DECK IDEAS for "Zimone and Dina" 🌳 🔄 🐜

  Рет қаралды 4,007

deckideas

deckideas

Күн бұрын

Zimone and Dina will have you generating (and sacrificing) more tokens than a coin-operated arcade machine. Join DECK IDEAS as we hatch a plan to draw our entire deck and make our opponents question their life choices.
Full Decklist: www.moxfield.com/decks/yK4Nrx...
00:00 - INTRO
00:16 - THE COMMANDER(S?)
01:18 - STARTING POINT
02:59 - CORE SYNERGIES
04:05 - COMBOS
11:27 - TUTORS
12:14 - COUNTERSPELLS
12:52 - RAMP AND VALUE
14:00 - LANDS
14:46 - HONORABLE MENTIONS
15:47 - EXAMPLE HANDS
20:47 - HAND #2
21:51 - HAND #3
27:34 - WRAP UP
DECK IDEAS is a channel about the Commander format of Magic: The Gathering. My name is Dan, I have played Commander since 2012, and my goal is to share my hard-learned wisdom so that you have as much fun as friends + cardboard can provide! Click "Subscribe" to be notified about new videos!

Пікірлер: 10
@NeuroDeus
@NeuroDeus Жыл бұрын
I know this video has been up for the past two weeks, but YT Algorithm gifted me this video only today. Thanks for the explanation of hoe ZD's ability resolves and how it has to be completely resolved before resolving other triggers. I went with ZD's loss of life, plus other Landfall effects for a wincon since our meta is slower and allows for these kind of slower wins.
@deckideas
@deckideas Жыл бұрын
Glad that the algorithm brought you here! Hope you'll stick around for more.
@gregorycafiero9688
@gregorycafiero9688 Жыл бұрын
Something else about Ley Weaver and Maze of Ith, Ley can search out the third piece of the combo, Lore Weaver(or the other way around) Generate infinite mana during combat and use Lore Weaver to force your opponents to draw out their decks. With land tutors like Crop Rotation, getting maze out is also pretty easy to fall into the win.
@deckideas
@deckideas Жыл бұрын
That's a great point. I haven't ever considered Lore Weaver because "5UU" to draw two cards is pretty sluggish. But in a deck that's streamlined around this specific combo they're certainly worth a deck slot.
@jayjayhooksch1
@jayjayhooksch1 Жыл бұрын
Awesome overview. Glad to see someone else using concordant crossroads as the wincon. In my testing so far it's the only one necessary; if somehow it got exiled or you don't run Bala Ged Recovery AND it's in your graveyard, then you just go off at the end of your last opponents' turn. I'd rather the deck be a turn slower 1 in 100 games than have an otherwise dead card like Oracle or lab man taking up a draw step or even a deck slot. I like your list too. I like the extra untap land subtheme you've got going on. I think the only recommendations I might have are to add ghost town and guildless commons; I see that you run a lot more tutors than I do, but these only take up land slots rather than spell slots so it's easier to fit the redundant pieces and still fit many tutors (as opposed to trying to squeeze in Bloodghast/Thornbite Staff etc).
@deckideas
@deckideas Жыл бұрын
Thanks for the support Jesse! That makes sense: if we're drawing our entire deck when we go off we may not need redundant win conditions. My only fear is that "Crossroads" etc. might be exiled somehow - my buddy is running "Tasha's Hideous Laughter" more and more frequently these days!! And great call with Ghost Town / Guildless Commons. I try to be thorough, but will inevitable miss *something* in every upload. Just earlier today, I was watching another Z+D video that went into lines with Bloodghast, Thornbite, etc. There are *even more* combos for this commander, who'da thought!?
@colemichaelson3966
@colemichaelson3966 Жыл бұрын
Great content man!
@SnakPak
@SnakPak Жыл бұрын
Good video
@phexchen
@phexchen Жыл бұрын
I love this card. I'm curios what it can do in a draft deck
@TheZachlang9
@TheZachlang9 Жыл бұрын
Is it possible to tune this down but still win by combo? My playgroup allows combos but don't like decks popping off very quickly
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