Dynamic Smears (Available now!) - UE5 Marketplace - Showcase

  Рет қаралды 149,675

Ryan Assets

Ryan Assets

2 ай бұрын

A showcase for Dynamic Smears, my new asset pack now available on the Unreal Market place :)
www.unrealengine.com/marketpl...
Enjoy!
Join the discord: / discord

Пікірлер: 225
@hpp676
@hpp676 2 ай бұрын
Bro, this engine is unreal.
@nymoxy
@nymoxy 2 ай бұрын
engine
@MusicForMyDemons
@MusicForMyDemons 2 ай бұрын
unreal
@esstx
@esstx 2 ай бұрын
engine
@Koff33.
@Koff33. 2 ай бұрын
5
@iDorito
@iDorito 2 ай бұрын
4
@julio1148
@julio1148 2 ай бұрын
I like this approach better than motion blur. Some tweaks here and there are needed but this is amazing
@kyberite
@kyberite 2 ай бұрын
both
@rareraven
@rareraven 2 ай бұрын
motion blur is ugly and unrealistic. at least this is stylish.
@julio1148
@julio1148 2 ай бұрын
@@rareraven I think there’s appealing motion blur out there, I like FF7 remake’s for example
@YskarAlbumLuna
@YskarAlbumLuna 2 ай бұрын
I think i know where the problem is. The effects are being applied to parts where there's low motion. It should only be applied on the fastest of the fastest body parts, like, only the arm when punching. Only on the lower leg when kicking. Something like that. When it's applied on the whole, it looks like the character is made of liquid, and not that it's a movement effect.
@hpp676
@hpp676 2 ай бұрын
@@rareraven Crysis 2 had good motion blur, it affected how the enemies look when moving, made the animations look more fluid. I think a lot of devs just overdo it, the setting itself is fine.
@Mrjohnny164
@Mrjohnny164 2 ай бұрын
This would go INSANE with an anime game like dbz/naruto or sonic game
@Nekotico
@Nekotico 2 ай бұрын
its for short frames, if u pull it out too much on screen wont look good....
@HattoriStudios
@HattoriStudios 2 ай бұрын
Check out my game I’m working on, it’s a open world ninja jrpg, currently it’s just me working on it
@Tapheart
@Tapheart 2 ай бұрын
Sonic is an original game character. 🤦🏿(Not anime)
@TheFrostedfirefly
@TheFrostedfirefly 2 ай бұрын
@@Tapheart The said OR Sonic game, they didn't say Sonic was an anime game
@Tapheart
@Tapheart 2 ай бұрын
@@TheFrostedfirefly Oh, my bad. (Thanks for the correction)
@TACKO3D
@TACKO3D 2 ай бұрын
Just looking at this, I can already tell its one of the more useful additions to the marketplace
@ashleyasphodel1912
@ashleyasphodel1912 2 ай бұрын
You know, I was suspicious this was possible, thanks for confirming my suspicion. I hope you sell a bunch of these, no shade.
@TakiGamesOfficial
@TakiGamesOfficial 2 ай бұрын
Very cool. It’s a great way to convey speed and power. I’ll definitely grab this when I start developing again!
@jettsett9354
@jettsett9354 2 ай бұрын
In my humble opinion, smooth animations convey speed and power way better.
@TakiGamesOfficial
@TakiGamesOfficial 2 ай бұрын
@@jettsett9354 For sure, I don’t disagree with you! Blur / distortion effects can also make for some creative stylized speedy attacks. If used sparingly in tangent with quality animations it could make for a great effect to add to a move list. There also was a iaido skill in Rise of the Ronin that produced ghost trails with this similar type of blur effect.
@Fervent_Griffin
@Fervent_Griffin 2 ай бұрын
This looks cool, but you have too few movements that run at real time speed for me to get a grasp of how it will look in gameplay.
@thejadedjester4935
@thejadedjester4935 2 ай бұрын
agreed, fine and all if you want it to look good whilst paused or something, but need to know how it looks while playing for an extended time frame.
@ThemightyTelevision
@ThemightyTelevision Ай бұрын
I think you can tweak it to get the effect you want
@DAGON992
@DAGON992 2 ай бұрын
Looks awesome, want to try it in my project. Great job man.
@patrickianperalta
@patrickianperalta 2 ай бұрын
You keep coming up with good stuff. Don't stop!
@daveOnYouTube
@daveOnYouTube 2 ай бұрын
I once programmed a platformer physics engine, I can't imagine what it took to do this. Bravo!
@polarnyne
@polarnyne 2 ай бұрын
This looks really good. I'm adding to the wishlist and eventually buy it. Wish you the best!
@barghest94
@barghest94 2 ай бұрын
That looks so cool, like you'd see in animation.
@kaiscutt2375
@kaiscutt2375 2 ай бұрын
Wow! Now this is some cool stuff
@LuluDZulu
@LuluDZulu 2 ай бұрын
THIS IS AMAZING!!!
@vitortrevisan336
@vitortrevisan336 2 ай бұрын
Looks amazing!
@kanekiken2905
@kanekiken2905 2 ай бұрын
insane !ABSOLUTELY INSANE!
@sweatyeti
@sweatyeti 2 ай бұрын
What a great idea! This is awesome!
@Switchell2
@Switchell2 2 ай бұрын
I am buying this plugin as soon as I'm able to. This is insane.
@CleroPata
@CleroPata 2 ай бұрын
This is REALLY COOL!
@A_Random_Guy_In_The_Comments
@A_Random_Guy_In_The_Comments 2 ай бұрын
looks super cool good job
@elfireii328
@elfireii328 Ай бұрын
This would be really cool in games where things slow down like for parries or perfect dodges. I could totally see this in a comic book style game too.
@VoidySan
@VoidySan 2 ай бұрын
This is so killer, oh my goodness.
@CornuDev
@CornuDev 2 ай бұрын
This is amazing❤
@thawerz
@thawerz 2 ай бұрын
those animations are smoooth af
@NotSoMax
@NotSoMax 2 ай бұрын
This is really cool, I’d love to see with a good cellshader to get closer to that GG look
@pirassununga6807
@pirassununga6807 2 ай бұрын
THAT IS 🔥🔥
@SurferXGhost1293
@SurferXGhost1293 2 ай бұрын
Amazing job
@effortless4588
@effortless4588 Ай бұрын
COOOOOOOL AF
@MarwinO3
@MarwinO3 2 ай бұрын
Intriguing I wonder what creations people will come up with
@hevilmateold
@hevilmateold 2 ай бұрын
this is so epic
@ProfessionalRalseiEnjoyer
@ProfessionalRalseiEnjoyer 2 ай бұрын
This is cool as hell
@457Deniz457
@457Deniz457 12 сағат бұрын
Nice one 👌
@justinplott-thompson117
@justinplott-thompson117 2 ай бұрын
this will be cool in a Spider-Man or a DMC game.
@brozb4chorez831
@brozb4chorez831 2 ай бұрын
This is so cool boss
@ziel9474
@ziel9474 2 ай бұрын
This would look real good in a flash game ong
@Ganked_in_NYC
@Ganked_in_NYC 2 ай бұрын
Nice work.
@kucklowmusic9184
@kucklowmusic9184 2 ай бұрын
Super sicj man 🔥
@LuluDZulu
@LuluDZulu 2 ай бұрын
HELL YES
@akiraekman4493
@akiraekman4493 2 ай бұрын
i think like something like a glitched character would be awesome combined with this
@pleasantlygrim6712
@pleasantlygrim6712 2 ай бұрын
this will go perfectly with my cyberpunk game
@facumorales3660
@facumorales3660 2 ай бұрын
The future of 3D Sonic fangames.
@TopatTom
@TopatTom 2 ай бұрын
FOKIN SICK i will just look it at it from a distance because i have no intentions on game development
@daikon711
@daikon711 2 ай бұрын
that is sick
@TheAndrewBen
@TheAndrewBen 2 ай бұрын
This is rad
@wickedslug883
@wickedslug883 2 ай бұрын
good shit ryan
@blacksage81
@blacksage81 2 ай бұрын
Wishlisted. I 100% see a use for this in my current project, but I just bought CC4 so funds = low.
@melpeslier
@melpeslier 2 ай бұрын
that's insane
@TobiGeth
@TobiGeth 2 ай бұрын
Nice!
@leonidillarionovich4113
@leonidillarionovich4113 2 ай бұрын
It seems to use only straight directions for smears, but still pretty cool.
@funkeymonkey9017
@funkeymonkey9017 2 ай бұрын
thats awesome
@eucuelho
@eucuelho 2 ай бұрын
insane.
@UnofficialCyane
@UnofficialCyane 2 ай бұрын
cool!
@inspectard9397
@inspectard9397 Ай бұрын
Really love the smearing, just really hope it doesn't have to come with the motion blur
@john_hunter_
@john_hunter_ 2 ай бұрын
This reminds me of the effect in jsrf.
@TheDudeManBro
@TheDudeManBro 2 ай бұрын
Devs will need to have turning this on or off in the options as well hopefully cause I can see this being a big plus for some games and a big minus for other games. Super neat though, hope to see it used in the near future.
@xanedarshia2446
@xanedarshia2446 2 ай бұрын
Saw this and immediately thought of The latest episode of Windbreakers
@idirbelaid2837
@idirbelaid2837 2 ай бұрын
i watch this, and i'm like: " prepare the fleet to hyperspace !! "
@ItzDHF721
@ItzDHF721 2 ай бұрын
This is an invincible game would go hard
@ScottNakamori
@ScottNakamori 2 ай бұрын
Everytime I open something hoping it's a tutorial, it's actually marketplace
@menacingskull740
@menacingskull740 2 ай бұрын
Would it affect the physics when the object is morphed?
@sri_boi
@sri_boi 2 ай бұрын
THIS IS FUCKING AWESOME BRO HOW DO U DO HUMANS DO THIS SHIT
@BVK.
@BVK. 2 ай бұрын
I think it would look delicious at a lower frame rate with exaggerated key poses.
@Ritamkarmakar-ok4uu
@Ritamkarmakar-ok4uu Ай бұрын
A SUPER HERO GAME WITH THIS IS GONNA BE AWSOME OR A FIGHTING GAME3
@magenschleim
@magenschleim 2 ай бұрын
Very nice. It looks very unique. but for me its too expensive for a smear effect. Got it on the wishlist for now
@heckensteiner4713
@heckensteiner4713 2 ай бұрын
This is so good it should be ILLEGAL! I called the police.
@Nyxtales
@Nyxtales 2 ай бұрын
crazy
@user-nm6wp3mw1y
@user-nm6wp3mw1y 2 ай бұрын
개쩐다
@joegideon8461
@joegideon8461 2 ай бұрын
I saw The Dynamic Smears at Coachella
@yokubo883
@yokubo883 2 ай бұрын
im going to use this (::
@Tryhardblackguy
@Tryhardblackguy 2 ай бұрын
Do you think its possible to implement the ability to duplicate limbs? Im not a programmer or know how this stuff works. But I know theres a blender plugin similar to this and in a later update duplicated limps was added. I bought the plugin, I would love that feature if its possible to implement.
@DeviantPicturess
@DeviantPicturess 2 ай бұрын
Does it work with sequencer?
@bw8696
@bw8696 2 ай бұрын
Would go so well with some limited frame rate animations
@hanif72muhammad
@hanif72muhammad 2 ай бұрын
ah, I notice the smear is only linear, can it be curved? following the arch movements of arm and legs?
@MeatMake
@MeatMake 2 ай бұрын
does this require for the meshes to have a high poly count to work properly?
@Divonelnc
@Divonelnc 2 ай бұрын
Yes, the higher the number on polys the more detailed the effect
@hanif72muhammad
@hanif72muhammad 2 ай бұрын
cool
@nickplayz9726
@nickplayz9726 2 ай бұрын
wait till they start adding impact frames to game engines, them tactical nukes finna be crazy
@owencmyk
@owencmyk Ай бұрын
This is COOL as FUCK
@Nechromachia
@Nechromachia 2 ай бұрын
Is this warping an asset's geometry, or it doing something else? I can see this working well with stylized high poly assets, but if the effect is tied to geometry, I'm a bit worried about it's effects on a low poly asset.
@d4nkime
@d4nkime 2 ай бұрын
this and some framework 2's tweaking and we have a banger
@davidnguyen3469
@davidnguyen3469 2 ай бұрын
Not sure if it's possible to tweek in a way to make it only affect areas based on not just speed, but also distance, i.e. smear the limbs, but leave the body and head sharp. Looks amazing either way.
@Divonelnc
@Divonelnc 2 ай бұрын
Yes, you can select which area are affected :)
@DragonSephi87
@DragonSephi87 29 күн бұрын
so lets see if i was writing this shader, i would use a vertex offset. I'd save the vertex position, (like 1.0 second behind or an adjustable amount) You now have 2 vertex positions, with this you could use these 2 data points to get the distance from the movement (this will be a scaler value for how strong the distortion will be) So you could multiply this value by say a random texture to get a bit of distance multiplied by the scalar value and use this to lerp between these 2 points) Thus giving you a vertex distortion like in the video. I have no idea how the guy actually did it but thats my one way someone may go about replicating it, pretty cool op.
@ernestea6730
@ernestea6730 5 күн бұрын
I wonder what it would look like if you added a time posterization effect on top of that.
@ExtraCritty
@ExtraCritty 2 ай бұрын
Wish I could go back to being a kid and enjoy city of heroes again lol
@giddy2680
@giddy2680 2 ай бұрын
OKAY HEAR ME OUT. This would be absolutely fire for a new gen hajime no ippo game. Y'all thought's on this take?
@RyaStarGames
@RyaStarGames 2 ай бұрын
Can i get even a little clue on how you made these??? I would love to find a way to build something like it myself for my own game!
@axmaz_lazy
@axmaz_lazy 2 ай бұрын
When the anime kicks in.
@alexmehler6765
@alexmehler6765 2 ай бұрын
pretty awesome shader effect . would it be possible to translate this technique to blender eevee shader system ?
@darkestdaysvideogame
@darkestdaysvideogame 2 ай бұрын
is it a shader, additional mesh, particles or displacement of verts?
@waitisthatcobalt
@waitisthatcobalt 2 ай бұрын
Wow
@AlexLusth
@AlexLusth 2 ай бұрын
Can you mask this to specific areas of a mesh?
@ps_lol
@ps_lol 2 ай бұрын
so is like u changed a point of the vertex? and follows on original position? if my though are right then i might make this one on roblox fr 💀 no kidding
@naufaldihilmi8507
@naufaldihilmi8507 2 ай бұрын
love it, but i'll wait for a 50% sale.
@user-wr8on5or5u
@user-wr8on5or5u 2 ай бұрын
Now add lines, trails and probably smear frames.
@perialis2970
@perialis2970 2 ай бұрын
what about after images?? or after-image smears
@heruodyssey_
@heruodyssey_ 2 ай бұрын
Amazing!! Now if you do this in Blender you have my money!
@Divonelnc
@Divonelnc 2 ай бұрын
Wait... but blender is free!
@heruodyssey_
@heruodyssey_ 2 ай бұрын
@@Divonelnc i mean for an addon lol
@charlesferry9465
@charlesferry9465 2 ай бұрын
This is so good please try in unity too want to buy tho.😮
@Mittzys
@Mittzys 2 ай бұрын
How does it work? Overlay material that lags behind with WPO?
@Divonelnc
@Divonelnc 2 ай бұрын
The base idea is something like that. It becomes a bit more complicated to make it look good and be customizable.
@은반복두
@은반복두 2 ай бұрын
great tuto
@draygenanderson5152
@draygenanderson5152 2 ай бұрын
Would this work for VR player controllers?
@yuvallevy5368
@yuvallevy5368 2 ай бұрын
That soooo coolllll, can you make like a max payne 3 shootdodge?? I would buy that
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