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What can Bethesda learn from the experience garnered from Fallout 4? Polarizing as it was, many consider Fallout 4 to be a lackluster RPG, merely a open world shooter with a Fallout coat of paint. How can Bethesda's next open world adventure improve upon it?
Also, there's so much to talk about regarding a game as big as Fallout 4 that I'm sure I missed things. Bear with me.
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Fallout 4 in 7 Seconds - • Fallout 4 in 7 seconds
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