how to make realistic clouds in blender in 20 minutes

  Рет қаралды 55,925

FxForge

FxForge

Ай бұрын

Пікірлер: 109
@naramoro
@naramoro Ай бұрын
"this will tank your performance a little bit" Dude I feel my pc is soon gonna emit some smoke itself
@AlbinThorburn
@AlbinThorburn Ай бұрын
xD that's hilarious
@zaow
@zaow Ай бұрын
"To make clouds, add a human"
@64kernel
@64kernel Ай бұрын
Clouds, the brute force mode. Very nice. Thanks.
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you
@TheeFazee
@TheeFazee Ай бұрын
Probably the best looking clouds I've seen so far in a quick blender tutorial. Thanks!
@AlbinThorburn
@AlbinThorburn Ай бұрын
THANK YOU!
@juanperezvalladares
@juanperezvalladares 22 күн бұрын
I think is one of the best clouds i've seen made in blender... But your methods are pure madness
@AlbinThorburn
@AlbinThorburn 22 күн бұрын
Lol 🤣
@ganglians
@ganglians 23 күн бұрын
Right in the beginning, after scaling up your plans, don’t forget to APPLY said scale
@frshbeats2720
@frshbeats2720 Ай бұрын
I really like your attempt with that large, displaced mesh. However, I feel like converting the mesh to a volume and using volume displacements would be way easier and less time-consuming. If you don't know what I mean: If you create an empty volume (shift+a > volume > empty) and then go to the modifiers tab, you can select "mesh to volume", which lets you select a mesh to generate a volume from. Additionally, you can use the "volume displacement" modifier to apply displacements. On the other hand, your attempt might be beneficial for animation the clouds or getting those more natural looking shapes through the simulation. Nevertheless, great video! I really appreciate your work and cool projects!
@AlbinThorburn
@AlbinThorburn Ай бұрын
Yes! That's a great method. I just like the smoke sim because it looks a bit more realistic :)
@21stcenturystops59
@21stcenturystops59 Ай бұрын
Many ways to skin a cat.
@WanXiAnimations
@WanXiAnimations Ай бұрын
Dang, really creative method to create clouds. But imo the biggest challenge is simulating cloudscape formations using real fluid sim solvers that can be seen moving subtlely in real time when rendered in animations. Seems like Houdini's the only software that can do that rn
@AlbinThorburn
@AlbinThorburn Ай бұрын
I’ve been working a lot with clouds in blender over the last year and you’re absolutely right! Blender smoke sim is very outdated… I’ve seen some videos where people do clouds in houdini and they’re so beautiful
@decode-xyz
@decode-xyz 4 күн бұрын
Good job please continue it
@henkkok9437
@henkkok9437 Ай бұрын
Oh, those are some sweet looking clouds, great tutorial too. Skipped through most of it but the essential steps are really clear. Excellent tutorial. I would've loved to see the clouds a bit more at the end or start, to really appreciate the beauty. They're so freaking pretty.
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you mate! I really appreciate that!
@davidmcsween
@davidmcsween Ай бұрын
I like grabbing the volume attribute from Geometry nodes, you can build the shapes there and convert to volume instantly. Eevee Next also allows you to apply density attribute in volume now, so it's very fast. But you loose the fluid sim. Using textures to add the wispy details consumes more ram though
@coyotestudios1
@coyotestudios1 Ай бұрын
Really great work Albin! The clouds look beautiful!
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thanks mate! Glad you liked it :)
@kieranidris1103
@kieranidris1103 Ай бұрын
finally after so many years a good cloud tute :.)
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you!!
@timkreutzkamp8519
@timkreutzkamp8519 Ай бұрын
Awesome, this is a very useful tutorial 👍
@jasperpagan2237
@jasperpagan2237 Ай бұрын
Really just incredible mate. Nothing more to say
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you so much!
@ghislaingirardot
@ghislaingirardot Ай бұрын
Very cool! Ty for the tutorial
@AlbinThorburn
@AlbinThorburn Ай бұрын
Cheers, glad you liked it!
@samk9632
@samk9632 Ай бұрын
Looks good mate
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you
@habibsoufi
@habibsoufi 26 күн бұрын
The tutorial was incredibly helpful, and I appreciate it more than you realize. If possible, could you also display the buttons you’re clicking? That would be quite useful.
@AlbinThorburn
@AlbinThorburn 15 күн бұрын
Thank you! Good idea, I should start doing that
@乂Hi乂
@乂Hi乂 18 күн бұрын
you should turn one the statistics so we know the amount of faces these settings do
@noelhutz
@noelhutz Ай бұрын
nice to see you uploading again!
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you mate! I finally had the energy to make a real tutorial :)
@noelhutz
@noelhutz Ай бұрын
@@AlbinThorburn it is very much appreciated! :) Greetings from germany ✌
@albinthorburn4133
@albinthorburn4133 Ай бұрын
@@noelhutz❤❤❤
@marsmotion
@marsmotion Ай бұрын
is there a way to use a noise texture to rough up the rounded edges of these on a more micro level?
@AlbinThorburn
@AlbinThorburn Ай бұрын
Sure thing! You can do it in shading or with the volume displace modifier. Will take longer to render though:(
@bitspacemusic
@bitspacemusic 17 күн бұрын
I was on frame 0. Hitting space (play) showed the smoke.. less confused now.
@EmperorKagato
@EmperorKagato Ай бұрын
I'm not sure what I'm doing wrong. When I apply the displacement I just get very large out of place blobs even if I scale up the size of the clouds texture.
@KillerLettuce
@KillerLettuce 25 күн бұрын
everything went sideways for me really quick on this video. After the random selections and extrusions, adding Solidify and Remesh did not look anything like whats in the video. My geometry looks more like the yolk from an egg and not separate at all. I have no idea why, I did everything they did in the video. Cloud kept disappearing when I changed the resolution until my graphics card caught up or something...not sure what happened.
@jeanrenaudviers
@jeanrenaudviers Ай бұрын
Neat !
@AndrewConway
@AndrewConway Ай бұрын
Really Cool... TY
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank YOU!
@alejomiranda95
@alejomiranda95 Ай бұрын
10:22 There is an option for transparent background in the render options, you don’t have to do all of that.
@AlbinThorburn
@AlbinThorburn Ай бұрын
Yes but it’s like transparent transparent so it’s like checkers texture
@AnimeEye1
@AnimeEye1 Ай бұрын
Can you please drop an hour long tutorial on texture projection? In blender 4.0
@AlbinThorburn
@AlbinThorburn Ай бұрын
No but I will make 24 hour long tutorial;)
@AnimeEye1
@AnimeEye1 Ай бұрын
@@AlbinThorburn 🤣🤣
@charlieking7600
@charlieking7600 Ай бұрын
They aren't realistic, but very beautiful. This is what truly matters, as your tutorial deserves like. If you want some shader magic, take a look for Dagor engine code. There's a sample showing procedural volumetric clouds, it's closer to reality.
@AlbinThorburn
@AlbinThorburn Ай бұрын
Awesome man, will check it out! BTW I agree with you about the realism…
@davidthorburn7127
@davidthorburn7127 Ай бұрын
Beautiful work sir! ☁️
@AdityaWagh-y4l
@AdityaWagh-y4l 2 күн бұрын
need to know eour pc specs wi cant even render it at 160 res
@Getay2
@Getay2 Ай бұрын
Is there an optimized way for usage in game engines?
@AlbinThorburn
@AlbinThorburn Ай бұрын
No probably not, the files are really big
@kvPRODkws
@kvPRODkws Ай бұрын
The goat returns
@AlbinThorburn
@AlbinThorburn Ай бұрын
Eyyy
@ruloksco
@ruloksco Ай бұрын
thx
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank YOU 🙏
@Charlieband
@Charlieband Ай бұрын
This vs corona procedural clouds. WHO won? 💰💸
@cmog6036
@cmog6036 Ай бұрын
Why you don't use "mesh to volume"?
@AlbinThorburn
@AlbinThorburn Ай бұрын
You can do that too! But I wanted to have the smoke simulate a little so it looked more like a simulation instead of a model :)
@TeddyLeppard
@TeddyLeppard Ай бұрын
Why hasn't a cloud designer plugin been developed yet?
@AlbinThorburn
@AlbinThorburn Ай бұрын
Right?? Would be great
@bollamohanpradeep4855
@bollamohanpradeep4855 Ай бұрын
What kind of monster pc your using dude 😮
@AlbinThorburn
@AlbinThorburn Ай бұрын
I work with blender everyday so I have a pretty decent pc 🤘
@Auria2
@Auria2 7 күн бұрын
​@@AlbinThorburnYeah I need to upgrade my computer to complete this tutorial. Any recommendations?
@arcatheone
@arcatheone Ай бұрын
all he did was remesh and displace over and over again. My pc: FIRE
@AlbinThorburn
@AlbinThorburn Ай бұрын
Hahaha irl smoke sim
@Ablumz
@Ablumz Ай бұрын
is there a way to get rid of the long thin stringy pieces between the clouds
@AlbinThorburn
@AlbinThorburn Ай бұрын
Yes, as I say in the video, don't use volume emission :)
@ry-zen
@ry-zen Ай бұрын
how to animate this
@AlbinThorburn
@AlbinThorburn Ай бұрын
You could simulate more frames with less force so it evolves over time… but the baking times on that… oh nooo 😅
@kerhabplays
@kerhabplays Ай бұрын
Bro just got balls to do a cloud vid😭🙏💯
@AlbinThorburn
@AlbinThorburn Ай бұрын
xD
@lardlord3
@lardlord3 Ай бұрын
"How to make realistic clouds" Okay lit, let's go "First off, let's make a basic human" bruh what
@lardlord3
@lardlord3 Ай бұрын
Great video tho man
@AlbinThorburn
@AlbinThorburn Ай бұрын
Haha just simulate nature until humans appear
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thank you brother 🤘
@peramidich8497
@peramidich8497 21 күн бұрын
хай БРОУ!!! зыс ис видео рыли кулл👍👍👍 ю ноу ам сэинг??? бат май тичер сэинг сделать тоже самое что ин ёр видео, так что я немношко недолюбливаю тебя....
@chrionite
@chrionite Ай бұрын
what was the point of the human armature tho
@AlbinThorburn
@AlbinThorburn Ай бұрын
To make the clouds less lonely :)
@jijijijijijijijijijijijiji
@jijijijijijijijijijijijiji Ай бұрын
Scale reference
@UnchartedWorlds
@UnchartedWorlds Ай бұрын
Everything makes sense and is beautiful except that human rig, why is that needed? It could have been skipped? Anyways no critique, this is great work, thank you for sharing 😊👏👏
@AlbinThorburn
@AlbinThorburn Ай бұрын
Haha thank you! Yes, the rig is optional ;)
@kerhabplays
@kerhabplays Ай бұрын
sense of scale ig?
@UnchartedWorlds
@UnchartedWorlds Ай бұрын
@@kerhabplays use a standard 2 meter high cube Greg! 😁
@Whooopsnobodybusinessactually
@Whooopsnobodybusinessactually Ай бұрын
I always use the rig
@jaynitrox3783
@jaynitrox3783 Ай бұрын
The pc:🏎️🏎️🏎️🏎️🏎️🏎️🏎️🏎️
@AlbinThorburn
@AlbinThorburn Ай бұрын
Wrooooom wroooom
@KOKO-gf1mf
@KOKO-gf1mf Ай бұрын
How much RAM do you have?
@AlbinThorburn
@AlbinThorburn Ай бұрын
32 Gigs :)
@KOKO-gf1mf
@KOKO-gf1mf Ай бұрын
@@AlbinThorburn Me too, but for some reason, when the resolution is increased above 520, the blender crashes due to overloaded RAM.
@victorobi2619
@victorobi2619 27 күн бұрын
Can this be exported to ue5
@AlbinThorburn
@AlbinThorburn 15 күн бұрын
not sure unfortunately :/
@RomboutVersluijs
@RomboutVersluijs Ай бұрын
Sorry but what is the point of the metarig?! Each square is 1x1m. You not even making real size, so what is the use case for the metarig than?
@AlbinThorburn
@AlbinThorburn Ай бұрын
Haha you’re absolutely right! It’s a good way to reference scale in scenes in my opinion
@RomboutVersluijs
@RomboutVersluijs Ай бұрын
@@AlbinThorburn yeah Indo that too, but was a bit confused here. Materials looked great by the way
@AlbinThorburn
@AlbinThorburn Ай бұрын
@@RomboutVersluijs Thank you man!
@Jp3game
@Jp3game Ай бұрын
Its not pronounced ori gin, its ori jin
@AlbinThorburn
@AlbinThorburn Ай бұрын
Thanks mate, I’m from Sweden so English isn’t my native language
@saadmosar7423
@saadmosar7423 15 күн бұрын
totally failed in every single step, not that im stupid but the settings are a lot different ! just didn't work
@AlbinThorburn
@AlbinThorburn 15 күн бұрын
Damn, that sucks! I guess you can take some of the methods I used and kinda make them your own? Maybe get the cloud shapes in another way and then use the smoke workflow I did? Sucks to hear it didn't work for you :(
@saadmosar7423
@saadmosar7423 14 күн бұрын
@@AlbinThorburn I did until reached mid video and.. smoke doesn't work, the way it's out of control makes me hate blender. I'm using blender 4.1, the issue being smoke renders as solid or as a chunk of ugly matter. thank you for the tutorial thou, I did learn using cloud displace to create animations as side note.
@Nuttoz
@Nuttoz Ай бұрын
WoW!!!!
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