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Battletech Battle Report - Waco Rangers vs. Kell's Hounds

  Рет қаралды 18,767

Guerrilla Miniature Games

Guerrilla Miniature Games

Жыл бұрын

Jay and I throw down the full Battletech experience with the new Beginner Box mechs in A Game of Armoured Combat!
Let's check it out!
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Пікірлер: 58
@EricVulgaris
@EricVulgaris Жыл бұрын
you both sound like youre having so much fun. you and jay's chemistry is real. Also I'm relieved to be not the only one who struggles translating the 2D map into its actual topology.
@colbyboucher6391
@colbyboucher6391 Жыл бұрын
I actually stole a bunch of old HeroScape terrain for Battletech games. The scale is larger but it's great to have things in real 3D.
@samikoivisto7705
@samikoivisto7705 Жыл бұрын
Critical hits on weapons, heat sinks and equipment disables that weapon, heat sink or equipment. If the weapon or equipment has more than 1 critical hit slot, the first hit disables that weapon or equipment and the rest just soak up the damage. Ammo slot hits cause big boom.
@connormckevern9471
@connormckevern9471 Жыл бұрын
Yeah I was about to say "that ppc took a crit the round before, did I miss something?"
@cjanquart
@cjanquart Жыл бұрын
What most folks don't realize that unlike a certain Jedi taking the high ground, pushing someone off the aforementioned high ground can be catastrophic, as well as entertaining when you can push someone off it....
@lorcannagle
@lorcannagle Жыл бұрын
100% agree with the weirdness of that Tukayyid map, I've played one game on it - my lance of Davion 'mechs vs a trio of Wolves and narrowly won it. but manoeuvring around the hills as we closed was weird and tracing line of sight was confusing at points.
@juangalton999
@juangalton999 Ай бұрын
I appreciate how you help each other when determining if the an action goes for against someone's favor. In my humble opinion, a fair, honest game is the best game. And a game I do not mind losing. Plus I can learn more when the strategies are discussed openly post-game. It's almost as fun as playing on the same team and winning.
@NuSocTheKelDor
@NuSocTheKelDor Ай бұрын
We learn more from failure than from success. So in the case of games I enjoy playing, I do not mind losing at all.
@juangalton999
@juangalton999 Ай бұрын
@NuSocTheKelDor Agreed. 100%. Sometimes that's what makes strategy so much fun; seeing some crazy plan either fail or succeeded brilliantly based off past experiences.
@MKmaki6094
@MKmaki6094 Жыл бұрын
Given how cold the mountains are there, the Griffin makes for a suitable walking sauna lol. Also, on the note of elevation, I jumped at the chance to reserve a box of heroscape I saw in my local board game cafe! Pretty excited to introduce actual 3D elevation in my games
@danielsimonton6117
@danielsimonton6117 Жыл бұрын
I knew I couldn't be the only person with that idea.
@worlds-in-conflict
@worlds-in-conflict Жыл бұрын
I love that map! I can't wait to play on it again!
@euansmith3699
@euansmith3699 Жыл бұрын
If you can't stand the heat, stay out of the Griffin. 😆🔥🤖
@andrewburgoyne4728
@andrewburgoyne4728 Жыл бұрын
Which map is that one??
@euansmith3699
@euansmith3699 Жыл бұрын
This was so much fun. Ash + Jay + Dice = Fun! 🥳
@jimdee5319
@jimdee5319 Жыл бұрын
I came in to talk about the PPC crit being ignored but seems people got it haha. Thanks for the report. I keep counters with the abbreviation of the weapon disabled to keep track. Thanks for the report.
@exzir34
@exzir34 3 ай бұрын
3D solution I've come to conclude is hero scape tiles. The community has generated all sorts of terrains and shapes. And you can build up a range like this, but not have to store it as huge chunks for exclusively this map!
@Hundmathr
@Hundmathr Жыл бұрын
Jay running his mech danger hot was aggressively Texan. Steel Warrior studios Hextech line and Thunderhead Studios both sell hex hill stls (and I'm pretty sure plenty of other do too).
@ghulz4545
@ghulz4545 Жыл бұрын
Please correct me if I'm wrong, but I thought any critical hit to a weapon destroys it just like a critical hit to an ammo slot. Very good game. Move & choose which weapons to fire, the fun part of BattleTech. :)
@pelmen1294
@pelmen1294 Жыл бұрын
Weapon hits and criticils are resolved at the end of the fire ;hase. Heat is done in the end phase. so that first engine hit takes place in the same turn and heats the mech up in the end phase..
@longinogarcia6310
@longinogarcia6310 Жыл бұрын
I've not watched this yet and I have no clue which way it will go, but I'm rooting for the Waco Rangers!
@105Gunner
@105Gunner Жыл бұрын
Jay: “It’s the Coquihalla.” Should have been followed by “and my mechwarrior is Jamie Davis.”
@justinavery8664
@justinavery8664 Жыл бұрын
Great stuff!! Love the paint jobs.
@samlam4598
@samlam4598 Жыл бұрын
Nice game! Nice map, too. I agree that this map (and others) being difficult to read, but it's really visually interesting. As for 3D maps, I've made a set of wood and Styrofoam tiles to create a 2x1 map of Vega (I'm playing DCMS) that sits on my 4x6' gaming table in the mancave. It took me almost a year to put it together, but it really helps understanding the scale of these battles in the BattleTech universe. And it's cool to play on, too, well, at least as far as I'm concerned. :)
@Water64Rabbit
@Water64Rabbit Жыл бұрын
The hardest map for me is the Crystal Canyon map. That has very abrupt elevation changes and the colors are very difficult to distinguish. I wish they did BT maps in a similar fashion as Advanced Squad Leader maps. Each elevation has its own color scheme. Hills start at light brown and get dark with increasing elevation. Ground level is green and elevations lower than ground level get darker green as the descend. BT works really well on Deluxe ASL maps (hex size on those is 2.5", so it is easier to stack multiple units in a hex. Scale is just about the same as well.
@samlam4598
@samlam4598 Жыл бұрын
@@Water64Rabbit Never played ASL, but I'll look into it for inspiration for my next map set build. :)
@toddcarlson5324
@toddcarlson5324 Жыл бұрын
Nice! Thanks for more Battletech Battle report Battles.... 😉
@konsyjes
@konsyjes Жыл бұрын
u gotta roll for skids when changing facing in mid-move on paved roads gentlemen. Total Warfare p.62
@danielcannon9893
@danielcannon9893 Жыл бұрын
I’ve been painting up some Kell’s Hounds over the last couple weeks!
@flipmoviemaker
@flipmoviemaker Жыл бұрын
We use Heroscape tiles to 3D-ify our maps.
@boblife3647
@boblife3647 2 ай бұрын
12:20 some might say this comes a little late ... The 9 thrown should have been a hit. Jumping four squares only gives a TMM of 2 (+1 3-4 Hexes; +1 jumping), not 3. best I see, you fixed it later, too late for this Hollywood-Shot. Mystical Kell Quirk. 18:40 Nevermind! It evens out again because the damage should've done to the rear armor.
@gregmichaud7314
@gregmichaud7314 Жыл бұрын
There is no snow on top of that mountain anymore!!!!
@McBillyBoy
@McBillyBoy Жыл бұрын
What an epic battle!
@zombiedad
@zombiedad Жыл бұрын
Bloody fantastic.
@pjsines4705
@pjsines4705 Жыл бұрын
great video!
@sebastiang.5032
@sebastiang.5032 Жыл бұрын
Amazing match!
@Jan_Tabletop
@Jan_Tabletop Жыл бұрын
Interesting to watch!
@edwindrood2816
@edwindrood2816 Жыл бұрын
That map is one of thr reasons using elevated terrain Styrofoam is so helpful. Much easier to visualize.
@comicexaminer
@comicexaminer Жыл бұрын
Love the map. I assume you guys weren't playing with the road skid rules, right?
@johngentry2794
@johngentry2794 5 ай бұрын
which map is this? Im just getting into BT so what is the best neoprene matt for beginners?
@paulhalcott5824
@paulhalcott5824 Жыл бұрын
I thought turning while running on roads forced a pilot check.
@andrewlaverghetta715
@andrewlaverghetta715 4 ай бұрын
Currently, what is the easiest version of the game to do to make it feel like “real” Battletech? Like what do I need? This looks like a bit of a 1v1 skirmish?
@GuerrillaMiniatureGames
@GuerrillaMiniatureGames 4 ай бұрын
The ‘A Game of Armoured Combat Box’ will give you the best basic experience
@konsyjes
@konsyjes Жыл бұрын
oh. and you add 2 to hit for running movement
@Water64Rabbit
@Water64Rabbit Жыл бұрын
Which map is this? It looks like you aren't using skidding rules. Also I don't think you get partial cover from a higher attacker, so your mech should have been hit with the LRM 10. Also I don't think you need to make piloting rolls for jumping into woods -- unless it is a special rule for this map.
@Water64Rabbit
@Water64Rabbit Жыл бұрын
@LitanyAgainstFear He would have to make a consciousness check though (3+ for first hit).
@KGBMutt
@KGBMutt Жыл бұрын
@@Water64Rabbit I'm trying to get back into battletech after a 20 year hiatus. Played everything from 3025-3058. Had 99% of everything memorized (kids brains are insane.) I dont recall rolling 12's being a critical hit. In fact, I remember times when we said "you need a 14 to hit..its not happening." Is this something they made up, or is it new adjustments to the game? Or am I just remembering it wrong?
@Water64Rabbit
@Water64Rabbit Жыл бұрын
​@@KGBMutt You are correct. The Original DR has no special significance in BT. If the Modified TH# is a 12 or greater, the shot can be aborted. Conversely if the Modified TH# is a 2 or less then it is an automatic hit. The only time the Original DR matters is for weapon jamming and other equipment items that are not found in Introductory Mechs. The 2 as an automatic miss and a 12 as an automatic hit is a common house rule. However, a Pass-Through-Armor Critical Hit only occurs on a "2" when rolling hit location for damage. From other videos I have seen from them, I know they like lots of PTACs though. While they are having fun, it is sometimes difficult to determine what their house rules are or are they just not applying the rules as written. They really should have a slide card at the beginning showing what their house rules are. For example, some people don't use skidding as it slows down the game. At one point it looked like the Griffin player was marking damage from the rear onto the front armor of the mech. Also this battle was determined at the start before any dice were rolled. Vindicator 1R (45 tons), BV = 1,024, Adjusted BV (3 G / 4 P pilot) = 1,352 Griffin 1N (55 tons), BV = 1,272, Adjusted BV (4 G / 5 P pilot) = same. Giving one side a 3 Gunnery vs a 4 Gunnery is huge. They both should have used 3/4 pilots (as that makes for a quicker game), but the least experienced player should have stayed with the Griffin (as was the case here). A better match up would have been the Wolverine instead of the Vindicator (which is what is in the beginner's box currently). Finally, the Griffin player shows us how not to play a Griffin. Alpha striking every turn is going to result in a dead mech. The Griffin 1N is designed to stay at medium range alternating using the PPC and the LRM.
@KGBMutt
@KGBMutt Жыл бұрын
@@Water64Rabbit Thanks for the reply. Everything you said matches what I remember. I used to play tournaments at gencons and such and really only saw one loss over 5-6 years. Most of it was 3025-3058 period. Speed and gunnery skills are EVERYTHING. I was worried the game had drastically changed since I last played, but just picked up Total Warfare and I'm pleasantly surprised that I just kept nodding my head going "yup, remember that." I just need to get up to speed on newer tech readouts and higher tech equipment that wasnt around in my day. Any suggestions on what I should buy or where I should look online for that sort of thing? I left in the era where Wraiths were ton for ton the absolute best dueling mech around.
@Water64Rabbit
@Water64Rabbit Жыл бұрын
@@KGBMutt You and me both. That is where I left off as well with the Wraith being my favorite mech. The main change I had to adjust to was TMMs. When I played they stopped at 10+. Which was why the Wraith was so good. +3 TMM +1 Jump, but only +3 to hit back. The only other mech that came close was the broken LAMs at the time. So, WiGE vehicles, Super Heavy Mechs and such weren't a thing when I last played. I haven't really looked at the eras of play past the Clan Invasion and the immediate aftermath. Jihad, Dark Age, and ilKhan don't really look that interesting to me. Perhaps if they were to flesh those eras out more, they would be more appealing. I think those eras are more based upon novels than any real game products. It also looks to me that most people still play from 3025 to the end of the Clan invasion and most of the new products still seem to be for that era.
@quickattackfilms7923
@quickattackfilms7923 Жыл бұрын
Does anyone know if this is like… the newest edition? Like is this beginner box up to date?
@GuerrillaMiniatureGames
@GuerrillaMiniatureGames Жыл бұрын
It is the newest beginner box
@quickattackfilms7923
@quickattackfilms7923 Жыл бұрын
@@GuerrillaMiniatureGames awesome! Thanks
@Anthony-ve3dy
@Anthony-ve3dy Жыл бұрын
Just because a mech shuts down does not mean the game is over. Ash would have just been able to have a round of free shooting. Jay's mech would power back up the next round with 0 heat if he survived the previous round.
@Water64Rabbit
@Water64Rabbit Жыл бұрын
You are thinking of Alpha Strike. In Battletech, the heat sinks just drop the heat level, so in the next phase, he would have dropped by 12 heat and if that took him below 30, he could then roll to restart (automatic at 14 heat or less). However, it was basically over. Weapon attack, then kick him which if hit would knockdown the mech and force a piloting roll to avoid another pilot hit. In effect, it would have been at least two free rounds of attacks and probably three.
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