Dead Space Remake - DF Tech Review - This Is What A Best-In-Class Remake Looks Like

  Рет қаралды 416,095

Digital Foundry

Digital Foundry

Күн бұрын

In the first of two pieces of Dead Space remake coverage from Digital Foundry, John Linneman compares the 2023 release on PS5 against the 2008 original on PS3. There's plenty to praise in what feels like a best-in-class remake, with Frostbite engine innovations and overhauled game design, yet the launch version of the game is not without its flaws.
00:02 - Introduction
01:50 - Remaking Dead Space - what's new?
05:48 - Level design comparison
08:08 - Visual enhancements
10:38 - How is the sound?
12:33 - The lighting
13:36 - Why is the image quality so poor?
16:16 - Dead Space 2008 vs 2023 - hour one
23:39 - Wrapping up
Join the DF Supporter Program for pristine video downloads, behind the scenes content, early access to DF Retro, early access to DF Direct Weekly and much, much more: bit.ly/3jEGjvx
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
Want some DF-branded tee-shirts, mugs, hoodies or pullovers? Check out our store: bit.ly/2BqRTt0

Пікірлер: 2 000
@Hexentric8
@Hexentric8 Жыл бұрын
Frey from Forspoken yelling "I just moved shit with my mind" when Isaac got his TK had me cackling 🤣
@treznopresto4878
@treznopresto4878 Жыл бұрын
True lmao, caught me off guard *Meme potential?*
@RudalPL
@RudalPL Жыл бұрын
I think that line will stay with us for a while now. 😆
@teero121
@teero121 Жыл бұрын
The shade💀
@SqueebPlays
@SqueebPlays Жыл бұрын
It's so awful
@cesarlin
@cesarlin Жыл бұрын
Best part of the video, the juxtaposition with the serious voice over is just too good.
@hackthis02
@hackthis02 Жыл бұрын
One of my favorite little touches are when you're on the train and going past multiple stops, you can see those other stations in the window. Really makes the ship feel grounded and real.
@IncorrigibleBigotry
@IncorrigibleBigotry Жыл бұрын
"Whole"... Nice one.
@Elsinnombre-ez5dn
@Elsinnombre-ez5dn Жыл бұрын
I also got stopped on the train by an attack Don’t remember that happening in the original
@HugoStiglitz88
@HugoStiglitz88 Жыл бұрын
Yea but the res also drops insanely low on the tram and elevators. It's really distracting
@gotenks157
@gotenks157 Жыл бұрын
@@Elsinnombre-ez5dn it definitely didn't happen in the original as the tram there was just a loading screen.
@F34RDSoldier805
@F34RDSoldier805 Жыл бұрын
also how the stomp at the start is different from the stomp at the end. Isaac grunts and screams louder and more angry. A great detail in his deteriorating sanity.
@bloodglacier
@bloodglacier Жыл бұрын
One of the most impressive things to me is how every object / body part persists throughout the whole game, it really makes you question if that body was where you left it when you backtrack through an area.
@d.g7683
@d.g7683 Жыл бұрын
I was not entirely sure if it resets the objects, but you are right that is fking impressive and awesome. It's all those tiny that things that really make this thing a masterpiece so far for me. Had to buy it on Series X now too as I don't want to wait for a PS5 patch lol. I'd easily pay twice for that game anyway.
@TheKingUpNorth
@TheKingUpNorth Жыл бұрын
That isn't true...unfortunately. I definitely remember killing some enemies then their bodies disappearing soon after. WHILE I was near them.
@larkan511
@larkan511 Жыл бұрын
Yeah that definitely isn't how it works, bodies disappear in the remake.
@BucklingSwashes
@BucklingSwashes Жыл бұрын
@@TheKingUpNorth Bodies and other items seem to disappear in some areas where environmental changes occur, but not all. I'm seeing some bodies/pieces lasting through multiple chapters, whereas others seem to disappear if the area saw some major changes for story reasons before I returned.
@DanFarrell98
@DanFarrell98 Жыл бұрын
Yeah especially that giant tenticle that grabs you from behind a couple of time. In the original it would fade away in a way that looked terrible
@cubablue602
@cubablue602 Жыл бұрын
One of the greatest unsung strengths of the original was the ship itself. The Ishimura. It felt like an actual functional environment - the layout, the design, things actually made contextual sense. The remake has made that ship feel truly huge, it dwarfs the protagonist with monstrous engineering, all beautifully shown with some of the best lighting I've ever seen.
@simongravel7407
@simongravel7407 Жыл бұрын
Some of the best level design ever indeed! :)
@geoffdb8118
@geoffdb8118 Жыл бұрын
Well put ! The ship is imposing and scary
@CatManDoom84
@CatManDoom84 Жыл бұрын
That first time you get to float around in zero G in the hangar was amazing! I explored every nook n cranny hehe
@SomeoneIsAlwaysMovingOnTheSurf
@SomeoneIsAlwaysMovingOnTheSurf Жыл бұрын
The clunking sounds that the ship makes are scarier than the actual necromorphs at times!
@BlueZirnitra
@BlueZirnitra Жыл бұрын
Hardly unsung but I think it's something DS1 always had over the sequel. It was like Event Horizon in game form.
@bass-tones
@bass-tones Жыл бұрын
John, I really appreciate you calling out solid sound design. It’s something that almost always gets completely overlooked. That sample you showed of the broken door slamming open and shut in that hallway was very impressive.
@lukastemberger
@lukastemberger Жыл бұрын
The "sound tracing" they mention is a part of Sony's hardware Tempest Audio. I wonder if that's what they've heard or it's a software version of it that's also available on PC and Xbox.
@Kiwiiizzz
@Kiwiiizzz Жыл бұрын
This, and lou2 sound amazing
@BespokeSlipp
@BespokeSlipp Жыл бұрын
John is the GOAT for this, he discussed it in the Metroid Dread video as well! As a musician I love hearing about sound design, but of course even non-musicians/anyone can gain so much from thinking about the interplay between atmosphere, level design, and sound. Especially in horror games 👌
@Drip7914
@Drip7914 Жыл бұрын
Alien isolation is another great example of PERFECT sound engineering to create an eery atmosphere. To this day it’s the only game/media to have me actually scared. No movie has even come close
@ezilka
@ezilka Жыл бұрын
And once again same problem that persist as long as there are 3d sound solutions - same sound from behing becomes much louder that looking directly at the sound source :( last time ive checked my ears are pointed slightly forward, not backward.
@proggz39
@proggz39 Жыл бұрын
I absolutely love the seamless interconnectedness of the entire ship now. It reminds me a lot of exploring Arkane's Prey where that station also felt woven as a whole
@TheCollectorCave
@TheCollectorCave Жыл бұрын
Prey is SO underrated. One of my favorite games.
@tobiasvl
@tobiasvl Жыл бұрын
Woven... By the Weaver in the GUTS
@asschomp
@asschomp Жыл бұрын
Prey is GOATED
@asschomp
@asschomp Жыл бұрын
@@TheCollectorCave it's such a good fucking game
@devinwatkins8953
@devinwatkins8953 Жыл бұрын
Yes dead space is set up nicely to be made into a immersive sim.
@Mrperson662
@Mrperson662 Жыл бұрын
It’s just incredible how well the original holds up.
@Smallgot83
@Smallgot83 Жыл бұрын
Sometimes I guessed the wrong side by side
@Owl90
@Owl90 Жыл бұрын
@@Smallgot83 same lmao
@DuckAlertBeats
@DuckAlertBeats Жыл бұрын
Exactly. It still looks fine. This was all a bit unnecessary imo but isn't everything now
@turbotrup96
@turbotrup96 Жыл бұрын
It's mostly because it's dark...
@MoonOvIce
@MoonOvIce Жыл бұрын
@@michalthekind I don't think it's as demanding/badly optimized as The Callisto protocol though, I'm sure it can be run at 4K60 on slightly older cards.
@rosco3866
@rosco3866 Жыл бұрын
Can we all just take a moment to appreciate how good the 2008 version looks today. Fantastic
@mrgonk871
@mrgonk871 Жыл бұрын
And it’s also 15 years old and still looks amazing. I used to play it on my Xbox 360 late at night with no lights on and the volume turned up and it made me jump more than any other game though alien isolation was nearly on a par with it. I really want the remake but the price at the moment seems a bit excessive.
@dumdum93
@dumdum93 Жыл бұрын
Lol no dude it looks real bad now
@MoonOvIce
@MoonOvIce Жыл бұрын
And he decided to showcase the console versions only. The PC, still scales to modern resolutions at 60fps. I played it at a friend's on a 360 back then, then I owned the PS3 version (my 360 had died) for a while, until I got to experience the PC version and kept that instead. 1080p 60fps with full Xbox 360 controller support and rumble, and all of the amazing sound. The difference in clarity was massive.On consoles, it ran at sub 720p and sometimes slightly lower than 30fps.
@andyward8430
@andyward8430 Жыл бұрын
Yeah I played recently on series x with fps boost and aside from some aliasing issues it holds up so well.
@MostlyPennyCat
@MostlyPennyCat Жыл бұрын
@@dumdum93 It really doesn't, Dead Space 2008 is still _gorgeous._ Because Art Direction > GPU Power
@muzamilnabinadroo
@muzamilnabinadroo Жыл бұрын
I think it was an EA's 'testing the waters' effort to check if the genre still holds up. I hope it's universal critical praise and audiences' satisfaction makes EA consider DS2 or 3 Remake or even a Dead Space 4.
@mrbroclobster
@mrbroclobster Жыл бұрын
i would love a DS4 to close out the series.
@ziegfeld4131
@ziegfeld4131 Жыл бұрын
@@mrbroclobster i mean its over the moons found earth we cant beat them that was the whole point
@Strutsss
@Strutsss Жыл бұрын
@@ziegfeld4131 Yep. No point telling the story any further, humanity is just *fucked*
@lewiisreeve
@lewiisreeve Жыл бұрын
DS1 Remake is my first Dead Space game and the genre holds up, just started my new save plus and will then consider impossible mode. DS2 and DS3 Remakes need to happen!!
@lapis591
@lapis591 Жыл бұрын
A remake of _Dead Space 3_ ? Are you joking? _Dead Space 3_ is what killed the series. It wasn't even markedly the same horror experience as in the first two games. It was atrocious.
@tinobrown1780
@tinobrown1780 Жыл бұрын
I’m totally immersed in this game right now. The original is one of my favorite games of all time, and probably my favorite horror game ever.
@mrbroclobster
@mrbroclobster Жыл бұрын
@@Chasm9 I didn't have any pet peeves with the remake, but i was scared most of the time lol
@ghostlegit
@ghostlegit Жыл бұрын
It isn't a real horror game.
@ballistic63
@ballistic63 Жыл бұрын
@@ghostlegit what's a real horror game then?
@DesertRainReads
@DesertRainReads Жыл бұрын
The original might not have been scary to me, but that's because I played dozens of survival horror titles, the only franchise that truly scares the shit out of me is Fatal Frame. However, Dead Space tells a damn good story and the combat was extremely satisfying. Thus I thoroughly enjoyed the game, mainly because of how Isaac Clark is just an ordinary dude who was forced into a dangerous situation and did what he had to do to survive.
@jayroman3384
@jayroman3384 Жыл бұрын
@@ghostlegit it is. Nice try though?
@ancientflames
@ancientflames Жыл бұрын
I know it's not novel, but just the way Isaac cranes his head up or down a little to look where your looking adds so much to immersion.
@TheKingUpNorth
@TheKingUpNorth Жыл бұрын
Yes! I noticed this too and found it very interesting! I remember seeing Isaac looking up at these tanks with floating bodies as I was walking around it. Really neat touch.
@jlb4685
@jlb4685 Жыл бұрын
Also, if an enemy spawns behind you, Isaac will turn his head to the right/left letting you know to turn around.
@CPSPD
@CPSPD Жыл бұрын
If you use a controller, the left stick for movement has a dead-zone near the centre where Isaac leans his body left right and forwards slightly without moving yet. This is used as a rly nice buffer for changing directions when transitioning into the different walking animations
@igorbeuk4068
@igorbeuk4068 Жыл бұрын
I am playing it and I'm bored and Graphics is not was showed, it's aliasing again, flickering again like it's PS2 again. Callisto Protocol was and is better graphicly and it's new content this is already remembered path and where will it go next ? To Dead Space 2 , it's not for me. If you enjoy it that's great 😃👍
@TransoceanicOutreach
@TransoceanicOutreach 3 күн бұрын
The immersion of seeing yourself from a floating external camera? How can that possibly be immersive? Unless you have a drone following you around in real life, and wear a video headset. Which would be weird.
@TheSluremus
@TheSluremus Жыл бұрын
This looks (and sounds) like a properly developed release. Not a cheap cash grab, but a full-blooded proper remake of a classic that we enjoyed so much. Which is why I am perfectly happy to pay the asking price from EA. Fair wages for fair work. Take-Two, take note.
@SARGENTDOODLE
@SARGENTDOODLE Жыл бұрын
Whatever helps you sleep at night 70$ for repackaged trash bin sale remake
@Tyranniod
@Tyranniod Жыл бұрын
@@SARGENTDOODLE You sound incredibly worked up.
@fulcrum6760
@fulcrum6760 Жыл бұрын
@@SARGENTDOODLE Go back to playing the Copelisto Protocol.
@F4TAL0B5OL3T1ON
@F4TAL0B5OL3T1ON Жыл бұрын
@@SARGENTDOODLE well someone needs a nap
@chriscunningham8703
@chriscunningham8703 Жыл бұрын
There's no way they should be charging £70 for this, it's good, but not anywhere near worth the price tag!
@noddyhasgame
@noddyhasgame Жыл бұрын
For somebody who has never played the games, I was absolutely enthralled by the story, gameplay and visuals! 🤩 A solid 9.5/10
@AmariMarvelous
@AmariMarvelous Жыл бұрын
It goes to show how well the original holds up despite showing its age in some areas. I loved the original and so far I'm being blown away again with this remake. Kudos to motive!
@noddyhasgame
@noddyhasgame Жыл бұрын
@@AmariMarvelous I actually played the first opening 15 minutes on PC on the highest settings at 4k over the weekend. Was still very good 👍🏻
@GMOTP5738
@GMOTP5738 Жыл бұрын
🤣🤣🤣🤣🤣🤣
@katmiller614
@katmiller614 Жыл бұрын
They removed the female monster for some reason. That’s the only thing different about this game.
@ionseven
@ionseven Жыл бұрын
Stop supporting microtranscations and we'll get more top quality. Gen 7 and prior - pre-microtransactions scams and the Golden Age - game companies HAD to build quality like Dead Space to compete or they died. Customers won, deserving publishers/studios won. So many great titles from those times proves as such due to these remakes/remasters really only receiving graphic updates and some light story/level changes. Sadly microtransactions weaseled in and now we have 90% scams with occasional rare gem.
@thetower8553
@thetower8553 Жыл бұрын
Just makes me respect the original Devs even more. They had to come up with everything themselves while working with more "limited" tech.
@GMOTP5738
@GMOTP5738 Жыл бұрын
Yeah they were much better than these shitty mediocre "remake" devs also didnt have to add their political views into the game
@ArchibaldClumpy
@ArchibaldClumpy Жыл бұрын
@@GMOTP5738 Acting like we wouldn't have gender-neutral bathrooms in 400 fucking years would just be bad worldbuilding lol. Also you can stop being the sort of person who gets upset at dumb shit like that any day you want.
@skippertheeyechild6621
@skippertheeyechild6621 Жыл бұрын
@@GMOTP5738 What political views.
@jackallen162
@jackallen162 Жыл бұрын
@@skippertheeyechild6621 probably some loser upset that the posters on the ishimura have a black woman on them now
@penguin02137
@penguin02137 Жыл бұрын
@@skippertheeyechild6621 He's mad about the all gender toilets
@sethayawnyay7375
@sethayawnyay7375 Жыл бұрын
I'm honestly amazed that motive did such a good job remaking this game, for mostly developing action star wars games, thank you motive!!!
@Tzero12
@Tzero12 Жыл бұрын
They actually took some dedicated dead space fans feedback early in development and you can see the result. I can't recall this ever happening before.
@Schaden-freude
@Schaden-freude Жыл бұрын
@@Tzero12 for me it was the sound design. they were doing really well aside from a few weird spots early on where sound would wrap around through hallways like the iconic headbanging guy, whereas in real life the reverberations of something like that would travel directly through to the player
@NickBaysingar
@NickBaysingar Жыл бұрын
One thing that has really stood out to me about this remake is the lighting. It might not feature the absolute cutting edge features like a full suite of RT effects, but the way Motive made use of the technology that is there is pretty remarkable. I have about 6 hours in the game currently and there were so many moments where I entered a new room and just stood there for a moment to admire the incredible work the studio put in to the atmosphere of this game. The audio engineering is top notch, but they have also done an incredible job at utilizing the Ishimura's architecture to frame rooms in such a way that the lighting has this very striking appearance at times. The volumetrics, the placement of light fixtures, and the occasional large machinery that's moving around and cascading large shadows over the entire room makes the Ishimura seem like it would have been unsettling to live and work on during even the best of its days before everything went to Hell. The original game obviously achieved the same thing with what it had back in the day, but this remake is on a whole other level thanks to the advancement in technology and Motive's competency in making use of it. I suspect that the remake will stand the test of time just as readily as the original has. Definitely one of the best remakes to come out in the past decade. I just hope the technical issues on PC get fixed soon. Someone already found a fix for the forced VRS, but there's also a significant problem with the frame rate getting cut by 20-30 FPS during cut scenes and getting stuck in the low 30s or worse for an indefinite amount of time, with the only solution being to save and reload. It's a very serious issue that really harms the quality of the experience, but I have yet to see any major reviewers mention it despite posts on Reddit and the Steam forums mentioning it.
@main_stream_media_is_a_joke
@main_stream_media_is_a_joke Жыл бұрын
The fact that numerous regular paying customers have reported these issues while the "reviewers/company salesmen" just "fail" to mention this isn't surprising. Kids who preorder and show desperation to purchase games on launch day are asking for it. Couple of months and this will get a good discount and qol/performance patches....but delayed gratification is alien for a vast majority of the gaming crowd.
@virtualpilgrim8645
@virtualpilgrim8645 2 ай бұрын
At 24:20 the review gives a shoutout to the Callisto Protocol as having superior lighting. With new games using Unreal Engine 5 and lumen, games are going to look even better than Dead Space remake. The Frostbite engine just cannot compete...
@CRAgamer
@CRAgamer Жыл бұрын
It always amazes me how much detail is put into these videos and how y'all manage to crank em out so close to a games release.
@omarsabir1210
@omarsabir1210 Жыл бұрын
That's some dedication
@theconformist2399
@theconformist2399 Жыл бұрын
I’m pretty sure they have advance copies sent to them by the publishers most of the time. It’s the same way that lots of KZfaqrs are able to crank out a full playthrough/movie of the game on launch day. That’s not to take away from DF’s work, of course. Still a ton of work involved to get these videos done.
@LN.2233
@LN.2233 Жыл бұрын
They get review copies like everyone else and I don't believe they even beat the games.
@CRAgamer
@CRAgamer Жыл бұрын
@@LN.2233 well they're goal technically isn't to review the content of the game solely but the technical aspects so I don't hold that against them. But even with a week in advance, dev interviews they do sometimes for insight, recording footage, recording audio, examining and determining what's being done by the game, examples of that, a bit of history on the games, rendering. It's a lot hell maybe even more stuff I'm not thinking of.
@kyle52905
@kyle52905 Жыл бұрын
@@LN.2233 Not sure if that's true for this video but they tend to mention when they beat a game or got pretty far in the videos. Since this is a remake of an original game it's very possible john didn't try to beat the entire thing, but if I remember right he did beat forspoken.
@Decenium
@Decenium Жыл бұрын
Thanks for addressing audio again, we need more focus on this, I would love if you guys would do a segment on the best sounding games, both in soundtrack, ques/design and/or realism
@Fire27hun
@Fire27hun Жыл бұрын
That subtle burn at Forspoken at the 7:10 mark was gold
@imeanleafeon
@imeanleafeon Жыл бұрын
anything but subtle lol
@PrinzEugen39
@PrinzEugen39 Жыл бұрын
@@imeanleafeon i cried when Isaac said "it's forspokin time"
@zZiL341yRj736
@zZiL341yRj736 Жыл бұрын
Hope they'll remake 2, the sprawling district should be fun as hell if it was all seemless and open. They have roads, shopping malls, nursery, apartments, chapel.
@Moonshine1147
@Moonshine1147 Жыл бұрын
Hopefully they do indeed make a Remake of Dead Space 2! (And if they also do one for Dead Space 3, they should really make some big changes in its story, possibly to set up Dead Space 4)
@MrMooMoo088
@MrMooMoo088 Жыл бұрын
Remaking a masterpiece is nvr easy but DS1 is as much of a lay up as you can get. DS2 is also a worthy sequel but there is some more room for improvement but i would hope EA keeps this exact team at Motive together, i think they can do DS2 justice. DS3 needs a full rewrite imo, the Breathen Moon concept is peak Cosmic horror, but everything else about that game was awful.
@chriscunningham8703
@chriscunningham8703 Жыл бұрын
It's should've been a remake of 1 & 2 for the ridiculous price tag!
@MrMooMoo088
@MrMooMoo088 Жыл бұрын
@@chriscunningham8703 lol sure. And everyone involved should work for the half the paycheck.
@chriscunningham8703
@chriscunningham8703 Жыл бұрын
@@MrMooMoo088 OK smartarse..... I just meant that £70 is a big ask, they had an established foundation to work from & it's criminally short.....
@ice2163
@ice2163 Жыл бұрын
It's very noticeable playing on ps5 that Clark is rendered at a low resolution in performance mode compared to other games, especially when you take an elevator and he gets backed up to a wall.
@DeathPerMinute
@DeathPerMinute Жыл бұрын
New patch dropped today, it looks so much better now
@bjornironsides6474
@bjornironsides6474 Жыл бұрын
I played last night and everything looks great on performance mode. I tried the other mode and it was noticeably slower... slower than even youtube videos are showing (unless they are showing wrong footage).
@Youtube-Censorship-Police
@Youtube-Censorship-Police Жыл бұрын
i could watch an entire walkthrough if it was presented like this (and yes, i know this would be way too time consuming for you guys😂). once again an awesomely detailed df video👍👍👍
@Hanky.SSCorp
@Hanky.SSCorp Жыл бұрын
Not really related to this video, but after all these years I really appreciate the vocal quality of these videos So many KZfaq videos have audio compressed to hell and it makes me so fatigued. This channel is so soothing and easy to listen to without losing clarity
@Doug-mu2ev
@Doug-mu2ev Жыл бұрын
Really love the thoroughness of this review! Especially going through the first hour comparison. Exactly what we need of a remake/remaster review! Keep it up!
@DaYoda191
@DaYoda191 Жыл бұрын
Remaking these levels to make them more realistic and plausible while also maintaining the look and feel must have been a ton of work!
@afrosrb7828
@afrosrb7828 Жыл бұрын
Just type in DEAD SPACE DEVELOPER or alike, or just go to the official Dead Space KZfaq channel, there are few videos of how they worked on it, the first video was over a year ago. In detail the show how it's been reworked/remastered/remade
@SzymonKasperczyk
@SzymonKasperczyk Жыл бұрын
John I appreaciate that everytime you pay attention to audio, not only visuals. For home theater users both audio&visuals makes top tier experience that makes everything more engaging, and your gear worth buying.
@baguete02
@baguete02 Жыл бұрын
One thing interesting to mention in sound design is Isaac's heart beat and respiratory rate according to the tension he faces along the game, this works like an invisible bar that can sometimes predict when something can happen, I wonder if in the harder difficulties it can impact Isaacs abilities to aim .
@Daigon95
@Daigon95 Жыл бұрын
or it just goes up after u run for a good bit. I hit a point in some areas where no enemy spawns (mostly) and im just running to clear out rooms tht werent accessible b4 due to security clearance. lol
@baguete02
@baguete02 Жыл бұрын
@@Daigon95 Goldendeye back in the day did something similar when you run for a while , Bond gets tired and the aim becomes more difficult to keep steady, these subtle things that helps to add to the overall presentation of the game, I'm happy Motive studios took the time and effort to implement this
@Objektiv_J
@Objektiv_J Жыл бұрын
Great video (as always) John. All the extra trivia and BTS info you got from the devs really elevates your videos.
@IISG93II
@IISG93II Жыл бұрын
You should have mentioned all the issues with the PC version, like Denuvo and the stutterfest.
@evostu7814
@evostu7814 Жыл бұрын
Ran fine for me, finished it yesterday 10900k, 4090 on a 65" oled at native 4k, only slight issue had to change the v-sync from default as it was causing incorrect frame pacing.
@TruTrae
@TruTrae Жыл бұрын
I'm pretty sure there is going to be a separate video for PC.
@evostu7814
@evostu7814 Жыл бұрын
@@TheMaestro116 cutscenes can drop below 60 on my setup too, only slight stutter is when loading new areas which is not very often, been impressed with the port overall though as i expected i a right mess like calisto protocol.
@user-qg7oq6qw5c
@user-qg7oq6qw5c Жыл бұрын
@@evostu7814 Why do you use vsync with vrr? It lowers frame-rate. Use frame-rate cap.
@massachusetts9394
@massachusetts9394 Жыл бұрын
I’m on a 3080 12900k and 32 of DDR5. And that’s a Fact. We’ll have to wait for Alex’s review. Hopefully he’ll stimulate some movement
@Moonshine1147
@Moonshine1147 Жыл бұрын
At the moment there is this weird animation for Isaac when walking slowly whilst the camera is slightly tilted towards the left: He starts walking like Frankie Quiñones aka. Creeper doing the "Creeper Walk", or alternatively looks a bit like a Gorilla walking on 2's... PS: Why does the new face model of Isaac look fairly similar to Kimi Räikkönnen?! 👀
@QuiteLunacy
@QuiteLunacy Жыл бұрын
For the console versions maybe it makes sense, but I really don't understand the title if it is about the PC. How is this a Best-in-Class when it is full of bugs, graphical problems, and stutters?
@RaoulDuk3
@RaoulDuk3 Жыл бұрын
Because EA cuts you a generous check to say flattering things about them
@andrewwitham8493
@andrewwitham8493 Жыл бұрын
How about this, it's best in class....on console. 😅😁
@aggies11
@aggies11 Жыл бұрын
Very interesting to hear of the "Intensitiy director system". Reminds me of Left 4 Deads old "AI director". Smart way to add dynamism to a game with resorting to pure rng. Also surprisingly considering the scripted nature of the original game, really should help with replayability also.
@andrewwitham8493
@andrewwitham8493 Жыл бұрын
It feels closer to Alien Isolation.
@norbittfernando3183
@norbittfernando3183 Жыл бұрын
Thank you for covering the sound aspect! Absolutely wild the realism it adds when using headphones. I never had a jump scare in the original trilogy and I've gotten hit with every jump scare there is so far in the remake lol
@robslams2324
@robslams2324 Жыл бұрын
There is so much detail in just the first 20 mins, before you even fix the tram. I beat the original a couple times and was sitting on this purchase but bro let me tell you. It's like a new game, pretty much! There is so much environmental detail and atmosphere that it makes it so you feel like you are there. Seeing Issac, Johnson, Hammond, and the crew face all detail with emotions, it fills in where your imagination could only due it's best to fill in the blanks. It's crazy. You can see lighting and shadows bounce of Issacs engineer suit and it looks absolutely amazing. Not to mention for Veteran players there are little Easter eggs you can pick up on real early. There is a empty dead end hallway in the first area after you split up with Hammond and Johnson, that has some small scribbles, and when you go by it you can sometimes hear whispering, which is the first sign of the marker this early in the game. Pretty cool little detail I bet alot of players missed.
@Justathought81
@Justathought81 Жыл бұрын
Sound is half the picture! So glad to hear more attention being paid to this aspect.
@Ryan-tn4gk
@Ryan-tn4gk Жыл бұрын
The only thing that annoyed me was playing through all the stutters on PC. I turned off v sync and kept G sync on and that fixed 95% of them, but it was still noticable
@noperoni08
@noperoni08 Жыл бұрын
I returned it because the stuttering is so bad. What framerate did you lock the game at?
@mikoajcylwik734
@mikoajcylwik734 Жыл бұрын
@@noperoni08 In many games where stuttering is a serious problem, it can be very helpful to use the Nvidia graphics card in the Control Panel and 3D Settings -> Program Settings for the selected game, use Adaptiv half V-sync, especially if you have a 120/144 Hz display, then the frame rate will be locked on 60/72fps without any stuttering issue. But Adaptiv half V-sync is not available if you have g-sync enabled!
@Ryan-tn4gk
@Ryan-tn4gk Жыл бұрын
@@noperoni08 I didnt lock the frame rate. Luckily my g sync display was the only reason why it was smooth. It usually around 70-80 fps with dips into the semi occasional 40s with a rtx 2080. It wouldn't probably be the same without the display.
@noperoni08
@noperoni08 Жыл бұрын
@@mikoajcylwik734 it's the game. Look at the Steam forums. All the tinkering in the world won't fix it. It needs to be patched
@drgonzo123
@drgonzo123 Жыл бұрын
I played the PS5 port day 1 and noticed that pixel dithering look. It’s much worse at certain times than others. At first I thought it was an effect of objects being seen through glass, like when you first approach the Ishimira, but it hit hard again while using an elevator. It’s distracting and hope they do resolve the issue.
@ryanblanchard2508
@ryanblanchard2508 Жыл бұрын
Yeah I only really noticed it when I was in an elevator. Hopefully it’s fixed soon.
@DeathPerMinute
@DeathPerMinute Жыл бұрын
@@ryanblanchard2508 New patch dropped, it looks a lot better
@noahcaroppo6264
@noahcaroppo6264 Жыл бұрын
Now its Better but when there are too many dead enemies in the area, It dips to 45-50 fps and It lasts until u reload. It happens too when an enemy spawns for a split second
@Yuiiski-
@Yuiiski- Жыл бұрын
I’m liking the game but I am experiencing a ton of stuttering on my Xbox Series X. I’m on Chapter 10 now but the constant stuttering when running around is very distracting.
@jakedizzle
@jakedizzle Жыл бұрын
Thank you for bringing up the image quality on the PS5. Seeing so many people and Twitter saying that their game is running perfect was driving me crazy like, what?
@SOTVT
@SOTVT Жыл бұрын
Maybe it runs perfectly ,but it looks abysmal atm. Hope the patch is coming out sooner than later. Btw, the game doesn't look great on SX, too.
@marky3609
@marky3609 Жыл бұрын
I didn't know the PS5 version was borked glad I got it on the Xbox Series X. I mostly buy all my 3rd-party games on Xbox Series X unless they have multiplayer then I get it on PS5 to play with my friends but with Discord chat coming to PS5 and already on Xbox Series X any game that has cross-play I'll probably buy on Xbox Series X anyway seeing as how I'll still be able to play and chat with my friends regardless.
@DancyHercules3
@DancyHercules3 Жыл бұрын
Well they already patched it
@axumitedessalegn3549
@axumitedessalegn3549 Жыл бұрын
Calisto Protocol looks like it is a generation ahead in graphic fidelity compared to this game.
@JustFun-ho6qy
@JustFun-ho6qy Жыл бұрын
Characters look quite a bit better, but in every other aspect the two are pretty even I'd say. Especially when the games get more hectic and intense, DS gains a lot of ground due to how interactive all the physics driven clutter in the environments is. CP's environments are entirely static. They also never ever open up. DS on the other hand has many moments of grand scale. I think DS loses out quite a bit due to the way its iq is achieved right now. It's a very clean but also quite soft looking game. It never really looks as sharp as its pixel metrics would suggest, and I feel this really undersells the quality of the character models in particular.
@Onlyicedmilk
@Onlyicedmilk Жыл бұрын
Not at all. Dead space looks way better. And is a way better game. Callisto Protocol is trash.
@andrewwitham8493
@andrewwitham8493 Жыл бұрын
I own both and I just couldn't get into Calistro. It is gorgeous looking game by far, however it plays boring as shit and that is unfortunate considering it's pricetag. Basically playing a cinematic movie, which isn't a bad thing in itself as final fantasy does well in that department. If the gameplay wasn't so bland and the combat wasn't so awful it would actually be a good game!
@axumitedessalegn3549
@axumitedessalegn3549 Жыл бұрын
@@JustFun-ho6qy OK, i didn't know most of the environment on CP is static. A physics driven environment is costly on cpus so i can see how that can affect image quality and their over reliance on VRS. In my persona opinion VRS is only good for VR games. Ps5 hardware does not support it natively which is why its software based and it seems like its not performing as well. I will eventually play both games once they are on sale or hopefully on game pass
@Renk1
@Renk1 Жыл бұрын
Amazing work as always, John! Keep it up.
@Loop_Kat
@Loop_Kat Жыл бұрын
Frostbite has always had really great audio capabilities, even going back as far as Battlefield Bad Company 2, I still remember the first time I set the audio to "war tapes" quality and I was shocked that I could hear the empty tank shell canisters rattling down the backside of my tank with deep, hollow clangs. The fact that the audio example at 11:37 sounds incredible even on a 2.1 speaker setup says a lot about how much further Frostbite's audio system has been refined over the years, as well as how much care the remake dev team taken into creating quality sound effects
@cqstle-
@cqstle- Жыл бұрын
I've been checking your channel daily, sometimes several times for this video and alas! This is my first time playing Dead Space and it's coming after The Calisto Protocol, which was a fun game but now I see what all the fuss was about with Dead Space. It's magnificent. I don't know anything about the sequels but I'm hooked. Great video as always and thank you for your high calibur, in-depth reviews.
@mattengland653
@mattengland653 Жыл бұрын
Biggest takeaway here is that I’ve been pronouncing “Isaac” wrong for my entire life - apparently it’s “Eye Sack”… And he mentions the RE2 remake but OGs know the real remake GOAT is “Demon’s Souls”… masterclass
@scabdidlybastard
@scabdidlybastard Жыл бұрын
The overenunciation is comical. I’m guessing that John has never known anyone with this name IRL.
@Guitar387
@Guitar387 Жыл бұрын
I think particle effects are one of the most noticeable special effects that I love.
@thecstineman
@thecstineman Жыл бұрын
This to me feels like what we got with the Resident Evil 1 Remake. With resi 2 remake, they changed the camera and gameplay fundamentally, whereas REmake had similar gameplay, with changes, additions, and revamped graphics. Good job DF Team, and good job EA!
@KBrod
@KBrod Жыл бұрын
Fantastic video, loved the comparisons! Keep up the great work John :)
@blakegriplingph
@blakegriplingph Жыл бұрын
The Dead Space engine was actually also derived from the one Redwood Shores previously used in _The Godfather,_ though from what I've been told they either gutted out or at least heavily modified RW to suit their needs.
@MrStrangermoon
@MrStrangermoon Жыл бұрын
yes it was godfather engine. the godfather pc and console game diffrent mybe 2nd god father remaked inself. its not clear this game uses that or not. its look nothing like it even godfather uses realitc faces this game weakest point was faces.
@averywhiteac
@averywhiteac Жыл бұрын
The game looks and plays amazing. Looking forward to a remake of DS2!
@mdihero
@mdihero Жыл бұрын
As much as I love DS2, this remake really just makes me want an all new story, perhaps even a different protagonist.
@mechanicalmonk2020
@mechanicalmonk2020 Жыл бұрын
@@mdihero an RTS where you play as the Brethren moons 🤔
@FlipFlab
@FlipFlab Жыл бұрын
@@mdihero couldn’t disagree more, I want the TRUE dead space 2 experience now lol but dead space 3 hopefully we can just retry that one instead of remake it
@pranaviyer8178
@pranaviyer8178 Жыл бұрын
I too would like to see a remake of dark souls 2
@WSendam
@WSendam Жыл бұрын
I want a remake of Dead Space mobile, 2,3 and a sequel to dead space 3 then Dante’s inferno remake or sequel then iron man game
@charoleawood
@charoleawood Жыл бұрын
I've been replaying Dragon Age Inquisition on PC and that Frostbite game still holds up! Absolutely gorgeous. There are lots of great looking Frostbite titles, of course.
@Sambrowski10
@Sambrowski10 Жыл бұрын
I love how you've handled this release, John. Fair criticism of a serious flaw, yet you've lauded the game for the overall product, as well as giving the Devs their voice in highlighting the upcoming patch. Congratulations on the great work!
@SmokeDemonS
@SmokeDemonS Жыл бұрын
Loving this remake... but am I the only one who dislikes Isaac's new physicality? How he walks, how he runs, how he aims. He seemed more self-confident in the original one.
@RaoulDuk3
@RaoulDuk3 Жыл бұрын
He’s an engineer not special forces
@violentpursuit
@violentpursuit Жыл бұрын
Gotta love the dig at Forspoken at 7:09 😆
@isaidicanshout
@isaidicanshout Жыл бұрын
i thought there was supposed to be a Performance review posted 1 day after this?
@playnicegames
@playnicegames Жыл бұрын
I came here looking for the comments about this too lol
@lunakurouwu3935
@lunakurouwu3935 Жыл бұрын
@@playnicegames me too
@mrcupcake5309
@mrcupcake5309 Жыл бұрын
4:40 I like the way John broke down the games "Intensity Director" I always felt like during my playthrough the game was kinda playing with me. Which was great because my anxiety was always high playing, which for me makes for a fantastic horror game.
@hunterh891
@hunterh891 Жыл бұрын
As always really great job on this one and all videos coming out now!
@lpremastered
@lpremastered Жыл бұрын
Well played John! 7:09
@CalienteQuack
@CalienteQuack Жыл бұрын
My overclock was causing the game to crash immediately on start up but since I’ve gotten it running it’s been fantastic.
@rankcolour8780
@rankcolour8780 Жыл бұрын
CPU or GPU? I've been running it with an almighty GPU overclock with 0 issues.
@simonrockstream
@simonrockstream Жыл бұрын
Fantastic video as always!! Keep it up!
@nilsheitjohann1277
@nilsheitjohann1277 Жыл бұрын
Hey there, great Vid as usual! I´m havin´a question here since you didn´t mention it which made me wonder. The game seems to have (like BF 2042) terrible noise with AO in some cases. Floors and walls, when transitioning into shadow, has this terrible noisy shadowing. Is there any way to fix this?
@adamageli
@adamageli Жыл бұрын
Completed this today having not played the original - an excellent sci-fi horror game and technically, I am incredibly impressed. Looks visually impressive, consistent, excellent lighting, and had in my playthrough practically zero glitches, no crashes. A very slick remake.
@QuyetStorrm
@QuyetStorrm Жыл бұрын
When are you all doing a PC, PS5, Xbox Series X comparison?
@mariusclaudiu3146
@mariusclaudiu3146 Жыл бұрын
OMG: That short moment with Frey from Forspoken yelling. Pure gold!
@Revenant_Knight
@Revenant_Knight Жыл бұрын
When you zoomed into the PS5 VRS texture issue, it reminded me of a PS1 texture.
@jack_knife-1478
@jack_knife-1478 Жыл бұрын
Yeah, its same on series x!
@gishathosaurus6828
@gishathosaurus6828 Жыл бұрын
One thing to mention that I don't recall many people remember is that you can spam melee on regular runners and come on top always in a 1v1 scenario. In the old one, they would parry you after 2 or 3 hits and hit you if you attempted another melee strike
@calvinmills1029
@calvinmills1029 Жыл бұрын
I thought you said you where releasing another dead space video in 24 hours, it is almost a week now?
@DigitalFoundry
@DigitalFoundry Жыл бұрын
Yeah because Oliver had to redo the entire video due to the patch. The Xbox patch did not arrive until late last week so he’s been working the weekend to finish it. It should be up early this week.
@albinborking
@albinborking Жыл бұрын
I think I accidentally bypassed the vrs issues by having the brightness set to very dark (Like two steps below the recommended setting). So for those impatient waiting for the patch; It's not a visual issue if you can't see it?
@falloutnewvegasboy
@falloutnewvegasboy Жыл бұрын
I loved this game as a kid. I was so worried that this would be a dissapointment. So happy to see it getting stellar reviews!!
@redbeardnj
@redbeardnj Жыл бұрын
Funny how absolutely no other reviews on KZfaq mention the poor shadow quality. I noticed it too and was wondering why noone was talking about.. but John...John has gamer eyes. just like us real gamers, he doesn't have blinders on. John is about the only gamer i can relate to on KZfaq
@Naffacakes98
@Naffacakes98 Жыл бұрын
Okay that bit at 7:10 was actually quite funny
@kiskumen2
@kiskumen2 Жыл бұрын
DF rocking it as always. Superb presentation and superb analysis 10/10
@KainSwiss
@KainSwiss Жыл бұрын
This game is incredible. How they managed to improve a classic with just about everything set for Issacs face which I'm still trying to get use too
@camirock17
@camirock17 Жыл бұрын
I'm glad that this game got the remake it deserved like RE1 back in the gamecube
Жыл бұрын
Great video, especially that part at 7:09.
@Luigi64
@Luigi64 Жыл бұрын
that was gold
@pancon5
@pancon5 Жыл бұрын
Excellent review as always, I'm very happy that this turned out to be as good as it did!
@nimbulan2020
@nimbulan2020 Жыл бұрын
Is the FOV actually wider? I saw some screenshot comparisons the other day and it looked identical.
@mandrews6282
@mandrews6282 Жыл бұрын
Looks like PS5 just got a hotfix that corrects the issues outlined in this video. I own both versions of the game, for PS5 and Series X, and they are far more comparable now than they were yesterday. Would love to see a followup to know what was changed and how each version stacks up after the change as it is not an insignificant update. I believe XBox also took an update as shadows look different in some sections I had noted over the weekend where lighting was different on the consoles. There is parity here now between the two so I am curious what got changed in both. But great video nonetheless. Sometimes timing is weird like that.
@Peer165
@Peer165 Жыл бұрын
PS5 player here, yeah it's a night and day difference.
@deanzambardi2991
@deanzambardi2991 Жыл бұрын
Just wondering where Oliver's console comparison video is? Is it still happening?
@macmacsk
@macmacsk Жыл бұрын
John said it would release the very next day 5 days ago!
@deanzambardi2991
@deanzambardi2991 Жыл бұрын
@@macmacsk there was an issue where series s was left to run between 30 and 60 FPS. So very unstable. Which I believe is now fixed and locked to 30 on series s. Just curious as IGN did a console comparison.
@viology69
@viology69 Жыл бұрын
Love how the same image quality that's considered a disaster on any other platform is praised and called a "miracle" on switch 👍
@Lackooo84
@Lackooo84 Жыл бұрын
Not only dark areas affected by VRS. Isaac's suit is in low res alot of times also, like during tram travels, or the cutscene when Isaac and "Nicole" flying down the colony.
@AndreThompson925
@AndreThompson925 Жыл бұрын
Great review, John. I'm playing on Series X and haven't noticed any of the issues plaguing the PS5, but regardless this is one of the best 3rd party remakes I've played.
@UltraCasualPenguin
@UltraCasualPenguin Жыл бұрын
You haven't noticed them because they don't exist in other versions. Series X has hardware accelerated VRS. PS5 relies on software variant of VRS.
@TruTrae
@TruTrae Жыл бұрын
@@UltraCasualPenguin They do exist, they are simply less pronounced.
@UltraCasualPenguin
@UltraCasualPenguin Жыл бұрын
@@TruTrae Link?
@mikew1080
@mikew1080 Жыл бұрын
@Janne Laitinen you can't link on KZfaq. Other tech channels have shown it affecting the Series consoles and PC. You can also find users on reddit posting photos of the problem on the Series consoles and PC as well. It is less pronounced, but it is present on all versions of the game. Hopefully, they drop the feature and rely more on drs. FSR won't have a hard time with reconstruction due to the high contrast nature of the environments.
@Luhiner
@Luhiner Жыл бұрын
@@mikew1080 agreed
@checarlos956214
@checarlos956214 Жыл бұрын
I knew something was off while playing the ps5 version! Things looks really blurry and pixelated at times..Hopefully they fix it soon
@noodles9345
@noodles9345 Жыл бұрын
I was wondering what was going on with the image quality. I've been playing on PC with a 7900XTX and often times everything started looking fuzzy even at max settings. Guess it was the VRS as I have FSR off in game and in the AMD program, adrenalin or whatever it's called.
@mmo5366
@mmo5366 Жыл бұрын
Great review John. After I wasn't too interested, you sold me on Callisto and I haven't regretted a purchase. I also wasn't too interested in this remake (though I played the OG back when it was newly released (beautiful but really stressed me out)), but after this review I'm now thinking of having a go as well. I especially appreciate the effort they've put into redesigning the whole ship into a cohesive space to explore. Maybe after I complete Callisto.
@Aristowi
@Aristowi Жыл бұрын
I am so glad this turned out to be great. I am not very interested in trying Callisto Protocol, especially after the not so good reviews, but it kinda left an itch for survival horror sci fi that this remake will surely scratch. I really like that, unlike Callisto, this game really has dark and pitch black sections that will make great use of an OLED screen. I think something has been lost in recent years from over the shoulder slow pacing shooting games, RE2 remake got it right but Callisto and others have just missed the point, fortunately it looks like Dead Space Remake keeps the feeling intact.
@albertornsteinandsmough
@albertornsteinandsmough Жыл бұрын
I imagine this game would look unbelievable on an OLED considering my QNED is handling it EXTREMELY well!! Usually horror games and blacks in general take a lot of work on my end to get looking right without crazy dimming/clouding but with this game.... Oh boy you should've seen my face when I loaded it up for the first time. If it's THAT good on my budget tv...
@albertornsteinandsmough
@albertornsteinandsmough Жыл бұрын
Also while Callisto was definitely disappointing in some regards, it's still definitely worth checking out! If you go into it with no expectations and a general love for sci-fi survival horror you'll have a good time. A lot of the bad reviews were focused on the performance at launch but these issues have been ironed out. I've just wrapped up my 3rd playthrough of Callisto so I have some thoughts on the game you might find useful to determine whether or not to give it a try: Cons: - WAY too many vents, crawl spaces and ladders - Not enough enemy variety - Very oddly paced and simple narrative that had the potential for some Spec Ops: The line shenanigans but blew it - Very conventional weaponry and not much of it - Not very scary but I think this is just the reality of being a fan of survival horror. There are some great jump scares mind you! - GRP is severely overpowered and there are far too many 'spike walls' placed everywhere for no logical reason Pros: - The gameplay despite taking a bit to get used to is very tight and punchy. Tying the dodge/block inputs to directions on the left stick was something i hated at first but grew to love with time as it restricts you when fighting in an almost Resident Evil 1 kinda way - The voice acting and motion capture is incredible. Josh nailed the 'tough pilot guy thrust into chaos' shtick surprisingly well and Elias/Dani are also very 'real' in their presentation and performance - The animations are insane. From bopping heads to anxiously looking around you all the way down to the wrinkles of your shirt. I'm always seeing new little details I hadn't noticed before! - The graphics, lighting, atmosphere, ray tracing etc.. Gorgeous. Don't even bother with performance mode it makes the game look like an early xbox one release (bit harsh but not far off lol). Completely guts the vibe of the game. Besides its a slow paced game and I find with these newer games that look almost real like this, TLOU2, RDR2 work much better in 30fps with motion blur on as the games themselves are trying to emulate a more filmic look, and film is around 24-27 fps i believe. - The controller vibrations.. My god such a simple thing. I'm on Series X so I would imagine PS5 is the way to go with this game but even on Xbox the vibrations just feel so good. And they're used for everything. Navigating the main menu? Bzz. Taking a step? Bzz. Picking up loot? Bzz. You might think it's over the top but it's implemented so well and subtly that it just gives everything you do so much more weight which is something I see many games these days lacking.. A sense of weight and heaviness to your actions. While i'm having a blast with dead space I must say it doesn't feel like i'm in a heavy RIG like it did in the original but that's more to do with animations and sound design I think. - The world itself is really cool. It has some similar aesthetics to dead space but for the most part it's another cool take on a sci-fi landscape that is largely unique to itself. Sorry for the essay haha these games have just gotten me so pumped for the genre and it's potential and i'm very passionate about survival horror! There are tonnes more pros and cons to the game but I think i've written enough for now. If you have any specific questions about the game or about dead space remake i'd be happy to help out!
@Aristowi
@Aristowi Жыл бұрын
@@albertornsteinandsmough Thanks for taking the time to let me know your impressions with Callisto, you might just convinced me to give it a try, I will play it for sure, but to tell the truth I will wait for the price to drop.
@albertornsteinandsmough
@albertornsteinandsmough Жыл бұрын
@@Aristowi No worries dude. That's a fair call. The deluxe edition content is slowly coming out over the next 6 months so you'd be better off waiting for mid year sales and to see if the extra content is worth it to you. Either way now you'll go into it knowing about the main issues I mentioned and as a result you might have a better time with the game than everyone else did at launch with crazy expectations!
@SfinxVid
@SfinxVid Жыл бұрын
I just hope they’ll fix the graphics bug quickly. As someone who haven’t played the original I’m really excited to play this game but right now it’s unplayable on my PS5 Edit: credits where credits are due. EA just rolled out an update and I’m checking it out right now and the graphics went from 2010 era to 2023 after this update. They fixed it and it’s beautiful now
@ichinichisan
@ichinichisan Жыл бұрын
😮‍💨Normal Pooh: "random encounters" 🧐Tuxedo Pooh: "Intensity Director.™"
@nikc1313
@nikc1313 Жыл бұрын
What surprised me was how polished this game was at launch. I played a good chunk a day before release and it was flawless. Perfect 60fps and no glitches. I hadn't noticed the VRS issue at all until you pointed it out. I had to turn the film grain off though. It badly affected image quality.
@blackmy01
@blackmy01 Жыл бұрын
Same. Played through a decent chunk of the remake on my PS5 the day before launch and thought it looked amazing! I didn't notice the VRS issues until John pointed it out, which speaks volumes about these types on analysis. Nice to know the devs are working on improving the issues though. Kudos to them and DF for being so proactive.
@danieldevito6380
@danieldevito6380 Жыл бұрын
I was gonna replay the original DS, so I could really appreciate the upgrade. But I decided not to because it's been 15 years and I forgot the story, so, and I'll be able to enjoy both the visuals and the story as if it was my first time ever playing DS 1. And it was DEFINITELY the right choice.
@MINUANOGAMING
@MINUANOGAMING Жыл бұрын
I wonder what this means for the future of the generation. Will developers have to find another way to save on performance, or will every future game just look worse on PS5 because VRS as a performance saving tool will become more prevalent? If so, I feel like skipping hardware VRS on the PS5 might have been a short-sighted decision.
@user-qg7oq6qw5c
@user-qg7oq6qw5c Жыл бұрын
Absolutely not. Main tech to save performance is reconstruction. Also software vrs in last Call of Duty games works very good.
@xeno3d133
@xeno3d133 Жыл бұрын
My copy on PS5 has been updated to version 1.000.003 as of tonight. Website says it’s for graphical fixes. Wonder if it fixes the vrs issues?
@TempleofShaolin
@TempleofShaolin Жыл бұрын
It did
@babyboy1971
@babyboy1971 Жыл бұрын
Playing this on my Xbox series X. I’m stunned. It’s incredible. I only played a bit of the original, but just enough to make me want to play more so I’m having a blast with this new version. It’s terrifying and the sound is as incredible as the graphics. Glad you mentioned it. It’s like being inside a movie, and you’re the main character. Many games try to make this happen, few ever get there. This does.
@drummer7557
@drummer7557 Жыл бұрын
So much for 4K 60fps that both consoles promised, and this is just a remake. Such a shame. :O( Will developers ever try and fully utilize the capabilities of these machines, IF they can even really handle it? IMO, it's doubtful, as we've seen with other titles.
@technologylord4017
@technologylord4017 Жыл бұрын
Rift Apart, Miles Morales, SpiderMan Are three Great examples all have 4k type image quality with their amazing TAA implementation all while running 85 to 90 fps average with Vrr enabled while running Ray Tracing Performance Mode and so based on what Insomniac devs have achieved We know these Machines Are highly capable systems which simply need devs to put forth maximum effort at optimization and We’d have a broad spectrum of amazing looking game’s!
@drummer7557
@drummer7557 Жыл бұрын
@@technologylord4017 Yeah I think God Of War Ragnarok is the best I've ever seen on console, other than Uncharted 4 and Legacy. Microsoft, hmm, maybe AC Origins, or Odyssey, not much really. Sony definitely have the best Exclusives (graphically too), ever made. :)
@phlookode
@phlookode Жыл бұрын
@@technologylord4017 But all those games are made only for 1 console, so it's easier to optimize and also from Sony Studios, so they have every engineer for their games... Not a fair comparison. Even Callisto had Sony Studios MoCap and some engineers to help with the tech.
@drummer7557
@drummer7557 Жыл бұрын
@@phlookode Yep very true, now if we can get everyone on board (on the same page) with these 3rd party titles we'll be good to go. I'm sure the developers for the Series S (with it's memory restraints) really hate making these titles, I still don't know that we NEED it. If Microsoft come out with anything "exclusive" its sure to be Gears, or Forza, which they may make look spectacular, but pale in comparison to Sony's titles. Unfortunately. Should be interesting to see what the future holds.
@drummer7557
@drummer7557 Жыл бұрын
Also in retrospect I remember when 360 came out with Gears in 2006 pushing the console to it's limits. They had an article that said we've pushed (utilized) about 98% of what this console is capable of. And wow it showed. I wish they would do that now, maybe they will now Post-COVID and things get back to semi-normal.
@dc8836
@dc8836 Жыл бұрын
Waiting for the PC tech break down. I've heard nothing about PC so far, only the console versions. Does it run well? How strict are those minimum requirements?
@jediflip2515
@jediflip2515 Жыл бұрын
It runs well for me. It's pretty demanding too. Though a good amount of people are complaining about stuttering and shader cache issues causing freezing or fps drop when loading a new area.
@andrewwitham8493
@andrewwitham8493 Жыл бұрын
PC is having some now known stuttering issues.
@Burgergio
@Burgergio Жыл бұрын
How are you going straight when you boost in Zero g!? When I boost forward my character goes in a circle and it’s nauseating. Anyone else have this problem?
@jonissues1914
@jonissues1914 Жыл бұрын
I wish you showed differences of the intensity director, I can't find a video showing different variants of the stages or if a necromorph randomly appears, I am playing the game but I can't notice anything of this feature :(
@andrewwitham8493
@andrewwitham8493 Жыл бұрын
It's happened already I guarantee but as you claim, you didn't notice. I noticed it first when I was in a section and all of a sudden a fan ramps up in speed and then explodes. That is the intensity director trying to shake you up! It can be something as subtle as lights flickering just saying.
@electrikoptik
@electrikoptik Жыл бұрын
Can't wait for DF to absolutely roast the low effort re-release of GoldenEye 64.
@chemergency
@chemergency Жыл бұрын
Goldeneye deserved better, I hope the decomp project picks up steam very soon.
@axa993
@axa993 Жыл бұрын
Oh damn I'm waiting for that one... While playing it. I'm a terrible person
@gamersmudngrubshow6119
@gamersmudngrubshow6119 Жыл бұрын
I have not replayed that one yet. Why is it bad?
@joshuaDstarks
@joshuaDstarks Жыл бұрын
Implying there was an effort at all is being way too generous.
@LBCool
@LBCool Жыл бұрын
I couldn't play it for 5 mins smh. Caught motion sickness
@brewt1mer
@brewt1mer Жыл бұрын
I’ve been playing this on ps5 and I love it..the team did a fantastic job of updating this title..it is also a great example of how a game should be launched..ie finished and polished..
@SadMad-vf8og
@SadMad-vf8og Жыл бұрын
Ooo u sed the f word lol (finished) 😆 😂
@MMoer
@MMoer Жыл бұрын
Funny you say that when the ps5 version in particular needs a patch
@CAPCOM784
@CAPCOM784 Жыл бұрын
@@MMoer I think certain individuals don't wanna see it and just plain out deny what's going on? Or could be they just can't see what's shown in this video my opinion. If a game has problems I'll be the first to point out if it's not running or looking like it should.🙂
@mhjmstultiens
@mhjmstultiens Жыл бұрын
Thank you for giving attention to the detailed sound design!
@matthewbarrios1028
@matthewbarrios1028 Жыл бұрын
The dig on Sporefoken was hilarious! 🤣
The Dead Space Franchise Is Finally Dead?
7:47
DF Clips
Рет қаралды 12 М.
Final Fantasy 16 - PlayStation 5 - The Digital Foundry Tech Review
35:07
Digital Foundry
Рет қаралды 515 М.
39kgのガリガリが踊る絵文字ダンス/39kg boney emoji dance#dance #ダンス #にんげんっていいな
00:16
💀Skeleton Ninja🥷【にんげんっていいなチャンネル】
Рет қаралды 8 МЛН
Does size matter? BEACH EDITION
00:32
Mini Katana
Рет қаралды 20 МЛН
Demon's Souls Remake on PlayStation 5: The Digital Foundry Tech Review
17:28
Dead Space Remake. A First Timer's Review
1:04:18
arkham666
Рет қаралды 2,6 М.
The Entire History of RPGs
2:43:35
NeverKnowsBest
Рет қаралды 2,8 МЛН
The Rise and Fall of Motorstorm
45:46
GVMERS
Рет қаралды 72 М.
The Boundless Mediocrity of Far Cry 6
44:01
Whitelight
Рет қаралды 1,4 МЛН
Dead Space Remake - What Weapon Should YOU Use?
13:01
Cytonox
Рет қаралды 273 М.
Half-Life’s Biggest Mystery | The G-Man | FULL Half-Life Lore
51:46
ОкКорз ЭП 1 - 14 | Анимация Minecraft
8:58
OK Корз
Рет қаралды 1,7 МЛН
skibidi toilet 76 (part 2)
4:28
DaFuq!?Boom!
Рет қаралды 16 МЛН