It's an exploration of generational trauma, dysfunctional families, sexual assault, mental illnesses... Etc it's a lot more than just living in a small town, the setting just frames the isolation, anxiety, fear and inner and outer rage imo 😅
@jonathanduchesne843715 сағат бұрын
I enjoyed BO a lot, but for me the best is SR1, then LOKD, BO1, BO2, and lastly SR2. BO1 has too many loading screens. If they somehow removed that aspect of the game it would be #1 for me.
@NA867373 күн бұрын
My feeling from listening to you is you are from a homogeneous European country that thinks itself progressive and diverse because you have black and brown immigrants in the last 40 years who keep to themselves in their own neighborhoods. You also are perhaps a flamboyant homosexual who never had to come out of the closet or deal with homophobia so you go by entertainment, art and media in influencing your xenophobic views from the comfort of your own home.
@dianagr49924 күн бұрын
This video is just 14 minutes and 50 seconds straight of some guy saying he's arogant and better than anyone who's not from a metropolis.
@marniekilbourne6088 күн бұрын
I live in a smaller city (larger than Wind Gap by far but still considered smaller) compared to the cities YOU consider larger and so superior and MY life has never been boring and we have plenty of things to do. I'm not miserable at all. There are many other towns all around me as well and I'm not far from a Metropolitan area when I wasnt to visit. I experienced more stress to some degrees whenever I have been in bigger cities that are very crowded, the traffic is nuts, homeless people on every corner and the crime rate is always higher. So, maybe you should check your opinion of places you have NEVER lived! I think the show is about MENTAL ILLNESS not the fact that rural life ruins everyone who lives there! Your biases are WAY off! There is certainly something to be said for NOT having neighbors right on top of you and not having to drive and walk around in a sea of so many people including no doubt many unsavory people.
@dragonflipsi21 күн бұрын
I feel like Soul Reaver 1 should've been the LAST game in the franchise, so we could have 5 killer boss fights with modern tech.
@RussianPirate-ff7yt22 күн бұрын
I have to agree with everything you said. Blood omen 1 has a surprisingly decent gameplay, especially for it's time. The other ones ? Oh boy. The only reason this franchise went for as long as it did is because of the story, the characters, voice acting. As far as the gameplay is concerned these games are some of the most bland, boring, unoriginal, lazily programmed piles of crap I've ever played. Especially Soul Reaver. If only the programmers were as talented as the writers and actors this franchise would have been considered an all time classic instead of being entirely forgotten.
@kennethcote1986Ай бұрын
I feel like they should have just put a few weapons in the game and make them rewards for things. This way you would look forward to finding it. This breaking weapons is nonsense.
@TheAustinTalbertАй бұрын
“Oh cool a hinox, I’m not gonna do it cause I’m gonna break all my weapons” half my experience in botw. I should see a boss and be afraid that I will die, not that all my weapons will break.
@polodo4720Ай бұрын
Man, I am a game designer, litteraly just thought about this, typed almost the exact title of your video and ended up here! Great video!
@shaolinsnake9650Ай бұрын
Im new to street fighter, where can I learn this command language? and why does all fighting games has different language? Im usually used to number, like F4 (forward medium kick), D2 (down medium punch)....
@VegaMainАй бұрын
Watching this to prepare for street fighter six. There isn’t a character I like right now and she looks awesome so I’ll be playing her.
@gmarzzz27 күн бұрын
exactly the same here lol, except I play Manon so far... hence why
@acidvenom407Ай бұрын
In ocarina of time getting the master sword was a big deal it meant something now link’s weapons are just a number
@FatalJapan2 ай бұрын
Cheatcode for infinite soul reaver always worked 😂
@FatalJapan2 ай бұрын
I discovered legacy of kain when i was a kid in BJ's and have it to my cousin as a gift. He didn't like it, but from then on, when he gave it to me, I was a fan for life.
@marklucachev66952 ай бұрын
No. It's a gimmick designed to drive the game innovation just like the use of the wii zapper in crossbow training. And it's poorly done. There are other games with better systems that accomplish all those same things you mention without being nearly as annoying as BotW's weapon system. 1. Give more varried combat mechanics and make strength based off your own player skill, not weapon stats 2. Let enemies drop resources and valuables for crafting items instead of weapons themselves 3. Weapons can have durability, just make them repairable and last longer, so more weapons aren't worthless, just not constantly neccesary.
@oxymoron022 ай бұрын
Disliking for a terrible title, terrible opinion and terrible video. The durability itself isn't an issue; it's the fact that it's set so low for every single weapon.
@JohnnyDominion3 ай бұрын
I love Kain as a character but to call him a hero in anyway. He definitely was evil and most of his reign he did things for his own benefit everyone else be damned. It is only after a millenia that he starts taking efforts to fight for something more than himself. I just don't see him being redeemed because he remains very unapologetic for his more cruel actions.
@CorbinMorbin083 ай бұрын
Could you end the final combo with a soul throw?
@jiorgosapostolou33984 ай бұрын
Someone needs to remake these games, Netflix needs to make series of these games. We must not let the Legacy of Kain and Soul Reaver story be dusting off somewhere.
@ShadowWizard2244 ай бұрын
I don’t know if it should be included in the future or not but it definitely worked for Breath of the Wild and it was a fresh take on a new open world experiment. Honestly, anyone that had a problem with weapon durability probably had some skill issues. It’s not that hard to deal with especially if you know what you are doing. It also made combat somewhat of a chess match because you had to constantly plan ahead of time and actually think about strategy. You also constantly see yourself progressing, improving, and getting smarter throughout the game. I thought the enemy variety was a much bigger issue considering how vast the map is.
@Donaldsangry5 ай бұрын
Urban brain rot
@99bottlesofwine3 ай бұрын
I was expecting an analysis of how Wind Gap's rural landscape is more 'repressed' or seems 'frozen in time', not a rant about how terrifying and boring it must be to live in a rural town like. it isn't a death sentence to play in the forest, that's fun as hell. grab bugs and stuff. get your leg broken.
@r.kolemaistos77885 ай бұрын
Great points on outside vs inside protagonists. Baldur's Gate actually did a decent job slowly molding you from the first into the latter by the time BG2 rolls around, simply by virtue of the length of the trilogy. That's why I love games with sequels - the worldbuilding invested through previous parts makes you a more inside protagonists in the later installments. Of course, the gold standard of inside protagonists remains Planescape, but even that had to rely on the amnesia plot device. I'd be curious to know which games you consider to actually have done the inside protagonist better than Tyranny, because with all its failings, I think it actually came pretty close. On Tyranny itself, I agree it would have been great to have more fatebinding quests rather than the usual adventuring, especially on the Anarchist path, as well as more consequences for making wrong judgements (incurring the masked Archon's wrath, I guess). But regarding lore, to be fair it tells you on the character creation screen that it's relevant beyond magic, and the character backgrounds also elucidate that the role of a Fatebinder goes beyond just a judge. A Fatebinder is never really a "low-ranking agent", as talking to your colleagues will reveal, even though Act I sometimes does make you feel that way. And your boss (the masked Archon) actually has quite a lot of detail to give on the letter of the law if you ask him about it, too.
@Iwanttodobetter6 ай бұрын
💯 Everything this guy just said... sounded so dumb. Honestly made me think thats the worst weapon durability in a game i have ever heard of and a dumb way to make progression "walls" thank you. I will not be getting this game even on sale. 👍
@awaxysoul6 ай бұрын
Truly fantatsic analysis, thank you for doing this ^_^
@resurgam447 ай бұрын
"Soul Reaver 2 is a much better game than Soul Reaver." That's one hot take, chief. It's wrong, but it's sure hot.
@SamanthaBreann7 ай бұрын
I can't help but see the black fruit that are burning as canon balls. I believe that in that moment as a boy when he went up to the tower, it was bombarded by canon balls.
@psx25147 ай бұрын
7:05. Sorry that you had to play the censored European version. In the American version, there's a human soldier in that cage.
@KarlHessey-db6mf7 ай бұрын
It just needs a remaster ir a way to play them all in one package, that would be sweet
@peterhoulihan97667 ай бұрын
Thank you. I missed a lot of the details of the story when I played it because I was too focused on the puzzles. I took the dragon to mean enlightenment but I can see your interpretation too.
@rollerbladezz8 ай бұрын
This was a really interesting perspective to hear. I grew up in a small U.S. farming town of a little over 1,000 people, and I always wondered why horror movies often use rural places as their settings. For me (having had both sets of grandparents own farms with lots of land and big empty space) it didn't seem creepy in the slightest. It was just normal. Some of my fondest memories are rollerblading with my friends around town like Amma and her friends. I wouldn't dare move back though. Like the book said, there's no room for people to see you as a fully realized version of yourself when everyone remembers every mistake or rumor or embarrassment associated with you. Some of my family members stay because of that that though - the consistent stability of knowing your peers for a lifetime and doing the same things everyday. It must be comforting to them. Comfort comes in all forms, I guess. Thanks for explaining your view on it.
@ghimbos8 ай бұрын
so, you suggest the "urban" women are different? ;-)
@nnuu76189 ай бұрын
Idk if the comments are purposely misunderstanding the video or not but you're so right about everything. As someone who has lived in the city and moved to several rural towns before moving back to the city , the claustrophobia I experienced in rural towns is like no other. Every rural town is different but somehow the same , they know your name , what you did/do , the gossip of your family or of you. It feels like you can never escape from the labels they decided fit you the best or their perception of you. Unlike in large cities , while I still experience some claustrophobia I feel like I still have the ability to escape and move around if staying in my apartment gets too much , there's so much more people and they don't care about who you are or what you did in the 8th grade. Unlike in rural towns , if I don't like someone or their company , I can just ignore or cut off contact without any issue. I don't have to put up with them for fear of the backlash I might receive from neighbors or acquaintances for cutting them off. There is no community in some of these rural towns , only people putting on a facade and enduring cause that's what they know how to do the best.
@marniekilbourne6088 күн бұрын
NO, he is absolutely NOT!
@stupidreligionz9 ай бұрын
liked, subbed and everything else in between. someone who can actually make reviews giving detailed information about the combat and not just trash talk? truly hard to find. ty.
@nemain_morgaine415110 ай бұрын
I grew up at a small old town where my family once had power and my narcissistic abusive mother resented its loss. The city felt like a living creature, with her own quirks, energy and personality, but back then I didn't notice. When I turned 17, I moved to the Capital. 1.5 million people. Still rural, for most of us came from small cattle-raising cities and from poor families. But everyone here tries to live accordingly to the US culture, even poor people, as much as we can, although my new town is located in the center of Brazil. Anyways, I avoid obsessively to come back to my mother's town, not only because of her, but because of the way I feel. Everyone knows each other. Your grandparents knew their grandparents, either as friends or employer-subordinate, and that's worse. It's as hot as Wind Gap and the gossip scares me now that I'm not accustomed to it anymore. I mean, I no longer have many friends there, but my mother's friends sometimes reach me in order to talk about people I don't even know. Aside from that, you're expected to behave in a certain manner, according to what you were labelled with. I was labelled as a good, intelligent child, so anyone who knew me as a teen or younger will assume, in our conversations, that I am now well-succeeded, religious, a good girl. I no longer accept this label, mind you. It's impressively similar to what Camille feels like at Wind Gap. As a matter of fact, sometimes, when I'm forced to go back, I post Windgap's banner on my instagram stories and the series's main team (tumbling lights). No one cares or gets it, but I do.
@Emanuelmooraes10 ай бұрын
Okay. You made a good analysis of life in Wind Gap. But life in small towns isn't usually like that in this series. I grew up in small towns and my experience is totally different. People here are typically much kinder, happier and healthier than those in big cities. There are fewer leisure options than in the metropolis, but there are still many, so definitely only those who want to get bored will be bored. I personally find big cities claustrophobic and toxic. All that grandeur and options are just attractions to distract the population and make them forget the reality they live in
@RevolutionaryLoser10 ай бұрын
I just realized that the themes of the story tie in to the core loop of gameplay. Especially towards the end, you will be presented with a series of disparate images that make very little sense together but through trial and error you will find two images that are somehow related BUT they don't work together. Then you will keep trying to make the images fit or just keep trying random combinations frustrated that your first discovery was fruitless but then you will realize there is a deeper layer to the puzzle and suddenly all the little details and every bit of knowledge you have gathered fits easily in an elegant pattern. It's exactly what the boy goes through in the story! I think that aspect makes the game genius.
@yourneighbour330910 ай бұрын
i listen to gorogoa soundtrack every single day, glad to know more about this game
@amiraleeverran365311 ай бұрын
You can complain about companion real time controle, OR you can think of it as a way to learn multitasking, i had great fun getting better at it while speed running the game (the way i see it now is more of you place your party members in different places of the screen and they are there to conntrol that part so you switch between characters when ennemies enter their reach you dont bother to chase ennemies, you switch to lvl 1 magic or ranged weapon.) On the topic of magic being overpowered, yes if you wait for your magic to refill every screens it is broken, but you can also decide not to as i did when i was a kid because i actualy wanted to PLAY the game and not watch my characters do nothing for 5 min. Also, I still think to this day that the slashing with your mouse was a great idea. I do agree on the writing tho, its poor and lazy, but i didnt ask for much when i was a kid^^ hero save princess duh.... Is Silver a gr8t game? Meh... their are better out there, is it bad tho? especialy when it got out? i compared it with what i played at the time and there wasnt the variety of game at the time as of today so id say its a decent job they did. And its actualy realy fun to speedrun you should try ^^
@abbliee543911 ай бұрын
BoJack Horseman is my favourite story ever. I wish I could I watch for the first time again.
@sunnysidesofblue11 ай бұрын
I had to laugh at the fact that most of the things you mentioned as negative about the gameplay in Soul Reaver are the things that make me like it. Except for the awful platforming, I'm totally with you on that one. XD
@empi410611 ай бұрын
The area I grew up in was super small and what you would see is several wealthy family's ruling the town for many generations. So much so that local elections were constantly run with no competition because the position had already been decided. Sometimes they didn't even bother to have an election at all and the grandfather would simply hand his life time appointment down to a son/grandson. There wasn't much racism simply because there were less than 10 none white people of color in the entire town for the decades I lived there. But did have a high levels of class divide. The right side of town the right elementary school and so on.
@fattony7511 ай бұрын
Of course the german man loves the punishing system LOL In all serious though I do disagree - I believe the durability system is a stain of a gameplay choice on what is a masterpiece of a game.
@snarkbotanya6557 Жыл бұрын
Some friends of mine got me into Legacy of Kain recently. I was skeptical at first, but then I delved into the lore and ended up devouring the whole series like Kain devours peasants on low health. I just could not get enough of Epic Time Travel Vampires. It's an excellent series, and hopefully there are more like me who are just discovering it now and loving every minute. Also, when you cut DmC: Devil May Cry into the interplay between Actual Legacy of Kain and Dead Sun, I actually scream-laughed. Well played, sir.
@vikingvisigoth4384 Жыл бұрын
The pc version flowed better with BO1 (As long as you had a K62+, 512mb of ram and a Voodoo 2 32mb AGP Card along with a sound blaster live). ;)
@mynameiscalledtony Жыл бұрын
I'm about 6 years late to the party, just started playing BoTW. The weapon durability system initially annoyed me, but after hearing your perspective I think I have a new appreciation for it. But damn if I don't want to keep that new shiny sword I just found forever...
@ShadowWizard2244 ай бұрын
Anyone who complains about weapon durability has some skill issues. It’s not that big of a deal especially if you know what you are doing.
@latortugapicante719Ай бұрын
@@ShadowWizard224it’s not a skill thing. I know I have the skill to beat the game I just want to focus on the fun parts like exploration and fighting bosses over weapon conservation
@thatguyyoudontknow Жыл бұрын
I'm about to buy this from a guy, and as an OG Zelda fan....it makes me nervous. I'm intelligent enough to get what they were doing, but holy balls, that's tedious as all hell.
@Anglomachian Жыл бұрын
Just give us a remaster. Or a tv series.
@TheRealBDouble Жыл бұрын
I wouldn't say the gameplay of LoK isn't bad...it's bland and uninspired. I'll confess I never played BO1 but it does seem to have the best gameplay. Soul Reaver was VERY basic, almost rudimentary, especially in terms of combat. SR2 was a little deeper but still stale. Defiance was solid but still basic
@maximumkorb Жыл бұрын
The problem with the Legacy of Kain games is the same one that plagues Uncharted and Last of Us and similar games: interesting characters that are well-acted and a story that is built greatly on those characters BUT the gameplay surrounding that story is sub-par at best. The story was made first, and the game was an afterthought. So much so that it would work better as a movie. I can't tell you how many times I have watched the Legacy of Kain games' cutscenes here on KZfaq. But playing through them? No thanks. I have far better options for that. At this point, I think Raziel and Kain would work better as guest characters in unrelated games - they might actually be utilized correctly gameplay-wise.