Making a Game With C++ and OpenGL
6:36
I Made a Voxel Graphics Engine
10:33
I Made a Graphics Engine (again)
8:27
I Made a Graphics Engine
6:42
Жыл бұрын
I Tried JavaScript
6:53
Жыл бұрын
I Made A Physics Engine
6:59
Жыл бұрын
How to Make a Game Without Coding
8:37
I Made My Own Lego Game
8:06
2 жыл бұрын
Пікірлер
@siman211
@siman211 6 сағат бұрын
Hey can you recommend me some courses for c++? I try it with learncpp but after chapter 8 i got demotivated. People tell me to learn something like python or java but i want to make games or programs like photoshop .
@Legacy64
@Legacy64 19 сағат бұрын
if the devs in the game are so hard working, why is the game still bad
@josephlee4233
@josephlee4233 23 сағат бұрын
If you're following this tutorial and you're making a 2D version rather than a 3D version and one or more of your player prefabs are randomly not appearing 1) Make sure the Main Camera's Z position in your level scene has a smaller value than your player prefab. The player prefab Z position seems random, and the camera is at -10 by default. This means that if your player is spawned with a Z-axis position of -11, your prefab will be invisible. One way to fix this is to set the Main Camera's Z position in your level to be very small (-100 or so). 2) The client's prefab may spawn at an arbitrarily large X and Y coordinate position. It's not that the client's prefab didn't load, it's that it loaded in a position that is not being displayed by the camera. 3) This tutorial seems to work with the latest versions of Mirror and Fizzy Steamworks. You will need to change all references of "hasAuthority" to "IsOwned" as others have already mentioned.
@MrKarenAlwaysFightsWithBigPpl
@MrKarenAlwaysFightsWithBigPpl Күн бұрын
Choosing wrong thumbnail
@ODwaalO
@ODwaalO 3 күн бұрын
crazy you worked on monkey island, what did you work on specifically for that?
@Lost--VR
@Lost--VR 4 күн бұрын
Very cool! Im currently working on a parkour story game. Good luck!👍
@williamdev25
@williamdev25 4 күн бұрын
Hey so I have a question, whenever I import fizzworks (im using the most recent mirror version and im using fizzysteamworks 6.0) theres a bunch of errors. importing mirror is fine but whenever i import fizzysteamworks i get errors mainly relating to steamworks thingsl like "the expression steamworks does not exist in this context" and whatnot. these tutorials seem great but if i could just fix this one issue it would mean the world :)
@ZygerGFX
@ZygerGFX 3 күн бұрын
Hey I think I’ve seen this error online before so id reccomend giving it a search. But try and import the steamworks sdk too. So in total you’ll have mirror, fizzysteamworks and steamworks sdk.
@williamdev25
@williamdev25 3 күн бұрын
@@ZygerGFX ahh that makes sense. thank you!
@thymme7508
@thymme7508 4 күн бұрын
these overedits are mad annoying
@hexadecimals1093
@hexadecimals1093 4 күн бұрын
Hey! When watching this video, i noticed Blackboard ;) it would be crazy if we actually attended the same University
@king_james_official
@king_james_official 5 күн бұрын
freSnel???? GIRL 😭😭
@thripnixe
@thripnixe 5 күн бұрын
Working for a Microsoft owned game studio in 2024 is the most scary thing for a developer, you don't know when you gonna layed off or shuts down the whole fuking studio