The "Node Quick Maths" extension is awesome for stuff like this.
@LifeLess1999Күн бұрын
lol
@gordonbrinkmann2 күн бұрын
Another great tutorial! I'm looking forward to more Matrix node videos.
@mtranimation2 күн бұрын
Thank you and stay tuned! :)
@omidpakbin3 күн бұрын
Thank you for this awesome tutorial.
@mtranimation3 күн бұрын
Thank you for this awesome comment! :)
@growupempresas36983 күн бұрын
Hey man, Did you update "The Big Nodebook"?
@mtranimation3 күн бұрын
Hey! Yes, the book has been updated!
@growupempresas36983 күн бұрын
@@mtranimation thanks
@Blenderlands3 күн бұрын
Auto like enabled for your videos)
@mtranimation3 күн бұрын
Haha sounds perfect! :)
@electronicmusicartcollective3 күн бұрын
Wow, thank you for this handy overview
@mtranimation3 күн бұрын
Thank you and you're welcome! :)
@PRIMARYATIAS3 күн бұрын
This is 3D modeling for mathematicians and programmers which is so cool ❤
@mtranimation3 күн бұрын
Yes! I think it's an amazing thing to learn :)
@josealloza59083 күн бұрын
Thank you so much
@mtranimation3 күн бұрын
You're very welcome! :)
@Alvaroken3 күн бұрын
The person who does this while fully understanding what they are doing must be crazy 😰
@mtranimation3 күн бұрын
Haha my goal is to make everyone that crazy! ;)
@spartan57603 күн бұрын
Yeah I might be Crazy
@AshFrankArt3 күн бұрын
Hmm you've given a good example of how to use the node but I still don't know why you used the sockets that you did.
@mtranimation3 күн бұрын
Thank you! Well, the most important thing is that you can reduce the number of nodes to do a certain action by using matrix transformations. Although I completely get that it looks complicated, it does simplify some workflows. Hope that helped? :)
@danialsoozani3 күн бұрын
yesss finallly! I've been waiting for you to make a video about matrix nodes. gonna watch it now!
@mtranimation3 күн бұрын
Yes!! Hope you like it! :)
@danialsoozani3 күн бұрын
@@mtranimation Thanks that was amazing!! I watched the blender studio's video about it and they talked about rotation as well. it was a bit complicated to remmeber which ones have sine -sine cos etc...
@mtranimation3 күн бұрын
@@danialsoozani Thankyou! Yes, a lot more is possible using these nodes which makes it so amazing!
@danialsoozani3 күн бұрын
MTR stands for matrix now :D
@mtranimation3 күн бұрын
@@danialsoozani Finally found a good meaning for it! hahaha
@Prabhakarans-fr2tj3 күн бұрын
♥♥♥♥♥
@mtranimation3 күн бұрын
🫶🏼🫶🏼
@S....................16 күн бұрын
When i apply sub surface modifier it deforms
@kofdrop52812 күн бұрын
not sure if you figured it out but i just recalculated the normals by selecting all and then doing shift + n it fixed my deformity from the subdivision surface modifier
@S....................12 күн бұрын
@@kofdrop5281 I did shift n but still it didn't worked
@kofdrop52812 күн бұрын
@@S....................1 did you do it in edit mode?
@S....................1Күн бұрын
@@kofdrop5281 I did shift n in edit mode and added modifier in object mode
@jorllima6 күн бұрын
Awesome! Thanks fot the tutorial!
@rosemariemcgowan63887 күн бұрын
I dont know what I am doing wrong but at around 13.00 time on the video when I disconnect the 3rd ramp from the surface my image goes black not blue as it should? Any help would be appreciated please xx
@SonicManifestation6 күн бұрын
Same thing is happening for me :(
@rosemariemcgowan63886 күн бұрын
@@SonicManifestation Glad Im not the only onexx
@SonicManifestation5 күн бұрын
@@rosemariemcgowan6388 I figured out that I had the "Flip Faces" node in the geometry nodes section on wrong. I had it on after the extrude mesh node going into the join geometry. I flipped it to being on after the curve to mesh going into the join geometry and then the having the extrude mesh go directly into that same join geometry and that fixed it for me! :)
@SonicManifestation5 күн бұрын
Curve to mesh 1st wire -> extrude mesh -> join geometry. Then curve to mesh 2nd wire -> flip faces -> join geometry. Hopefully that makes sense - it's hard to explain via text lol
@rosemariemcgowan63885 күн бұрын
@@SonicManifestation Thank you. I will try that xx
@yanshuo99159 күн бұрын
Hello excuse me, I am trying to make all the fish move on the surface of a sphere? I tried the shrinkwrap but not work well.. hope you could help..
@rosemariemcgowan63889 күн бұрын
Thank you very much for this tutorial xx
@ibrremote10 күн бұрын
Thank you. Interesting, useful and clear.
@graphguy11 күн бұрын
7.15.2024 Nice
@havinthiranv12 күн бұрын
Hey your geo nodes knowledge are crazyyy, is it possible to upload video based on wrapping around a object. like bandage or rope wrapping around a arm. it is really painful to do it manually😭😭😭
@dilaraturan485514 күн бұрын
I think I do everything the same , I have checked many times, but my iterations even though I put them on 15000, it looks like it's 1000 iterations. Anyone had similar problem? Or anyone can guide me through this? I'm stuck. Thank you in advance.
@xMAiki197015 күн бұрын
Wauw echt gaaf deze tutorials :)
@ikiikram16 күн бұрын
Hey great tutorial, thank you. However, I am having an offset issue with mine. I followed the video carefully and I just can't get the fish to start and orbit at the location of the Empty, they shoot from the centre to slightly offset from it. Would you know why that would happen?
@user-kp6jy8oy7h16 күн бұрын
The title has no sense, but it actually looks cool
@NebMotion17 күн бұрын
just found your channel, amazing info!!
@Lardxyd19 күн бұрын
paerenting bone helped me alot THANKS!
@ScubaDude196021 күн бұрын
Is there a way to skip plotting the first point, as it is "outside" the attractor and the line from the first to the second point kind of ruins the flow?
@ratuldebnath813421 күн бұрын
You are getting crazier everyday
@TAM-tf7ul23 күн бұрын
Agh, oh well missed the 50% off. Nice video man! I will check out your book!
@alsosolo23 күн бұрын
thanks 🙏
@yanshuo991525 күн бұрын
THANK YOU SO MUCH FOR SHARING!!!!!! This is so cool and explained in depth! One quick question I wonder how to make all fishes spread more on the Z axis? I followed that part in your tutorial, but when "scale" in Z axis, the fish itself is also stretched.. Actually I found all the fishes movement in Z axis is restrained in 2m, which is the original Cube dimension. I know we deleted it at first step, but when press TAB, the cube is still showing.. please let me know if I missed anything, thank you!!
@Augustein25 күн бұрын
Great tutorial. Does the same rules apply on modeling any helmet?
@Reincarny27 күн бұрын
Amazing
@rcarendsen27 күн бұрын
Just perfect 👌
@kooone27 күн бұрын
And for those who are even more interested in attractors and anime watch Steins;Gate and get past the 3 episode mark to fully understand the beauty of these physics
@mmm-my7lj28 күн бұрын
interesting! I cant wait to see the next video
@mtranimation27 күн бұрын
Thabk you! Stay tuned :)
@M4rt1nX28 күн бұрын
That intro sequence was just 🤯. I had to come back and watch it again.
@mtranimation27 күн бұрын
Thank you so much! Always fun to create those :)
@rcarendsen28 күн бұрын
OH shoot... I want one but don't have PayPal also no a card that an be used.. I wish they added ideal but that is just a Dutch thing I guess. would rob a bank for this... I guess the stars are against me... To bad.
@rcarendsen28 күн бұрын
It need to be said: You make the best geonodes videos. Explaining what you want and how to make it... what to use and why. These are not the standard do this do that. Thank you very much I think I can learn geonodes from your videos. Big ♥. Thumbs up and subscribed.
@mtranimation27 күн бұрын
Thank you so much! Really appreciate it! :)
@RefractArt29 күн бұрын
CTRL+ALT+0 to turn the viewporn into camera position
@mechaboy9529 күн бұрын
can someone drop some other math equations to try or a phrase to search
@mtranimation29 күн бұрын
See the link in the description for formulas for more attractors! :)
@sultanrowily9015Ай бұрын
Cool man i love tutorials like this. New sup 🙏
@mtranimationАй бұрын
Thank you so much! :)
@DonikiDonikiАй бұрын
Thank you very much for sharing your experiences! Very good explaining!
@Anonymous-ue7dlАй бұрын
❤❤❤
@mtranimationАй бұрын
❤️❤️❤️
@rensmanders8439Ай бұрын
Veryy niiccee. You got a new sub!
@mtranimationАй бұрын
Thank you!! Thats cool!
@DadicekCzАй бұрын
Very cool
@mtranimationАй бұрын
Thank you!😁
@TheMegaMinxАй бұрын
how can I make this wormhole like 100m big? I tried but it just messes up the entire shading and makes one big white circle😐
@michaelk8414Ай бұрын
really nicely done. i appreciate the speed that you go through it. nothing worse than a slow plodding description of things. think most people interested in this kind of stuff can move a bit faster.