1 in a 1000 Run!

  Рет қаралды 27,530

Baalorlord

Baalorlord

Жыл бұрын

Barricade. Entrench. Body Slam. It's as silly as it sounds!
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In this Slay the Spire gameplay, Baalorlord does an Ascension 20 run with Ironclad. First, he gives tips on choosing a path and a starting bonus. Later on, he explains his decision for each card he chooses and why it's important to the build. Towards the end, he gears up for an epic Heart fight you don't want to miss. Watch till the end to see if this deck wins it all!
We highlighted this Slay the Spire video from gameplay that aired on-stream. If you'd like to join the action live, follow us on Twitch👉 bit.ly/BaalorlordTV
📺 Watch more videos like this:
It’s So Good!
• It’s So Good!
Ranking EVERY Ironclad Card in Slay the Spire! (Tier List)
• Ranking EVERY Ironclad...
I Was Told to Stop
• I Was Told to Stop
Watch uncut stream footage:
/ baalorlordarchives
🤝 Connect with me:
Twitch: bit.ly/BaalorlordTV
Discord: / discord
Email: BaalorlordStreaming@gmail.com
📈 Check out who makes my videos: bit.ly/RileyCardwell
I use a few mods for Slay the Spire. All of them are Quality-of-Life improvements and do not have any effect on the gameplay. Here are all of the mods I have active:
Slay the Relics Exporter, used for the live stream: steamcommunity.com/sharedfile...
Relic Stats, to keep track of how many times the relic effects happened: steamcommunity.com/sharedfile...
UI Sliders, to reposition the Discard and Exhaust piles, so that they are not hidden behind the camera: steamcommunity.com/sharedfile...
Run History Plus, giving us more info in the Run Summary screen about the run: steamcommunity.com/sharedfile...
Map Marks, for path highlighting - here, typically, Green means an easy, intended path, and Orange or Red means a harder path that I might take if I get good rewards: github.com/casey-c/mapmarks
Even though I do not use it, I recommend Minty Spire for people looking for various Quality-of-Life improvements: steamcommunity.com/sharedfile...

Пікірлер: 35
@Baalorlord
@Baalorlord Жыл бұрын
Are those cards too op? Comment Below!
@cobaltdeleon
@cobaltdeleon Жыл бұрын
Below!
@untalcarlosporahi5727
@untalcarlosporahi5727 Жыл бұрын
Below!
@brandonperry4275
@brandonperry4275 10 ай бұрын
Below!
@alisonpahlkotter3013
@alisonpahlkotter3013 Жыл бұрын
Outblocking the baseball is just a wow moment
@krankarvolund7771
@krankarvolund7771 Жыл бұрын
I think the main lesson I learned from the Ironclad runs of your channel is exhaust cards is op, not a detriment ^^ I've seen True grit as a bad defense, because I thought the exhaust one was a cost, while it's a perk XD
@youshouldntadidthat7691
@youshouldntadidthat7691 Жыл бұрын
Oh yeah, same with me but with corruption, this helped me realize that running out of skills doesn’t matter if the enemy is dead/within lethal range by then, and that it combos fantasticly with barricade despite both cards promoting vastly different play styles
@jmffer
@jmffer Жыл бұрын
My ironclad a18 heart kill was essentially this deck, loved it as it was coming together. Also my a18 heart kill with watcher also had a barricade feature to solve her blockening lol barricade opz
@Scarhwk
@Scarhwk Жыл бұрын
"Let's get a non-infinite combo", then picks Ironclad. Yes, I think you're fairly likely to succeed at not being infinite! :P
@NixViche
@NixViche Жыл бұрын
Well its really easy to go infinite on ironclad lol all you need is double drop kick or double pommel strike with sundial
@Scarhwk
@Scarhwk Жыл бұрын
@@NixViche At the risk of belaboring the point, no other class depends on specific relics in order to set up an infinite combo! The usual rule is: Defect and Watcher go infinite; Ironclad goes exponential. (Silent is also infinite, but Catalyst technically lets her do both. I once got 71,050 stacks of poison on the Heart.)
@NixViche
@NixViche Жыл бұрын
@@Scarhwk yeah as stated, double dropkick can go infinite, you literally just need double dropkick + bash and card removals. Its one of the easiest ways to do your minimalist achievement run :)
@Sturla-Tyr
@Sturla-Tyr Жыл бұрын
@@Scarhwk an upgraded havoc and reckless charge + a dark embrace active is a pretty simple infinite that works pretty well. I usually try to build towards that and if it doesn't work there's a fuckton of infinites that can become possible with a few relics while you're building towards that specific goal. Ironclad may not have the most possible infinites, but I feel like he has the easiest time setting them up.
@Questioningbasics
@Questioningbasics Жыл бұрын
That Hexaghost fight was amazing... and the dad joke just as awful
@stgm
@stgm Жыл бұрын
My favorite technique in any game is to turtle up behind a wall of defense and let the enemy uselessly bash against it, so barricade builds are by far my favorite.
@bourbonk1d114
@bourbonk1d114 Жыл бұрын
yeah, if it works, u can chill the rest of the run. This run was crazy.
@mememaster8050
@mememaster8050 Жыл бұрын
15:45 You weren't actually close, you were there lol
@symon1033
@symon1033 Жыл бұрын
Can you really call a strategy slow, then the run ends in 40 minutes?
@Big1nz
@Big1nz Жыл бұрын
I've never even thought about a block centric run so this gives me Alot to consider ❤️
@SpudNug69
@SpudNug69 Жыл бұрын
Corruption, feel no pain, dark embrace, body slam and branch = can't lose
@ShrekPNG
@ShrekPNG Жыл бұрын
@@SpudNug69 Just Corruption + Dead Branch is enough
@dinonuggies9444
@dinonuggies9444 Жыл бұрын
@@ShrekPNG feel no pain and barricade asw
@thomasneal9291
@thomasneal9291 Жыл бұрын
Perfect description
@adamedison6831
@adamedison6831 Жыл бұрын
I'm a huge fan of barricade and fire breathing with a wild strike or two. Not too much stands against that.
@xVibra
@xVibra Жыл бұрын
That bloodletting skip before Hexaghost was painful for me to watch.
@mirage1857
@mirage1857 Жыл бұрын
no cultists were harmed during the filming of this youtube video?
@evyuser
@evyuser Жыл бұрын
New to this game, can anyone tell me how to get the green marks (legend) on this game? And other features as well?
@SH-sz3vy
@SH-sz3vy Жыл бұрын
The mods he uses are linked in the description
@colinlagesse4896
@colinlagesse4896 Жыл бұрын
I always have trouble with the Ancient Writing. Unless I already have a super small deck and I'm pushing to get it even lower, I have a hard time justifying one remove for all those upgrades. In my eyes, an upgrade to all strike/defends is potentially an additional +15 damage and block each time you cycle your deck. A remove would have to somehow compensate for that kind of total benefit. Hard to imagine unless you're working on a tiny infinite, but perhaps you could offer your own perspective since you took the remove.
@legby
@legby Жыл бұрын
He has done this on a few runs now. I'm like you - on my runs it's hard to justify one remove vs multiple upgrades. In this case I think it's because his deck didn't need the upside of upgraded starter cards, there already was a sustainable source of block and damage, but what was needed was to get to the setup quicker, hence the remove outweighed the upgrades. Keen to hear Baalor's views though.
@Redtornado6
@Redtornado6 Жыл бұрын
I think he understood that his deck was capable of doing 999 damage and it was better to make his deck small so he could get to that number faster. Keep in mind, even if you have the upgraded strikes and defends, your probably not going to be using them. I’m to lazy but I’m guessing by act 3, he didn’t use a single strike or defend for the rest of the run
@thomasneal9291
@thomasneal9291 Жыл бұрын
If you don't understand the value of removing strikes from your deck... you do not understand this game.
@colinlagesse4896
@colinlagesse4896 Жыл бұрын
@@thomasneal9291 And you can't read. Congrats.
@AshenElk
@AshenElk Жыл бұрын
Strikes and Defends are ultimately so underpowered that it's usually quite attractive to remove them.
@Celestial-yq6hz
@Celestial-yq6hz Жыл бұрын
I did this for my first win on Ironclad, had Barricade, Entrench and Impervious, and Body Slam iirc Alongside probably 10 or so other block cards 😅
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