WARNING: Spoils all the things. Every last one of 'em.
Пікірлер: 6 700
@TheUgliestBarnacle5 жыл бұрын
“Some unremarkable medic” My guy, the medic had better stats than Big Boss.
@fosphor89205 жыл бұрын
So the Super soldier from the famous gene experiment gets a body double, who is a random medic who appearantly is better than the Legendary Super Genetic Soldier Naked Snake.... Well that kinda destroys about half of Snakes character lol
@fosphor89205 жыл бұрын
@@boogiestreet594 So what you are saying is that ANYBODY can be Snake. He is not a legendary super soldier, worthy of cloning in your opinion? And the next Metal Gear we will get will have a female lead as Snake, since 'anybody can do it' right?
@TidalMello5 жыл бұрын
@@boogiestreet594 Buddy stop crying. You can enjoy the game anyways.
@PredatoryQQmber5 жыл бұрын
@@fosphor8920 You DO realize that was the whole point of MGS 1's (yes, ONE) post-credits Ocelot's speech: "The inferior one was the winner after all" and all that ? And "Solid Snake Simulation" supposedly "for creating a perfect soldier out of anyone" of MGS2 ? You know, THE ENTIRE "nature versus nurture" (aka "genes versus memes") THEME of MGS & MGR ?
@fosphor89205 жыл бұрын
@@PredatoryQQmber So he is not special, he is just a random military dude easily replaced by another meathead. Roger that. Nothing is legendary, super soldiers are easily created. Nurture is everything? Damn all of a sudden Snake seems like the biggest Gary Stu ever seen before.. A normal dude taking down Metal Gears haha
@alexdunn36808 жыл бұрын
We met "Big Boss" at a very strange time of his life.
@ThatOneTrekkieGuy8 жыл бұрын
With your feet in the air and your head on the ground...
@NeroLeMorte8 жыл бұрын
+Mitch Taylor try this trick and spin it your head will collapse and there's nothing in it and you'll ask yourself.
@AbbasKhan93648 жыл бұрын
Where is my mind..
@EC-uc3lr7 жыл бұрын
I was swimming in the Carribean
@Ten06927 жыл бұрын
Fight club reference, haha
@Levyathyn5 жыл бұрын
I had my suspicions about the true nature of the game's ending. Confirmed it myself in-game by complete accident, early on. I happened to be riding in the chopper, at night and in the rain, and I turned my camera just right and saw myself in the window. But your blurry reflection in the inside of the helicopter's window panels isn't the face of Big Boss, it's the custom character you make at the beginning of the game. And I knew then. Honestly, though, one of my favorite things about this game. It was an insane way to catch the big reveal early.
@1Diddums5 жыл бұрын
Very cool way to get your own confirmation. But yes, creating a face at the start (with no choice for female) was enough of a giveaway, unfortunately. Still a wonderful experience.
@makage71265 жыл бұрын
Most Valuable Pig i just passed it off for multiplayer, or a custom character. Though I guess no female is a big giveaway
@1Diddums5 жыл бұрын
@@makage7126 I felt as soon as the rest of the _tutorial_ kicked in, the bandaged bloke having Snake's new voice more or less sealed the deal.
@InnanetBaby4 жыл бұрын
or you,ya know,read that in almost every single article about it
@thebackup21214 жыл бұрын
You know when I figured it out? About two or three years before release, during Kojima's first interviews for the game when he cited Akira Kurosawa's 'Kagemusha' as an influence for the next MGS 😂
@kellerjohnson.71574 жыл бұрын
Venom Snake: "I'm already a demon...Heavens not my kind of place anyway." Also Venom Snake:*rescues child soldiers, goes around disabling nuclear weapons and helps out a wildlife conservation effort*
@chriscormac2314 жыл бұрын
Self hatred due to being a medic who failed to save his patient, then failed to save his brothers in arms, then mentally became a leader who failed to save him men in a very short time
@supremeworld874 жыл бұрын
You're missing the whole fucking point. Venom calls himself a demon because he has big boss's implanted memories. The actions he then does throughout the game are a result of his own persona breaking through, which is in conflict with the big boss persona "I have to cast out this demon inside me". The memetic cloning process was bebef fully completed because he had to be woken up early. So there are still remnants of the medics original persona. I kinda feel like this is madd blatantly obvious in the game. Dissacotiative Disorder
@finedecision56394 жыл бұрын
thinking there maybe cut content that explains venom's slow descent into villainy and outer heaven
@fumu7764 жыл бұрын
@Samwisegamgee The Brave what?
@landlockedcroat15544 жыл бұрын
what kind of edgy white 12 y/o wrote this wait
@rerez9 жыл бұрын
This is the best and most accurate review of the game.
@rprkjj87309 жыл бұрын
No such thing as a best or most accurate review. Best at what? Pleasing your confirmation bias? Most accurate at what? Pinpointing your gripes with the game? I agree that the review is very well written and uses objective facts to back up his subjective opinion, but subjective is subjective.
@TheLingo569 жыл бұрын
+Rerez I see this review as the most accurate review in terms of the perspective of a fan of the series. The rest of the reviews out there reflect more accurately on how people new to the series feel about this game.
@lhi059 жыл бұрын
+TheLingo56 "People new to the series" and "people who praise a game for giving them hours of worthless activities without a worthwile payoff" seem to interpose pretty well.
@teamhex9 жыл бұрын
+rpr kjj What are you talking about? Even if it's not the best...it's at least fair. He's not pulling punches on this one and I like it. It's more than I can say for(and he clearly points it out) the media that only got a set amount of time with it. They gave it near perfect reviews and I personally don't feel it deserves that.
@rprkjj87309 жыл бұрын
+teamhex You personally agree with him? You feel he was fair? Great, I never said otherwise.
@EXHellfire5 жыл бұрын
Never had to wait for the Pequod because I always call for him while I'm far away from the LZ. By the time I get there dude's waiting for me instead.
@jackalthethird1265 жыл бұрын
Yeah same
@cheafmin13995 жыл бұрын
Yeah, I only waited a few times. Every other time he was waiting for me.
@fuzzboi5 жыл бұрын
if u ever end up waiting, just use the phantom cigar lol
@riversandstones16445 жыл бұрын
This. Fucking reviewers man...
@octiantrys50905 жыл бұрын
Yeah, I feel like this was a pretty obvious solution. If you're able to plan ahead anything you do by, say, 30 seconds, you don't really end up waiting on him, ever. Only when I was about done for the day and still had other stuff planned but didn't really feel like doing it so I called a chopper at a moment's notice instead, AND I just so happened to already be standing in a landing zone did I end up waiting.
@Do_Vide-s_Secondary_channel5 жыл бұрын
I don't know, Venom's story just always makes me sad
@OrangeXenon544 жыл бұрын
Being naive and not keeping up with things, only knowing he was a body double, I was hoping the ending would be him running off with Quiet to try and reclaim his own life. Still a great gaming experience otherwise.
@RecluseBootsy4 жыл бұрын
Knowing he's really Frank Jaeger/Grey Fox is even more saddening.
@ssk586074 жыл бұрын
@@RecluseBootsy no he's not?.. didn't snake kill him in the original metal gear?
@justinkarunia56994 жыл бұрын
@@ssk58607 i think solid snake??
@justinkarunia56994 жыл бұрын
@@OrangeXenon54 yeahh me too i hoping hes in love with quiet and spend the rest of his live with her
@Man2Goblin4 жыл бұрын
I actually got the no nuke ending accidentally when re-opening the game after not playing it for months lol.
@awesomedude25564 жыл бұрын
5-Second Reviews Same
@123darkelf4 жыл бұрын
That was Konami saying fuck it and just forcing the nuke count to 0.
@AnimeMiner574 жыл бұрын
Is it still bale to be gotten on PS4?
@NateRiversforRever4 жыл бұрын
Same
@LorenHelgeson4 жыл бұрын
I knew I didn't imagine it. I had decommissioned a nuke I built and finished an FOB mission. The cutscene unlocked right after, and it really felt like a glitch. I decommissioned ONE nuke, and the world is now at peace? ok.
@trendybloke49587 жыл бұрын
Ngl I actually knew about the twist because you needed a Russian interpreter to speak to Russian soldiers, whereas Big Boss knows Russian (he speaks it in mgs3 and is even commended by Sokolov at the beginning on how good it is).God I need a life.
@AshleyBlackwater5 жыл бұрын
I think they hand waved that as memory loss
@markabrian19255 жыл бұрын
What is NGL? I'm noob
@AshleyBlackwater5 жыл бұрын
@@markabrian1925 Not Going (to)/Gonna' Lie You can Google this UwU
@Fuk999995 жыл бұрын
Yeah....until you notice the big ass shrapnel in his head lol
@NidasGlidas5 жыл бұрын
Trendy Bloke also in mission 43 where you have to clear the quarantine platform, Venom says that the platform smelled like fruit, but in MGS 3, The Boss is amazed to hear snake say that he can’t smell.
@nemo53358 жыл бұрын
yeah i mean this game was deeply flawed but my PMC was called BOY LOVE and i had a chromed out helicopter that played the john cena theme so i can forgive some of that.
@AbbasKhan93648 жыл бұрын
DOO DOO DOO DOOOOOO!
@Bloodhurl678 жыл бұрын
+Abbas Khan lol
@TheNightquaker8 жыл бұрын
You know, the fact that you can play John Cena theme on the heli is one more thing I want to play MGS5 for.
@Bloodhurl678 жыл бұрын
Nightquaker But not on console tho sadly
@umbaupause7 жыл бұрын
Oh, cause he's stealthy and you can't see him... Clever.
@edmundblackadder22925 жыл бұрын
I know this is a late comment, but wouldnt it have been interesting if the final mission was you facing against Solid Snake in reference to the first MSX game, he serves as the final boss. Perhaps Snake is literally unbeatable and the only way to reach the ending is to hit quit at the game over screen instead of continue?? Since i first played the game i always wished this was done, it wouldve been an amazing example of a long running game series coming full circle!!!
@N94able4 жыл бұрын
Or you could play as Solid fighting Venom. You sneak onto your mother base. Take out the soldiers you recruited and fight Venom. Venom could even use your prefered loadout. Like a tiny remaster of the orginal Metal Gear. It would also hammer home that your the villian.
@thelinedrive4 жыл бұрын
N94able i fully believe that this was always going to be the planned ending sequence but Konami refused to give Konima the time to iron out the script to get there while still designing the levels and presentation based off the outline.
@o7k4vokb0ksp5n24 жыл бұрын
DUUUUUUUDE YOU'RE SO RIIIGHT I JUST REALIZED. Imagine how epic that would've been. Young (still young!) Solid Snake confronting fucking Venom Snake!!?? AND KILLING HIM? Damn. You know Kojima was never beyond this and just didn't have the time to space it out. That would have been. Epic. Not only does it 'fit perfectly' in the timeline, it's its literal conclusion man. God. That would've been something.
@stephenrochester63094 жыл бұрын
edmund blackadder When I started playing this game I think I got my hopes up too much that the final mission would be you, the player, playing as Solid Snake infiltrating the base. Even now this hurts, and probably why I am watching this old video today, which ironically has made me feel a lot better with the final conclusion. Would have been one badass way to end this series, but instead... we are left with a phantom pain.
I thought the Big boss in the opening was a Tyler Durden esque representation of Boss' training, helping him. The unicorn and fire whale didn't help.
@TheHorns19964 жыл бұрын
Same, and I thought the Man on Fire was a PTSD-induced hallucination, as well as the unicorn and the whale just being a delusion of his
@joe59223 жыл бұрын
@@TheHorns1996 I'm half convinced that's what they were initially intended to be (the unicorn & whale), or rather I think it was supposed to be linked with his brain injuries and Ocelot's hypnotherapy. Hypnagogia was used to imprint Venom with Big Boss' memories (especially his on-record missions) - if that's the case the entire hospital mission could have been originally scoped as hallucinatory, considering Venom's just woken up from a 9 year coma. There's a few other snippets that make me think the whole PTSD/hypnotherapy theme was supposed to be explored more but was scrapped due to time constraints; now we're just supposed to believe Volgin sprung back to life 20 years later and inexplicably has fire powers.
@mr.s97832 жыл бұрын
I assumed Ishmael was Big Boss suffering from disassociation due to the trauma he sustained in the crash as well as the after effects of his coma. I thought they were going for a Mason/Reznov effect.
@g4anode9 жыл бұрын
We got what they said, a *phantom pain*...
@Panyc3339 жыл бұрын
Ikr
@Cloud_Stratus9 жыл бұрын
+BakedCookie It's like poetry.
@inspirationalmemes58589 жыл бұрын
+BakedCookie durrr hurrr it's bad on purpose guys!
@tedpilledtonysoprano55129 жыл бұрын
"MGSV The Blue Balls" is more appropriate
@inspirationalmemes58589 жыл бұрын
***** I think you mean 'best', doge is freakin epic
@moonsaves6 жыл бұрын
"A feeling of something that should be there, but isn't." A... Phantom Pain?
@HOTD108_3 жыл бұрын
@D J Yeah I don't think that's a coincidence. It's clearly international.
@wanderin_stud4993 жыл бұрын
Oh god, what dod you just do!? Now he's coming- ack! *WHY ARE WE HERE, JUST TO SUFFER-*
@SilentSnake19983 жыл бұрын
@@HOTD108_ this is why kojima is one of the best video game writters ever
@cloudsombrero3 жыл бұрын
An unfinished game more like
@qigonglungz2 жыл бұрын
most people are so emotional about the things that they like that they will complain and gripe amidst doing the very thing that they like... they are blinded to the fact that this is Kojima's baby, not ours, and he is a clever man. And whatever the whiners (and I acknowledge you might've spent $60, you r still whining) want to say about their personal feelings and opinions of the game... 1) They still played it, and enjoyed it, and 2) he produced a very good and successful game to the masses... (this part is not always a good thing once you become a "fanboy" of something but the man does his job well and deserves respect) His "unfinished" game is waaaayyy better than most stuff out there even today... "Phantom Pain" Nope, not a coincidence...
@maggintons5 жыл бұрын
Still.. Not like there's many better Triple A Stealth games in this day and age..
@kristoffer22505 жыл бұрын
Want to piss you off? *Metal Gear Survive*
@FAWXPLUS5 жыл бұрын
@@GianniLeonhart id say hitman is okay, not pretty fucking good- definitely not anywhere near this game
@FAWXPLUS5 жыл бұрын
@@GianniLeonhart i wouldnt really consider myself a fanboy, i just think gameplay wise mgs5 > hitman. if youre talking about the latest hitman games, i mean
@FAWXPLUS5 жыл бұрын
@@GianniLeonhart also, what a god damn shitty reply. fuck you
@Frisbie1475 жыл бұрын
@@FAWXPLUS hitman 2 is the best game in the hitman series apart from blood money, and id say ghost recon wildlands does the gameplay of mgsv better than mgsv
@Jakynast5 жыл бұрын
Zero's accent isn't "Cockney British" it's Southern RP English.
@duroorud5275 жыл бұрын
Bond English
@teaz31395 жыл бұрын
It's Recieved Pronounciation
@jacquelineess11414 жыл бұрын
*Zero's
@MaddBadgerr4 жыл бұрын
It's also an upper-middle class accent, the Cockney accent is generally associated with the working-class.
@TheLanguageSponge3 жыл бұрын
Zero’s accent is Received Pronunciation. He is from Exeter, and his accent is definitely nothing like that local accent.
@KalelGreece9 жыл бұрын
so you mean... THEY PLAYED US LIKE A DAMN FIDDLE?
@johnnyzhang53339 жыл бұрын
Konami created a weapon to surprass metal gear: -by shitting on their most famous series they were able to kill all of their consumers and successfully enter the mobile market to spread microtransaction 'parasites.' S rank. fucking, S rank Konami
@KalelGreece9 жыл бұрын
+Johnny Zhang s rank konami. awarded the fiddle emblem.
@sharperwhisper97527 жыл бұрын
Pretty much
@theotherone16686 жыл бұрын
Kalel Greece Nice
@Groovebot3k5 жыл бұрын
@Kalel Greece Fiddles are hard to play: They played us more like a kazoo.
@BrainSeepsOut8 жыл бұрын
AFAIK the "nuclear disarmament" ending is supposed to be the lead-up to Metal Gear 1 from the MSX, where every nation has decomissioned their nukes and Outer Heaven is the only one who has ICBMs.
@mikaelantonkurki8 жыл бұрын
But MGS retcons that.
@Kataquan8 жыл бұрын
+Mikael Anton Kurki I guess it wasnt retconed, maybe a large nuclear arms race happened after the end of Zanzibar land?
@hopelessent.17007 жыл бұрын
Mikael Anton Kurki not really because in MGS 1 the 1998 nukes info was meant to mention our worlds nuclear storage. I don't recall the actual story mentioning nukes.
@RogueDragon057 жыл бұрын
It is a retcon but it's basicly scribbling out the word all and replacing it with most... hardly the biggest change Kojima has made to his story. Think of it like this Outer Heaven/Zanzzibar Land were the 3rd most powerful (or even most powerful) nuclear "nation" on the planet and Metal Gear just cemented there supremacy over America, Russia and what have you and thats why they sent in The Legendary Solid Snake..... with a cardboard box and a pack of smokes.
@U1TR4F0RCE3 жыл бұрын
Isn't it MG2 which has no nukes?
@turnt_barbarian5 жыл бұрын
I just called the helicopter ahead of time. I got good at timing it to get there exactly as I did.
@JimboDoomface5 жыл бұрын
Yeah, who waits till they're at the LZ to call the helicopter? That's not time efficient.
@Leon_der_Luftige4 жыл бұрын
Also, you can simply upgrade it's engines for it to be faster. That's a bruh moment by Goerge right there.
@RobertEdwinHouse93 жыл бұрын
Idk if you knew but it youre not on a main op you can pause the game and there is a "Return to ACC" option it teleports you to the chopper
@BoTheJo3 жыл бұрын
or use the cardboard box
@wanderin_stud4993 жыл бұрын
Video: "...an unremarkable medic." Big Boss: "He was always the best man we had."
@palico0043 жыл бұрын
I just wish they'd established his character better prior to MGSV. Maybe he could've been the beach instructor in PW. Now being 1 of 3 men accompanying Snake on a mission is huge especially one as big as Ground Zeroes but it's still a shame.
@justbny92783 жыл бұрын
Dude wasn't even officially named man No foreshadow to Big Boss having a favorite Best Soldier as his "left hand" beforehand either
@TacticsTechniquesandProcedures3 жыл бұрын
@@justbny9278 Gray Fox was his most trusted LT.
@justbny92788 ай бұрын
@@TacticsTechniquesandProcedures yeah Grey Fox was an Actual Established Character, the Medic pretty much only ever becomes relevant in Any Way whatsoever Once he gets his identity stolen and is turned into Big Boss-B Its kinda of a tragedy into itself he's just, got Nothing, no actual name, no actual face or design, we can barely infer Anything at all about his personality -- its def been shaken up by the brainwashing, whatever it used to be its def not quite the same Makes sense people would theorize the "Impostor Big Boss" was Grey Fox back in the day, and Grey Fox is also a character who's been there since the very beginning of the series alongside BB and Solid Snake and Outer Heaven itself
@MrKrewie8 ай бұрын
how convenient
@Lesandira8 жыл бұрын
All missing questions will be answered in the epic, final chapter of the Metal Gear Saga: METAL. GEAR. PACHINKO.
@SaltyShale8 жыл бұрын
Roses are red. Violets are blue. I'm Big Boss and you are too.
@100lolerty8 жыл бұрын
+SlatedShale [Venom snake standing in the edge of Mother Base with the ashes of his comrades] "...you are all Big Boss'es"
@arnaraki75148 жыл бұрын
+Bartek Sojka You're that Big Boss..
@nathaneskin35728 жыл бұрын
You and I are just inferior copies of the old man!
@lordblueballs72938 жыл бұрын
That's poetic
@Sprightey8 жыл бұрын
+Arnar Er Besturson psycho boss??
@karlimo4034 Жыл бұрын
"We are cloning a legendary supersoldier named big boss 'cause he is unique". 5 minutes later... "Hey, dude. Yes, you, the random doctor. You are big boss now".
@onyxseal245 жыл бұрын
I get why people dislikes this game but I really love his game and appreciate the risk that Kojima took with the ending.
@PUBLICnoose5 жыл бұрын
@@rabbischlomobengoldbergstein kojima did it to himself by using the budget to make the silent hill demo. Hes just as dirty
@rodrigokuszek4 жыл бұрын
@@PUBLICnoose that thing was already debunked
@thegamingwolf3713 жыл бұрын
same, I took it more as the story of the man behind MG1's Big Boss. We already know who Big Boss was, what he fought for, but we had no info on who was the MG1 Big Boss.
@Gustavozxd132 жыл бұрын
I personally don't really blame him or the big story problems with the games after 3. He wanted to end the franchise in 2, and then had to make 3, and then had to make 4, then peace walker etc. But obviously Konami wanted more money out of the franchise and this is what happens. I'd say we got some pretty good games in the end and even though Kojima will most likely never make a metal gear game again, he'll at least make more games with his own studio.
@loganreed9340 Жыл бұрын
@@rodrigokuszek no, it wasn't. Someone at Konami saying it's not true doesn't mean it's not true because Konami has vested interest in keeping the Kojima debauchery hushed down.
@elenaphisher2447 жыл бұрын
I love this game. I hate this game.
@irmaosgam3rbr3745 жыл бұрын
fucking agree
@ValoTheBrute5 жыл бұрын
Agreed
@1ial6915 жыл бұрын
The phantom pain.
@Rohrkrepierer5 жыл бұрын
MGSV was the only Metal Gear Game I played. And I agree so much.
@wana36674 жыл бұрын
its a phantom pain
@LochNessHamster7 жыл бұрын
"They meticulously explain a chronology that they also playfully disregard." I've never heard it put any better. Being a Metal Gear fan is like being in a relationship with someone who can't decide if they're casual friends with benefits, or the most complicated and needy lover in the world. The series is kind of built on contradictions like that. It's a sociopolitical historical war drama, but it's also a dumb anime with cyborg ninjas and nuclear mechs that moo like cows. That merging of those contradictions was what made Metal Gear, well, Metal Gear. As much thought and passion goes into its story, characters, and every detail of its world and gameplay, it also maintains a tongue in cheek attitude and never takes itself too seriously, and actively punishes fans for doing so. You need to be a special kind of person to appreciate all of its subtle curves and intricacies, but also laugh along with it.
@davidstinger11345 жыл бұрын
The problem with MGS is that it was never about the lore, and yet that's all what fans asked Kojima to work on. MGS was always about treating themes, the lore of MGS is nothing special, but since people in the videogame industry are used to stories like TLOU or COD, they rather obsess over what Big Boss was doing in the late 80s rather than stuff like what MGS2 tried to do.
@RegAgape4 жыл бұрын
Honestly this is why I love the Metal Gear series. And sharing it with others is almost as good as your first play through. It's like Pulp Fiction meets The Room. You laugh at the absurdity while appreciating the ingenuity, and that's what makes Kojima's Metal Gear one of the best series in gaming history for me.
@ssk586074 жыл бұрын
@@RegAgape there is no doubt about that statement at all..great gameplay for each one in the series combined with superb visuals for their respective release time... there's not much to nitpick other than the story but then it depends on how you understood it or want to understand it..I'll always believe venom was the best version of all the snakes just coz he was the perfect soldier with utmost loyalty to his cause and the real BB's
@caelinnis4 жыл бұрын
Well said, very true.
@JadonLolley Жыл бұрын
i come back and watch your MSG videos every couple years. great videos, timeless, even.
@iliaPayne4 жыл бұрын
Story critique aside, To this very day, I think that George would have LOVED this game if only he played with NO HUD / NO MARKERS / NO REFLEX. The amount of little details, visual and audio cues, guard animations, changes in ambience etc. makes this one of the best stealth games and one of the most immersive experiences ever.
@66kaisersoza4 жыл бұрын
Theres still little to no story in mgsv
@by20834 жыл бұрын
@@66kaisersoza yeah there is, alot of subtle details. Just use your brain lol or smoke weed.
@66kaisersoza4 жыл бұрын
@@by2083 it's a weak unfinished story. Maybe you're just easily pleased
@kidkangaroo52134 жыл бұрын
@@by2083 Detailed cutscenes =/= satisfying plot
@by20834 жыл бұрын
@@66kaisersoza not my fault you cant enjoy simple things 🤷♀️🤷♀️
@Pan_Z9 жыл бұрын
You know what would of made the twist better? If they had Hayter to voice the true Big Boss. I'm sure many fans would've been overcome with a smile from ear to ear, perhaps laughing Having Hayter voice the real Big Boss would reinforce the plot twist, and also somewhat satisfy the hardcore fans Kojima disappointed in this game. Also, another reason Hayter should've voiced the real Big Boss, is that having Keifer Sutherland voice both Venom and Naked Snake made for an obvious plot twist. The plot twist in MGSV is like if finding out Snake and Plisskin were the same person in MGS2 to be a plot twist. If Hayter had voiced the real Big Boss in the opening, or when Venom Snake remembers the opening scene, it would've made the surprise a lot more rewarding, less obvious, and/or more interesting.
@TheLingo569 жыл бұрын
+Pan Z It would've made the twist even more obvious. I was personally expecting some sort of moment with Solid in it, and Solid being voiced by Hayter.
@seonaidhkennedy67849 жыл бұрын
+TheLingo56 I would've loved an ending where Venom gets a FOB warning at your maxed-out base, and when you arrive you have to fight (and will lose to) Solid Snake. But really I wanted TPP's ending to touch on Big Boss turning back to Cipher/Zero and leading FOXHOUND until 95, with the formation of Outer Heaven brewing in the background, leading to MG1. Grey Fox would have been a great addition also.
@gwardojones9 жыл бұрын
+Pan Z I completely expected that to happen and was sorely disappointed that it didn't.
@tltar2539 жыл бұрын
+Pan Z 100% agree on that
@kabliekke9 жыл бұрын
+Seonaidh Ceannéidigh That ending should have the real Big Boss look at Venoms dead body. It would be a much better twist.
@ik1078 жыл бұрын
Waiting for the helicopter? Just chill man, and smoke a cigar.
@Jonifico5 жыл бұрын
LOL YES
@laurenceharper20375 жыл бұрын
It's not a good MGS game but it's a fucking great stealth game.
@henrys25264 жыл бұрын
IT IS A GOOD MGS GAME!
@rjtheripper9314 жыл бұрын
@@henrys2526 not really. Like the story that we were promised in ground zeros and the story that we got out of phantom pain was just a weak attempt to see big boss turn into a villain.
@jkhaokip94474 жыл бұрын
Dat profile pic tho
@FraserSouris4 жыл бұрын
@@rjtheripper931 The story still links into the other games, especially MG1 and 4. We see the context for Big Boss as well
@by20834 жыл бұрын
smoke some weed, chill out quit trying to expect more and just enjoy it. And if you cant keep your loudmouth shut.
@sixty84034 жыл бұрын
It's called the phantom pain not because of the pain from missing limbs, it's because the player feels pain from the missing story of this game, the true phantom pain.
@devduthk38163 жыл бұрын
Well thats one way of saying it
@retrogamer79653 жыл бұрын
@@devduthk3816 It's a good way of admitting to being filtered.
@ct-hv1uz Жыл бұрын
The game is finished most people just don’t complete it because it’s too much replayed missions The real phantom pain is spoilers V’s identity stolen from him his entire life only revealed shortly before his death (and liberation from false identity) at the hands of Solid Snake. the phantom pain in other words of realizing that this massive betrayal and theft of identity (and of the meaning of the experiences) of medic, all just to throw off an assassin and to explain his retconned survival. The phantom pain of not knowing who to blame, being tortured and victimized by the hand of the system detached from the systems guiding minds, becoming paranoid of each other in a big smoke screen, a stage production Mother Base. All because Zero was too paranoid to meet Snake peacefully and explain himself, he waited too long and was poisoned by Skull Face allowing all this terrible stuff to happen.
@sixty8403 Жыл бұрын
@@ct-hv1uz you are replying to a comment from 2 years ago, but have you played the game till the end? There is a to be continued... on the liquid's story arc. He kidnaps soldier and runs off. There are multiple videos about the making off of the continuation that was scrapped off because of the delivery time.
@ct-hv1uz Жыл бұрын
@@sixty8403 forgive my oversight abt replying to a 2 years old comment, and I get that there's an unreleased chapter too, but in my opinion the game can still be considered finished because of its resolution of several other things, like Venom finally coming to terms with what happened and moving on to his duty "Just another Mission boss" and also that things like the Paz photos completion and recovering Volgin's body aren't neglected. I will say though. Sorry to make you think of this game more than you had to . And where its undoubtably unfinished... the whole logic behind how snake gets a lot of these cassette tapes and where they come from...
@commissarsheev41326 жыл бұрын
Helicopter arrives "Snake"What took you so long" Heli Pilot:Kept you waiting huh?
@ssk586074 жыл бұрын
I would instantly CQC his ass lol
@MojaveMoron3 жыл бұрын
"snake"
@annedrieck73163 жыл бұрын
@@ssk58607 do it!
@lazyrmc7 жыл бұрын
The missing feeling hits hard when you find out about things like Chico being cut from the game too. He was going to survive the helicopter crash and become a "i know what you did last summer" type villain that was obsessed with Paz's death, and have a vendetta against Snake. I would pay so much to see that story!
@viewtiful1doubleokamihand2537 жыл бұрын
Oh, wow... That might've been pretty interesting. Too bad Konami is Konami and Kojima was too fucking occupied with his tweeter feed instead of making a good fucking game.
@lazyrmc7 жыл бұрын
I would kill to see the Chico subplot in phantom pain. And there's a lot of factors that go into a game. The Kojima-konami affair is a huge can of worms, its a shame the game had to suffer because of it.
@lazyrmc7 жыл бұрын
I don't know about not expecting plot twists, theres always at least a few in every mgs game. Besides the story, the gameplay is honestly the best there's ever been in a mgs game. I cant hate the Kojima alone for the game. He has wanted to escape metal gear for over a decade. It makes sense that his ideas would get a little burned out after a while. Konami wouldn't let him work on anything else because metal gear prints $$$.
@viewtiful1doubleokamihand2537 жыл бұрын
lazyrmc He could've just quit. Instead of quitting he did agree to make another one. I am really tired of open-world games. Their open-approach now looks like something developers go to when they have no idea on how to entertain the gamer through more linear means and just hand all the tools in gamer's own hands for him to entertain himself. Gameplay may be phenomenal for all I care, but the story HAS to be here !!! It has to have 10 hours of cutscenes, like back in the day !!! It is a fucking MGS game ! It has always been like this ! And now I have nothing like MGS's distinct over-long exposition ANYWHERE in ANY gaming series ! There are no more games like it with this very distinct need to meticulously explain and show as much as it can. Fuck, I am acting up again, I have to stop. Fuck Kojima and fuck Konami, they fucking ruined my fucking belief in good.
@Jose-se9pu7 жыл бұрын
The game is what we got. Kojima just fucked up, just like he fucked up with MGS4 and PW. Deal with it.
@afterpasthours75044 жыл бұрын
Replaying the game for the third time now, the boss fights really are the most disappointing parts of this game, because they’re not clever enough and take advantage of the games combat and stealth mechanics at all, Quiet is the only one that comes close with how she gets an entire empty are for her own fight but even then she barely stacks up to The End in terms of how easy she can be dealt with. In retrospect Skull Face is treated so poorly as an antagonist, he has a super cool design and his voice acting is superb and yet he feels like a non-threat the entire game, with how you’re only facing off against his lackeys and goofy henchmen instead. It hurts even more when you’re shown he wields a unique shotgun that can’t be acquired for yourself, heck I propose he would’ve made a super cool playable villain in MGO if he was given a unique skill set. I believe that the mission in which you’re taught the mechanic of MB invasions should’ve instead had Skull Face there instead of a faceless nobody MSF soldier. You’re interrupted on a mission and told Mother Base’s R&D platform has been overtaken and Kaz tells you it’s Skull Face and XOF and they have your men hostage, you arrive on the helicopter and can immediately hear Skull Face over an intercom taunting you, he knows you’re here. He spouts some monologue about his ideals and after an invisible timer actually starts to execute your men one by one the longer it takes for you to reach the top of the platform, losing heroism and maybe a few levels in each category if enough are killed. Eventually you reach the top and a cutscene plays, he congratulates you on making it past his men and chastises you for how easy it was the second time to once again threaten the entire foundation of what Big Boss has built, then you have a boss fight with him with two phases, phase one has him command two XOF attack choppers to attack you and you do something akin to the Peace Walker fight and use Mother Base’s defence systems and skills to eventually take them down and then confront Skull Face himself, where he challenges you to a fight here he shows off his powers if he has any from the parasites inside him or he has Mantis use powers alongside him to fight you in a one on one. If you beat him he eventually retreats before he can be defeated, ordering all of his men to evacuate Mother Base as well, hinting at the fact that this was his plan all long, a threat to show you that he can still do what he did 9 years ago if he wanted to, and that leads in to the defence tutorial for your FOB’s or whatever.
@mooganify2 жыл бұрын
That is actually an amazing idea, it'd put to good use all the turrets on Mother Base as well, but thats what we have mods for I guess hah.
@joe59223 жыл бұрын
I'm fairly certain there was supposed to be a twist in which Kaz is revealed as an agent of the Patriots. We're supposed to believe from the ending that Kaz was so pissed at being manipulated that he vows to aid Venom Snake & the clones in the vague hopes that they might one day fight and defeat Big Boss... This just seems like such a roundabout way of getting revenge and it strikes me as a quick ammendment they added to cover a plot hole that formed when they didn't have time to explore Kaz's storyline further. There's a fair bit of evidence to suggest Kaz might be up to something. Code Talker's "Eyes on Kazuhira" quote doesn't seem to pertain to any in game event and may have been foreshadowing for a cut revelation; I've seen some people suggest he's talking about the events of MG1 (where Venom is killed by Solid working for Foxhound) but Kaz isn't introduced until MG2 and that also doesn't explain Code Talker's suspicions towards Kaz during 'Shining Lights, Even in Death', in which he describes Kaz's actions before the outbreak as "Fishy. Very fishy." Then there's the confirmation that the voice saying "Give her the shot!" (refering to Paz) that we hear in Chico's tape in GZ was in fact voiced by Kaz's voice actor, both in the English and Japanese translations of the game. If that is supposed to be Kaz in the tape, then he was in the very same room as Skull Face. I can't help but think that Kaz was originally intended to betray Venom, or at the very least be in some way involved with Cipher, but the storyline was cut short due to time constraints. That would give his character much clearer motivations when it comes to his betrayal of Big Boss in MG2.
@HSN26368 жыл бұрын
"A feeling of what should've been there but it's not" i guess this explains the title pretty well.
@johntrains13176 жыл бұрын
You're pretty good
@spyrochrisgaming3 жыл бұрын
The problem is that the ending definitely doesn't feel intentionally made to cause "phantom pain" to the player. It simply feels rushed and unfinished. Quiet's departure is a prime example of intentional phantom pain for the player. The ending is not.
@hk13713 жыл бұрын
@@spyrochrisgaming not just that nut a phantom pain implies that something has to be there before. Quiet is a good example as we have her and then lose her. Snakes arm is a good example as he had an arm and then lost it. In this, we dont get to experience what we even lost. It's not a phantom pain because we dont then lose it later. It's gone from the get go
@cyberbron20773 жыл бұрын
@@hk1371 i mean you have the game and experience it so i guess its somewhat a phantom pain if you get what i mean. Like you want more of the game idk.
@hk13713 жыл бұрын
@@cyberbron2077 But that's not Phantom Pain That's just an unfinished game. It wasnt as if we had those missions and then we lost them. They werent in the game when it launched. Hence it cant be a phantom pain as it was never there for us to experience. We only found that out after the fact.
@EhCanadianGamer8 жыл бұрын
Is anyone annoyed by the various weapons you can unlock, even though lethal play is extremely discouraged? It takes away all incentive to unlock all the weapons. When what you're really after is all the non-lethal weapons. Like "You want that Non-Lethal Combat Rifle? Good you can have it but it's without a silencer, so you need to level your R&D research more. So have fun with a lethal combat rifle you're never gonna use".
@alfred06218 жыл бұрын
Agreed totally. Most of the weapons I haven't even touched. There's also multiple versions of every lethal weapon, while there's only a handful of non-lethal ones. I often ask myself why am I developing all these weapons I won't use. Not only that but the box as well. The box is way less useful than it is in the previous games.
@Mutant19887 жыл бұрын
The big issue is that going 100% lethal makes you lose heroism and heroism dictates what skill levels enemies spawn with, which influence your base progress (Since you want high level soldiers to recruit), which means unlocking things take even longer if you're playing with lethal weapons. So yeah... There's more variety in lethal weapons, they're more satisfying to use but actually using them makes for a more tedious overall experience. Not to mention making your character ugly as all hell because of the unbelievably shitty karma system.
@vicount39447 жыл бұрын
think about it this way , the weapons you're developing will be used by Diamond Dogs , you're not developing them for you but for your PMC . And in order to get stronger DD needs more weapons .
@RogueDragon057 жыл бұрын
OK I've heard several people talk about how you are severly punished or discouraged from going lethal in this game and I really don't get it. I've just about 90% the game, soooo where's this punishment coming from? Sure there are consequences like a drop in heroism but thats not a discouragment or punishment it doesnt break the game or make it impossible to win or even really affect you, going in lethal is a valid option in most instances and if your worried about the price then simply do it sparingly and stratigicly and you'll minamize the point loss, I mean going in loud and lethal is sometimes the surest way to gurentee a S rank. I'm genuinly hoping that someone will explain there point of view on this. I understand that most of the time your gonna want to fulton things but that dosent wash either... because it's a choice your given not a punishment do you invest in future gains or do you cut them down, who's worth saving and who's not worth saving are you good enough to take them out without killing them and only taking the best or do you need to resort to slaughter?
@Mutant19887 жыл бұрын
RogueDragon05 The issue is that total heroism dictates the ranks of soldiers found. So if you keep killing enemies, you will get less S-rank soldiers, which slows down your research progression massively, making for a tedious late-game grind to increase heroism and actually get a chance to actually unlock later developments. Lethal play is an effective way to get S-ranks, no denying that. But you take a considerable hit to overall progression by doing so.
@DagothDaddy5 жыл бұрын
It sounds like they finished up all the gameplay aspects of this game so Konami pushed it out the door while Kojima wanted to spend another year just working on writing the story.
@AydarBMSTU3 жыл бұрын
Doubtful, gameplay wise it still has tons of issues
@thegamingwolf3713 жыл бұрын
Even though he barely talked, I love Punished Snake. He was nothing more than a medic in Big Boss's army, doing his job and because he was in the same helicopter as Big Boss and survived, he was tasked against his will to fill the role of a proxy Boss. What I loved about him was how he filled that role. He didn't follow a script, he made his own choices, followed his own creed and beliefs. The only thing he and the Boss had in common were the face and the mission, aside from that Punished Snake was his own Big Boss while loyal to the mission and to Big Boss himself. He did what he could to also shape the world in his own vision (the nuclear disarmament ending), but eventually the demon would come out leading to MG1. It's the story of a man made to play a role he didn't want and yet he played it on his own terms. To me that is something to respect.
@Demigod_3scrub6 жыл бұрын
"The woman.. Huh.. I gave her a light.. She took the short way down"
@tobiaskadachi3 жыл бұрын
I love this line.
@TheEnigma2719 жыл бұрын
Most frequently used words in this game revenge, fiddle, copulation, vocal chord parasite
@Jakeltons8 жыл бұрын
Lol
@RafaelCarballo8 жыл бұрын
+AlbertElijahSag101 lol indeed
@yami51038 жыл бұрын
lmao tru
@danieln66138 жыл бұрын
+Efraín Ram Don't forget Kikongo.
@TheEnigma2718 жыл бұрын
Daniel N yea I forgot a few. I also forgot diné
@MD_Hooligan5 жыл бұрын
For me the game ended with Chapter 1. Chapter 2 was literally Chapter 1 missions on bullshit difficulties (Except for the quarantine mission, that one hit really hard).
@b.c.70404 жыл бұрын
Gotta agree on that one. I deadass cried there
@Codex_06134 жыл бұрын
chapter 2 is easy af in chapter 1, at least the level design force you to sneak and stealth your way thru enemy bases in chapter 2, u can always just go around since everything's mostly open area with easy to traverse terrain
@Bestgameplayer104 жыл бұрын
Yeah, you can tell in chapter 2 they were running out of budget. RIP.
@youdoyouidome74522 жыл бұрын
The subsistence mission modifier? Super fucking fun, because it actually forced you to scavenge and look for useful stuff in the various bases and camps. It was brutally difficult for non-lethal total stealth. and yet, it made me so satisfied, brought me back towards mgs3
@tbrown5836 Жыл бұрын
MGSV is strange half of the fans either love it’s narrative or hate it (nobody’s saying it’s a bad game, you’d be an idiot to think this gameplay isn’t a masterclass in design and freedom) it’s easily one of the strangest story’s on a game and its “predictability” comes from its use of themes and it’s incomplete nature, that being said it might be the only story (and I’ve seen a lot from every medium) to actually get away with this because of its expertly crafted way of hiding them through little things like the dialogue Ishmael gives like “your talking to yourself” to the entire game being almost a simulation orchestrated by ocelot to keep the illusion of you being big boss when your nobody, like the player. It’s so brilliant and well executed that the chopped narrative is redeemed and e ya Ed because of this, stuff like this is why MGS4 was so controversial and split, because 75% of the game was cutscenes, the gameplay was good but if you didn’t like that story (where a lot people didn’t) you were screwed because it lacked the gameplay loop MGSV had
@lowskeelow93019 жыл бұрын
finally a fucking review by a fan to call out this bs. I'm a huge mgs fan but this has to be my least favorite. it all started when David b hayter wasn't cast in this game. I miss the cutscenes also
@Trancecend9 жыл бұрын
+TheLokoShow I feel like that, but it started at MGS4 for me. However, I certainly don't miss the cutscenes in that game.
@lowskeelow93019 жыл бұрын
Trancecend 3 had to be the best
@Trancecend9 жыл бұрын
Agreed
@DNoolan9 жыл бұрын
+TheLokoShow Which one did you start with? That's always the big question. If you start with 3 or 4, you'll hate 5, but you'll love the earlier games because 4 retcons them all into a coherent story and you'll go into 5 expecting more of that coherent story. But MGS wasn't always this well connected. If you're an MGS1 fan, 2 could be hugely dissapointing to you and feel like a pointless sidestory. I was a MGS2 fan back in the day and 3 left me very dissapointed because at the time it was just a sidestory. I'm thinking MGS3 and MGS4 fans might be having the same effect with 5.
@NinjaxShadowXx9 жыл бұрын
David Hayter voices Solid Snake and should have only voiced him. Its dumb to have the same voice actor play both Big Boss and Solid Snake.
@thewarden47986 жыл бұрын
I see a parallel between Big Boss and the United States, what Big Boss did to the medic is what the us did to the Boss exploited for their loyalty except the Boss's death was to prevent nuclear war where as the medic's death was used to cover Big Bosses tracks, could the ending have been told better yes.
@starkiller02192 жыл бұрын
Exactly we somehow justify it yet this is the whole reason snake ran away in the first place, it’s a classic story arc where you become the thing you swore to destroy
@hatemonger89025 жыл бұрын
I wasted the first year playing V "waiting for the helicopter" before I realized I could just select Return to ACC from the goddamn menu and instantly zap back to the chopper.
@spades61004 жыл бұрын
Hatemonger wait really? I would just call the chopper before heading to the LZ so I wouldn’t have to wait for it
@SirCrusher4 жыл бұрын
You got played like a damn fiddle lol
@landlockedcroat15544 жыл бұрын
fiddled like a damn play
@Jason-ek6gc4 жыл бұрын
The quote was, “We’re going to have to close the tent behind you, don’t think the infections airborne, but...”
@Solid_Seth9 жыл бұрын
This game really has polarized the MGS fan base.
@adriansandoval23319 жыл бұрын
+Seth Varisco It´s been polarized since 2001
@Exigentable9 жыл бұрын
+Seth Varisco not really, the fans who don't want to believe it's over are desperate for more content, which they won't get. the fans who have accepted it enjoyed the game, and the ending, very much so. basically, don't listen to the retards on reddit or steam forums whining. they just are in denial.
@Ephabia9 жыл бұрын
+Exigentable You're cute.
@JLCL019 жыл бұрын
+Exigentable Even if either Kojima had a chance to make another game or whatnot, I would have just left Konami either way. Instead of dealing with frustration during production and the BS going on there.
@Solid_Seth9 жыл бұрын
+Adrián Sandoval Well I can agree with that. What I mean is that this reminds me of how MGS2 polarized the fans. I'll agree it wasn't great on story, but I've just accepted the ending we got. It's Kojima's last Metal Gear, and I appreciate the work he and his team put into it.
@The4thSnake9 жыл бұрын
Were the critics all infected with a vocal cord parasite attuned to legitimate criticism?
@twistedoperator44225 жыл бұрын
Thank you for releasing this on my birthday George. It was the best inadvertent bday gift ever.
@simulacrxm5 жыл бұрын
The reason is that Kojima was just tired of the Metal Gear franchise since 3. He just wanted to end it all and leave Konami. I can understand that, and I'm sure fans can understand it too. Even though Kojima was tired, he still managed to make some damn good games and wrap up the story the way he wanted: not vomiting every bit an piece of the story, but giving us just enough to make our own interpretations and judge the chain of events ourselves. Because, as you said in the start of the video, WE are Big Boss, and it is us, with our individuality, who can fullly understand how he feels. Because he is us, and we are him.
@Bertiebaby9 жыл бұрын
SUCH A LUST FOR CRITIQUE
@queipazzoidi72009 жыл бұрын
WHOOOOOOOOOOOOOOOOO
@Nixel859 жыл бұрын
"I was invaded by words..."
@noobishmacgaming9 жыл бұрын
The only funny thing to come out of the damn story is that line and the amusing ways people twist it.
@stinky92599 жыл бұрын
+noobishmacgaming cmon, Huey yelling "REVENGE!" had me on the floor
@geodude127999 жыл бұрын
Whoooooooooooooooo!!!!!!!!!!!!!
@sweeney6656 жыл бұрын
MGSV is simply unfinished. For me it was a huge demo as it showed me how the most perfect metal gear could have looked. I did feel empty and not fully satisfied but I thoroughly enjoyed every moment that made it on the game.
@octiantrys50905 жыл бұрын
And it seems like everyone assumes Kojima cut stuff from the game for shits and giggles, which is total nonsense. In fact, the deadlines and restrictions Konami put on him that forced him to ship an unfinished product that could have been perfect is suspected to be a primary motivation for his leaving the company.
@Plasmacat15 жыл бұрын
@@octiantrys5090 I mean the sorry he wrote is still kind of shit
@PUBLICnoose5 жыл бұрын
@@Plasmacat1 kojima used his money to male the silent hill demo then had to shoo ground zero to have enough to continue to work on mgs5. Kojima is just as in the wrong for how the game ended
@rjtheripper9314 жыл бұрын
@@Plasmacat1 yeah dude i agree. Like it's not explicitly stated of how big boss turns to the dark side. All of his atrocities had some justified means in one way or another. But there's not one action that big boss has taken when we can say that he's become a villain.
@chriscormac2314 жыл бұрын
@@rjtheripper931 the whole child soldiers is dancing on the line
@SB-zb7sf3 жыл бұрын
It's been 5 years and I'm still kinda sore over the incompleteness of this game.
@cyberbron20773 жыл бұрын
Phantom pain.....
@Kitamora3 жыл бұрын
I remember saying to a friend at the time that The Phantom Pain manages to feel like half a game and still overstays it's welcome by a large margin. What a strange game it is.
@cyberbron20773 жыл бұрын
@@Kitamora youre right. Gameplay tho is the best ever in a videogame imo.
@seanfrance31828 ай бұрын
@@cyberbron2077no doubt, that’s what makes it hurt so much
@chibbertooth55213 жыл бұрын
This video is mainly what prevented me from getting into Phantom Pain for 6 years, and that’s why I kinda hate that it exists because Phantom Pain has been an immensely rewarding experience going through it in 2021. If you look on the surface you can see repetition in the Side Ops but if you’re constantly developing equipment you always are coming up with new ways to solve problems that make things like eliminations and extractions vastly different from how you started handling them in the first few hours of the game. Not to mention the enemy preparedness level constantly raising as you fulton or kill enemies in free roam which in turn encourages you to experiment with different play styles by the game equipping enemy soldiers with things like helmets, body armor, and heavy firepower. From how you talk of it it’s kind of telling you don’t have a complete understanding of the game when you don’t even consider using D Walker to take out the skulls swiftly and how your weapons are at all points under leveled in relation to where you are in the story (I mean hell you’re still using the hand loaded tranq pistol you start out with in the beginning of the game as late as the code talker mission.). Also if you’re constantly waiting for your helicopter just use a phantom cigar those are the kind of situations the cigars are made for, to accelerate the passage of time. This is pretty disappointing content all in all, barely scratched the surface of the gameplay (didn’t even mention combat deployments and how you can just choose to play as different characters if you desire) which is something you deal with far more than the story so it should follow that’s what you should pay the most attention to in your video but you just kinda say a thing is bad and move on without fully considering the counters to what you claim barring a few exceptions.
@chibbertooth55212 жыл бұрын
@@bruhcoin2361 You’re not being harsh at all dude, you’re providing a counter to my points rather than just insulting my intelligence which I appreciate. In regards to the tranquilizer there exists semi automatic tranqs which is something you can get access to before the code talker mission. I’m not implying he should be using a stun weapon when I make that point. The cigars are useful if your helicopter is not fast enough and thus you’re not going to miss extraction by using that method, of course when you have a fast helicopter there’s no need to wait at all for extraction. I will be clear when I say that I have only watched the story of all the games rather than playing them myself, with the exception of MGSV which I have over 1000 hours in across 2 play throughs. I tried Snake Eater but realized it was an entirely different control scheme and generally a different beast than Death Stranding or MGSV which are the only Kojima games I have played to completion. With Phantom Pain being a prequel to the Solid Snake era games while at the same time being set after the events of Snake Eater and Peace Walker I knew there were things I would not understand completely but it will be a fun game regardless. When looking to buy games I do not care about spoilers, so getting the details of what I can expect especially for a game notorious for being unfinished due to the Konami and Kojima breakup is useful. In my original comment that is why I never bring up the story at all, I have not played them myself I have just seen the cutscenes which I imagine is not super compelling to people as an argument of the other games’ value. If he wants to make a video about the game’s story, that is fine. However, the moment he mentions gameplay then I have something to say. When the title reads story analysis and he is talking about gameplay that’s where I begin to take the video as a review rather than what it says on the tin. Once he presents arguments about the gameplay and has footage where it seems he is not making that much use of specialized equipment to optimize his efficiency it instill doubt in me that he knows the fullest extent of the content, and it also makes it hard to take his criticisms of the story at face value. Keep in mind, I don’t believe this is the most egregious video out there on the subject of MGSV, I think that goes to Writing on Games’ video on the gameplay. He legitimately wants you to believe Phantom Pain is the most restrictive Metal Gear game and the evidence he presents for this being true is unbelievably lackluster. Nevertheless, this video stuck out to me for my reason why I never picked up MGSV for years so I decided to make my comment so I could have this sense of finality on the subject. I will admit when I say that there were things I was straight up wrong about how I remembered the video being for years so I cannot entirely say that is on the creator but the gameplay side of things is definitely something I have problem with. Thanks for the comment, I appreciate the discussion, have a nice day!
@matchesburn2 жыл бұрын
@@bruhcoin2361 "I think the video is supposed to be taken less as a review and more as a rant over the games story, themes and atmosphere in comparison to the other games in the series, as evident by the fact he didn't name the video 'review', it was just tagged on to" Let's test that theory: "Metal Gear Solid V: Dissociative Disorder (Story analysis + Review)". So... He's doing an analysis of the story... *_plus_* a review. Hmm... Seems like cognitive dissonance on your part to me.
@mooganify2 жыл бұрын
Bruh did you really watch this before starting the game lol
@LloCiDul Жыл бұрын
The video is mostly an accessment of the story though... and while not everything he said has aged well, it was also released within a month of the games release. Considering that, you look pretty foolish for holding off on a game franchise I assume you love because of one lone video. But a lot of the stuff he says does hold up. The story, whether intentional or not, is bad, and this whole game is an unnecessary addition even if I do love it for the gameplay.
@DoctorSlash8 жыл бұрын
Everyone keeps calling this game MGS5 but it's not, it's MGSV. None of the other solid games use roman numerals in the title and considering what happens in V it's pretty clear that this game is not MGS5. Just as Venom is not the real big boss MGSV is a phantom of the solid series.
@Dcoolguy128 жыл бұрын
interesting
@MikeyF1028 жыл бұрын
That's actually really cool
@b.j.stewart72008 жыл бұрын
I always saw the V as the split path, Venom going one direction and BB going the other. It makes more sense when you look at the dot underneath the V on the cover, the dot before the gap represents Boss' life before gz, then the space represents the coma period where there was no big boss, then the split path of the V wjen there were two
@Bloodhurl678 жыл бұрын
Kojima confirmed this many months ago and that this game is a side story and that the V doesn't mean mgs 5.
@Bloodhurl678 жыл бұрын
***** It is referring to venom snake..
@bigbossproductions92898 жыл бұрын
"Given the right situation, the right story, anyone can be shaped into Snake!" Revolver Ocelot, Metal Gear Solid 2: Sons of liberty. This is the quote that defines MGS V The Phantom Pain.
@docalien40746 жыл бұрын
thats the quote that changed my life
@catchasmurf7625 жыл бұрын
Is it the right situation and the right story though?
@catchasmurf76227 күн бұрын
You trust ocelot?
@SilentSnake19983 жыл бұрын
17:29 i think the reason for the car scene being so long is to subvert that usual type of scene you would see in a game, remember venom is a vecter for the player which is why he is so bland and barely talks in the car scene instead of skull face explaining his plan in one long speech he stops expecting venom to say something but because venom is the player and the player expects the villain to talk the hole time venom waits for skull face to continue leading to an awkward moment of silence, i don't blame you for missing this it's a very small detail i'm suprised that i noticed it this type of stuff why i like mgsv's story despite it being an unfinished game i think mgsv could have had one of the best stories in the series if konami hadn't rushed it
@willdurfee42112 жыл бұрын
I felt as cheated and let down when i first played it...but over time i love this game. Its pure stealth gameplay porn.
@OverlordZephyros6 жыл бұрын
I got the definitive edition for 20$ ... Best value game i ever bought
@otherthing56315 жыл бұрын
same!
@abelchavez24634 жыл бұрын
Got it for $10 and i agree. Definitely not full price tho
@firebreathercat1334 жыл бұрын
Got it for free from ps+ lmao
@zyxluz46454 жыл бұрын
I got the game. A week later they announced the definitive edition
@boygenius538_84 жыл бұрын
FIREBREATHERCAT one of the best ps plus games
@m3rtak1157 жыл бұрын
That medic wasn't just a medic, he was MSF's best soldier. He had medical training as well.
@supertacocg7 жыл бұрын
M3rtak11 to me that seemed like a dues ex machina moment. there just happened to be one of the very best soldiers there without any mention of him at any moment. it seemed kind of lazy tbh
@m3rtak1157 жыл бұрын
a little bit but nonetheless
@FireTrainer927 жыл бұрын
Because he's your best Soldier from Peace Walker. The game relies a lot on the player playing that game to completion which is in a flaw in itself since the game was a "portable" game.
@OrehBelich926 жыл бұрын
FireTrainer92 after playing Peace Walker and GZ, MGS V feels better in terms of story
@The_Custos6 жыл бұрын
He isn't S, A++ is rubbish.
@billmillersdick5 жыл бұрын
I quit playing the game fora year and when I came back the anti nuke ending started.... I was like. "...Okay? "
@dragonspath4 жыл бұрын
Am I the only one having good time playing mgsv in 2019? Also disappointed to realized that seemingly I won't be unlocking everything..
@Bulletproof_Trump4 жыл бұрын
Yeah dude! I picked it back up the other day, too. The story makes mad because I know what I'm getting isn't the full story. Still an awesome fucking game
@JohnnyHellraiser4 жыл бұрын
@@Bulletproof_Trump Wait till you get to the african mission thats glitched. and after bonding with quiet they fucked you over by quiet leaving. upgrading the base takes LITERALLY hours. A.I spawning on the mission zone appearing at random parts of the map (another glitch). It can take you HOURS to complete a single mission, doing perfectly then a random A.I appears out of nowhere from behind a wall, and youre fucked because game the doesn't let you save and you have to start ALL OVER AGAIN. I liked it in the beginning but this game just keeps fucking you over. FUCKTHIS GAME.
@mohabiraq14 жыл бұрын
You are not having a good time, you just in denial and you may missed something that's why you playing it again.
@RolandsDad4 жыл бұрын
@@JohnnyHellraiser spoilers, dude
@myleswithay13624 жыл бұрын
No, I've put 1500 hours into this game, been mostly playing it for the last 4 years, and I still adore it. It's a great gameplay system - expressive, deep AND broad, and the majority of Main Ops (including the Chapter 2 remixes of them) are tightly scripted and well put together. As someone else mentioned in an incredibly salty comment there IS one glitched out mission that's incredibly frustrating but that's the one mission I truly hate, while there are some missions that are just kind of weak/lacking.
@ImDrowningInFootwear9 жыл бұрын
You did it bro, you saved all us fanboys from having to make a video on this underwhelming, unfinished, piece of shit by saying it all. You're the hero we need.
@rprkjj87309 жыл бұрын
Piece of shit? You're entitled to your opinion, but try not to cut yourself on dat edge.
@bucket94869 жыл бұрын
+rpr kjj ^
@ImDrowningInFootwear9 жыл бұрын
rpr kjj Ah, I see the term "edge" has officially lost all meaning. Good to know.
@rprkjj87309 жыл бұрын
+InfamousBigBoss Where did I say piece of shit = edgy?
@rprkjj87309 жыл бұрын
+Endless Jess Look at the definition of edgy, that should remind you.
@THEGREATMAX7 жыл бұрын
They make it clear in Metal Gear 2: Solid Snake, that Big Boss saved children from warzones. You talk to the children. They say it themselves. The whole point is that Big Boss is a bad guy, but he's not a *bad guy*
@SteelBallRun18907 жыл бұрын
THEGREATMAX Yeah, but how much of that was Big Boss playing nice to kids to earn their trust? Waiting for them to be at the right age to be fed to war? Remember, Big Boss at MG2 was still not a developed character, so why give him a "maybe he's not sucha bad guy" backstory when he's played up through the game as a clear villain. But taking the entire series into account, he will still use them for war, maybe against the Patriots but a war nonetheless.
@THEGREATMAX7 жыл бұрын
I mean.... At least he would wait until they were of age then... Can't say the same for Solidus Oh no, he's not a villain. This is why the ending to MGS4 just has him and Snake talking. Skullface is a villain who does some fucked up shit just to do it/for revenge. Big Boss was just fighting for his own ideals. I can't consider him anymore of an actual villain than the Boss... who isn't at all a villain. Also, Big Boss never ONCE threatens to launch nuclear weapons in the series. He's fighting AGAINST the people who control the entire world. They only *paint him out to be a badguy* in Metal Gear and Metal Gear 2, because you don't know *WHY* he's doing what he's doing. To a normal person, on the surface, it looks evil, but that's why we played through *EVERY SINGLE GAME IN THE SERIES*, so we would realize that *it's not really evil. It's complicated* He only appears to be a villain, like The Boss, but he's really just a very ideological person, however, unlike the Boss who simply followed orders to save her child/country, Big Boss is doing it to save the world from the corrupt illuminati ruling class
@SteelBallRun18907 жыл бұрын
THEGREATMAX Uhh, his ideals are to wage war. He realized this in Peacewalker, he's alive on the battlefield, can't have that without conflict. He even said The Boss betrayed him because she chose loyalty (to acquire peace) over her soldier's pride. MGS3 up to Peacewalker was to show us that he wasn't flat out cartoon evil, but Phantom Pain also shows us that a person can become overshadowed by their legend. Case in point, him using a supreme loyalist to be a prime target while he hid in the shadows and the target bolster his fame, it was pretty much the same as using The Boss to take the fall to further a government's agenda. The Patriots are just another reason for him to keep doing all of this, they're not his end goal. He didn't build nukes just to combat them, he has that for stalemates with every nation, because what united nation wants a lawless army that acts against international politics? Big Boss didn't start out evil but he was extremely far from a "good guy" by the time Phantom Pain rolls in.
@THEGREATMAX7 жыл бұрын
+Rohan Kishibe - I don't think you understand his ideals at all. I disagree. It would be like sacfrificing the government for The Boss, not The Boss sacrificing herself for the government. He does the opposite of what The Boss did. And honestly, you really are forgetting Zero and his whole Big Brother/Illuminati/Control the world scenario. Big Boss was doing what he was doing, *because* of what Zero decided to do. Not in spite of it.
@SteelBallRun18907 жыл бұрын
THEGREATMAX I understood his ideals correctly. Even he at the end of MGS4 was like "oh welp me and Zero both fucked up". Big Boss did exactly to Venom, what the government did to The Boss. Supreme loyal soldiers who were used to further a means to an end. The Patriots was just Zero's plan spinning out of control. Patriots or not, Big Boss would still be creating Outer Heaven and Zanzibar Land because that's his interpretation of The Boss' will, a unified haven for soldiers to fight for their beliefs not for politics, soldiers thrive on war and conflict. At the start of Peacewalker he was managing MSF but their goal wasn't fucking with Zero, it was just, as I've said before, participating in war and conflicts.
@24fretsoffury2 жыл бұрын
I don’t care what people have to say about the game, for its flaws and incompleteness for the story, the gameplay was so goddamn tight that it made up for it imo. Over 250 hours, and I never felt bored with its gameplay, if you get bored, it’s your fault, try something new, they give you so many options for tackling objectives. For a Splinter Cell fan since the first, MGSV is the best stealth gameplay I have played. Just so mechanically tight. Death Stranding evolved the gameplay from MGSV, shows that Kojima’s team is incredibly skilled in understanding gameplay.
@hk13713 жыл бұрын
Even with the use of the name "Ahab" is another example of how the game fails to use it's own set ups and themes in actual on screen and interesting ways. For those who dont know, Ahab is the name of the captain who was on the hunt for Moby Dick. He becomes fanatical and makes his crew partake in a lot of cult like scenarios whilst they pursue this goal until it drives them to their deaths. Now tell me, does that sound anything like Venom that we see? In MGSV, hes saving children and looks to re educate them, he rescues animals, spares Huey despite the man betraying them multiple times and killing a ton of Venoms people in the process. We see no correlation to the codename "Ahab". He isnt paranoid, angry or fanatical. Hes just... there. Yet ironically, it fits the new character of Miller far better. He acts like Ahab: inciting paranoia, driven by a lust to destroy anything cipher, is willing to kill those that betray him. That's who Venom should have been. We should have seen him become a demon as not just the trailers suggest but his own dialogue his design, his role and names (Venom and Ahab) suggest
@justbny92782 жыл бұрын
Hell doesn't that sound like the Real Big Boss?
@jonasbravo7642 Жыл бұрын
@@justbny9278 it does, what if venom AND skull face are Big boss phantoms...the 3 are the same person, like in the movie fightclub
@Boss.X5 Жыл бұрын
@@jonasbravo7642 venom snake is skull face
@justafan75498 жыл бұрын
I rather wait to 2016 or 2017 for the game when development is complete
@TheTankbus8 жыл бұрын
+Eric Jonh The thing is, I don't think Konami would have wanted to. Its clear they want out of this industry.
@otakuwarrior47378 жыл бұрын
+TankBus I wish Kojima could have at least put up a kick starter to finish it. I would have waited years to see the complete version. I hear it was supposed to have 5 chapters, but we get 1 chapter with an incomplete chapter!?
@justafan75498 жыл бұрын
+Otaku Warrior So sad :'(
@consumedbyplaid8 жыл бұрын
+Eric Jonh yeah what Tankbus said, and from sources I've seen, the CEO of Konami really hated Kojima, and wanted his game finished and ended as quick as he could. They fired him as a Director and renewed him as a contractor without his permission and was due to end this year in December so konami could focus entirely on mobile games. This forced him to put out his game early, unfinished with the 3rd chapter cut out of it. :c
@freshpri18 жыл бұрын
+Eric Jonh Konami's fault on that one. Kojima wanted to delay it to make it complete, but they didn't want to delay it any further. That's the 1st real fight that both of them had that caused Kojima to leave Konami. I absolutely love this game, still consider this my favorite game overall due to the fact that there is seamlessly limitless things to do in this game (got like 180 hrs with only 86% completion), but story wise, I would still give it to MGS3 & 4.
@arbiter-6 жыл бұрын
I feel like the hate Kojima got for the cutscenes in MGS4 really got to him. I mean, why else would MGSV be so lacking? I have to wonder though, if Ground Zeroes was included in the game rather than sold separately (like MGS2's tanker chapter) would we have a different opinion of the game? Sure the story wouldn't change, but it would definitely increase the length of the story.
@nicolasperez1145 жыл бұрын
I agree.
@hanz29045 жыл бұрын
@TheShrimpDoctor i am new to Metal Gear and i spent way too much time figuring out the backstory and i am pretty well informed about it now so here it goes. Kojima was trying to finish this up give it a big good wrap but to wrap up the entire story of this 28 yo franchise but his ambition got out of hand and he just kept pilling up and pilling up to a story with almost no end it kept getting bigger and bigger untill well even he himself didn't know what he was doing but he knew he had to do it so he tried to use elements of nostalgia (example the relationship with Quiet and Venom (which is the only that comes to mind rn) and seeing how it ended we know that kojima probably didn't want to end in such a way but he was rushed by konami to get it over with because it already went over budget at which point Kojima realised it was big but the story wasn't finished yet so he had to rush (which is why MGS4 and MGS5) both seem incomplete and unsatisfying and felt like parts of the story were cut and then Konami realised Kojimas project was way to big for him to complete and so they kinda forced him into briefly finishing it so they can finally release it. At which point the game was incomplete and scrambled unfinished that's why MGS4 and MGS5 felt incomplete and shallow. In conclusion Kojima had to develop MGS4 and MGS5 because of fan demand which he didn't want to but kinda went into it after which his story was way to big and he became way to ambitious to which point konami finnaly had enough and cut the budget on the games development which became 2 wanted but unfinished games. (Am mainly refering to 5 but some of these apply for 4.
@dimitrifrog78455 жыл бұрын
By a total of 1 hour. Who cares man
@Swift_Mei_Mei5 жыл бұрын
you should def try it mang it's amazing!!
@Crunkles11194 жыл бұрын
@TheShrimpDoctor more like nanomachines 1.0. Eh?? Get it? Cuz the vocal parasites technically came first chronologically lol.
@apictureoffunction3 жыл бұрын
You're wrong about the skulls not having any weaknesses. If you have a high enough Support Team level then you can call them to change the weather, and if you make it rain it will temporarily stun all of them into not moving. They also can be stunned by squirting them with the squirt gun.
@aerin3277 Жыл бұрын
Venom is the single most tragic character in metal gear. He gave up everything, even his own sense of self, for the boss and his dream.
@TheXBRGUY9 жыл бұрын
I'm seeing a lot of similarities between Metal Gear Solid V and games like Bioshock Infinite. The games are known for great stories even though they don't have any. And don't give me that "I just don't understand the plot" shit. That's just a cop out.
@alkostadinov9 жыл бұрын
+The Angry Little Alchemist The other Metal Gear games are known for great stories. Not MGSV.
@TheXBRGUY9 жыл бұрын
***** Ya, I meant that in MGSV it doesn't have a great story, not the others. I've only finished 3, played a few hours of peace walker, played the first 2 hours of 2, and played the first 2 hours of V, but I love MGS3 even though I'm a MGS new-bieddd
@slipknotfatman9 жыл бұрын
+The Angry Little Alchemist How you could say Bioshock Infinite has no story is beyond me....Fuck your cop out excuse, you dont understand the plot.
@TheXBRGUY9 жыл бұрын
slipknotfatman I never said it had no story, I said it had a *bad* story. And really, an excuse? How was it an excuse? Every time someone reacts to me disliking Bioshock Infinite's story they act like fanboy fucktards just like you.
@ihernandez42349 жыл бұрын
+The Angry Little Alchemist I actually had he same thing in mind although the only difference between this game and Bioshock Infinite as far as I'm concern is that I didn't exactly picture what the twist would be though I knew it would be there. I completely expected and pretty much knew what the twist would be in MGSV except that the "other" Big Boss was some conveniently placed medic.
@BigGeekEmpire9 жыл бұрын
MGSV did fill the missing link. It filled the link of there being two Big Bosses in the original MG games. This was never meant to be Boss's decent into darkness. Especially in MGS4 we learn Big Boss was never the bad guy. Outer Heaven and Zanzibar Land was him trying to save the world from the Patriots control. Sounds like a whole lot of butthurt and over the top expectations.
@rodrigopacheco129 жыл бұрын
+BigGeekEmpire even if thats the case, its bad storytelling, no way around that my friend.
@RhiannonKrausz9 жыл бұрын
+(O_o) Keiran Black (o_O) This seems unnecessarily hostile, but knowing Kojima fans this could actually happen in real life
@BigGeekEmpire9 жыл бұрын
Hattori Hanzo People are surprised now MGS has bad storytelling? You're all idiots. It's a fucking game. Enjoy the gameplay.
@rodrigopacheco129 жыл бұрын
BigGeekEmpire im sorry, but i think you havent played the same games I have. talk all you want about tone shifts, bad voice acting, retcons, tons of exposition and info dumps, but if there is something that the first 3 MGS dont have, is bad storytelling. Also, the gameplay is highly overrated on this one
@thejohnandrea61009 жыл бұрын
+BigGeekEmpire Because this game totally wasnt advertised as Venom/Big Boss' downfall. Hideo didnt even have to make big boss evil, but couldve shown venom go crazy after he discovers the truth. Everyone had these expectations because Hideo and the trailers misled us.
@MW-kf9rf5 жыл бұрын
Major zero doesnt have a cockney accent, take it from someone who lives in football hooligan country.
@Leon_der_Luftige4 жыл бұрын
Football hooligan country? That narrows it down to Brasil, Argentine, Chile, England, Scotland, Ireland, Wales, Germany, Italy, Poland, Ukraine or Russia.
@zyxluz46454 жыл бұрын
@@Leon_der_Luftige hooligan is usually referred to the UK football fans
@Leon_der_Luftige4 жыл бұрын
@@zyxluz4645 Is it? I thought it's a wider term. Not for Britains only.
@zyxluz46454 жыл бұрын
@@Leon_der_Luftige I'm not sure but I think the term is more used for British fans rather than the rest, however I'm not the biggest football fan so I could be wrong.
@Leon_der_Luftige4 жыл бұрын
@@zyxluz4645 It Sure would be news to me. In Germany, we definitely use the term for our radical fans too.
@alfredopichardo98926 жыл бұрын
It's 2018 and I still feel a phantom pain.
@derris39894 жыл бұрын
still feeling it
@landlockedcroat15544 жыл бұрын
still feeling it
@iwanttobelieveit3 жыл бұрын
Still feeling it
@solidbhatt2 жыл бұрын
Still feeling it
@Lasersniper159 жыл бұрын
......I just got hit by a brick-o-story I was not prepared for.
@BARMN899 жыл бұрын
+Lasersniper it was an amazing brick
@gustavo13k9 жыл бұрын
+Lasersniper I was going to say the same but with different words, involving brains, male genitalia and the act of sex. I like your comment better
@jackarnott61209 жыл бұрын
+Gustavo Kaplon (GK) not sex, rape.
@seroccoprime27748 жыл бұрын
+Lasersniper Somehow, the brick-o-story made a lotta sense.
@sdgundum9908 жыл бұрын
Venom doesnt see the world as a crazy action movie/game. Venom see's the world in comic book style just like in Peace Walker, where the stories are more simple. There's a clear hero. He's militaristic and functional which explains the structure of missions. The reason it ends on such a shit note is because Venom isn't an altruistic, innovative and silly action hero like Big Boss. Which is why were seeing the stories through what seems like two different filters. One through an action hero and the other through a Diamond Dog. It's why Venom just doesnt respond with a funny quip or a cheesy action man line. Miller feeds him these lines expecting the old Boss. But it's never the same. Even Ocelot gets caught up in it when he tries to have fun with Venom forgetting it's Snake. And think about the effect that has on a CLONE of a crazy action hero. Solid, Liquid and Solidus are seeing the world through a cloned genome. Which is why later games have such a crazy action movie look and feel to them. I don't know to me it makes sense.
@bigfloppywithasideoffries65478 жыл бұрын
+sdgundum990 That's a really interesting way of looking at it. I'm not a big fan of the story but I can appreciate it on some level after reading that. Thanks!
@Bestgameplayer108 жыл бұрын
Also, after rescuing Miller and you almost arrive at Mother Base. Snake says, "What should I do?" Miller replies confused then Snake goes on to say, "Tell me. Tell me like you use to." This is because even though he believes to be Big Boss, he still doesn't know exactly what to do as Boss. That's why we're told what to do by Miller and Ocelot throughout the game. Venom only ever says anything or makes decisions if he absolutely has to except in one moment, if your GMP is in the red, when Ocelot is telling the 2 fighting soldier they have deck cleaning duty, Big Boss stops him and instead tells the 2 soldiers that they're gonna get a CQC lesson they'll never forget. In other words, an ass whoopin'.
@sdgundum9908 жыл бұрын
It's sad, because I was overly cautious with my money I never go those cutscenes. I wanted to know their context from the trailer.
@JZStudiosonline8 жыл бұрын
+sdgundum990 I was hoping it was actually part of the game. It just sucks that I feel like 2/3 of the game isn't there.
@Bestgameplayer108 жыл бұрын
JZStudiosonline That because 2/3 isn't there lol. A lot of chapter 2 was cut and according the the game files, there was suppose to be at least 3 chapters.
@SpardaSon203 жыл бұрын
"Why are we still here? Just to suffer? Every night, I can feel the unused MGSV Skull Chico Concept... And the cut lines from venom such as "Chico(to Paz and to Chico being a buddy like Quiet)", "CONSECUTIVE CQC", And the line to be able to to able to tell soldiers to pick up their fucking radios and tell them we aren't here... Even the unused Battle Gear we get to see but NEVER use... The excitement I've lost... The comrades I've lost... Won't stop hurting... It's like they're still there. You feel it, too, don't you? I'm gonna make them give back our cut content and unused concepts."
@captainsnake692 жыл бұрын
"Random Unremarkable Medic" Ocelot and jack literally called him the best soldier they ever had and was probably the only reason BB survived the GZ murder attempt. Nice video tho ❤️
@foxar96068 жыл бұрын
All those 10/10 reviewers had to play the game in 48 hours. That's comparable to playing only the tanker chapter of MGS2.
@metamofia8 жыл бұрын
+Foxar Thing is, the tanker chapter was actually so good.
@foxar96068 жыл бұрын
metamofia Yes but im just saying they basically played the bast part of tpp, thinking rest of game is like that, and all the plot loose ends are explained in the end.
@Omaru19828 жыл бұрын
+Foxar then maybe they should've disclosed that information at the start of their review and said we only had a limited time and are not able to make a final judgment on the package as a whole. Instead "it's a rich and vast storytelling experience" and nothing even close to "prepare to re-do missions over and over to grind money and earn better equipment and re-do them a final time to get that Buttlerfly S-ranking" FUck them and to every motherfucker out there: if you complain about "Ethics in journalism" next time some feminazi releases a game to positive reviews (revolution 60 for example) fuck you too you fucking stupid Hippocrates!
@bigbro8906 жыл бұрын
Any journalist who gave this game 10/10 is a fraud
@fuzzinator95236 жыл бұрын
That is a ridiculous overexxageration
@horsemask9 жыл бұрын
Completely agreed. I was dumbfounded that the game got 9s and 10s from literally everyone. I gave it a 6.5/10. The game isn't even finished for fuck's sake!
@TylerEdlin849 жыл бұрын
+Bad Voodoo mhmm
@callmesuspect9 жыл бұрын
So it will deserve a 9/10 after October 6th?
@CapriSonku9 жыл бұрын
+Suspect Robot WHAT THE FUCK DID THE PATCH DO SO GOOD??? All it did was added super small details and update for MGO3
@SolidMike849 жыл бұрын
+Bad Voodoo Couldn't agree more.That with uncharismatic characters (like Ocelot, holy fucking snoorfest)Repeating side missions, main evil guy leaving no impression, that "twist", unsolved stuff like Eli and Man on Fire etc.(my opinion)
@SolidMike848 жыл бұрын
Allah Akbar Could've, would've, should've been.
@savage_aly87523 жыл бұрын
6 years Later and Everyone Still Loves The Phantom Pain, If It was Only Finished . KONAMI Likes To Fuck up Everything
@maybebutwhatever3 жыл бұрын
6 years later and I'm still hate this game and journalists/sites that gave it a perfect score.
@savage_aly87523 жыл бұрын
@@maybebutwhatever that's your opinion, and the game was ahead of it's time for 2015
@luminosity013 жыл бұрын
@@savage_aly8752 nah, witcher 3 is far better open world lol
@savage_aly87523 жыл бұрын
@@luminosity01 maybe because witcher is complete and MGSV was never finished
@_MrTrue5 жыл бұрын
Wow, years later here I am since the game went on sale recently. First MGS game I've played after the astonishingly great mgs2. Yes there are so many things about mgs2 that I miss and wish were in this game. Specifically, the actual need for stealth. Ironically, guns blazing is often both more effective and the way to get an s rank. But you don't have to play like that. Even though I haven't played all the games I do know the story quite well. I also was able to deduce that Venom wasn't the boss. The game actually really doesn't hide it that well. 1. You can clearly see big boss in the ambulance in the very first mission. 2. DNA comes up negative for Eli. You should know that he is liquid. That right there was the nail in the coffin for me. 3. You're not referred to as boss in the credits during missions. 4. You're often called snake by Ocelot and Kaz. Could be looked over but imo it was off. 5. I admit I didn't catch this but you can see your reflection and it ain't the boss. 6. I forgot to add this. The ai pod talks to you like it knows you're not actually the boss. If you read between the lines that's a really big tell. There are other little hints. But to me all of the story was great and felt like an MGS game. It is unfinished but despite that it has so much content it's kind of ridiculous. I consider the game to excellent. And the hate is just weird to me.
@phantom57574 жыл бұрын
Your points about venom's twist is what I always thought
@fgdj20004 жыл бұрын
Also, Upon meeting Huey, he doesn’t quite recognize you at first as Snake.
@jared19324 жыл бұрын
It is an excellent game. I have a feeling that the haters are just Hayter fanboys and Sony fanboys because the game that they liked released to Xbox and another consoles
4 жыл бұрын
@@jared1932 Or you could realize that not everyone shares your subjective opinion and that doesn't mean all who disagree with you are just fanboys...
@thonato.G2 жыл бұрын
I could understand a hardcore mgs fan not liking the story (I myself, who is still a new fan kinda enjoyed it) However when they come up with "the gameplay is repetitive and bad" and just not really provide a good reason why, I'm left confused, if you keep tranqing enemies at night, they will have thermals at night, if you keep shootin enemies in the head, they get helmets The more missions you do, the more preparations these enemies have tbh it's kinda like watch dogs, haters be hatin it because of aiden being boring graphics don't look the same as the trailer, or simply stuff cut from the game, but the lovers gon love the story, tone, atmosphere and gameplay of the game I guess a game can somehow have a side where people absolutely love it, and a side where people just fucking hate it the hell of it
@blutonic25248 жыл бұрын
Overall, best video game in the Metal Gear franchise, worst Metal Gear game in the Metal Gear franchise.
@nathaneskin35728 жыл бұрын
0/10; 10/10
@saysay4158 жыл бұрын
mgsv 1/10 Amazing.
@VitalMusic2177 жыл бұрын
The game is shit. Apart from being Metal Gear. You just run around the desert doing the same stuff over and over again. You even play the exact same first and last mission.
@theepowerful7 жыл бұрын
MGS3 was the best video game and Metal Gear game tho
@papascoa7 жыл бұрын
MGS3 is THE fucking masterpiece of video games
@TrashTalkin9 жыл бұрын
So with Keifer Sutherland having as many lines as I have fingers in this game, someone tell me why they couldn't get David Hayter to do it.
@MetalHearts1009 жыл бұрын
+Trash Talkin' Because they are fucking idiots, they say they cutted a lot of shit from the game because of money problems, lol.. nice work hiring Kiefer fucking sutherland to do less liens than a character named quiet in the game, David would have done a lot of more lines and asked much les money, especially considering how much he said he loves the character.
@clairej32919 жыл бұрын
+MetalHearts100 Kiefer's lack of lines is nothing to do with money - that's not how voice actors are paid anyway since he did a lot of MoCap, it was a deliberate decision made early in the games development, Kojima was aiming for a semi-silent protagonist who was well expressed rather than an oaf who questions everything he hears.
@awsomeDualshock9 жыл бұрын
+Trash Talkin' Because David Hayter is too cartoony for the tone that Kojima was attempting to hit.
@Clockworkian1389 жыл бұрын
+Bakatyler Too (not "to") "cartoony" for the tone of the story that features a sniper that can turn invisible and dresses like a stripper because she has to breathe through her skin and has a child piloting a nuclear equipped mech? Gotcha.
@JPDD29 жыл бұрын
Honestly I think it's because it's not really the same snake. Granted he did lines for the real big boss, but I feel like the whole game isn't meant to really be about snake
@KingJobber3 жыл бұрын
Sucks when you imagine the taboo was probably the cut ending where Venom has an entire island of children fire bombed because they are infected with the vocal cord parasite. If we got that which seems to be what the start of the Nuclear trailer shows it would have been an incredibly shocking scene and definitely a full on becoming a demon moment.
@FoddyFogHorn Жыл бұрын
Exactly. That mission also makes the game a far more satisfying missing link to MGS1 and ties up the Eli/vocal chord parasite plotlines.
@nicolasp9473 Жыл бұрын
8 years later, this is still the best MGSV review I've seen. It covers most essential aspects of the game in a very concise way
@GoatJesus9 жыл бұрын
These are my thoughts exactly. I'm really sick of these comments. Either totally shitting all over a decent game, or praising it despite feeling empty. People care too much about scores. Anyhow, I loved the video and thought it explained how the meta wasn't as good as 2 and how the characters/pacing weren't as good as 3--but still finding something to appreciate about both while also criticizing the absolute foolishness of mass media. Thanks.
@toomuchstarbucks67879 жыл бұрын
+GoatJesus That has the be the cutest avatar thing ever. Anyway yeah, what you said.
@GoatJesus9 жыл бұрын
TooMuchStarbucks Thanks!
@Tamacat3889 жыл бұрын
+GoatJesus Its still Ground Zero(s) though. In a few years things will die down. MGS2 got perfect scores as well and most reviewers make fun of that game outright for being bad. This game will probably be remembered for being just fine and people will care more about what wasn't there than what we played anyway.
@GoatJesus9 жыл бұрын
Thanatos388 MGS2 is my favorite metal gear though...
@SleepingPliskin9 жыл бұрын
+GoatJesus oh hey, nice seeing you here. Man I don't know what to think. This whole game is like the amalgamation of everything right and wrong with video games and games media. This game and its critical acclaim with critics compare to the divisive consumers makes me both worried for what should be listened. In terms of this game being, well, a game, its fantastic. The long helicopter wait, the long, empty terrain, and the careful planning of your next move is what I really liked because I see it as downtime of such a large game. I get tired easily with these big open infiltration areas and the empty terrain is a break for me to collect my thoughts. Though not exactly, I thought this works similarly to Half Life 2 quiet time though it could arguably be not as good as HL2. In terms of the story, really, we should have seen this coming. It's not an excuse but this empty feeling of events not progressing comes with the territory if you're a 28 year old saga that has almost every kind of moment imaginable. You have the awesome introductions, the cool characters, the emotion death scenes of Sniper Wolf or Emma or The Boss. This series had so much meta narrative and meta interaction with the player that predates the MSX games with the Psycho Mantis fight, the last third of MGS2, the sorrow, etc. The awesome climaxes exist as well like the mgs3 climax and really, most of MGS4 as well. You have charismatic and genuine characters that one cares like Solid Snake, Raiden, Otacon, hell even Sunny, she's adorable. What I'm trying to get is that really, what else could this game could have done to impress us. We called out all the possibilities of how this game would end up so storywise, it wouldn't really surprise us, And really, you can't top MGS2 meta narrative and MGS3 emotional ride of MGS1/PW simplistic yet complexly engaging story, or MGS4 fanservice conclusion. Only thing that MGS hasn't done is do a masterfully crafted stealth game. The point of a GAME developer is to develop great GAMES. MGS story was running out of steam, but gameplay has so much depth. I am 91 hours in MGSV and it is the most fun I had in a while(more than Bloodborne and TW3 imo) Now that this game has the best stealth mechanics in the series, really, now the series has to die. There is no more that this series has to prove. It's done. That's it. And really, the only thing for a creator to do after he's accomplished most things imaginable in a franchise is really just say "Thank you", hence the ending. Enjoy the game for what it is, a really good fucking stealth game with quiet time. P.S Sorry for having long discussions of Twitter about MGSV Mikel XD
@88fibonaccisequence7 жыл бұрын
25:55 After about 75 hours of gameplay, I didn't know you could stun a guard by throwing a body at him. Incredible.
@MirrorsEdgeFan.4 жыл бұрын
Trigger reflex mode. Now you stun each guard (even armored ones) by throwing a magazine on his head.
@zyxluz46454 жыл бұрын
The things you can do in this game still amaze me after over a hundred hours of gametime
@spades61004 жыл бұрын
Zyx Luz yeah I agree with you honestly a few months ago I didn’t know you could take over an entire base with just magazines
@PhantomDeth Жыл бұрын
I think 7 years is enough to see some of the extra details in this plot.
@PhantomDeth Жыл бұрын
That being said I do think a number of good points are made here about the gameplay loops in particular.. Lots of padding lots of padding.. It does a bad job of working the multiplayer element of the base a thing at the wrong times.. I never cared for the base outside of I need to go here to trigger a thing or whatever.. Continue the main story... Lol at my pet inclosure.. Maybe marvel briefly at having S level guys in their roles on this massive thing.. But I never felt the pull for the endgame content with the base and making it better.. Because of all the padding to that point.. I've 100% this game twice.. I think there are details in the plot and how it works with the rest that's interesting the verbal virus and the shifting of 'boss' into the villain role and the rewriting of history of those in the moment retelling stories of the event and the changing of timelines with that version of the story... For example the point that Vemon is the Medic brainwashed to think he is someone else.. Mirroring Ocelots grafting of Liquids arm and identity to himself.. Something thought impossible in that time.. Which would be the future.. But this story is in the past.. Leading into the tech of the time.. The point with the tape is a good one.. There is more of that in the actions of Venom in his missions and choices.. Constraints.. There's an interesting topic in there for sure.. Something 7 years of time will have yielded.. A eureka moment like with 2 I'm not sure.. It depends.. There is much regarding that 1984 and the party controls the message in this than is surface and even slightly under the surface.. All Venoms soldiers having Skull Faces face to show the spread of his virus his ideology and the chance forward and backwards in time from that moment.. Its the critical moment in the entire story and that you are treated like a brainwashed confused lemming is part of that wider desired impact.. But because of that presentation it's much harder to detect the true message.. Its easy to take away a message of Boss isn't really Boss because the game tells you this.. But the villain.. Skull Face is more than Zeros puppet.. There's more to what he has done in that moment.. He has broken it. Those who control the present, control the past and those who control the past control the future. The prequels themselves are the past.. So the chase for Metal Gear and the learning and building of that.. Into that future.. Which is also the past.. See MGS2 is the past.. In that the game came out before MGS5.. But its events are in the future... So you have a time paradox created.. With a void in the middle with Vemon.. You.. Vemon.. Skull Face has unleashed his vemon upon the world with what he has done.. Even though nobody knows about what happened with Sahelanthropus in a historical sense.. The weapon is hidden.. But the west and east powers know.. Cypher know.. As we're told they will scrape this for data.. Those that control the past control the future.. Its a genius little hook.. With the soiders then carrying this nuke chase posion.. Venom forward infecting all past and future events.. Its fitting that MGS had that weird time paradox game as its current last title.. Survive.. Also a fitting message without Kojima directing it.. Metal Gear is trying to Survive.. There are other things in that title that also suggest much of Kojimas image and lack of presence is part of the identity of the title itself.. Its an interesting footnote in the wider story of Punished Snake.. Venom Snake.. As that story being a wormhole and meta point that acts as the weight that pulls all stories in. It does seem natural to have a side game that is also directly meta to follow or compliment that wider message.. Refined the game is not.. But I think some of its plot points are worth factoring into MGSVs wider plot wormhole.. Interestingly the series could be left at this point.. Sure you could make game set around some of the events depicted with these characters.. Maybe make a game with Big Boss and Ocelot that bond as you mentioned.. But I'm not sure exactly how you could make a game in that period and make it compelling.. The beginning of this story is told.. The boss.. Ect.. What he did up to the point of GZ is told pretty much.. PP wormhole.. MG and MG2.. Plus MGS1 2, and 4.. Is the end of the story.. The Big Boss gene is gone.. The thing's Zero and Big Boss have been working on are concluded with MGS4.. Solids story is also concluded.. With the time between 2 and 4 being not a great deal in length.. He really hasn't got much story to tell either.. Solids story went forward.. The Boss' story went forwards and backwards to stop at a paradox wormhole about who really controls truth and events beyond those actually there?. Its interesting at least to me.
@manakakisaragi91215 жыл бұрын
I always found it funny how people keept expecting "what should be there" in this series. After you wanted to play more of the badass Solid Snake in MGS2, because that SHOULD be and that's what YOU wanted, but then you got a new protagonist Raiden. After you wanted more Solid Snake for MGS3, because that SHOULD be and that's what YOU wanted, until it was revealed that once again different protagonist Big Boss. After you still wanted more of strong, badass Solid Snake for MGS4 and you finally got it, because that SHOULD be and that's what YOU wanted, except you got an old and weak and dying hero. After you wanted more Kojima written MGS in the same format you thought it SHOULD be in, but you got a portable game with way more anime style than before and part PMC simulator in MGS PW. After all of that, you still went into MGSV thinking about "what should be there" and thinking about that Kojima was going to satrt caring about your expectations, wants or needs, as if at any point during MGS he had deviated from telling the stories he wanted to tell, in the tone he wanted to use and creating the game he wanted you to experience. Years after all of that you still thought that "what should be there" was the point and kept complaining about it. As imperfect, obviouslly adjusted after the fact, full of made up convenient stuff, all over the place in tone, sometimes even incoherent as this franchise was, I think a huge part of part of the community's take on MGS4 and MGSV, comes from this weird selective amnesia. Of forgetting what the franchise always was and who its creator always was. Of course you don't have to like anything in this life, but sometimes it is a little silly to keep expecting cats to bark and then getting frustrated because cats still don't bark, and then having that frustration as the basis for you disliking the latest cat for not barking.
@ub180bomber54 жыл бұрын
exactly, i believe the lack of mission 51 is intentional, and the game is still good without it, it is just a different metal gear, not bad just different
@Plasmacat14 жыл бұрын
@@ub180bomber5 lol what a BS fanboy statement
@ub180bomber54 жыл бұрын
@@Plasmacat1 how? Either show evidence that the mission 51 was removed for lack of time or shut up
@frankwhite58624 жыл бұрын
Snake of Rivia the irony of someone with a MGS avatar calling someone else a fanboy. 😂 while commenting on a post made over a year ago on a video made over 4 years ago. About a game that came out almost 5 years ago. Ironic is it not? Someone seems to be a closet fanboy themselves lol
4 жыл бұрын
I personally don't have a problem with Kojima subverting the audience's expectations, that is what made me fall in love with the story in the first place. My problem with MGSV stems from the fact that there _was_ next to no story. Sure, the first mission is great and in like 5 total missions you actually get cutscenes reminiscent of previous MGS games but Venom does little to no talking, there are almost no cutscenes at all and there are no twists that are like the previous twists in the franchise. It just feels like an empty world with repetitive gameplay. In other words, the exact opposite of literally all other MGS games. "But isn't it great that the fans wanted a story but got almost none!?" No, that sucks.
@tlis47248 жыл бұрын
Still the most spot on critique of MGSV on the Internet. Freakishly well done.
@vrapbrap6 жыл бұрын
Good critique yeah even if many of the issues are issues if his own creation. There is a reason why there are options for objective markers, reflex time and all that. If you find it too easy and something to exploit. Fucking turn it off! Missions become more intense without spotting markers and so on. I always find it frustrating when people complain about things that they could fix with a flip of a switch. Fuck.
@loganreed9340 Жыл бұрын
@@vrapbrap you can also write a great story for this game yourself but it's not gonna change the failed pacing and filling of this game's story. Stuff like this should be better thought out as to not be hidden behind options menu. That's what critique is for.
@WorthlessWinner9 жыл бұрын
i'm not sure if it matters how intentional this was. If you intentionally make an underwealming experience, it's still underwealming.
@Tamacat3889 жыл бұрын
+unassumption You can respect it if it has a real effect on people like it promised because of how well done the effect is. Here is just confusing because the game is unfinished.
@callmesuspect9 жыл бұрын
Intentionally making an underwhelming experience can have its merit if, the experience then becomes not overwhelming. Tomorrow is October 6 take a look
@jk179135 жыл бұрын
watched this video twice, such a good analysis. I feel like this really helps put the way I feel about the game into words, thanks!
@maverickx5264 жыл бұрын
Me: Soo.. the surprise is that, there is no surprise? Kojima: "Well, ... aren't you surprised?" Game critics: begin slow clap, nodding and mouthing, genius! Me: -_-
@epicfail15267 жыл бұрын
This game is honestly so conflicting because you simply fall in love with the gameplay, the characters, the cinematics, and the army that you create from the ground up. You become big boss by being able to personalize everything and make so many different decisions. The game does a fantastic job of immersing you and unifying yourself and big boss as one character. but there's so many flaws. Flaws that are there for both Kojima's bad planning, and Konami's horrible sin of not allowing Kojima to finish what he started... Anyway, There's so many things that you either lose, or don't get closure on that gives you the same exact feeling that Snake and Kaz have. A Phantom Pain. (Spoilers) I remember losing Quiet after her ending and visiting her cage almost every chance I got because maybe... Maybe she'll be there. I would visit the ruins where you first encounter her, and I would visit the tree where she says her goodbye hoping that there'd be some secret where you'd find her. I looked all over the desert to see if there was some easter egg to where I would find her... But nothing. I gave up, and I felt the phantom pain of her being gone for good. I put "Maneater" as my helicopter music in her honor, and I brought D-Dog along for my missions instead. Then I found Paz. I had a reason to play the game again. I'd come visit her after every mission to try to unravel more and more of her cute little stories that she told... And she ends up being just an illusion. Just another Phantom Pain. The same pain the Big Boss felt. The pain that the medic felt. The pain that you feel. Then it really just becomes Meta because the game itself doesn't give you closure on Sahelanthropous and Eli. The endings (which I blame Konami for) are all messy and awkward that it leaves you looking for more. Just like I was looking for Quiet. It's almost as if the game's flaws were done on purpose to give the player and even bigger sense of a "Phantom Pain" but that's impossible because... Who the hell would do that? Who would ruin the end to their game to give the player the exact feeling that they're trying to give the player? Kojima would... Especially when Konami has his back against the wall.... Perhaps Kojima got lucky, but this game's flaws SOMETIMES make the game better. Overall this game is a 9/10 for me. Definitely one of the most impactful and conflicting games i've ever played. It's perfect in it's own, fucked up little ways. But there's one thing you cannot deny. It's fun, it's immersive, it's beautiful, it's cinematic, and it's hurtful.
@user-ip3fs9sc5b6 жыл бұрын
Hating MGSV is just the cool thing to do these days, it's a fantastic game. My personal favourite
@hrinn5 жыл бұрын
no exagerration i had goosebumps reading your 'review', great read.
@LMGunslinger5 жыл бұрын
I think you may be right, I feel like these "flaws" were intentional. To paint a picture of how things led to mgs1. How a hero becomes a villian through constant suffering and losses.
@mkt88805 жыл бұрын
they played us like a damn fiddle..
@emulation23695 жыл бұрын
you do the same and even more things in peace walker...mgs v is just the same and worse
@WarMomPT9 жыл бұрын
Thank you for this. I agree with a lot of what you say; I like what a lot of the ending *does* but there is a lot of stuff that it just *didn't do*. It throws a lot of potential to the wind to solve *one* silly twist from 1987. It solves convolution with even more convolution; so which Big Boss saved Gray Fox if Portable Ops is no longer canon? And yet, this game has some great set-pieces and tackles some great tones and themes, with that twist touching on identity, auteur / hero worship, and the strain of 24 years of having to drown in your own absurd canon. Until I saw the twist, I thought Peace Walker was planned to lead up to it, and now I see that even that, like every game before it sans Portable Ops, was meant to be the end. And the fact the twist exists at all, partly for the sake of having a twist, is one more reminder this series and story arc could have and maybe should have ended with 3. It's evident more than ever that Kojima wants - needs - to make something driven by tone, theme, and creativity, but he's hamstringed to his franchise, and when he works on that, Konami hamstrings his time and budget. I don't know. I feel bitter but more because some more months would have helped so much rather than the quality of what's there. Sorry, I'm rambling.]]
@TheBigBovy9 жыл бұрын
+PoliteTimesplitter It's got this real Star Wars prequel feel where Anakin effectively is evil at the end of Episode 2 but you just kind of see the plot wandering about confused in the third. They make it that BB is evil by the end of 3. It's unsatisfying.
@WarMomPT9 жыл бұрын
TheBigBovy That's actually a great way of putting it. For all the flaws Attack of the Clones had, it ended with a great 'oh shit' moment seeing the clone troopers behind the giant cruisers that now looked like Star Destroyers and seeing Palpatine start to resemble the emperor. Episode 3, not too dissimilar to TPP, has some great technical aspects but it doesn't trust the fan's ability to interpret and deduce the rest of the narrative.
@tltar2539 жыл бұрын
+Jaqen HUN Lol, yeah, KOjima had 5 years and a 100 million dollar budget, but Konami has the fault.
@WarMomPT9 жыл бұрын
Jaqen HUN yeah, true enough, I phrased that poorly. Maybe just his work / writing process isn't a good one and he should have prioritised getting a better ending out.
@Tamacat3889 жыл бұрын
+Jaqen HUN Most of that time was just building the FOX engine though. His studio was in the red during that whole time and took forever. MGSV was not properly in development since 2010
@arbiter-4 жыл бұрын
I just wanted to let you know that the total nuclear disarmament happened this year on PS3. Pretty impressive even if the player-base was low.
@Victor.Herbert3 жыл бұрын
Too bad it was fake. There's still nuclear weapons there
@arbiter-3 жыл бұрын
@@Victor.Herbert It wasn't fake. It's not like once it happens that feature is gone from the game, people are still going to build them. It actually did happen, datamined versions didn't play the entirety of the actual cutscene/message.
@SomeBlackGuyWithABigD3 жыл бұрын
@@Victor.Herbert Shut yo bitch ass up
@loganreed9340 Жыл бұрын
@@arbiter- it was probably just an integer overflow just like on other platforms. There is no way all the nukes could be disarmed with the amount of cheaters in online.
@stevelucky75793 жыл бұрын
Bold of you to assume quiet and venom never wanted to bone each other.