Thread on reddit: / what_are_some_mechanic... / scottjund
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@WaifuEndMyLaifu2 ай бұрын
The killer can see your ass crouching behind that tree
@Bincle2 ай бұрын
Okay but actually you glow blue to Freddy when you're asleep, so he has an easier time seeing people trying to hide in bushes.
@xIronwafflexx2 ай бұрын
nuh uh
@ReighnDrac2 ай бұрын
Not a killer main here; no they can't and they never have lethal pursuer. Please crouch in a dead zone until they pass it's the safest thing you can do
@lja19932 ай бұрын
but the rest of me is hidden?
@Kaeiand2 ай бұрын
Jane moment 💀
@remingtonfiore97212 ай бұрын
You can drop pallets by interacting with them
@JustaJunkie4382 ай бұрын
You can loop the pallet to waste more of the killers time*
@AcidHotpocket2 ай бұрын
Dropping pallets makes a lot of noise, which is a good way to distract the killer!
@kiiyll2 ай бұрын
I know this is a joke, but it legitimately took both me and my friends hours of playing to realize that whether you drop the pallet in front of you or behind you is determined by whether you're holding shift.
@GooberGobIin2 ай бұрын
@@kiiylldon’t play the game anymore, but I never knew that. Thought it was just if you were in front or behind of it
@molamola97232 ай бұрын
Try dropping all the pallets you can find right at the beginning of the game. It will slow the killer down as he goes around breaking them all.
@Kezsora2 ай бұрын
1:22 You can actually hear the Knight in the background sending Scott a text to tell him to stop revealing all of his secrets
@stickfigure8052 ай бұрын
you have made a grave mistake, standing in opposition to me this day.....
@lordsavior15592 ай бұрын
@@stickfigure805 I shall make an example of one..these *mewling worms* will *NEVAH* know peace.
@ShadowbornRaven2 ай бұрын
Scott didn’t listen bro, Knight is cooked 😂
@lordsavior15592 ай бұрын
I shall make an example of one..these *mewling worms* will *NEVA* know peace.
@lordsavior15592 ай бұрын
@@stickfigure805 I shall make an example of one..these *mewling worms* will never know peace.
@Pyrax-Tunneled-You2 ай бұрын
You can repair generators to escape the trial.
@Isaac7even2 ай бұрын
The killer can actually damage exit gates before the endgame and it’ll add 20 seconds to the timer to open them
@mov-e66122 ай бұрын
That's actually a really good tip. Have to tell all my Solo Queue mates about this 🙏
@Dord692 ай бұрын
Don’t listen to him he’s lying
@usedhalfcart2 ай бұрын
first joke of the video and you still typed before watching
@beano26892 ай бұрын
Wish my solo queue teammates would figure this out, surprisingly you can't just escape by opening chests and doing dull totems.
@jonathanmartin49192 ай бұрын
To expand on the Twins thing: The Twins get killer instinct on you the moment you hear Victor’s grunts if you’re not crouching. If you’re running and you all of a sudden hear Victor’s grunts, do not start crouching, run away because Charlotte will know someone’s near Victor. If you do know where Victor is, start crouching before you get in the 12 meter range of his grunts to kick him.
@bloxer95632 ай бұрын
W info
@mymop44222 ай бұрын
twins tip: if you know a survivor is hiding nearby, you can release victor and switch back to charlotte for info. this could be for suspected pallet/blind saves (where victor can also body block one side of the pallet) and finding survivors in a locker since killer instinct goes through lockers.
@alexmon70702 ай бұрын
@@mymop4422w info
@NoMitherNoProblem2 ай бұрын
In particular, you’ll know you’re in detection range because in addition to hearing his noises, you’ll have a low whooshing/droning sound playing in your ears.
@Forsaaan2 ай бұрын
if you press alt+f4 you can instantly escape a trial. This works for both killers and survivors!
@uggZymoroon2 ай бұрын
huh, didn't know you can escape the trial as a killer :o :D
@user-mg6bk2yy1g2 ай бұрын
Looked at my Xbox controller for 20 minutes now and can't find alt or f4 button?
@prohikikomo2 ай бұрын
@@user-mg6bk2yy1gfor console users, simply unplug the console!!!
@ReighnDrac2 ай бұрын
If you DC during a loading screen it doesn't count as a DC and you won't be penalized. I wouldn't make a habit of it but we've all had those days where it's the 7th map offering in a row and we need a break
@CreamCheeseTho2 ай бұрын
As a solo player, this is by far, the best tip.
@pffffffffffffffffft2 ай бұрын
In 7.6.0 patch they had this line: "Fixed an issue that caused The Legion in Feral Frenzy, when Blinded by a Survivor, to not play the cooldown animation." so I assumed they removed that interaction allowing them to get out of power quicker.
@DrewpyCheekz2 ай бұрын
still works if the legion is in another animation when blinded, so the fast vaults over pallets and windows will cancel the fatigue if blinded during them
@Secret6333321 күн бұрын
Got Legion-teched a few days ago, so nope.
@broken1boness2 ай бұрын
Two interesting things about Wesker that is VERY subtle. 1: Wesker’s (including me) will fake break pallets by pulling out Wesker’s power. How can you tell the difference between a legit break and a fake break? Wesker won’t laugh when actually breaking a pallet. 2: How do I know when Wesker’s window to use his 2nd dash is over? When he does a little snicker of a laugh he can’t dash anymore and will start putting away his power.
@igorzocrato30862 ай бұрын
wesker audio queues aren't realiable tho.there's a subtle difference between the height at which the tentacle is held in the actual break animation and you can learn the tentacle timing by experience too, which can help remove the unreliability That's why you always hear people calling out egg btw, so they know they 2nd dash window without needing the audio
@ztql2 ай бұрын
Huh. guess laughter is the best tip after all!
@bloxer95632 ай бұрын
@@igorzocrato3086 yea
@mrdardon34632 ай бұрын
What if you wanted to leave the tile but Wesker said: Hmhmhmhm
@shugo51302 ай бұрын
@@igorzocrato3086wesker audio queues are totally reliable. I use them all the time as survivor.
@auzell14492 ай бұрын
9:45 "Standing still whilst a Billy is charging at you will result in being downed" 💀
@SHMOUSEY862 ай бұрын
Best outtro I've ever seen for a YT vid. 10/10 I loved the genuine rage.
@bashura_00192 ай бұрын
I love how the notifications from Jund's phone started freaking out at the end and then he started lashing out lul
@DillonMeyer2 ай бұрын
Here's mechanics for killer, due to this video mostly assisting survivor pov (there's a lot): Dredge will always grab a survivor in a locker in a two locker set up, even if the other locker is locked. On all killers, the default position a survivor will be dropped when they escape your grasp while bring carried will be to the left side, behind or in front of the killer-- if there is an object in the way, it will then default to the right and then directly behind or in front. While a survivor has a pig trap on their head, entering chase will pause the timer indefinitely until the chase ends; you can still stay in close proximity, but as soon as the chase music begins it will pause. Fire Up perk affects survivor pickup time, and this includes grabbing off of objectives or vault locations; at 3 stacks or more, you will *always* successfully grab survivors off of objectives if they try to cancel the action after you pressed the button. This also speeds up special grabs like Wesker's auto-carry using his ability, Trapper picking up a survivor who is trapped, and Dredge locker grab. Survivors can be grabbed while vaulting pallets and windows if they are injured. While undetectable, you do not have the "red stain" visible (glowing red light in front of you visible to survivors). While a survivor is oblivious, they still see the "red stain". As Legion, you can lunge as the time for your power runs out, extending the distance you get with it, with the same amount of downtime if you had just let it run out. As Artist, if a survivor runs through one of your crows that hasn't been fired yet, crows will swarm them. You still need to fire a crow at them afterwards to damage them. As Onryo, while Demanifested you cannot be stunned by pallet drops and can walk right through survivors. As Knight, you can attack your guards to prematurely end their patrol and cycle to the next guard in rotation. Nemesis zombies always spawn next to hooks, so using offerings that change hook placement can drastically change how useful they may be on their own. Lunge is a movespeed bonus (180%) for a couple seconds with a basic attack at the end, because of this, more movespeed means a further lunge-- be aware that all killers have varying durations of lunge, despite all having the same speed boost. Chucky can vault windows silently while he is in Hidey-Ho. His normal vault uses a loud sound like survivors vaulting. Dredge can manually hide in lockers by pressing ctrl in front of one. Lockers blocked by the entity due to a survivor's hook proximity can be entered this way, be aware that the anticamp bar will still fill if you do this. (You must also have your power available to use this.) Hooking a survivor in the basement grants 50% more bloodpoints. Pig can exit crouch, vault a window, and crouch again before the undetectable expires. Survivors who are oblivious are still affected by all "within the killer terror radius" effects, like Coulrophobia. This can both give you away, and supress them without them realizing. As Unknown, if you teleport to a hallucination that is being dispelled by a survivor, they will be frozen in place giving you a 100% guaranteed basic attack for a moment. You can continue to kick generators that grow spikes from too many regressions-- this will only passively regress the generator at 100% speed, and not apply the 5% flat reduction or other effects you would normally apply. Sadako's TVs will play a special video if a survivor is within range of condemn for it (16m). If Oni does not actively gather blood orbs, they will eventually cap out-- orbs that despawn to make new ones will be automatically absorbed by Oni to charge his power from any distance. With Unrelenting on Oni, if you use your lunge to break a wall or pallet you will recover sooner, as it was a "miss". Perks and add-ons that state "whenever a survivor loses a health state" or "if a survivor is injured by any means", damage from disarming Trapper traps (with add-on), or damage from plague disease will apply those effects as well.
@Ouroboros6192 ай бұрын
Amazing tips. And it speaks to BHVR's 'design' that I'm not sure if these are intended or something they overlooked/can't be bothered to test
@DillonMeyer2 ай бұрын
@@Ouroboros619 Thank you. In a perfect Dead by Daylight, grabbing off of objectives would not be stopped by survivors canceling the action after the grab has been initiated even without the perk.
@Hellschwarz2 ай бұрын
Thing I was genuinely not aware of: holding shift doesn't allow you to throw a pallet from every angle
@DoctorDarlingTTV2 ай бұрын
This is a big one. Holding the run button makes the pallet be thrown *behind* you. I see a lot of people messing this up!
@wisdomwielder2 ай бұрын
Killer instinct works through lockers. This includes Legion stabs and Artist birds that miss you.
@wolfrex27212 ай бұрын
A good thing to remember is that nothing prevents killer instinct from happening.
@cursedyui22 ай бұрын
@@wolfrex2721 if the survivor is oblivious, killer instinct doesnt work Im pretty sure. Ok edit, its only for Legion in frenzy
@SinNombre-_-2 ай бұрын
I'm pretty sure Rancor also works through lockers.
@PetriOn60fps2 ай бұрын
@@SinNombre-_-false
@kayc_base2 ай бұрын
@@wolfrex2721 crouching near victor will not give charlotte killer instinct
@ghostflame92112 ай бұрын
8:00 I learned that if you hold the sprint button while recovering with plot twist, your teammates can’t heal you and you can still recover. So if you see a solo q teammate sprinting towards you, just hold your sprint button. Still wastes their time but at least you can get plot twist value
@BattyPrincess2 ай бұрын
What I do is that I let them heal me up to 99% and then I hold sprint to make them stop so I can pick myself up, since them healing me is faster than me doing it by myself
@xyex2 ай бұрын
Not just plot twist, holding sprint will cancel any healing interaction. So if they try to heal you and you don't want them to (like, say, the Killer's coming and will just immediately re-down you) you can stop them with sprint.
@iancraig54152 ай бұрын
@@BattyPrincess insane tech
@BDeity2 ай бұрын
A big one is a base mechanic that will always help: Survivors have a momentum system, so hold down the run button in place (or go in a small circle) in a scenario where the killer is mind gaming or you need to stand still to see checkspots. The only exception is Skull Merchant. Just croutch through the lines mid-chase, or stand still if you know she will get the Claw Trap off.
@Klinfran2 ай бұрын
Another unknown mechanic is Skull merchant drones cant detect you if you DC the moment you know you are facing her.
@NaikUwU.2 ай бұрын
4:03 as an artist main, sniping and pressuring gens with crows at long distances is one of her strongest skills, but i gotta admit its more fun when survivors dont just run past 3 lockers while they are swarmed, makes the game more interesting x3
@cursedyui22 ай бұрын
I think the problem is some Survivors and Killers just play that one side an not the other, which is just not good. Bc theres no indicator for Killer Instinct, youll never know it exists if you only play survivor. You should always play both sides to learn both ways to loop/anti loop and also stuff like that.
@xyex2 ай бұрын
Yup. The best way to learn how something works is to play it. You'll understand Killer powers (and perks) far better playing as them than against them. And now that bots exist Survivor mains have no excuse for not getting first hand experience.
@Letycs2 ай бұрын
Except you still have to buy the killers and saving up shards for the ones you CAN buy without paying takes forever. I intend to buy all the ones I'm able to eventually, but in the meantime it's nice to know little quirks the game doesn't even tell you about. I only found out towards the beginning of this year about the Plague thing after 6.5k hours and I play Plague, in fact I used to main her. That isn't something that is really noticeable just by playing killer.
@Technature75672 ай бұрын
"Killer is hacking, they somehow knew I was in the locker!" Me, The Artist, looking between them and the crows that passed them and ratted their ass out: ...Surely there is no other explanation.
@StephenBraudis2 ай бұрын
7:20 You can knock him out of his cloak by pallet stunning him if you're exposed. You just can't break him out of it by looking at him if you get successfully marked. He will also break himself out still if he wiffs an attacks. Also side note, the timing to break him out must be generous or you can time it to break him out just as you get exposed becuase I've broken GF out of his stealth right as he exposed me a couple times.
@sangamefan70842 ай бұрын
SM's entire kit
@Kazzzack2 ай бұрын
Nobody knows how it works because everyone's game mysteriously crashes when they see it's her.
@deathknight12392 ай бұрын
Another interesting detail about not being able to reveal Ghostface when marked is that it still works if he grabs a marked survivor meaning he can walk around with a survivor while Undetectable as long as they were marked and grabbed. Also another cool ghostface power perk is that he has the intangiblity of meyers when stalking a survivor so if used correctly you can pop your power to quickly get past people who body block you at doors but is very finicky to use in chase without both some haste and the stalking movement speed addon
@beforegrim2 ай бұрын
7:23 back when ghostface got all the buffs around the time trapper got the extra base trap this was one of the most stated changes im surprised you didnt remember that also since youre still in power before you m1 sometimes having the option to make someone unable to reveal you can be really useful to note in certain situations
@maxomega32 ай бұрын
yeah it comes into play quite often
@DrewpyCheekz2 ай бұрын
Fast vault range is a minimum of (I think) 3m of running STRAIGHT at the window. Not slanted or turning into it, STRAIGHT. There is a cone of an angle that is acceptable for this but it isn't what i would call generous. Holding sprint cancels all interactions, including another person interacting with you. Let go of sprint to get healed. And finally, killers performing an interaction like kicking a gen or pallet, or searching a locker, or vaulting a window, makes them lose collision for a small window of time. This can be used to confuse a killer when you are running out of resources.
@VileVamp2 ай бұрын
Can verify the Ghostface tip with the marks has been true for at least the last two years.
@maxomega32 ай бұрын
no way it's been 2 years... wholly shit it was april 5th 2022
@ryanlutes98332 ай бұрын
Working on the front of a generator is quieter than working on the sides. You can hold Trapper's bear traps open to let other survivors go past them (very useful around basement) you can tell where generators are in indoor maps based on whether lights are on or off. Pinhead's box always tries to spawn as far away as possible from every player. While carrying survivors, you can know when they're about to wiggle off based on how many times they've grunted. Every survivor grunts 9 times, then wiggles off on the 10th. Try to be at a hook by 8.
@johnfanjoy34692 ай бұрын
Really wish they would add a countdown for hooked players. I have a heck of a time telling whether someone has one, five, or ten seconds left before going to second stage. In the tip department: if you show up late and someone goes to second stage, if the killer is even remotely nearby, go away and let the survivor cook for another 30 seconds at least. If you unhook immediately after someone goes to second stage, the killer will come tunnel them out 150 times out of 100.
@Nimogen552 ай бұрын
I agree with Scott on the Knight, I've had SO MANY F*CKING situations where my teammates don't know you can rescue someone safely even if the guard is patrolling the hook and either get chased by the guard and run away or just leave me to die, but this lack of knowledge can be used for your advantage if you're playing as the Knight because if the survivors you go against don't know this then they probably won't go for the unhook.
@xyex2 ай бұрын
Yup. If I'm chasing someone heading for a hook I always send a guard ahead. Seems like it's about a 50/50 chance they'll give up and run away instead of getting the unhook. Something to note, however. If the guard detects you AFTER you start the unhook, it won't dissipate. The hunt has to be active before the unhook starts to cancel it. I've double tapped people more than once this way.
@russellfitzgerald29572 ай бұрын
Tip against wraiths in chase: vault immediately into them when they are in cloak mode when a pallet is dropped to waste more of their time
@nightangelx15132 ай бұрын
It’s always a good idea to stay grouped up as survivor, strength in numbers !
@WutTheDeuceGaming2 ай бұрын
against certain killers, this is the worst thing you can do.
@uggZymoroon2 ай бұрын
*laughs in bubba ending the match in 3 seconds*
@nightangelx15132 ай бұрын
@@WutTheDeuceGaming *against all killers
@PetriOn60fps2 ай бұрын
@@WutTheDeuceGaminglaughs in joke went over your head
@jeanluxtv74102 ай бұрын
**Legion: 👀**
@cpt.lugash67482 ай бұрын
Apparently a lot of survs aren't aware of this: If you get unhooked against a leatherface - don't run into him to take the bt hit unless he carries a surv. If he knows what he's doing he'll double hit you with the chainsaw
@xrad32692 ай бұрын
as a bubba main, agreed
@thelastgamer12 ай бұрын
While being chased by knight AI if you touch a pallet or window vault with your body without vaulting it then run the other way the knights ghost will head straight for it and has to also touch it. Also during an interaction you should always let go off the run button because during a vault or drop or pallet throw your exhaustion will go down as long as you're not holding down run.
@satirical_snake2 ай бұрын
0:53 "Grace Under Fire" Probably the coolest scoring event name ever.
@IdentificadorExclusivo2 ай бұрын
You know, it would be cool if BHVR kind of overhauled their UI in a way that show these kind of tips. Like, when you hover over a killer in the menu or select it, it shows how their power work in a quick video instead of a wall of text
@LanaVentus2 ай бұрын
I love how the spirit power UI doesn't tell u the difference of haunting speed and phasing speed or reappearance and I still don't know
@Brutes_2 ай бұрын
if you are downed near a hooked survivor the anti camp meter does not go up if you are too close
@xIronwafflexx2 ай бұрын
You can hold sprint (left shift) to stop teammates from getting your off the ground in front of the killer. Idk how many times people would just run up with the killer on them and tap me, just to instantly get re downed by the killer. Holding sprint helps keep you from being farmed.
@dion88952 ай бұрын
When I use Plot Twist in solo queue, I immediately stop recovering and do the "No" side-to-side wiggle in the direction of any teammates who start running towards me. I only start recovering again if they stop running towards me. It's actually pretty often turned out to be an effective way to communicate to not come for me. YMMV but just a tip
@skeletonwitch.2 ай бұрын
to add to the killer instinct thing: if you are hiding in a locker and artist shoots through it, she will get killer instinct. the amount of people i have grabbed out of lockers this way...
@FizzyFizze2 ай бұрын
I have one. When you play as Knight, if you have Nowhere to Hide and kick a gen and send a guard out, once you finish making the path you will see Survivors auras from where you placed the guard (granted if you still had time left for the perk. Using Lethal Pursuer helps with this). This happens because Knight teleports to that location for a split second and then the respective guard is placed.
@smashmoop64022 ай бұрын
You can find a short opening in a wall and jump over it in a vault
@IIIIIVEERATIIIII2 ай бұрын
You can fidget after opening a chest (like just tap W to walk into the chest for a moment) to be able to immediately pick up the item, normally you have to wait like a second before getting the option.
@imhoenn57102 ай бұрын
9:00 The amount of times I've seen a random die because they were busy taking inactive head traps off in post game is honestly astonishing.
@gnolex862 ай бұрын
Here's another one: it is more efficient to mend yourself than to let someone mend you. This is because it takes 12 seconds to mend yourself but 8 seconds to mend someone. The second one seems faster but this is false efficiency. If you had 2 survivors in Deep Wounds and they mended themselves, it would take 12 seconds, 2 survivor mending in parallel. But if they mended each other, it would take 16 seconds, 8 seconds for each survivor. You lose 2 seconds of efficiency when you mend another survivor. This easily accumulates when going against Legion.
@BaysideBebop2 ай бұрын
FYI Scott Ghostface doesnt get knocked out of his power after stalking someone, so you get to keep your Night Shroud if you manage to expose someone unless someone else is nearby looking at you.
@Zeidoktor2 ай бұрын
One I contributed to that thread: Killer Interactions that put the Killer icon on the Survivor HUD do not count as Conspicuous Actions. This means if you've got Decisive Strike, Off the Record, or even Borrowed Time active you won't lose them if your disarm a bear trap, dispel an Unknown decoy, or cleanse at a Plague fountain without losing them.
@DawnIgnited2 ай бұрын
Probably a good video for me to drop this question: is it true that Nemesis' tentacle strike will actually prioritize hitting an infected survivor over an uninfected one if they're running together? Had an instance where I was infected with an uninfected teammate body blocking for me and a Nemesis tentacle straight up hit me through the body block, prompting the killer to drop that bit of info in post game chat, but haven't found a source of information to back this up.
@SneakyDBD2 ай бұрын
I love all the little quirks and techs that dbd has, it's sad that they are slowly getting removed and along with some skill expression. Even if they aren't the most balanced and friendly for beginners, they give dbd some life and replayability.
@PetriOn60fps2 ай бұрын
exactly how I feel, 4437 hours on steam and the ONE thing I enjoyed was all the buggy techs that I felt I could widen my “bag” of tricks, most of the time none of the tricks are useful and result in a free hit (window techs eg.) but when they do work it’s like aw that felt good
@gabrote422 ай бұрын
7:22 True, it was added in the update where they gave him chase music
@chandy.2 ай бұрын
i also learned that victor tip a few days ago lol. great video
@N0obusMaximus2 ай бұрын
Putting the the turret right outside the tunnel is a good idea if you're working on a gen right next to it. The Xeno will always hit the turret, giving you time to run away. It's like someone taking a hit for you.
@gdmt2 ай бұрын
7:17 wasn't this mentioned during Ghostface's rework? I totally remember this feature and im surprised Scott doesn't know this or probably missed it
@Tilyaf2 ай бұрын
3:19 that legion imitation should be a sub alert
@eddiemeddie20182 ай бұрын
Fun fact, champion light counters, pyramid head when he is using his power. Pyramid head cannot look up or down, but can go left and right. Using champion of light forces the killer to be blind and take the risk to hit you or force to be out of the power so he cannot create a lose lose scenario.
@chillwave88092 ай бұрын
That ending was the funniest part of the part of video.
@brewingtea12 ай бұрын
Clicking "Ready" is faster than waiting the full 60s in the lobby.
@Zorroark2 ай бұрын
I feel like a tip not many survivors tend to pick up on is that I can see them very easily because of their bright yellow auric cell charm.
@SneakyDBD2 ай бұрын
I always leave my teammates on the hook when they are getting tunneled, but they think im throwing so they kill themselves on the hook and throw the game for the whole team.
@dayman45932 ай бұрын
someone needs to make a video explaining what all the sounds in dbd mean, like the boon setting sound or the sound that plays when the killer stops being afk. took me way too long to learn some of those sounds
@jeang65882 ай бұрын
7:16 I can confirm, every since the QoL update they gave to Ghostface, they made it so that marked survivors can't reveal you, very useful for mindgames in chase, or just letting that mark stay and roam the map and potentially letting the survivors mindgame themsselves.
@guybrushthreepwood81742 ай бұрын
SOLO SURVIVOR OPTIMAL LOADOUT - i have come to after many many hours of testing these perks - 1) BOND - this is key. you need to know where those idiots are and what they are doing. allows you to jump into chases and protect, get the right gens done, go for saves, not go for saves, etc. 2) WINDOWS of OPP- you need this to always know where to go if you are not a master looper. If you're a master looper, great use some other perk instead. 3) KINDRED - similar to 1), it helps you navigate when your teammates are bad, and also helps your team immensely when you are hooked. 4) DISTORTION - this used to be dead hard but i cannot get dead hard to work so i gave up on dead hard. DISTORTION counters almost every killer build now days, and it will be even stronger once they nerf Ultimate Weapon so that you don't scream but only show aura. 80% of the time or more this perk will counter the killer's perks. if it doesn't, they prob have a weaker build anyway.
@GreysTavern2 ай бұрын
The ghost face thing is correct. If he exposes you you cannot reveal him. Which makes him extra dangerous since he keeps the undetectable while in chase giving him no red stain.
@Chris-md8nt2 ай бұрын
It is very difficult to hit survivors on stairs as Victor especially if they are above or below you. He will either immediately collide with the stairs above him or go flying if going down elevation.
@Insanity-vv9nn2 ай бұрын
Crouching to avoid SM drones is not useless but it wastes a lot of time. Just DC and save yourself from 10 minutes of boredom
@thatfishguy49912 ай бұрын
Mastermind’s infection thing is the most unhealthy thing on the killer side of the game right now. The fact that you get 7% slow down, you’re exposed, and the infection doesn’t get rid of itself when you’re hooked is insane. At minimum the infection should be reset entirely when you’re hooked, like how Skull Merchant’s locked on stacks work.
@ItsValentine592 ай бұрын
the infection is reset when you’re hooked. I would argue its very healthy for the game as its well needed slowdown which allows the killer to go for more hooks.
@dodang_91472 ай бұрын
@@ItsValentine59 creating a status debuff that incentives tunneling people off hook is healthy?
@SweetLeavesXbox12 ай бұрын
He can have 24/7 exposed effect and I still wouldn't play that ugly killer 🤢🤮
@ItsValentine592 ай бұрын
@@dodang_9147 I wouldn’t say it incentivizes tunneling anymore than pigs traps for example. A lot of situations incentivize tunneling and that’s a game flaw not a wesker flaw.
@dodang_91472 ай бұрын
@@ItsValentine59 killer instinct whenever you spray does not incentive tunneling? it is giving information to exactly target the survivor on highest hook count and a -8% debuff to chase same survivor twice in a row.
@SyntiSin2 ай бұрын
Lesser known Knight guard interaction with unhooking which might be a reason for the camping reputation: If you aren't being chased by a guard but unhook in the detection radius, the guard WILL detect you through all walls and floors and you won't be able to avoid the hit due to the unhooking animation. Placing a jailer two floors up from the basement basically guarantees a hit on some maps (Coal Tower, Haddonfield etc.) since his detection radius is huge and he patrols the longest.
@DiddyKongDude2 ай бұрын
When you play as a survivor, you don’t have to willingly go down into the basement for a chest
@StephenBraudis2 ай бұрын
I knew about the crouching to avoid detection from idle Victor but I forget everything I go against twins because that's like a semi annual event to go against twins lmao.
@max_well24Ай бұрын
the ghost face one is actually really good especially on players who are comfortable being injured. I don’t know why you would against ghost face unless they are super good at marking. but it’s great because it will help you stay in power longer.
@hexoffender83952 ай бұрын
GUYS FOR PLOT TWIST YOU CAN LET THE PERSON HEAL YOU OFF THE GROUND TO 99 THEN PRESS SPRINT TO KICK THEM OFF and THENNNN fully heal urself rather than just not let the person heal you, because they heal you in 16 seconds while u recover in 32 seconds so let them heal you to 99 then recover yourself
@pichualexstraza66892 ай бұрын
Plot twist is an effective way of healing yourself. If someone uses plot twist next to you, it's a complete waste. If you're running across the map to heal someone that plot twisted, you're wasting precious time you could be doing something actually useful. If someone plot twists and you're confident they won't be found, JUST LEAVE. There is no point wasting 16 seconds healing someone who can full heal in 32 seconds; 16 seconds from 2 survivors still adds up to 32 seconds of a single survivor.
@pichualexstraza66892 ай бұрын
Another thing worth noting, if someone plot twisted, don't run to them. You're leaving scratch marks behind to lead the killer to someone who is silent and leaves no pools of blood.
@nelsal64162 ай бұрын
The amount of times I've had to tell people about that Dredge fact makes me wanna pull my hair out, they still proceed to lock both of them
@ponysniper36492 ай бұрын
A good Knight will predict when the unhook is going to happen, send the guard just past the hook, unhooker gets hunted as theyre unhooking, guard will either hit the unhooker or the unhooked. The guard only cancels at the very start, so you would have to refresh the unhook interaction to counter this. (Only works with long patrol paths, because the guards will begin at 1.9s instead of the 2.5s).
@Katana3142 ай бұрын
There's like 40 unhook perks in the game, and I never get to use any of them, because my team is always sprinting in the killer's face to unhook someone as soon as they're put on. Meanwhile, the killer: "Oh, gee, I didn't bring Barbecue, I'm not sure where to go to find more survivors now-*BOOM* Oh, guess I just turn around."
@EthanGone2 ай бұрын
About the pig trap one, I had a game where I let someone crawl out the exit gate and was worried they would die cuz I was farming but they didn't. The trap was beeping and was active, so idk if crawling counters that but I thought I should mention that.
@7eewilsmi1272 ай бұрын
did you know pressing the leave game button allows you to leave the game in dbd thus increasing the ammount of serotonin in your brain.
@Name-ql7jf2 ай бұрын
The comp scene is where you find all the secret ones
@mazm85362 ай бұрын
If you run at the killer you can get an interaction where you go down a health state but get a free speed boost
@TheLethalDiva2 ай бұрын
You can stil get out through the exit gate even when wearing an active Pig head trap if you crawl out.
@dbdissue48572 ай бұрын
Why was your killer instinct impression so good 😂😂
@leonhook29942 ай бұрын
Walking against Plague was one of my first discoveries in the game that made me go, this game is actually pretty good with interesting counterplay sometimes. I love using the walk tech against her and forcing M1s before becoming fully infected wasting her time.
@staufin9662 ай бұрын
That killer instinct impression was sick
@Cerebrus0002 ай бұрын
You can animation cancel doctors m2 blast with another action like a vault or break action, even pickup
@Trident_Gaming032 ай бұрын
Ghostface main commenting just to confirm When he got his update (faster power recovery, faster crouching, longer exposed) it was also added that a fully marked survivor can not break you out of Night Shroud, they would need to stun you
@ToadrixAce2 ай бұрын
not being able to reveal ghostface while marked is a pretty common scenario for me, idk
@JakeobE2 ай бұрын
7:21 that ability to not break Ghostface out of his stealth ability came when they buffed him and his add-os, when they also buffed his exposed from 45 seconds to 1 minute basekit.
@JeSuisPaul2 ай бұрын
2:30 As a Xeno main I can 100% guarantee that the radius is the entire map, when Xeno come out of a tunnel he disable all turrets on the map for 3 second without add ons and 5 sec with add ons
@maxomega32 ай бұрын
Blood Warden reveals auras in the exit gates as well as blocking them. Lotta survivors hide in the exit gates waiting to escape not knowing their aura is perma being shown
@artemyburakh122 ай бұрын
Hey Scott, guys here
@itzKidDope552 ай бұрын
Scott here, Hey Guys
@dnelson94982 ай бұрын
Hey here, Scott guys😊
@NYGIANTSFAN19342 ай бұрын
Scott hey! Here guys!
@vibingsloth52902 ай бұрын
YeH ttocS, syuG ereH😊
@kilzfordays2 ай бұрын
Scott guys, here Hey
@Guvato2 ай бұрын
If Myers Has Tombstone, his left hand will be open, if he doesn't, his hand will be closed
@Kermthefrog2 ай бұрын
I'm pretty sure that's false. The hand thing has to do with Myers movement speed if I recall correctly.
@Guvato2 ай бұрын
@@Kermthefrog nah, it's real, i can confirm it both by seeing it in game and also cuz it is listed on the wiki. Cheers
@Kazzzack2 ай бұрын
7:15 this is a recent-ish change, it was added whenever they last buffed ghosty
@LinkTheKilla972 ай бұрын
Since the most recent patch a lot of people don't know that plague now gets knocked out of her power when you hit her with head on
@BasementDweller_2 ай бұрын
That ending tho.
@krugozor39042 ай бұрын
Be aware that locker saves aren't completely gone - it's still possible to get flashlight saved if the survivor somehow makes you to pull away from it instead of grabbing out of it. Flashbangs still can be abused to locker save regardless how you interact with the locker and only lightborn is able to prevent that.
@dschwazz89492 ай бұрын
I had this playing in the background. I checked my samsung about 5 times. Well played sir.
@jefferycalvert35862 ай бұрын
The Ghostface tip was added in his buff
@HelxWarriorsАй бұрын
Oblivious counters Doc and Legion. If the survivor can't hear the terror radius they arent detected by blood frenzy or shocked by Static blast
@rabbidguarddog2 ай бұрын
If you're not a good looper, learn ways to fake it. I recommend running towards shack and seeing if the killer will drop chase with you. 😂
@larsliamvilhelm2 ай бұрын
You can press the "Active Ability" button to activate your active ability.
@beebee46392 ай бұрын
I played against a knight a few days ago. He set up a gaurd near the hooked survivor. I went in for the unhook while the gaurd was chasing me and the guard disappeared once I was unhooking. Little while later I get hooked and the knight set up a gaurd near me and none of my team mates went to unhook me, even though at least one of them saw what happens when you unhook ehile being charged by a gaurd.