Generative Visuals with Particles & Kinect: TouchDesigner Tutorial with Crystal Jow

  Рет қаралды 34,679

The Interactive & Immersive HQ

The Interactive & Immersive HQ

3 жыл бұрын

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: bit.ly/2zJ0lmt
If you’re a TouchDesigner Beginner, check out our TouchDesigner Tutorial Series! We teach you all the basics of how to use TouchDesigner, including mouse controls, hotkeys, parameters, the operator families, and more: interactiveimmersive.io/touch...
Crystal Jow creates a fully generative scene that combines techniques like Rutt-Etra displacements, Kinect player index data, particles, noise, colour palettes, and more! It highlights how quickly you can put together interesting generative scenes in TouchDesigner.
Follow Crystal on Instagram @crystaljowart
TouchDesigner Beginner Crash Course Contents
00 - Introduction: • 00 - Introduction - To...
01 - Get Started & Downloads: • 01 - Get Started & Dow...
02 - Mouse Navigation: • 02 - Mouse Navigation ...
03 - Creating Operators: • 03 - Creating Operator...
04 - Network Navigation: • 04 - Network Navigatio...
05 - Signal Flow: • 05 - Signal Flow - Tou...
06 - Hotkey Notes: • 06 - Hotkey Notes - To...
07 - Operator basics: • 07 - Operator Basics -...
08 - Parameters & Operator Info: • 08 - Parameters & Oper...
09 - TouchDesigner User Interface: • 09 - TouchDesigner Use...
10 - Working with TOPs: • 10 - Working with TOPs...
11 - Working with CHOPs: • 11 - Working with CHOP...
12 - Working with COMPs: • 12 - Working with COMP...
13 - Working with DATs: • 13 - Working with DATs...
14 - Working with SOPs and MATs: • 14 - Working with SOPs...
15 - Outputting Content: • 15 - Outputting Conten...
16 - Next Steps: • 16 - Next Steps - Tou...
17 - Create background content in TouchDesigner quickly and easily: • Create background cont...
18 - Trails & Frame Delays in TouchDesigner: • Trails & Frame Delays:...
19 - Reactive GPU Particles in TouchDesigner: • Reactive GPU Particles...
20 - Generative Geometric Design in TouchDesigner: • Generative Geometric D...
21 - Audio Reactive Analog Content in TouchDesigner Tutorial with Crystal Jow: • Audio Reactive Analog ...
22- Generative Visuals with Particles & Kinect in TouchDesigner with Crystal Jow: • Generative Visuals wit...
23 - 2D Texture Slicing in TouchDesigner: • 2D Texture Slicing: To...

Пікірлер: 38
@slowsidesuicide
@slowsidesuicide 3 жыл бұрын
Awesome!!!!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
Thanks for watching!
@stickwithit
@stickwithit 3 жыл бұрын
Thank you!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
You're welcome!
@LuizManuelNarunaFreitas
@LuizManuelNarunaFreitas 3 жыл бұрын
great!!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
Thanks!
@paulbenjamin6939
@paulbenjamin6939 2 жыл бұрын
Question: how did u have a repeating kinect 'video' playing when you brought in the kinect top? That seems really useful for designing!!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 2 жыл бұрын
Yup! Crystal is using Kinect Studio 2.0 application that comes with the Kinect 2.0 SDK (or the runtime, I can't remember off the top of my head) but it lets you record full data from the sensor into their app and then play it back on loop. It's pretty awesome and for all other applications seeing the data it actually looks like a live Kinect device which is perfect for both development and installations.
@dejanilic8314
@dejanilic8314 22 сағат бұрын
Awesime work :) I have a problem, I did everything you and everything works except "render" window. Nothing is on render window, it's blank. Can you help me?
@camilosandoval4905
@camilosandoval4905 3 жыл бұрын
Muy bueno graciass!}
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
De nada!
@LukeHildreth
@LukeHildreth 3 жыл бұрын
Cool!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
Thanks!
@twanzart9828
@twanzart9828 3 жыл бұрын
Can i download this somewhere?
@akshatadusa5093
@akshatadusa5093 3 жыл бұрын
Thanks for the tutorial! I'm having trouble finding the convert > particles to vertex. I am using the non-commercial license. Any idea why that may be?
@AndreaShotGun38
@AndreaShotGun38 3 жыл бұрын
same, but I find it but it doesn't displau anything
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
Do you see Convert SOP in your list of SOPs? It should be there as it's not a new feature. Would be very strange if it's not there. It doesn't need any licensing. What build version of TouchDesigner are you using?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
@@AndreaShotGun38 hmm that's strange. Is your timeline paused maybe? It should at least pass through the same geometry if you don't select any of the options on it. What are you experiencing? Is the viewer fully blank?
@treywillis
@treywillis 2 жыл бұрын
Super cool. Could you do that with movie file in instead of Kinect?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 2 жыл бұрын
Yup you could totally use any other kind of movie file that is a silhouette or can be turned into a silhouette using the Threshold TOP. As long as you have a white texture on an alpha 0 background then I think you should be good.
@paxk.8624
@paxk.8624 9 ай бұрын
Very cool effect :) I have the problem, that - using a movie file in - the movie is scaled during the playing process. I tried many things, but couldn't fix it. Do you have an idea, what could cause this? Could it be one of the noises, which scales the size of the movie? Thanks for your work and answering (hopefully) :)
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 9 ай бұрын
It's possible that it could be the Noise TOPs or the Ramp TOP, but also note that Crystal is using a Fit TOP here to scale the size of the video input from the Kinect. If you've added that to your project with the same settings, it might impact the scale of the video as well. Hope that helps!
@paxk.8624
@paxk.8624 9 ай бұрын
@@TheInteractiveImmersiveHQ Thank you so much for your instant reply... I will check your ideas and see, what I can do. Thank you in advance !
@valxntinalara
@valxntinalara 3 жыл бұрын
Hi, I tried making this but it doesn't allow me to add the Kinect TOP, is it because I'm using the non-commercial one? Or what else could it be? Thanks!
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 3 жыл бұрын
Hmm do you happen to be on macOS? On macOS the Kinect operators don't work because they're a Windows only feature.
@Michael-ld2np
@Michael-ld2np 3 жыл бұрын
hey Valentina. did you get yours to work? I'm on windows, running 088 (not 0.99 because it wouldnt work on my laptop) and with Kinect 2.0, and running into the same issue.
@valxntinalara
@valxntinalara 3 жыл бұрын
@@Michael-ld2np I couldn't make it but it was bc I work directly on a macOs :/
@malenapetroli9303
@malenapetroli9303 Жыл бұрын
hey how are you? I can not edit correctly the parameter translate of noise, a messaje of error appears when i put on the comand. Do you know what can I do?
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ Жыл бұрын
Hi! The parameter expression should read "absTime.seconds * 0.05" (without the double quotes). I would start by double checking that you've got the correct spelling and the T in absTime capitalized, because the expression won't work otherwise. Hope that helps :)
@Shuttered
@Shuttered 2 жыл бұрын
is there a way to make this work with a mac built-in webcam instead of a kinect?
@Shuttered
@Shuttered 2 жыл бұрын
or any webcam for that matter
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 2 жыл бұрын
@@Shuttered You could use other cameras, but you'd need to find a way to get towards a clean silhouette. So if you have good lighting you could use something like a Threshold TOP to get rid of the dark pixels (things that aren't the person). You could also use RTX background subtraction to isolate the person and then you'd have a pretty clean silhouette as well. Do you have an RTX system?
@Shuttered
@Shuttered 2 жыл бұрын
@@TheInteractiveImmersiveHQ I managed to use my built-it in mac camera with the threshold TOP however, i could not get the particles to move. I also for some reason could not get the render node to work? I would not see anything on the node when I added it in. However, i still got an output of the camera visuals overtop the background
@postsw639
@postsw639 10 күн бұрын
I don't have it in color, it's black and white (
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ 9 күн бұрын
Make sure that the Noise TOPs that you started the project with are set to *32bit Float RGBA* . If they're set to 32bit float Mono or 32bit float Mono + Alpha, you'll only get black and white output. Hope that helps!
@remainzz
@remainzz Жыл бұрын
You dont have to use a kinect for this, you can do this with a video using movie in. Clearly the kinect is only looping a video in this tutorial.
@TheInteractiveImmersiveHQ
@TheInteractiveImmersiveHQ Жыл бұрын
For sure, you can use any TOP texture - it really depends on what you’re trying to use the effect for. The Kinect makes it very easy to get an outline of the user via the Player Index texture, which is great if you’re looking to use this as a realtime effect applied to a camera feed. Although in this case we're using Kinect Studio to play back a recording (which makes it easier for tutorial recording purposes) the network can be used with the live Kinect feed without modification.
@muchianderson2770
@muchianderson2770 3 жыл бұрын
cute girl👧🏻
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