EARLY GAME TIER LIST. True Zenoiran Mode.

  Рет қаралды 9,598

Iced Coffee Gaming

Iced Coffee Gaming

4 ай бұрын

In this tier list I evaluate how good units are based on how quickly they can beat maps. I mention specific abilities and mechanics that enable classes to do well or not do as well.
Become a Channel Member!
/ @icedcoffeegaming
DISCORD:
/ discord
#unicornoverlord #srpgaming #srpg

Пікірлер: 104
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
It looks like I missed HOUSECARL: Housecarl I think is at least A tier, it has a great valor skill to restore stamina to a group, it has a cheap row attack, it can use its AP/PP to deal damage. I would put it in S if it had better mobility and better accuracy on its row attack as well as access to better weapons. Axes early on are lacking in utility, there isn't a good magical axe for most of the early game. Stun axe is decent but has low damage and is competing with things like Knight column stun.
@AB-xe9nk
@AB-xe9nk 4 ай бұрын
You missed Dark Knight, Berengaria, and Virginia as well
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
Rickgrimes_CARLLL.jpg
@jamesgordon1446
@jamesgordon1446 4 ай бұрын
The Turenos. Or rosalinde both have a skill that can give everyone 4 statmina for 3 valour
@raaedk
@raaedk 4 ай бұрын
i been subbed since fe engage videos and its nice to know i always got this channel to visit when im tryna beat a game on hardest difficulty
@ichi6734
@ichi6734 4 ай бұрын
Good tier list, agree with most of it. However, Gryphon Knights for early game are A tier imo. Like you said they do need a dove plume to setup feathering to boost a rows initiative, that is why I like to use a front row filled with Gryphon Knights or with other dmg dealers. This is at the cost of an item slot, but in a bunch of cases their overall dmg is better then other dodge tanks like thiefs and featherswords, since they do dmg in a row with a 100 potency move even if it is coming off an axe. Furthermore, they have S rank in evasion which makes them great dodge tanks 2nd to Ochlys. Also their dmg can be buffed by dancers bracelet and/or a soldier using keen call to guarantee a row attack to crit, last but not least close to the midgame you could get the Heavenwyvern Reins which grants fliers a truestrike and atk buff which is not limited. And they have the added value to deal with cavs, which is huge early game since the enemy team comps likes to stack cavs in rows. Their valor skill hastend call (the base one) is also not just decent, but good. Later into the early game valor points are abundant and then you can use hastend call on a gryphon led squad to boost its mobility. This allows you to snipe assist towers before they attack you. After that they can use the boost to easily get out, Ochlys cant do this due to midling mobility for example. Gryphon Knights get outclassed by S rank guys, but have enough niches to make it into A tier imo.
@crushdavis7048
@crushdavis7048 4 ай бұрын
To add to that, Cav enemies are pretty abundant in both Cornia and Drakenhold. They fall off super hard in Elfheim but for early game before then, they are def one of the better units.
@Maroxad
@Maroxad 4 ай бұрын
Glad you are giving the paladin his due. His stats fall off really fast, but they can easily be compensated for, and until you get the ability to promote he will likely be your best unit (NEVER underestimate an extra attack),if not crucial on some maps like the level 4 mage map. By the time I unlocked promotions. He had done more than enough to carry his weight, a true zenorian champ.
@sinosleep007
@sinosleep007 Ай бұрын
Oh sweet, your tier lists have the names to go along with the icons! I can usually tell most by just the icon but with so many the name really helps.
@HeroMystic
@HeroMystic 4 ай бұрын
The way how you value valor skills is quite dubious. Wild Rush and Dragoon Dive is rated very highly but you use 3 VP for it, which if you are beating the map fast is not cheap. I've been playing TZ for awhile now and in the early game you are just not going to be generating 3 VP if you beat the map fast. I would also argue that other Valor skills are much more tactically valuable than those two skills such as gravity, teleport, life aid, haste, and provoke. On that same token, it's crazy that you're only calling Hastened Call decent. It's 1 VP for double movement speed, and it would completely facilitate how you play the maps (sending a cav-lead squad to fight and take forts). Hastened Call would let you do that but with half the time and less resources used. This is disregarding how flier speed can be boosted to cut through the map in half the time as well. The big thing is you can always do this at the start of any map, even if that is the literal only thing the Gryphon Knight does and you undeploy it afterward.
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
Wild Rush and Dragoon Dive are on classes that damage carry better than Gryphon. Wyvern can board nuke early and cheese the Arena easily, Cav can hard carry. The speed bonus Gryphon gives may slightly speed up beating maps as it improves movement but you are still slowed down by combat with enemies, stamina management, and obstacles such as terrain, choke points, barricades etc. Wild Rush pushes through and kills several things on a combat carry, Dragoon Dive lets you cross rivers/mountains for non-flying groups which allows non flyer group leader with wyvens in the group to cross difficult positions near instantly and also deal huge AOE nuke afterwards. Road speed cav is already so fast speed boosting it doesn't really help you.
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
Also the Gryphon ability can be replaced with an item that does the same thing for 0 valor. It can't uniquely speed boost a unit in early game.
@amyyost7022
@amyyost7022 4 ай бұрын
Yeah, whether or not you consider gryphon knights optimal, 30 seconds is more than enough to clear a lot of maps with a 400-speed cav. If the metric is “can clear maps fast in the early game”, then gryphon knight definitely belongs higher than b from my experience. That said, it’s just a tier list, so it’s not like I’m expecting rigorous testing on exactly which units make up the fastest possible strategies for each fight in the early game; it’s not like it’s a formal speedrunning guide, just knowledge from someone who’s proven they can stomp this game
@kayne8222
@kayne8222 4 ай бұрын
In end game I always had a few gryphon units to spread around speed assist, I cleared maps so much faster considering their Valor skill is aoe, the item is amazing cuz no Valor use but you can set up 3 units with their speed skill and not waste items
@Trokthar
@Trokthar 4 ай бұрын
Its been an icg day for me and i am here for it! Nice list again
@TheJinnobi
@TheJinnobi 4 ай бұрын
I went to check on your vids and this dropped 7 minutes ago. Uncanny timing. Nice tier list, chad.
@brettlewis2900
@brettlewis2900 4 ай бұрын
We need that mid/end game tier list asap 👀
@Edward_FP
@Edward_FP 4 ай бұрын
Looking foward to the next ones, i'm in Bastorias and have no idea who to invest in.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
Its a pleasant surprise that no comments say "your tier list so bad i had to burn my house down".
@dananism
@dananism 4 ай бұрын
"Summon Archers" is pretty OP in some maps to add some ranged assist when fighting.
@naus6081
@naus6081 4 ай бұрын
AT LAST Not since the Dawnspear have I been this excited for a video of yours Now..go do the mid game and end game tier lists ❤
@zyrixis9650
@zyrixis9650 4 ай бұрын
I like this list, but I still don't completely agree with Shaman. Both Offensive Curse and Passive Curse can be incredibly useful for making sure a glass cannon unit like Warrior can actually get their attack off instead of being killed by something faster, and that Warrior could be the difference between you one rounding something or not. I don't know what you have against Shamans but they are way better than you give them credit for.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
Situational right? And It depends on playstyle. I absolutely agree shamans are great for turning disadvantage into advantage. Icg is very much focused on environmental utility and output. Like he's keyed into killing things dead .
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
I don't rely on Warrior often to kill, Sword units can use Runic Sword to punch through armor, and you can have a witch conferral you to get your damage through, Knight's can column stun to shut down enemies, witch can also freeze/enable row/column freeze. Shaman is a good class early game for what it does, but witch typically also shuts down enemy units while damaging/killing them. It can also teleport which is huge for beating large maps quickly. Druid is at least A/S tier though, the def debuff on fast teams so debuff the tankier row for board and row attacks to kill enemies before they can do anything.
@Bartido
@Bartido 4 ай бұрын
Hard agree on the shaman evaluation. Everybody rates this unit so highly, but I can't say why when you can run classes that just kill shit instead.
@aduboo29
@aduboo29 4 ай бұрын
In the early game I agree - which is what this tier list/video is for, so fair enough. In the mid-late game when you have ways to get much more AP/PP on individual units, buffs and debuffs honestly enable you to wipe out entire squads without taking any damage much better than just piling on more damage units. ... That said I'm still not using a shaman for it, sooooo.
@imperiallarch7610
@imperiallarch7610 4 ай бұрын
Removing PP from an entire row of characters with defensive passives *does* help you kill them faster in the early game, though. I've got a cavalry unit with a single shaman and in the early game she was a big contributor to their ability to deal with thieves and swordfighters efficiently, without having to futz around with equipping Unwavering Spears before combat. And like, sure, she could have been a gryphon and done the same thing, or just killed them after unlocking true strike passive I guess (Edit: Sorry I forgot this comes from equipment, Wyvern Reins, not leveling up), but adding more attacks to a unit that was already one-rounding due to Assaulting Strike seemed less beneficial than cutting incoming damage so that the radiant knight could keep everyone topped up.
@MythicalMaestro69
@MythicalMaestro69 4 ай бұрын
Finally tier list!
@jasonyang6150
@jasonyang6150 4 ай бұрын
Do we ban summon warriors that scale upon the map?
@Cohane
@Cohane 4 ай бұрын
If you put your hoplite in double go-getter it has higher mobility than knight.
@RobComRobCom
@RobComRobCom 4 ай бұрын
What happens if you put Knight on double gogetter?
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
I'm totally confused. What are you actually looking at? Put a level 20 double go-getter Hoplite in the same group as a level 20 Knight, and the Hoplite will have 76 mobility as the leader, while the Knight 200.
@jakardvalentine3377
@jakardvalentine3377 4 ай бұрын
Need full tier list plz . I feel like elves are really good
@karayi7239
@karayi7239 4 ай бұрын
Can't wait for the no units challenge run
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
It's still weird to me how this game dumps uniques on you.
@AlexanderAshcroft
@AlexanderAshcroft 3 ай бұрын
You can use Blaze on enemy reinforcements, if they take Any damage whatsoever they actually stop making another squad and go directly to healing.
@mystZER0
@mystZER0 4 ай бұрын
Car unit goes vroom vroom. Me like horsy and nitro speed boost from Peter Griffin.
@somnolence5339
@somnolence5339 4 ай бұрын
Wonder how Swordfighter will be rated at mid-latter game. To me it is the unit that falls of the cliff the most because making sure meteor slash is not wasted is a nightmare. Even Sniper is more useful since you can set conditions to target backline casters with row attack and still nuke evasion units.
@denysvision
@denysvision 4 ай бұрын
i agree with the early game unites, prince is still has high potential, especially priestess
@biggb3921
@biggb3921 3 ай бұрын
Griffin knights make great evasion tanks though
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
I don't understand your comment about the Sellsword not having access to a repeating attack until level 10. They start out with Following Slash at level 1, which is arguably better than Assaulting Lance depending on the group comp. It's just that one relies on blocking or getting hit, and the other is simply AP/kill dependent. A single Sellsword should out damage a single Knight in most groups even before level 10. In an actual dedicated "cavalry" group though, with high initiative is where knights pull ahead. Having said that though, put three Sellswords in a group with Alain and watch what happens. Enemy squads just fall over without you having to do anything. Both of them have phenomenal valor skills, but I think you might be underselling the Summon Warriors though, since it scales with enemy level. This means the Sellsword is the best unit to use to blow through maps that are much higher level than what you would normally be ready for. This really helps to sequence break and speed running to get access to higher level units that join you, that you should not really have access to. Regardless, I agree with your placement of both of those units. The Knight, as a complete package would be better. It grants move movement speed, better rest times, Assaulting Lance for more aggressive groups, can also hit rows, and has Wild Rush...in two forms. 😆 edit: Clerics as batteries are actually very useful even early game if you pair them with a Wizard using the Chlorotic Staff just to ensure that at least one enemy is still burning at the end so that the Wizard can do the full screen nuke. This was my really early strategy right after getting the Lyrical Wand and it destroyed everything. Its biggest weakness was from the Wizard getting killed from arrow assists. I used a group of Hoplite, Cleric, Wizard and would swap between Warrior or Ranger (burning bow) as my dedicated "armor breaker" team, and the Wizard always got an initiative buff right at the start as well. Also, early game I'd argue Gryphons are better than Wyverns simply for their valor skill. Yes, you can get the same effect through a consumable, but when you are limited to only five on TZ, Gryphons just get you where you need to be faster than anything else. Gryphons can also kill the full back row early on (or freeze), while Wyverns can't until promoted. You can also very easily mitigate their initiative issues and have them attack first.
@hjge1012
@hjge1012 4 ай бұрын
Kind of weird criteria to base a tier-list on. Because the start of the game is pretty easy, so by default battle prowess doesn't matter that much and movement speed/type is valued very highly. In fact, by these criteria I wouldn't put lord in S-tier. Because he neither kills fast, nor moves fast at the start of the game. He's still nice to have as a tank, but something like a bunch knight is just so much better. Gryphon should probably also be higher. Flying makes some maps much faster. I also still think you're underrating it in combat. Especially at the start where you can't really do all the OP combos yet. In that same way I'd rate wyvern lower, because at the start you can't really combo with them unless you put all your resources towards that. Moreover, isn't that dragoon spear an item you get at the start of the elven area? Is that still the early game? I'm also still not that big a fan of the radiant knight. There aren't that many mages at the start, and when there are no mages this unit is pretty mid. Though I guess if you mainly look at clearing(-> movement) speed, they are good. Horses are (a bit too) good after all. Ps. You forgot doom knight.
@denysvision
@denysvision 4 ай бұрын
sorry but i have to disagree about lord because lord can heal himself whille deals a ton of damage gryphons still lack speed so the way they are is fair wyvern are still hier duo to how they can counter knights early one radiant knight is still good, early one
@hjge1012
@hjge1012 4 ай бұрын
​@@denysvision The lord does not deal tons of damage at the start. That's just not true. I also don't really get the point about the gryphon's initiative, when a single item easily fixes that. And there are quite a few items at the start that fix just that. After that, the gryphon is strictly better than the wyvern if you exclude board-wide combos. Beside that the gryphon does have some easy combos you can do at the start. And I still think radiant knight is mid. It has low damage and mediocre healing. It's main advantages are its movement speed, its versatility and its anti-magic ability. When optimising your units, the radiant knight is pretty much always the first to be dropped though, because there are classes that can do most things better. The horse movement is probably the only thing that keeps it around at the start of the game.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
Also depends on where you define early game. Gloucester is a ways on. I'm glad to watch your tier list.
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
@@hjge1012Yeah, I really don't get the whole "Lord is S-Tier" argument early game that seemingly every tier list claims. Alain is super vanilla and does not excel at anything. His only real merit is he doesn't have the same weakness that Hoplites and Fighters do vs Warriors, so he can simply "block" more units decently enough and can self-heal (kind of). He doesn't block better than a Hoplite on non armor bypassing skills though. His damage is also nothing to write home about. His main saving grace is that he can use the Runic Sword. But so can other classes, but he's the only one that can adequately tank without a weakness than can use it. He's a high "A" at most early game. I also HIGHLY disagree about the Gryphon placement as well. Not only do you get them earlier than Wyverns, their initiative can be fixed either by wearing specific items, or by having your Cleric buff their initiative so that they attack first. I had an early group of four that had Alain, Scarlett, Yahna and one of the early unique Griffon riders. The Gryphon would always attack first and would freeze rows, then Yahna would freeze whatever was still unfrozen. Also agree with you regarding the Radiant Knight. They are being grossly overvalued here. They're another jack-of-all class that doesn't fit in an optimized group. You can just kind of put them anywhere without really thinking much about it and they will do fine.
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
Alain can typically 1 shot enemy armors on Runic Sword, especially if witch conferraled, opening up Clive to Assaulting lance all of the squishy enemies. He can also tank and makes a durable frontline allowing you to take minimal damage over many combats. By not needing to use items/valor to heal/reset the group he enables it to push more aggressively. He also has cav slayer to disable enemy cavs including cav bosses, can self heal, and guard a thief or sword fighter to prevent true strike kills to keep a group alive through counter classes.
@GutsOfRivia
@GutsOfRivia 4 ай бұрын
Alain continuing to be a giga chad. We are back to badass tactics rpg main characters like Ramza and Denem instead of poopy FE lords.
@degreeskelvin3025
@degreeskelvin3025 4 ай бұрын
Byleth was pretty baller, and Alear was the best unit when engaged(No other good dragon unit) which was the central mechanic of the game
@GutsOfRivia
@GutsOfRivia 4 ай бұрын
@@degreeskelvin3025 Personally I dont consider player avatar characters as the real main characters of those games. But yea tbf all the lords in 3 houses werent bad. But FE lords were more bad than good in most of the games.
@degreeskelvin3025
@degreeskelvin3025 4 ай бұрын
@@GutsOfRivia which lords do you consider bad actually? First to come to mind immediately is Roy. Literally garbage. But i think get what you mean, Denem and Ramza mop the floor with everyone else in their games. Most FE lords dont do that. The only one id say is OP is Ike. Maybe Hector. Thats abt it, tho ive never played anything pre-gba
@k.constantine
@k.constantine 4 ай бұрын
Alain should be more like Rance.
@GutsOfRivia
@GutsOfRivia 4 ай бұрын
​@degreeskelvin3025 Marth himself wasn't very good in his games and the remakes. Lynn and Eliwood were bad lords, Erika was pretty bad Michaia was also terrible. I'm just saying that FE lords really tend to be hit or miss in a genere where you'd think the main characters would be designed to be very easy and good to use.
@JodouTR
@JodouTR 4 ай бұрын
Agree with most everything here. Priestess is worse than Cleric because for the slot, you want something reactive for your team to survive long enough to wipe the board. Early on, maybe priestess is better but that changes pretty quick. 10/10 I'd rather have counters to debuffing and spot healing than more dps that's just OK. I run one for my Alain team start to finish and it has always performed far better than priestess in every matchup. Also, gryphon master can be good when buffed by tailwind cape and gambler's coin (or dirty for back row buffing since I run two), often cleaving down an entire row with one shot. They do gain access to the drake axe by the end of Drakenhold, so there is an early option for really good dps from them. Whether it's better than dragoon dive I guess is debatable. I think once you have access to both, it's worth running one of each for the gambler's coin buff plus wyvern reins. TBH it's probably a toss-up and either can be chosen depending on your preference.
@rei336
@rei336 4 ай бұрын
I think you forgot the Housecarl, Dark Marquess, Crusader, Dark Knight, and arguably the Elven Augur since all you need to jump into the woods when they open up and take Rosalinde into dragon lands. I definitely agree with most of your list. I think flying is strong enough that I would bump Gryphons up to A.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
Where do we define early game? There's no absolutely objective distinctions. I'm totally down to watch your tier list. (Also 2 gyphons with witch and cleric was my best unit. So it's not like I disagree. It's just different experiences. You can't see what you don't see.)
@rei336
@rei336 4 ай бұрын
​@@ThatOldIcedTealatest unit i see in icedcoffee's list is Prince, so I'm more-or-less using that as the upper limit based off of context of his list. I only mentioned Rosalind as well because you don't have to beat any extra maps to obtain her. Just cross the border and auto-obtain, but I wouldn't argue against omitting her.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@rei336 that's reasonable
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@rei336 I think I would put prince maybe at the end of early game. I went and got Rosie too cause I explored everywhere and took challenges by level. Conventional run though maybe cornia drakengaed/ elheim bastorias/ Albion and on? To me cornia drak and elheim feels first half, but promotions make it weird cause that's like a third or a quarter way in.
@somnolence5339
@somnolence5339 4 ай бұрын
@@ThatOldIcedTea To me early game - units before promotion. Mid game - promoted units until level 29. Endgame - 30+ levels (since jobs have complete kit and there is abundance of loot so all of them have access to AP/PP/whatever they need)
@Riviet
@Riviet 4 ай бұрын
Missed housecarl. Maybe you could pin a comment with your tier rating and reasoning for it.
@sanctuary7324
@sanctuary7324 4 ай бұрын
Since this is an early game tier list, shouldn't hunters be much higher since they kill most things in a single hit with flame arrow? I am also on True Zenovian and they have been excellent. Nothing in the backline can survive a shot+burn. Feathersword in particular is pretty weak offensively speaking, imo hard carried by capability to evade tank and pre-promote status. Gladiators are better off as a backline dps, they have 95% accuracy vs most things if you just give them spectacles. You round up their kit with a +10 accuracy axe early on (froms with the gryphon), then the dark knight gives you a +20 accuracy axe. While other classes are trying to bump their damage, gladiators gear to fix initiative and hit. They can often 1 shot a whole row of enemies, esp if a witch is there for confer magic. Wizards imo start off better than witches: Fire burst is your ONLY map wide AoE for a long time, and is not difficult to set up. Fireball will kill stuff. Your team can just deal chip damage to enemy teams and fire burst (technically staff skill) will finish them off. Shamans are somewhat useless until they get the flame hex staff, which sets a whole row on fire. Its actually not as amazing as it sound due to lacking a proper damage component, but it also ensure your assault attackers (knights, warriors, sellswords) have a weakened target to sweep. You actually do not even need to sweep: since they are free to just buff a wizard for +50% mag damage, flame hex + fire burst will often just 1 round things. Your list seems to cut off around level 15. Things have maybe 45 hp. Burn removing half of it is stupidly strong.
@sundaerae
@sundaerae 4 ай бұрын
You missed Housecarl, especially because Housecarl has stamina +2 valor skill, which you can use on carry team.
@takarahayashi4124
@takarahayashi4124 4 ай бұрын
if you can clear a map in 9 seconds on the clock without spurging out over fast map movement, does it really matter?
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
You play how you want to.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@winghong3 yeah. But there hasn't been a game like this in 20 years. Soooo. Like, make it yourself please because I would buy it. Shoulda coulda woulda but so what?
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@winghong3 I mean like I could tire you out with how many problems I have with the writing in English but so what. I feel the part like this game is so close (to) awesome or good or perfect or whatever. I agree. The important thing is wanting more or better, not that this game didn't have enough.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@winghong3 no, it's not that. It's like if I go out to eat with you I don't want to hear all your complaints. Because this "conversation" amounts to nothing but people being annoying. It's not gonna get to devs, no one is making a game, it's annoying idle talk and negative useless talk at that.
@ThatOldIcedTea
@ThatOldIcedTea 4 ай бұрын
@@winghong3 I know I'm guilty of what I'm criticizing but I'm hoping if I put it out there someone might realize their petulance isnt productive it's gratuitous.
@scottwolf6805
@scottwolf6805 4 ай бұрын
you missed housecarl
@smashmonkey6304
@smashmonkey6304 4 ай бұрын
Only one I disagree with is Griffin. I think you are underplaying how powerful a row clear is. Again, they can row clear the entire back line (and they rarely have the defense to survive it) very easily and one shot any cav unit. And this is their base ability. Their valor skill is also better because it cost 1 and can be given to any unit, and can be done at the beginning of the map as you usually get 4 points. Wyverns don’t have the same level of clear. Dragoon Dive is nice but if you can’t make it instant, you can just die because you are grounded when charging. Otherwise, they only attack one unit. Also, keep in mind that Dragon’s Dive range is limited and is a bit expensive. I’d also argue that Joseph is an A but that because he falls off VERY fast. Once you have Scarlett you might as well bench him because he won’t start leveling until Elfland. Better to use the two Radiant Knights you get than him given the scaling. His only advantage is 2 action points.
@RandomGhostDragon
@RandomGhostDragon 4 ай бұрын
Yknow what? Im gonna become a official shaman apologist! Ok but joking aside, its super interesting how literally how in some difficulties some units can feel way different…like how clerics become more and more important the more things get difficult. And how also shamans early game just feel so useless but in late game they can legit change the tide of battles That said, early game seems very “copy and paste”. And by that i mean that so long as it works you dont “necessarily” need to actually plan any intense or complicated tactics/gambits. So maybe in late game the tierlist may change just because of this reason
@fairtoki1685
@fairtoki1685 4 ай бұрын
Good early tier, I would swap Hoplite and warrior because early you got a tons of good Spear+TowerShield (Damage spear for knight, skill spear for Hoplite) but very few good axe that always goes to Griffon Knight. Also If your value "killing fast" make Shaman D tier then you should make Griffon S or A tier because their Valor skill. Shaman Valor skill is good though, it's only cost 1 point and negate all flying enemies advantage on dodge.
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
Warriors also use Hammers. Not just Axes. Agree about the Gryphons though. Flight + hasted movement > everything else. He's saying you can just "pop them out to cast it, then send them back", but you can't do that when you aren't near a garrison point that allows you to deploy units.
@fairtoki1685
@fairtoki1685 4 ай бұрын
@@Neonmirrorblack sadly there is no good hammer early too. I think there are only 2-3 good hammers whole game.
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
Griffin valor skill is great, though early game maps aren't that big and horse on road speed is already so high I prefer to use the valor points for damage boosting, wild rushing, or healing/stamina recovery. If more maps were larger I'd bump up Grif
@ellbeeyt
@ellbeeyt 4 ай бұрын
hunters should have like 150 speed and not be slowed in forest. maybe a detection bonus too.
@ellbeeyt
@ellbeeyt 4 ай бұрын
...and a mounted promotion
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
Yeah, either Hunters or Elves should get bonus movement (or at least unimpeded) in the forest. Not sure why they don't.
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
Agreed, they should be faster mobility-wise
@Luluandbebe
@Luluandbebe 4 ай бұрын
Kinda disagree on Gryphon Knight, as a unit they're actually not that good but if you discuss in term of how quick can you beat the map they're definitely S tier, their Valor skill is so good and versatile, you can use them to farm maps as well
@duncanthermidor9421
@duncanthermidor9421 4 ай бұрын
be prepared to see people complain about Gladiator in C ^^
@Neonmirrorblack
@Neonmirrorblack 4 ай бұрын
Gladiators are terrible, but don't tell that to Titanium Legman, who thinks they're "A tier" just because they can use an axe that can set a row on fire for his silly burn group.
@xavier779
@xavier779 4 ай бұрын
Legionaries/hopilites have some very strong match ups, and I think can be very useful when used properly. Berserkers/gladiators don’t seem to do well into anything.
@pragadeeshm4489
@pragadeeshm4489 4 ай бұрын
From C to High B , Gryphon W
@TheAvelt1590
@TheAvelt1590 4 ай бұрын
Well I can tell you hate any class with the 'Knight' in the name.
@gabrielbrownlie5580
@gabrielbrownlie5580 4 ай бұрын
glad slander
@thomasmitchell7815
@thomasmitchell7815 4 ай бұрын
The fact that you conpletely switched up the format of the tier list, the scope and certain rankings because you got some pusb back is super dubious. Half the fucking people crying about druid are struggling to win on tactician, you know how i know? Some clowns claimed it was absolutely impossible tbat i went halfway through bastorias right after drakenhold to get yunifi, the lion, and bryce. Saying shit like its impossible to win 8 levels down. That's the crowd giving you a hard time about the tier list
@IcedCoffeeGaming
@IcedCoffeeGaming 4 ай бұрын
The main reason I switched up the format was how confusing the original list was with some of the placements, and my lack of knowledge on some of the end game classes. For example Sword Fighter placed high but Sword Master placed low, I wanted to break up the tier list into sections of the game because early game classes are no longer relevant in endgame as they will be promoted, some classes excel in certain parts of the game as well. I also wouldn't assume everyone that pushed back on Shaman's placement played on the easiest setting either, Shaman can enable a team to tank better, on 4 man teams they are perfectly fine to use early game.
@thomasmitchell7815
@thomasmitchell7815 4 ай бұрын
@IcedCoffeeGaming Well you're one of the better and more passionate creators for these niche games and I enjoy your opinion. I've definitely argued against it but you definitely put the time and energy in to have well thought out points. If you really believe you needed to redo that video then that's that, but be honest with us about what you think a unit is. I don't want a diluted discussion because a bunch of people 12 hours into the game love Selviie. Great content looking forward to more of your unit guides
MID-LATE GAME TIER LIST. True Zenoiran Mode.
42:16
Iced Coffee Gaming
Рет қаралды 25 М.
ACCESSORY TIER LIST. Unicorn Overlord TZ
1:07:39
Iced Coffee Gaming
Рет қаралды 15 М.
ОСКАР vs БАДАБУМЧИК БОЙ!  УВЕЗЛИ на СКОРОЙ!
13:45
Бадабумчик
Рет қаралды 6 МЛН
Cat Corn?! 🙀 #cat #cute #catlover
00:54
Stocat
Рет қаралды 16 МЛН
One moment can change your life ✨🔄
00:32
A4
Рет қаралды 34 МЛН
Why no one wants to host the Olympics
13:36
Search Party
Рет қаралды 2,5 МЛН
Unit TIER LIST 6.0! MADDENING
1:00:14
Iced Coffee Gaming
Рет қаралды 13 М.
BERENGARIA GUIDE! True Zenoiran
16:50
Iced Coffee Gaming
Рет қаралды 11 М.
How Good Is Ninja REALLY?!? Tier List & Champion Guide | RAID: Shadow Legends
39:34
Colred Plays | RAID: Shadow Legends
Рет қаралды 5 М.
The Insidious World of Fake Mobile Game Ads | Asmongold Reacts
26:29
Asmongold TV
Рет қаралды 942 М.
SWORD TIER LIST! Unicorn Overlord TZ
40:46
Iced Coffee Gaming
Рет қаралды 10 М.
Unicorn Overlord | Class Tier List | Early Game Classes
24:36
TitaniumLegman
Рет қаралды 43 М.
Жаңа үйімді ЖЫЛАНДАР басып алды!
19:13
EA SPORTS FC 25 | Official Reveal Trailer
2:07
EA SPORTS FC
Рет қаралды 9 МЛН