Easy Maya MASH Tutorial: Create Random Stacks in Just 10 Minutes!

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Abe Leal 3D

Abe Leal 3D

Күн бұрын

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Пікірлер: 26
@harambe.tor3d
@harambe.tor3d 11 ай бұрын
This kind of videos showing just one specific tool are GOLD for the artist who are starting in 3D, there are no friendly MAYA tutorials on KZfaq, so you are the only one that I know who creates this kind of content frecuently. Keep creating!
@fhaerhaerhaerheryueryu6470
@fhaerhaerhaerheryueryu6470 4 ай бұрын
Wow.This is really cool.
@AbeLeal3D
@AbeLeal3D 3 ай бұрын
Thanks!
@jamesdavis625
@jamesdavis625 22 сағат бұрын
Is there a way to have it interact with a custom made ground? Opposed to just the flat Bullet Solver Floor?
@AbeLeal3D
@AbeLeal3D 22 сағат бұрын
yes of course, you can add the custom ground as a collider inside the bullet solver
@jamesdavis625
@jamesdavis625 18 сағат бұрын
@@AbeLeal3D How?
@bhoototiger3366
@bhoototiger3366 11 ай бұрын
Is there a way to paint mash effects on a surface like a paint stroke (brush)
@AbeLeal3D
@AbeLeal3D 11 ай бұрын
Yeah you can distribute on a mesh, or an a curve, not sure about a paint stroke but you could definitely paint a mask for a mesh for instance
@bhoototiger3366
@bhoototiger3366 11 ай бұрын
@@AbeLeal3D thanks for the response, but how do I Paint a mask and tell mash to use the mask for the distribution?
@ricebowl9412
@ricebowl9412 4 ай бұрын
Hi, just curious. If I wanted to animate a coin fall would I need to cache the simulation or I can just render this as is?
@AbeLeal3D
@AbeLeal3D 4 ай бұрын
You should always cachem that way if anything happens during render time you have the same file to go to, without any variations
@ricebowl9412
@ricebowl9412 4 ай бұрын
@@AbeLeal3D ohh I see. Thank you for the info! Your videos are always so helpful 🙏
@jujupika5376
@jujupika5376 6 ай бұрын
Hi ! My pieces don't fall to the ground. They scatter while remaining in the air
@AbeLeal3D
@AbeLeal3D 6 ай бұрын
make sure the ground in the bullet system is properly calibrated, you can also add another plane and make it a static mesh object and then remove after you bake the simulation
@endizero
@endizero 6 ай бұрын
i see it from somewhere . animation story at the market .man1 go to buy some stuff and he hold about 10coin and give he seller (drop from man1_hand to seller_hand> style ). do u have any idea behind those simulation?
@AbeLeal3D
@AbeLeal3D 6 ай бұрын
Yeah that sounds like a cool shot. In cases like those you only animate or simulate the dynamics of the scene where the coins fall. In all the other scenes they can be parented to the closed hand or something
@endizero
@endizero 6 ай бұрын
wow. it so simply like that? sound really not hard. it just me who haven't understand yet!!! XD
@durvankurdama6364
@durvankurdama6364 11 ай бұрын
I am still waiting for sci -fi character volume 2 ? any idea when you will make it available ?
@AbeLeal3D
@AbeLeal3D 11 ай бұрын
I'm sorry my friend since I am no longer part of nexttut I can not continue that series. But I will relaunch it with an improved workflow with this new brand later ;)
@durvankurdama6364
@durvankurdama6364 11 ай бұрын
@@AbeLeal3D will you make it of same character or new one
@AbeLeal3D
@AbeLeal3D 11 ай бұрын
@@durvankurdama6364 probably new version of Saria, with changes to her face and hairstyle
@durvankurdama6364
@durvankurdama6364 11 ай бұрын
@@AbeLeal3D any information on date , when you will release it ?
@mrajesh6983
@mrajesh6983 11 ай бұрын
can you make game asset modeling
@AbeLeal3D
@AbeLeal3D 11 ай бұрын
This coin series is a game asset. Have you checked our premium course? The one with the axe? It's on the description that is also a game asset
@mrajesh6983
@mrajesh6983 11 ай бұрын
i saw that but i like to learn in Maya
@xd1845
@xd1845 11 ай бұрын
​@Abe_Leal3D yes it would be great to have a maya course, waiting for it!!!
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