Elixir Tier List - BG3'S MOST BROKEN Mechanic Ranked! - Honour Mode Guide

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Cephalopocalypse

Cephalopocalypse

Күн бұрын

Let's rate the most broken mechanic in Baldur's Gate 3: Elixirs! Ludicrously powerful, easily available, and gamebreakingly strong - no honour mode party should leave without them!
Detailed analysis and guide to elixirs and their uses!
0:00 Intro
4:30 Arcane Cultivation
7:25 Greater Arcane Cultivation
8:34 Superior Arcane Cultivation
10:10 Supreme Arcane Cultivation
12:23 Barkskin
14:46 Battle Mage's Power
18:47 Bloodlust
23:03 Colossus
25:28 Darkvision
26:55 Hill Giant Strength
30:33 Cloud Giant Strength
33:37 Daily Hill Giant Strength
36:31 Daily Cloud Giant Strength
37:48 Guileful Movement
40:25 Heroism
42:56 Peerless Focus
44:55 Resistance (all varieties)
49:20 See Invisibility
50:26 Tadpole
54:33 Viciousness
58:01 Vigilance
1:00:03 Summary and Outro

Пікірлер: 309
@bobbobinson6209
@bobbobinson6209 Ай бұрын
The fact that they give you the ingredients for colossus elixir right before Grymforge tells me that owlbear off the top rope is the INTENDED solution for the Grym fight.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Exactly!
@criticalrevel
@criticalrevel 20 күн бұрын
idk bout THE solution but AN "intended" "solution", what i loved bout this game of dnd. is the amount of possibilities only limited by our own creativity, it's insane the things that one can pull off by just thinking outside the box a lil bit. (if we were to discuss *the* intended solution it'd be obiously using the hammer for grym)
@BlackStar2161
@BlackStar2161 17 күн бұрын
I didn't have a druid so I went with the giant hastened Karlach bonking him to death with a hammer solution.
@LadyBernkastel92
@LadyBernkastel92 Ай бұрын
You use the elixers of strength to cheese the stats system. I use the exliers of strength to increase my carry weight so I can sell vendors more tin cups at once. We are not the same. (Meme aside great video, really helpful! Going to be starting honor run soon and I will need to keep this stuff in mind)
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
For a while that was the only way I was willing to use elixirs, then I thought why don't I just use a mod for extra carry weight and save myself some clicks
@taylorf8642
@taylorf8642 Ай бұрын
a friend laughed at me for picking up all the rotten fruit. Dammon still bought it, though, and I'm 120 gold richer, so who's laughing now?
@MarekFischer854
@MarekFischer854 Ай бұрын
​@@Cephalopocalypsesame for aoe/permanent longstrider and you mjght aswell use a mid for camp supplies since if you loot all containers you get more than enough camp supplies for the whole game so it just saves tooons of clicking
@MarekFischer854
@MarekFischer854 Ай бұрын
​@@Cephalopocalypsesame for aoe/permanent longstrider and you might aswell use a mod for camp supplies since if you loot all containers you get more than enough camp supplies for the whole game so a mod just saves tooons of clicks
@trengilly01
@trengilly01 Ай бұрын
@@Cephalopocalypse Ha! and here I am, banning the 'send to camp' feature because it breaks immersion and makes it too easy. No 'send to camp' and no Fast Travel makes you decide what you really want to collect and what stuff you can just leave behind!
@cannyvalley8522
@cannyvalley8522 Ай бұрын
There is something strangely relatable about waking up with barely enough strength to put on your favourite set of armor and your backpack, and then you need your elixir to actually go on with your day :')
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Lol truth
@brandonbutler334
@brandonbutler334 Ай бұрын
Are you telling me these are more useful than just weighing down my Tav all game???
@owendavis5420
@owendavis5420 Ай бұрын
My 50 pound pouch of consumables that I will always carry but never use
@tristanwillcox4011
@tristanwillcox4011 Ай бұрын
RIGHTTT i’m always like “i shouldn’t sell this, i’ll definitely use it at some point” and then end the game with 80 unused elixirs
@Lucifer-sn9ir
@Lucifer-sn9ir Ай бұрын
Shocking isn't it? I felt stupid for ignoring them and wonder if I should take a look at poison a little more even though I probably only ever use it twice lol both times tp poison someone's beer
@Lucifer-sn9ir
@Lucifer-sn9ir Ай бұрын
​@tristanwillcox4011 don't even get me started on scrolls lol found out during my current hm run that I just casually had 3 scrolls of globe of "screw your damage I said no" which helped me when I choked during my fight against cazador
@LordBovyn
@LordBovyn Ай бұрын
Y'all are weird
@raytaylor2772
@raytaylor2772 Ай бұрын
Mind Blown within three minutes after learning that Elixir of Universal Resistance is not an Elixir....
@FormOfKorn
@FormOfKorn Ай бұрын
Something about elixirs of darkvision that makes them even more useless: in the rare cases that you might want darkvision (ranged humans in the Underdark and Shadow-Cursed lands pretty much), scrolls of darkvision give you the exact same buff without taking up your elixir slot. It's just straight up invalidated by the scroll.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
yep exactly - there's so few characters that would ever want it and there's much better ways to get it for those anyways
@pokenoobmx3445
@pokenoobmx3445 21 күн бұрын
doesn't darkvision use concentration tho? maybe the elixir is intended for casters and the scroll is intended for martials
@TheThreeHeadedDragon
@TheThreeHeadedDragon 18 күн бұрын
​@@pokenoobmx3445 Not in game. It just lasts until Long Rest so you can use a Druid or Wizard in camp to cast it on the few characters that don't have Darkvision.
@pokenoobmx3445
@pokenoobmx3445 18 күн бұрын
@@TheThreeHeadedDragon oh, interesting, i'm not the type to use camp characters but it sounds cool nonetheless
@gaigeriel
@gaigeriel Ай бұрын
I've done 3 full runs of BG3, 1 being honor mode and I have never decided to use battle mage's power because I assumed the arcane acuity stacks would go away like normal stacks, that is so incredibly broken lmao
@meekrab9027
@meekrab9027 Ай бұрын
Yeah it's pretty crazy
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Yep, it's imo kind of goofy they had it use an existing mechanic with an established different effect and then wrote an exception to that effect, rather than just saying +3 to DCs and attacks
@alexpowers469
@alexpowers469 27 күн бұрын
Same! I never considered using them over Cultivation or Bloodlust, but this changed it all!
@fibonachos4810
@fibonachos4810 7 күн бұрын
Same thing over here. Nearly fell of my chair
@ecbrown6151
@ecbrown6151 Ай бұрын
Those potions clogging up my inventory have a purpose!? Lol I always forget to use them, and arrows, and scrolls.
@alexmashkin863
@alexmashkin863 Ай бұрын
I don't necessarily forget, but there's that persistent "I might need it later" feeling...
@ecbrown6151
@ecbrown6151 Ай бұрын
@@alexmashkin863yeah, hoarding consumables is a staple of all RPG’s
@cannyvalley8522
@cannyvalley8522 Ай бұрын
What are you talking about? They don't get to leave camp without their morning dose and a few rituals)
@sephikong8323
@sephikong8323 Ай бұрын
​@@cannyvalley8522Hey honey, time for your daily giant finger soup
@meekrab9027
@meekrab9027 Ай бұрын
I use the arrows on almost every ranged attack unless the damage is already enough to kill. 'Scroll'-ing through Tav's inventory to find a scroll to cast instead of just using a cantrip is a pain in the butt though lol.
@gregoberski5897
@gregoberski5897 Ай бұрын
Holy cow I didn't know Elixir of Colossus stacks with Enlarge! New playthrough group composition unlocked :D
@zephyrprime
@zephyrprime Ай бұрын
Use potion of colossus. Wild shape into owl bear. Use enlarge. Profit.
@karsten69
@karsten69 8 күн бұрын
​@zephyrprime does wildshape still benefit from tavern brawler?
@LordKnightcon
@LordKnightcon 27 күн бұрын
There's an old saying that originated in the halcyon days of D&D 3rd edition optimization from the old Gleemax forum and its predecessor the 339 boards that went like this: "Initiative: because going first often means your opponent does not get the opportunity to go second."
@OakandIV
@OakandIV Ай бұрын
Fun one! Switching between elixirs of Arcane Cultivation and other elixir's is one of the available increased Sorcery Points tricks. In practice, it's expensive, but viable.
@InmanScott
@InmanScott Ай бұрын
This. I can just about double my Sorcery Points every long rest on my Fire Sorc. Drink a level 1 elixir, 1 sorc point, level 2 elixir now I have 3 sorc points and a quickened level 6 spell.
@lena.bezcyferek
@lena.bezcyferek Ай бұрын
Don't do it, I warn you. I came up with this idea just before the final fight (playing honour as my first full playthrough - not knowing what's to come). "Great power comes with great disappointments" - Uncle Alaundo
@OakandIV
@OakandIV Ай бұрын
@@lena.bezcyferek ​​⁠that’s interesting. Did something change in Patch 6? Last time I used this, here is the pattern that worked - 1 - Elixir of Arcane Cultivation 2 - Create Sorcery Points 3 - Elixir of Greater Arcane Cultivation (you must use a different elixir; if you use the same arcane cultivation elixir, it won’t work) 4 - Create Sorcery Points 5 - Repeat I do know that they closed up some of the sorcery point tricks, but this one did work for me last time I tried it
@lena.bezcyferek
@lena.bezcyferek Ай бұрын
@OakandIV That's exactly how it works. You can also trade those sorcery points for extra high level spell slots. As I said, don't do it. There's nothing exciting in blowing up the universe every single turn.
@OakandIV
@OakandIV Ай бұрын
@@lena.bezcyferek ah! Got it. And I get it. It definitely breaks the action economy.
@audreyb1269
@audreyb1269 Ай бұрын
Thank you for that tier-list! I'm finishing my first run today, and I only realized recently that I was always relying on the same ones, and not in an optimal fashion. Your explanations gave me a new perspective for my next run!
@InnocentLock-er6et
@InnocentLock-er6et Ай бұрын
The tier list I didn’t know I needed! Thank you!!!
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Awesome, glad it helped!
@himawarimanjushage9735
@himawarimanjushage9735 29 күн бұрын
I keep forgetting I have elixirs and potions. As someone with no previous knowledge of D&D this video has helped me better understand not just the effect of elixirs but also how to use them in context of different builds. I will make sure to use them more in the future now.
@MihaiBathory
@MihaiBathory Ай бұрын
Well analyzed and explained.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Thanks!
@aldoushuxley5953
@aldoushuxley5953 Ай бұрын
Notably, the main character can use tadpole powers as a bonus action, if you get the awakened buff in the creche. Advantage on a bonus action (especially in combination with something like perilous stakes in tactician) is pretty nice
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
Advantage is mathematically similar to a 3.325 increase to the roll. In that sense, it's very literally mathematically superior to the battlemage and giant strength elixirs when not cheesing character creation with them.
@MrRonV
@MrRonV Ай бұрын
It's nice to see this rating in a structured way with arguments behind it. Whenever I do a run on Honour Mode or Tactician, I mostly use the same elixirs. Strenght if the character needs it, peerless focus on my cleric, if I have one, and Bloodlust on the good DDs. If I don't want to use the "good" elixirs, I use the Collossus or heroism, with some characters Viciousness or (spoiler!) the vigilance with my sorc in the orin fight in order to get rid of her charges. And sometimes in the Counting House I actually use "see invisibility". Since I started using a 4 Transformation Wizard/4 Bard Halfing Hireling as my master alchemist, I can afford to be a little bit more excessive in the elixir use. Thanks again.
@user-jt3fg5td2t
@user-jt3fg5td2t 15 күн бұрын
Wizard 6 is better cause he gives you free constitution saving throws proficiency.
@tiagoleivas3495
@tiagoleivas3495 Ай бұрын
I thought I was already subscribed to your channel, but just did it. Great art on thumbnail haha
@slaminjaminotter7286
@slaminjaminotter7286 29 күн бұрын
Big agree on the tadpole elixirs. I have to imagine whoever designed it didn’t know a lot about the other items/features in the game because there are SO many other ways to get advantage. You get gloves of the growling underdog pretty soon in act 1, and that basically gives you advantage on melee attacks every big fight
@joerundell8197
@joerundell8197 29 күн бұрын
Thanks! Wish I would have found you sooner, really like your videos.
@Cephalopocalypse
@Cephalopocalypse 29 күн бұрын
Thanks so much for the support! I really appreciate it - it really means a lot!
@thedarksideofgaming8834
@thedarksideofgaming8834 26 күн бұрын
You’re telling me the Battle Mage Elixir DOESN‘T reduce stacks upon taking a hit? I knew they wouldn’t tick down with time, but that is ridiculous. Absolutely going to abuse that to hell and back next playthrough! 😂
@corranhorn85
@corranhorn85 19 күн бұрын
One note about purchasing elixirs from merchants: every time a character levels up, merchant inventories reset. So, you can have a party member reset their level at withers, then trade. Close the trade window, switch to your leveling character, level up one level, then re-open the trade window. Each level you can purchase elixirs, potions, etc from the merchant. Also, for an early source of Hill Giant Strength, Auntie Ethel will sell you three every time you reset her.
@zorlix130
@zorlix130 Ай бұрын
Hmm, but I think it's okay that so many of them are so broken since we only use them very rarely. After all, we have to save them for later, right? ... Right? But seriously, I still haven't managed to completely get rid of that old Skyrim habit of stockpiling all consumables instead of using them. And so I barely use them which results in me barely knowing that they do. Which apparently results in me missing out on some truly OP effects.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Yep I am exactly the same way. What if I need it later????
@sambender3711
@sambender3711 6 сағат бұрын
Thanks for the video! Request for future vids: put ability/item description while talking about it
@ginar2339
@ginar2339 Ай бұрын
Oh good I was just thinking that I’d like to see this :)
@adamdaniel8438
@adamdaniel8438 27 күн бұрын
I used colossus on the bulette after having Glut resurrect it. I had to make it jump over a lot of narrow spots on the map to stay with the party, but it was awesome and it was nice to go back and visit its giant corpse at the duergar camp.
@thomasrosendahl2783
@thomasrosendahl2783 Ай бұрын
Are you going to make a Race/subrace tier list?
@justinahmer7116
@justinahmer7116 Ай бұрын
I only very recently realized how much I love the peerless focus and me cuz if you have enough to give a caster everyday it just saves having to get the war caster feat
@plain_simple_garak
@plain_simple_garak Ай бұрын
Which variety of Win Juice is your favorite?
@thomasrosendahl2783
@thomasrosendahl2783 Ай бұрын
He said his favourite party builds was Swords Bard, Light Cleric, Abjuration Wizard and Bardadin/ Hero adventurer main character.
@perer005
@perer005 Ай бұрын
Good stuff! I’m hopeless when it comes to consumables. Always end the game with loads of them 😢
@trengilly01
@trengilly01 Ай бұрын
An absolutely perfect ranking for Elixirs. And great discussion of them all. The only things you missed talking about are the thrown benefits of Elixirs and applying them to summons. I think the most fun (and non-abusive) way to use Elixirs is to just use the ones you find along the way. Don't buy or craft any. You find a nice random mix that let you get nice buffs, but never so many that you can abuse the game and you will have to pick and choose your days and use some of the 'lessor' elixirs because you don't have enough of the S-tier ones.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Thanks so much for the support! It's true - I definitely could have gone into that more for sure. To be honest I haven't experimented with it much myself because I usually don't play with summons OR elixirs, so I'm definitely pretty likely to overlook the combination!
@Kevixrm
@Kevixrm Ай бұрын
Might want to consider how some of the elixirs can be used to buff summons. While I suspect that that it wouldn’t change your rankings, this ability to use them on summons provides good uses for bad elixirs. For example, bark skin can be good on Shovel or Hill Giant can be useful with the Deva. :)
@carrymesenpai3276
@carrymesenpai3276 Ай бұрын
Bloodlust and Viciousness each one up imo, other than that I agree. Good video!
@doloresabernathy9809
@doloresabernathy9809 Ай бұрын
thank you for featuring the dreaded elixirs! I love them and enjoy making them in bulk with a transmutation wizard. great video … but there is something you left out on the elixirs of arcane cultivation. if you have an empty spell slot when you use it then you can use another elixir and not lose the replaced slot. The wiki explanation is below and I have tested it - it works. you can replace all your expended spell slots if you have enough elixirs and cycle through them properly. heres the wiki: “When the effect of this elixir is removed (i.e. when drinking a different elixir), you will lose a level 1 spell slot, prioritizing an already expended slot. If you have expended at least one level 1 spell slot, there is no harm in replacing this elixir (or benefit in keeping it).”
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Thanks very much! I actually do talk about that for the arcane cultivation elixirs - mostly for extra day-long buffs before switching to a different one, but also can be used to cheese tons of extra sorcery points for example
@doloresabernathy9809
@doloresabernathy9809 Ай бұрын
@@Cephalopocalypse sorry I guess I misunderstood what you were saying. I’ll listen again! I think what confused me was when you said if you use the spell slot then you can use another elixir without losing another slot. That's absolutely true, but I thought you meant that is the only time you get a "free slot." You have to use it or lose it if you have no other free slots at that level (but as long as you have one free, then replacing the elixir will take the empty slot). Thanks again for covering elixirs -- I hope you will tackle potions, coatings and other consumables at some point too. I always end up with a pile of throwables that seem under-powered and virtually useless after level 1 -- except for water of course, and sometimes grease -- but maybe I am missing something?
@gregtuff4020
@gregtuff4020 Ай бұрын
I actually had no clue how Barrie mages power worked. Way better than I thought 🤯
@karsten69
@karsten69 8 күн бұрын
The resistance elixirs are completely overshadowed by hirelings that just cast warding bond on you, +1 to AC and saving throws and resistance to all damage.
@BlueRadium
@BlueRadium 8 күн бұрын
The Hireling Cleric batteries is the ultimate BG3 cheese yeah. Life Clerics all dropping all of their non-concentration, last all day spells, super OP. It takes a bit every day to re-up it but ridiculously powerful. Great to feel secure on Honour. Once you get Freedom of Movement especially.
@Zedul
@Zedul 22 күн бұрын
In the early game, I view arcane cultivation as + spell points for sorcerers instead of an extra spell. I have a whole system: cultivation pots go to sorcerers, bloodthirst to barbarians, colossus to Battlemasters, hill giant strength to monks, heroism to archers, etc.
@penixtissue
@penixtissue 29 күн бұрын
One weird edge case with elixir of heroism is that the bless buff is tied to the temporary hitpoints, so you can drink heroism and then drink another elixir and you will still get bless, at least until your temp hitpoints run out.
@travisretriever7473
@travisretriever7473 6 күн бұрын
"Elixir of Peerless Focus; I assume this is just coffee." Well, thank DOG I wasn't drinking any at the time, or I'd be down one gaming laptop, OP. Holy shit.
@Vobefrod
@Vobefrod 22 күн бұрын
My Swords Bard/Gloomstalker Ranger considers Bloodlust to be S+ tier, cuz I can do 10 Attacks in the first turn of combat WITHOUT even using Haste as well. Add the +10 dmg from Sharpshooter and up to 25 less hit points per enemy from Cull The Weak, and my one character can pretty much kill all the lesser enemies in a big fight in one round.
@PAPP0NE
@PAPP0NE Күн бұрын
Just a note, the Cloud Giant elixirs are not super late game, they ingridients are available starting at level 6 in act 1 Myconid Colony venddors
@judie6727
@judie6727 28 күн бұрын
I need to use Elixers more often lmao, I just keep them in my bag just in case, only to never use them, not even for the final battle.
@Cephalopocalypse
@Cephalopocalypse 28 күн бұрын
The classic RPG experience!
@ianwinter514
@ianwinter514 Ай бұрын
with the arcane cultivation elixirs you can just regain all spell slots in a fight or out of combat by switching between optimally two different arcane cultivation elixirs making you up to level 4 spellslots only gold dependant and not long rest dependant
@alexmashkin863
@alexmashkin863 Ай бұрын
Which is even more broken for sorcerer :-)
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Yeah! I should definitely have mentioned that use case as well - incredibly powerful, of course!
@timothybrahm9001
@timothybrahm9001 Ай бұрын
Two great spots for resistance elixirs: 1. Psychic is great for the Githyanki Inquisitor in the Crèche. 2. The last fight of act 2 is all necrotic damage, if all characters have resistance through elixirs, warding bond, Abdirak’s mace, or the Plate armor in house of healing, it turns a very hard fight into a very manageable fight.
@Czesnek
@Czesnek Ай бұрын
Or just have your Tav to tell the boss to kill themselves.
@timothybrahm9001
@timothybrahm9001 Ай бұрын
@@Czesnek still have to fight Myrkul
@degv364
@degv364 8 күн бұрын
This is why my number 1 hireling is a transmutation wizard, with one level of rogue for medicine expertise. You can very consistently get double elixirs when you craft them. So I just add the transmuter to my party when I craft alchemy things and to cast longstrider on my party, and then leave him in camp.
@joeiddison9989
@joeiddison9989 5 күн бұрын
Dont forget to cast owls wisdom and guidance before your make the elixers, gives it an almost 100% success rate
@pdballou
@pdballou Ай бұрын
Isn't dark vision extremely strong on characters with sharpshooter/GWM as a way to give themselves advantage when used with fog cloud?
@rinktheredlink9317
@rinktheredlink9317 19 күн бұрын
You can also give your barkskin elixir to the barky boy scratch.
@gregoberski5897
@gregoberski5897 Ай бұрын
The thing with casting a day-long buff on yourself with an Arcane Cultivation Elixir and then switching to another elixir, is you could just use a Scroll of that spell for the same effect. So there's even an alternative for THAT use case lol
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
That's true, though in that case it's basically "Scroll of [Your Best Spell]" which is a pretty good consumable!
@ntgrv
@ntgrv Ай бұрын
I wonder, have you played XCOM 2? Watching your videos feels like watching XCOM guides, "important to go first" and stuff. You'd like it a lot, I think.
@jdsgmeg
@jdsgmeg 22 күн бұрын
It’s brutal that every elixir you explain everything about it before saying how good it is, please present the info and then say your piece, it makes it way more digestible.
@Cephalopocalypse
@Cephalopocalypse 22 күн бұрын
I can't imagine preferring to reason backwards from a conclusion. That seems like a perfect way to ensure you never learn anything - but if that's what you want you can always just click to the end of the section first
@SpartanAltair15
@SpartanAltair15 Күн бұрын
@jdsgmeg Get used to it, he’s a ridiculously long winded person and that’s part of the attraction of his videos to some people, since he rambles on and on about his reasoning on every tiny speck of a thought. Watch him on 1.5x speed and it’s way more tolerable, or else just read the transcript of the video if even that is too much for you.
@afoniex9534
@afoniex9534 Ай бұрын
It says in the wiki that the barkskin elixir can be thrown so does that mean you can apply on summons with low AC? Obviously not game breaking but probably could be useful for more summon heavy builds.
@Zero_Zone.
@Zero_Zone. Ай бұрын
I was thinking the same thing.
@Zero_Zone.
@Zero_Zone. Ай бұрын
​@@twoshu8940 Well that sucks.
@cannyvalley8522
@cannyvalley8522 Ай бұрын
In that case don't throw an elixir, simply drop or put it on the ground, then select your summoned creature, hover the cursor over the elixir and you will have an option to drink it with a summon. Any summon you can directly control can enjoy the benefits of an elixir :p
@Caboose4859
@Caboose4859 Ай бұрын
You can also just drink it from the inventory with a summon if you have them selected.
@zephyrprime
@zephyrprime Ай бұрын
The only real use for barkskin
@jameslynch2110
@jameslynch2110 8 күн бұрын
First time i used an elixer was during the halsin quest my first time, i was getting absomutely swamped by the overwhelming numbers so i gave my paladin tav and barbarian karlach a bloodlust, along with haveing gale haste them, and absokutely wiped the floor that i ended up killing every foe before the turn count was even up
@aviendha1154
@aviendha1154 19 күн бұрын
I have only used a handful of these, the ones that increase strength, and the bloodlust and invisibility ones.
@BookDancing
@BookDancing Ай бұрын
I’ve been considering a ban of elixirs for my next honor run. However, I believe that may cause another problem: repeated long resting. If I’m not trying to extend the use of elixirs, the incentives would be to rest often. Would you suggest also limiting my long rests?
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
A couple months back I posted some ideas for honor mode house rules that make the game a lot more fun imo - I'm still testing and finalizing them but check them out for ideas! They're in my community (text) posts
@mattcat83
@mattcat83 Ай бұрын
Resistance Elixirs should have their own stack slot such that you can trade off between being resistant to some one type of damage. Some elixirs also really need to be potions (e.g. See Invisibility or Heroism) while others really need to be elixirs (e.g. Potion of Speed). The Arcane Cultivation potions also really need to be potions, as they're basically just doing what food does with full rest: they regen spell slots, except in the most expensive way. Furthermore, some spells really should be temporary with potions that should last all day; I'm thinking here specifically of some of the Ritual Spells, like Long Jump, Feather Fall, or even Speak with Animals or Mind Reading.
@isaz2425
@isaz2425 29 күн бұрын
the problepm with potion of speed being an elixir is the duration. Having it last all day would be way too strong. Honestly, just removing it completely would be ok.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
@@isaz2425 Especially when the spell Haste regularly gets interrupted faster than the potion of speed would. Having a readily available stockpile of something that's generally BETTER than one of the best spells in the game is nonsensical. AND, potions take a bonus action instead of an action. So potions of speed really are just better versions of the Haste spell in most cases.
@isaz2425
@isaz2425 3 күн бұрын
@@dontmisunderstand6041 Most fights outcome is decided in the first few turns too. So 3 turns is enough to make you win most of the time.
@andybodle7560
@andybodle7560 Ай бұрын
Tiny additional point, but Elixir of the Colossus also helps you reach quite a few otherwise unreachable items!
@mythjellies1487
@mythjellies1487 27 күн бұрын
using arcane cultivation with a warlock on hex is a nice way to run hex for awhile without using your 2 warlock slots
@travishartzler9155
@travishartzler9155 Ай бұрын
I pretty much sleep on every elixir except the giant strength ones. Never even used battle mage, vigilance or bloodlust. I probably will if I ever go back to my honor run, but for tactician there's no need for them.
@doloresabernathy9809
@doloresabernathy9809 Ай бұрын
Also worth noting: Hill Giant Strength can also be used as a throwable combat buff potion ….allowing it to be applied to two characters at the same time, but only for 10 turns. however I think it still replaces other elixirs (I have to test that). Usually its better to use it normally but there are times when the throwable option is good for characters that would not normally need the strength.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
True! I haven't had that come up that often, but it's definitely a useful trick to keep in mind!
@skywares
@skywares Ай бұрын
I was watching something else THEN I SAW THIS LETS GO!!
@joshhobbs4862
@joshhobbs4862 Ай бұрын
🔥🔥🔥
@slaminjaminotter7286
@slaminjaminotter7286 22 күн бұрын
S+ tier video
@Cephalopocalypse
@Cephalopocalypse 22 күн бұрын
Thanks very much!
@MichaelHaneline
@MichaelHaneline 3 күн бұрын
Are there really enough resources in game to be able to make the cloud giant strength elixir a daily thing? I have trouble finding enough fingers.
@Cephalopocalypse
@Cephalopocalypse 3 күн бұрын
There are! Basically any item that's available from merchants is infinite, because you can refresh their inventories by resting/respeccing and just keep buying them until you have enough
@JimothyB
@JimothyB 12 күн бұрын
The Giant Strength potions on a tavern brawler monk is hilariously op
@JirkaKunst
@JirkaKunst Ай бұрын
May I please suggest a tier list of tadpole powers?
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Definitely on the way!
@brandonchristen2472
@brandonchristen2472 29 күн бұрын
I will say this, the elixir that gives you a lvl 1 spell slot can actually be better later on in the game than the beginning. Although you usually don’t run out of spells, if you do have one of these and you have a wizard with every tadpole power up possible, then a single magic missile cast can kill 3 enemies with less then 25 health each. Of course the elixirs that give a higher spell slot can cast more missiles but then you’d probably be saving them for haste or fireball.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
Running out of spell slots is the thing that forces you to take long rests... it's pretty much the only reason you'd ever need to.
@cHaMp630
@cHaMp630 Ай бұрын
Arcane acuity is overrated because meta mage builds generally have their hit chance from just gear alone at = yes. Most meta spells also still do at least halved damage even if you miss or are guaranteed to hit like magic missiles or cloud daggers. Hill giant, cloud giant, bloodlust and occasionally vigilance are the only worthwhile elixirs so this is otherwise a pretty accurate list.
@SageofShadowdale
@SageofShadowdale 19 күн бұрын
There is one essential point you overlooked concerning bloodlust. I'm currently investigating this, but what I do know for sure is that the majority of the separate sources of damage that cause the kill will not activate the bloodlust elixir. Things like cull the week. Still, I believe it is the most powerful elixir in the game.
@Cephalopocalypse
@Cephalopocalypse 19 күн бұрын
Some sources of damage don't count as coming from the character triggering them - cull the weak is one, moonbeam is another, some explosives etc similarly - those won't trigger bloodlust, which is definitely buggy
@patricktarver4573
@patricktarver4573 14 күн бұрын
so you're gonna do each slot of armor next right
@squallion777
@squallion777 15 күн бұрын
I have always thought tadpole elixir was just a storyline item, its so bad no one would ever use it, and like you said there are other was to get its advantages without giving your self a MASSIVE disadvantage, its just a joke Elixir to me, not something you would ever actually use. New sub here, and a first time to a Baldur's Gate and a D&D game. (So basically a noob) I've watch a lot of your vids recently, the last one I watched was the lvl 6 spell slot, very interesting take, Also, In one of your other vids, I think it was about lvl 2 spell slots. (I think). I didn't realize disguise self could be used to talk to the dead you just killed, because it has always told me that it won't talk to its killer, it never accrued to me to use disguise self, I am now getting a lot more info in game than before, getting a more complete picture, very useful info, I'll continues watching to see what else I can learn.👍
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
Advantage is mathematically similar to a +3.325 on your rolls. Battlemage's Power was ranked S+ for being a +3.
@ryanstewart2289
@ryanstewart2289 Ай бұрын
My ultra-super-secret tech is to keep a transmutation wizard in camp with a maxed wisdom and expertise in medicine. Gotta double up on potions and elixirs.
@montezuma0000
@montezuma0000 26 күн бұрын
I do one of those for mage armor and longstrider but then make a separate character for potion brewing: pick the halfling hireling, go 2 in transmutation wizard, 3 in bard with medicine expertise. Cast enhance ability wisdom and get guidance cast on them, for advantage and 1d4 bonus plus double proficiency to your checks, and rerolling 1's.
@ryanstewart2289
@ryanstewart2289 26 күн бұрын
@@montezuma0000 Take the Lucky feat for added success.
@saprone8885
@saprone8885 25 күн бұрын
Very logical rankings. I have not played BG3 at early access, but not at full release. I am worried it is too easy to break the game. These S+ elixers are one of the reasons why. I like power gaming, but if it is too easy it is less fun. Is there a lot of / more broken stuff in the current state of the game?
@johnstonefield1935
@johnstonefield1935 22 күн бұрын
There's a lot of broken stuff, I wouldn't say more so much as the community has discovered more. Like realizing permanent elixers isn't even difficult. To put it in perspective: solo runs, party of 1, are pretty "easy" with only bosses usually requiring cheese/in fight glitches. You get 4x the potential power of that. I think if you play on high difficulty and don't break more than 1 character in the party it's pretty solid. Depends on your play style also, I enjoy min maxing strategies not tactics or glitches and try to avoid resting.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
So just choose not to do the things that are less fun. Pretty simple. It's a single player game, do what you have most fun with.
@CMiY0
@CMiY0 Ай бұрын
Omg the battle mages power lasts all day? 3 extra arcane acuity?! I always left it somewhere in my elixir pouch because I thought to myself how 3 arcane acuity for one turn then having it decrease is too niche of a use case. All day is absolutely busted beyond belief lol. Guess I gotta go back to Withers for two characters now… I would feel guilty for using it but… so much power 🤤
@CMiY0
@CMiY0 Ай бұрын
@@twoshu8940 sure but you can use this on literally any character for an extra 15% chance to hit a spell attack roll or a save or suck spell which doesn’t limit you to: helm of arcane acuity or fire acuity hat. Also do keep in mind this +3 will persist through every turn regardless of use or getting hit and on the start of encounters before even building up stacks. It’s easier to think of this as just a flat 15% increase to attack and save dc for an entire day rather than arcane acuity since it functions a bit differently. In that case there’s just unrivaled flexibility with gear and the increase is easily justifiable of an S+ tier slot.
@stackeddeck5468
@stackeddeck5468 24 күн бұрын
Hey I'd like to make an argument concerning the resistance elixirs. Cephalopocalypse said that he doesn't like this element of prior knowledge reguarding how effective these elixirs will be. Obviously there are wikis and people who play honour mode probably have played the game and completed the main story too. But the game supports the idea of scouting potential threats with the inspection button and helps you decide what kind of strategy is best used to defeat certain ennemies. Therefore I don't think the element of prior knowledge is much of an inconvenience when evaluating resistance elixirs. I also rated them as B tier before you gave your final say.
@christinehede7578
@christinehede7578 Ай бұрын
What is the difference between the daily hill giant strength elixirs and the other type. I have only ever noticed the daily ones.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
It's the same item! I'm just distinguishing between using them for a stat increase (on a character with, say, 16 strength already) and using them every long rest to entirely replace taking strength on your character
@christinehede7578
@christinehede7578 Ай бұрын
@@Cephalopocalypse I see
@davidwagner3710
@davidwagner3710 Ай бұрын
easy way to fix the elixirs would be to limit the strength ones to 10 turns, and make the bloodlust elixir action only able to cast cantrips not leveled spells. not sure how you fix vigilance, but i find it much harder to find those.
@SoI_Badguy
@SoI_Badguy Ай бұрын
Could you make a build optimized for making/handing out elixirs and potions? Has transmutation wizard levels, maybe bonus action thows with berserker levels to toss potions at your opponents and allies... like a witch doctor type of character
@daveyfunk
@daveyfunk Ай бұрын
Look up CRPG bro video 'best honour mode party'. He talks about a '5th member' which is an alchemist build which he leaves at camp just to make potions
@SoI_Badguy
@SoI_Badguy Ай бұрын
​@@daveyfunk Not really what I'm asking for, you can't exactly toss potions at people from camp. Also too gamey.
@EdgeKisaragi
@EdgeKisaragi Ай бұрын
Drop potions just outside of battle initiation range. Mage hand. Throw potions you dropped near the fight on characters / enemies who need them. Easy and no need to spec someone into a potion person except a camp person.
@daveyfunk
@daveyfunk Ай бұрын
@@SoI_Badguy huh? You then just give the potions to your party and any party member can throw them. He literally outlines a build to make an alchemist and so just follow that build to make an alchemist and then change it to suit your needs. You only need a bit of strength to throw potions, which you can build into or use an elixir to boost strength. Done!!!
@SoI_Badguy
@SoI_Badguy Ай бұрын
​@EdgeKisaragi Or you could have both? No need to do any annoying setup laying a bunch of potions on the ground and using a once-per-short-rest cantrip to throw them, but it's an option for big fights. Yeah I know it isn't optimal but this is an RPG, not a math test. Being a potion chucking alchemist is a fantasy I want to play and I'm interested in hearing how it could be optimized within that playstyle.
@cryamistellimek9184
@cryamistellimek9184 Ай бұрын
Neither Guileful movement nor Freedom of movement protects you from spike growth. I tested it multiple times and you still take the damage.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Woops - you're right! I was thinking of the land's stride difficult terrain immunity from class levels, which does prevent the damage.
@Korhi
@Korhi Ай бұрын
Cloud Giant TB Monk/Barb Karlach with a soul coin might be the most broken shit in the entire game. After beating my first honour mode run I pretty much abstain from using elixirs lol, they're so insanely powerful.
@aegis555
@aegis555 Ай бұрын
See invisibility is very useful if your character is Origin Wyll, because as he has just 1 eye Volo refuses to do the surgery. Larian has thought everything
@ddawf1385
@ddawf1385 Ай бұрын
I would bump up the rank of the arcane cultivation elixirs when used on sorcerers since they can just convert the spell slots from the elixirs into sorcery points treating the elixirs like mana potions. Like this you can use the elixirs to cast higher tier spells then the spell slots recieved by converting sorcerer points.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
It takes more sorcery points to create a spell slot than the spell slot gives when you create sorcery points. Sure, if you have 40 of the baby potions stocked up, you can use that trick. But it takes what, 7 of them to get a single level 5 spell slot?
@ddawf1385
@ddawf1385 2 күн бұрын
Yup, but worth the stock of potions especially since you won't loose the sorcery points after switching elixirs afterwards whereas other classes the spell slots are lost if you don't cast before your next elixer.
@lolmanmagee2785
@lolmanmagee2785 Ай бұрын
there is ONE specific very nice use for the see invisibility elixer and that is to get markoheskir in the tower.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
True! Though of course you can use a spell or scroll for the same effect - but if the elixir's what you have then it's what you'll use!
@grittywaffle
@grittywaffle Ай бұрын
hell yeah
@Trash_Goblin115
@Trash_Goblin115 27 күн бұрын
I love the lv 1 spell slot pot for hex on warlock.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
just having 50% more spells to cast is nice.
@theta1672
@theta1672 23 күн бұрын
I honestly think Peerless focus and darkvision are F tier as better darkvision is provided by basically half of the races, and advantage on concentration is super easy to get. I also think the lvl 1-2 arcane cultivations are better than you've ranked them as you can also switch them for sorcery points and trade those for higher lvl spells or metamagic effects.
@seePyou
@seePyou 16 күн бұрын
Might I suggest that Darkvision elixir is actually harmful as it uses up an elixir slot that could be used by anything else that would give you a benefit, thus depriving you of that benefit?
@kylehunter3778
@kylehunter3778 Ай бұрын
On my second playthru right now, have 2 questions. 1: why is initiative rolled on a d4 instead of a d20 like tabletop? And 2: what’s the most effective way to reset vendors to stock up elixirs/potions? I’ve never tried, would think that early on camp supplies would be an issue
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
I don't know if they've ever said why they switched it to a d4 - my theory is they wanted to make it more consistent since they removed a lot of the other ways to manipulate initiative that exist in tabletop (delayed turns, readied actions), but I'm not certain why they made that change and even less certain why they didn't rebalance the numbers given that they did make that change! You can rest without camp supplies! You won't get your spell slots etc back, but you won't have used any anyways. Also they restock whenever you respec or level a character, which can be fewer clicks and won't progress story events if you want to avoid doing that
@korakys
@korakys Ай бұрын
In Larian's previous game, which heavily influenced BG3, they used a fixed initiative system. They would have chosen that for a good reason (to them) and they probably wanted to maintain that mechanic as much as possible.
@trengilly01
@trengilly01 Ай бұрын
@@Cephalopocalypse I'm almost certain the initiative is 1d4 to increase the likelihood that multiple characters take their turns together. Makes it easier in multiplayer for everyone to move at once and lets you have characters combo together. Their original plan was to have the entire side roll initiative together so your whole group would act as one.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
@@trengilly01 Since they use shared initiative for characters acting without enemies in between though I don't think they needed to change the numbers to produce that effect - that would make a lot of sense if characters acting on different initiatives had discrete turns though!
@trengilly01
@trengilly01 Ай бұрын
@@Cephalopocalypse That's the point. With d20 initiative rolls it would be a lot less likely to have your characters be together. They would more often be mixed with in with the enemies. You get lots more 'ties' with the 1d4 system and in case of ties they group the players up and enemies separately.
@Nathan_Moor
@Nathan_Moor 18 күн бұрын
I think the Elixir of Hill Giant's Strength you put in S, should be in A. Since the Str Character using it would probably have either +3 or +4 Str Mod, it effectivly turns into either a +1 or +2 increase to hit/dmg. Were as the Cloud Giant obviously provides more. The Colossus obviously doesn't provide + to Hit, and averages a +2.5 dmg bonus. But it does provide the utilitarian bonus of being large and the Str Check/Saves which I think is a fair balancing of a +2 to Hit from the Hill Giant elixir This was my excessive comment for the day.
@XYNTEN
@XYNTEN 27 күн бұрын
I think you forgot to mention that you can also throw resistance elixirs to buff your whole party with it unlike all other elixirs and also i think they don't take the elixir slot either.
@travisretriever7473
@travisretriever7473 6 күн бұрын
58:35 It is rolled on a d4, but it's also determined by your DEX modifier, as well. So not *as* broken as that, but still. Holy cow. XD
@travisretriever7473
@travisretriever7473 Күн бұрын
For those wondering, I didn't know that until fairly recently. >.>;;; I'm still new to all of this stuff.
@StateBlaze1989
@StateBlaze1989 29 күн бұрын
9:18 Meanwhile, I've gotten so many scrolls that my Gale's 3rd and 4th level slots (jusf reached level 7 in my first ever Honor mode run) are purely for Counterspell, with 1st and 2nd just being for Shield.
@gregoberski5897
@gregoberski5897 Ай бұрын
The worst part of the Darkvision Elixir is that it takes up your elixir buff slot while the SCROLL of Darkvision doesn't, and *doesn't* take your concentration! I always cast Scroll of Darkvision on Laezel every morning just to use them up
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
Yeah exactly - it's got a huge oppotunity cost for very small benefit, even aside from how this game mostly doesn't care about lighting conditions anyways!
@nathanmoreau7077
@nathanmoreau7077 Ай бұрын
Do all those benefits work when the elixir is thrown ?
@andybodle7560
@andybodle7560 Ай бұрын
They do, but the effects last 10 turns instead of all day.
@eetuantola2519
@eetuantola2519 Ай бұрын
I use vigilance on shovel to guarantee surprise rounds in every combat for the whole day. The extra initiative gives shovel the chance to go invisible before the enemies get a chance to hit. If there was one elixir that deserves s++ it would be vigilance.
@challah_back_femme9857
@challah_back_femme9857 Ай бұрын
Initiative doesn’t matter in surprising enemies though
@eetuantola2519
@eetuantola2519 Ай бұрын
@@challah_back_femme9857 first turn you attack an enemy, after surprise round you go invis, your shovel doesnt die
@eetuantola2519
@eetuantola2519 Ай бұрын
@@twoshu8940 check my other reply. I've been going at a solo warlock honor run and sometimes not getting a surprise round makes all fights way more dangerous
@eetuantola2519
@eetuantola2519 Ай бұрын
Yt didnt like my reply ig but the method is you proc surprise with an attack and you get first go next round so shovel stays alive without getting hit.(You go invis)
@zephyrprime
@zephyrprime Ай бұрын
How does surprise work? Can you surprise enemies after combat initiates if you are invisible?
@BookDancing
@BookDancing Ай бұрын
At this point I’m cruising through my second playthrough of honor mode. I’m looking for ways to make the game more engaging rather than easier. To that end I might ban elixirs. The only one I’ll be sorry to lose is the Colossus, as it was fun to have a giant in your party.
@andybodle7560
@andybodle7560 Ай бұрын
Such a shame Karlach doesn't appear in Colossus form in her romance scenes
@trengilly01
@trengilly01 Ай бұрын
Elixirs are really fun if you Don't buy/craft any. You collect a nice random mix of elixirs during your adventuring but never enough of any one type abuse it and instead have to pick an choose if its worth using an elixir today and which one.
@IlRe720
@IlRe720 Ай бұрын
Arcane elixirs are also super useful for extra sorcery points, especially since you can drink one of each and get the equivalent points of that spell level without wasting the spell slot… tbh I’ve only ever used them for that purpose Oh man I’m soooo excited to finally learn why the fuck the tadpole elixir is a thing you can craft after that quest is done… huh yeah that’s disappointing, I mean I’ve never used it the downside is just stupid didn’t even know what it does since the tooltip is confusing af
@theprogram1950
@theprogram1950 13 күн бұрын
Heroims Elixir is S for my defensive build it helps me to get additional Saving throw
@travisretriever7473
@travisretriever7473 Күн бұрын
Does anyone else feel the Arcane Cultivation elixirs should have just been potions that restore a corresponding level of spell slot? Feels very odd having them be all day elixirs, tbh.
@andrekperez
@andrekperez Ай бұрын
Can you throw Tadpole Elixirs on grouped enemies to screw their Con and Wis saves ? That's probably a better use than drinking them hehe. With haste or quickened spell you can follow up with an aoe control spell or something.
@Cephalopocalypse
@Cephalopocalypse Ай бұрын
I'm genuinely not sure! I don't think so, but I haven't tested it - definitely worth a look!
@andrekperez
@andrekperez 24 күн бұрын
@@Cephalopocalypse So I ended up testing and it does not work. It's one of the "drink only" elixirs.
@dontmisunderstand6041
@dontmisunderstand6041 3 күн бұрын
One small criticism. Battlemage's Power is just an effective +3 to a stat that only applies to combat rolls and not skill checks or out of combat uses, and is ranked above Cloud Giant Strength when used on characters with max Strength despite that also being a +3 to a stat but is useful outside of combat as well, and also applies to skill checks that use the stat. The only way this makes sense is if you're asserting that simply being a caster is such a massive combat advantage that all elixirs should be losing points simply because they buff a non-caster. So no matter what, it flat out doesn't make any sense to have both Battlemage's Power and the Giant Strength Elixirs ranked the way they are, no matter how you break down the logic. Either you recognize that the mage elixir is mathematically inferior to the giant strength elixirs, or you assume that being melee is too big a disadvantage to rank highly in the first place.
@Cephalopocalypse
@Cephalopocalypse 3 күн бұрын
This is a good analysis, but there's are good reasons those two things are evaluated differently. In D&D, there are lots of ways to increase your attack (most notably, attacking with advantage, magic weapons, and the archery fighting style amongst many others). There are very few ways to increase your save DC - Baldur's gate is extremely generous with items that do this, but in normal 5e those items would be extremely rare. Even given BG3's generosity, an equivalent bonus to save DC is *much* more valuable than a bonus to attack, because the former is much more difficult to obtain. The effect of increasing it is also vastly greater - a spell is a heavy resource investment, usually with a very powerful effect on success, so the expected value from an increased chance of success is much greater than the expected value of a small damage increase.
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