Developer : *Implements Ray Tracing Alex : I have been summoned.
@mikemuponda17813 жыл бұрын
Sums it up 😂
@EonsArt3 жыл бұрын
His boss, Witchard: FETCH ME THEIR SOULS
@duncanself51113 жыл бұрын
Felt like a Nvidia promo 😬
@zperdek3 жыл бұрын
@@mikemuponda1781 You meant to say" Summons it up"
@Schaumler3 жыл бұрын
@@duncanself5111 i read nvidia porn
@johnnycrinkle3 жыл бұрын
Always nice to know that those reflections are there when your tear-assing around the level trying to stay alive.
@MrMightyZ3 жыл бұрын
“Wow look at that!” “I’m a little busy circle strafing at 63mph!”
@azzurri2319813 жыл бұрын
haha funny
@krizby873 жыл бұрын
well you can always play the original DOOM at 2000fps
@TheDrQuake3 жыл бұрын
@@krizby87 Lol, you CAN NOT. Original doom vsync synchronized to 320x200 70Hz runs on halved 35 fps/ticks, and most source ports also. Only much higher level reworks allows to run any fps, and sprites will be on orinal framerate sure.
@krizby873 жыл бұрын
@@TheDrQuake DOOM Eternal can run at 1000fps with you lower the settings enough LMAO
@sffitx3 жыл бұрын
I wish Bioshock would get the same treatment, Rapture would look amazing.
@Busman1423 жыл бұрын
yes :-) both the first and third game
@ThisBirdHasFlown3 жыл бұрын
@@Busman142 ...and the third
@intergalactickoala6653 жыл бұрын
Without a doubt. I wish Arkham Knight would get the RT treatment also. That rain, the neon lights, the shadows...
@intergalactickoala6653 жыл бұрын
@@ramonandrajo6348 Back under your bridge.
@intergalactickoala6653 жыл бұрын
@@ramonandrajo6348 ?
@Cornholio_X3 жыл бұрын
Admit it, Doom Eternal is one of the best optimized game, even with raytracing mode on
@Aggrofool3 жыл бұрын
Of course, it's a linear corridor shooter.
@LiquidSpartan1173 жыл бұрын
@@Aggrofool hurr durr
@sweetswing13 жыл бұрын
Doesn't it even run well on the switch?
@gojtron3 жыл бұрын
Well yeah, idtech does great stuff. We know this.
@f0lzen3 жыл бұрын
xDD another dumb kid who thinks frames are everything
@Itsphishayphishaaay3 жыл бұрын
I'm always interested in how intergalactic beings love shiny floors and walls like how are they even cleaning these things?
@oakie0073 жыл бұрын
That's funny.... Must have a flash mop
@floatinggoose91973 жыл бұрын
They shine the floors and walls the very essence of RBG
@Brown6143 жыл бұрын
They don't have to clean em if there's no dirt or bacteria and shit that exists in the place lol
@ihorbychkov87423 жыл бұрын
I guess if they can do intergalactic travel , room cleaning is not a problem for at least couple of thousand years
@waggletontallylicker22993 жыл бұрын
Ima say robots. We have them and can barely get to the moon.
@JHD60453 жыл бұрын
I gotta hand it to id software. They are technical wizards. I've been playing the game on Series X in the ray tracing mode and have really enjoyed it. The smooth 60fps, sharp resolution along with the ray tracing really does make it look nice. Not to mention having some of the best gameplay in the business. This is one of those games in my opinion that really shows off what your new hardware sitting under your TV looks can do. A free upgrade for the graphics along with balances and tweaking that make what was already a perfect game in my opinion even better.
@fafski11993 жыл бұрын
They're simply the best in the business when it comes to optimisation and squeezing every last drop of possible performance out of any system.
@griffgames95383 жыл бұрын
@@fafski1199 I admire developers like id, Insomniac, even Capcom, who produce their own internal engines, embrace all recent graphics tech, and generally offer very nice image quality and performance in results.
@ridiculous_gaming3 жыл бұрын
Especially when you compare the Series X price to the cost of a mediocre RT capable GPU.
@mistamaog3 жыл бұрын
I was just playing on my Series X too, although I gotta say I prefer running at 120fps
@rossa3603 жыл бұрын
I'm playing it on the PS5 and can't agree more amazing that we're getting very good Raytracing on these new consoles so early into their life! Not having to have the faff of going through getting an expensive pc! Love the 120fps too! The haptic are very well implemented, Plus this on an OLED is amazing!
@alishafqat94043 жыл бұрын
Ok, The Whole industry needs to study How the hell ID has made Doom eternal so good Optimize on every platform. I mean, This performance is crazy good.
@IINareik3 жыл бұрын
ID have always been good with engines
@BradyPartain3 жыл бұрын
Same with doom 2016, I have a 5 year old Dell laptop with a trash graphics card and run that on ultra 110fps I was blown away
@dylanpresidafonseca25453 жыл бұрын
Decals. Lots and lots of decals.
@Portuducks3 жыл бұрын
Hmm, how does a present day corridor shooter outperform all present day open world games? You're basically comparing apples with oranges. It's like asking why Mario Kart 8 can be a smooth 60fps, while Breath of the Wild chugs along often below 30fps.
@fafski11993 жыл бұрын
Yep, they're simply the best in the business when it comes to optimisation and squeezing every last drop of possible performance, out of any system.
@VectorAero3 жыл бұрын
Alex's optimized settings at 17:53
@dildojizzbaggins69693 жыл бұрын
Yeah, only spelled wrong :P
@krazyfrog3 жыл бұрын
@@dildojizzbaggins6969 Maybe you want to look that up before correcting.
@forasago3 жыл бұрын
Pin this!
@apgdanielricardo81963 жыл бұрын
Man, the difference for current gen consoles and the most expensive pc on the market are so minor that I'm happy with my choice.
@Featheon3 жыл бұрын
Since you said choice, ill assume you just have a console. Better luck next year.
@MrEditsCinema3 жыл бұрын
Lol
@futurekillxbox9723 жыл бұрын
@@Featheon W⚓️👍🏻
@PJthePlayer3 жыл бұрын
@@Featheon Current consoles are better than most gaming PCs on the market tho. And I say this as a PC player lol
@webhead44143 жыл бұрын
@@Featheon I feel like you were trying to make a point here, it's just such a bad point I have absolutely no idea what it is that you thought you were saying.
@sam-man90643 жыл бұрын
idtech 7 really is a miracle of an engine
@DSP_Visuals3 жыл бұрын
Some of it is that Doom's levels are much smaller than the open world games we're comparing to it. But it is nice not to have to worry about settings on the game.
@bearpuns59103 жыл бұрын
@@DSP_Visuals Yeah when you break it down DOOM Eternal is a series of arenas with corridors in between. Probably easier to get running well than, say, No Man's Sky. That said, some of those arenas are impressively big. The Gore Nest level has a gigantic one.
@deus_nsf3 жыл бұрын
@@DSP_Visuals much smaller, but also much more detailled. I agree though.
@JFinns3 жыл бұрын
@@DSP_Visuals Yea it's also a completely static environment for the most part. No desctruction, physics, dynamic weather, open world, 100 player/AI on screen, etc. Very simple in comparson, but still runs and looks beautiful.
@willwunsche69403 жыл бұрын
@@bearpuns5910 Completely agreed. Although No Man's Sky runs pretty dang good nowadays too. With all of the optimization and graphics patches they've done
@ridiculous_gaming3 жыл бұрын
Simply an insane enhancement on a game that already is so visually impressive.
@RyanCarbo963 жыл бұрын
@Pards S just downloaded it for my ps5 2nd playthrough it is:D
@FusionC63 жыл бұрын
even on my laptop with a 1650, which i have overclocked, i get a near solid 90fps with high/ultra settings... gonna try the texture pool trick as i only hve 4gb
@imadecoy.3 жыл бұрын
You mean they just made every surface unreasonably glossy and ruined the aesthetic of the game.
@nonyabusiness60843 жыл бұрын
@@imadecoy. No, the game looks better with RT & if you don't like them, you don't have to turn them on.
@imadecoy.3 жыл бұрын
@@nonyabusiness6084 You can play hall of mirrors if that's what you like. I'll just play DOOM.
@Loukas3603 жыл бұрын
"2060... very low end GPU". My 2060 is very offended
@Nightwing9783 жыл бұрын
that when it took it personally
@kpag30303 жыл бұрын
How much does one of those things cost?
@gehtdinichtsan3093 жыл бұрын
i think he meant when it comes to raytracing the 2060 is at the lower end of the power spectrum.
@carloss76553 жыл бұрын
@@kpag3030 my gf bought hers for 300, but that was more than a year ago
@TheT0nedude3 жыл бұрын
Don't be, he was talking RT GPUs.....
@Sazime3 жыл бұрын
Knowing how characters "look" in FPS games because of camera/limb/weapon position makes me wonder if they're telling the RT engine to reflect a completely different model, rather than the one the player sees in game.
@ninjatogo3 жыл бұрын
That's exactly what they're doing.
@fcukugimmeausername3 жыл бұрын
As I understand it (barely), in most FPS games the weapon a player hold is rendered completely outside the game world (or something). So it's not really there to be reflected... or something.
@TheFirstRealChewy3 жыл бұрын
It is a completely different model. If they can synchronize the position and animation, then our brain will accept it. However, seeing the different position and animation breaks the illusion and just looks awkward.
@TheOldest3 жыл бұрын
Most FPS games including Doom Eternal have what's call a Floating Limb model. It's pair of high detail arms and legs positioned below the camera to give the player a reference to where their body is but it's a completely independent from the character model that's being used in reflections, cut scenes or what another player would see in PVP. You find some videos where they move the camera away from the character and you can see a gigantic pair of limbs with no torso or head moving around.
@TehBurek3 жыл бұрын
@@fcukugimmeausername Yeah, something like that. Usually in a separate depth range, so it will never clip through anything in the "real" world, no matter how close get to walls and stuff. It essentially breaks perspective, but is still less distracting that way.
@thedonzhorzh3 жыл бұрын
Honestly I am extremely happy how my 400$ PS5 Digital runs the game with those graphic settings. In my country a RTX3090Ti costs as much as 6 PS5 digitals. id Software are true wizards.
@jamezxh3 жыл бұрын
Exactly. Your flat out getting a low end GPU for the cost of a series x in Australia 🇦🇺
@K.R.X3 жыл бұрын
Should've went with XSS or Disk edition mate.
@rockettbuggey59903 жыл бұрын
@@K.R.X nah I would take a PS5 digital over a xss any day. I would take a xsx over a digital PS5 but ultimately I would take a regular PS5.
@K.R.X3 жыл бұрын
@@rockettbuggey5990 You're wrong mate. You're ending up paying way more than you'd have ever paid if you went with XSX. I can explain if you want❤️.
@kevincockburn22283 жыл бұрын
@@K.R.X it turns out people have preferences and are competent enough to know what their individual value levels are.
@zZiL341yRj7363 жыл бұрын
Why do current gen consoles still have shitty Anisotropic Filtering when it literally doesn't cost shit on PC.
@wielku3 жыл бұрын
this I need answers
@frankthecat16603 жыл бұрын
Af?
@floatinggoose91973 жыл бұрын
Because the tech is dated and under powered at launch
@chuckmayhem19913 жыл бұрын
@@frankthecat1660 anisotropic filtering
@mrpiratefox44973 жыл бұрын
@@floatinggoose9197 how are they underpowered?? their equivalent hardware is WAY better than what most PC players have
@naci23783 жыл бұрын
11:36 PS5 is sharper than Series x
@krazyfrog3 жыл бұрын
The number of people who have just learned to point out things like trained chimps playing where's waldo without understanding what is going on is too high. He's literally talking about VRS on the Xbox. VRS makes the image softer. That's how it works. It's not rocket science. Of course the PS5 without VRS is sharper.
@naci23783 жыл бұрын
@@krazyfrog that's why there are monkeys making fun of vrr not available on ps5
@riceeater793 жыл бұрын
@@krazyfrog The only *"chimps"* were the one's who hyped up VRS without knowing what it was like a bunch of morons screaming FULL RDNA 2.0
@XBX1MASTER3 жыл бұрын
It's not always about resolution especially at the expense of realism. I'd rather have RT on with a hit to shadow resolution because of the minutia that the brain can make out as realistic vs fake.
@simlife4453 жыл бұрын
and because almost noone understand ppi pixel density... the fact 4k 24 inch monitors exist. ppl have 50 inch 1080p still and that is the equivalent of 4 50 inch tvs at 4k for the same ppi... so dont ever buy into 8k has being even slightly worth it, its the tv market trying no to die
@MrMrTravman3 жыл бұрын
@@simlife445 Yeah, even gaming 4k on a 27 / 32 inch monitor is very pointless to me. 3840x1600p on my 38" ultrawide is a fantastic ppi ratio and I don't think I'll ever need to go any higher.
@MegaLPlover3 жыл бұрын
@@MrMrTravman my ps5 is hooked up to a 32" 4k hdr 400 monitor and I think it look pretty good. Switching between performance and quality mode i definitely notice a difference in clarity
@MrMrTravman3 жыл бұрын
@@MegaLPlover Most PS5 games dont display 4k. And thats my point. At 1800p or whatever it looks great. 4K is overkill on smaller screens... Look up the definition of PPI
@IDRlFTERI3 жыл бұрын
@@simlife445 I think the people who buy 50 inch 1080p TV's just want a bigger tv and don't know anything about Pixel Density
@Frosty-oj6hw3 жыл бұрын
I'm glad you mentioned Texture pool size, because the game just doesn't benefit from putting this value above "high", at that point it's using 2GB texture pool for streaming textures, but if you use Ultra Nightmare it puts it up to a whopping 4.5GB, this prevents lower vRAM cards from running the game in higher settings but provides basically zero benefit.
@KillahMate3 жыл бұрын
This is that entire debate about VRAM on GPUs in a nutshell. Are there games out there that can use close to 10GB of VRAM when you examine them in task manager? Yeah, sure. But do those games really _need_ that 10GB of VRAM? Not really. This isn't 2010 anymore, VRAM simply isn't the end-all be-all it once was.
@Frosty-oj6hw3 жыл бұрын
@@KillahMate Precisely, games are streaming textures these days as/when they need them, and you don't need huge memory pools. I have no idea why they more than doubled the texture pool over what is needed it just creates these stupid debates where people say you need to turn down settings for a specific piece of hardware to run the game, but it has zero impact to the visuals as was shown in this video.
@ChrisBa3033 жыл бұрын
The difference between high and ultra on my 3070 is the difference between ultra smooth or stuttery mess. Thanks for the info.
@cryengine_x3 жыл бұрын
@@KillahMate spot the dudes who own $2000 nvidia vide cards with 8gb ram lol. this game looks old old old, and already cant fit in 10GB. And he specifically points out it DOES make a difference, as it will not load in the high quality textures sometimes without. It may not be a big difference, but nothing on PC is. Hell RAYTRACING isn't a big difference if we're honest. I'm sorry you paid Nvidia for clunker cards again bro. But you know you'll be glad to pay $3000 in a few months again to get an acceptable framebuffer size from nvidia this time. my PHONE has 12GB RAM, I purchased it for 700 in 2018.
@cryengine_x3 жыл бұрын
@@Frosty-oj6hw huh? the framebuffer has to fit the HQ texures. They cant be "streamed as needed" at all. All you do realize you SSD has 2 GB/s if lucky, and you're card has 800 GB/s for a reason right? or you want to run 1 fps to stream new textures each frame? where do nvidia fanboys come up with this stuff... you paid 2000 for a nvidia card with 6-8 gb, i get it. just pay them 3000 again to get the right size. also dont try to run highest settings even on this old old old looking game, your card cannot hack it. turn the settings down. your card is weak. turn settings down. and wait till stuff like halo infinite comes along lol, good luck with your 8gb nvidia.
@picolete3 жыл бұрын
Why do consoles still use low AF settings? It something that barely affects performance on PC
@1chiTheKiller3 жыл бұрын
I always find this weird too. They probably look at it like they know people tend to sit much further back when playing consoles so any nip and tuck that can be made without seemingly changing things to make games look too poor is fine. I mean, we notice this stuff because Alex is zooming in super far anyway. At normal tv viewing distance, those low quality textures, especially at those weird oblique angles, won't have much of a difference than the higher settings and it might give an extra frame or two during gameplay.
@Dadodaw3 жыл бұрын
I think it has something to do with the RAM and VRAM being shared memory and it makes AF more expensive, or at least it used to.
@yeruschmift84223 жыл бұрын
On a DF article speaking to Marco Thrush, CTO and owner of Bluepoint Games - "The amount of AF [anisotropic filtering] has a big impact on memory throughput," Thrush says. "On PCs, lots of memory bandwidth is usually available because it's fully isolated to the graphics card. On consoles with shared memory architecture, that isn't quite the case, but the benefits you get from having shared memory architecture far outweigh the drawbacks." (I copied this comment from another thread, original commenter - Scarlet Villain)
@richardfranklin60033 жыл бұрын
I have a feeling the AF is actually a carry over from last gen builds.
@niks6600973 жыл бұрын
consoles are non-numa, unlike PC which are numa, which just means separate banks of memory, its has benefits, one being bandwidth is not shared so even AF16X is not a problem for even a 1050ti, but consoles can't do it cause of shared bandwidth(even some first party games)..
@asheleydavies3 жыл бұрын
Bro it's crazy how good DLSS is. I feel like especially on console, all that GPU power is working hard to keep resolutions up, meanwhile on PC targeting 1080p internal with DLSS looks better than 1800p on console, insane efficiency
@Anita0283 жыл бұрын
RT on pc is all about dlss at the moment, pc cards have a really bad time to maintain framerate with normal RT unless you have a monster gpu, since Series X and PS5 have an amd gpu they will have to wait for the dlss version of amd but I think for a 400/500$ box they are doing incredibly well without dlss at the moment.
@LSK2K3 жыл бұрын
We need to approach things cleverly instead of throwing raw GPU power and DLSS is the exact thing we need. Makes 1080p look better than 1440p and less artifacts.
@RicochetForce3 жыл бұрын
Yeah, DLSS is becoming and increasingly integral part of not just getting "Raytracing" into your game, but making it a substantial enough part of your render pipeline that the game's visuals are improved drastically while saving performance.
@weaverquest3 жыл бұрын
This seems more of a case of really bad optimization on console as it is not just the resolution but rather stuff like low AF that makes the textures look blurry. It also doesn't use any temporal reconstruction method which games like Ratchet & Clank Rift Apart uses to reconstruct 4K image from much lower resolution while looking insanely good.
@Bellissima2k3 жыл бұрын
@@RicochetForce DLSS will never go anywhere if it's just confined to NVIDIA RTX cards which only a small percentage of gamers have. Right now NVIDIA are paying these developers to add DLSS support when we need such solutions to grow organically and be easy to implement to have wider adoption.
@fhagane68213 жыл бұрын
The most surprising thing is that this game got ported to the Switch. Somehow. Witchcraft.
@ahums163 жыл бұрын
And maintains a solid 30 fps to boot. All I play is Nightmare on PC; I've made it to Taras Nabbad on Switch and am only now considering lowering the difficulty to Ultra Violence ~ unlike DOOM (2016), the only reason I consider this is because playing with a controller is *rough* at and after the Taras Nabbad Slayer Gate, but before then it's surprisingly doable. I would fucking love to play on my Switch with a mouse and keyboard and see just how much it can handle, haha!
@pipe41453 жыл бұрын
Switchcraft
@Skylancer7273 жыл бұрын
@@furry_homunculus To me the visuals in the Switch look just passible. To be fair though playing the game you fly through stuff so fast you'll never notice what you're missing. But man did I double take when DF showed a forklift on Switch vs PC. On Switch I would have never guessed it was a forklift, it looked like a pile of scrap as it literally was just a mound of colors.
@RevinSOR133 жыл бұрын
The Switch version looks and runs great. I can play Doom wherever I want. As far as controllers go, I honestly have no issues with controllers as opposed to mouse and keyboard. I prefer controllers because they are more comfortable for me. 🤷♂️
@Skylancer7273 жыл бұрын
@@RevinSOR13 to me the Switch version is the last way I would consider playing a shooter. Nintendo's joystick on the Switch are way too small with very little granular control. I like their pro controller but their joycons are god awful. I like the feel of the controllers in the hands but I can say that those joysticks are definitely the least accurate of the modern consoles. Doom I feel does more fit KBM not for comfort but just for the custom layouts and the fact a mouse is both granular and able to flick at the same time while on a controller you have to be much more careful to do such. It definitely is more necessary on Doom on the higher difficulty settings where you need to literally master the gunplay and get a keen grip of your awareness. For me, in general I do prefer a controller to a KBM for comfort as well, but some games are naturally intense or have really spastic controls so KBM tend to be better in that situation. More often though I switch to KBM if a game has lousy sensitivity like Cyberpunk 2077 where you either get granular and slow or fast but inaccurate. Feel it has to do with games that don't allow you to mess with the turning delay or camera acceleration. On KBM zero acceleration feels perfectly 1:1, on a controller, it feels really jarring. But yes, as a whole I use controllers over KBM. Hell I'm much better with gyros and a controller than a KBM. My control scheme of choice. Shame most games still don't use it, and on PC while normally you could now that games are locking you to KBM or controller you can't in those either. Sucks as it feels so good.
@ShotgunShoes3 жыл бұрын
It is important to have highest fps possible in this game and i was amazed how my 3080 managed to easily maintain 144 fps with everything on ultranightmare + rt ON, insanely good job by developers, game looks stunning with rt!
@Prizrak-hv6qk3 жыл бұрын
Keeps up with with my native 165 Hz too! 1440p. This game has always been amazingly optimized. It already looked stunning, but RTX really puts a cherry on top.
@jetthejudge3 жыл бұрын
@@Prizrak-hv6qk same, it's insane
@Rightly_Divided3 жыл бұрын
I am glad because I have an RTX 3080 as well and a nice OLED display
@user-zd2kl9yg4v3 жыл бұрын
Well, I can't physically get 4k 120 hz because my tv does not support it, all I can do is 1440p 120 hz, and 3080 is enough to cover it, but I simply prefer 4k with game mode on, it is first game I enabled it for, but still no need for more than 60 fps.
@random_gamer_guy823 жыл бұрын
I'm still in awe how amazing the PlayStation 4 version runs and even more baffled how switch does it !!! Legend has it ,it uses alchemy and dark arcane magic.
@ninjajoe952 жыл бұрын
And the blood of Romero's firstborn son probably lol
@dextersbeard34722 жыл бұрын
Black magic was definitly used to get it running on Switch.
@yqafree3 жыл бұрын
Man! Those tweaks really made the game even more crisp. In ten years we're gonna be able to do more too. Crazy to think
@Litoh143 жыл бұрын
"This is a 120fps with ray tracing on a _very low end_ GPU" *cries in out of stock*
@insatiateire47843 жыл бұрын
is 2060 a very low end Gpu now?
@Litoh143 жыл бұрын
@@insatiateire4784 it's the lowest tier of RTX series but that doesn't make it a 'very low end gpu'
@TheT0nedude3 жыл бұрын
Out of context, Alex is talking RT GPUs.
@Litoh143 жыл бұрын
@@TheT0nedude okay context police.
@NextGenCeoTV3 жыл бұрын
Turn 10, ID, Naughty dog, Insomniac Games, Santa Monica, Rockstar Games. Those are not making games, they are making ART!
@KidJustice1233 жыл бұрын
Forgot Playground
@chocolocotol1433 жыл бұрын
The Coalition, 4A Games, GSC Game World as well
@Pyroclasm13383 жыл бұрын
ART, Amazing Ray Tracing
@NextGenCeoTV3 жыл бұрын
@@Pyroclasm1338 👍😂
@ollytherevenant16533 жыл бұрын
Games are art
@Chocapic_133 жыл бұрын
"RTX 2060" "Extremely low end GPU" While nearly everyone is still sitting on their GTX 1060 and RX 480
@MrEditsCinema3 жыл бұрын
Technically it is..lowest end available gpu that has Ray tracing capabilities. I suppose some people still think the 1060 / 480 is "mid range"
@cayo33513 жыл бұрын
The RTX 2060 is the extremely low end for ray-tracing. There's no card below it with RT capabilities.
@retrofraction3 жыл бұрын
Yeah that statement while factually correct but overall… silly
@jackbrabham3 жыл бұрын
that's Alex Battaglia for you, he is an elitist
@teehundeart3 жыл бұрын
@@cayo3351 I guess. But RT in general is high end to me.
@LarsBars173 жыл бұрын
I wish the Battaglia tweaks at the end were just packaged in to the ultra nightmare settings so that commoners could easily try it out.
@TheDravic3 жыл бұрын
For real, I made a video showcasing it on my channel. I say that because when I posted it on Nvidia subreddit, a "Discord Moderator" of /r/Nvidia removed it without even notifying me (shadowban on the thread) and I can only assume it's for self-promotion, except I just wanted to spread the word and I don't run ads or anything, I don't run a youtube channel, I just uploaded a video... That's it. Jesus. It's hard to let people know about these tweaks.
@RicochetForce3 жыл бұрын
I LOVE how quickly proper realtime raytracing is becoming adopted in games.
@goob89453 жыл бұрын
It was tough to get people onboard at the start but with good work the results are starting to speak for themselves. And now the future of graphics is looking to be fantastic
@Volker_A43 жыл бұрын
@@goob8945 DLSS is really making all the difference for me.
@chriswright80743 жыл бұрын
@@Volker_A4 good for you
@GreatDeadGod3 жыл бұрын
DLSS is the reason RT inclusion isn't as taxing as it used to be...
@GeneralKenobi694203 жыл бұрын
@@goob8945 it was hard to get people onboard because the only GPUs that supported it in the beginning were underpowered AF (or at least for realtime raytracing), so the only graphical changes devs could make were adding some pointless perfect reflections here and there like in a 90s CGI cause it's the easiest thing to compute. But now the hardware is getting better and AMD also supports it, so it's going to get more and more advanced and complex as time goes on
@midelro973 жыл бұрын
Great video, as always! A constructive critic: please add timestamps ;)
@CyborgSodaCollects3 жыл бұрын
This game is generally running so fast, you won't even notice most of these effects.
@JM-pj1xh3 жыл бұрын
yep,... every time combat started I ended up switching to 120fps,... after the fight,... back to Raytracing to look at the pretties lol
@alexsilva283 жыл бұрын
Exactly. All the minuscule differences Alex pointed between consoles and PC are completely unnoticeable 90% of the time unless you stop to do an in-depth analysis like he did
@theanimerapper63513 жыл бұрын
@@alexsilva28 I hope that makes you feel better about your console lacking behind an rtx 2070. PC has 120fps and ray tracing thanks to dlss something you'll never see
@magicjack40763 жыл бұрын
@@theanimerapper6351 dlss? Lol amd is implementing there own version as well which Xbox is getting too,
@magicjack40763 жыл бұрын
Also console have a much longer lifespan than pc, try playing a game like red dead redemption 2 with a setup from 2013 or 2015 like Xbox and ps4 can.
@thx4nothing3 жыл бұрын
11:14 Can someone tell me why on earth they would use low AF on consoles?? In almost every case, it is not heavy on performance, maybe like 1-2 fps at most, but it makes such a huge visual difference.
@TheXppp13 жыл бұрын
I think it's something to do with how consoles share memory, so maybe a bandwidth limitation
@MediaBrad3 жыл бұрын
On a DF article speaking to Marco Thrush, CTO and owner of Bluepoint Games - "The amount of AF [anisotropic filtering] has a big impact on memory throughput," Thrush says. "On PCs, lots of memory bandwidth is usually available because it's fully isolated to the graphics card. On consoles with shared memory architecture, that isn't quite the case, but the benefits you get from having shared memory architecture far outweigh the drawbacks."
@nathanddrews3 жыл бұрын
AF is one of those settings that I always manually change to 16X in every game possible because it is so noticeable compared to other settings.
@theanimerapper63513 жыл бұрын
Console memory bandwidth is a bottleneck
@BurritoKingdom3 жыл бұрын
@@MediaBrad but doesn't the Xbox Series X/S use a split pool memory system. On the X it's 10 GB for graphics and 6 GB for everything else?
@mcconartist32813 жыл бұрын
I genuinely cant notice when RT is on when playing the game- its so fast paced. I prefer to play on 120fps mode. Playing on series x
@RealComp53 жыл бұрын
As cool as RT can look from a technical perspective, in a sense it looks pretty weird because metal is never that polished. Everything looks like it has Vaseline on it, and IMO reflections look especially weird when there is no RT-GI. It makes it look like the reflections don't belong when the GI doesn't match. I think games should always prioritize RT-GI over RT reflections.
@GothicSnowLeopard3 жыл бұрын
Same here, I like the look of Ray tracing, but if the game is super fast paced, that super high framerate takes main priority
@heikoguckes56933 жыл бұрын
on pc you can have both; 120 with RT
@diegogustavomonroysalazar69463 жыл бұрын
@@heikoguckes5693 yes, PC is always Better. But you have to Pay twice the price and only to have a rtx 2060 lol
@K.R.X3 жыл бұрын
FPS > RT
@die4ever20053 жыл бұрын
wow you used my suggestion of doing ping-pong loops for comparisons!
@MLWJ19933 жыл бұрын
Consoles still using lower than 16x anisotropic filtering has me puzzled... 🤔Shouldn't this be maxed out before touching any other settings (since they can absolutely handle that without any significant performance impact)?!
@bunndumm3 жыл бұрын
I think game devs do it cause most people play on consoles with their TVs and sit far away. Its a minimal performance benefit but also something that's hard to notice on even big 4k TVs when you're sitting far away.
@nighttimestalker3 жыл бұрын
It's actually bandwidth heavy when it comes to APUs. Unfortunately
@MLWJ19933 жыл бұрын
@@nighttimestalker huh, that's interesting. I've always used a dGPU and couldn't even measure a difference with a GTX960M (GTX 750Ti performance). 🙃
@nighttimestalker3 жыл бұрын
@@MLWJ1993 It's still odd yeah. They could at least do 8x. More and more games are doing decent with filtering and Xbox even forced 16x on all back compat games
@KillahMate3 жыл бұрын
Consoles have a unified pool of memory that's fast (especially in the new generation of consoles) but not quite _that_ fast - the issue is that the VRAM in PC GPUs is dedicated to texture data and the memory controllers are completely optimized for texture access in a way that makes 16x anisotropic filtering only a moderate load. On the other hand since consoles don't really have VRAM, but instead use a generalized version of VRAM with memory controllers that need to access that memory both in bulk (for the GPU) and granularly (for the CPU), 16x AF represents a real load on the memory bus - a bus that could probably be better used for something else at that moment.
@Taijifufu3 жыл бұрын
If you have poor performance when starting up the game with ray tracing and DLSS, where it locks to around 24-26fps, just set the texture pool to medium, _wait 10 seconds_ (important) and it will rev up to a normal fps. You can set it back higher after that.
@krazyfrog3 жыл бұрын
Yes the waiting part is important. I was also having issues initially until I realized it takes some time to sort itself out after changing the texture pool size and then it runs fine.
@victorsegoviapalacios47103 жыл бұрын
Similar issue I found in Mechwarrior 5
@bomalpatriote55363 жыл бұрын
Thank you 👍
@Marko25Polo3 жыл бұрын
DLSS is the best thing to happen to games in a long time.I love it.
@edh6153 жыл бұрын
very low end gpu? are you serious?
@venom_snake19842 жыл бұрын
Yes, he is!
@fallingdown19793 жыл бұрын
"pc is so much better", has to pause the game and zoom 400% to see any difference lol
@abysswalker33573 жыл бұрын
he's only zooming in that much because he is trying to focus the camera on what he is talking about and it makes it easier to see on youtube and if you are on a phone watching it
@cynthiaandoh95753 жыл бұрын
@Lov Mir you said a load of nothing in that whole paragraph. And regardless of what you say to try to make yourself feel better, gpus are actually pretty future-proofed and are better than what a console gives you. A PS5 or Xbox GPU is already outdated compared to a 3080
@GraveUypo3 жыл бұрын
@@cynthiaandoh9575 they're way better than your gtx 1060 though.
@cynthiaandoh95753 жыл бұрын
@@GraveUypo Don't have a 1060. That's just the average for a person on Steam, since most people don't care about 4K. But doesn't change the fact that, if you're willing to pay, you can still have a way superior experience than to a console.
@cynthiaandoh95753 жыл бұрын
@@GraveUypo it doesn't really matter what you think though. Yes, a $500 series X or PS5 will be better than a $500 pc. But it doesn't change the fact that if you're serious about your hobby and invest some money into a PC, it will factually be better than the PS5 and Xbox. No reason to be snarky, just facts. It's not PC players fault that AMD and Nvidia putting out hardware that you can custom choose to put in your PC that's way more powerful than the series X and PS5 already. It's not anything new. The same happened with Xbox One and PS4. By the time they released in 2013, you could still build a PC at that point which was still more powerful than the PS4 Pro. And it isn't going to change anytime soon. Yeah, it's expensive for a Ryzen 7 and a 20 or 30 series card. But guess what, you at least have the option to choose based off the graphics and performance you care about.
@ukon2062 Жыл бұрын
It's so fascinating how good id had optimized this game to look great while run great.
@Pkgeno3 жыл бұрын
Nintendo potentially using DLSS for the Switch successor should make things very interesting.
@GemayelDaniel3 жыл бұрын
If nvidia is able to make dlss run on low power chips they should abuse the fuck out if it and integrate it into their mx lineup of cards which runs at 10w and 25w and are mostly in ultrabooks to render integrated gpu completely obsolete
@KyleScene3 жыл бұрын
@@GemayelDaniel Thats on Nintendo for dumbing down the switch its is essentially a sh**ty Nvidia shield
@GemayelDaniel3 жыл бұрын
@@KyleScene what no no, i am not talking about how nintendo could not put a better cooling in the switch and therefore had unded up underclocking the shit out of the tegra x1. Am talking about nvidia not having any of their low powered chips family that support dlss yet. Their current lineup of low powered chips are the tegra and the MX. If they actually end up adding dlss to those, it would open up a whole new market for them (nvidia) in the ultrabooks and mobile devices area to sell them in
@KyleScene3 жыл бұрын
@@GemayelDaniel i gotcha homie
@RicochetForce3 жыл бұрын
Ehh, Nintendo tends to lowball the FUCK out of their hardware meanwhile DLSS requires tensor cores, and a decent amount of them at that. Furthermore, the lower native resolution is, the worse DLSS is. It's not magic after all.
@ilikelines72713 жыл бұрын
My first 120 FPS experience. Makes 30 feel like mud…
@LeoStep933 жыл бұрын
same! tried to go back to playing PS4 at 30 FPS... it was a bit rough :D
@Tyranniod3 жыл бұрын
@@LeoStep93 Doom eternal ran at 60fps on last gen or did you mean another game?
@LeoStep933 жыл бұрын
@@Tyranniod yeah, tried different game that runs at 30 (fallen order)
@darthkermit46173 жыл бұрын
Doom runs so smooth/fast. I'm not even sure if you notice the reflections
@yeruschmift84223 жыл бұрын
Once in a while RT helps in combat when I see an enemy or a projectile in reflection.
@joewhitlow57993 жыл бұрын
I just stick with the 120fps mode on Series X
@steel58973 жыл бұрын
@@yeruschmift8422 it really doesn't lol, you should have spatial awareness to know where important enemies are in the first place, a freaking reflection is not going to save you if you position yourself wrong or let a cacodemon roam around for too long.
@yeruschmift84223 жыл бұрын
@@steel5897 you can't deny RT brings in greater awareness. One example of how RT genuinely helped is when I saw a demon out of sight enter staggered state through a reflection after I fired a grenade.
@bearpuns59103 жыл бұрын
There's downtime between combat encounters, which is when I like to peep at the reflections
@luciosergiocatilina13 жыл бұрын
Cyberpunk developers: please take note about being able to see your character reflected!
@BlueisNotaWarmColour3 жыл бұрын
So true
@MegaLPlover3 жыл бұрын
Alex man, you gotta take a breather every now and then. You just talk and talk without separating each subject and everything your trying to talk about just blends together
@F1neW1ne2 жыл бұрын
When I heard RT was introduced for DOOM Eternal, I thought uh oh. My poor little 6800XT will go from 165+ fps steady on Ultra Nightmare preset @1440P down to probably 50 fps. Decided to try it anyway. Much to my suprise it does not! At least in the first 3 levels I am steady 150+ fps at all times. I am very pleased. Unlike my experience in Cyberpunk 2077 with RT where fps tanked with max RT. The engine for this game is gold level optimized to say the least! Might play through again.
@PremMajumdarVG Жыл бұрын
Ok not a fair comparison my dude. Cyberpunk is open world and is a lot more comlplex too when talking about the world that is.
@rockafella16903 жыл бұрын
I turned my internal native cerebral settings to max, yet could still only understand 7% of this video. 😔🥴🤯🥺 I still liked it though. 😬
@Whrizler683 жыл бұрын
lol to this man 👍👌😂😂😂 (Same here)
@iplaygamesnude-56833 жыл бұрын
7%! Look at mister smarty pants over here
@Whrizler683 жыл бұрын
@@iplaygamesnude-5683 Hahaha 👍😂
@batnigga28623 жыл бұрын
Haha, beat you, understood 9% of the video, had to overclock my cerebral clock speed tho.
@Whrizler683 жыл бұрын
@@batnigga2862 lol 👍😂
@Cookies4Wookiees3 жыл бұрын
I love how he compares the console and says it's worse image quality. But your eyes can't see it if you're sitting eight feet away from your TV.
@V1CT1MIZED3 жыл бұрын
Alex wears 400% glasses. Because it’s the only time you notice half of what he talks about
@lordobamaridingaunicornwhi76843 жыл бұрын
Well I play games on a monitor and I definitely see the drop in picture quality.
@fafski11993 жыл бұрын
There is the same amount of pixels on a TV & monitor. However, they are far larger on 70' TV than on a 27' monitor. Plus, you really aren't that much further away (4 to 5 feet more). You actually notice a worse image more on a TV, than on a monitor.
@fafski11993 жыл бұрын
@@V1CT1MIZED The zooms are meant more for those people watching the video in lower resolutions. For example a comparison between two systems at 4K, will look almost exactly the same, if you are watching the video on a 1440p/1080p TV/Monitor or 720p Smart Phone. Even if one was substantially worse than the other. For obvious reasons, you cannot view a 4K image, in all it's glory on a 720p Smart Phone. It would be missing hell a lot of pixel data to be able to tell any differance. So, the only way you can really show them any difference, is too zoom in on both the images.
@fafski11993 жыл бұрын
@@lordobamaridingaunicornwhi7684 Exactly. I can instantly notice the difference in any game, even dropping from Ultra to Very High. Ultra to Medium is usually a world apart.
@Saif04123 жыл бұрын
PC will always be at the top, cutting edge of quality and performance 💪
@03chrisv3 жыл бұрын
Sure, but you have to pay for that quality and performance. I could buy a PS5, Series X, a Switch and some games for the price of a PC that can outperform nextgen consoles. I think for the price of consoles you're getting excellent performance and value. I mean you can't even begin to build a PC for $399 that can match a PS5 Digital. The graphics card alone would cost you $399 and that's if you find it for MSRP.
@WASD-MVME3 жыл бұрын
@@03chrisv the cost of consoles are hidden first off they loose hundreds on each console and while you pay more for games you pay to play online you pay you pay you pay the console makers nickel and dime you in the long run you would be surprised how much you really pay on console they ain't loosing hundreds on each console without knowing dam well they can make up for it
@03chrisv3 жыл бұрын
@@WASD-MVME That's a tired old argument that doesn't hold any water. Console games can be bought during sales or second hand, not to mention PC games cost just as much as console games when they first come out, like RE Village for example. Paying for online isn't that much ($60 a year for PS Plus) and they regularly include free games. I've downloaded so many free games from PS Plus that it more than made up for the small yearly fee. Also free to play games don't require an online subscription. PC gaming is simply more expensive, there's no sense arguing that it isn't. If you want to say PC gaming offers the best technology and versatility that's fine, but you can't also go around and say that it's cheaper in the long run or offers better value. That's you trying to have your cake and eat it too.
@Saif04122 жыл бұрын
@@03chrisv you pay for it through the games, that's why the Consoles are cheap. PC games are typically significantly cheaper.
@03chrisv2 жыл бұрын
@@Saif0412 PC games are not typically way cheaper. All new games are usually the same price as console versions. Maybe you can find deals on Steam or the Epic store after a game has been out for a while but the same holds true for console games, especially if you prefer physical copies many retailers will sell games at discount or you can buy games used for a good price. This narrative of PC games being way cheaper is just misinformation and a straight up lie.
@owwmykneecap3 жыл бұрын
Alex's disdain for consoles gets a bit annoying. They're 500 quid all in one boxes that go in your living room connected to your 50 inch TV for 7 years, that you sit 4 meters from.
@annoyingasshole33243 жыл бұрын
Pretty hilarious how he acts surprised 800+ PC also using DLSS is better than consoles 😂
@griffgames95383 жыл бұрын
@@annoyingasshole3324 'This Toyota Camry V6 with Turbo doesn't compete with the Turbo in this Porsche 911 V8 with Turbo!'
@JimBob19373 жыл бұрын
You'd be surprised though how many console gamers think current gen consoles are more powerful than the highest of high-end PCs... even if that makes no economic sense. I have no disdain for consoles, I may have a disdain for those people ;-)
@PursuedByAMemory3 жыл бұрын
I must be honest, I am(maybe was) a console only gamer. I have had PlayStation 2-4 and that's all I played games on. With Sony considering PC release of their exclusives and MS finally making good exclusives, I don't see a reason to choose between a PS5 or a XSX. Why choose when you can play both of their games at better quality and performance? Rather than buying 2 $500 consoles with a $200 external SSD(PS5 will get external SSD at some point) for each, it's better to build a PC for that price. But for now I'll keep my PS4 and build a PC in a couple years.
@bencheshire3 жыл бұрын
its good that you need to stand still to see any of this, because I often do that in Doom Eternal, its so peaceful.
@insatiateire47843 жыл бұрын
2060 isn't a "very low end" GPU . which year do you live on? 2040?
@venom_snake19843 жыл бұрын
Alex is lucky the vast majority of viewers don’t watch past the first 20% of the video. If he said this in the beginning, he would be rightfully slammed and ridiculed for making such a dishonest and stupid statement.
@augenlutschen3 жыл бұрын
I dindn't even noticed the resolution downgrade in the RT mode when i tried doom for the first time bc of RT mode.
@teddyholiday80383 жыл бұрын
It’s still 1800p, 1800p is fine with RT
@afteritsallsaidanddoneisti92853 жыл бұрын
@@teddyholiday8038 yeah that's still pretty damn crisp (Edit: punctuation)
@ZByrdman893 жыл бұрын
Even in RT mode on XSX, you’re only losing 360 pixels of a true, native 4K resolution, which is unnoticeable sitting 6-8ft from the tv. id tech is the best tech when it comes to a graphics engine!!! Crazy what they were able to do with this optimization.
@teddyholiday80383 жыл бұрын
@@ZByrdman89 *Insomniac Games enters the chat*
@ZByrdman893 жыл бұрын
Honestly, the first game to showcase the power of my Series X since November, lol!! Never thought it would have came from a patch on a game that released 8 months before the hardware even released!!!!
@fuckjoebiden2 жыл бұрын
this game with ray tracing runs better than halo on low
@zazekgaming3 жыл бұрын
RTX2060 - "a very low end gpu" - ~500euros on computeruniverse...
@Posit_Zero_Blue3 жыл бұрын
Well I mean...technically it is, altho with the gee dee price you wouldn't think so!
@acosta24933 жыл бұрын
and the ps5 is $800 on ebay. What's your point?
@danr82673 жыл бұрын
What does price have to do with it ? It's still low end
@Usaji_3 жыл бұрын
These people are on a different planet lol the 2060 was a mid tier gpu and that won’t change just because is old now
@zazekgaming3 жыл бұрын
My point is that never before in history a very low end gpu was so expensive, and also nvidia positioned 2060 as a middle end card not low end. Low end in turing lineup is 1650. Which btw also has an insane price atm.
@joshin18153 жыл бұрын
Will be interesting to see how well the consoles do once they have FidelityFX support, atm I'm stuck with the 1080ti so my only source of ray tracing in on my Series X xD.
@pixeljauntvr77743 жыл бұрын
To be honest the consoles already have better solutions then Fidelity FX is offering.
@SmallHalfBeard3 жыл бұрын
I don't have high hopes from what they've shown so far. FFX didn't look that great on the details
@joshin18153 жыл бұрын
Maybe some more time to mature then but I think when the quality is on par or close with dlss they would be crazy not to use it, would give such a performance buffer for other details, mainly raytracing.
@GraveUypo3 жыл бұрын
@@93836 not what i've been reading. i've been reading devs saying that at high resolutions they prefer fsr over dlss because it has less artifacts, and that the adoption over time should be massively in favor of fsr. and they're implementing it in the console version of their game. i can't find the quote right now and i don't even remember which game it was, but that's the gist of it.
@TGravy-wp4rc3 жыл бұрын
Ray tracing is honestly amazing, and I am surprised at how quickly it's being adopted, the consoles surprisingly handle ray tracing great while keeping good resolution and frames, particularly the series x. But.... doom is so action packed and fast paced will it make a difference? Guess I'll have to reinstall and find out! Lol.
@KevTheGalaxybender Жыл бұрын
dude you def notice the difference
@LonghornsLegend3 жыл бұрын
Been waiting for this, I waited to play this on the Series X for this upgrade and I've been blown away. Can't wait to jump into the dlc, they did a great job here and far more impressive then I expected
@j_dun48303 жыл бұрын
Me too!! Man is it just me or is this the best looking game on next gen systems and it's so kick ass and brutal!
@TGravy-wp4rc3 жыл бұрын
DLSS is amazing but real time actual Ray's of light is more impressive to me
@LonghornsLegend3 жыл бұрын
@@j_dun4830 I've been waiting for more games to give me a wow factor and impress me for the next gen and this one really hit the mark which is surprising since it's just an upgrade and not made for this engine
@LonghornsLegend3 жыл бұрын
@@TGravy-wp4rc yea the lighting really makes a difference I'm playing it on the LG CX and the lighting has me stopping to appreciate it after clearing the area. Usually indifferent on cutscenes but I was wanting a few more here
@TGravy-wp4rc3 жыл бұрын
@@LonghornsLegend haha I have a 55 inch CX too! Amazing as I'm sure you know!
@Deadgray3 жыл бұрын
Nice comparison, but how many consoles can you buy for the price of one graphics card? 5?
@Stoppskylten3 жыл бұрын
"Even the lowly 2060" Ah, yes. The card that alone without the rest of the PC would cost about the same as either console, and also like them is hardly available anyway... >_> Isn't it also like last years model now? There is a 3060 already. It of course cost yet another little bit more, but probably not enough more to not be the better buy all the same.
@afteritsallsaidanddoneisti92853 жыл бұрын
Before they went extinct Msrp for a 3060 founders edition was 399 usd
@asdolin423 жыл бұрын
@@afteritsallsaidanddoneisti9285 actually the 3060ti was 399$ msrp, the 3060 is 329$ msrp.
@danr82673 жыл бұрын
If the GPU market wasn't crazy right now ,the 2060 would be going for around $200. And consoles are going for around $800 right now so.
@DC3Refom3 жыл бұрын
Is it just me that thinks this for fast twitch shooters such as doom eternal where you are constantly moving RT seems a bit pointless .
@opossumoutlaw75343 жыл бұрын
Well, if gameplay is all that matters, all visuals that don't serve the game are pointless. Rt is not "needed" In any games out now, but it's cool
@nickmotsarsky43823 жыл бұрын
It's just you. I appreciate the visual splendor and would rather play it at 60fps with Ray Tracing and marvel at the art and fine detail than at 120fps and being twitchy as hell. This ain't competitive CS:GO.
@piotrl50753 жыл бұрын
I think the same. No time for sightseeing and watchin glass refletions
@nickmotsarsky43823 жыл бұрын
@@piotrl5075 That's so silly. Why did they even bother pushing the graphical boundaries with this game? They could have saved time and money and just used the old ID Tech 4 engine, because as long as PC players can play it at 600fps and pretend that it's Counterstrike, that's all that matters, right?
@piotrl50753 жыл бұрын
@@nickmotsarsky4382 so you realy plaing Doom for the views? I don't say its a bad thing that they added this. But you won't even take full advantage of this during game play. Not in such fast game.
@arbiter-3 жыл бұрын
I find the RT to be fairly lackluster on PS5. I prefer the resolution or performance modes by a long shot, I feel like the increased resolution just looks better than the way RT was optimized. This is pretty much like Control again, the RT is fun to play around with for 30 minutes, then I switch to the better option when the novelty of reflections wears off. Metro Exodus though, wow. That game is stunning on PS5. I honestly can't believe that was a free upgrade, if any game deserved a $10 fee it was that one. I highly doubt Ghost of Tsushima will even come close.
@arbiter-3 жыл бұрын
@Lov Mir I doubt it
@kokumosu3 жыл бұрын
ME: On neat, Doom Eternal has ray tracing. It probably wont change too much atmospherically. 0:03 seconds later... "OHHHHHHHHHHHH:
@automatik253 жыл бұрын
Alex is officially a computer genius.
@VickNumber73 жыл бұрын
So basically DLSS is incredible and needs to be added to console.
@ZackSNetwork3 жыл бұрын
The new Consoles do not have Nvidia GPU’s so they will not get DLSS. They will use FSR or use what every up scaling technology from Sony or Microsoft.
@y2j1490yahoo3 жыл бұрын
Or git good and dont buy a console
@LSK2K3 жыл бұрын
I don't think this exact implementation will happen but something such as FSR will probably be implemented on consoles.
@haloepic30923 жыл бұрын
@@y2j1490yahoo name a build in 600$ that can beat Series x or ps5 . Yeah none
@JB_inks3 жыл бұрын
@@haloepic3092 include a controller and Blu-ray player too
@PooPooKu1003 жыл бұрын
I have weird performance issues when turning RT and DLSS on. I have to restart the game and sometimes lower all my settings to Low and then raise them back up one by one or else the performance tanks
@wilduu3 жыл бұрын
i have the same issue. Once i left the game alt tabbed for several hours, and when I came back to it, it's as if DLSS and native were both being rendered at the same time. like I had a smaller rectangle with a replica of the game in the corner, and the whole thing was flashing awfully. most of the time, when I launch the game, I have to alt+enter a few times before I get the feeling that DLSS actually kicks in properly. it's very odd.
@RayTracingRevolution3 жыл бұрын
Have you tried turning off Steam overlay? That fixed performance issues completely for me! It's weird af though. Steam overlay on? 20 fps, consistently terrible. Steam Overlay off? 144+ fps no problem. Though this was an issue for me even before RT was implemented
@191desperado3 жыл бұрын
They also released a driver hot fix for this release. Have you already tried that?
@steel58973 жыл бұрын
Sounds like vram issues.
@LegendaryPhenom3 жыл бұрын
Same with me and many nvidia users, i hope they'll solve it very soon cause it's really annoying.
@volatilelyle51703 жыл бұрын
Why do consoles always have low anisotropic filtering? On PC that setting hardly does anything to performance when you put it on 16x. It always baffled me why consoles always commonly use 4x
@No-sr5fb3 жыл бұрын
I have always wondered this as well and never found an answer
@Z3rgatul3 жыл бұрын
There is the same question here in comments, and guys answered
@hazmifly3 жыл бұрын
Lack of Ram usage..console only have 16GB for GPU and CPU combined.
@durrutino3 жыл бұрын
@@hazmifly FALSE of all falsehood: SYSTEM REQUIREMENTS MINIMUM: Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050Ti (4GB), GTX 1060 (3GB), GTX 1650 (4GB) or AMD Radeon R9 280(3GB), AMD Radeon R9 290 (4GB), RX 470 (4GB) RECOMMENDED: Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1060 (6GB), NVIDIA GeForce 970 (4GB), AMD RX 480 (8GB) WITHOUT JUST USE OF THE PS5 GEOMETRY ENGINE AS WELL AS THE DECOMPRESSION OF TEXTURES WITHOUT LOSS OF QUALITY. Nothing new under the sun with old-gen games ported from PC, NOW.
@samza96223 жыл бұрын
Alot of console games have 16X also I think it's a developer thing.
@ps5isthemostpowerfulconsol3303 жыл бұрын
🤭another win for ps5
@martosraynierideljesus74543 жыл бұрын
I love my Series X 😍💚
@gunstar75383 жыл бұрын
Misleading title... I'll wait for a console breakdown
@BradyPartain3 жыл бұрын
Yeah I'm kinda pissed
@poethefallen13333 жыл бұрын
Rtx 2060 super, very low end gpu? Come on Alex...
@kiaelinkx3 жыл бұрын
I never seen a console generation more focused on one gimmick like reflections
@macdonald2k3 жыл бұрын
Graphics evolve though gimmick after gimmick
@nickmotsarsky43823 жыл бұрын
Uh... the PC Master race people have been going nuts for RTX for years now..
@kamamat5303 жыл бұрын
RT is pretty cool but honestly for me atleast its nothing too special . I really only notice real difference in these side by side comparisions 😀 but damn series x is awesome for 500$ right now. I cant really tell the difference to super high end pcs unless its zooming in and showing side by side in most games
@vandammage17473 жыл бұрын
The value is insane
@kamamat5303 жыл бұрын
@Hastur Dagon umm ok😀 im sorry my friend but most people will notice barely anything when not watching side by side video. Maybe you do with your magnifier
@makemsayugh3 жыл бұрын
Playing it on XSX it just crazy
@strker993 жыл бұрын
I was more impressed with the 120fps mode. When there is intense moments going on with Ray tracing on, the frame rate isn't the greatest. Thanks to game pass I was able to give it a go on the series x, but I much prefer the 120fps mode, it's crazy smooth. I have a 2070 Super so I think I will stick to the PC version in this case with Ray tracing on as it looks a lot better and my frame rate is in the 100's at 4K.
@JFinns3 жыл бұрын
More like is just meh when at 144Hz with DLSS and ultra RT settings on PC.
@HeloisGevit3 жыл бұрын
A bit off topic but I reinstalled Cyberpunk to try out DLSS 2.2 with it having not played since launch. Got a RTX 3080 and play at 4K, I cranked all the settings up to max and set a 40fps frame cap for a smooth experience with DLSS set to Performance so 4K reconstructed from 1080p. And wow if it isn't the best looking game out there and I include Rift Apart. Absolutely breath-taking and it wouldn't be possible today without the massive improvements Nvidia have made to DLSS as well as their great ray tracing performance. Cyberpunk doesn't get enough credit for the visual marvel it is on PC. I hope the devs know their work is appreciated and I look forward to seeing what they come up with next!
@marcin63863 жыл бұрын
I'm super happy that my rtx2060 is keeping strong 💪 in this game :-)
@Jetanium3 жыл бұрын
2060(S) gonna be good for a while
@marcin63863 жыл бұрын
@@Jetanium 2070 much longer hold imho
@danielszenyan72863 жыл бұрын
@@Jetanium I don't think so, even when this crypto shit will be over, Nvidia will release the new series, they waiting in the BC. Just see how many gamers sitting on old cards...they never want to buy an overpriced shit, when a new series can come in any moment...Some retards buying cards while it was overpriced, but this isn't normal at all, or not standards... This happened after the FIRST in 2018 december, then they released 16xx cards+2xxx cards after that just small time difference. So, 2060S/5700 is medium card, its like an RX580 at that time.
@Funnylittleman3 жыл бұрын
I’ve been so excited for this analysis! Doom looks so good on my PS5.
@guybrushthreepwood81743 жыл бұрын
I couldn't believe how great doom eternal looked and ran on my One X when it came out, and I recently found a Series X so now I gotta jump back in.
@mopar426power3 жыл бұрын
@@guybrushthreepwood8174 It looke absolutely incredible on the Series X. I spent a Cpl hours last night just walking around looking at the environment lol
@thirtythird9853 жыл бұрын
Just wait n see how good the next Doom will look on your ps5!
@martosraynierideljesus74543 жыл бұрын
@@thirtythird985 Mmm... No more Doom on PS 😂 So enjoy this one
@Funnylittleman3 жыл бұрын
@@guybrushthreepwood8174 I had the One X as well and it did look incredible even then. That was such an awesome console, I’m glad I upgraded to it when it came out.
@Usaji_3 жыл бұрын
“Very low end Góis like the Rtx 2060 super” ok I’m out
@CaveyMoth3 жыл бұрын
My 2060 is sad. =\
@ivandimitrov79943 жыл бұрын
The 2060s is the second lowest rtx card. If you have something not rtx and not amd 6000 you don't care about this video to begin with because you can't run ray tracing.
@PursuedByAMemory3 жыл бұрын
2060 is pretty slow at RT
@poethefallen13333 жыл бұрын
Rtx 2060 is a mid tier gpu. It's just the lowest in the rtx family, which doesn't make it a low en gpu.
@monkfishy63483 жыл бұрын
It's very low when considering ONLY RT capable GPUs. In fact it's the lowest, which is what Alex said.
@Harrysound3 жыл бұрын
If you didn’t zoom in 400% imwouldnt have noticed a difference. I find the doom games have some of the best image quality on console
@bobcharlotte8724 Жыл бұрын
I love how we've gotten to such graphical heights that I'm watching a video about the accuracy of an objects reflections lol
@PixelShade2 жыл бұрын
I don't know if idtech has done some extravagant optimizations with this game. But playing this on a 6600XT at 1440p I can basically run the game at high settings, with reflections set to normal I get around 80-90fps. With DRS I can lock it to 120fps without much scaling at all. On AMD GPUs it makes sense to lower settings which won't result in any reasonable visual impact since their RT performance is shared with rasterization performance. "High" basically looks indistinguishable from "Ultra Nightmare", often it just has to do with draw distance, and at "high", that draw distance is really far away already.
@justaguyonyoutube19373 жыл бұрын
Just started playing this game for the first time on PS5 with the update at 120 fps. It's fucking insane.
@SophisticatedAss3 жыл бұрын
Enjoy the last Doom title on PlayStation
@denisn83363 жыл бұрын
@@SophisticatedAss :(
@addictedtogaming69383 жыл бұрын
@Y94R because Xbox owns Bethesda
@SophisticatedAss3 жыл бұрын
@Y94R minecraft is an outlier, look what happened to outerworlds 2 and hellblade 2 😂
@addictedtogaming69383 жыл бұрын
@Y94R minecraft was on PlayStation before Xbox bought them use your brain. Starfield is exclusive to Xbox, redfall is exclusive to Xbox and on a recent IGN podcast Ryan said Phil spencer said ES6 will basically be exclusive. You’ve got to be a dumbass to think the next doom won’t be
@gs013 жыл бұрын
Thanks for the tips Alex. I'm getting amazing performance on my 3060 TI at 4k with your suggestions.
@simonlewis36853 жыл бұрын
I'm happy that we got RT at all but when id teased that they wanted to add ray tracing, I was expecting way more ray traced effects than just reflections. There's so many areas of this game that could benefit from more ray traced effects. There's so many lights in this game that don't cast shadows, and just adding some bounce lighting could go a long ways...
@keoki1013 жыл бұрын
Interesting vid! Are you guys gonna do a vid on Ratchet and Clank Rift Apart's new 40fps fidelity mode?
@wssayer3 жыл бұрын
Instill don't get the 40fps mode when it will cause visible juddering on a 60hz TV.
@nickmotsarsky43823 жыл бұрын
40fps is not a good option, unless your TV natively supports 120hz. 40 doesn't divide evenly into 60, but it does into 120.
@keoki1013 жыл бұрын
@@nickmotsarsky4382 I know it only benefits people with 120hz displays but just curious because I'm playing the game on my CX and I think the mode is great but I would like to know the specifics on the mode
@griffgames95383 жыл бұрын
@@nickmotsarsky4382 Exactly, the 40fps mode exploits 120hz mode displays.
@wssayer3 жыл бұрын
@@nickmotsarsky4382 Thanks, that makes sense.
@oror37513 жыл бұрын
120 fps mode is the way to go if you have supported screen on Series X/Ps5
@glenmcl3 жыл бұрын
Facts
@macruz85033 жыл бұрын
@@glenmcl: Myths!
@arithmetic71053 жыл бұрын
Nah I'd rather play at 240 fps
@kostasbousbouras26543 жыл бұрын
This game does not need 120fps. It's already super fast and smooth at 60fps.
@GraveUypo3 жыл бұрын
undoubtedly.
@gazamanor5793 жыл бұрын
Microsoft bought a fucking diamond of an engine.
@DeadPixel1105Ай бұрын
I bought an RTX 4070 last year and recently reinstalled Doom Eternal. The ray tracing really does look very nice in this game. Playing the game with 4k resolution, maxed out graphics settings, and ray tracing is a real treat for the eyes. Gorgeous game.
@GustavoCorsoDalben3 жыл бұрын
wow, ty for the console commands, it looks AWESOME on my 3090, great job as always.
@Cliff5373 жыл бұрын
In a game like Doom Eternal where you’re running around the environment at such a high speed, does RT really matter all that much?
@gophermaster3 жыл бұрын
Nope. I have it turned on, and I can't tell the difference unless I stand still.
@chocolocotol1433 жыл бұрын
Nope. Playing on Series X, and I’d rather play the 120fps mode.
@TheRedRaven_3 жыл бұрын
Literally all RT games, it's a feature I could care less about and don't understand why it's so hyped especially as it taxes your system and in most cases forces you to sacrifice other graphic settings/performance. I still think the tech is too early to be preferably implemented.
@y_auc60seb203 жыл бұрын
Playing on PS5 with LG B9 OLED and the 120Hz mode is dope. I really didn't notice the RT reflections during gameplay but the high frame rate is much more noticible.
@oror37513 жыл бұрын
120hz mode is the way to go if you have supported screen on Series X/S/PS5
@KeepAnOpenMind3 жыл бұрын
So only reflections, huh? No rtgi, nothing else except reflections? I expected more.
@mnomadvfx3 жыл бұрын
It's about the best you can expect for a game not designed for it. iD Tech 8 will probably see an overhaul in that direction. Considering how long it took for DE we can expect the sequel to come when RT hardware is a pretty big step up from the current top of the line.
@KeepAnOpenMind3 жыл бұрын
@@mnomadvfx cant say for sure, but developer-wise, I think, idtech is quite an advanced engine. I suspect the renderer is abstracted well enough as well as pipelines and all the stuff for it, considering that they moved to vulkan a long time ago. Adding acceleration structures shouldn’t be that hard so that it took them so long to add RT reflections, also considering that they had already been using physically-based materials… I think they had some all the work within quite small amount of time, like 2-3 months, so since their announcement of the RT addition I really expected them to give it more attention to detail and use as hard as possible. Control from remedy also wasn’t developed specifically for RT, but still it used almost all the benefits from it, and is gorgeous.
@VideoGameKillCounts3 жыл бұрын
May have to kill count it again with these awesome shiny reflections!
@HeloisGevit3 жыл бұрын
Really appreciate the tips at the end Alex, will be making those tweaks myself for sure!
@javierperezfernandez89973 жыл бұрын
Upgrade free. Thanks Xbox.
@pixeljauntvr77743 жыл бұрын
Isn't it free on all versions?
@GoldRamen3 жыл бұрын
Ok that's nice, I'm gonna play the game now in fast pace.
@mokavellidadon64313 жыл бұрын
Never played eternal, only doom2016. But now with rtx I have a good reason.
@samgao3 жыл бұрын
it's funny, Doom is such a fast pace game that you'll rarely appreciate the added RT reflections. The RT add-on generally needs to be in your face, and affect the overall look of the game, not something that'll be difficult to spot unless you stop and look for it.
@NEEDFORSLEEP2133 жыл бұрын
Completely misunderstanding the point of these improvements in being that even if they are hard to see they are still there and overall enhancing player experience for those who can afford it
@WimukthiBandara3 жыл бұрын
@@NEEDFORSLEEP213 I can afford it but it really doesn't improve jacksquat for me. Doom Eternal is an amazing game, you really don't need raytracing to have a "Great Experience"
@MaxIronsThird3 жыл бұрын
Even if you don't "see" it, your brain does.
@krizby873 жыл бұрын
I have no problem clearing the game at Ultra Nightmare difficulty with 100FPS, no idea why you would need to run the game at higher FPS by sacrificing visuals. If you don't like pretty looking game, just play some 2D games LMAO
@samgao3 жыл бұрын
@@MaxIronsThird no not really. it's like listening to a CD vs. a high bitrate MP3 with the same headphones.
@davecolwell7253 жыл бұрын
I think the world is lucky to have a person like you who is willing and loves doing analysis like this Alex this is a hell of a lot of work but is a great and informative production, great work.
@SonnyFrisco10 ай бұрын
ID tech has always been insane. This is still the best looking game ever, IMO.
@madpistol3 жыл бұрын
I was waiting for this video. Ray Tracing transforms Doom Eternal into a visual masterpiece. It's absolutely insane how seamlessly the technology works.
@DSP_Visuals3 жыл бұрын
What? It barely makes a difference, at least I could barely tell it was on in most of the areas I played, and when you're in combat it's completely pointless.
@bullymaguire46403 жыл бұрын
@@DSP_Visuals your supposed to watch the video. Literally shows you what your simple mind couldn’t comprehend