILY. Till we got #1 guild out of memes 😂. Good times.
@zekihvh
@zekihvh 11 ай бұрын
I will admit, I abused the simple client/server communication system and built a followbot system. You'd once or twice see 10 players walking with
@Dr.Titanium
@Dr.Titanium 2 жыл бұрын
I loved this game. I owned a club, tried to submit a skin through the sub-reddit, and even defeated the Daughter of the Moon. But i stopped because there was nothing left to do. The update that worked on clubs was just released, which added dailies, but you needed multiple people to do. The club I was in was just some friends and 1 or 2 randoms. I stopped playing and a newly added mechanic made it so that i lost the ownership of the club and someone else took over. I looked back at the game about a year ago so see whats still standing. The club world was griefed with a single sign, "I hope you like my remodeling", I never looked back
@Forsefire
@Forsefire 2 жыл бұрын
wait even if you are the owner you can still lose ownership?! also yea i pretty much did the same thing, it got too boring and it felt like nothing was challenging other than leviathans which are boring and i slowly just left ( this is from an ex. top 1.5k neon ninja in pr )
@gimbly8801
@gimbly8801 2 жыл бұрын
@@Forsefire It's so bad, me and my brother owned a club world with both of us as the admins. Precious memories ruined by this new shitty system that assigns ownership when you're inactive to someone active below your rank, if the club officer is offline then it could be A MEMBER. Holes in the buildings, bomb scars. You can turn it off in the club settings AFTER your new "owner" is also inactive and you reclaim it.
@sselesUneeuQ
@sselesUneeuQ 2 жыл бұрын
@@gimbly8801 Club Permissions > Rank > Presidential Candidate
@itsmeadam_
@itsmeadam_ 2 жыл бұрын
well how about spending 2 months to grind PR like i did hahaha.... :(
@Forsefire
@Forsefire 2 жыл бұрын
@@itsmeadam_ laughs in 28k pr before leviathans released
@kyatzz
@kyatzz Жыл бұрын
Gamigo: where videogames go to die. This game used to actually be really good. It used to just be a more colorful version of minecraft but with some dungeons in there. Eversince gamigo took over the gameplay loop changed substantially and the "freedom", relaxation and heart of the game was ripped out in exchange for just another infinite meaningless grindfest.
@Haperski
@Haperski 7 ай бұрын
Ooh I played this back in the 2015 I think. I remembered when they started adding ambiance critters like squirrels, butterflues and whatever and the new ninja class. I mained as Necromancer back then because its the least played class. Joined a bunch of dragon hunters, skipping trough worlds and boundaries to hunt giant dragons to get their eggs (it think ?) Which can be sold for money and use the money to buy new gears. Joined multiple guilds too ! I remembered building the old version of the sun goddess statue in the guild spawn only for the game to update the design of the sun goddess statue.
@yorickvlt1021
@yorickvlt1021 2 жыл бұрын
I have 500 hours in this, and I met one of my best friends by overhearing him talk about it at our archery class. I'm biaised, but I love the game for what it brought me. Nevertheless, there's a reason why i'm not playing anymore. It's just too time-consuming if you wanna progress without paying. I also want to state it wasn't always like this: You used to be able to select any class when you started, not simply the "starter" ones, as they're now called. The game would hand you out a few tokens to unlock two more for free, and the rest could be bought using the yellow currency, not the premium rainbow one that is now the only mean. Technically, you can still craft classes, but it involves a whole lot of RNG as one of the main components drops randomly from daily-capped chests. The endgame experience used to be very nice, with the Shadow Tower providing raid bosses and group content up to Ultra difficulty, that was really challenging. Now it's all been replaced by the grind that is Delves and ennemies having a "darkness stat" functionning as armor, pierced by a "light" stat on your gear. That effectively turned any piece of gear of a rarity other than "light" useless in a single update. Used to be a great game, got some amazing memories and dear friends out of it, as well as a lot of fun, but it's gone very, very far downhill.
@Aquabrandon44
@Aquabrandon44 2 жыл бұрын
Dude, I've also got 500hrs in the game so far... your comment just sounds like a nostalgic lense, rather than the games current existence... Yea shadow towers are gone but Delves are literally the same thing just a different map and more generous, I did play the game in 2016 as well I remember shadow towers, they weren't as different as you remember just a bit less repetitive than delves are... Also yea the Bard is impossible to craft (the trading market doesn't even have enough Bardium for one person to craft the class), that's basically the one class you are forced to buy... and Vanguardian annoyingly takes like 2 months, or less, to collect the materials for (still did it tho')...
@kyros1283
@kyros1283 2 жыл бұрын
@@Aquabrandon44 delves absolutely killed my joy for this game way back when they were added
@Amiculi
@Amiculi 2 жыл бұрын
@@kyros1283 This. The whole delve update and having to essentially replace all of your gear and gems yet again was the end for me. Sounds like they did that again with the light stat too, which wasn't a thing when I quit. It definitely peaked just before the delves.
@divineholinessjr
@divineholinessjr 2 жыл бұрын
I have palyed since beta, and basically left the moment the game properly released. I have checked out the game like 5 times since then. The shadow tower has gone through so many changes, and I honestly think all of the versions should have stayed. Shadow Towers used to be in the main open world. But, not the dungeon. No, you would rarely get materials to make a shadow key (I have no memories of how exactly this worked, but it was the qthulhu stuff, either that or that was the reward and you straight up got the key, it has literally been years) and that would create a portal. And often times after that due to the value of shadow towers everyone would jump in. It would normally be an instanced dungeon with multiple floors that was randomly generated and was quite difficult. Sometimes it would even be a wave based arena. This was eventually replaced with the same exact system but you had to place down the entrances yourself; the shadow towers would no longer spawn in the open world. They then eventually overhauled the entire ass system. I played this probably once or twice so this is bare memories, but this is half improvement half ruination. The dungeons I believe were still accessed the same way, but everything mechanically was generally changed. First: the dungeons were now somewhat tailor made. The randomization still existed for most of the system, but the final floor had a special boss, not just a random enemy out of the pool. You know what the boss is going to be before you even enter. Second: No keys required anymore. You just access them, but I believe you had to be in a guild (or whatever they're called in Trove) to really get in. This system was actually pretty neat as the game improved some of the grind for the first couple hours by making it more unique compared to the rest of the game. But less randomization means it gets a lot worse with grind. And apparently now the towers don't even exist. Really should've kept every single version of this system, each had its own merit and own fun.
@andermedievil
@andermedievil 2 жыл бұрын
i used to play this game too,i started as a warrior,got myself a necromancer and them the Undead one that looked like a dullahan,i dont remenber well his name, the costume stuff that was destroying items and getting the looks was cool,i found a nice looking dragon head for my dullahan,i made my cornerhome a HUGE Skeletal Skull of a demon,and inside i haved like 4 floors or something like that. i remember that at least 2 newbies through that it was a dungeon.but it was my home. man it was a good game,i played it for months,sadly that it die by microtransaction,like a thousand of games.
@realisraphant8236
@realisraphant8236 2 жыл бұрын
I used to have a lot of fun in this game when I was younger. Had a high level Shadow Hunter. Then when the Neon Ninja was introduced I tried him out for a bit and quit the game. I didn't come back to Trove until after the Geode expansion. When I returned I realized that I lost my Shadow Hunter, Gunslinger, and other classes. Leaving me with just the Neon Ninja unlocked. The game took away all my progress and for that, I will not ever recommend Trove.
@MrMisticZ
@MrMisticZ 2 жыл бұрын
A slight correction: Neon Ninja was added way way way before Shadow Hunter. It's one of the characters introduced in beta versions of the game.
@theblackphoenix2135
@theblackphoenix2135 2 жыл бұрын
Same. Tried out the game last year and it had deleted my progress on all characters. Wrote to support and was told they were currently looking into it. Still haven't fixed it.
@babyninjajesus2669
@babyninjajesus2669 2 жыл бұрын
wait really? i had a candy barbarian that was decked AF and tons of flux, are you telling me all tahts now gone??
@ari_woof
@ari_woof 2 жыл бұрын
That happened to me too! I was maxed in beta, came back for delves and stuff and my stuff was gone. Opened a ticket with support and they DID resolve it relatively quickly. Logged on a few days later and my stuff was back to the way it was.
@high-value2776
@high-value2776 2 жыл бұрын
Lol i’ve just relogged after years and my stuffs didnt disappear
@OtakuWrath
@OtakuWrath Жыл бұрын
Spot on review even when it was at its best it was still pretty shallow. The kinda game you jump into and play briefly for a short burst of fun. Building your house was generally for protection. You'd mine and build up a nice little tower so monsters couldn't attack you while you rested and did your storage management and stuff from all the killing. You could also build in a guild world I believe if you wanted to be creative with your friends and It was quite convenient to build portals in your base so you could fast travel to higher level worlds. I stopped playing a long time ago because they made a change with how you achieved classes to make it more of a premium feature. Back in the day it was difficult but you could earn the classes by playing a lot. They had changed it so you got these special class coins through achievements or whatever and you could redeem them for some classes but it wasn't free2play friendly like it was before because once you exhausted all your free coins you could no longer get new classes and they offered nothing in return as to why they made it worse just "We're changing how you unlock classes so you'll need to spend more money" and so I left and never looked back. It was a baffling decision to me considering you can make infinite new accounts to play all the classes you want since it's free2play so why punish players that prefer to stay on 1 account? It was slightly easier to unlock the free classes but at the cost of being unable to purchase all the classes on 1 account without spending money.
@joetratt521
@joetratt521 2 жыл бұрын
Although a lot of this was correct there was a lot of stuff that was completely false. Also those 5 minute dungeons take seconds at the end. There also many different goals with the main ones being power rank, mastery, geode, delves, flux.
@Zeverinsen
@Zeverinsen 2 жыл бұрын
I find predatory monetization like this especially egregious and disgusting when specifically aimed at kids and other mentally vulnerable people. I wish they'd at the very least make confusing currencies illegal, and demand that the cash shops use actual real currency to let you buy items outright. Also making it so that no game with in game purchases can be rated for everyone would be great! Just gotta make sure that implementing monetization post release will be punished/illegal.
@idontwantahandlethough
@idontwantahandlethough 2 жыл бұрын
That's a pretty good idea. As it stand now, the rating system is mostly useless anyway.. but if they made it so that micro-transactions made you get some sort of "secondary" rating type thing, that'd be neat. But then again, I don't think the kinds of kids who are using their parents credit cards on these games have the type of parents who care about ratings in the first place, ya know? Honestly, I think we should just make the whole loot-box thing classified as gambling (and thus 18/21+), because that's what it is. Doesn't fix everything, but it's a start!
@theapexsurvivor9538
@theapexsurvivor9538 2 жыл бұрын
@@idontwantahandlethough just make microtransactions a hard R18+ rating. Parents will happily give out M and MA, but only the most negligent parents would allow little Timmy to buy something in an R18 game, and at that point, I think Timmy kinda deserves to empty his parents bank account anyway...
@theapexsurvivor9538
@theapexsurvivor9538 2 жыл бұрын
@KOTNW yes, and?
@darkithnamgedrf9495
@darkithnamgedrf9495 2 жыл бұрын
@@theapexsurvivor9538 Microtransactions arent nescessarily bad, and in some cases the only way some games keep maintanence and updates coming. It all depends on how its integrated, and making sure its not P2W
@ianwaltham1854
@ianwaltham1854 2 жыл бұрын
It is possible to play Trove at a high level without spending any money. I used to pay for Patron but not any more, its not essential. I bought the Sweet sixteen pack a year or 2 ago so I could unlock the Vanguardian but I didn't have to, it was my choice. Many of the classes can be crafted quite easily, though not the Bard. I'll probably buy the bard eventually if the game doesn't die first. Buying the Bard isn't essential, you don't have to have it. Sometimes I go for months without playing Trove and to be honest when I return it never seems to have changed much. I think P2W in Trove only gives a slight boost, you can play Trove perfectly well for free.
@zanec14
@zanec14 2 жыл бұрын
Yeah the magrider is mostly a thing in clan instances, absolutely no use in normal gameplay, even in the very few dungeons where you have rails, but some pretty nifty community tracks around. Ohhh yeah, Trove is currency and crafting hell. The endgame is also spreadsheet hell, the stat game actually goes pretty deep later on. And the game never actually had any graphical consistency or story, most of our negatives in the game nowadays are just from the *much* more aggressive monetisation, you are either a veteran, a new player who *literally* grinds like its a second job or you spend money.
@divineholinessjr
@divineholinessjr 2 жыл бұрын
"a new player who literally grinds like its a second job" the entire game has always been grind, it just happens that the grind used to be fun and they have made it infinitely worse not just through monetisation but also simply expanding it with every major update. The main part of the game once you have a piece of gear you like is increasing the rarity and god knows how long it will take you to get a full set of max gear
@loturzelrestaurant
@loturzelrestaurant 2 жыл бұрын
Literally today, Hbomberguy dropped one of the best and most interesting Game Reviews not made by Josh Strive Hayes.
@zanec14
@zanec14 2 жыл бұрын
​@@divineholinessjr Yeah, it's a scale, expanding the grind = more opportunities for monetisation.
@jmel1000
@jmel1000 2 жыл бұрын
Mag rider is for music! not a true vet of the game unless you mention this.
@Newciouss
@Newciouss 2 жыл бұрын
kzfaq.info/get/bejne/qrppd7t72d3Hf6s.html .
@DarkSoulsGaming
@DarkSoulsGaming Жыл бұрын
I've been watching all of these videos as I grind out Grand Chase Classic, an MMO you should definitely do a video on. This Wednesday (May 24th, 2023) they will be releasing an update making the new player experience much quicker, easier, and with more loot making it the perfect time to check it out! Elsword was technically a sequel to Grand Chase, but I never personally got into it. It would blow my mind to see this game get some attention! I even named my son after one of the main characters! Currently have just over 100 hours on trove on xbox and working towards some of the final achievements
@PrayerPoints92
@PrayerPoints92 2 жыл бұрын
Josh: "Let me guess. Your home?" Me: "It was. And it was beautiful."
@SiennaReborn21
@SiennaReborn21 2 жыл бұрын
I used to be addicted to this game, it's always kinda sad to see how much it's gone downhill. It used to be a simple game, but they kept adding too many systems, currencies, and so on. They tried to turn it into a "hardcore" game even though imo it really wasn't designed to be that. I loved how players could make custom models for weapons, costumes, mounts, etc and submit them to potentially be added to the game. I even got a couple of my weapons added, the Chaos Cleaver and Kitbashed Carver.
@Wyrrlicci
@Wyrrlicci 2 жыл бұрын
The most hilarious thing about trove is that it's Raiding scene is INSANLY hardcore.
@amp4105
@amp4105 2 жыл бұрын
its very hard
@callmequaz9052
@callmequaz9052 2 жыл бұрын
that is kinda funny
@Litwolf9
@Litwolf9 2 жыл бұрын
Yea spent years grinding but end up stopping after finding out i cant transfer my ps4 stuff to pc
@Zioni21
@Zioni21 2 жыл бұрын
@@Litwolf9 you can? What about from pc to ps5?
@Litwolf9
@Litwolf9 2 жыл бұрын
@@Zioni21 cant my bad
@FrostGlader
@FrostGlader Жыл бұрын
Used to play this game a TON, it’s actually my most played game on Steam. Haven’t really touched it in years, but it actually was created by a different company, then Gamigo brought them out. What’s shown in the video is about the same as it was beforehand. Again, haven’t played in ages. A lot of the MTX when I played it were massive beginners traps, you can earn basically everything by grinding the loot. Again, no clue what it’s like now, but I greatly remember grinding out the Candy Biomes for HOURS looking for an extremely rare Monster Spawn, a Candy Dragon, so I could kill it to get a Dragon Egg Fragment, while keeping an eye out for a event that occurred every 20 Minutes so I could earn some Dragon Coins. It was a long grind, but my eventual reward was a new mount that WAS that Dragon. They’re some of the best mounts, and they come with permanent stat buffs. You can also buy Greater Dragon Catches, which have a CHANCE of giving Golden Dragon Eggs that instantly unlock a Dragon. You can’t guarantee these. I actually spent some money on these, and I actually got one, the Pirate Dragon. All the Dragons can be earns through normal gameplay, with the “Tier” Dragons being the easiest and the “Craft” ones being the hardest. That Golden Key is a scam on basically everything that isn’t the Shadow Cache, and that has Pity anyway. It also doesn’t guarantee the rarest reward, either, it guarantees a Rare Reward, but some of the boxes it can be used on have loot that is SIGNIFICANTLY rarer than 90% of the stuff available. You’ll also note there were two forms of Credit purchases, the Bags are actually items that can be traded on the Player Market for some of the Freebie Currencies, Flux having more value than Glim. Apparently, a lot of the flaws and limitations the game has are a result of the original developers underestimating the potential popularity of a Voxel based MMO like Trove. Game is also undeniably Pay to Win.
@leythis5084
@leythis5084 10 ай бұрын
1 hour in: "It takes 5 minutes max" 1000 hours in: "Why tf am I still playing, dungeons last 5 seconds"
@supermarketone
@supermarketone 2 жыл бұрын
Honestly the best thing about the game for me was getting wicked speed on Neon ninja and mastering its movement. Kept me playing for a long while.
@jujub5557
@jujub5557 2 жыл бұрын
For me it was building a candy barb class that couldn't be killed
@cannoli2442
@cannoli2442 2 жыл бұрын
I loved being able to backflip in the air at high speeds from dungeon to dungeon with neon ninja. Good memories
@Scorch052
@Scorch052 2 жыл бұрын
Literally 1:1 with my experience. Was about to quit the game when i decided to try ninja and that kept me on there for a while.
@ilikeburntbacon7310
@ilikeburntbacon7310 2 жыл бұрын
Maxed out its energy and speed. Lost account with 2015 limited items ...
@Kerosiin
@Kerosiin 2 жыл бұрын
I used to love this game, mostly because I played the bow guy and found it so fun to stack my jump up to like 67 and just pew pew from a tree 2 miles up
@colinouille2786
@colinouille2786 2 жыл бұрын
yeah that just opened so many memories man
@stygian9381
@stygian9381 2 жыл бұрын
The mag riders were used to make arrangements similar to note blocks in Minecraft
@zolaire
@zolaire 6 ай бұрын
I remember being able to build with the blocks you mine? Did they remove that or did you miss it? I noticed it says "You got X Primal Yellow block" at 19:53 I might be remembering wrong tho.
@langleysenterprise5134
@langleysenterprise5134 2 ай бұрын
You can still build just gotta be in build mode
@vaporwave4069
@vaporwave4069 2 жыл бұрын
i was lucky enough to play this game in its hayday, AS a young teenager. it was a fantastic experience that made me fall in love with the mmo genre. its sad to see how far its fallen
@twinarcher8123
@twinarcher8123 5 күн бұрын
I come back every so often just to feel the glee of meeting you once again, only for me to feel the pain of my loss.
@DaShAnKeR4
@DaShAnKeR4 6 ай бұрын
Spot on review. I remember playing this game back in about 2015? with some friends on playstation (I think it was new to console at the time?). Most of us spent the $10ish to get a week or two or membership that gave you a dragon instantly. We had a lot of fun gearing up, making money on the market, catching rare fish, doing raids, and then we just hit a wall - the endgame. If I remember correctly all you did it go into new tier worlds, do dungeons, level up a gem to get high gear score stats, then go into a high tier and do the same thing. The catch - when upgrading the gem you could 'fail' and after too many fails it broke. The only way to fix the gem was to purchase something of the real world store to fix it to gamble further. At that point my friends and I stopped playing pretty fast. Shame it looks like that was considered the "good ol days" and the game just got more scattered on focus and greedy. Thus the life of almost all F2P MMOs.
@jackrjtv
@jackrjtv 2 жыл бұрын
"Its the chaotic imagination, of a Minecraft loving child, who used to watch they parents talk about Warcraft, made into a game" Bro made the best resume of a game I ever seen
@Karanthaneos
@Karanthaneos 2 жыл бұрын
To be perfectly fair, maybe picking the class that involves sending waves of minions against enemies and watching them attack each other instead of you was not the best way to experience the game. That said, it doesn't excuse the class for making it feel so detached from the experience, but still.
@magnatcleo2043
@magnatcleo2043 2 жыл бұрын
I've played the gunslinger and swordsman classes, and can confirm that the combat can be difficult when you don't have a constantly regenerating stockpile of meat shields at your disposal. The swordsman felt like dice roll when it came to dungeons and large groups of enemies. The gunslinger was a relatively safe option, provided you could keep your distance and watch out for enemies that had projectiles.
@thegamesforreal1673
@thegamesforreal1673 2 жыл бұрын
@@magnatcleo2043 I used to play a shadow hunter (until they decided that classes people had earned should be taken away and put behind a paywall...) and you can kind of play shadow hunter as like a bow-wielding stealth sniper. You build up this special arrow by shooting regular arrows, and you can also charge the shot with the special arrow to do more damage. The amount of damage that class can do from a single fully built up and charged shot is staggering, and I often managed to oneshot bosses before they even aggrod on me. It was both hilarious and super boring but my 14 year old brain was like 'big damage number go brrrr'
@moosecannibal8224
@moosecannibal8224 2 жыл бұрын
I'm glad you pointed this out, though from the class description which I couldn't read, I assume it probably didn't outright say "no combat, just watching" 100% agree though, most likely didn't give the best experience for someone looking for combat depth.
@chaotixthefox
@chaotixthefox 2 жыл бұрын
I loved playing Tomb Raiser. The minions constantly spawning is new though. As in, within the last two years new. You used to passively build up souls, and you still do front what I see(the purple things going around Josh) and then use them to make minions. Souls were also collected by killing enemies. 3 souls at one time, so you could make 3 minions in one go max iirc, but killing enemies allowed spamming them. Then you could combine them to make the big guy, sho scales off how many minions were combined. Capped at 4 or 5. You and your minions healed off the damage you inflicted with the left click attack, and you could become spectral to get out if a bind, gaining 90% damage reduction, movespeed, and increased healing. Very fun to manage the minions and get the max power golem+5 minions.
@chaotixthefox
@chaotixthefox 2 жыл бұрын
@@magnatcleo2043 Gunslinger can kill anything with enough jumps, stalling in the air.
@firebreathgamer6259
@firebreathgamer6259 Жыл бұрын
You can craft certain classes at the class crafting station that you can make, but there are so many different crafting stations that I have them all in one room and just go through them one by one until I find which one I'm looking for, but you have so many options for building and decorating and inventory management... I think I might be a little biased... Trove is an amazing game in my opinion, and I only request an easy help screen, even though the wiki serves me that purpose I guess...
@Kiboune_YT
@Kiboune_YT 2 жыл бұрын
Best idea from this MMO is how you can bring your home with you on exploration. You don't need to teleport back somewhere if you need to craft something, just find empty place and your house will spawn before you
@Alx56
@Alx56 Жыл бұрын
The house isnt useful in this game anymore since you can press ctrl A to travel anywhere now (Which is so much better) its just a pot refiller Before you had to craft and place portals in your cornerstone (house) or club world
@DeputyFish
@DeputyFish Жыл бұрын
@@Alx56 well not really most of the portals have always spawned in the hub. the crafted portals the only one was i think u8 which was the highest i believe at the time. and radiant skys. all the others could be found in the hub. since like 2015 when i started. unless you started in like alpha.
@ejsuperstar
@ejsuperstar 2 жыл бұрын
I remember playing this quite a bit a few years ago with one of my friends when he was into it. But then progression slowed down to an absolute crawl and the only way I could get anywhere was to pay in the cash shop. Needless to say I dropped the game.
@Masquerade404
@Masquerade404 2 жыл бұрын
I played it on Xbox, and definitely was my quit moment too.. Also, I hated the PvP loading screen.. Just static image and makes you question "Did... Did the game just freeze?" without any indication of the match loading.. No Loading bar or moving graphics.. Just boring static image.. Oh and the hit detection was miles off and was more of a guessing game of where the hitbox is compared to the player model.. Usually I spammed bombs/AOE for reliable results.. Precision attacks and melee was more Spray'n'Pray/Flail Wildly and hope you clipped their hitbox..
@christianguest63
@christianguest63 Жыл бұрын
I used to play trove a lot I was one of the top players but I quit after a while because there was not much else for me to do as I had played for like three years straight. they were just little things here and there I needed to fill my mastery. Now I have moved onto another game for a handful of years now named Caravan Stories that although has many problems and is in a lot of ways worse than trove is also better. I’d be interested to see you cover this game There’s an English version on the PlayStation. It was originally a Japanese mobile game which you’d probably recognize right away after playing for a few minutes. The Pay to win is starting to get bad even though it was already pretty bad before hand. Most of my guild members that came from Final Fantasy 14 are moving onto Ni no Kuni
@eternallymicro6158
@eternallymicro6158 11 ай бұрын
I remember when my friends and I would all play trove together almost daily. Like our first full run of the first tier of shadow tower and taking nearly an hour to kill the daughter of the moon. Or when I got over 40 jumps on my gear. We spent hundreds of hours maxing out characters and grinding up to stellar gear only for them to release crystal gear or whatever it, which was so easy to get and made our stellar gear basically obsolete. After that we all quit one by one until I was the last one left and quit not long after. Everything just became so stale, not to mention it felt like the servers were getting worse and worse every day.
@magnusmarvik5540
@magnusmarvik5540 2 жыл бұрын
I remember playing this back in the days too, and even though the gameplay was almost as "braindead" back then, I remember how the community made the game amazing. You would make a lot of friends, and grind together all day. There was also the speed-killing parts where you got a purple name for a week if you killed a boss in top 10 (speedkill) or what it was.. Not to talk of the mount collecting, skin collecting and all of that.. It hurts to see how they ruined Trove, it was a game that had a lot of potential..
@DevilMayKye
@DevilMayKye 2 жыл бұрын
I remember amassing so many hours in this game that it's still one of my most-played titles on my Steam account, and that's not something I'm proud of. Trove used to be fun, and enjoyable. Something my school friends and I would kick back and play. Trove was simple to play, easy to understand. The classes were fun, and unlocking other classes didn't take any expensive currencies or grinds to unlock. Once the power gem system and the Vanguardian class were added however, I feel like that was the moment when the game became extremely pay-to-win. The crystal system prevented you from advancing to higher-leveled worlds even if you were able to access them before the new system was implemented. As for The Vanguardian, it was the first class that you couldn't buy straight-up with the in-game daily login currency. Which is fine, but then they changed how you could unlock other classes by making them have the same grind process as Vanguardian for unlocking. I stopped playing around the time the Geode update came out, and they added yet another power gem of sorts. It's a real shame that Trove ended up like this. My friends and I amassed so much time and resources into making our own club world, and unlocking the Sky Portal before it became painfully easy to obtain. We had all the crafting tables, and classes unlocked, and all these perks. We all stopped playing when this game gave a middle finger to its audience and got rid of any enjoyment we had. Last time I checked, Trove was recently added to Switch, and a new Bard class was released. Bard is the first new class since Vanguardian's inclusion in 2016. My friends liked this game because they grew up liking Minecraft. I liked this game for its RPG aspects. Would I play this game again though? No, I don't think I ever would. Trove is a bittersweet memory now.
@GodlyEddy
@GodlyEddy 2 жыл бұрын
Yep geode was a total kill, but like an idiot I kept playing lol. Got maxed C3 gear and new gems. But then delves happened, FCK that.
@T0NI_
@T0NI_ 2 жыл бұрын
I remember finding this game randomly (I think it was Steam that recommended it to me) and going "Wait a minute, is this just cube world but developed?" and, yes that's the vibe I sort of got and I absolutely loved it. Played 100 hours in about a little over a month. Then, I got to the beginning of the "endgame" and everything went to shit. I started running around with no idea what to do because I felt soft-locked at my power level, and the things I was told to do to progress were so hard I basically had to beg stronger people to come carry me through them. This was in 2018, and the game had been good for so long that I'd been lured into paying 35 euros for some nice things and a class, but then I just had to stop playing because it felt like I was wasting my time
@furiousdestroyah9999
@furiousdestroyah9999 2 жыл бұрын
Yeah, it was really fun at some point, my brightest memories with this game were running around behind the streamer doing endgame content and vibing with guildmates but at some point it just became boring and I dropped it. I tried to get back into it a few times after I left but there was so much new stuff that I was always completely lost on what to do so at that point I'd either have to start a new account and lose all my mounts and stuff or just stay at hub and chat. Shame it turned out this way
@elainenolan9190
@elainenolan9190 2 жыл бұрын
Mate I’ve just downloaded it back fuck the haters, a disgusting amount of hours on the shadow dungeons and fishing in my club world
@simply.skyler
@simply.skyler 2 жыл бұрын
I personally started playing Trove at its launch. With the loss of Cube World and just the idea of a kind of MMORPG Minecraft I was in. Launch was a mess, crashes and queue times hours long. Didn't matter to me much, I played as much as I could when I could and I loved it regardless of the mess. I can forgive a game a bad launch when interest is so clearly high and hyped. Grinded myself a Sky Portal, built my own club world and hand designed giant swords jammed through a fae forest. Worked my way through earning every class, designed a weapon for the gun users, a pair of wooden pistols (took them over a year to get them in the game for some reason). But then things got more pay to play. Grinds were removed and paywalled instead. I ended up dropping Trove because work kicked up and the pay for play changes were too much. I just checked that Bard class and, of course, the thing is paywalled and the trial doesn't give you a real experience with the class because the ult is integral to every ability it has so you can't even do proper testing to see if you want it thanks to their level locked trials. Edit: Did more digging on a new account to check how classes can be earned without money as I thought I might be missing something. Looks like bards aren't entirely paywalled, just grindwalled. With a big grind. Still a stupid trial level though considering.
@willblizard3610
@willblizard3610 Жыл бұрын
Trove needs to expand on the worlds. There should be bioms with puzzle dungeons you take your mag rider to the bottom and escape room out or do a little twisty puzzle or cup game. There’s so much potential but the majority is dungeon running. Not a bad game I love it but it sucks seeing a missed opportunity. But in my opinion it’s decent for free. Being able to craft classes is actually nice I just made a knight and chloromancer. It seems to have turned around a little in the last few years since I left.
@descuddlebat
@descuddlebat Жыл бұрын
Man I need to pick this up for a few weeks tops sometime again, just a quick trip down memory lane
@HenryStadolnik
@HenryStadolnik 2 жыл бұрын
As someone who played this game for a good few years (starting in 2015), the best part of this experience by far was the community and creative aspects. It was so cool to be able to design and submit items and even dungeons to the game and have them actually get added in and made playable if they made it through the review process (incidentally, they actually paid you in premium credits for this so it also functioned as another way to buy shop items). The game also had a substantial cosmetic modding scene, which I got very into once I got bored of the very repetitive and grindy main gameplay (my handle was Jusiv, if anyone recognizes it). It was the first internet community I ever got involved with, actually. The devs were even kind enough to accept player mods into the game if they caught their eye (and now have a more formalized process for mod submission too). It doesn't look like Gamigo has totally killed these aspects off even after acquiring the game from Trion, so that's nice at least. As far as being able to acquire some blocks and not others, that doesn't actually prevent you from acquiring the cool props you see around altogether. There's a special type of lair that gives you random crafting recipes for props, and these let you construct and place your own decorations at will (this is also a category of player-submitted items, so many of them are community-designed). And on the subject of building, some players got DEEPLY invested in making expansive, intricate club worlds (and cornerstones to a lesser extent). You mentioned mag rails not having a point in the main game - while this is largely true, they really shine here, especially since they can interact with the craftable music blocks to make actual songs that play as you ride. I highly recommend taking a look at the club worlds if you want to see more of the creative and building side shine. Also yeah as others have mentioned the shop used to be completely pay-optional. Just about everything you could purchase there for credits was either craftable in-world or buyable with the main currency. Many of the other "currencies" you looked at are more specifically crafting resources for a specific type of item (ex. Dragon Coins are used to progress along the tasks for acquiring dragon mounts & allies & items, and the various luck-related items are used with the gem upgrading system to improve RNG chances). I guess that still makes them currencies in a way, but I will note that those predated Gamigo and were gradually added to the game as they expanded the range of systems and features. But yeah, what ultimately killed the game for me is that (like you noted) it gets incredibly formulaic and has very little combat depth. It's not a game you ever go to for any semblance of narrative. The coolest thing about it always was that its content was so deeply collaborative between the community and the developers. I don't think they could have achieved that level of creative freedom if they tried to lock the aesthetic down harder and made it more cohesively focused (tho to be fair, players did usually have to submit items with a specific biome in mind and follow some simple style guide rules to keep things feeling reasonably Trove-y). As I got increasingly bored with the actual gameplay, it was entirely the creative side of things that kept me with the game, and ultimately I probably logged close to as much time making stuff for Trove as I did actually playing it. If you ever played this and used loot or costumes or mounts or mods by the user Jusiv, thank you!
@CorrosiveH2O
@CorrosiveH2O 2 жыл бұрын
Thank you for your contributions!
@sukaikitsune
@sukaikitsune Жыл бұрын
He just looked at the game for 2 minutes, he thought gamigo made this, do you really think he knows anything deeper than that🤣
@DavidJCobb
@DavidJCobb Жыл бұрын
@@sukaikitsune bruh, he has an entire video about how gamigo buys declining MMOs and destroys them for profit. he knows gamigo didn't build this game
@sukaikitsune
@sukaikitsune Жыл бұрын
@@DavidJCobb he said "made by gamigo" are you shitting me rn?
@mild7523
@mild7523 Жыл бұрын
Oh I loved your mods, I was one of the heavy mod user that had hundreds of mods installed since the old "override>.blueprints file" days, it was very nice to see your mods actually made it into the game. Really a shame of what the game is now.
@GamePandaXXL
@GamePandaXXL 2 жыл бұрын
I played Trove for a long while and i never quite figured out why i'd get so bored sometimes while having massive fun. This video points out the flaws i never could put into words. Thank you
@LuxuriantCarrot
@LuxuriantCarrot 2 жыл бұрын
If you ever decide to make a follow up on trove, I used to play this game when I was 9. I had some older friends and they would give me items they no longer needed, which made me pretty powerful, and it was a fun game. I also remember grinding to unlock classes and limited-time mounts, and they were all free, or at least there was some way to unlock them for free. Of course, there was the paid currency, but it really was not as bad as it seems to be from your video, and you could unlock items for free (i think by gaining the premium currency for free? there was some kind of mechanism. anyway,) im 15 now. i tried coming back to the game, and i barely understand how it works. and i understood more as a 9 year old following around my friends. I dont know what happened but its really dissapointing because this used to be one of my favourite games.
@scarfguy5337
@scarfguy5337 2 жыл бұрын
It's funny, when I started playing quite a few years ago there was a hub tutorial too. I will admit all the new currencies are highly confusing. There was only three, not including the one's you earn specifically spending credits.
@vincenttorrijos9680
@vincenttorrijos9680 2 жыл бұрын
The second MMO you've played that i have experience with. Its basically a party mmo, pick it up, play for a few hours, forget for a year until you're bored with your mates but don't want to get off yet. There is literally no story, just go dungeon by dungeon until you reach high enough level to go to the next "world." I remember a lot more starting classes though, like the Revenant, an AOE dps with a lifesteal mechanic.
@advertisingadrian
@advertisingadrian 2 жыл бұрын
There is... it's just paper-thin. In a nutshell there's some gods, the Sun goddess provides the world uh... existance, the Moon goddess tries to take over, gets jealous of the Sun's brightness, makes some mean shit and then the Sun sacrifices herself to make the hub and give Trovians their power of some shit. That's it.
@dominickpohnert6008
@dominickpohnert6008 2 жыл бұрын
The mastery rank collection system was and still is very unique and I think that’s what grabbed peoples attention
@altrivotzck6565
@altrivotzck6565 2 жыл бұрын
This game really was "What if we tried to turn Minecraft into an MMO?" I'm not sure if it still does, but the game used to have the "Infinite landscape" mechanic that Minecraft had. You would open up a new "world" with a few other players, then go complete some auto-generated quests or overarching gameplay quests, hopping from randomly-placed-fanmade-dungeon to randomly-placed-fanmade-dungeon across various themed biomes (Including candy, ice, cyberpunk, grasslands, undead, and magma), collect loot, maybe have some more players join into the "world", then the "world" would stop allowing new players to join (unless they used the friend system), and the "world" would eventually delete itself after everyone in it left. The hub world of a server was originally just a huge area full of a few "main" buildings that you would find in every hub, alongside many, many, many base plots where users could put their mobile base. It really did look like a Minecraft server. At the edge of the area with these base plots, it would open out into the same kind of dungeon-filled biomes you could find in the infinite worlds, expect that they weren't infinite. I remember that there was this guy in the server I joined who just made some 3d Super Mario Bros. pixel art on his plot (a question mark box above a green pipe) who just placed his base on one of the plots near the middle of the hub, and then he managed to keep it there for more than a week. It was iconic.
@CamoCraft109
@CamoCraft109 2 жыл бұрын
If you want a Minecraft MMO Wynncraft already does that *in* Minecraft.
@freshlymemed5680
@freshlymemed5680 2 жыл бұрын
I remember that when I played it way back with some friends. I remember just mindlessly running in one direction killing anything we could find for an hour.
@McFwoupson
@McFwoupson 2 жыл бұрын
It wasn't really inspired by minecraft but by cube world.
@altrivotzck6565
@altrivotzck6565 2 жыл бұрын
@@McFwoupson You can't build things in cube world. You can't in most of Trove, either, but there are some places you can build. It does look really similar aestheically, though, so maybe it was inspired by it in that way. Actually, now that I'm thinking about it, I'm pretty sure there are a couple of other things in trove that are very similar to things in beta cube world, like wings/hang gliders & healing flasks, so it probably was, after all.
@runner0233
@runner0233 Жыл бұрын
the mar ryder is more used for when you want to build tracks in your house or on some rare dungeons that have tracks
@phoebethebraixen742
@phoebethebraixen742 2 жыл бұрын
I quit this game years ago once they started to make stellar's pretty much useless like they did with radiant gear, etc. The increase in gems, overall power rank, it became way too hard for me to keep up and the geode, for me anyway, was mentally exhausting me to do. The community didn't help keep me around either since people who are PR 30K+ just sit in the hub flexing all the things they have and sit in chat bragging, belittling players who are below them in power or playtime instead of just giving away the things they have/sitting on that they don't need, that is just junk/fodder in their chests and inventories, instead of helping people, they just instead shit on players, calling them "Beggars" giving "advice" that won't help until a year after you've forgotten about it. I didn't want to keep being in a community that just didn't properly understand what I really meant by actually needing help or assistance. Saying this with 2 10K+ PR classes.
@sleepinbed
@sleepinbed 2 жыл бұрын
As a Trove veteran, with some thousands of hours in, who quit a while back, I have a few things to say. Trove used to be very, very great - but the point of the game, if you wanted to look for one, is getting stronger. That's all there is to all the items, dungeons, classes and builds. Everything used to be obtainable for free, tradeable, spending money was just getting it faster and right away. All you had to do is level. That was not the point of Trove. It never was meant to be. My fondest memories of this game are of building my club world with friends, throwing pinata parties, I used to use the game as a chat, as I would use discord now, and my friends would too. It wasn't uncommon for us to /sit in our club world and just talk, whether through text in Trove, or through voice via Skype and later Discord. That's what it was for Trove. I have met some very great people on this game, I thank them for the time they have spent in my life, it seems very silly to say that about a game that looks like this, but anyway. Trove was ruined the moment it was sold off, and everyone really knew that. Servers became slow, the game became extremely laggy and buggy, very poorly optimized, suddenly everything was becoming untradeable - you can still get all you need for free, there is no mechanic locked away behind a paywall, just cosmetics - but the pure amount of grind you have to spend without paying! When level 30 first came out, honestly, you could level five entire characters in Lost Ark from level one to level 50 in the same amount of time it used to take to get a character from level 26 to 27, and the amount of XP increased exponentially. Everything became RNG based and the RNG is worse than Genshin - and speaking of, leveling from 29 to 30 before the XP buff felt like going from AR 59 to 60 with chests! That all sounds like it would feel very hellish, but it did not. The gameplay requires zero brain power, its all mechanical, and what I was actually doing was spending time with friends, talking and having a laugh. When everyone was offline, it didn't really matter how close I was to a goal or what I did today as far as progress in the game goes. It was easy to quit, and really once there were no people, it's like the game encouraged quitting with how boring everything gets. The game relies on people wanting to exchange money for time. To me, it felt like a social media that didn't want to keep you hooked - it wanted you to pay to play less, and hang with people. I miss the times I was on this game all day with my heart, though it won't be coming back for good. It's the group of people we all met and lost at some point, and maybe it's the reason I look through this with rose tinted glasses, but Trove was one hell of a game for it's time, I can call it the best one I've ever played, but not for the game itself. It's quite shitty at being a game - and all this ended up longer than expected, haha. Goodnight, y'all.
@adam-lz9jo
@adam-lz9jo 2 жыл бұрын
grinding in this game is worse than trying to survive off the stock market and 50€ for a year
@sleepinbed
@sleepinbed 2 жыл бұрын
@@adam-lz9jo true
@factorY100
@factorY100 2 жыл бұрын
I could have grand kids before hitting lvl 30
@_Chessa_
@_Chessa_ 2 жыл бұрын
Very well put together and very true. It was fun while it lasted in the very beginnings of the game and I will hold onto those memories of it.
@LT-2483
@LT-2483 2 жыл бұрын
Have to say, it was good. Before the pay and time walls, before the "content" that split the game into multple distinct parts. It's still one of my highest time played games to this day, and yet I don't even think of touching it anymore. This episode of Worst MMO Ever is deserved, Trove is the living definition of content bloat. R.I.P Trove, the community loved you, the companies working on you did not.
Worst MMO Ever? - Adventure Quest 3D
49:00
Josh Strife Hayes
Рет қаралды 1,7 МЛН
Как быстро замутить ЭлектроСамокат
00:59
ЖЕЛЕЗНЫЙ КОРОЛЬ
Рет қаралды 14 МЛН
Just try to use a cool gadget 😍
00:33
123 GO! SHORTS
Рет қаралды 81 МЛН
1❤️#thankyou #shorts
00:21
あみか部
Рет қаралды 88 МЛН
Worst MMO Ever? - Secret World Legends
35:21
Josh Strife Hayes
Рет қаралды 1 МЛН
Worst MMO Ever? - Champions of Regnum
24:05
Josh Strife Hayes
Рет қаралды 813 М.
BLOONS TD6 WITHOUT Any Monkeys - BTD6 IS A PERFECT GAME!
23:44
The Spiffing Brit
Рет қаралды 1,7 МЛН
How to get RICH in Trove
5:02
TroveTalk
Рет қаралды 2,2 М.
New Player Reviews Wizard101 After 6 Months
13:01
JustSaySteven
Рет қаралды 74 М.
What Went Wrong? - Cube World
17:46
WickedWiz
Рет қаралды 3,1 МЛН
Worst MMO Ever? - Skyforge
40:45
Josh Strife Hayes
Рет қаралды 1,7 МЛН
Exploring Dead MMOs you NEVER played
28:06
Waydot
Рет қаралды 149 М.
Worst MMO Ever? - Realm of the Mad God
22:30
Josh Strife Hayes
Рет қаралды 802 М.
Sion princess funny Donut Challenge
0:38
SION /紫音
Рет қаралды 9 МЛН
БАТЯ ПЛАКИ-ПЛАКИ
0:47
LavrenSem
Рет қаралды 3,3 МЛН
Забота от брата 😂 #shorts
0:31
Julia Fun
Рет қаралды 932 М.
😳 ЛОВЛЮ ВОРА в бандитской БАРСЕЛОНЕ
0:41
Настя, это где?
Рет қаралды 3,5 МЛН