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@Lolzy3014
@Lolzy3014 2 сағат бұрын
God damnit, I CANT ESCAPE THE GOD DAMN SNAIL! I CAN'T WATCH A SINGLE SERIS WITHOUT A WAR THUNDER MENTION
@TheWanderingtraveller
@TheWanderingtraveller 2 сағат бұрын
You should make the cockpit like the U.S.S. Cygnus from the black hole.
@azzor4134
@azzor4134 4 сағат бұрын
19:16 glad to see that I'm not the only one who spends a lot of time messing with event controllers, lights and timer blocks with the sole purpose of protecting myself from myself (when I could just not be stupid)
@devonduncan6812
@devonduncan6812 12 сағат бұрын
The bridge would look fine as is if you added a visual balance to the other side. Maybe a gun battery a little to the side and back.
@Forester-qs5mf
@Forester-qs5mf Күн бұрын
Why are you constantly telling us you are “going to go ahead and” ????
@yooxmusic_
@yooxmusic_ Күн бұрын
broo insane, go make into giant masive city in space
@commanderpower79
@commanderpower79 Күн бұрын
Thats a complicated door. Well done! Still i would have used like 4 buttons.
@olderlink0
@olderlink0 Күн бұрын
18:40 door opens when not switch locked door closes when switch locked you should do that
@stevenvanloggerenberg7035
@stevenvanloggerenberg7035 Күн бұрын
Can't wait for nex one
@noahcorlett6023
@noahcorlett6023 Күн бұрын
you should put the cockpit for the sandstorm in the middle instead of the back it would make it look not as weird having the cockpit all the way in the back and nothing in the front somthing to play with
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 Күн бұрын
Make the tower lean a bit forward. Give it a forward rake so it kinda has a 'cutting edge' to it.
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 2 күн бұрын
YAAAAAAAAAAAAYYY SANDSTORM!!! \(^_^)/
@yeetboiaug9615
@yeetboiaug9615 2 күн бұрын
As much as I love the amg sandstorm, please make a Europa based large grid ship
@partyboner
@partyboner 2 күн бұрын
A double bridge like a venator class star destroyer might be nice
@TheMrIcke
@TheMrIcke 2 күн бұрын
Hi Andrew, I'm a huge fan. Greetings from Germany. I have learned a lot from your videos and wanted to point this out to you. That you can also control everything with small grid timers and event controllers. You've stuffed your new hangar full of them. Put a rotor in the floor, use the small head and from then on only build with small grid. That will save you a lot of space.
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
Thank you for the tip! I usually prefer to use the large grid stuff because I like the look of a bunch of high tech looking blocks everywhere, but you're right that in this case where I'm running low on space, small grid would probably make things much easier!
@Draail19
@Draail19 2 күн бұрын
You should add name plate lcd's on the new hangar for the barista and coffee grinder.
@ady2848
@ady2848 2 күн бұрын
You should put all the timer blocks and the event ones in the server room ( the one with the tunnel ) Edit: You should redesign or reorder the inside of amg snowstorm in my opinion and maybe make the used space more useful
@Newman3jw
@Newman3jw 2 күн бұрын
Hey, Andrew, something to try with the maniac ship. When printing event controllers from projections, sometimes they just don't work, and nothing will fix them. This happens A LOT with my event controllers for connectors. The only thing I've found to fix it is to remove it and put a brand new one (not from the blueprint) in there.
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
Thank you for the tip! I'll give that a try. The ship just won't take off!
@Cryolemon
@Cryolemon 2 күн бұрын
Love your pressurisation work.
@Dennys854
@Dennys854 2 күн бұрын
Love it all! If you rebuild the Sandstorm insure you have under belly guns for base suppression missions. Bring the bridge forward just aft of the 3 turrets, angled up so you can see over front turret.
@DarksiderJon
@DarksiderJon 2 күн бұрын
Something I always like to use when repairing a ship, especially a large one like the sandstorm is using a feature added by the multigrid projector plugin, if you tell it to highlight blocks it will tell you what blocks are still missing components. Which is very useful when repairing a ship because you can’t tell visually, welding all the blocks will still repair deformation even if not actually repairing the block
@DarksiderJon
@DarksiderJon 2 күн бұрын
I don’t know if you saw it but I commented on the last video to use status lights to fix the gerfaso maniac or however it’s spelled. I thought it was funny to see you use the idea but not the way I expected
@the-scrap-gamer
@the-scrap-gamer 2 күн бұрын
I liked the old bridge design tbh
@randogame4438
@randogame4438 2 күн бұрын
Yeah, I think you could've just added in some of the new console block. Also, Captains Quarters are always just aft or below the Bridge.
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
We can make it better! And if not, I'll just rebuild something similar to the old one with the console blocks
@chadp6307
@chadp6307 2 күн бұрын
Large or small, the bridge deck on top of the Sandstorm will look fine as long as it's centered. It probably currently looks odd to you because of being off-center. Unless you're going to actually set up a "landing strip" on the Sandstorm roof, designing the bridge placement like an aircraft carrier would look odd. If I recall, the Aaron Transport hauls from SPAM to PAM, so ores can get refined at PAM. When you checked on it @ 9:00, was it on it's way to PAM, or SPAM? Editing cuts disoriented me, so unsure where it was headed at that time. If returning to SPAM, then being full wasn't a good thing. I learned something new today.. that you can set up events in the air vent. I'm no veteran player, but I haven't heard anyone else mention this before either. Thanks for including it in this episode.
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
Thank you for the tips!! The Aaron transport was heading to PAM at that time which is why I was happy it was full of previous materials :) And yeah I was surprised too that the vents had triggers for pressurized and depressurized. I just happened to see that on the event controlled wiki page while the game was booting back up after crashing!
@Vxiyan
@Vxiyan 2 күн бұрын
I didn’t know it took this long for recording and editing a video! No pressure though, keep making great content!
@strixfiremind
@strixfiremind 2 күн бұрын
Even without editing it takes a good bit. A 40 min video like this, at 1080p and 60fps, will take 40 minutes to 1.5 hours to record, depending on if you pause OBS or not - and then will take 2-2.5 hours to upload to KZfaq depending on your upload speed and KZfaq's current server load. Editing just adds another 1-8 hours depending on your edits. Lot of work, lot of waiting.
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
My usual video recording pipeline is about 2-3 hours of recording, and then 3ish hours of editing. I try to cut videos at the 2 hour recorded mark because the longer I go, the more time editing will take too, but sometimes I go over! For instance, the one with the signal block receiver setup took 5 hours to record. Some creators are more efficient recording for an hour per episode, or doing minimal edits and leaving more of the footage in, but my current way of doing it takes 5 hours on average to produce a normal survival video.
@naimadprogamer2863
@naimadprogamer2863 Күн бұрын
⁠@@AndrewmanGaming yikes, normally for me, A hour of recording takes me 15 minutes to edit.
@Gravedigger933
@Gravedigger933 2 күн бұрын
I would love to play this game, but I will not because the UI is the worst I've ever seen.
@droppedpasta
@droppedpasta 2 күн бұрын
Cool
@OssiJrgensen
@OssiJrgensen 2 күн бұрын
Ay i wanna say if you get it It will get better
@Newman3jw
@Newman3jw 2 күн бұрын
There are many mods that can fix that. Many of which can be loaded client side with a plugin. That allows you to use cosmetic UI fixes on official servers and other servers. Hope that helps.
@mightybear2082
@mightybear2082 2 күн бұрын
PAM works for transport ships as well, if you don't want to hassle with all the ai blocks
@AndrewmanGaming
@AndrewmanGaming Күн бұрын
Thank you for the tip! If the transport ship runs into any more issues, I might check that out :)
@einfachtoll3912
@einfachtoll3912 2 күн бұрын
Do you know the mod "rotary airlock"? These doors are always airtight
@theinnocenttomato9836
@theinnocenttomato9836 2 күн бұрын
I feel like a sensor could have help with the hangar
@nickygames8245
@nickygames8245 2 күн бұрын
make door for the hangar for sandstorm
@tuckgray907
@tuckgray907 3 күн бұрын
what seed or mod does he use for the world? i want to start my own one on an ice planet like he has.
@miles2378
@miles2378 3 күн бұрын
Inhibitor field thats not fair.
@Titchard
@Titchard 5 күн бұрын
Binged your pertam series and escape from mars and now caught up finally 😂 thoroughly enjoyed them all bud keep smashing them out 👍 just a thought your cargo ships can be setup with the PAM script as a transport save all the timers and move blocks etc? i have one ferrying goods from earth like to my asteroid base using PAM 👍
@billpengelly223
@billpengelly223 5 күн бұрын
Hi Andrew, I was wondering if you noticed that the industrial hydrogen thrusters using 8x more hydrogen then the original hydrogen thrusters? I am finding that the hydrogen goes down by 0.1 on four large original hydrogen thrusters (full thrust) and the hydrogen goes down by 0.8 on four large industrial hydrogen thrusters on (full thrust)
@spaceguy9891
@spaceguy9891 5 күн бұрын
The f-82 twin lightning had two cockpits
@EliteInExile
@EliteInExile 6 күн бұрын
Is there a way to keep things sorted? Say I have a container made exclusively for ore when I drop it off into a container, do I use conveyor sorters for that sort of thing? Kinda hate when my assemblers make stuff and don't put it into a container with matching items and vice versa with the refinery. All the products kinda just sit there.
@freekingfreaking246
@freekingfreaking246 6 күн бұрын
Keep going please! This is a nice series!
@naimadprogamer2863
@naimadprogamer2863 6 күн бұрын
So waste full with the uranium.
@shaifennec
@shaifennec 6 күн бұрын
i know that im 4 months late and dont know if some one already said this yet, but for the mini miner. if you could use a programable block and use an altitude locker/aligner to keep a consistent tunnel height
@shaifennec
@shaifennec 6 күн бұрын
i done a full stream not realizing i was on the wrong screen. i ended up not posting the vod cause of that
@naimadprogamer2863
@naimadprogamer2863 7 күн бұрын
Have you thought about doing an elevator again.
@dimitrirazine
@dimitrirazine 7 күн бұрын
Bonus points for "... where is this ******? No, I am not going to say it!"
@RcMayhem24Ficker2
@RcMayhem24Ficker2 7 күн бұрын
That no don’t lock me in followed by the noise of panic as you barely slip by was a little bit funny
@kartalkarton
@kartalkarton 7 күн бұрын
Idk why, but each times you go into the hangar on the wall of the giant hanger, I imagine that every "section" of wall similar to where the small hanger is could be ANOTHER secret small hangar. And the one you got open in the wall you could close it with pistons and the usual black block to make it completely invisble. Anw, my brain is weird.
@7th7vn
@7th7vn 7 күн бұрын
Loving the show. I'm inspured
@7th7vn
@7th7vn 7 күн бұрын
kzfaq.info/get/bejne/a9yqiref3LyshKs.htmlsi=tEE7zIPZ9W3n3zCh
@aaroniker_me
@aaroniker_me 8 күн бұрын
other things I would really enjoy are guided missiles, either AI or WHAM, LAMP - haven’t saw your take on this yet 😊 controlling them with scripts would be a good opportunity to also show the radar , targeting, different modes, state etc - scripting showcases are super interesting imo, you covered both methods already, imo AI blocks are more prominent at the latest episodes
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 8 күн бұрын
So far as what I want to see, NATURALLY I wanna see the Sandstorm fly and go destroy evil reavers like there's no tomorrow. And the CoFiNi base full of happy space engineers dancing, eating, drinking, and playing billiards.
@hunnybunnysheavymetalmusic6542
@hunnybunnysheavymetalmusic6542 8 күн бұрын
I would suggest you give the SPAM transport a fixed altitude limit that it can't accidentally fly up above. It may not fix the problem, but I think its worth trying at least.
@shaneedwards596
@shaneedwards596 8 күн бұрын
a suggestion for the fighter's and possibly for base defence... a launch system with decoy missiles that are disposable... have cheap missiles that have a couple of decoys in them whereby they fly towards the target... 2 - 3 at a time and avoid direct contact but remain just within range to get the target's attention and make it waste a lot of rounds... giving you enough time to get that kill shot, and distract the target away from vital assets on your base... maybe have something set up around the base in 2-3 locations to better provide an alternative for attackers.... maybe even have something like that for the ships.... like 2 decoys that you can launch either as an escape tool for times when you need to run.... or launch ahead of the intercept to keep the target(s) preoccupied which can be launched under the the ships this way when you return, those missiles can be rebuilt each time when docked
@Christhulhu
@Christhulhu 8 күн бұрын
You really need a bigger ship buildig hangar. That is claustrophobic! :D
@AndrewmanGaming
@AndrewmanGaming 8 күн бұрын
You're right, it would benefit from an expansion!