It was cool to view it from your perspective. I always enjoy watching you and Pike team up on runs. Thanks for sharing!
@GulliverMurdaugh-cc5cd6 күн бұрын
erm, it's gatekeeper, not gatekeepers
@olaf.forkbeard7 күн бұрын
I also get annoyed if I don't recall my turrets before leaving the map.
@PikeRondel14 күн бұрын
That was pretty crazy! But the uplink & refueling went surprisingly smoothly!
@PikeRondel17 күн бұрын
Nice, you finally got that fire and ice engi run you talked about! Pretty smooth throughout too, except for the few close calls on the moon!
@ignotuz23 күн бұрын
Can I please have a list of mods from this game? for example, the fly let's fukin go and the updated look of the characters in the menu
@werl_0123 күн бұрын
The Baby Plum one is called *BABY FUCKING PLUUUUM* and the menu icon rework is called *!FRAUD's Poratrait Respruce (With ACS and Tainted Names)* (yes it's misspelled in the actual mod I just copy-pasted the name). I'd love to give you the full mod list but its 60 entries long and there's no easy way to copy it from Steam. Sorry I can't help more. Dang it, Steam!
@ignotuz22 күн бұрын
@@werl_01 thank you very much!
@ignotuz22 күн бұрын
@@werl_01I know that you can create a collection of mods from your subscriptions and make it available via the link.
@Keeper_1124 күн бұрын
The main thing is that you try to do it. I wish you won on the new save Greedier mode with every character Goodluck! -Keeper
@estradaramosemiliano317825 күн бұрын
good gameplay ❤
@PikeRondel26 күн бұрын
Losing feels bad but losing right at the end can feel especially bad. Still a fun vid though! And the dual boomsticks look fun, I need to try out alot of weapons still!
@knavenformed943629 күн бұрын
Game definitely looks like a pass Maybe if it ever comes out of EA, seems to be a big hurdle to reach launch thesedays
@nie-rewsky962329 күн бұрын
Yar har, fiddle de dee Being a pirate is alright to be Do what you want 'cause a pirate is free You are a pirate! You are a pirate! Yay! We've got us a map (A map!) To lead us to a hidden box That's all locked up with locks (With locks!) And buried deep away We'll dig up the box (The box!) We know it's full of precious booty! Burst open the locks! And then we'll say, "Hooray!" Yar har, fiddle de dee If you love to sail the sea You are a pirate!! Weigh anchor!
@stankytanky6929 күн бұрын
indie game tho
@darkcze687028 күн бұрын
being poor must suck
@nie-rewsky962328 күн бұрын
@@darkcze6870 living in Poland sucks
@samueltakac843629 күн бұрын
it s a trap
@MCCIOARA29 күн бұрын
ooh youtube will hate this
@MrSlickZYАй бұрын
execute order 69
@s3nm3tsuАй бұрын
bruh ill literally wait weeks for a game to go on sale and then it does and i start contemplating like "do i REALLY want to buy this game?" lmao
@PikeRondelАй бұрын
That ending was insane, I can see where the hate comes from, it looked like you couldn't really do anything, they just slapped you around like a toy lol
@PikeRondelАй бұрын
Before reading the description I was thinking this must be your favorite character, seeing how much you punch with them!
@PikeRondelАй бұрын
Man, I don't think I'd touch that with a 10 foot pole, that's just too much stuff, even some of the probably basic stuff in Roboquest has me scratching my head sometimes, so if I ever try this game in the future I don't think I could do anything with this character if I wanted to! lol
@werl_01Ай бұрын
Turns out you just spam the secondary skill until the colors match ᵃⁿᵈ ᵗʰᵉⁿ ᵘⁿˡᵉᵃˢʰ ᵗʰᵉ ᵖᵒʷᵉʳ ᵒᶠ ᵃ ᵗʰᵒᵘˢᵃⁿᵈ ˢᵘⁿˢ ᵒⁿ ᵃⁿ ᵃⁿᵗʰʳᵒᵖᵒᵐᵒʳᵖʰᶦᶜ ᵇᵉᵃʳ ʷᶦᵗʰ ᵃ ˢʷᵒʳᵈ. The translations could be so much better though, they are... subpar and confusing, to put it nicely. I actually made my own Steam guide with some (hopefully) more clear wording. Check it out if you ever pick up Gunfire Reborn! GR is kinda like the other half of Roboquest. GR is an ability focused game with guns, whereas Roboquest is a gun focused game with abilities. Feel free to add me on Steam (if you're comfortable with that), just search me up or find my guide.
@PikeRondelАй бұрын
@@werl_01 Ok, Friend request sent, anxiety only made me take like 10 min' to to hype myself up... lol, and even then the thing that worked was reminding myself I need to work on a video just click the damn button!
@PikeRondelАй бұрын
The Iron Wing summon thing seems pretty fun, I've always liked stuff you can set and forget while you do your thing. After getting Buddy Bot on Roboquest with your hint it made we wanna see how a summons only run would feel.
@PikeRondelАй бұрын
Skill issue obviously /s But that was pretty funny.
@PikeRondelАй бұрын
It certainly looks harder than than Roboquest like you were saying! Edit : Though I Just Saw You Absolutely demolish that Golem boss! Another Edit : Man you were just deleting bosses and only had afew close shaves but that Pole Monarch guy just deleted you right back!
@rikimaru6811Ай бұрын
mute the music when you want to demonstrate audio-related issue, ffs
@ewy4010Ай бұрын
21:37 vibes hard
@PikeRondelАй бұрын
Variety is the spice of life, I was getting burnt out doing basically just deep rock, that's why I started doing rendoweisser, as well as playing some other games for my channel, having a pool of games that you enjoy and look forward to playing that you can bounce around with is great, especially when you might start feeling a bit burnt out with some of them. Like right now I'm behind on recording my solo Valheim world but I think I'm just gonna take a break from it till I'm done with Abiotic Factor, since I'm enjoying that game alot more at the moment. I actually was just THINKING of putting off Valheim for the time being but reading your description reminded me it's fine to just put stuff on the back burner. And as a side note, I splurged a bit and got this game because your recommendation, so I'll probably get to recording stuff for it after I'm done making afew more Deep Rock Survivors videos!
@werl_01Ай бұрын
I hope you enjoy Roboquest, but feel free to pull the ol' "under two hours return policy" if you're not feeling it. But if you are feeling it then that's great. I think you might even like the co-op: there's no text or voice chat, no friendly fire, and the ping system is very utilitarian (you can only ping weapons). I've run into zero griefers so far in the maybe 20 games I've done. Looking forward to your perspective on it!
@Autogyro.001Ай бұрын
You went ZOOM!! I haven't even looked at the speedrunning aspects of that game at all... so much possibility.
@kunyfuntАй бұрын
Ight
@BeastFromTheEast.23Ай бұрын
what mod gives the sentry gun and platform gun paintjobs thats awesome
@werl_01Ай бұрын
mod.io/g/drg/m/skin-transfer-to-class-traversal-tools here you go mate
@rhodey_37Ай бұрын
There are actually several bugs in this video
@Somalia406Ай бұрын
comical
@kalace5048Ай бұрын
not a bug, they mastered the art of the ninja, thats all
@BCKesАй бұрын
Can you give the name of the mod that changes sound of the m1k?
@werl_01Ай бұрын
mod.io/g/drg/m/azusas-weapon-sound-pack
@Autogyro.001Ай бұрын
I love these with you guys talking more than the ones without your comms/jokes/thoughts. It's fun to see what enemies you two prioritize, the ones that are important enough for you to call out. Especially love how much you tell each other when you're down. lol... and like ludohanssen, I'm already subscribed, sorry. xD It's cool watching how patient you guys are about going back to the defensible cave every time a swarm comes and how you wittle them down while covering for each other in there. The sheer number of spitballers in that mode is insane. *falls over giggling at the wall* I especially loved Doom's *glee* while building the thing. And then at 21:40 you encouraging him to do another layer while completely surrounded by bugs.... It's fun realizing that with as much experience as you two have in these situations, that just doesn't phase you *at all*. The layered perspectives is funny. Loved the cryo at 30:59. And there was a previous one where you just threw the 'nade and walked away, knowing what was going to happen, but I'm still at that skill level where I *have* to watch it to make sure it worked... 32:35 And the race to build.... *laughs and laughs* I like knowing that you were panicking about the door not opening as much as I was... lol That deep dive was something else, even without your additional modifiers. ALL the duck and cover was really hard. 40:15 OMG... I would be so panicked by that one sight. *laughs* I do like that you said that the ceiling is just never going to be clear... That end. "That is a room right there..." yeah. Good luck with your tries!
@werl_01Ай бұрын
Thanks for watching! I’m glad you got some laughs out of it. Unfortunately, the mods required for a 7x2 DD are causing crashes currently so I’m not sure if we’ll be able to finish this weeks dive 😞
@TheMightyDozenАй бұрын
man, i used to underestimate LUREs, thinking why would i distract when i can just kill, but seeing this video im startin to think they may be necessary for haz5A to keep the heat off of you. im still sticking to shredders for haz5 and lower, but if im goin haz5A im seriously considering lures instead
@werl_01Ай бұрын
I used to be the same way, I just didn’t see the point. But players better than me recommended them, so I tried them out. Once I realized that they do have killing power, you just have to work with them to do so. But that’s not to say shredders are unusable. They provide a slowdown on enemies they’re attacking. In addition, players like emctwo and my friend @DoomControlDRG use them at a very high level. But I like the little dance LUREs do, plus the insane utility. What I’m getting at here is that if you really enjoy using something you can find ways to make it work. Just gotta lab it out and practice. Sorry for the kind of preachy last part but I hope you find it helpful. Thanks for watching!
@danolantern6030Ай бұрын
@@werl_01 Real quick, how do you feel about Plasma Bursters?
@werl_01Ай бұрын
@@danolantern6030 I LOVE PLASMA BURSTERS! they might not be optimal but they are fun as hell.
@TheMightyDozenАй бұрын
@@werl_01 see that's the thing, after watching this video i tried labbing shredders in haz5 with tougher enemies modifier 2, and they just didn't feel like they did anything. i think that ordinarily in haz5 the damage they do is non-negligible enough that they can adequately help with managing a swarm, but with tougher enemies 2 they suffer the "steeve problem" where they only help locking down a few targets, while the rest of the swarm is barreling towards you. also doesn't help that you can only have 5 shredders out at any given moment. i'm certain i'll be using LUREs in haz5A now. edit: just tried LUREs on haz5A and tbh i think i fell in love they're so good, in fact they're so amazing during the corestone event i'm considering taking them regularly now
@werl_01Ай бұрын
@@TheMightyDozen I agree with you for the most part. I generally run them when I need something to take care of flying swarmer-esque enemies, but there is something to be said for the slowdown they inflict. In addition, I think they are actually quite similar to LUREs in that they require some babysitting (i.e. killing Praets and such). But they are quite a bit weaker than LURES. (Also don't tell anyone, but LUREs actually got buffed... I don't have the numbers and this is purely anecdotal, but they survive Exploder explosions now. I'm 99% sure that's new.)
@kian4299Ай бұрын
alright mate, first of all amazing run. But more importantly how the helldid you get a pink grapple
@werl_01Ай бұрын
mod.io/g/drg/m/skin-transfer-to-class-traversal-tools in combination with the S5 cosmetic paint job matrix core “Bubblegum”
@kian4299Ай бұрын
@@werl_01 thanks!
@PikeRondel2 ай бұрын
I think you nailed the commentary dude, funny and informative throughout! I feel like the game in general needs some tweaks for solo, though especially the Drillevator like you said, needing to look up to fight the swarm but being forced to look down for several second intervals constantly is kinda counter-intuitive, and I always find myself complaining about flares recharging so slow as another solo gripe, I wish they recharged faster a percentage for every dwarf missing from a full team.
@werl_012 ай бұрын
Thanks for the feedback and thanks for watching! I agree, solo could use some work. The flares recharging faster idea is great, I could see them actually implementing that.
@PikeRondel2 ай бұрын
Nice, some commentary! 20:03 onwards with the expanded bunker made me chuckle quite a bit, very funny. I personally prefer commentary, that's why I try and do it on my vids even though though I don't talk as much as I probably should, I assume other people would prefer commentary though so I try to force myself, though I really don't talk much IRL. And the obvious solution for the escort duty section is to build an even bigger ever expanding bunker around Dotty /s
@werl_012 ай бұрын
Commentary is not something I'm well acquainted with, but hopefully my next video will have more of my voice instead of subtitles. BTW, I told Doom about your suggestion for the Escort and he thinks its fantastic. Cheers~!
@werl_012 ай бұрын
OK, KZfaq ate my first reply so forgive me if this shows up twice. Commentary is not something I'm well acquainted with, but hopefully my next video will have some post run dub commentary. BTW I told Doom about your suggestion and he thinks its fantastic. Cheers~!
@ludohanssen59822 ай бұрын
Jokes on you, you can't tell me to subscribe when I am already subscribed!
@PikeRondel2 ай бұрын
This one was especially crazy huh! Seeing the massive swarms of mactera fly in was wild, I can see why your friend went with snowball. I was excited when you picked up Doretta's head but after getting downed I was like, whelp guess it's just not meant to be. It seems like the first stage was the only real hurdle and it went back in line on the rest? I have difficulty telling since I pretty much always play Haz 4. Fun watch as always!
@werl_012 ай бұрын
I’d love to say we soared through the last 2 stages but I’d be lying. Stage 3 I fumbled the bag on twice. This was before we changed Doretta’s damage resistance to that of hazard 6. But we did it first try on our first attempt after that! Thanks for watching; I’m hoping your Deep Rock crash gets fixed soon!
@PikeRondel2 ай бұрын
@@werl_01 Yeah fingers crossed that the patch today fixed it!
If it's not difficult, then please tell me which mod removes all particles, thanks in advance
@werl_012 ай бұрын
mod.io/g/drg/m/remove-all-particles
@yonagunivevo8352 ай бұрын
It doesn’t crash? cause is 1.38
@werl_01Ай бұрын
@@yonagunivevo835 it works as of June 24 2024, last I played
@yonagunivevo835Ай бұрын
@@werl_01 gonna give a chance for the weapons version, ty
@kunyfunt2 ай бұрын
Do you even notice much a difference between this difficulty and normal haz 5
@werl_012 ай бұрын
I certainly do. I play 7x2 Deep Dives and Haz5++’s bug speed is only 3% slower than Haz7’s. Additionally, Haz5++ damage taken multiplier means you take similar damage to Haz7p2 on 1p scaling. I’d be lying if I said this was easy for me.
@elias02402 ай бұрын
@@werl_01Wow. And I (as someone who hasn’t played a modded difficulty) expected a vanilla difficulty past haz 5 to be underwhelming for 6x2 players. I had no idea the max difficulty on haz 5+ is closer to haz 7x2.
@werl_012 ай бұрын
@@elias0240 The sentiment expressed around my friend group is that it's definitely hard, but for all the wrong reasons. The 2x vulnerability combined with the enemy speed (attack and movement) leaves no room for error. It's not fun to just get insta-killed by a group of grunts that you didn't hear coming. And in the words of Reggie Fils-Amie, "If it's not fun, why bother?" At risk of sounding pretentious, I have to say I can't recommend this difficulty in its current state... but I have faith in GSG to retool it to make it fun, even when you lose. P.S. Definitely try some modded, if you're looking to spice up your gameplay experience. Even getting good at 5x2 will leave you able to carry any Haz5 lobby with ease. They tell you everything works on Haz5, but what they don't tell you is everything works on higher difficulties too, if you practice and have good build sense (i.e. can the build take care of shredders/naedocytes, grunts, large targets, and stationaries?) Stop by one of my lobbies if you happen to see one! (Usually the name is something like: Chill 6x2 (Greenbeards welcome!))
@elias02402 ай бұрын
@@werl_01 Will do!
@werl_01Ай бұрын
@@elias0240 Hello, I'm just adding to this conversation that I DID MY MATH WRONG, enemies move 22% FASTER (1.51 speed multipler vs 1.29) than Haz 7 and enemies do TRIPLE their base damage. Wowee. Guess I should go back to math class...
@PikeRondel2 ай бұрын
Putting supplies on the Drillevator like you said feels like a good solution, since I kinda doubt they would increase its size much if at all. Thinking about it though I almost feel like having a guaranteed breakdown halfway through where the bugs slow down or stop would be a solution, perhaps with some supplies popping out when it happens.
@emrebaskocak2 ай бұрын
Very nice run! Another comment in favor of no particles. The game is so much cleaner this way. Are the mods updated to the newest update? Some outdated mods have caused crashes for me so I'm hesitant to try now. Also, what overclock did you like to use with the shotgun before the new one?
@werl_012 ай бұрын
I liked Stunner. Some mods have been updated but the general rule of thumb is if it hasn’t been changed in the update then it’s probably safe to use.
@zule100002 ай бұрын
Hate to say it especially because everyone else already has, but I don't think I've seen DRG gameplay as unsatisfying as not having attack feedback and particles. Reduced entities/effects would DEFINITELY make sense but this is just kinda hard to watch. Apart from that though, your gameplay's nice and it's good to see someone else showing off the new OCs! There's not too many videos on them as of yet, so starting to see what builds people are agreeing on is really cool.
@netoxr20002 ай бұрын
Download the Refinery Pipe QoL mod, it definitely helps a lot in being efficient the way you played.
@dantheinvincible2 ай бұрын
Enjoyed your gameplay!
@monseigneurdoxalton8802 ай бұрын
Yo just commenting so i can disparage the people complaining about missing particle effects. I actually like it and have the same type of modded setup. I find drg to be noticeably messier with all the effects they have, and at haz 5+ its no better. Also, my god tier pc chugs loud as well with basically no real graphical improvements with max settings so its preferable for me to get unlimited fps with dogwater settings.
@Flint_YT2 ай бұрын
playing DRG without any particle effects may be efficient but god is it lame
@brothermalleus45252 ай бұрын
Soulless af
@dumbleking51722 ай бұрын
Imo, it's close to a necessity for modded lobbies but I draw the line with the weapons. I understand the terrain particles being super obstructive from explosions, collapsing terrain and whatnot but muzzle flashes shouldn't be that bad right?