Elusive Glitches: The Case of the Gate of Time

  Рет қаралды 382,577

gymnast86

gymnast86

Күн бұрын

In this video I explore one of the biggest roadblocks in today's Skyward Sword glitch hunting efforts, the Gate of Time. I hope you guys enjoy the video and feedback is always welcome. Also sorry that the video resolution is bad, I'll make sure that doesn't happen next time.
Live speedruns at / gymnast86
Twitter: / mrgymnast86
#elusiveglitches #gateoftime #skywardswordglitches

Пікірлер: 435
@T3sl4
@T3sl4 4 жыл бұрын
Skyward Sword: "But first, we need to talk about parallel layerverses."
@jaytheamazing197
@jaytheamazing197 4 жыл бұрын
Zelda Skyward Sword: Into the Layerverse
@lpfan4491
@lpfan4491 4 жыл бұрын
skyward sword:"here,take an unused layer 0 and schrödingers birdstatue"
@percher4824
@percher4824 4 жыл бұрын
In this video, I'll be explaing what I do to beat Skyward Sword in 0.5 sword swings...
@jobsidian4219
@jobsidian4219 4 жыл бұрын
"I am four universe ahead "
@hi-gc5lb
@hi-gc5lb 4 жыл бұрын
@@percher4824 you can do it in 0, right?
@drago3036
@drago3036 4 жыл бұрын
It's absurdly funny that the "Gate of Time" is preventing people from speedrunning more efficiently XD
@NightClawprower
@NightClawprower 4 жыл бұрын
Oh my, I had not realized the irony until now, wow
@drago3036
@drago3036 4 жыл бұрын
@@NightClawprower like Solar Sans would have said: "oh wow"
@cryguy0000
@cryguy0000 4 жыл бұрын
@@drago3036 Noice profile pic
@drago3036
@drago3036 4 жыл бұрын
@@cryguy0000 Nice profile you have in general there~ ;P
@cryguy0000
@cryguy0000 4 жыл бұрын
@@drago3036 plz subscribe, I require sustenance. And Gloria best gurl
@shingshongshamalama
@shingshongshamalama 4 жыл бұрын
It's like the devs put in a ton of effort doing obscure things no normal player would ever see _specifically_ to spite speedrunners.
@satibel
@satibel 4 жыл бұрын
It's probably optimisation, the glitchunter's friend and foe
@Araragi298
@Araragi298 4 жыл бұрын
@@satibel Unloading stuff when Link goes out of bounds smells like optimization to me. Im not sure what purpose it has, maybe transitioning to load screens faster?
@satibel
@satibel 4 жыл бұрын
@@Araragi298 the most probable answer is that it frees ram. (The wii has only 64MB of general purpose ram, and 24MB for the gpu) it might also be that it loads the next zone, which is empty but still unloads the other. It may also be that it avoids looping on a trigger, like you go back in and out of the zone if you stay on the same spot if both were loaded?
@GothamiteYT
@GothamiteYT 4 жыл бұрын
Honestly that makes me happy. Any% is usually pretty dumb
@Ouzzel
@Ouzzel 4 жыл бұрын
Half the fun is breaking the game. If it was too easy it wouldn’t be fun.
@Slemmet
@Slemmet 4 жыл бұрын
The Gate of time skip is the new barrier skip.
@icicleditor
@icicleditor 4 жыл бұрын
How to beat undertale in 2 seconds
@The_Arctic_Kiwi
@The_Arctic_Kiwi 4 жыл бұрын
@@icicleditor wrong game.
@icicleditor
@icicleditor 4 жыл бұрын
guess my train got off at the wrong timeline
@javelinmaster2
@javelinmaster2 4 жыл бұрын
Pls explain to me what the barrier skip is. Is it from Twilight princess?
@maximumforce8275
@maximumforce8275 4 жыл бұрын
@@javelinmaster2 no i believe its from wind waker. There used to be an impassible invisible barrier untill not to long ago where people found out finally how to glitch and pass it
@coolbugfacts3953
@coolbugfacts3953 4 жыл бұрын
me: never has played, seen, or cared about skyward sword also me: really needs to know why speedrunners cant skip things in skyward sword
@aIkaIi
@aIkaIi 4 жыл бұрын
*_You better play Skyward Sword some time_*
@ZeroKage69
@ZeroKage69 4 жыл бұрын
It's not just Skyward Sword but any speedrun skip explanations or potential skips etc.
@coolbugfacts3953
@coolbugfacts3953 4 жыл бұрын
@Batman's Wife ok then
@Dji5hy
@Dji5hy 4 жыл бұрын
Skyward Sword is a wonderful game is a must-play for any Zelda fan imo. The people who whine about the motion-controls incessantly are just mad because they suck at it.
@thetruedarksoul168
@thetruedarksoul168 4 жыл бұрын
Samuel Cho no
@cursedex80
@cursedex80 4 жыл бұрын
Only speedrunners would be annoyed that there's things to do in a videogame before finishing it.
@fighterjetmadeofbiceps3518
@fighterjetmadeofbiceps3518 4 жыл бұрын
And games journalists
@DivineXPotato
@DivineXPotato 4 жыл бұрын
@@fighterjetmadeofbiceps3518 game journalists will hate just about everything about games, except for like youtube channels based on reviews (its a bit more split, but generally they're more fair / accepting and will even give tips on what could have been improved) but like most big game journalists / companies and shit almost always just shit on every little thing and more often then not only play a few minutes - maybe an hour or two
@wildfire9280
@wildfire9280 4 жыл бұрын
@@DivineXPotato (cough) IGN, [cough] Rain World, {wheeze} PMD, and *death* Sonic
@anjoliebarrios8906
@anjoliebarrios8906 4 жыл бұрын
@cursedex Have you ever heard of filler?
@GothamiteYT
@GothamiteYT 4 жыл бұрын
Anjolie Barrios “man :( I cant sequence break this game it must be filler”
@Princess_Ruto
@Princess_Ruto 4 жыл бұрын
On some level, the "gate of time" is every speedrunner's archenemy.
@jaydentt
@jaydentt 4 жыл бұрын
Wait theoretically you could use the gate of time to shave off some time? (Get it because you travel back in time via the gate of time)
@roc-noK
@roc-noK 2 жыл бұрын
@@jaydentt imagine a speedrun where the player goes through the game at a horrible pace but when they pass through the gate of time, the timer goes back to zero, or maybe even a really big negative number. Boom, world record by technicality.
@jaydentt
@jaydentt 2 жыл бұрын
@@roc-noK hahahahaha i like how you think my dude
@awildpokefan7419
@awildpokefan7419 4 жыл бұрын
Speedrunner: “You can’t defeat me.” The Imprisoned: “I know, but he can.” *gate of time*
@oohplah
@oohplah Жыл бұрын
HAHAHAHAHAHAHQHAHAHAHAHSHSUSUAUA
@nottherealcrystallegionair953
@nottherealcrystallegionair953 4 жыл бұрын
You've been shorted You've been thwarted Skyward Sworded
@jaydentt
@jaydentt 4 жыл бұрын
Fi is annoy
@jakwhite5287
@jakwhite5287 4 жыл бұрын
Documenter haha Ok thank you
@KBCards
@KBCards 4 жыл бұрын
Documenter haha r/nobodyasked
@ScubaLuigi
@ScubaLuigi 4 жыл бұрын
I love the unironic use of "the grooseinator" in this video
@jaydentt
@jaydentt 4 жыл бұрын
"grooseinator"
@amazinblasian117
@amazinblasian117 4 жыл бұрын
I love it too, but it's nothing special. That's what Groose names his catapult thing that you use in the second and third Imprisoned fights.
@Wolficefang
@Wolficefang 4 жыл бұрын
@@amazinblasian117/videos/videos Yes. That's the joke.
@Magicdfox
@Magicdfox 4 жыл бұрын
THE GROOSE IS LOOSE
@trentthen642
@trentthen642 4 жыл бұрын
Scub But that's what it's called that's it's official name there is nothing wrong with that
@DarkGoombaProduction
@DarkGoombaProduction 4 жыл бұрын
It was mentioned in a comment on the last elusive glitch video, but I'd love to see a video explaining why the once-elusive things (like the Sandship Boss Key) are now possible. Also the theatrics were a nice touch.
@Oscaro300
@Oscaro300 4 жыл бұрын
Most of these wouldn't be that interesting. It would pretty much be "we RBM some shit" and that's it
@lavun4175
@lavun4175 4 жыл бұрын
@@Oscaro300 Still would be interesting how they went around and found a skip, Also, He wouldn't have to make one video per glitch. Just bundle them all together in one : )
@Oscaro300
@Oscaro300 4 жыл бұрын
again, they just checked all skyloft flags when RBM was first found and faron flags when Faron RBM was found. then checked which one matched with useful things pretty much everywhere I feel like even for a single video it's not necessarily enough content
@lpfan4491
@lpfan4491 4 жыл бұрын
many of the things are still not really possible,but they are just bypassed by a faster route. that is literally all there is to it
@CatShapedDonut
@CatShapedDonut 3 жыл бұрын
Me too
@gododoof
@gododoof 4 жыл бұрын
The saga that is the battle against Skyward Sword's code is facinating.
@MNGoldenEagle
@MNGoldenEagle 4 жыл бұрын
It baffles my mind how this mechanic has existed since Ocarina of Time in almost the exact same way described here, in probably almost every single game made since then. That's some impressive longevity.
@holyknightthatpwns
@holyknightthatpwns 4 жыл бұрын
Not to mention all the in game mechanics (z-targeting, etc)
@calfriedman6981
@calfriedman6981 4 жыл бұрын
Which mechanic? BiTmagic?
@MNGoldenEagle
@MNGoldenEagle 4 жыл бұрын
@@calfriedman6981 The way scene event flags are handled. Theoretically BiT should be possible in OoT as well, but I don't think the game loads the save files when you select them, so it's not possible to produce the same effect. Maybe it's possible with the default save data?
@xerxsesbreak8455
@xerxsesbreak8455 4 жыл бұрын
@@MNGoldenEagle It's fine we got ACE.
@beastbass1
@beastbass1 4 жыл бұрын
zelda games: youll never find this glitch glitch hunters and speed runners: We found hyrule barrier skip, we found majoras mask debug menu, how many times do we have to teach you this lesson old man?
@martianmadwoman
@martianmadwoman 4 жыл бұрын
why this make me chuckle so loud
@trentthen642
@trentthen642 4 жыл бұрын
I think you forgot about wrong warping and moon warp.
@hypnofrezzefan
@hypnofrezzefan 4 жыл бұрын
@@trentthen642 MoonWarp is new, wasnt it discoverd Last month?
@trentthen642
@trentthen642 4 жыл бұрын
Sapradon It was discovered November.
@hypnofrezzefan
@hypnofrezzefan 4 жыл бұрын
@@trentthen642 i was near then ;)
@briandudley4637
@briandudley4637 4 жыл бұрын
I would say that this could be a good argument for testing a games design, the longer the speed run compared with the intended game length, the better the games technical build.
@TlalocTemporal
@TlalocTemporal 4 жыл бұрын
Considering how long speed runs take to mature, and how they keep improving years (and sometimes decades) after release, you'd need a gate of time to utilise that in the development.
@TheLegoPerson
@TheLegoPerson 4 жыл бұрын
@@TlalocTemporal nice pun
@CristianGomez-yu8gp
@CristianGomez-yu8gp 4 жыл бұрын
What about breath of the wild any% speedrun
@briandudley4637
@briandudley4637 4 жыл бұрын
@@CristianGomez-yu8gp but they designed the game so you could, it would be hard but you could do it. hence having to fight all four of gannons forms before the main fight, they intended it, so the speed run, isn't all that much shorter than what the designers probably intended for those hard core challenge seekers, the rest of the game is just fluff for the rest of us that love the world and the lore.
@mitch7998
@mitch7998 3 жыл бұрын
Perhaps "shortest intended route" is a better criterion then
@pyrojack8230
@pyrojack8230 4 жыл бұрын
Dude, why is SS so well programmed dude??? Every sequence break is either ALMOST possible or not useful and it makes the current routes so jarring dude!
@epsi9923
@epsi9923 4 жыл бұрын
@Hydra Most games aren't made to be pathed in a Speedrun (exceptions being games like Speedrunners From Hell, Clustertruck, etc.). A game with so few opportunities to sequence break/glitch successfully is just a sign of very solid coding skills on the company's end.
@Caipi2070
@Caipi2070 4 жыл бұрын
i remember times were it took ~6 hours to any% run this game. The game already lost so much to glitch hunters and runners, let it at least have it’s last piece of dignity, the gate of time.
@InviWasTaken
@InviWasTaken 4 жыл бұрын
@@Caipi2070 lucky you xD this game used to take a fair bit longer than that
@trentthen642
@trentthen642 4 жыл бұрын
Gohobogo Ahahaha "well programmed"??!?!!?! BiT magic, BiT warping, BiT itself, wrong warping is all well programmed?
@waynezor
@waynezor 4 жыл бұрын
@@trentthen642 Say, how many games have you programmed?
@jackwilson5745
@jackwilson5745 4 жыл бұрын
Speedrunners: I- Gate of Time: YOU WILL NEVER REACH THE TRUTH!
@plumcakey
@plumcakey 4 жыл бұрын
Wha-
@Otherversian
@Otherversian 4 жыл бұрын
Wha-
@ballsacjohn8842
@ballsacjohn8842 4 жыл бұрын
Wha-
@Kreznik02
@Kreznik02 4 жыл бұрын
Wha-
@Jerusawoo
@Jerusawoo 4 жыл бұрын
Wha-
@ghosttsr
@ghosttsr 4 жыл бұрын
Gymnast: Explaining arbitrary errors on how the gate of time skip isnt possible Me: Still wanting early hyrule castle in tp
@Onavi1
@Onavi1 4 жыл бұрын
@@trentthen642 ???
@trentthen642
@trentthen642 4 жыл бұрын
Onavi 1 Lol never mind
@deaththekid922
@deaththekid922 4 жыл бұрын
out of bounds bird statues "clocktown theme starts playing" really unfortunate that skyward sword doesnt have ISG and bomb hovering
@BenHowe901
@BenHowe901 4 жыл бұрын
Yet. Majora's Mask has been under the magnifying glasses of speedrunners for far longer than Skyward Sword. Who knows what we'll discover in the future?
@KaguyaEne
@KaguyaEne 4 жыл бұрын
TP is still crying
@kywii6678
@kywii6678 4 жыл бұрын
Oh come on ! We already broke up this game so bad that we can get the MS in less than 20 minutes !
@ceciliamouse6482
@ceciliamouse6482 4 жыл бұрын
I want my HD gate clip without Epona
@Grimeaper
@Grimeaper 4 жыл бұрын
Event tick so fun. I was taught to never use it, unless necessary. So Nintendo probably knew of the potential for glitches and layered as much security on this guy as possible. So they tossed away a good bit of memory for this one place.
@PixiePulse_
@PixiePulse_ 4 жыл бұрын
Regular players: There's not enough to do in Skyward Sword wtf Speedrunners: There's too much to do in Skyward Sword wtf
@jaggedman8275
@jaggedman8275 4 жыл бұрын
Time to discover a Reverse-Upside Down-BiT Magic technique
@Tcj333
@Tcj333 4 жыл бұрын
Which involves loading flags set by Twilight Princess
@linkmariokirby7373
@linkmariokirby7373 4 жыл бұрын
Mobius Double Reacharound BITVirus
@jaydentt
@jaydentt 4 жыл бұрын
How do you bitwarp
@bosstrash8461
@bosstrash8461 4 жыл бұрын
i don’t know why i’m here or why i watched the whole thing when i don’t speedrun or watch speedruns
@GigaFang.
@GigaFang. 4 жыл бұрын
Can the beetle load actors for link? if so, could you launch the beetle into the temple while standing next to the OOB bird statue and see if you can interact with it after you recall it? Or maybe see if an actor stays loaded if an arrow is stuck in it? or even a heart arrow (heart that you shoot with an arrow)? Just spitballing ideas out.
@RobertChambers1522
@RobertChambers1522 4 жыл бұрын
Are you sure it's safe to meddle with time travel to such a degree? Could rip a hole in the universe. Or maybe cause a calamity in all 3 timelines. Anyway, I wish you the best of RNG
@jaydentt
@jaydentt 4 жыл бұрын
You could time travel to shave off time
@JohnnyYeTaecanUktena
@JohnnyYeTaecanUktena 4 жыл бұрын
and people wonder how calamity ganon came into existence some say they found the gate of time skip others say it was because they messed with the fabric of time too much though no one would ever know the truth not even if they wished on the triforce
@MasterOfKnowledge.
@MasterOfKnowledge. 4 жыл бұрын
"I couldn't skip the Time Gate due to RNG, dude."
@guillermorobledo2842
@guillermorobledo2842 4 жыл бұрын
Speedrunners: I bet I can get a new glitch to beat SS in less time. Gate of Time: Hold my Layer.
@lankymcswanky2176
@lankymcswanky2176 4 жыл бұрын
I love this series! It shows how broken, yet stubborn these games are. They are all really interesting case studies.
@Thanatos9029
@Thanatos9029 4 жыл бұрын
This video is really cool and informative on a huge question in SS speedrunning.
@ZombiesWerePeopleToo
@ZombiesWerePeopleToo 2 жыл бұрын
Came here from the video where he skips the gate of time 🥳
@TheShadowAmateratsu
@TheShadowAmateratsu 4 жыл бұрын
Complex stuff like this is why i love zelda speed runs. It seems like every game has some huge skip thats either possible or just out of reach
@benatmos
@benatmos 4 жыл бұрын
Wow, this was an experience. A roller coaster of hope and the crushing of said hope. In all seriousness, really great explanations and presentation. Thank you gym, I'm crossing my fingers the skip gets discovered someday.
@larhyperhair
@larhyperhair 4 жыл бұрын
I love these sort of "unsolved mysteries" style videos about glitches in Skyward sword. You should do this with more Zelda games!
@DanteCastelao
@DanteCastelao 4 жыл бұрын
That ending was so good! Amazing job at explaining everything, very enjoyable.
@tovarischkrasnyjeshi
@tovarischkrasnyjeshi 4 жыл бұрын
Thank you for this series, it's always amazingly fascinating
@yaboichase147
@yaboichase147 4 жыл бұрын
The game:(fights back) Detroit:Become Human
@omarrageh1063
@omarrageh1063 4 жыл бұрын
So opening the gate of time itself adds at least 2 hours . . . Well that sucks
@WhimsicottFanatic
@WhimsicottFanatic 4 жыл бұрын
Y'know I always hear the story about how Miyamoto had nightmares about glitches, and with how surprisingly stable Skyward Sword is in regards to sequence breaking, I'm starting to believe it It's actually kinda disappointing. You look at how torn apart Ocarina of Time or Wind Waker are, able to be beaten in minutes, meanwhile Skyward Sword goes "Nope you gotta play the game for 2 hours"
@iantaakalla8180
@iantaakalla8180 Жыл бұрын
And even after the BiTMagic and reverse BiTmagic tricks, Skyward Sword is otherwise so stable that the trick for these otherwise intractable actions is literally to skip it all. Had the arcane magic not been possible, these would still be problems.
@Kucoz
@Kucoz 4 жыл бұрын
Is video they're pretty cool. I hadn't really considered this side of gaming but I love the clear and concise way that you present these topics
@emilyjanet455
@emilyjanet455 4 ай бұрын
You are such an entertaining presenter! This was great and felt really easy to follow, as someone who has very little knowledge and understanding of game mechanics
@TealWolf-assassinlegend
@TealWolf-assassinlegend 4 жыл бұрын
I've always wanted to take a deeper look at these things, glad I found this :) great explanation!
@jongameaddict
@jongameaddict 4 жыл бұрын
This beong the only instance of a Bird Statue loading OOB, the statue unloading the frame Link leaves bounds, and Story Flags only being doable their vanilla way in RBM only further convinces me Nintendo fully knew about BM/RBM before release lmao. I've believed it ever since the Elusive Glitches video on Sandship's Boss Key. THEY KNEW. I mean, they programmed it all, so it was probably easier for them to find this stuff
@josh.0
@josh.0 4 жыл бұрын
ahh you filled the void pannenkoek left with these cool ass narrated speedrun super glitch explanation videos please keep making these. they're great. i love learning about crazy old school 3d coding oddities like the parallel universes in sm64 and this kinda stuff. i mean hell you even got the layers here which are basically the same thing lol
@unlimited_puh7212
@unlimited_puh7212 4 жыл бұрын
Man, I really like these types of videos
@champagnesupernova1839
@champagnesupernova1839 2 ай бұрын
something about needing to open the gate of time to skip the gate of time is rather narratively fitting for the gate of time.
@Killebrew1999
@Killebrew1999 4 жыл бұрын
I love whenever these videos come out, more more more! (:
@Memo-yh4nc
@Memo-yh4nc 4 жыл бұрын
Skyward Sword, still teasing us with these elusive skips. Hope to see more
@cheesemonger6378
@cheesemonger6378 4 жыл бұрын
I've never played zelda and have no idea how I got here but this is cool
@frassefreak6352
@frassefreak6352 4 жыл бұрын
I'm really loving the Elusive Glitches series. It's fun to see just how many roadblocks everything in Skyward Sword seems to have lol. But I do have a crazy weird idea I'm wondering about. If you get into the Temple of Time in Lanayru without activating the Zelda Escape sequence, there is another Gate of Time there, since you can peak through some cracks and look inside there before beating the dungeon. I just wonder, how functional is this Gate of Time? I'd imagine they just added the same model in Lanayru as in the Sealed Temple. Could you theoretically skip the whole rising sequence, and focus on getting True Master Sword to activate the Gate of Time in Lanayru?
@gymnast86
@gymnast86 4 жыл бұрын
As far as I can tell, the closed Gate of Time in the Temple of Time doesn't react to anything. On one layer where it's open though, it simply softlocks when you try to use it: kzfaq.info/get/bejne/bKh4i9CryMzIj6c.html
@frassefreak6352
@frassefreak6352 4 жыл бұрын
Ah damn. Interesting that it works at all though. I wonder why it softlocks. Since there's no fadeout at all it would seem there's a lack of loading zone entierly, not just a defunct exit value. And that sounds like something that can't really be overcome, no matter the glitches discovered. Shame, this would have made for some really interesting speedrun routes i think.
@RenzoFlame
@RenzoFlame 4 жыл бұрын
Great video, I enjoy elusive glitches a lot
@a.s.5956
@a.s.5956 3 жыл бұрын
These videos are so interesting! Thank you!
@BusterBeachside
@BusterBeachside 4 жыл бұрын
Hi! New viewer. Quick question. ...What the heck is Reverse Bit Magic and why the heck didn't you explain it in a video that relies on the viewer knowing what it is? XD
@thecodingpro9935
@thecodingpro9935 4 жыл бұрын
I think it involves using back in time glitch and basically loading a save as you use a bird statue look up "back in time glitch skyward sword" and maybe "skyward sword reverseBitMagic"
@cal276
@cal276 4 жыл бұрын
I'm not a speed runner but I can try to explain. Back in time (BiT) is a glitch that is used to save the title screen onto a profile. Once we have this save, we can do a bunch of wacky things. Reverse BiT magic is new and I dont yet know how it works, but that's the basics
@thecodingpro9935
@thecodingpro9935 4 жыл бұрын
@@cal276 I think reverseBitMagic is saving at a bird statue and loading a save at the same time because from what I can understand basically because every map is usually around 0, 0, 0 and if you save at a bird statue and load a save the game I think loads the coordinates from the bird statue you just saved at in the save you loaded and whatever layer that was active in the title screen
@thecodingpro9935
@thecodingpro9935 4 жыл бұрын
@@cal276 also when you do bit you can't have a save that can keep the status of having the title screen and gameplay if you save in the title screen (no loading another save) and close the game and reload it, it won't have the title screen (like when you reload the save)
@goatman0123
@goatman0123 3 жыл бұрын
There is a another video on his chanel
@Mr-Bop
@Mr-Bop 4 жыл бұрын
These videos are always great!
@Prizzlesticks
@Prizzlesticks 4 жыл бұрын
I know nothing of speedruns or glitching games and yet.... here I am. Fascinating.
@danibananni4347
@danibananni4347 3 жыл бұрын
Watching this after Early Bossrush and other advancements is hilarious, the Gate of Time still needs to be raised and opened yeah but 99% of the requirements (fire sanctuary/ancient cistern, silent realm items...) have been axed. Good job!
@SincerelyVince
@SincerelyVince 3 жыл бұрын
Loved the random theatrics 👍 You made that gate seem OP
@jpscloud
@jpscloud Жыл бұрын
I watch all of these videos every few months because they are so damn interesting and entertaining.
@SnailySyrup
@SnailySyrup 4 жыл бұрын
Loved the theatrics, A+
@shotwhowasnot9106
@shotwhowasnot9106 4 жыл бұрын
Barrier Skip 2: gymnast boogaloo
@HobbitTanoo
@HobbitTanoo 4 жыл бұрын
You should do entire videos in that old-timey news-reporter style tbh. It's so good
@mememachine559
@mememachine559 4 жыл бұрын
Ah, yes. It's Majora's Mask index warp coming back again. We must find out how to do this.
@Chrisuan
@Chrisuan 4 жыл бұрын
Great content as always gym
@michaelward3940
@michaelward3940 4 жыл бұрын
Very well done Gymnast!
@SaruvaViolin
@SaruvaViolin 4 жыл бұрын
Link at 1:28 when you're trippin' but you're trying to pay attention to your mom speaking
@canaldojojaoexe.550
@canaldojojaoexe.550 4 жыл бұрын
Great vídeo! I love this kind of video
@loxslash4823
@loxslash4823 4 жыл бұрын
A thing i've always wondered is if the gate of time in lanayru actually works if you could get to it before impa shatters it. Great video as always ty
@gymnast86
@gymnast86 4 жыл бұрын
The Gate of Time in Lanayru softlocks if you try to open it. Though we aren't able to naturally get into a situation like this to begin with: kzfaq.info/get/bejne/bKh4i9CryMzIj6c.html
@marcusmccloud6907
@marcusmccloud6907 4 жыл бұрын
*Well take this, you deserve it. **gymnast86 acquired a new sub!*
@SuperSavajin
@SuperSavajin 4 жыл бұрын
I love your videos. Keep it up.
@Helienne
@Helienne 4 жыл бұрын
2:05 that was so pannenkoek2012 like. I missed the select file track from Super Mario 64
@theleftfootedsultan
@theleftfootedsultan 4 жыл бұрын
I can never hear Gym’s voice without thinking of JOTWAD in TP.....
@Porygonal64
@Porygonal64 4 жыл бұрын
Clicked because I recognized those symbols in the thumbnail from Oracle of Ages on GBC.
@liliflower1376
@liliflower1376 Жыл бұрын
I just found out this was finally cracked! A little late to the party, it would be really awesome to get an update video to find out about that journey I know it was probably like two years ago but man I wanna know
@robinwestrick2270
@robinwestrick2270 2 жыл бұрын
The Legend of Gym
@JustPingo
@JustPingo 4 жыл бұрын
Great video! Could you make one on how arbitrary story flags would influence the route? Thank you for your awesome work.
@NeviTheLettyFan
@NeviTheLettyFan 4 жыл бұрын
Really love the tragedy that is Skyward Sword
@therandomnexus
@therandomnexus 4 жыл бұрын
Someone just needs to break the command blocks lmao
@YourAverageLink
@YourAverageLink 2 жыл бұрын
I never thought that the day where GoT skip would happen and potentially be faster would actually come... but Pepper pulls out a rabbit from the hat with death trick
@YourAverageLink
@YourAverageLink 2 жыл бұрын
Oops
@JackDempseyShake
@JackDempseyShake 4 жыл бұрын
Gymnast, how would you perform a new Skyward Sword glitch if you found one that requires to lose a couple of minutes save on one part but at the end you would have a last minute chop off of minutes?
@petfriendamy
@petfriendamy 4 жыл бұрын
Very fascinating stuff! Always interesting to see how games work and how we can (or can't) break them, lol. Speaking of which, I've never really understood, from a technical standpoint, why the layer of indirection for scene flags and temporary flags exists at all. I thought maybe it was because you can't write directly to that area of memory, but being able to write directly to the story flag array seems to disprove that?
@LilacMonarch
@LilacMonarch 4 жыл бұрын
Probably a performance thing. Story flags are often tied to events accompanied by cutscenes, whereas the others are just from simple actions like pushing logs. Having it separate allows faster reading (as it just has to check the current scene and not load a big array) and likely allows the array to be asynchronously updated, avoiding framerate drops or the like. In the situations story flags are set, that's not really a concern.
@petfriendamy
@petfriendamy 4 жыл бұрын
@@LilacMonarch Yeah, I could see that! Would make sense.
@ensapra
@ensapra 4 жыл бұрын
Conclusion, developers have put a lot of time to make they code robust as fuck
@ivangold9218
@ivangold9218 4 жыл бұрын
Yo what if you just completed most of the game and openning the gate of time set the story flag in that save file, you could get that and put into the new save file? Or could you even just complete the gate of time in reverse bit magic thingy and then have the value of the story flag to put into the file you are running?
@PuddleOfCats
@PuddleOfCats 4 жыл бұрын
Gate of time is SO cool, it looks so good Past that yeah glitches be hell, if we could skip got then it would be easy.
@evonthon
@evonthon 4 жыл бұрын
Hmm, is it possible to overflow the value being written to story triggers while traveling back in time? (E.g. by triggering the same story sequence multiple times while back in timing? Or just repeated back in times)
@kirbyman1kanden7pf
@kirbyman1kanden7pf 4 жыл бұрын
I mean a flag is either set or it isn't the number of times you set it doesn't matter
@thinkingfubuki
@thinkingfubuki 4 жыл бұрын
I really loved that clever usage of the Wind Waker barrier breaking sound effect at the end. (... I feel like this comment should be longer, but there's not much else to say about it lol)
@CZPC
@CZPC 4 жыл бұрын
DAMN YOU SKYWARD SWORD!
@ericpeterson6520
@ericpeterson6520 4 жыл бұрын
I, too, want to play as little of Skyward Sword as possible
@alansmithee419
@alansmithee419 4 жыл бұрын
How is the sky keep only slightly faster than all those other dungeons and items from the current run?
@PinkuRockett
@PinkuRockett 4 жыл бұрын
1:30 Link looks extremely concerned
@rezahydra
@rezahydra 4 жыл бұрын
If we get Arbitrary Story Flags, this game is more done than any Zelda period. The speed of the runs would decrease to mere minutes.
@MrCheeze
@MrCheeze 4 жыл бұрын
LTTP says hello
@rezahydra
@rezahydra 4 жыл бұрын
@MrCheeze I meant 3D Zeldas and in comparison to the other times the record shrank, though see the mistake I made. If RBM was to SS what Barrier Skip was to WW, then ASF(Arbitrary Story Flags) would be game changing.
@kota9087
@kota9087 2 жыл бұрын
Love these vids do more please
@remghoost
@remghoost 4 жыл бұрын
So it sounds like layer values are the true final boss. I'm sure it's been discussed before, but is there any sort of buffer over/underflow in Skyward Sword? Perhaps a trick similar to Majora's Mask bombchu purchasing, but to bring the rupee count into the negatives. Maybe something to do with bomb, arrow, or deku nut counts....? With buffer over/underflow, it seems like it'd be theoretically possible to write any value you'd like into memory (and finally defeat this game once and for all) Pokemon red/blue any% and Super Mario World come to mind as well.
@physchy945
@physchy945 4 жыл бұрын
It sure would help if you defined what reverse bitmagic is far earlier in the video
@SariatheFrostMage
@SariatheFrostMage 4 жыл бұрын
So how are story flags written? Perhaps bit magic could interact with story flags by triggering them in bit-magic, and applying them to a save file after they've been written in back-in-time? Is there a dungeon you could enter and test this, in back-in-time? Say by running the first dungeon and completing it, and saving on the exterior bird statue - would this have any effect?
@azer67
@azer67 4 жыл бұрын
You can load the story flags from your file in BiT with BiTMagic indeed. And you can RBM story flags by starting your file as the flag gets set, just like with scene flags. But to open the Gate of Time (as en exemple), you need the story flag for beating the Imprisoned 2 (among other things). So to open the Gate of Time in BiT you would need to BiTMagic the story flag for beating the Imprisoned 2 in BiT. That requires a file that has beaten the Imprisoned 2. That doesn't skip anything.
@Pikastroff
@Pikastroff 4 жыл бұрын
That's really interesting. So I suppose that in theory, if a faster route to Sky Keep could be found, that could lead to some results!
@azer67
@azer67 4 жыл бұрын
No, the Sky Keep route is already fast enough, the problem is that the wrong warp to the past isn't doable without cheats currently
@Pikastroff
@Pikastroff 4 жыл бұрын
@@azer67 Indeed, if only there was not that actors unloading issue when Reverse Bitwarping OoB, that would change things. One day, hopefully :)
@eratheoracle
@eratheoracle 4 жыл бұрын
I know that I probably don't fully understand what kind of triggers that I'm talking about or even RBM in general, but could any of the 'Open gate of time triggers' (such as amber tablet is placed) be RBMed?
@gymnast86
@gymnast86 4 жыл бұрын
All the dependencies listed (except for silent realm items) are story flags also
@eratheoracle
@eratheoracle 4 жыл бұрын
gymnast86 ok, thanks for letting me know. I’d just watched your any% after this video so good luck on getting the record back if you try again soon
@Wolfe420
@Wolfe420 4 жыл бұрын
Say what y'all want about this game but I think the art style has aged incredibly well.
@vega1287
@vega1287 4 жыл бұрын
can we do back in time durring a cut scene or activate a cut scene while in back in time to set a fifferent storry flag
@apollo4295
@apollo4295 4 жыл бұрын
I came for the glitch info, and I stayed for the random theatrics.
@cclspeedrunner4172
@cclspeedrunner4172 4 жыл бұрын
A few questions, how early can you get into Sky Keep in theory? Secondly, I've never played SS, but, as a general question, could you use other statues to warp somewhere else? Maybe having a statue via wrong warp take you into a specific dungeon, also I presume Sky Keep is the last dungeon that's in Skyloft? Generally my question is, what happens when you beat Sky Keep early? Then go and attempt to wrong warp if you could figure that out. Then your gold.
@gymnast86
@gymnast86 4 жыл бұрын
You can get into Sky Keep without beating any other dungeons. First you can perform an RBM to open up Hylia's Trial gate on Skyloft: www.zeldaspeedruns.com/ss/area/skyloft#early-goddesss-silent-realm This allows you to get the stone of trials and open up the dungeon. To skip the Clawshot requirement for getting into the dungeon, you can perform a Reverse BitWarp with the Skyview Temple Boss Door statue as seen here: kzfaq.info/get/bejne/g5tleZuBzLDVkac.html There are still some complications with actually completing Sky Keep while only having the slingshot available (mainly in the room which has the Triforce of Wisdom), but if we get around those, we could probably beat Sky Keep in a little more than an hour after starting the game. As far as wrong warps go, this is the table of all wrong warps that are known: www.zeldaspeedruns.com/ss/misc/wrong-warping
@boooksareamazing
@boooksareamazing Жыл бұрын
The gate of time is a cruel mistress. Allowing for a new discovery just to crush hope once again.
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