Firearms Expert Reacts To Killing Floor 2’s Guns

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GameSpot

GameSpot

Күн бұрын

Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Killing Floor 2, including the unique ‘Doshinegun’, a ‘Tommy Gun In Space’, and a lever action shotgun combined with a magic axe blade for good measure.
00:00 - Opening
00:44 - AA-12
01:24 - HRG Tommy Boom
02:21 - AF 2011-A1
03:34 - Dual-wielded AF 2011-A1
04:29 - Pulverizer
06:17 - Doomstick
08:22 - Glock 18C
10:31 - Frostfang
12:04 - Mosin Nagant M91/30 with bayonet
14:50 - Helios Rifle Microwave Gun
16:03 - Spitfire
18:20 - Doshinegun
20:08 - HMTech-501 Grenade Rifle
22:10 - Ending
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Killing Floor 2 and compares them to their potential real-life counterparts.
Firearms Expert Reacts playlist - • Firearms Expert Reacts...
Royal Armouries' Boarding Axe Carbine Video - • Was this Axe Gun reall...
If you're interested in seeing more of Jonathan's work, you can check out more from the Royal Armouries right here. - / royalarmouries
If you would like to support the Royal Armouries, you can make a charitable donation to the museum here. - royalarmouries.org/support-us...
And if you would like to become a member of the Royal Armouries, you can get a membership here. - royalarmouries.org/support-us...
You can either purchase Jonathan's book here. - www.headstamppublishing.com/b...
Or at the Royal Armouries shop here. - shop.royalarmouries.org/colle...
You can subscribe to the Armax Journal that Jonathan Associate Edited here: www.armaxjournal.org/

Пікірлер: 809
@landonhagan450
@landonhagan450 Жыл бұрын
I feel like the people who put this showcase together completely misunderstood why this game was so requested. It wasn't for the wackiness of the fantasy guns, but for the slavish attention to detail, especially the animations, for the real ones.
@jtktomb8598
@jtktomb8598 Жыл бұрын
Understandable since the devs themselves forgot this ...
@altechelghanforever9906
@altechelghanforever9906 Жыл бұрын
@@jtktomb8598 That doesn't surprise me.
@ferdys1705
@ferdys1705 Жыл бұрын
@@jtktomb8598 New stuff isnt made by Tripwire anymore but by Saber and you can sadly see it in quality.
@MACARONIEMANIAC
@MACARONIEMANIAC Жыл бұрын
@@jtktomb8598 I miss when they cared
@PlagueInjected
@PlagueInjected Жыл бұрын
Gamespot misunderstanding the audience, who would have thought? Lol
@MrMekakoopa
@MrMekakoopa Жыл бұрын
I'm surprised they didn't show more footage of the weapons when the slo-mo kicks in, they're really well modelled. The same developer made Red Orchestra and Rising Storm games which I'd recommend
@AGuyWithFace
@AGuyWithFace Жыл бұрын
Agreed. I appreciate the detail the game's weapons have in zed-time, with parts and furniture rattling and shaking. Usually in games the only parts shown to move are the trigger and charging handle.
@bomric1788
@bomric1788 Жыл бұрын
I'm not surprised, Gamespot shows us at every possible turn how disappointing they are
@yobrethren
@yobrethren Жыл бұрын
I'd like to point out that mostly earlier weapons in game (closer to the release date) are well animated/modelled. Most are mocapped at CRAZY fps, which gives them such a nice feel in Zed-time, something that's lost in the newer guns. I believe they also increased the play on the connection points in gun parts, which is obviously visible in zed-time when the parts are flapping about everywhere, it's not realistic, but it's exaggerated just enough that it looks beautiful on camera, which i also appreciate. KF2 is arguably the best zombie shooter right now, only L4D2 rivaling it is some areas (though i don't know much about current zombie shooters). While KF1 is obviously outdated in a few aspects, if anyone haven't experienced it, i highly recommend, very fun game as well
@brasshart8935
@brasshart8935 Жыл бұрын
@@yobrethren The detail and animations of the guns in the game are amazing. It's a shame that they decided to review a lot of the "fantasy" guns and not the "Real word" ones. The devs put so much time into the research of the weapons.
@kayagorzan
@kayagorzan Жыл бұрын
Let’s hope there’s a part 2
@TheChrush3r
@TheChrush3r Жыл бұрын
definetly needs a part 2, the different loading animations between normal mercs and perked up/trained mercs is something id like for jonathan to at least mention.... thats excluding other reasons, one big one for jonathan in particular since the game features a stg44, which doesnt look too bad with skins aswell!
@TheRaptor06
@TheRaptor06 Жыл бұрын
Not just a Stg44, a MKb 42(H), which is the prototype predecessor of the Sturmgewehr. Something tells me someone on KF2 team is a gun nerd. Also I'm surprised Jonathan didn't mention that the Frostfang shotgun has a rear sight from a Gewehr 98.
@saverorestuwatari8420
@saverorestuwatari8420 Жыл бұрын
@@TheRaptor06 a lot of tripwire Interactive are actually massive gun and car nerds.
@reimuhakurei2123
@reimuhakurei2123 Жыл бұрын
@@TheRaptor06 and then tripwire started neglecting and running out of money for their games so they just put out dlcs
@ThatOpinionIsWrong
@ThatOpinionIsWrong Жыл бұрын
@@TheRaptor06 Folks at Tripwire are total gun nerds and they also had many consultations with gun experts I'm sure
@evanr5871
@evanr5871 Жыл бұрын
@@TheRaptor06 Tripwire made Red Orchestra 2, which is set in 1942 and uses the MKb
@NIGHTSHADE31401
@NIGHTSHADE31401 Жыл бұрын
Absolutely need a part 2 for this showing off the reloads for the more realistic weapons with and without perks. They're incredibly good.
@QuickQuips
@QuickQuips Жыл бұрын
Seriously the gunslinger with two pistols but only one in the chamber of one is so good.
@theblobconsumes4859
@theblobconsumes4859 Жыл бұрын
Surprised that he didn't comment on all of the details a lot of these have. The different reload types, the incredibly detailed and realistic zed-time firing of the guns, the shaking of the attached sights as guns fire.
@taxevasion4870
@taxevasion4870 Жыл бұрын
Walter
@theblobconsumes4859
@theblobconsumes4859 Жыл бұрын
@Swiftatty Me
@azerul1055
@azerul1055 Жыл бұрын
@Swiftatty I did, i asked
@theblobconsumes4859
@theblobconsumes4859 Жыл бұрын
@Swiftatty you.
@cykeok3525
@cykeok3525 Жыл бұрын
Walter!
@rogue-4789
@rogue-4789 Жыл бұрын
Gamespot : Please upload raw footage of Jonathan's reaction without cuts. I don't care if it is +1hour long, we could appreciate more thorough explanations and ramblings from Him, which I find immensely entertaining PLEASE
@kinosthetic
@kinosthetic Жыл бұрын
RELEASE THE JONATHAN CUT
@ALovelyBunchOfDragonballz
@ALovelyBunchOfDragonballz Жыл бұрын
Id rather it be an hour long.
@callmelordhelmet
@callmelordhelmet Жыл бұрын
Jonathan Raw: Uncut and Uncensored
@Mr_T_Badger
@Mr_T_Badger Жыл бұрын
Heck, I’d buy that as a DVD.
@Alpha.Phenix
@Alpha.Phenix Жыл бұрын
Ya, they never fit enough of the recording in these tiny videos. WE DEMAND THE UNCUT VERSION!
@alexandruianu8432
@alexandruianu8432 Жыл бұрын
The double 1911 actually has linked triggers because under us law full auto is more than 1 round per trigger action PER BARREL. That's why volley guns are fine.
@Debdibib
@Debdibib Жыл бұрын
I always felt like the big thing with kf2 was the slowmo gun animations, feels like a bit of a waste to completely ignore that part.
@hungryhedgehog4201
@hungryhedgehog4201 Жыл бұрын
Bit disappointed that they didnt address the reload animations at all. When you get the specific skills for it, it does faster reloads that still work irl cause they had experts mocap them. The weapon animations are also at insanely high framerates so that you can see all the details in slowmo.
@TotallyNotAFox
@TotallyNotAFox Жыл бұрын
The game also has a normal Thompson, the one we saw here was a reskin with explosive rounds. And KF 2 is one of those games that has the distance fuse of the M203 grenade and the RPG 7 modeled ingame (Unarmed projectiles cause 300% more damage to some enemies)
@wanpokke
@wanpokke Жыл бұрын
Popping scrake heads with the RPG point blank never gets old
@egirlSkeletor
@egirlSkeletor Жыл бұрын
i...didnt know that actually good to know next time i run demo
@friendlyreaper9012
@friendlyreaper9012 Жыл бұрын
And the rpg can knock down enemies behind you when you fire it. The game is full of tiny details.
@XenoSpyro
@XenoSpyro Жыл бұрын
Unarmed projectiles don't do more damage. Projectiles that explode still do their physical damage before explosive damage, so decapping a scrake with a rocket is still possible even when the rocket explodes.
@TotallyNotAFox
@TotallyNotAFox Жыл бұрын
@@XenoSpyro Scrakes and Fleshpounds take 300% more damage from unarmed explosives - Scrakes have high resistance against explosions and are weak against bullets while Fleshpounds are resistant to bullets and weak to explosions. The game doesn't really tell those things to us players outside of the loading screen tooltips
@Pedro-xu4xw
@Pedro-xu4xw Жыл бұрын
This game has a lot of weapons, we need a part II
@tomasdelcampo2
@tomasdelcampo2 Жыл бұрын
Literally like 100+
@Wafelkowiec
@Wafelkowiec Жыл бұрын
How about revisiting Hunt: Showdown? They've added few new weapons sice last episode and it's less visited time period in games so it could use some spotlight.
@JorisKoolen
@JorisKoolen Жыл бұрын
I'd love this, too! It encapsules some of the biggest evolutions in firearms history. And the most recent addition to the armory was most definitely inspired by Jonathan. He could also look at the bullet grubber perk with different guns, and the different ammo types (winfield terminus beautifully shows off the flechetye ammo for example).
@giraffe357
@giraffe357 Жыл бұрын
Yes please!
@TheDarkestSouls
@TheDarkestSouls Жыл бұрын
Yes please so many good weapons added, they just added the sharps(sparks) pistol!
@nathanisjesuschrist1175
@nathanisjesuschrist1175 Жыл бұрын
YESSS!!!
@ronnenfelt5438
@ronnenfelt5438 Жыл бұрын
Yes, Hunt Showdown definitely deserves revisit
@DesertDuc
@DesertDuc Жыл бұрын
Fun thing to note, even though many weapons and some handling techniques are fantastical the developers took great care to animate things in a realistic or at least plausible sense, even going so far as to have what is basically "amateur" and "professional" reloads for every weapon. For example, on the M9 pistol for "amateur" the player will slingshot the slide while for "professional" they will use the slide release. The perk describes a faster reload and rather than just make the animation faster they chose to animate an alternative method that was actually faster. If you reload with ammo still in the gun the player character will swap magazines, while when empty there will be more manipulation. The game is even smart enough that when you're dual-weulding pistols if one is empty and another is not it will emergency reload the one and tactical reload the other. Revolvers are done rather fantastically with every reload just emptying all cylinders and any remaining ammo magically going back into your inventory, but overall there's an impressive amount of detail and consideration for what is really just a zany horror shooter.
@Ihrgoth
@Ihrgoth Жыл бұрын
I would love some more of this, particularly I would love to see more of the regular weapons as the zed time animations are so much fun, and it would be interesting to show footage of the different reload animations, depending on your perk setup you get different reload animations.
@Xphinity
@Xphinity Жыл бұрын
ROCK AND STONE!
@inquisitorbenediktanders3142
@inquisitorbenediktanders3142 Жыл бұрын
@@Xphinity STONE AND ROCK no wait
@jeremiahsafford1389
@jeremiahsafford1389 Жыл бұрын
@@Xphinity Getting Jonathan to looks at DRG guns would be hilarious.
@Caysari
@Caysari Жыл бұрын
@@inquisitorbenediktanders3142 DID I HEAR A ROCK AND STONE?!?!
@inquisitorbenediktanders3142
@inquisitorbenediktanders3142 Жыл бұрын
@@Caysari ROCK!!! AND!!! STONE!!!
@TCRP117
@TCRP117 Жыл бұрын
The Space Tommy Gun has me hankering for a reaction to Far Cry Blood Dragon's arsenal. The fight between neon greeblies and homages to specific 80's action movie weaponry.
@SwitchFeathers
@SwitchFeathers Жыл бұрын
One thing that came up in this video about "weapons in sci-fi and space always have knuckle bows" and knuckle bows in real life guns only usually being used to accomadate bulky snow gloves: At least in the "in space!" concept, it makes perfect sense, as in sci-fi space settings almost everybody is going to be wearing a bulky space suit of some sort on and off. Knuckle bows as standard to accomadate for a universe where soldiers may or may not be wearing heavy duty space survival gear at any given time actually makes a lot of sense.
@cykeok3525
@cykeok3525 Жыл бұрын
I noticed this too! The handguard (instead of a triggerguard) on sci-fi firearms was always something I poked fun at, but I think Jonathan has it. Vacuum-capable and presumably reinforced gloves on space suits would prevent one from inserting their finger into most trigger guards, that would explain the full knuckle bow handguards! It's at about 15:40 that it's discussed.
@Brocheee
@Brocheee Жыл бұрын
Not showing jonathan the normal version of the tommy but instead the hrg variant??, also it's a missed opportunity to not show him the tons of different reload aninations depending on skills. Also keep in mind that dlc weapons don't have the attention to detail that base weapons do, this could really benefit from a part 2!
@fabiosarts
@fabiosarts Жыл бұрын
not only that, there's cool details like shotguns will fire one-handed with more recoil if you shoot too quickly, since the left arm didn't reach the weapon yet xD
@recoraccoon
@recoraccoon Жыл бұрын
they just need to stop showing Jonathan the HRG reskins and the part 2 would be immensely good
@recoraccoon
@recoraccoon Жыл бұрын
maybe like the HemoGlobin, or the HemoClobber, the HMTech guns
@The1337guy1
@The1337guy1 Жыл бұрын
@@recoraccoon All of the medic guns. Especially the one with the mounted launcher. One of the coolest animated guns in the game.
@UtterlyShagged
@UtterlyShagged Жыл бұрын
Am disappointed no regular guns(apart from the AA12 and Mosin) were shown. There is no no showcase of the reloads which I believe play a huge part in enjoying KF2. Also as others have pointed out, no clips of ZED time as well. Edit: Just want to say that I think they dropped the ball on this one.
@Mr_T_Badger
@Mr_T_Badger Жыл бұрын
There will probably be a part two down the line.
@UtterlyShagged
@UtterlyShagged Жыл бұрын
@@Mr_T_Badger I sure hope so.
@LinksRoyal
@LinksRoyal Жыл бұрын
@@Mr_T_Badger hope they dont take as long as they did to post another KF2 with proper guns and zed time
@polar-izer
@polar-izer Жыл бұрын
The glock 18 and glock 18c / riot shield are real guns.
@UtterlyShagged
@UtterlyShagged Жыл бұрын
@@polar-izer ah yes, those too.
@saverorestuwatari8420
@saverorestuwatari8420 Жыл бұрын
Y'all really need a part 2 for this one that talks about the more grounded conventional weapons like the ak-12 and others, animation details on zed time, and reload animation
@benjaminfinlay829
@benjaminfinlay829 Жыл бұрын
A close look at the glock-and-shield animation in slow-mo actually shows that it's the _front_ of the slide that's being caught on the shield to rack the slide, not the rear sight.
@takoshihitsamaru4675
@takoshihitsamaru4675 Жыл бұрын
I know that for the more grounded weapons in KF2 they put a LOT of effort in the animations while shooting, most notably during slo-mo (Zed time).
@soccermaniac2819
@soccermaniac2819 Жыл бұрын
Part 2 please! I would like to see the AR-15 Varmint rifle covered. It is interesting to see a 9mm AR instead of a .223 or a .308 being used in a video game
@MrDarkWay
@MrDarkWay Жыл бұрын
I've waited so long for this. This game has a lot of cool guns and details so we need part 2.
@Kilo1158
@Kilo1158 Жыл бұрын
10:09 The reload animation with the shield is actually the character pushing the front of the slide against shield to release the slide. The character isn't using the rear sight. This is a much more valid reload method than using the rear sight to release the slide.
@aaronreynolds1504
@aaronreynolds1504 Жыл бұрын
I'd love to see more reactions to KF2 guns.
@ThatOpinionIsWrong
@ThatOpinionIsWrong Жыл бұрын
Should've put more focus on reload animations, especially in slow-mo. I'm sure Jonathan would appreciate the focus on detail Tripwire did there. Also the chamber 'check' animations when your mag is full. Show him the .500 Magnums, Railgun, FAMAS with Masterkey next time too!
@Nyxx2115
@Nyxx2115 Жыл бұрын
I would love to see him react to the gun handling mechanics of receiver 2
@TheEFRoommates
@TheEFRoommates Жыл бұрын
The first Receiver was what got me into realistic gunplay games.
@MACARONIEMANIAC
@MACARONIEMANIAC Жыл бұрын
Would pay to see this
@Vindrael
@Vindrael Жыл бұрын
there is 1 trivial thing that close to be reviewed but until the end it wasn't mentioned. almost every weapon in KF 2 have 2 reload animations, 1 for empty mag and 1 for half or non empty mag, Jonathan almost got this on Glock part. either way this is fun review
@LaNoLaCola
@LaNoLaCola Жыл бұрын
Would certainly like to see Jonathan react to the original ps1 Resident Evil games and their firearms. Didn't expect Jonathan to mention Rise of the Triad in one of these videos. Now we need to see him react to the original ROTT and the remake
@AE1OU
@AE1OU Жыл бұрын
Would be really cool if Jonathan made a video on *METAL GEAR SOLID 3* weapons. So many weapons in that game to comment on like the patriot, the EZ gun, Snake's M1911, Ocelot's SAA and Eva's chinese mauser clone. Want to know your take on the Boss disassembling Snake's 1911 without removing the slide stop and many many more...
@waywardwriterryu7185
@waywardwriterryu7185 Жыл бұрын
I would love a part 2 with his reaction to the DIY nature of half the firebug weapons, that and the shotgun knuckles
@cynicalfox190
@cynicalfox190 Жыл бұрын
In reference to the knuckle bow guards on sci fi guns I think it’s to a point referencing the Steyr aug being the “futuristic” gun for a long time in movies and such I think die hard was one of the first to use it but certainly not the only one. As for the practicality of the knuckle guard itself well it seems to not negatively impact the use of the rifle in any way. The ADF has done an indigenous redesign of the rifle to fit australian conditions better and they kept the knuckle guard and it’s not like the ADF does much in the way of Arctic or sub zero operations. I do note that I’ve seen quite a few diggers use the knuckle guard as a sort of front grip as well which is interesting given the fact all Austeyrs have a front grip, maybe it’s a comfortable hand placement for firing?
@AnonEMus-cp2mn
@AnonEMus-cp2mn Жыл бұрын
I recently got possession of an Aug and am learning how it functions in comparison to more traditional firearms. The ‘knuckle guard’ is useful to rest the palm on when gripping the stock behind the foregrip. I can see why the IDF incorporated a similar technique with their Tavor rifles. The one disadvantage is that the lack of a trigger guard makes it difficult to safely pick up the rifle one-handed by its balance point, which happens to be right where the trigger sits.
@cynicalfox190
@cynicalfox190 Жыл бұрын
@@AnonEMus-cp2mn just a tip the general practice for picking the rifle up safely at least as I was taught from the ADF personnel I learnt it from was to always pick up the rifle in essentially a C clamp grip between where the grip and mag well is, not perfect it is to the rear of the balance point but it’s close enough that I got comfortable with it pretty quick. But yeah I’m not entirely sure the benefit of gripping the knuckle guard instead of the foregrip is, seeing as the foregrips entire purpose is to provide good hand placement for control of the rifle but I’ve seen enough people do it so there must some advantages I just obviously haven’t fired the rifle enough to figure them out
@masterzoroark6664
@masterzoroark6664 Жыл бұрын
The style of akimbo aiming I like is when your character changes the gun they aim with. I mean- they aim with right while shooting the right one and aim with left when they shoot with left one. So far I saw it done in one Gmod addon
@VentusTheSox
@VentusTheSox Жыл бұрын
Cute Pfp
@masterzoroark6664
@masterzoroark6664 Жыл бұрын
@@VentusTheSox thx Your's cool too
@toasted2807
@toasted2807 Жыл бұрын
The Darkness 2 had that
@masterzoroark6664
@masterzoroark6664 Жыл бұрын
@@toasted2807 cool I am interested in Darkness, but don't have it in my library yet.
@cericat
@cericat Жыл бұрын
@@masterzoroark6664 only reason I've played 2 myself was anyone that preordered The Bureau from EB Games at the time it was a bonus, it's an interesting concept though I don't know how it got past Australian censorship with the brothel stage.
@AdudenamedVince
@AdudenamedVince Жыл бұрын
One thing I also think worth mentioning, basically every gun (with a small handful of exceptions iirc) has a regular reload and a faster "tactical" reload you can unlock at a certain level.
@leonrase9277
@leonrase9277 Жыл бұрын
from the glock 18´s reload, it seems the character uses the front of the slide, not the rear sights, just something ive noticed. also yes, the entire HM line of weapons in the game uses caseless ammunition.
@GiskardRevenlov
@GiskardRevenlov Жыл бұрын
PLEASE have him do KF1 I'm OBSESED with the M7A3 and I'd love to know what he thinks it's real life counterpart would be
@SonicSezz
@SonicSezz Жыл бұрын
ahhhhhhhh you guys are legends thank you so much. There are definitely enough guns in game to do several more videos!
@andrewengel3023
@andrewengel3023 Жыл бұрын
the chambering of the G18 with the shield is actually being done off the front corner of the slide, you can see it in the slow motion clip at 10:10
@cheeseninja1115
@cheeseninja1115 Жыл бұрын
6:03 there is also another thing like this called the Mexican Hammer from an exploding hammer festival. Basically its a sledge hammer with a shotgun shell on the end that works off the same principles as a slam fire. Here they just added a magazine to it for added spectacul
@SunKenRains
@SunKenRains Жыл бұрын
I was really not expecting a reaction to Killing Floor 2. I'm nicely surprised!
@porpouis
@porpouis Жыл бұрын
As a KF2 massive fan, this is weird, why now?
@gdutfulkbhh7537
@gdutfulkbhh7537 Жыл бұрын
Without doing the original Killing Floor, too. How odd.
@quinncoffman3892
@quinncoffman3892 Жыл бұрын
Definitely needs a part 2, so many standard guns that have very good animation and textures. Such an under appreciated game.
@IAmOnFyre
@IAmOnFyre Жыл бұрын
I just realised when Johnathan was talking about the knuckle-bow trigger guard on the microwave gun - the design appears so often in sci-fi because the weapons are designed to be used while wearing a spacesuit! It's probably not a conscious decision every time but someone must have made a sci-fi gun that you can fire with a spacesuit gauntlet and everyone's been copying that. Also, the Spitfire is using flares not rockets, so the bare bones design doesn't make much sense but it explains the flamethrower style muzzle device. The HMTech grenades are loaded with some kind of sci-fi healing gas, which is why there's a not-red-cross on there.
@sirisaxmanable
@sirisaxmanable Жыл бұрын
YES! I've been waiting for this entry since I've started watching this series!
@ForYouToobers1
@ForYouToobers1 Жыл бұрын
Fun little note about the Mosin's bayonet: the chisel tip served a secondary purpose. It was a standard screwdriver used to service the weapon in emergencies/field conditions. All the screws, including the bolt, used a standard tip.
@AdudenamedVince
@AdudenamedVince Жыл бұрын
Yesssss it's happening! =D I patiently await part 2. : )
@Brobro7SF
@Brobro7SF Жыл бұрын
You need to show these guns in slow mo. They specifically animated the guns at a higher frame rate that really shows how all of the parts move.
@Alpha_Synergy
@Alpha_Synergy Жыл бұрын
I can think of one reason futuristic guns tend to have full handguards: spacesuits and environment suits. If you're wearing a spacesuit/environment suit, you are wearing very big, bulky gloves, meaning you can't reasonably get into a normal trigger guard; anyone who needs to wear either of those and needs to use a gun would probably want a knuckle guard instead of a trigger guard.
@OtherSideLLC
@OtherSideLLC Жыл бұрын
Jonathan is correct that Rise of the Triad was the first game to have dual wielding, but it does share that honor with Marathon which also released on December 21, 1994 and also had dual wielding
@MysticTheDarkElf
@MysticTheDarkElf Жыл бұрын
So a note on the difference in reload animations(in case Jonathan reads through these comments): it's based on the levels of whatever Perk the player is using. There's a choice of two trees, and in one of them for almost every Perk there's an option for tactical reloads which are a fair bit faster, but only for the weapons that the Perk affects. Say, assault rifles for the Commando perk, and handguns for the Gunslinger perk. But rather than just being a percentage increase like it was in the game's predecessor, they have completely separate animations. The most obvious differences are the tactical reloads using flicks to unseat the magazines, and utilizing the bolt/slide release instead of manually pulling them back to slingshot the bolt or slide. And as an additional note: the HmTech series of firearms are all based around a modular system, where the Grenade Rifle is the outlier. All of the other Medic guns work around a single chassis, whether that be a pistol, SMG, shotgun, or assault rifle. They also all use caseless ammunition.
@zeroth88
@zeroth88 Жыл бұрын
Just gonna add my voice to the mix: We need a part 2 with the realistic guns. KF2 has some of the best handling and modeled guns in video games, especially when looking at the realistic ones like the 1911s, and I'd love to see Jonathan react to those as well. The weird ones are fun, but the realistic ones are where the focus should be for something like this
@chrisidoo
@chrisidoo Жыл бұрын
Excellent timing! Just started binge-playing this game again.
@noxteryn
@noxteryn Жыл бұрын
Yes! I have been waiting for this for so long!
@KTroyborg
@KTroyborg Жыл бұрын
Assuming the AF 2011 debuted in 2011, the green hornet movie came out in 2011, and must have been written before that. It has a double pistol in it.
@SorakuFett
@SorakuFett Жыл бұрын
There are plenty more guns in the game, reason enough for a part 2, but it is definitely worth it to try and show off the different reloads based on the perks and the visual details seen in slow motion Zed Time.
@firecrow7973
@firecrow7973 Жыл бұрын
Thank you for putting the axe video link in the description.
@psycosanches589
@psycosanches589 Жыл бұрын
Something it seems Ferguson misinterpreted was the character using the rear sight off the shield to pull back the slide. It looks more when they slow the footage down that he's actually using the front corner of the slide off the shield to pull it back
@Glitchthe3rd
@Glitchthe3rd Жыл бұрын
Nice, I've been waiting for him to do one of the Killing Floor games. Hopefully we get a part 2, there are so many weapons just in KF2 by now.
@recoraccoon
@recoraccoon Жыл бұрын
FINALLY, Thank you for this and part 2 maybe? :D
@BlackOpsDan
@BlackOpsDan Жыл бұрын
This guy is the best. Awesome job Jonathan, I always enjoy watching your videos. Keep up the great work 👍
@cybronec
@cybronec Жыл бұрын
Need a part 2 so badly!
@boiboi2674
@boiboi2674 Жыл бұрын
I legit was hoping you do this :D
@XrayWasTaken
@XrayWasTaken Жыл бұрын
I've been waiting for this
@GuardianOfTheHeaven
@GuardianOfTheHeaven Жыл бұрын
Definitely need another episode of this awesome game and its arsenals, including the OG Thompson SMG and the iconic double barrel shotgun.
@TheMagnumDon
@TheMagnumDon Жыл бұрын
Ive been a fan of Killing Floor since 2012 and I have been really itching for a review on KF2's Pulverizor which has gotta be my most favorite weapon concept ever.
@atomicwinter31
@atomicwinter31 Жыл бұрын
The pulverizer is also reminiscent of the classic Bullet Powered Sledge Hammer, which is used to drive nails into concrete. There's a standard type, which is just more like a gun that holds a nail at the end, but there's also a sledgehammer type that is used for large poles or deep driving into concrete
@CorndogCrusader
@CorndogCrusader Жыл бұрын
Please do another episode of this. This game is awesome.
@thevillageidiot1411
@thevillageidiot1411 Жыл бұрын
I've been waiting for this!
@KINGECHA
@KINGECHA Жыл бұрын
I would love to see a part 2 there’s so many crazy weapons
@CarlHammarstrom
@CarlHammarstrom Жыл бұрын
Now we need a part two!
@ScumBunny
@ScumBunny Жыл бұрын
So now that Jonathan mentioned him, can we have a guest appearance by Jonathan's counterpart in the armor department reacting to various game armor suits?
@killrcupcake2994
@killrcupcake2994 Жыл бұрын
LOVED this one, hoping for a part 2 🥰 This game goes bonkers on the actual bullets' effects but aside from hrg and a couple of sci-fi ones, the guns' reloads and rpm animations are incredibly realistic (unrelated, has he ever reacted to the fmg9?)
@sammsh2007
@sammsh2007 Жыл бұрын
Loved the video. Actually, Love all your videos Jonathan. I've learned alot about firearms and really like those neat historical detailes you mention, they are quite intersting. Now I have a question, How did such a rare peice like a former king's personal firearm go missing?
@MaGIKzIIx
@MaGIKzIIx Жыл бұрын
That sound when you pulled the glock slide back was amazing
@aramizzo1456
@aramizzo1456 Жыл бұрын
We NEED A PART TWO! PLS THIS GAME IS AWESOME AND ITS MY FAVORITE. YOU CAN SHOW WITH MORE DETAIL MOST OF THIS WEAPONS
@TheMrSeagull
@TheMrSeagull Жыл бұрын
Funny thing about the knight character - he's actually just a LARPer who pretty much saw the whole zombie thing as the perfect opportunity to live out his greatest fantasy lol.
@Poodleinacan
@Poodleinacan Жыл бұрын
lol He's the best character imo (better than the Loadsamoney DLC character in KF1). Only obtainable if Chivalry is owned, so only a benefit for fun if it was bought when the game was still popular and not filled with people roundhousing with greatswords.
@MysticTheDarkElf
@MysticTheDarkElf Жыл бұрын
Also, seeing as he spoke about the percussion guns, I'd definitely like to hear what Jonathan have to say about the starting Gunslinger pistols which are *actual* percussion cap revolvers.
@sarcasticguy4311
@sarcasticguy4311 Жыл бұрын
I knew Jonathan was awesome but him mentioning Rise of the Triad puts him on a whole new level of super awesome.
@atlashugged2591
@atlashugged2591 Жыл бұрын
Did Jonathan mention an armour counterpart? There better be an Armour Expert Reacts series in the works!
@thederpysquirtlelord
@thederpysquirtlelord Жыл бұрын
The one thing that they didn’t showcase, was in one of the Dev diaries, they showed how the Medic weapons build on top of each other. How it all reloads through the same pistol grip, and just adding or subtracting parts to it makes the SMG, the Shotgun, and the assault rifle. They even mention that the medic isn’t a warrior by trade, so to make the weapons and the class lighter, it uses caseless ammunition
@__8120
@__8120 Жыл бұрын
I'd love to see his take on the doom guns throughout the different iterations
@pum8661
@pum8661 Жыл бұрын
So happy they did this
@ddg79
@ddg79 Жыл бұрын
I've actually been looking forward to when he does this game
@malusignatius
@malusignatius Жыл бұрын
The sledgehammer reminds me of one of the more fun weapons from the Mutant Chronicles/ Warzone universe. It was called the Neraphite Hammer, and it was a massive two-handed warhammer with a shaped-charge in the head. It was ridiculously over the top.
@magoshighlands4074
@magoshighlands4074 Жыл бұрын
Funnily enough, Jonathan mentioned artic warfare and thick gloves when talking about the whole sci-fi knuckle bow trend, which when you consider it's sci-fi makes sense, cause most people are usually wearing some kind of armoured environment suit
@DezFlavoredCola
@DezFlavoredCola Жыл бұрын
You need a part 2 on this. Lots of other wacky weapons
@dem0nchild610
@dem0nchild610 Жыл бұрын
By far one of my favorite games I own it on two different systems with almost 1000 hours between both (I need a life I know) but the game is great and it has fun little seasonal updates all the time
@Apathy293
@Apathy293 Жыл бұрын
The Italian company FAMARS actually makes a four barreled shotgun, but it is chambered in .410 or 28 gauge as opposed to the Doomstick which is likely supposed to be a 10 or 8 gauge to justify that much mass.
@ECcR0
@ECcR0 Жыл бұрын
Suggestion if you do part 2 of kf2 you should show jonathan slo mo (zed time) animations of some guns, because they are extremely detailed. For example when shooting some rifles, parts like magazine, barrel and sights shakes independently from gun Edit: 4:16 also it doesn't go out of screen with certain perks wish you showed him that gameplay
@LeagueCraftBros
@LeagueCraftBros Жыл бұрын
Please add a part 2 to this
@jadenbrooks6115
@jadenbrooks6115 Жыл бұрын
One possible practical reason for the Knucklebow guard in sci-fi settings; the weapons are still usable while wearing space suits or pressurized flight suits.
@Beanibirb
@Beanibirb Жыл бұрын
Please PLEASE have him do a video on the weapons from Homefront: The Revolution, Jonathan would have an absolute field day ripping the entire game apart.
@Likexner
@Likexner Жыл бұрын
Finally! Thank you Jonathan.
@EnbyCatboyGF
@EnbyCatboyGF Жыл бұрын
Johnathan "This gun shoots.... Money!" Me: LOADS OF MONEY!
@Mylifeintechnicolor
@Mylifeintechnicolor Жыл бұрын
16:04 would love that Jonathan to get a look at the original one from Killing Floor 1
@Fides_Brunel
@Fides_Brunel Жыл бұрын
The pulverizer reminds me of that one scene from Scary Movie 3, where Malik pump reloads a shovel
@thematt6705
@thematt6705 Жыл бұрын
An AF2011A1 is in Deadpool 2. In the scene where Deadpool is recovering from being ripped in half by Colossus, his bartender friend, Weasel, is wearing one on an OWB holster.
@YourRedNeckNightmares
@YourRedNeckNightmares Жыл бұрын
2 things I've noticed about killing floor 2 that make the guns feel real. First on reloads, if you don't have any perks that increase reload speed you get a realistic reload speed and animation just check out the belt guns reload. Second this I haven't fully confirmed but from primitive testing, as you move or run your gun barrel sways. Well the bullet is fired the minute of angle moves with the gun (spread), ie if the barrel sways to the left side when your rounds impact left of your aim. Right for right, and centered for center. For me these little mechanics are really make the game.
@f0nszik
@f0nszik Жыл бұрын
We need part 2!! Also this game is so much fun!
@OldManAzeban
@OldManAzeban Жыл бұрын
Dave Bautista’s character in James Bond Spectre; I believe was the first time I saw the Arsenal AF2011A1.
@lordsoth84tr
@lordsoth84tr Жыл бұрын
This was an absolute treat, thanks! Altho video should be named "reacting to kf2 meme guns", where's my famas, fal, and of course bullpulp? so many real guns and we've only got the memes :D
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