Terrible Dome shield nerf... They can literally break it fast. And on top glitch nades disable them 😢
@rehhouari10 минут бұрын
I havent playing healing beam in months cause of the bug. it's literally useless cause when it stops you cant use it. it's a massive debuff
@Ashley_Crimvael11 минут бұрын
can someone explain how gaining experience works on weapons and equipment? it seems so random and slow with some things and others just seem to gain thousands just for using it, i haven't been able to find a guide anywhere so far but there has to be some answer to the method
@PW.606019 минут бұрын
I guess changes based on what casual players actually wanted were out of the question. Let's be real, they cater to the demands of the light mains. I'm a medium main, but heavy did not need the dome shield nerfed. It's all but useless now. Lights need damage nerfs on everything for starters. A single light should not be able to melt two heavies in a gunfight. Yet I see it happen time after time. Some of us just want to have fun.
@MasterYonic29 минут бұрын
I think winch range nerf was perfect. getting winched from the roof of a 4 story building was ridiculous. Also, I feel the 15-second timer is going to make taking points so hard as an attacker. it is going to make lights the meta cause all they have to do is hide for 15 seconds rather than 25 making team wipes much more difficult with an agile light. But hey more tokens being used is nice I guess. Chefs kiss though is reducing the total wins needed for Emerald 1. Hallelujah!
@andrew_is_taken340434 минут бұрын
Lights plague the game, "hmm let's nerf heavy again" xD
@jimmyog39 минут бұрын
The dome shield nerf wasn’t needed, doubt the devs have even played this game competitively. The dome shield gets torn through in seconds.
@monkey-with-the-drip52964 минут бұрын
I'm saying... lame.
@rag3geCKo44 минут бұрын
Defender bonus is sensible! gj
@quantumwitcher937654 минут бұрын
Mediums continue to go OP and underestimated by emark smh. Its why so many lobbies are stacks of 3 mediums
@ogge9296Сағат бұрын
the dome nerf is not such a big nerf, it rarely lives that long anyway.
@monkey-with-the-drip52963 минут бұрын
Exactly, people love to ruin the game...
@Zark_Moneybags69Сағат бұрын
Good. As a medium these overpowered heavys wont be able to hide in there dome shield any more
@IssaphilosopherСағат бұрын
How do you not have a HUD? I wanna be able to do that but I’m on Xbox
@TamarindXСағат бұрын
You can use Saira Font for the texts in your video👀
@pleewisСағат бұрын
Two heavies throw a shield after each other and you'll have the regular time again.
@fishboi8050Сағат бұрын
As a sword main (yes we still exist) I’m just glad it was just a nerf to throwing knives
@anthonycook219453 минут бұрын
hello the only other sword main in the game
@balius9268Сағат бұрын
The dome nerf was unnecessary. What they should’ve done to approach that goal was to increase the glitch grenade radius and making it more effective against domes and other gadgets.
@someonesomewhere826548 минут бұрын
what if you're just not playing light? should heavy have a free steal on cooldown? or should he be able to freely bubbledance for 12 entire seconds when he alr has the most health in the game?
@monkey-with-the-drip5296Минут бұрын
@@someonesomewhere8265 Bro the Dome shield gets melted in 2 seconds. Stop complaining. Now it's duration is terrible, and the glitch nades are effective. I might run goo nades over dome...
@CevsyСағат бұрын
I’ve been on a crazy Minecraft grind the past few weeks taking a break from pvp games and this might pull me back in
@user-ne9sd4ow1oСағат бұрын
I love lava lamp 😍
@streetscience8646Сағат бұрын
I feel personally attacked… this wasn’t a nerf it was a hit job
@user-ne9sd4ow1oСағат бұрын
Static crosshairs!! Im gonna be hitting so many shots with KS23! Hopefully the perfomance improvements help too! My 1050ti be sweating 😅
@CRAiCED.Сағат бұрын
Worst thing about the damn throwing knives is the freaking sound effect. Sounds like someone dumped a McDonald's kitchen of cutlery into an echo chamber I can't hear sh*t
@zesoundСағат бұрын
L nerfs
@user-ne9sd4ow1oСағат бұрын
As a mostly heavy main, im gonna keep using goo nade over dome shield. Ive won so many games with goo 😊 Making fire walls is fun too 🤪
@ggez8079Сағат бұрын
10:50 lol
@Fixer48Сағат бұрын
Ive been saying it but embark needs to stop making high skill weapons like throwing knifes easier for anyone to use i think the nerf was good
@-KIMISAFOXСағат бұрын
Just take gadgets away from heavy for the crybabies.
@ZortexOHСағат бұрын
How did you get that crosshair BTW. Looks amazing
@centfrolicmusic7684Сағат бұрын
Static Crosshairs! F I N A L L Y!!!!!
@seeniedkСағат бұрын
I'm glad to hear about the claw distance nerf. The thing was crazy.
@runnin_myles80982 сағат бұрын
The winch was op
@hugegamer80042 сағат бұрын
''most effective meta'' that's funny to me lol.
@3ssenti4L2 сағат бұрын
Heavy has only been nerfed since beta
@GrimReaperCome2 сағат бұрын
Boo leave my winch claw alone 😅😅 A good heavy player with 2 healers that know what they're doing is op
@llakaiakumall77092 сағат бұрын
But what if your Team whipes totally while deffending? Still 15 sec?
@BayouRambler2 сағат бұрын
The Emerald update doesn’t move the needle on the issues it brought to World Tour. Hopefully S4 brings me back to loving this game again.
@onepunchdoggo2 сағат бұрын
We're going to nerf eveything except the RPG I see
@mxdexshortsСағат бұрын
@@onepunchdoggo y'all need to stop bitchin about rpg shit got nerfed twice already damn
@DoppsPkin2 сағат бұрын
heavy is dead
@DoppsPkin2 сағат бұрын
aight, imma head out
@tony974run2 сағат бұрын
12 to 5 is way too much
@dienormaxjean2 сағат бұрын
At this point eliminate heavy entirely. Nerfed to absolute death RIP
@Killjoy.Z2 сағат бұрын
S4 patchnotes we need: - Light Health buff from 150 to 175 - RPG damage nerf from 140 to 100, increased destructive capabilities. - Model 1887 damage range reduced in steps between 5 and 10 meters, improved reload animation and cancelling - Lewis Gun recoil improvements - M60 magazine increased by 10 - Dematerializer controls improved for less inputs required - Smoke grenade/powder canister rework to be thicker cloud like CS2/Warzone to actually mask position. - Restriction of 3 defibs on one team in ranked cashout - inspires diversity in gadget choice and removes the jackrabbit in heat triple medic meta. - Defib cooldown nerf - Dual kadachi blade buff - Riot shield improvements like being able to deploy grenades from behind the shield, holding shield while stealing cashout and long reviving teammates - Goo grenade reliability improved, placement oreview hologram implemented when holding down throw for accurate placement similar to barricade (Just my opinion)
@juremeljo2686Сағат бұрын
Heavy grande louncher double bounce remived
@abhishekak9619Сағат бұрын
What they are doing is a solved problem, they are trying to solve it the hard way. Games usually have systems where you have to pick your agents hence abilities and one team can't have multiple of the same. I dont even know if it's realistic for them to get players to play all three agents at the same time without straight up restricting players to those. Maybe if they were to make it the there can be multiple small mediums and hevays but only the abilities are restricted. Like only one healing beam. Only 1 defib only 1 throwing knifes. Only 1 rocket. And that can maybe have the effect of all classes being played equally without forcing players down that line.
@Killjoy.ZСағат бұрын
^ I'm open to any solution in solving defib spam. A very good team on triple defib has to be killed 3-9 times in a single fight at times, which is outrageous. They could make the cooldown gradually increase as they are used.
@ronin_fpsСағат бұрын
These are all pretty good, I think the dual blades specifically need a range buff - the amount of times I feel like I should be hitting someone with them but I lock onto the air next to them is really annoying lol
@ImSoConfucius2 сағат бұрын
🥚 EMBRACE THE GOO META 🥚 😈😈😈
@Joelthedreamer2 сағат бұрын
throwing knives nerfed yessss 🥰
@coomtheslayer2 сағат бұрын
Damn, dome shield is dead? Why even play heavy then? Charge n slam ig? RPG? I'd rather have usable primaries on L or M.
@zsideswapper67182 сағат бұрын
I used to use the throwing knives quite a bunch and this is a much deserved nerf.
@normalhuman49512 сағат бұрын
No buffs x_x (or content for that matter)
@daqwanparrott36383 сағат бұрын
No, they can’t mess with the winds for emerald on. i’m at 50 wins grinding for Emerald one because. it’s for the good players who can get wins consistently and they make it easier. Embark needs to stop doing this.
@VenomusScorpion3 сағат бұрын
Was actually hoping for a rpg damage nerf. Starting a fight against a 350 hp enemy, who took out 140 from you without any effort is demotivating.