Dread Mob Review | Orks

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Black Jackal Gaming

Black Jackal Gaming

Ай бұрын

/ blackjackalgaming40k for blogging, memes, STLs and extra goodies
This video will go through the detachement for the Dread Mob Detachment in Codex Orks. Looking at how good the Killa Kans, Meks and Stompas are in the detachement. This is for the current Orks Codex in Warhammer 40k 10th edition
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Dread Mob Review | Orks #warhammer #40k #warhammer40k #orks #spacemarines #spacemarine #orks

Пікірлер: 28
@chrisg8321
@chrisg8321 Ай бұрын
One thing. The meks +1 to hit only affects a single vehicle model, not a unit. So if used on Killa kans you'd have one hitting on 3s the rest still on 4s
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
When you want to bring the big boyz to the fight.
@judrinda7813
@judrinda7813 4 күн бұрын
Is there any way to use the dread mob rule on a battlewagon, like sharing keywords or anything
@angiejones8452
@angiejones8452 Ай бұрын
The gretchin strat is very interesting. Chuck some mortals and run away!
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
It does give them that cunning and dangerous theme. Love it.
@jakew5115
@jakew5115 Ай бұрын
Great review. Keep up the quality vids.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
Thanks!
@josephrigley8974
@josephrigley8974 Ай бұрын
This is the only detachment I can see shoota boyz having a use in, one day shoota boyz will be useful.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
And even then, that's at a push. They need to get rid of heavy and give them BS5. That would instantly give them more legs.
@jakew5115
@jakew5115 Ай бұрын
@@BlackJackalGamingWhen he says shoota boyz he is referring to Ork boyz with shoota’s equipment, not lootas.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
@jakew5115 ah, that's very true. Definitely not worth taking the shoota atm
@chrisg8321
@chrisg8321 Ай бұрын
​@@BlackJackalGaming Could be used with Meks, as Meks ability lets you reroll shooting hits of 1. Which Lootas already get. Also unlocks the detachment rule for them. I could see 20 shootas with smoky gubbinz acting as a tough objective holder.
@wibblewobble86
@wibblewobble86 Ай бұрын
It's a strong detachment but might struggle with certain spam armies.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
Depends on how you set it up. If you go hard damage output, hordes will do well against you. Roll poorly on push da button and tougher opponents will do you in. Gotta get that balance right
@chrisg8321
@chrisg8321 Ай бұрын
Grotzookas on Killa Kans will anihilate hordes
@bearinthewoods11
@bearinthewoods11 Ай бұрын
Orks are looking good
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
They certainly are.
@peterobbo1383
@peterobbo1383 Ай бұрын
This might be the best detachment once the meta shifts
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
It's a really strong detachment
@danielhammer619
@danielhammer619 29 күн бұрын
I really dont think so. You instantly give up bring it down, your mobility is trash and you move 6 and 8 inches on kans, dreads and nauts. Your damage is great, but you have very big limitations. This is not even remotely the best detatchment we have, its actually one of the worse ones. That doesnt make it bad, because all the ork detatchments, maybe barring kult of speed, are actually good. So this is definitely a very doable detatchment. But you still have very big hindrances.
@user-et6ek3ci9t
@user-et6ek3ci9t Ай бұрын
Definitely is a strong detachment.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
Strong right out of the gate
@chrisg8321
@chrisg8321 Ай бұрын
Klanking klaws cannot affect Killa Kans since it can only target "Orks Walker"... So Dreads, Stompa, Gorka / Morka
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
There's no Orks keyword on any datasheets. I take it to mean Orks faction, then keyword Walker. Otherwise it works with 0 datasheets.
@chrisg8321
@chrisg8321 Ай бұрын
@@BlackJackalGaming Fair enough, I figured the "grots" keyword for the Killa Kan would make them not "Ork", thus not an "Ork Walker". A throwback to how in previous editions Grots were not affected by the Waaagh rules, which specifically stated "orks only", meaning no grots.
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
@chrisg8321 I read it that way as well at first. Then noticed the lack of ork keyword. They might FAQ it at some point to exclude the grot keyword.
@chrisg8321
@chrisg8321 Ай бұрын
@@BlackJackalGaming Yeah they may do so. Though thinking about it, klanking klaws is really good on Kans. Gives them S10 so wounding Termies on 2+ and D4 helps with any FNP the termies may have. Then again, using it on Dreads gives them S14 so can take on heavy tanks and only one hazardous roll required ;)
@BlackJackalGaming
@BlackJackalGaming Ай бұрын
@@chrisg8321 yeah they all have their perks. It's a great detachment!
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