XDefiant Impressions After 25 Hours of Gameplay From A Long Time CoD Player

  Рет қаралды 620

the arcade.

the arcade.

11 күн бұрын

I've put in over 25 hours of in-game play time on XDefiant since launch, and as a long time CoD player, there are a few things about this game that really satisfy the fast-paced multiplayer itch.
A big talking point about this game, is zero SMBB or EOMM in the non-ranked game modes.. I may or may not go on a bit of a tangent about my thoughts towards this, especially in relation to Call of Duty.
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Пікірлер: 10
@truthseekrr53
@truthseekrr53 6 күн бұрын
They need to add a “Ghost” type faction or add that to one of the existing ones to counter Echelons but they probably won’t
@alexkenney6484
@alexkenney6484 7 күн бұрын
great vid
@thearcade.
@thearcade. 7 күн бұрын
Thank you!
@umzino7480
@umzino7480 6 күн бұрын
very good video
@thearcade.
@thearcade. 6 күн бұрын
Thank you, appreciate it!
@302efi
@302efi 21 сағат бұрын
I got to level 28 before the Echelon spam made quit & uninstall...why would they put a character with free walls every 30 seconds and you can run multiple per team??? With no counter at that? Stupidest game design choice EVER. There's too many good games out there to waste time getting frustrated by getting wall hacked constantly every match 👍
@armanromana1580
@armanromana1580 7 күн бұрын
hero shooter elements are so cheesy. they have no counters or ability to dodge them. they are just going to end up buffing and nerfing them every update because they see something in their "data". ubisoft has been doing this with rainbow six siege for years. its a shell of its former self. albeit abilities make sense in siege but the game devs make changes because the players arent playing as the dev team "envisioned" is annoying. siege has been slowed down so much over the years because devs get butt hurt when people prefer gunplay over the abilities they put so much "time and effort" to make. the current meta of siege is a camping fest with 500 millisecond ads times. when siege launched characters moved way faster and ads times were around 200 milliseconds. the game was much better.
@thearcade.
@thearcade. 7 күн бұрын
It's always going to be tough for devs to balance a game with heroes/factions, especially like you with what you said, when there is a push-pull between what the players are asking for, what the data shows, and what the devs envisioned. I think one thing that makes it especially tough for a game like XDefiant, is that I don't think many of its players have any sort of attachment to the factions outside their abilities, so players will flock to whatever is the "strongest" or "OP". It'll be interesting to see what happens with that side of the game moving forward.
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