Dealing with burnout and how to name your game: Godot RPG DEVLOG 4

  Рет қаралды 157

Cunnah

Cunnah

Күн бұрын

Project Argo is the working title for my untitled game.
I am one man with no budget trying to make an open world life sim game.
In this video I talk about burnout and how I deal with it. I also come up with a name finally!
This is my #devlog about my attempt to make an #indiegame I have thought about for a long time. It is a #rpg with a focus on living in a fantasy world rather than the story.
My greatest inspiration is #daggerfall or more accurately #daggerfallunity and #morrowind.
0:00 Intro
0:05 What I am making
0:18 In need of a change
0:29 Burnout and how to deal with it
0:53 What I tried to do
1:08 COWS!
1:24 Doing something different
2:13 So what did I do?
2:24 Concept Art
2:33 Inspirations
2:45 Steam Page Artwork
2:54 Naming my Game
3:04 World Cosmology
3:15 Names
3:38 SOUL KEEP
4:05 Book cover
4:15 Steam Capsules
4:30 The finished artwork
4:53 What's next?
5:04 Outro
______________________________________________________________________________________________
LINKS
www.fmauk.org/information-pac... Info on Fibromyalgia.
• The Refugium: An Overview Biblaridion's excellent Refugium world idea. Check out his other videos!
______________________________________________________________________________________________
SOURCES USED: gist.github.com/OwlInTheCupbo...
Vector art from: www.freepik.com/
"Samba Isobel" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 4.0 License
creativecommons.org/licenses/b...
______________________________________________________________________________________________

Пікірлер: 4
@Alex-vq7fz
@Alex-vq7fz Ай бұрын
I needed to hear this today. Cheers mate
@Cunnah101
@Cunnah101 Ай бұрын
Glad it helped. I hope you get through what ever you need to.
@HitTheMan
@HitTheMan Ай бұрын
Had no idea you were doing these kind of things Cunnah, that's really fucking cool 🤘
@Cunnah101
@Cunnah101 Ай бұрын
Thanks! Yeah I am keeping it low key until the game is more developed, but I'm glad of the support :)
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