Fallout 1 & 2 are WEIRDER Than You Remember

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Fallout Lorecast

Fallout Lorecast

Күн бұрын

We seem to forget how strange and silly the original Fallout games could be. Let's take a look at some of the weirdest parts of Fallout 1 and 2.
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Пікірлер: 489
@FalloutLorecast
@FalloutLorecast Ай бұрын
Get almost 300 more audio episodes of the Fallout Lorecast: open.spotify.com/show/0e30iIgSffe6xJhFKe35Db
@tahnadana5435
@tahnadana5435 Ай бұрын
wow, bethesda apologist alert
@ChristianWhittaker-bv9nv
@ChristianWhittaker-bv9nv Ай бұрын
@Fallout Lorecast Maybe it feels humerus and silly because it’s an Easter egg nerd reference for nerds and that they weren’t supposed to be in a Fallout game?
@ChristianWhittaker-bv9nv
@ChristianWhittaker-bv9nv Ай бұрын
@Fallout Lorecast What kind of argument are you making. Yeah, there was Easter eggs in Fallout and they’re a little silly however, the games still took themselves seriously when they needed to. Fallout 4 cranks it up to where you don’t care about the world because the game is so silly its treats its world and characters like jokes or a Hannah Barbara skit. There’s no meaning in anything you do, not that you’ll care.
@FalloutLorecast
@FalloutLorecast Ай бұрын
@@ChristianWhittaker-bv9nv "Not that you'll care." Since you've already decided exactly what I think, I guess there's no need to explain my perspective. Have fun continuing to yell into the void and thanks for commenting on the video.
@ChristianWhittaker-bv9nv
@ChristianWhittaker-bv9nv Ай бұрын
@Fallout Lorecast Well do you? Fallout 4’s world far from perfect. It’s the reason Bethesda’s in the state they’re in. Do you even care that Bethesda gets lazier with stuff. To the point you cranking up silliness to everything’s a big joke? I don’t think you do.
@funki4896
@funki4896 Ай бұрын
Not mentioning that the aliens in Fallout 1 have a photo of Elvis with them is criminal
@mitchellbarton7915
@mitchellbarton7915 Ай бұрын
Zetans bop to Elvis confirmed.
@noodel3374
@noodel3374 Ай бұрын
they are part of the kings :0
@Zorlag
@Zorlag 29 күн бұрын
That's an easter egg. Fallout 1 was a serious game.
@funki4896
@funki4896 29 күн бұрын
@@Zorlag cope
@Zorlag
@Zorlag 25 күн бұрын
@@funki4896 just facts, kiddo
@mohammedkhatib4672
@mohammedkhatib4672 Ай бұрын
One of my favorite random encounter in fallout 2 is when you find the portal that takes you to vault 13 before the events of fallout 1 and you cause the water chip to break, before coming back to the “present” time.
@JoshuaFraserK
@JoshuaFraserK Ай бұрын
Haha. Fallout 1&2 were not serious at all. They had all sorts of humor.
@yesyes-cu9nk
@yesyes-cu9nk Ай бұрын
Npc ahh comment
@M-Z-E-U-J-HB
@M-Z-E-U-J-HB Ай бұрын
​@@yesyes-cu9nk why yes, your comment is.
@themightypen1530
@themightypen1530 Ай бұрын
Fallout 1 didn't have whacky humor in it. That came in with Fallout 2.
@JoshuaFraserK
@JoshuaFraserK Ай бұрын
@@themightypen1530 I found it funny, personally.
@M-Z-E-U-J-HB
@M-Z-E-U-J-HB Ай бұрын
@@themightypen1530 meanwhile if you kill deputy Kenny the info panel reads "you killed Kenny, you bastard!" Or you can find the doctors tardis in fallout 1 Brahmins will say "moo I say, moo" They reference 9 inch nails, and tool posters appear in game Or Lucy in the chapel says "there's no place like home, there's no place like home" 22 major gags/references in the entire first game 120+ in the second game 10 in tactics 60 in fallout 3 51 in fallout NV 81 in fallout 4 66 in fallout 76 I just beat fallout 1 last year, it had some funny moments, I feel like 3, NV, and 76 really grasp classic fallout feel. 4 is the odd one out imo but still a good game.
@jackbaxter2223
@jackbaxter2223 Ай бұрын
I assumed the giant dino footprint was just a reference to Godzilla 1998, when the main character stands inside a giant, three-toed footprint.
@TALLI2
@TALLI2 Ай бұрын
According to Tim Cain your assumption is correct
@okreylos
@okreylos Ай бұрын
I wonder how a game released in 1997 referenced a movie that was released in 1998.
@kokojack
@kokojack Ай бұрын
@@okreylos Godzilla is the American version of a 60s japanese movie called Gojira
@okreylos
@okreylos Ай бұрын
@@kokojack No shit, Sherlock. But the 60s japanese movie called Gojira doesn't have a giant, three-toed footprint in it in which the main character stands.
@aguy2162
@aguy2162 Ай бұрын
Same shot was in Lost World in 97
@helli0n73
@helli0n73 Ай бұрын
Some people dont understand the humor of FO1 and FO2. Old games were not super serious. Bethesda humor is more in your face and its usually not required to know the reference , while the old games were either wacky or if you didnt know the reference you wouldn’t understand that it was a joke. I like most fallout games but prefer the wacky, also subtle jokes/reference/easter eggs from FO1, FO2 and FNV.
@MutantMasterRace
@MutantMasterRace Ай бұрын
Spot on
@JoshuaFraserK
@JoshuaFraserK Ай бұрын
I think that for better or worse, fo1 &2 style depth and humor wouldn't work today. People expect every single conversation to lead to something, and every single encounter to have a reason and resolution. If there's a joke, there has to be a punch line, rimshot and wink for people to think it was any good. Oh and a possible romantic dialogue response if you specced into charisma....
@helli0n73
@helli0n73 Ай бұрын
@@JoshuaFraserK agree, very true. More ”hand holding” now. There were some jokes or wacky things in the old game that I didnt get at first. But when I did I absolutely loved it. Love most fallout games but there are something about wacky and funny jokes that are smart and/or ”hidden in plain sight”.
@youarealwayscorrect
@youarealwayscorrect Ай бұрын
But Bethesda's references are also quite subtle sometimes and require knowledge of various topics, which includes not only pop culture, but also american history, cultural heritage and classic literature. I've learned a decent amount of interesting stuff about American culture thanks to Bethesda's fallout games.
@helli0n73
@helli0n73 Ай бұрын
@@youarealwayscorrect Im not sure if we are speaking about the same thing. I'm talking about the humor and writing of it in the FO games, not that the games present facts and references on different things or not. All of the games does it, but its about what type of jokes and how they are delivered.
@zenonawful5074
@zenonawful5074 Ай бұрын
Seymour was Rick Moranis's character. The plant was Audrey 2
@Naedlus
@Naedlus Ай бұрын
Glad I started with a ctrl-f for Audrey
@davidradovic4198
@davidradovic4198 Ай бұрын
And Seymour was *not* an insane professor lmao
@niksin9941
@niksin9941 Ай бұрын
13:25 if i remember correctly, tim cain himself did not like the idea of humanizing deathclaws, he wanted them to be the scariest thing youll ever witness so to say. These decisions were made by people who havent worked on fo before. Which is sad, because tims grip on the games slipped entirely throughout fo2s developement, until he left completely.
@gabriele3665
@gabriele3665 Ай бұрын
Avellone also said he regretted making the intelligent deathclaws
@Shinntoku
@Shinntoku 23 күн бұрын
Tbh I think talking deathclaws rule. An intelligent monster is way scarier than just an aggressive killing machine to me.
@drekwilliamton5830
@drekwilliamton5830 22 күн бұрын
Fallout 1 made Death claws sound like literal demons. I was terrified to accidentally stumble across one by the way the NOC's described them
@3456halo
@3456halo 4 күн бұрын
I mean they did reverse it by having Frank Horrigan murder all of the Intelligent Deathclaws, but Goris was left with an unconfirmed fate..
@TheSpaceship2nowhere
@TheSpaceship2nowhere Ай бұрын
Real bummer you didn’t mention what you find if you loot the bodies of the aliens besides the alien blaster: a framed painting of the King of Rock n Roll, Elvis Presley 😂
@WilliamScavengerFish
@WilliamScavengerFish Ай бұрын
The velvet Elvis.
@SnaxMang
@SnaxMang 3 күн бұрын
Playing through 2 right now. If this came out today, people would say "wow was this dialogue written by vivzypop?"
@eveofthewood
@eveofthewood Ай бұрын
Didn't people complain that 2 was too silly at the time?
@meetomeeto8271
@meetomeeto8271 23 күн бұрын
You think New Vegas fans actually played/know anything about the first 2 Fallouts? They're like proto-Persona 5 fans
@earhearthush-up5549
@earhearthush-up5549 15 күн бұрын
@@meetomeeto8271 Lolwhat This person’s comment mentioned nothing about NV Homie over here’s got CDS - Courier Derangement Syndrome
@template_stefan420
@template_stefan420 10 күн бұрын
@@meetomeeto8271 I played new vegas it was my favorite fallout game. then i tried 1 and 2. i liked 2 better bc there wasn't any time limit
@samwise5486
@samwise5486 4 күн бұрын
​@@earhearthush-up5549 cause most of the times it's the elitist new vegas fans who take everything seriously lol some of them act like it's only game they played before
@Greedyselfish97
@Greedyselfish97 Ай бұрын
13:17 Black Isle made Fallout 2, not Troika. I don't think Troika was even around yet in 97.
@dropzone662
@dropzone662 Ай бұрын
Yup, and that's coming from a lore channel.
@chooseyouhandle
@chooseyouhandle Ай бұрын
The Troika guys left very early on. They did have some effect on the final game and it wasn't insignificant. However I wouldn't consider them amongst the people who made Fallout 2.
@__prometheus__
@__prometheus__ Ай бұрын
@@dropzone662 ow wow i didnt expect to see you here. I love the DC 1hr track
@AThousandYoung
@AThousandYoung Ай бұрын
Seymour is the protagonist of Little Shop. The plant is Audrey.
@ravinous
@ravinous Ай бұрын
Well, Audrey II. Specifically. Or just a Mean Green Mother from Outer Space.
@szupelak
@szupelak 23 күн бұрын
In fallout 2 you could obtain a fallout 2 manual that would max all your stats to 200 or something... if that's not tongue-in-cheek, I don't know what is.
@ethervagabond
@ethervagabond Ай бұрын
I don't think that Bethesda has made the games any less serious, but I do think they've made them less dark. I think there was some darkness and grit present in the original two games that Bethesda kind of eased up on in Fallout 3 and even more so in Fallout 4. I think New Vegas tried to inject some more of that back into the game, but not at the same level as the original two.
@Bird-wz7nx
@Bird-wz7nx 27 күн бұрын
I feel like this is the best assessment. Just look at what its like when you get a game over. But its kinda inevitable with the different pacing between formats, so I ain't too mad.
@caseycox1002
@caseycox1002 24 күн бұрын
Fallout 3? Being less serious? Did we encounter the same game?
@DC-it2ng
@DC-it2ng 23 күн бұрын
Finally. Another person who understands Fallout.
@earhearthush-up5549
@earhearthush-up5549 15 күн бұрын
@@caseycox1002 Yeah if anything my critique would be that Fallout 3 was trying TOO hard to be dark and gritty, like it’s 13 year old edge lord stuff
@adamliwinski2449
@adamliwinski2449 4 күн бұрын
The actual critique of Bethesda Fallouts is not that it doesn’t take the world of Fallout seriously enough, but that the storytelling sucks and lore is a mess.
@mitchf.4450
@mitchf.4450 Ай бұрын
The humor was to keep things interesting and to bring a little joy to the bleak world. Just look at the old radiation mechanics that shit was horrifying and relatively realistic. Then you have the dark shit like rape slavery child killing etc… the old games where more serious then the modern versions not because of humor but because of story and mechanics.
@MegaDman16
@MegaDman16 Ай бұрын
Fallout 3, nv and 4 were just as dark.
@mediokay
@mediokay 23 күн бұрын
​@@MegaDman163 and 4 aren't dark, they're stupid and contrived.
@earhearthush-up5549
@earhearthush-up5549 15 күн бұрын
@@mediokay 3 is VERY dark, it’s just not as well done I’d say if anything the issue is it’s trying too hard to be edgy grimdark
@Danger11007
@Danger11007 Ай бұрын
Fallout 1 and 2 absolutely had wild things in them. But for me, it’s not that modern fallout is too wacky. It’s how modern fallout handles the darker, more serious moments and themes that fallout 1 and 2 handled perfectly. The older games weren’t more or less silly. They were simply better balanced and knew when to take themselves seriously, and when to joke.
@Danger11007
@Danger11007 Ай бұрын
The serious moments in old school fallout are also, for me at least, much more impactful. Like the scene at the end of fallout 1 when you (SPOILER ALERT) Speak to the master.
@user-kd4gb4vj2k
@user-kd4gb4vj2k Ай бұрын
@@Danger11007 The game is 27 years old, I think you can't really spoil it anymore.
@Danger11007
@Danger11007 Ай бұрын
@@user-kd4gb4vj2k for sure. But I’d still rather be safe than sorry. I do still want new younger people to play the old fallout games because they absolutely deserve the attention and so I don’t want to spoil it for those potential new players.
@questionsfrog1918
@questionsfrog1918 25 күн бұрын
You young people don't know how serious it was for us oldschool Fallout players to boot up Fallout 3 and play some DLC
@battlesheep2552
@battlesheep2552 21 күн бұрын
Also serious stuff in modern Fallout tends to be badly written, like "get turbocancer saving the purifier because it's your destiny or something"
@UnderRuler777
@UnderRuler777 Ай бұрын
Honestly Bethesda toned down the silliness of Fallout in a lot of ways. They also pushed it into areas where it doesn't belong.
@kokojack
@kokojack Ай бұрын
Fallout 1 humor is mostly hidden or easter eggs, not very in your face. Fallout 2, on the other hand... But the issue with modern Fallout is that the overall tone is less dark than classic Fallout, so the goofy elements feel more present.
@barryring3550
@barryring3550 Ай бұрын
Love the video, just a quick note that in Little shop of horrors, Seymour was the human, Audrey II was the plant. Other than that, great!
@vast634
@vast634 Ай бұрын
Fallout 1 had some easter-eggs, but not really whacky things in the main game content. Overall it had a pretty serious tone. The games afterwards (including Fallout 2) added more and more whacky, pop culture elements.
@ICANHAZKILLZ
@ICANHAZKILLZ Ай бұрын
Imo the early games where computer-nerd comic-book-geek silly, and the newer ones are pop culture marvel fan silly. Different vibe I guess? Enjoyed all the games!! Good video, you covered a lot :)
@FalloutLorecast
@FalloutLorecast Ай бұрын
Thanks! Yeah, there may be a tone shift in the kind of silly. I hadn't considered that. Fun thoughts.
@StroggKingu
@StroggKingu Ай бұрын
@@FalloutLorecast I'm wondering then, how or why, you focused on humor as is and have not catched that tone shift?
@FalloutLorecast
@FalloutLorecast Ай бұрын
@@StroggKingu First, it's a good theory to look into, but I won't be convinced if it's accurate or not until I do. Second, if it is real, it might just not matter that much to me. Maybe I just find the funny parts funny, and didn't think twice about them.
@MaverDick12
@MaverDick12 Ай бұрын
@@StroggKingu Because it's less about the delivery of said humor and more about how the humor affects the narrative as a whole. People get too caught up in how the humor affects the lore based on ideas about the lore that never really existed in the first place. Like if Bethesda implemented those same jokes as the original, people would be having a nuclear meltdown about how they ruined the lore.
@MaverDick12
@MaverDick12 Ай бұрын
Ironically the types of references in the original games fit that description a lot more considering all the corny fourth-wall breaks and references to blockbuster movies. Whereas Bethesda actually has some good examples of more geeky-nerd stuff such as all the pulp novel references in Fallout 4 like the Silver Shroud and the magazines
@crackersphdinwumbology2831
@crackersphdinwumbology2831 5 күн бұрын
IMO: The problem isn't that fallout 4/76 are filled with jokes. The problem is that when Bethesda tries to take itself and the setting seriously, they do a terrible job. It comes across as funny, to me, when I say "no" four times in a row and still get a quest marker. When those games try to nudge and wink at me, I'm offended--like, "you aren't on my level", "you haven't earned this"--and they just shatter what little investment remains
@Avakiann
@Avakiann Ай бұрын
Having humor in a game doesn't make it any less serious, it's just a bit of humor, but now Fallout is a comedy with some serious moments. and very very poorly written, I'm not saying that the old ones are perfect, of course not, but I prefer that to what we have now.
@Avakiann
@Avakiann Ай бұрын
plus we all know why fallout 2 have all thoose jokes that are out of place. im not sure if i made it up or i remember that the developers regret the big amout of jokes and references, probably i made it up, so dont listen to me lol
@ded2thaworld963
@ded2thaworld963 Ай бұрын
Fallout 1 and 2 were my first PC games and i still love them to this day. Always thought the footprint was a godzilla reference
@penburger
@penburger Ай бұрын
The plant in little shop of horrors wasn't called Seymour it was called Audrey 2. Seymour is the protagonist
@dropzone662
@dropzone662 Ай бұрын
6 minutes in and you didn't make the parallel between a rare and small special encounter joking about area 51 aliens and a fricking DLC literally taking place aboard an alien mothership, canonizing them and their potential involvement in the great war. That's the difference between Fallout 1, which should be the point of reference (not Fallout 2) and Bethesda's Fallout. Also, Fallout 2's 4th wall breaking is mostly locked until you finish the game.
@ChadNobark
@ChadNobark Ай бұрын
I dont remember any criticism of the new games about them being too whacky. the gripe people have of the new games are simply about the writting system "KISS" keep it simple stupid.
@happycamper1111
@happycamper1111 Ай бұрын
The silly weird things are what make it more fun. Picture being in a post apocalyptic he'll full of people that lost their minds.
@NewOrderOfAlexandria
@NewOrderOfAlexandria Ай бұрын
I just feel like we'll never see anything as creepy as The Master in the TV Show for example.
@cravex06
@cravex06 11 күн бұрын
Only if Cronenberg did the show.
@himonightbreeze
@himonightbreeze Ай бұрын
The plant in Little Shop is named Audrey 2. Seymour was Rick Morranis's character.
@President_Dave
@President_Dave Ай бұрын
This video needed to be made. Classic Fallout & NV fans ragging on Bethesda Fallouts for their wackiness conveniently forget these things and also probably worship the fever dream that is Old World Blues
@Harrisiee
@Harrisiee Ай бұрын
True plus the Gary vault was the funniest thing in all the games. Haha Garryyyyy!
@lost_pmc_3927
@lost_pmc_3927 Ай бұрын
Or how they forget that the Kings exist
@nighteye4042
@nighteye4042 Ай бұрын
New Vegas is my favorite but the wackiness is one of my favorite things about fallout
@bluntweaponenjoyer
@bluntweaponenjoyer Ай бұрын
i feel like most believe Bethesda did the wackiness wrong though, which is kinda fair
@NightkeeperLunala
@NightkeeperLunala Ай бұрын
They also rag on Bethesda for Fallout 76’s launch (which, yes, is justified) but don’t really do the same for Interplay releasing Fallout: BOS..
@iantaran2843
@iantaran2843 Ай бұрын
1&2 were masterpieces Like many things, it's hard to boil down something to just the factors that made it work. The thing that DEFINITELY changed is passion. The people who made Fallout 1&2 WANTED to make those games. Sadly a lot of content is just a paycheck to some people and we will never grasp what made those older titles legendary.
@nvaierwatch
@nvaierwatch Ай бұрын
Most of the silliness in F1 and F2 comes from "special encounters" which are... basically easter-eggs that show up, very sporadically, when you travel on the map and aren't considered canon in any way. If you play a low luck build, it's very possible to never see a single one. The overall feel and narrative of those games IS grim, depressing, and played fairly straight for the most part. Are there jokes and references? Yup. But the world itself is NOT funny. Fallout 3 and 4 straight up feel like a parody of those games to be honest. Yes, I'm leaving out New Vegas on purpose.
@lc6197
@lc6197 Ай бұрын
There’s a lot of funny humors in the original too. Like for example there’s this guy who randomly backflips and he says “I hope nobody sees that”
@Unholy_Holywarrior
@Unholy_Holywarrior Ай бұрын
fallout has always had humor. but even the humor fit the game/story/mechanic, and still added to the immersion. bethesda made fallout a campy fun time for the whole family, including collecting bottle cap plushies and nuka cola power armor. i wont even get started on the abortion of fallout set in the themepark... and the less said of 76 the better.
@surge1229
@surge1229 Ай бұрын
oh my god they killed Kenny
@IonorRea
@IonorRea Ай бұрын
Many things considered silly in Fallout 1/2 were not available to a player with low luck, so most of the extra silliness was optional and as luck did not play a major role on the gameplay, people tended to skip above-average luck a lot. Talking animals, especially under scientific oversight aren't that special even in the real world, parrots can repeat human language while chimps and even better gorillas can learn hand language as used by deaf people and actually use it in a sensible manner, though their vocabulary is limited to a few years old children thus is hardly inconceivable that much larger animals with large brains would not be able to do the same. What is on the other hand questionable is why would such large animals even develop in a world with very limited resources even for much more resourceful humans, note that food and oxygen supplies were on entirely different levels in the Jurassic era where large animals and insects existed in reality that was hardly possible in post-nuclear exchange world... Bethesda Fallout silliness is on an entirely different level because in their games breaking of reality is done on so many levels for the sake of coolness, like giving you power armor at the beginning but at the same time making fusion cores last less than gasoline-powered lawnmower to balance it out, not to mention or addition of laser rifle with a hand-cranked dynamo power source as if you ever could power megawatt class energy weapon with hand cranking. Thus the main issue with Bethesda games is why and how often immersion of a believable world is broken for the developer's convenience sake that sways away from how game mechanics and tech worked in the first two Fallout games without improving the game very much, not like giving you power armor later but make its power source last longer than first iPhone in battery stress test app would make the game worse but it was done entirely for the sake of grabbing gamers attention into the game early on and any kind of realistic feel was thrown away just to achieve that goal. Because Bethesda sold a lot more copies than the first two Fallouts under Black Isle ever could hope in the 90ties, Bethesda has very little motivation to change their approach to Fallout tech&gameplay design despite it breaking immersion to the point of making Oblivion looking more realistic than new Fallouts with Mr. Handies butler robots levitating with fire blasting jet engine indoors...
@meetomeeto8271
@meetomeeto8271 23 күн бұрын
God you're lame as fuck lmao.
@DeanHill-tw1bl
@DeanHill-tw1bl 7 күн бұрын
A couple of things: 1. Anybody who says fallout one and two were entirely serious has never played fallout one and two or at least never paid attention to them. 2. The killer plant in little shop of horrors was actually called Audrey II by Seymour, because he named it after the woman that he loved. 3. I think the mole rats were also a reference to the Rat King, Shredder, and Krang from Teenage Mutant Ninja Turtles 4. I always thought that the aliens had escaped from area 51, went to Vegas, got hammered and crashed their UFO again. They have a photo of Elvis with them, which suggests that maybe they had seen a Vegas show with an Elvis impersonator at some point.
@mitchellbarton7915
@mitchellbarton7915 Ай бұрын
I feel like the original games were meant to be dark, but not serious. It was an amazing blend. New fallout isnt bad imo, it definitely takes the cake when it comes to general feel. However I wish they retained more of the RPG aspects. I prefer the older atmosphere though. It had the perfect grit and humor for the genre.
@redplague2133
@redplague2133 Ай бұрын
There’s actually a whole debate on how Bethesda completely misunderstood Fallout aesthetic. Even basic things like retro-futurism which they mistook for simply 50s aesthetic…
@jonf4287
@jonf4287 Ай бұрын
I think Fallout 2 especially was goofy, maybe the goofiest. But I think Bethesda going the 1st/3rd person route has the comedic effect amplified.
@mj7532
@mj7532 Ай бұрын
Anyone saying that the first two Fallouts where more serious is just objectively wrong. Remember the Bridgekeeper? The crashed Star Trek shuttle? King Arthurs freaking Knights? And that's just three from the top of the dome.
@Powerof7even
@Powerof7even Ай бұрын
Literally just popculture eastereggs but whatever you say. It's like saying Halo never had a serious story because on the mission Sierra 117 there is a family of monkeys with human faces. Bethesda meanwhile has whole quests dedicated to nonsense.
@mj7532
@mj7532 Ай бұрын
@@Powerof7even If the popculture easter eggs where less infrequent I would agree with you, but over the course of a long playtrough you see them often enough that it becomes more a part of the world than just a silly lite reference. And the first two Fallout games have way more silly stuff than just the easter eggs. Harold comes to mind. I realize however that I worded my first comment incorrectly. I meant to say that anyone saying the two first games are serious is wrong. Is the main quest serious? Sure. Is there a bunch of wackiness and silly stuff? Also yes. Has Bethesda overdone some of that stuff? Sure. But they've also added a bunch of amazing and serious lore as well.
@Powerof7even
@Powerof7even Ай бұрын
@@mj7532 I think if you played the classics at all you probably didn't patch the game for modern clock speeds, resulting in a way higher percentage of random encounters than usual. Seriously when you actually play Fo1 or even Fo2 you rarely see the eastereggs. You even need to have a high luck stat to get most of them. I usually find 2 to 3 on my playthroughs. In what way was Harold silly? If you think doctor who or star trek references are part of the core world of fallout I don't know what to say other than you missed the joke.
@mj7532
@mj7532 Ай бұрын
@@Powerof7even Nice aassumptions there my guy. I played both the classics the years they released. On, you guessed it, not modern hardware. I've since replayed them several times over the years. I still think they're very silly at times. By design. But you know what? You're right, I'm wrong since I'm done with this conversation.
@Powerof7even
@Powerof7even Ай бұрын
@@mj7532 doubt
@elhomiegordo330
@elhomiegordo330 10 күн бұрын
I’m playing fallout 1 right now to see what all the hype about it is. People say that the culture of the classics is different and all this and that about how Bethesda’s fallout isn’t real fallout but honestly bro they all feel like fallout. It all feels like one world and the only thing that change is the mechanics and choices but the tone doesn’t seem to be that different. Other people will disagree, which is fine. But at the end of the day I feel like people just want to rage bait and or have something to complain about. I think that Bethesda and Classic fallout needs that respeck on their name💯
@TheJerome1502
@TheJerome1502 Ай бұрын
If Bugtheshda pulled out a smart deathclaw, even in 76 before they canonically got exterminated, they would get so fucked by the fanbase
@HurtsmithTV
@HurtsmithTV 19 күн бұрын
I grew up with the classic Fallout games and I very specifically remember Fallout 2 getting a good amount of crap, from fans of the original, for being goofy and stupid. FO2 was definitely the better game mechanically but you can really feel the lack of Tim Cain throughout FO2.
@maboilaurence8227
@maboilaurence8227 Ай бұрын
I don't know, I do agree that 1 and 2 were silly but to me the humor is completely different. Ever played Killing Floor 1 and 2? They both share the same quirky voicelines, but KF1 is silly in an almost grotesque way, because the atmosphere is super gritty and yet some jokes here and there don't completely ruin it. Killing Floor 2 though? It feels super silly, like a clownfest instead of a B tier horror movie like the first game. I feel like the difference in humor in Fallout games is somewhat similiar, on one hand you have some humor here in there with a gritty atmosphere, but on the other hand it's so in your face it's almost distracting.
@Manaklyps
@Manaklyps Ай бұрын
Well, back then there were quite a few people who criticised the wackyness of Fallout 2, talking animals and deathclaws were particularly hated. Even today, there are still old-school nerds for whom the decline of the Fallout series began with the second instalment and for whom only the first instalment is truly 100% canon.
@antirevomag834
@antirevomag834 23 күн бұрын
fo1 and 2 are filled with so much wacky stuff that, when asked on what is canon, the writers for it outright said "we added so much stuff we kinda went overboard, we genuinely don't remember what is and isn't canon anymore". Objectively. the only REAL way to play fonv like an authentic fallout title, would be with wacky wasteland, because if someone actually picked fo1 and 2 up today and played them, there is absolutely no way to deny that they're filled with weird, silly nonsense. Mony python references all over the place. a red shirt next to a crashed alien ship. a dead whale in the middle of a desert with hints of 'something large', dinosaur footprints out of nowhere. harold and bob are expressly comedic. You have an arm wrestling match with a supermutant to decide if you're going to get fucked or fuck him, and depending how good you do, a sex doll gets named after you(which is not at all treated as non-canon, as it happens in a main hub, and also breaks pre-established lore that says supermutants both male and female lose all genitalia, which is fundamentally one of the ways in fo1 you can convince the master to stop his plans). If you take this series seriously, you're just going to come away wondering what fucked up kinks the devs must have been into with just how many 'horny' moments are in the first two games. Honestly. i first hated fo4, because i played fo3 and nv first, but then went to try fo1 and 2 to see if the fo3 hatemob was justified, and all i gained was an appreciation for 4. Canonicity was broken WELL before bethesda got their hands on the series to such an extent that at this point each game should be considered it's own game, separate from what came before, even if it references events from previous iterations. Edit: if i were to compare fallout, i'd have to compare it to Yakuza in this regard. Yet for some reason while the silliness contrasting the seriousness has become the selling point of yakuza, with fallout, people get a hate boner every time they see something that isn't 40k grimdark happening in fallout.
@zerothefaceless4888
@zerothefaceless4888 2 күн бұрын
One thing, F1 never said the super mutants don't have genitals, only that they're infertile. In simpler term, they always could do the deed, but could never make a baby.
@mikey6633
@mikey6633 Ай бұрын
I always thought Bethesda’s fallout was more serious than the originals. I think the Wild Wasteland trait is supposed to be a callback to that era of classic Fallout. In my personal opinion, Fallout 4 has got to be the most serious of the fallouts due to its story and their companions backstories like Nick, Preston, Deacon, Cait, Maccready, etc. I say all that even though my absolute favorite is New Vegas and Fallout 3. I think New Vegas turned me into an armchair philosopher lol
@Tortillasoup-se7sh
@Tortillasoup-se7sh Ай бұрын
fallout nv was not made by Bethesda
@mikey6633
@mikey6633 Ай бұрын
@@Tortillasoup-se7sh I wanted to include NV because even though they had original developers involved, it still felt serious to me- from the DLCs story to the NCR politics and whatnot. If I want an original fallout experience I’ll choose the wild wasteland trait along with the Yes Man ending 😂
@zozocecp
@zozocecp Ай бұрын
Fallout 1 was more serious overall, most of the jokes are hidden behind random encounters and optional. Even one of the developers said he didn’t like Fallout 2’s humor, because it was way more in your face with it. New Vegas’ wild wasteland perk was completely optional as well
@uuamenator
@uuamenator 25 күн бұрын
I think what people mean is the artstyle. Everything, especially vault-tek looks more like a toy for children 8 to 12 rather than just part of the background world. As if the company was ran by an out of control marketing department. I mean things that give people pause and subconsciously bother them might not be what they end up mentioning when they complain - a subconscious feeling of game not LOOKING as serious gives them the idea to complain about not serious things in the game. I think what fo1-2 had going for it is the gritty and very realistic and adult looking background and characters, and that gave it the funny juxtaposition with the over the top violence and wacky things which were sprinkled all over. Bethesda's artstyle is that vault tek is disney and vaults and gadgets n weapons are a theme park.
@Robb1977
@Robb1977 18 күн бұрын
Im going to say it... the humor and levity comes from the radio. If you listen to the ambient soundtracks theres way more dread... at least in new vegas and most of 3. Fallout 4s ambience feels like an adventure game in a medieval fantasy forest.
@zhulikkulik
@zhulikkulik Ай бұрын
The difference is that Tim was against making jokes part of the game. These are RANDOM encounters that you might or might not find. Always at random place on the map. Unlike something like little lamplight or megaton which are completely stupid AND part of the main story. Idk why would someone be against having funny goofy things in a game. Bethesda's problem is not in games' side content. It's in the main game itself.
@zozocecp
@zozocecp Ай бұрын
Yep, he even said he didn’t like Fallout 2’s humor as much, as it was more goofy and in your face with it compared to 1.
@spidey-voltage2462
@spidey-voltage2462 Ай бұрын
I thought the humor in Fallout 2 was because of time constraints.
@Vic47
@Vic47 Ай бұрын
I don't know. In classic games it didn't stand out and break the immersion THAT much, but in Bethesda's games I just hate it.For me their gamesare trash in general - especially those that parasite on old franchises, like Fallout and Doom, turning them into something completely different from what I know and love for several decades.
@jrockhardest
@jrockhardest 18 күн бұрын
Theres a difference between having comedic relief and being a comedy show. The new falloud 4 and up are cartoony and silly themed. The old ones are themed seriously with lots of comedic relief. The comedy also cane in the form of the rediculousness of things that would happen jinda like real life. The soldier thar loves war gets killed kinda way
@Beastlango
@Beastlango Ай бұрын
I think the contrast of the dark and ridiculous is what makes fallout so great
@diurtydantv8061
@diurtydantv8061 27 күн бұрын
This happens with all long running franchises. Like how the GTA community says the PS2 trilogy had realistic art design even though they clearly have cartoonish comic book designs.
@alteredcowboy3318
@alteredcowboy3318 Ай бұрын
In Fallout 2 there is mission that allows you to plant explosives below an outhouse; the resulting explosion cover the entire village in dookie.
@grimace3983
@grimace3983 12 күн бұрын
while i still think the game has an overall more foreboding and ominous tone, there is definitely humor to be found. one of the weirdest random encounters i've had so far while playing Fallout 1 is a group of wild Brahmin that kept saying "Moo I say" over and over. the combat log said something along the lines "you feel as though something is wrong here and want to leave immediately." off-putting but also hilarious
@jaredrobinson7071
@jaredrobinson7071 Ай бұрын
couldn't you go back in time in the second to break the water chip from the first?
@WilliamScavengerFish
@WilliamScavengerFish Ай бұрын
There was indeed a time portal. A stone arch. Not sure, but I think you could find a solar powered laser pistol while there.
@lennysmileyface
@lennysmileyface Ай бұрын
@@WilliamScavengerFish Pretty sure that the solar pistol was cut content from the EPA.
@kecukraftwork1988
@kecukraftwork1988 18 күн бұрын
Full disclosure: I'm relatively new to Fallout, having only started playing the series for myself around late last year. I've seen playthroughs of FO3 and NV, but it was a while ago. So I'm speaking with limited knowledge. In my playthrough of FO1, maybe my RNG was bad, but out of the multiple hours of travelling map square-by-square that I put in, I personally came across only *one* 'wacky' incident, of a cow saying something like "moo, moo, I say". The rest of the game was tense, atmospheric and grim; a world wherein I felt like any speech-check failure or backchat could result in an instant shootout. To put it as clearly as I can, mostly all of the 'wacky' humour in FO1 feels like intentionally 4th-wall breaking humour that the player knows couldn't possibly exist in-world; the kind explainable by dehydration, starvation, radiation poisoning or heatstroke causing hallucinations or mirages. It's random and scarce, and the only 'canonical' humour is in the dark humour provided in the commentary of the inhabitants. It was the type of 'survivalist' or 'make-do' humour, typically found in world war diaries. If I were to sum up what Fallout was, I'd say that it's a post-nuclear world, whereby only a couple of generations ago, the whole of civilisation as we know it was completely turned to ash. Whereby you as the vault dweller have to make sense out of being thrown, blindly, into a degenerated and fragmented society. Trialling through a wasteland that has been reduced to a survivalist, tribalist and paranoid mindset, amidst a desperate struggle between emerging and ever-conflicting philosophies. All of it being set in a war-torn, baron, desolate and resourceless world of mutation and radiation, riddled with moral ambiguity, death & disease. Between the growing 1950s aesthetic (FO1 felt only inspired by, not closely reflective of the 1950s aesthetic), saturated colours, and more frequent and zany in-world humour that tries to make the audience outright laugh, I just haven't felt the prior paragraph being upheld so well in post-NV Fallouts. And this feels especially apparent in the Amazon series. Again, I'm only a noob to the series really, but this is the impression I get when contrasting the original game to the Fallout of which we have today.
@shiverr1337
@shiverr1337 2 күн бұрын
Fallout 1 and 2 having some weird sense of humor does not exclude the argument, that Bethesda's Fallouts are goofy. The alien example - in F1 you can stumble uppon the crashed vehicle, probably an UFO with 2 corpses, most likely aliens. That particular description you can read on the ship sets the joke, it can be either a real stuff from another planet OR it can be just a property of US government and the whole thing can be fabricated, the ship could've been pre war technology or a mockup, alien bodies could've been genetically modificated human creatures or were never part of alive being. You never know, you will never found out, just enjoy the super powerful weapon you get from this encounter. In F2 you just hear rummors and stories, you never ever witness the actual aliens. In god damn Fallout 4 you see the real spaceship crash and you have a battle with an alien. It's no longer a mistery, there are aliens in that world and they have malicious intents - sorry, that's goofy. It's a story that should've been kept unknown from the player, because it was way more intruiging and interesting that way. In F1/F2 there were jokes, but they never lead to a conclusion, leaving players with the questions "what the hell was that". In F3/F4 goofy parts are coherent part of the world, they are there because Todd Howard misunderstood the concept of them being just a pun.
@kierranbrooks7306
@kierranbrooks7306 9 күн бұрын
I always laugh when people try to say that wild wasteland is silly compared to the earlier games/ isn't the cannon way to play...yet its MOSTLY references TO those earlier games
@notaexistingchannel
@notaexistingchannel 7 күн бұрын
This is a realization about these sorts of games: a lot of people don't acknowledge clown world. Take VtM for example, for years since some news program (yeah, of course it came from a news broadcast) that, through what they said and footage of the LARPers, the Masquerade was a serious dark game. However, many years later I've discovered that it was more like Buffy the Vampire Slayer: it had tension and can be serious, but then comes the episode where the cult tried to summon a demon from a tome had a disclaimer next to its picture that reads "comes in actual size."
@ladonmccabe
@ladonmccabe 17 күн бұрын
There's a lot of things that Bethesda's Fallout can be criticized for... but not the wackiness. As you've shown here, and those who have been long, long time fans would know, Fallout has always been a balance of seriousness and wackiness. Its supposed to be serious and melancholy, and then all of a sudden you encounter something that makes you laugh or scratch your head, just to break up the monotony and mood.
@TheQuaadFather
@TheQuaadFather 4 күн бұрын
Jesus THANK YOU!! I hate people focusing on just the lore aspects of 1&2 when there's LOADS of comedy
@superdupermax
@superdupermax Ай бұрын
My issue with bethesda games is ... essentially use of magic in "rare" items
@ladychelsea5002
@ladychelsea5002 19 күн бұрын
really? people think a game where you can have a party consisting of a robot dog, a 9 foot green mutant, a tribal with his grandpa's bone in his nose that "enables" him to talk to spirits, a horndog Ghoul, a sentient Deathclaw, and a robobrain named Skynet is "serious"?
@deletedaccount175
@deletedaccount175 Ай бұрын
It's not about the jokes, it's about the world and how lacking in immersion it is. Fallout 3 did okay, I really did enjoy a lot of it and it has such great moments, with some decent writing. But to say the new games aren't silly, is stupid. They are, they make little sense and they're just goofying up the lore to fit their new writers terrible ideas. Like synths, absolutely awful idea, makes 0-0.00000001% sense. I'm high balling the logic percentage on that one. Most advanced societies with more resources, no radiation and more scientists could barely make power armour and stealth suits, yet these goombas made high advanced synthetic humanoids that can fool humans who autopsy them? Fuck off.
@Reefer-Rampage69
@Reefer-Rampage69 Ай бұрын
As a fan who like New Vegas the most, I love the wackiness! Maybe it’s because I started playing New Vegas and FO3 for the first time ever at the same time basically back in 2011. And I took wild wasteland in NV and in FO3 I made sure to do all the weird things. So since my first experiences with it Fallout has always been wacky and had funny odd moments. It’s definitely a serious series with a commentary on real life and politics but it also has many things to not be taken seriously! The balance between the serious and weird is what makes it work to me
@ianwuersch9262
@ianwuersch9262 3 күн бұрын
I think people just don't know what they liked about the og Fallouts. They had the look. They had the atmosphere. The games aren't taken overly seriously, but the early series is primarily horror. It's impossible to not see Bethesda in modern fallout precisely because Bethesda does not do horror well post Oblivion and that's giving them far more credit for horror than they deserve. They do spooky amazingly, but true horror doesn't really stick. The first scene with Cooper and his Daughter in the TV show gives me massive hope because suddenly, Fallout was horror again. There are aspects of Fallout 1 and 2 players miss that are fully justifiable reasons for not liking modern Fallout as much. I also miss these aspects even if I believe Bethesda gets fallout and that Bethesda Fallout games are good. First. The music. The absolute desolation of the soundtrack is haunting in the extreme. Try not imagining the music in your mind when you try to go to sleep after getting killed in the wasteland. Then there are instances, like the death screens that build that existential horror. The Master is a cosmic threat, not necessarily the tangible "unequivocally bad guy who it is an objective good to shoot." Deathclaws will kill you and your entire party in a big way. The threat of being caught in your travels by Deathclaws or Super Mutants as you cross the map is genuinely nail biting. Those difficulty spikes matter too. You're supposed to feel like just some other already dead asshole who doesn't even know it yet even as the so-called "Chosen One." Bethesda tends to Great Man Theory everything in that you're always Jesus coming home. Also, this is a game series based on A Boy and His Dog. Imagine thinking Fallout takes, took, or will take itself seriously given that knowledge.
@MARStheFORSAKEN
@MARStheFORSAKEN Ай бұрын
dont forget the toll keeper for a rope bridge that gives out riddles which is a reference to Monty python and the holy grail
@Powerof7even
@Powerof7even Ай бұрын
Most of the weird random encounters in the originals were easter eggs, not part of the story. Most had a very low chance to happen on a single playthrough, you need a high luck stat for most. It's only with retrospective of fans nowdays watching hours of youtube videos of each random encounter you know about all of them, if you played the game in 1995 you wouldn't. Meanwhile Bethesda games main plots often have parts which are just totally stupid and don't fit the setting, with them being integrated into the story you are forced to pay attention as they make up the narrative. This is another one of these dumbass retrospective videos which just trys to shit on ancient games to make the new look better.
@jakel2837
@jakel2837 19 күн бұрын
The cyclops thing in the show actually fit very well. It didn't hurt that the character was also Chris Parnell playing a bumbling villian, he's good at that.
@nekipeh7373
@nekipeh7373 Ай бұрын
*Wonders around Hub *Accidentally finds Thevies Guild *Makes british boss enraged over how i found his group and starts cursing at me Anyway, i tend to love every games humor, no matter how good or awful it is. If a bunch of knights ask for directions out of nowhere, im like wtf and chuckle along, or finding a mutants with duck names is hilarious. Even the shitfest in Modoc is somehow funny. In my opinion, its not good or bad, its just different type of humor/seriousness.
@BouncingZeus
@BouncingZeus Ай бұрын
New Vegas the game made by the guys who worked on the OG ones then made a new studio after the parent company closed them?
@BigBossXCV
@BigBossXCV 17 күн бұрын
Fallout 2 has so much silly stuff that even the devs said they exaggerated
@snokey1153
@snokey1153 Ай бұрын
I assume none of you played 76…
@WilliamScavengerFish
@WilliamScavengerFish Ай бұрын
The bridge keeper. The Holy Hand gernade. The vorpol rat instead of the killer rabbit. Knight of the round table going clippity clop (coconuts).
@saooran7364
@saooran7364 Ай бұрын
Streteched aliens are Bethesda's retcon
@samwise5486
@samwise5486 4 күн бұрын
People who say earlier fallout games are serious have never played the actual games lol
@therealdee3176
@therealdee3176 Ай бұрын
Aye I really enjoy your videos and you inspired me to play fallout 4 again
@FalloutLorecast
@FalloutLorecast Ай бұрын
Sweet. Appreciate the kind comment. :)
@Ahinoki
@Ahinoki 23 күн бұрын
i get your point but the endings and themes of the first games werent exactly as wacky as the ones after bethesda bought the ip. i get that fallout 2 wasnt serious and i agree, but fallout 1 is way more serious than the rest. the world was bleak, dead, lifeless, your character meant nothing for most of the game and in the ending you just get exiled from the vault or get turned into a super mutant and your entire vault gets massacred and transformed
@Mr._Anderpson
@Mr._Anderpson Ай бұрын
Remember when more than one thing could be true? Sure, both games are bubbling over with jokes, but does their presence detract from the serious sides of the game? One thing to keep in mind is setting & environment are only two aspects which contribute to the tone of a game. What these games have are things increasingly lacking in modern versions, consequences & restrictions. For two quick examples, the player can rob Hancock, kill Fahrenheit, haggle the blood price for her death down to 200ish caps and then become best friends or even lovers with him. Our next trick is to shoot down a vertibird because we can & then call another one to fly us to the airport with either our good buddy Strong or Nick Valentine to wave at Elder Maxson. Don't worry, there is no issue. It is more difficult to take a game's story seriously when the actions you take rarely matter. Fallout 1 & 2 could juxtapose the blaringly silly with a much more FAFO environment for new players. Replay was high because mastering the systems allowed the player to navigate & even manipulate the game in more satisfying ways than the typical Bethesda duplication glitch. I hope this doesn't come across as haughty or too harsh. I'll slap a Vault Boy 'thumbs up' on it regardless. This is a series we both enjoy & maybe even love. Its not the end of the world when two people see the same thing differently. Cheers.
@PeteOfDarkness
@PeteOfDarkness 2 күн бұрын
Fallout 2 may be most glorious shitposting in history of video games.
@Trampus10-4
@Trampus10-4 Ай бұрын
Good stuff! Appreciate the nostalgia. Good teaching for newer generations.
@user-qr3so8yz4c
@user-qr3so8yz4c 12 күн бұрын
Fallout was always a humor game but at the same time with dark atmosphere.
@ozzsome279
@ozzsome279 Ай бұрын
Did some folks confuse fallout with metro or something?? How can ANYONE find classic fallout a largely serious game??
@marblemunkey
@marblemunkey 17 күн бұрын
Regarding the giant footprint and the possible connection to Bambi meets Godzilla; I first saw that short in 1995 when Doctor Demento was touring wirh Weird Al and showed funny shorts as part of the pre-show, so it's definitely plausible timeline-wise (Fallout came out in 1997)
@mongrelking5667
@mongrelking5667 Ай бұрын
Ghosts! Actual ghosts in F2!
@HovektheArtist
@HovektheArtist 21 күн бұрын
Nv was supposed to have a giant fire gecko named kojira to be a reference to the godzilla footprint
@MFCard
@MFCard Ай бұрын
This is why my biggest complaint (which is not a real complaint) about the Bethesda Fallout games is that they aren't wacky ENOUGH. I started with FO2, way back in the day, and the mix of such absurd and hilarious reference encounters and jokes combined with such a serious topic and premise is what made me fall in love.
@templariox32
@templariox32 15 күн бұрын
Fallout 1 is a serious game, having some humor literally doesnt undermine its atmosphere at all. Fo2 is a funny game, not Fo1
@depressedcorn37
@depressedcorn37 2 күн бұрын
Only thing grim and dark playing Fallout 1 is the death animations and the anxiety of Ian filling me with 10mm SMG rounds 😂 Everything written and how characters act seem so mudane and silly. Like the BOS introduction. Sure fits the idea the series was more Post "Post-Apoc" if anything.
@Chopstorm.
@Chopstorm. 27 күн бұрын
I think it's a bit disengenuous to take the criticism of the Bethesda games and their lack of seriousness and compare them to easter eggs. Sure, Fallout 1 had aliens, but that was an Easter egg. You yourself said that not everyone will see it. Bethesda, however, then takes said Easter egg, makes an entire DLC about it, and then alludes to the possibility that said aliens may have instigated the Great War. People don't criticize Bethesda for having humor in their game. They criticise them for going beyond the pale with said humor. As for Fallout 2, it was a very common complaint even at the time of its release that it went too far with its humor.
@tomh.648
@tomh.648 Ай бұрын
You definitely make some good points - - I think oftentimes we hear things repeated on the internet and forums particularly and certain things become common belief, although they may be a bit more of a stretch than some people realize. Well done - subbed.
@skiderrunner
@skiderrunner 29 күн бұрын
5:50 There are skeletons from the day the Earth stood still, 210 years in the elements. Get outta here!
@drcrowlee
@drcrowlee Ай бұрын
The plant in little shop was audrey 2 not Seymour, and it was an alien that beamed to earth during a total eclipse. Seymour was a shop sweep in a flower store who found it
@donjuanmckenzie4897
@donjuanmckenzie4897 5 күн бұрын
Jokes don't make something unserious
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