Playing Your Games - Wingless Angels
41:34
Unreal Engine 5 - May Free Assets
45:48
1 - Bow And Arrow - UE5 Blueprints
1:11:40
Пікірлер
@TheManOfHamburguers
@TheManOfHamburguers Сағат бұрын
Man, can you help me ? How do you make só beautifull landscapes/enviroments like that, Im having soo much trouble trying to make One, and it is always kinda bad
@ItsCooperTho
@ItsCooperTho 3 сағат бұрын
not working SKM_Manny to Metahuman , Head is not visible in sequencer
@user-xr1cb5qv3x
@user-xr1cb5qv3x 12 сағат бұрын
Nice! but feet are slipping, how to fix this?
@itsnotbloodborne1237
@itsnotbloodborne1237 Күн бұрын
time make a MAKO!
@BOB-yk6yg
@BOB-yk6yg Күн бұрын
Nah, I'd Valve
@lke6074
@lke6074 2 күн бұрын
ur the beeeest
@GerardoGeovia
@GerardoGeovia 2 күн бұрын
Thanks!
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 2 күн бұрын
I'm proud to announce that the course is complete and released to Udemy!!! Thank you all for being my students. I enjoyed creating this course, and I hope you enjoy taking it as much as I did making it. Here's a Udemy coupon: www.udemy.com/course/ue5-ultimate-bp-course/?couponCode=BP_ULTIMATE
@hayyanrazagamedev
@hayyanrazagamedev 2 күн бұрын
I will love to have this in unity
@LoofaOfDoom
@LoofaOfDoom 2 күн бұрын
Thank you sir. You are a great teacher. I really liked your toon tanks tutorial on Udemy and for this one it helped out that you showed the documentation and how to do enhanced input in blueprint first.
@LoofaOfDoom
@LoofaOfDoom 2 күн бұрын
Although it would help if you link the docs in the description since what ever reason i cannot find them easily when i search the exact things you are searching...
@lightinabox6931
@lightinabox6931 3 күн бұрын
He had that Starkiller grip
@Femto-p4f
@Femto-p4f 3 күн бұрын
Finally i know what pivot means
@DownerIsland
@DownerIsland 4 күн бұрын
Cool short thanks for the info 👍
@ThunderWorldInteractive
@ThunderWorldInteractive 4 күн бұрын
Does this work on UE4?
@QUINTIX256
@QUINTIX256 4 күн бұрын
This makes me wonder how difficult it is to change the pivot point position and orientation dynamically in game?
@user-qr4jf4tv2x
@user-qr4jf4tv2x 4 күн бұрын
Unity could never
@mobilegaminglegend7927
@mobilegaminglegend7927 5 күн бұрын
I had made free game but while app is offline it does not show ads please tell me way that I force game to work only in online mode without multi-player game please reply brother
@ChelseySmithHandle
@ChelseySmithHandle 5 күн бұрын
Stephen, I love these shorts! They are just as good as your paid content.
@Killicon93
@Killicon93 5 күн бұрын
BTW if you DO change it in Blender then you can change the transform pivot point to "3D Cursor" and hit R, then Y or X (Y in the case of this sword) and type in 180 and you'll get it rotated. Of course it is dependent on if you're possibly going to need to re-import the model again at some point. Then it's better to do it in Blender, but otherwise UE's modelling mode is the way to go.
@benikeler
@benikeler 5 күн бұрын
This looks super exciting! I am going through your GAS class now and have learned a ton. Also picked up the multiplayer course to learn more about networking. I am both an artist and a dev so I understand the c++ but truthfully I really prefer working in blueprints. It just makes more sense in my head and I like how everything is visually laid out. Even when I can implement GAS in c++ I still prefer to get started with something like GAS Companion. I've heard that if you like BP, start there and just profile your game to see what you should convert into c++ as you go. My question is, how big of a game can you make with mostly BPs? I've made tons of demos like coin pickups and platformers but nothing with any broader scope. For instance, I'm looking at one day creating something akin to Deep Rock Galactic, less in scope, but similar features (FPS, up to 4 player multiplayer, waves based enemies).
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 3 күн бұрын
I believe it is going to depend on the game and the mechanics involved. There are plenty of games made entirely in Blueprint, though there are pros and cons to each, and certain features that are better done in C++. So in short - it depends!
@thugwool
@thugwool 5 күн бұрын
I got early access through Patreon, and this isn't just a blueprint course-it's THE Blueprint course! So far, it's the best course I've ever taken. The responses for support are almost instantaneous, with super in-depth explanations, and you'll deeply understand why things are done the way he shows. And the full course isn't even out yet! Huge thank you to Stephen and his team. There are limited resources to learn game development in my country, so I'm so grateful.
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 3 күн бұрын
Thank you so much!!!
@N238E
@N238E 6 күн бұрын
Cool
@_Rodders_
@_Rodders_ 6 күн бұрын
What!! Dude, I've been taking everything to blender and struggle busing this shit.
@RetroSteve0
@RetroSteve0 6 күн бұрын
I was moving forward when I pressed `S` despite having a negate modifier set. Turns out, I forgot to change `Value.Get<bool>()` to `Value.Get<float>()`, so if you run into that issue, that's likely it. ;)
@nathankrone3363
@nathankrone3363 7 күн бұрын
F$@&$@$@$!!
@Chroniclair
@Chroniclair 7 күн бұрын
Been struggling with this exact issue for years holy crap thanks. ❤️
@gillspee
@gillspee 8 күн бұрын
I DIDNT EVEN KNOW UNREAL HAD A MODELING MODE 😭😭😭😭
@thefonze93
@thefonze93 9 күн бұрын
You mean he's holding it correctly, Excuse me I thought this was a video game where I was supposed to have fun😂
@neozyykun
@neozyykun 9 күн бұрын
Steven, you are the definition of a competent teacher!
@Skanwalker
@Skanwalker 9 күн бұрын
Clean and Proper video, a life saver, thank you so much !!!! I just have one question. If I uploaded the skeleton and the animations to Blender first, and later wanted to add more animations, do I have to upload the skeleton with the animations again, or will just the animations alone work?
@0_.szymi._0
@0_.szymi._0 10 күн бұрын
Didnt understand a thing (dont even make games)
@sharde26
@sharde26 11 күн бұрын
34:29
@jadejason5120
@jadejason5120 11 күн бұрын
You have fixed an issue for me that hasn’t even become an issue yet. I know it will be. Thank you🙏🫡.
@YuuJer
@YuuJer 11 күн бұрын
awesome! more anim BP tutorials pls!
@sayz1x175
@sayz1x175 12 күн бұрын
very helpful, i was disappointed, with moment when include files didn't work, after added module "Enhanced Input", but this video make me smile and im forget about this problem. Love u brother👊
@yashkhd1100
@yashkhd1100 12 күн бұрын
When you are likely to release this on Udemy ? Though I purchased all ur C++ courses I will be buying this as well. This will definitely help to prototype something quickly with Blueprints.
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 12 күн бұрын
Two to three weeks!
@dead_io
@dead_io 12 күн бұрын
I mean it's cool, but the tutorial is, setup, now use this specialized plugin I made that I don't go over, now it works.. I didn't learn anything past EOS account setup, which by the way WAS well done.
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 12 күн бұрын
The plugin is more complex than a single video can explain - it's built from scratch in my Multiplayer Shooter Udemy course.
@lethalshinigami
@lethalshinigami 13 күн бұрын
Nice, im working through your basic courses now and have most of your others to go through after. Ill be adding this to the list! Question though, do you have any future plans to make a course for turn based combat?
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 12 күн бұрын
There are some higher priority items first, but that is a possibility!
@optus231
@optus231 13 күн бұрын
Hey @unity check this out!
@optus231
@optus231 13 күн бұрын
lit
@TerrySummerbell
@TerrySummerbell 14 күн бұрын
Hey, I love your courses. Will you ever create a VR game course?
@DruidMechanicsGameDevelopment
@DruidMechanicsGameDevelopment 12 күн бұрын
Possible for the future.