Halo Infinite Campaign Review - 2001 Edition

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GmanLives

GmanLives

Күн бұрын

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#haloinfinite #343industries #gaming
0:00 Intro & Opening Remarks
04:16 Visuals & Performance
06:15 The Combat, Enemies & Weapons
10:10 Far Cry Infinite
11:59 The Gadgets
14:38 The Level Design
18:22 Outro & Amazingly Awesome Patrons

Пікірлер: 2 600
@slippytrippy8122
@slippytrippy8122 2 жыл бұрын
I agree. Blame Marvel for every form of media having PG "quips" every 30 seconds, and for doing it during inappropriate moments. Edit: Tbh Im just tired of superhero movies. Dune was a breathe of fresh air but even that had to have 2 "obligatory quips" lol smh
@kingsleycy3450
@kingsleycy3450 2 жыл бұрын
To this day, nothing is worse than Nebula's intense monologue about her abuse and torture undercut by an unfunny joke about hats.
@slippytrippy8122
@slippytrippy8122 2 жыл бұрын
Gotta get them PG13 dollas
@infinimineyt9700
@infinimineyt9700 2 жыл бұрын
Isn’t it the fault of everyone copying it? I mean, they are successful movies so pretty sure they do something right. Though I can understand it being annoying if everything seems to inject humor improperly. I just don’t share that particular perception
@slippytrippy8122
@slippytrippy8122 2 жыл бұрын
@@infinimineyt9700 the "rolemodel" shares the blame but yea I get it it's their faults too. Dude, what theyre doing is appealing to the least common denominator (8 year olds)- that's not necessarily "doing something right" - it just makes the most money. Lmao
@MegaDani1208
@MegaDani1208 2 жыл бұрын
PG "quips" where in every Halo game from the beginning.
@taoiseachjager9643
@taoiseachjager9643 2 жыл бұрын
I do not understand why every fucking game feels the need to be Open world, or a discount rpg. I used to love open world, but now it seems every game is trying to make a knock off far cry world, and I am sick of it. More Player choice is Not always better. Some games that fully commit to an open world can make it work, but most cant. I would rather play a linear indie walking simulator than 90% of the AAA open world titles. The best i will probably be a able to say about halo 5's story mode, if i ever play it, is that it will make me want to go play one of the older, better Halo games.
@FootyCrazyM8
@FootyCrazyM8 2 жыл бұрын
Game companies nowadays don't understand that less is more sometimes
@Soklay16
@Soklay16 2 жыл бұрын
It’s something Ubisoft pushed and put into every one of their games. Other companies just saw how much money they were making.
@vividvulpe9842
@vividvulpe9842 2 жыл бұрын
Less is ABSOLUTELY more, more times than not. I agree- a game is a game, not some kind of open world take a on a game. Open world games rarely incite curiosity better than a tighter crafted game with fixed staging.
@madclone84
@madclone84 2 жыл бұрын
Lol my god. The gaming community really is a cancer. Open world is good. God of war did it right. Halo infinite didn’t and it’s short sighted goals will show soon.
@AttakusZakus
@AttakusZakus 2 жыл бұрын
@@vividvulpe9842 I beat a non-open world game and feel nothing. Likewise for open world games. Doesn’t matter to me.
@ArkayeCh
@ArkayeCh 2 жыл бұрын
Game developers seriously need to stop giving Marvel so much writing credit.
@oonmm
@oonmm 2 жыл бұрын
One thing that I was worried about when I first heard about this game being semi open world, was that there'll probably be no levels where you assault some big building, bridge or whatever together with a squad and a few tanks. That was always the best part for me in the Halo games. As well as fighting through a bridge or gondola. Scarabs, or just fighting on moving platforms, was always special too. I think that Reach had one of the most unique levels, which was the one where you get jetpacks and jump between buildings with a squad. However I always liked CE the most: because of the grand levels where you feel small and insignificant, or tight levels where you're lost and alone, as well as those parts of some levels when you get together with the UNSC in epic big battles and just blow shit up. I don't think any other Halo -game quite nailed all those parts in the same game.
@alvinacosta9945
@alvinacosta9945 2 жыл бұрын
Reach has some amazing levels, the one that got me was the one where you were door gunning with the grenade launcher. Seeing all the desperate fights along the way, shooting where you could to help your allies or just watching them die really gave a sense of depth and futility to the whole fight. REMEMBER REACH!!!!!
@pauperslament3467
@pauperslament3467 2 жыл бұрын
This gameplay in todays market? _laughs in mediocrity and cosmetics_
@oonmm
@oonmm 2 жыл бұрын
@@alvinacosta9945 That's the same level that I was talking about! And I agree, that part got to me too. The high ranking brute charging 3 soldiers with a hammer in that part stuck with me - as it was really hard to stop him and there was no doubt what would soon be happening to the soldiers.
@DocRobotnik
@DocRobotnik 2 жыл бұрын
I always think back to taking down the Scarabs in Halo 3, where you're driving alongside this mechanical behemoth, take it's leg out, then climb it, take out the covenant on board, then blow the core inside and jump free before it explodes. To think that some 15 years later we're not getting any kind of scale or creativity like that is such a shame.
@thelastminuteman7513
@thelastminuteman7513 2 жыл бұрын
While I like open world games. Those levels when you were advancing with artillery and a whole battalion were the parts that stuck out to me.
@trblemayker5157
@trblemayker5157 2 жыл бұрын
My biggest complaint so far is the lack of different biomes. No deserts, swamps, jungles, urban or snow areas but the same pine trees and forerunner structures. EDIT 1: I've finished the campaign. It's worse like Halo 4. The gunplay and grapple is great but damn, so many copy pasted levels and arenas. The boss fights aren't fun, the open world feels empty, marines are useless, you'll repeat the same task of retrieving energy cores to open doors or let Cortana onto a console and the Cortana/Chief banter gets very tiresome. The story is terrible up with the likes of The Last Jedi. EDIT 2: I'm glad I didn't spend money on this and Gamepass made me dodge a bullet there. I got Borderlands 3 and am having way more fun lmao EDIT 3: Playing God of War on pc and man, it's 100X more polished than Infinite. EDIT 4: Man Elden Ring is overhyped. The pc port is pure garbage with reused assets. Probably worth it for $2. EDIT 5: Fortnite's No Build Mode is fun. Way better optimisation than Infinite and Elden Stuttering EDIT 6: Man Diablo 2 Resurrected is so much better than Elden Stuttering
@TheFloodFourm
@TheFloodFourm 2 жыл бұрын
Bungee never shown any of them so 343 couldn’t include them. You’ll probably see a snow area near the end though. Edit: I was being sarcastic but my joke doesn’t work anyway because as people have pointed out halo 1 had more biomes than halo infinite.
@DrunkDragons18
@DrunkDragons18 2 жыл бұрын
@@TheFloodFourm nope doesn't change at all
@thrace_bot1012
@thrace_bot1012 2 жыл бұрын
this isn't Breath of the Wild
@InnuendoXP
@InnuendoXP 2 жыл бұрын
@@TheFloodFourm what? those environments were in most of the Bungie games
@spartankongcountry6799
@spartankongcountry6799 2 жыл бұрын
Probably saving them for future campaigns.
@neobrutalist5233
@neobrutalist5233 2 жыл бұрын
I feel we really lost something going openish world. Something about a episode/mission based campaign. Each can have such different feels, of environment, music, vehicles and combat. Infinite looks like one large mission.
@sealboy1211
@sealboy1211 2 жыл бұрын
Yea….I didn’t know this was open world it kinda kills my urge to buy it. I was looking forward to going on a mission based romp with whatever to great story and good combat. If I wanted to play an open world campaign I would go play one. This is Halo.
@TuBui2
@TuBui2 2 жыл бұрын
but they could've had it "episodic" if each island of the ring was a different biome. For example, in the first ever Infinite trailer they were showing us the different biomes like jungles, winter mountains, deserts ! What happened to those?
@neobrutalist5233
@neobrutalist5233 2 жыл бұрын
@@TuBui2 Oh I'm sure we'll see some kind of paid part 1/ part 2 dlc, where we hop on a plane and have to deal with some immediate threat on a secluded island or something.
@arminius504
@arminius504 2 жыл бұрын
@@sealboy1211 it’s not a typical open world game. Much more focused experience.
@sealboy1211
@sealboy1211 2 жыл бұрын
@@arminius504 fair, it’s just not what I was expecting. At least I know I’m really good at staying in the dark about things I want to play blind. I didn’t want mission spoilers lol. But I can’t resist gman you know it.
@Spit1990
@Spit1990 2 жыл бұрын
Whoa there. The first Dying Light had a grappling hook as well.
@foxdevilsadvocate8567
@foxdevilsadvocate8567 2 жыл бұрын
So did Mirror's Edge 2.
@Spit1990
@Spit1990 2 жыл бұрын
@@foxdevilsadvocate8567 I wasn't trying to point out how many MORE games had grappling hooks, only that he stated such about DL2 as if it wasn't in the original. Maybe the uses it sees are more varied in the sequel.
@dopaminedreams1122
@dopaminedreams1122 2 жыл бұрын
@@Spit1990 He hated dying light, so he probably either forgot, or didnt play the game long enough to unlock it.
@Spit1990
@Spit1990 2 жыл бұрын
@@dopaminedreams1122 wow. Wow wow wow. I now question his tastes!
@DanoLefourbe
@DanoLefourbe 2 жыл бұрын
@@Spit1990 First time I hear of anyone hating the game.
@TerryMcGinnisOfficial
@TerryMcGinnisOfficial 2 жыл бұрын
I’m just glad the old armor is back. Hated the new power rangers like armor in other games.
@Sgto.Wolvington
@Sgto.Wolvington 2 жыл бұрын
Yep they look like shit. Im so hyped for this im think is going to be much better than 5
@DeltaAssaultGaming
@DeltaAssaultGaming 2 жыл бұрын
The old helmet isn’t back
@shiningpecan6978
@shiningpecan6978 2 жыл бұрын
@@DeltaAssaultGaming new helmet looks good anyways
@alexsilva28
@alexsilva28 2 жыл бұрын
4 and 5's armor looked amazing although I didn't like how flimsy it looked. Like it had too many gaps and showed to much under armor.
@AttakusZakus
@AttakusZakus 2 жыл бұрын
@@alexsilva28 4/5 Armor reminded me of Air-Soft gear. Flimsy and shiny.
@pouyash5785
@pouyash5785 2 жыл бұрын
Grappling hooks are everywhere. It took video games 17 years after half-life 2 to realize pulling objects and throwing them back at the enemies is fun
@kingnull2697
@kingnull2697 2 жыл бұрын
They spent them making sure it actually pulled things to you instead of quitting after 3 feet.
@kingnull2697
@kingnull2697 2 жыл бұрын
@teebles Have you never played HL2?
@kingnull2697
@kingnull2697 2 жыл бұрын
@teebles Literally never worked for me.
@dr._breens_beard
@dr._breens_beard 2 жыл бұрын
@@kingnull2697 u have to actually aim the damn thing. if u werent doing that then of course it wasnt going to work
@kingnull2697
@kingnull2697 2 жыл бұрын
@@dr._breens_beard no shit fanboi. I distinctly remember the weapon giving up on dragging objects more than 6 feet when I played it a year or so ago.
@carcosian
@carcosian 2 жыл бұрын
The lack of map variety was my main concern when they showed the game. Take for example Halo 3 which had jungles, deserts, snow fields, underground bases, forerunner areas, parasite ships and more, while in Infinite the only thing they showed was the open map and the forerunner levels. The way you described it also feels like there's gonna be a lack of set pieces. Halo 3 didn't just dump you into a level with enemies and told you to go to the other side, it constantly threw different set pieces for the levels to feel varied such as dropping you with marines that you could outfit with weapons or dropping different vehicles for you to chose, not to mention the scarab fights or the hornet sections. Hell even the driving portions were distinct to each other. Nothing they've shown about Infinite makes it seem it'll be as varied as 3.
@arnox4554
@arnox4554 2 жыл бұрын
This reeks of a game that barely got out of development hell. It was probably in a much worse state before Joseph Staten arrived to make it at least mostly playable.
@junpei6180
@junpei6180 2 жыл бұрын
It's seems they wanted to be just like halo CE...even on the repetition lol
@arnox4554
@arnox4554 2 жыл бұрын
@@junpei6180 CE had more variety than this, actually.
@junpei6180
@junpei6180 2 жыл бұрын
@@arnox4554 holy shit...ok this is seriously considering
@SunTzu176
@SunTzu176 2 жыл бұрын
@@junpei6180 Yeah off the top of my head from start to finish had, human ship, pine forest, desert, covenant ship, island, tundra, swamp/jungle, forerunner base, snow again, covenant ship again, human ship again.
@cheaptricked3148
@cheaptricked3148 2 жыл бұрын
100% agree on that annoying quick banter thing that's in every single production these days. It's not funny, it's never been funny, and goddammit, it never will be.
@parissmith5727
@parissmith5727 2 жыл бұрын
Agreed. Gets on my nerves now and I can't help but stop paying attention. They showed a bunch of smug quipsters in the latest Saints Row trailer and my first thought was, "Do I get to kill these characters? Where's the gangsta who murders these Starbucks kids?"
@Nix11999
@Nix11999 2 жыл бұрын
Why do they keep adding it
@flimby872
@flimby872 2 жыл бұрын
That's like literally one of the staples of halo, dipshit. Grunts are known to say dumbshit, the marines always have sone fun dialogue, chief and the a.i. usually say some funny stuff, and one of the skulls makes some dialogue more common
@parissmith5727
@parissmith5727 2 жыл бұрын
@@flimby872 He means how the tone is different. It's fourth wall breaking crap. Less og Halo and more Joss Whedon type banter.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
@@parissmith5727 agreed for example in halo ce where grunt gets scared of pelican. That could be expected, surprising given nature of them in infinite however.. you have something like "its my turn on the xbox" and act sporadic.
@pountoun6328
@pountoun6328 2 жыл бұрын
I Remember when a lot of Halo content creators where trying to decrypt the "tribal writtings" on the walls inside the caves and they were talking about the forunners experiments on humans with the flood, i suppose that idea was scrapped, otherwise it could have brought a true sense of mystery or investigation just like in H1 & H3 but could have been in a more story telling way. Update : Some people didn't read the comment it seems, i know it's part of the Lore, i'm talking about it being part of Infinite's campaign which it doesn't seem to be. Though there might be a reference to it from a marine about the banished digging something horrifying from the depths of the installation ?? Idk..
@seamusperkins2526
@seamusperkins2526 2 жыл бұрын
I'm pretty sure that's still the lore. They just don't explore it in the games.
@seamusperkins2526
@seamusperkins2526 2 жыл бұрын
@@felixader Wasn't too sure. It's been years since I played thru 4.
@matthewwheeldon668
@matthewwheeldon668 2 жыл бұрын
Yeah thats part of the lore this guy doesn't play the game then chats shit or he is not paying attention to the games or lore
@D_Vice88
@D_Vice88 Жыл бұрын
@@matthewwheeldon668 part of the lore and part of the actual game are not the same thing... a throw away line from an NPC or cryptic easter egg is not representation in a story
@irshadtyo
@irshadtyo 2 жыл бұрын
“Not the biggest halo fan” Well at least you’re honest
@arminius504
@arminius504 2 жыл бұрын
Yeah it really showed in his review. Some comments were baffling because other Halo games would have given him context.
@DeceivedHeretic
@DeceivedHeretic 2 жыл бұрын
@@arminius504 yeah agreed. Especially the complaints with the gameplay and how old school it was. Even though we wanted it to go back like how it is right now. Weird coming from gman since he loves the new dooms for going old school again and it’s the same here. Very strange.
@irshadtyo
@irshadtyo 2 жыл бұрын
@@arminius504 I noticed most of the reviewer’s or “gaming journalists” who got free review copies aren’t even halo fans let alone have never played the original trilogy. It’s funny because they have no idea what Halo is about LMAO
@mcz1945
@mcz1945 2 жыл бұрын
@@irshadtyo Well it definitely isn't about running around a pine forest for 8 hours checking off markers on a map.
@finkamain1621
@finkamain1621 2 жыл бұрын
@@mcz1945 What about running around in a city in ODST?
@andrewhudson7108
@andrewhudson7108 2 жыл бұрын
Also old enough to remember the Halo 2 launch. Me, a brother, and a bunch of classmates (and our history teacher) all brought our XBoxes and TVs to a friends house to play an all night Halo 2 party. We hooked up so many TVs and systems that it caused the house to blackout for a few minutes.
@jdisdetermined
@jdisdetermined 2 жыл бұрын
Wait.. your teacher was there? Weird. Was this college?
@andrewhudson7108
@andrewhudson7108 2 жыл бұрын
@@jdisdetermined high school. But also, he was about twenty-four or so and it was a small enough school where teachers were almost seen as older siblings/parent figures and not just stereotypical disciplinary figures, if that makes sense.
@gary7867
@gary7867 2 жыл бұрын
@@andrewhudson7108 that's dope bro, I have that kind of teacher as well when I was in high school
@BNuttSack
@BNuttSack 2 жыл бұрын
The lack of diverse environments is lame. Halo CE in 2001 had varying biomes between most levels. Beach, forest, snow, canyons, swamp, and ffs inside a covenant ship. Triple A gaming is worse these days than ever before
@jaigray5422
@jaigray5422 2 жыл бұрын
There is a level inside a banished ship but otherwise I do agree to an extent wish their was more biome, that being said though could be big story reason why it's all set in that one location.
@Gruntvc
@Gruntvc 2 жыл бұрын
I agree, AAA gaming is rather disappointing in 2021. When games from the 1990s and 2000s put 2021 games to shame. Ouch.
@BNuttSack
@BNuttSack 2 жыл бұрын
@@Gruntvc exactly! If anything you'd think with the technology we have today that games would be 100x better. But no they keep putting out half ass cash grabs, at least Halo Infinite is decent but not much better in Halo 3 or Reach imo gameplay wise
@iforgot87872
@iforgot87872 2 жыл бұрын
Eh, Red Dead 2 was astounding at least. I think we’re just spoiled now.
@BNuttSack
@BNuttSack 2 жыл бұрын
@@iforgot87872 yeah but games like that are few and far between
@Fraggr92
@Fraggr92 2 жыл бұрын
Honestly at this point i just miss the days of having tightly crafted linear narratives with decent storylines. Kind of like what the Halo franchise built it's whole brand on. Feels like every game now has to be "open world" and it's definitely not always for the better.
@silverhand9965
@silverhand9965 2 жыл бұрын
Open world can be good but most of the time it's just tedious and feels like padding
@mikeehrmantraut1899
@mikeehrmantraut1899 2 жыл бұрын
Tbh the Yakuza series is a better semi open world than Halo infinite at least it has good mini games and side story especially the story is the best
@imbossbro0592
@imbossbro0592 2 жыл бұрын
@@mikeehrmantraut1899 definitely holy shit yakuzas open worlds are packed with content especially LAD and 0 and blows this out of this water
@97javic
@97javic 2 жыл бұрын
@@silverhand9965 Wow, that’s a very nuanced, thoughtful take. Thanks for that.
@97javic
@97javic 2 жыл бұрын
@@mikeehrmantraut1899 the game has been out for less than 24 hours and you’re already equipped to make a judgment on the overall quality of the game and it’s open world structure? Really? I guess you got a review code. Or could it be that you’re just making claims based on a couple of KZfaq videos you’ve watched? 😂 furthermore, you’re making a comparison between Yakuza and Halo. It’s idiotic. They’re two games that could not be more fundamentally different from one another than they already are. Besides, are mini-games the metric by which we measure an open-world’s quality??? Yeah, you’re right, Halo Infinite would be better with a rhythm mini-game 🙄
@camwardart
@camwardart 2 жыл бұрын
Dude your comment about the marvel jokes in everything is something I have been preaching about for so god dang long. It’s infested literally every form of media. The pinnacle example of it is in the Star Wars movie that they made a yo mama joke in the first 5 mins of the film.
@Al_Thor
@Al_Thor 2 жыл бұрын
Ugh don't remind me of those movies
@solidskullz5736
@solidskullz5736 2 жыл бұрын
I can’t wait to try the campaign, that’s usually what I play fps games for these days since I suck ass at multiplayer
@trblemayker5157
@trblemayker5157 2 жыл бұрын
Trying to "Git GUd" at 250+ ping ain't fun that's for sure
@finncapistrano9879
@finncapistrano9879 2 жыл бұрын
Spoilers: This is finna be Z U C C
@RustyShackleford556
@RustyShackleford556 2 жыл бұрын
@@trblemayker5157 this shit right here
@londonworkman7617
@londonworkman7617 2 жыл бұрын
Don't beat yourself up, the concept of multiplayer should've stayed a nice bonus, not a dang blood mine to suck your base dry of money and lazily rehash games based on multiplayer.
@RustyShackleford556
@RustyShackleford556 2 жыл бұрын
@@londonworkman7617 Oh hey somebody who understands
@Jaszi007
@Jaszi007 2 жыл бұрын
Your comment about it basically being Halo:CE is exactly why I love it. It was a return to form while being upgraded at same time. I’ve played through campaign and done about a fourth of the open world stuff and I’ve only had 4 different glitches in my 30ish hrs of play time on my Xbox one. I do agree that maybe it could’ve been improved but for me (a big Halo fan) it was even better than I expected after Halo 5
@MrNotgoth
@MrNotgoth 2 жыл бұрын
Yeah, it seems like big Halo fans will enjoy this game more than non Halo fans for sure. I feel like this game is a natural progression of the Halo campaign formula
@Jaszi007
@Jaszi007 2 жыл бұрын
@@zentimes9936 I definitely agree with you. It was really good, but it good enough been great. Thanks for the input, I appreciate it. =)
@Itstwistedroots
@Itstwistedroots 2 жыл бұрын
I came to my guy Gman because, while I love Halo and am excited for this one, I was skeptical of all of the major outlets praising the campaign so much. Thank you for keeping it real.
@parissmith5727
@parissmith5727 2 жыл бұрын
That's a major red flag for me too. If corporate game journalists like the game, my spidey senses tingle. Used to be they'd cover for shady online stuff and laziness on the AAA side, but now they circle wagons on all kinds of stuff. Wonder what it was about this Halo that got praised, because I just know it's something story or character related.
@thefluffles6384
@thefluffles6384 2 жыл бұрын
Well you see I have been keeping an eye out and I happened to watch a good amount of videos from halo tubers seems their tune changed after they made a visit to 343 headquarters. (Obviously paid off)
@abqarishauqi6312
@abqarishauqi6312 2 жыл бұрын
It pretty obvious 343 put all their resources on MTX instead of the campaign.
@tomwhitworth1560
@tomwhitworth1560 2 жыл бұрын
The story is sick
@declanwright1691
@declanwright1691 2 жыл бұрын
I love the game, gman is usually spot on but this is one review of his that I just dont agree with at all
@beefjerky7154
@beefjerky7154 2 жыл бұрын
if they were going to pad out the game so much, they should have really had varying environments. even rage 2 had more diverse environmental design
@Juwce_86
@Juwce_86 2 жыл бұрын
Oh man rage 2. At least it was also extreme dumb fun and knew it.
@DreBourbeau
@DreBourbeau 2 жыл бұрын
infinite reminds me so much of the rage games in that the "open world" only exists to make the time to get from point A and B longer, with very little in between them beyond a few annoying enemies standing around
@cheezoncrack1
@cheezoncrack1 2 жыл бұрын
Halos always had good variation in environments. This game doesnt. Its pathetic.
@0rganfarmer
@0rganfarmer 2 жыл бұрын
@@cheezoncrack1 Third strike for 343.
@jordanparman9433
@jordanparman9433 2 жыл бұрын
@@Juwce_86 Rage 2 sucked and I hate it
@DrearierSpider1
@DrearierSpider1 2 жыл бұрын
10:04 They ruined the shotgun in Halo 2 also, IMO. It was a bit better in 3, but Halo CE always had the best shotgun of the original trilogy.
@idiotengineer3925
@idiotengineer3925 2 жыл бұрын
That CE shotgun is a god among weapons... along with the magnum
@RKramer105
@RKramer105 2 жыл бұрын
And pistol, they nefed BOTH in 2 and I never really forgave them.
@idiotengineer3925
@idiotengineer3925 2 жыл бұрын
@@RKramer105 as much as I loved dual wielding that pistol in H2 was the worst
@jaigray5422
@jaigray5422 2 жыл бұрын
Shotgun was op in Halo ce but damn was it fun during the campaign lol.
@nickm5419
@nickm5419 2 жыл бұрын
the H2A shotgun feels much better
@branflake6048
@branflake6048 2 жыл бұрын
the massive performance loss in the open world probably has something to do with the way the engine handles AI. I read somewhere that Infinite's Slipspace engine can have all friendly and enemy AI and combat animations active all at once regardless if you can see them or not. So it seems they plan to have little skirmishes going on throughout the entire open world map in real-time which is nuts on a technical level.
@drink_the_void
@drink_the_void 2 жыл бұрын
Hm, sounds possible, but I've experienced this on the outdoor multiplayer maps too (which should not have AI components)
@cbriggs1986
@cbriggs1986 2 жыл бұрын
Why would you want a massive performance loss, for something that you can’t see, doesn’t effect you, and IMO doesn’t really add anything? The same effect could be achieved in a much simpler and more resource friendly way. That’s probably the reason it hasn’t been done before
@jtn191
@jtn191 2 жыл бұрын
... Why?
@nickdettmer6967
@nickdettmer6967 2 жыл бұрын
Interesting idea, I guess, but kind of dumb in practice, I'd think. That's just a bunch of things you have to have running in the background that the player can't even see, and as Gman noted, that affects performance.
@darthsonic4135
@darthsonic4135 2 жыл бұрын
@@Coyotekins They do actually patrol, and there are occasional skirmishes in any area where said patrols might intersect with Marines (which is exceedingly rare due to the way Marines work in this game, but it does very occasionally happen if say you get a bunch of marines and then decide to ditch them Spider-Man style). When reviewers say no dynamic events, they mean stuff like Far Cry events or Skyrim dragons dropping in outta the blue.
@beardedwolf628
@beardedwolf628 2 жыл бұрын
It's sad that the levels are so samey. CE had some really unique levels every time. First you're on a tight spaceship, then big open hills, then a dark rocky landscape, then a weird purple alien spaceship, then a snowy place with a forerunner installation or something, then a tropical beach, then a dark misty swamp or something, and there's more but you get it. Very different locations every time.
@RMJ1984
@RMJ1984 2 жыл бұрын
You can tell that the whole purpose of the campaign, is to shoehorn people into the multiplayer, so they can earn a lot of money of microtransactions. Why else would ever single be so bad and be like a deathmap map, because thats the whole point. Get the player used to doing the same thing over and over, just like multiplayer.
@UnorthodoxJedi
@UnorthodoxJedi 2 жыл бұрын
@@RMJ1984 next installment is going to be Halo Royale. Totally renting this one for sure.
@thebigmeech3768
@thebigmeech3768 2 жыл бұрын
Every time, apart from the last 1/3 which is all reused levels
@beardedwolf628
@beardedwolf628 2 жыл бұрын
@@thebigmeech3768 Development was rushed towards the end, devs even said they hated that flood level but they needed to ship. I thought the final level was really cool tho, sure the pillar of autumn was reused but this time it's totally wrecked and you go to completely different areas within that ship. It was a nice full circle, you end up where you began, and everything has changed. The library was the only actually bad level. It's boring, ugly, it's entirely the same hallways and goes on way too long. Minus points for the library mission. Should have given them more time to make it good.
@zebare726
@zebare726 2 жыл бұрын
Each piece in Halo Ce also offers varying moments. Such as the moments where you and 100 other npc storm a beach, Or the horror theme chapter when you encounter the flood for the first time, Or the big snow chapter where the focus is on vehicles and heavy weapons...e.tc e tc
@asternshelf2459
@asternshelf2459 2 жыл бұрын
The big reason why taking the Spartan Killer bosses on head-first won't work is because, according to 343 Industries, you're meant to use "strategies" and take out their shields, then you can engage them like normal enemies. I'll use the first boss as example(Boss Fight SPOILERS btw): Tremonious has a Jetpack, Ground Pound, Hydra Rocket Launcher and Shotgun. He is accompanied by two Jackals wielding Manglers. You fight him in an open arena area near an elevator with many pillars and two ground levels(Up and Downstairs). There are numerous throwable Fusion Coils (Explosive Barrels) to use against him. Kill the Jackals first as the Jackals will deal chip damage to assist him and engage you, to finish you off when you have low/no shields. Keep your distance from him to avoid his shotgun and melee. Use the grapple hook to evade his mobility and ground pound. Use the pillars as cover from his Rockets. There are plasma weapons to make faster work of his stronger shields and A Skewer(A power weapon that shoots a large lethal Spike at Enemies) and other Ballistic weapons to deal with his health, that will be lying around the arena e.g. The Manglers you can get from killing the Jackals. Using that now you'll be able to defeat him easily, these "techniques/strategies" become more mandatory on Higher Difficulties(Heroic, Legendary or LASO) as the bosses are more difficult. The difficulty of these bosses can be seen by another KZfaqr who goes by the name 'Forge Labs' that attempted the first Two Missions on Legendary during the Campaign Preview, given to him 3 Weeks Ago.
@klutzspecter3470
@klutzspecter3470 2 жыл бұрын
Smooth brain moment. Imagine using strategies in a shooter game.
@CasualDoomer897
@CasualDoomer897 2 жыл бұрын
This is why you keep breaking your controllers during Warzone, plebian.
@retrofraction
@retrofraction 2 жыл бұрын
It’s like… Doom Eternal bosses where you are forced to… think 🤔
@Edo_Ginting
@Edo_Ginting 2 жыл бұрын
@@klutzspecter3470 That's a bad thing?
@guy_with_no_name7317
@guy_with_no_name7317 2 жыл бұрын
@@klutzspecter3470 and how is that a bad thing? if anything you ARE the smoothbrain
@Damian_1989
@Damian_1989 2 жыл бұрын
You can't see it under the helmet but Master Chief *also* has the goofy smile
@compmanio36
@compmanio36 2 жыл бұрын
Halo fans literally screamed for more of the original CE/2/3 feel due to the big departure 343 took with 4 and 5. I agree, it's not a solution except to give the most vocal part of the fanbase more service. I would have rather seen a evolution of the series instead of a throwback. And no varied biomes is disappointing. The original had great diversity in it's levels. They took the Halo mission from CE and stretched it into an 8 hour game, seems like....yes, that was one of the best missions of CE because of the open nature of it, but it didn't have the pull to last 8 hours and the CE designers knew that, and moved on about the point when you get tired of rescuing marines. Infinite's designers apparently, didn't. They had an extra year to get this thing right and all they apparently did was tighten up some, but not all, of the graphics. For how it looks and how reflections/shadows/lighting works in the game, it's not justifying taxing the latest cards when you can run Halo2 Anniversary or CE Anniversary with dynamic lighting, shadows, etc without nearly as much GFX overhead. I may still buy and play this but it sure as hell won't be on launch day. Like the Master Chief Collection, I will wait for a sale and buy it at least 50% off the MSRP.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
I also would have loved to see the series evolve past the original trilogy, but Halo 4 and 5 were such stinkers, I understand why they decided to play it safe. I would’ve liked to see them shape up and really give us something worthy of the Halo name, but honestly, I don’t think 343 is up to the task. I bet even they know they’re not up to it. So they just kinda skate around it. Maybe one day, they’ll find someone who knows how to modernize the series without losing what made it great, but in the meantime the series just exists.
@AttakusZakus
@AttakusZakus 2 жыл бұрын
Only thing I hated from 4/5 was the art style, that’s it.
@charlestonobryant807
@charlestonobryant807 2 жыл бұрын
Unfortunately the extra year was probably due to the reboot of development in 2020. It’s rumored that when Staten joined it was gonna be full on Halo Far Cry but the game was a mess, so he toned it down a lot and made a tighter script. Keep in mind this is one of the few less positive reviews out there, with the game getting highly positive reviews elsewhere. Hopefully this is a starting point for 343 to actually have a good base and understanding moving forward.
@jetthejudge
@jetthejudge 2 жыл бұрын
@@charlestonobryant807 it's baffling that it's getting good reviews tbh
@NicholasBrakespear
@NicholasBrakespear 2 жыл бұрын
"Halo fans literally screamed for more of the original CE/2/3 feel" So why didn't they give it to them? Infinite doesn't look at all like the original trilogy. It doesn't look like a throwback at all - it looks like 343 played "Halo", as in the second level of CE, and decided to stretch that into an open world game, and never looked at the rest of the campaign.
@ErikLosLobos
@ErikLosLobos 2 жыл бұрын
So basically I should just keep replaying all the Halo games on the 360.
@jeremyzak654
@jeremyzak654 2 жыл бұрын
Pretty much, yeah.
@Gruntvc
@Gruntvc 2 жыл бұрын
Yup, stick with those classics or buy Halo MCC on Steam or Xbox Series X during a sale. 343 for Halo, the Coalition for Gears of War, just don't have the same magic the original devs had for both Xbox franchises.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
@@Gruntvc The coalition doesn’t have the same magic, but I thought Gears 4, 5, and Judgment were still good games. Halo 4 and 5 May have played well, but the stories were just awful and the focus was clearly on multiplayer first (Infinite seems like no exception to that rule).
@AttakusZakus
@AttakusZakus 2 жыл бұрын
From literally everyone other Halo fan to you: No. But you can too. Infinite is great, this review is only one middling one out of hundreds that love it.
@ErikLosLobos
@ErikLosLobos 2 жыл бұрын
@@AttakusZakus yes I prob should play for myself and see. Maybe it's the selection of footage but I wasn't inspired by any of the design. Didn't seem to be any set pieces, just endless forerunner type rooms. But as you say, I haven't played it yet myself so maybe wait and see. Doesn't make me want to run out and spend hundreds of quid on a console and game tho.
@soulsynthesisrecords
@soulsynthesisrecords 2 жыл бұрын
The lack of surprise and tacky script is putting me off... Haven't 343 played the original trilogy? There's so many memorable moments in those games I still play them weekly to relive them
@Ckoz2829
@Ckoz2829 2 жыл бұрын
I dunno what 343’s deal is with building off the Halo novels. It’s almost like they care more about fleshing out the Halo universe than making an actually good story in that universe. And let’s be real, how many people play Halo for the extended lore? How much of the fan base actually read the novels? The average Halo fan never knew who the Didact was before Halo 4. They killed him off in a follow up comic. Nobody ever heard of Locke before Halo 5 and it doesn’t even matter because he’s probably not in Infinite. And infinite is probably the worst offender in this regard. The banished where introduced in a Novel, fleshed out in Halo Wars 2, and now they’re the big bad in Infinite. So not only do you have to read a novel, you have to play a spin off strategy game just to get the gist of an enemy in a first person shooter game! Who approved this?
@gu3z185
@gu3z185 2 жыл бұрын
@@Ckoz2829 The Halo lore has always been more interesting than the story. The story has always been genetic, except for Reach which is coincidentally my favorite.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
@@gu3z185 I always found the story in the games more interesting. I don’t have the patience to read a dozen novels to understand the universe. I just want a self contained story. And I especially don’t want to do required reading to understand my game. Everything should be told through the game first imo.
@dr._breens_beard
@dr._breens_beard 2 жыл бұрын
Halo 2 and CE was the only good halo game if ur talking memorable moments.. or u considering halo 3's god awful cortana level or miranda's "to war" line which didnt even make any sense
@soulsynthesisrecords
@soulsynthesisrecords 2 жыл бұрын
@@dr._breens_beard Loved a load of moments in 3 to be honest. They were the bad levels no doubt... but most of the game has some stellar set pieces and level design... Wasn't talking about memorable moments in regards to just story but just memorable moments as a whole.
@TurbulentJuice
@TurbulentJuice 2 жыл бұрын
Currently playing the original Halo trilogy. They're all mostly just moving from arena to arena to arena. It served the series well at the time because I can see how it treaded new ground in combat evolved, but not much beyond that.
@randomvoid4331
@randomvoid4331 2 жыл бұрын
17:05 In all fairness, as a long time Halo fan, I can tell you that that is exactly what most of core fan base wanted, specially after the bloated mess that were the last two games. I’d be really interested in hearing your opinions on 5, maybe experiencing it might give you a better idea on why 343i decided to play it extra safe with Infinite
@Sellipsis
@Sellipsis 2 жыл бұрын
Honestly the story to 5 is crap but the campaign design - for the most part - was pretty solid, it’s like the inverse of Halo 2. The sanghelios missions in particular were really good, especially the first one with the massive cave segment.
@humanelemon115
@humanelemon115 2 жыл бұрын
You, Halo fans, ruined the Halo Series forever, with your endless complaining and bitching
@zehkiel8018
@zehkiel8018 2 жыл бұрын
@@humanelemon115 That's most series with consistent entries. Kid Icarus fanboys would suck the chrome off a tailpipe if it got them another, and they'd be damn glad for it despite flaws. That's because they lack options. For series like Halo, they've tested so many things with different fans loving different they just can't do anything perfectly right.
@onyonrong9244
@onyonrong9244 2 жыл бұрын
No one asked for combat evolved but in 2021.
@arnox4554
@arnox4554 2 жыл бұрын
​@@humanelemon115 > 343 ships incredibly shitty Halo 5 game. > 343 ships broken-as-fuck Halo MCC > 343 ships mediocre at best Halo Infinite game. > 343/Microsoft force the Halo Infinite multiplayer to be free-to-play "WHY DO YOU HALO FANS COMPLAIN SO MUCH"
@7njap
@7njap 2 жыл бұрын
I'm not a halo fan either so this was perfect to get a sense of how just an FPS fan will feel about the game.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
Thank god there's still sane people.
@DV-ou1yu
@DV-ou1yu 2 жыл бұрын
When he said he wasnt devoted to the series, I knew I would vibe with this review lol
@evrimenustun9548
@evrimenustun9548 2 жыл бұрын
@@llamadasinrespuesta4631 So being a fan of something makes you insane then?
@evrimenustun9548
@evrimenustun9548 2 жыл бұрын
@@zackie8172 Lol same gameplay. That was a nice one buddy. Sure the microtransactions and 1 biome suck but you're just trying to make the game look worse than it is.
@deni6085
@deni6085 2 жыл бұрын
@@zackie8172 Legit 90% of people I have seen have said the the story is really good, only a few people didn't like it. And the soundtrack is really fucking good, idk how represented everything is in game, but the ost is some of the best in any game nowadays.
@RevolverRho
@RevolverRho 2 жыл бұрын
Honestly so far my biggest complain is the lack of environments. Your complaints are the things I’m just okay with, so thanks for the review broski.
@HelicopterRidesForCommunists
@HelicopterRidesForCommunists 2 жыл бұрын
So they turned the Halo Franchise into a Free To Play multiplayer game. They focused more on the FTP multiplayer, and the actual Campaign that costs actual money and is the core of the series has been ignored and given a gimicky grappling hook.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
It’s been like that since 4, except now it’s FTP. 343 can’t do campaigns or story, but they’re pretty good at multiplayer.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
343 is there to make money first and foremost. The bungie Era of gameplay and player mentality is gone, 343 can't write for shit and are at conflict with original design philosophy on campaign flow and lore. Now with infinite and relevance of 5 is clear where their mind is at. Campaign felt bare at best made cause they had too, then make dlc money from it with minimum of work. Or sheer incompetence I don't know. But biggest budget, longest dev time with biggest team and most established lore but bringing the most empty halo to the table is bad. When money is their focus multiplayer skins and rewards are first compared to Maps, objectives or whathave you
@FAHRENHEITDELIO
@FAHRENHEITDELIO 2 жыл бұрын
i just miss the days of having tightly crafted linear narratives with decent storylines.
@nickv7863
@nickv7863 2 жыл бұрын
You and me both brother. I bough the game since I'm a Halo fan, but it's so bland. It lacks all the charm and good things the original Bungie games had. I won't be finishing this, I can tell you that.
@BenO.Verbitch
@BenO.Verbitch 2 жыл бұрын
You can’t just copy another comment you fucker
@sirfairplay9153
@sirfairplay9153 2 жыл бұрын
@@FAHRENHEITDELIO you are lame!
@schlanu4896
@schlanu4896 2 жыл бұрын
03:26 God damn true, this annoys me to no end. I hope this trend of constant banter and/or sarcastic remarks ends soon enough. Nothing feels sincere and honest this way.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
@Beyond Hop3 nope.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
@Beyond Hop3 I do, enjoy your dead game shill.
@Ava-uq5dh
@Ava-uq5dh 2 жыл бұрын
@@llamadasinrespuesta4631 You're being needlessly hostile. Throughout the 'classic trilogy' there are fairly common one-liners and tropey dialogues, it's like an 80s movie at points and it's very fun. Balanced with more serious moments and horror, characters like the UNSC marines, (google Chips Dubbo) grunts, Sergeant Johnson and more make a lot of quips/somewhat funny sayings.
@blackknight9157
@blackknight9157 2 жыл бұрын
@@llamadasinrespuesta4631 Prove it
@schlanu4896
@schlanu4896 2 жыл бұрын
@Beyond Hop3 I never played Halo so i can't comment on that. But i definitly agree with Gman regarding current movies/tv shows/games etc frequently having this ironic or witty tone
@kingsleycy3450
@kingsleycy3450 2 жыл бұрын
That Cortana quip about the environment being the same has to be the most tone deaf comment in the Halo series. Just because you are self aware about the environment being boring doesn't make the level any less tedious.
@JackEverton101
@JackEverton101 2 жыл бұрын
Preach it!
@cmdrfunk
@cmdrfunk 2 жыл бұрын
It's like when people predict what your counter argument will be before you make it as if that defeats your argument
@JackEverton101
@JackEverton101 2 жыл бұрын
@@cmdrfunk yeah. try that crap on a cop, you’ll get similar results. By the way can we mention the fact that Not Cortanas facial animations are mass effect Andromeda levels of fu$ked up
@kopperhed4472
@kopperhed4472 2 жыл бұрын
An unbiased, no rose-tinted glasses opinion is what good reviews are made of. I appreciate keeping the art style and gameplay to the old Halo games, but it was pulled off in such a way that it feels flat and lifeless. I too am also weary of the constant quips.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
>it has the old halo's art style and gameplay Lol, not even close.
@blackknight9157
@blackknight9157 2 жыл бұрын
@@llamadasinrespuesta4631 why don't you prove it?
@finkamain1621
@finkamain1621 2 жыл бұрын
@@llamadasinrespuesta4631 Bungie Halo fanboys have to be the worst. I've played Halo since 2001 and I'm glad 343 scrapped their 4 and 5 art style for the classic look, but here is someone like yourself that still doesn't think it's art style is like the originals because it wasn't made by Bungie themselves
@pira707
@pira707 2 жыл бұрын
@@blackknight9157 well, while the elites look 500x better the new phantom looks like a cardboard box xD IMO
@blackknight9157
@blackknight9157 2 жыл бұрын
@@pira707 lol
@xtranathor8143
@xtranathor8143 2 жыл бұрын
This is the most critical review I've seen for the game so far. Whilst I don't agree with all of your points, I think they are mostly fair. For me, the biggest issue is that Infinite had the potential to be so much more than what we've been given. I still think I'll have fun, but it's surprising how little we've come since the first game. I'm hoping that either DLC or a sequel will give us a big improvement.
@mikeymaiku
@mikeymaiku 2 жыл бұрын
Lol potential/ what we have been given literally sums up every persons opinion today on every big game. Too bad microsofts wallet leveled up regardless of what we think.
@termileart8563
@termileart8563 2 жыл бұрын
tbf, people whinged when the went off formula. You cant really blame them for sticking close to it
@payrimdwein9082
@payrimdwein9082 2 жыл бұрын
@@termileart8563 true i dunno what's mike saying but halo cannot be much more than this, this is halo! they should shoot it and be the last title (give expansion packs, community map pack support, multiplayer support) but that's it lad, that's it after 20 years or so, a title this grounded cannot go anything more, even the first devs droped because they knew it.
@payrimdwein9082
@payrimdwein9082 2 жыл бұрын
@@termileart8563 yaa Microsoft wants money micro mi mico mic- to be honest they have enough money, whenever they messed up doom you can say that (thanks to rage i think? doom eternal got delayed and changed a bit, screw zenimax)
@Faded.Visuals
@Faded.Visuals 2 жыл бұрын
I read somewhere that 343i was literally taking the Zelda breath of the wild route, but due to internal infighting between, Microsoft, 343i and hiring contractor as your main workforce, they had to cut 2/3 of the original content, which is better than most open world games daily fetch quests and other methods of patting your game.
@matt0198922
@matt0198922 2 жыл бұрын
Saying that the equipment is "recycled" from multiplayer is such an odd take. Like, it wasn't in MP first and then added *last minute* to SP. Would you also say the BR is "recycled from MP"?
@Gggmanlives
@Gggmanlives 2 жыл бұрын
They're moves that are balanced for MP play. Hence, recycled.
@matt0198922
@matt0198922 2 жыл бұрын
@@Gggmanlives The campaign is built around the equipment and you can have all of it at once and they perform different than multiplayer. If anything, they were made for campaign and then rebalanced for MP. MP and SP are developed alongside each other at the same time and each have their own balance.
@Gggmanlives
@Gggmanlives 2 жыл бұрын
A threat detector is much more useful in MP though, same with the grapple. They feel like MP abilities repurposed.
@dr._breens_beard
@dr._breens_beard 2 жыл бұрын
i disagree heavily with gman on this review, but this particular complaint of his is both justified and accurate. joe staten talked about the campaign team having to be convinced to approve the grapple shot for campaign. they loved it once they did but it was never originally in the campaign and i suspect the other equipment wasnt either.
@matt0198922
@matt0198922 2 жыл бұрын
@@dr._breens_beard I guess, for me, for something to be "recycled", it has to be some lazy attempt at just throwing it in last second. The equipment's implementation in campaign does not come across as, "Oh, crap, let's just throw in a drop shield really quickly.", without designing around and balancing it.
@InnuendoXP
@InnuendoXP 2 жыл бұрын
Gman: "why tf does this lame shit feel like a shooter from 2001?" also Gman: "fuck yeah this is like 1996-98 all over again!"
@catb0mb
@catb0mb 2 жыл бұрын
once again retro fps fanboys fail to get out of the box and be open to new things
@kyotheman69
@kyotheman69 2 жыл бұрын
@@catb0mb well he even said he never cared for Halo, and its pretty obvious he likes Doom like FPS more then modern shooters, I"m in the same boat i prefer arcade shooters more, they are more fun
@catb0mb
@catb0mb 2 жыл бұрын
@@kyotheman69 its still fucking stupid to complain about a game "being from 2001" while at the same time constantly sucking off samey bland indie fps trying to act liek theyre from 98 the divide between modern and retro is so aids
@boundless9189
@boundless9189 2 жыл бұрын
"You may aswell be playing combat evolved with a better engine and couple of new tricks" is his exact wording which lets be honest, its true.
@zakanyimen
@zakanyimen 2 жыл бұрын
I think the difference is that AAA should push the limits. And what was AAA at 2001 are can be done by indies today. Like if dusk was ID software game with a 60$ price tag.
@RegBeta
@RegBeta 2 жыл бұрын
DAMN! After waiting 6 years for Halo Infinite....feels like it needs another 2 years at most of develop time. But then again I'm not surprised since 343 had Lead Directors leaving the project left and right for like 3 years or so. Anyway still gonna play it for being an...casual Halo fan on December 8 through Xbox Game Pass.
@irshadtyo
@irshadtyo 2 жыл бұрын
Thank you for describing Cyberpunk 2077
@bramv7174
@bramv7174 2 жыл бұрын
Really makes you think what would have happend if it actually released alongside the series X
@pira707
@pira707 2 жыл бұрын
it seems to be an industry trend for lead directors to abandon ship a lot..
@dhoyft411
@dhoyft411 2 жыл бұрын
Hahahaha I love the timing of the ads. Ad ends and the video resumes. "You piece of shiiiit!" Not sure if you planned that or not but it was hilarious
@lucasrodriguez8957
@lucasrodriguez8957 2 жыл бұрын
The first boost of the dash doesn't lose momentum on the air, you can do crazy shit with it. Mastering changing from dash to grapple is amazing. Also the shield wall give you enough time to get those critical hit you need on important targets. Also the grappling shot have a starting time before it pull you which let you vulnerable, so when in a pinch is better to use the dash.
@od13166
@od13166 2 жыл бұрын
Its sucks wasnt bound to key You have tk select first and use with q in pc
@mancamiatipoola
@mancamiatipoola 2 жыл бұрын
Cool stuff, but there is a rule in nerd-speak: after the first "also", every time you use also again you have to add another instance of it. For example, the second time you use it you have to say "also also", then add an also every time after that. XD
@nixonagnewreviews7206
@nixonagnewreviews7206 Жыл бұрын
Yh the drop shield saved my ass many times. Its one of the best gadgets in the game.
@TimberwolfCY
@TimberwolfCY 2 жыл бұрын
I knew there had to be some catches to the Infinite campaign hype. And sure enough, Gman found every single one, and nailed them with his beloved 50/50 mix of articulation and crushing humor.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
Agreed campaign felt padded and gimmicky, the t rated narrative cringe and forced antagonist hologram dumps.. the copy-paste objectives, after an hour you basically repeat till the end. Shame the openworld felt lifeless, shallow having no impact on story.
@HansAlRachid
@HansAlRachid 2 жыл бұрын
Always be skeptical of overwhelming hype. That shit is never to be trusted.
@charliebrownnz1
@charliebrownnz1 Жыл бұрын
He missed the shit story - but nailed everything else.
@beefjerky7154
@beefjerky7154 2 жыл бұрын
so i guess far cry halo now has taken inspiration from square enix's avengers too with the boring dungeon level designs
@mitrikgaduk347
@mitrikgaduk347 2 жыл бұрын
No joke, Halo 4's Cortana didn't even need full blown pre-rendered cutscenes, hell, I don't remember there being ANY pre-rendered cutscenes, AND YET she looked a thousand times better than "not cortana". She emoted better by a long shot, I mean shit, the ending to Halo 4 is one of the few reason why I remember that game, that and it's still one of the prettiest games of that generation and still holds up today on my aging Halo Reach 360. I can seriously tell that the animation/mocap quality for the characters in cutscenes just isn't as good as Halo Reach, 4, or fuck, even 5.
@aufhflskih6830
@aufhflskih6830 2 жыл бұрын
3:51 oh come on. those tracks "endless" & "echoes of orion" in halo infinite are pretty good. plus all the multiplayer menu & pvp loading screen music (the post rock tracks) are all amazing.
@Book_Of_Essence
@Book_Of_Essence 2 жыл бұрын
Yeah I don't agree with his opinions on the soundtrack at all. They have the minds behind the Ori scores, as well as Unfinished Swan; each of which had especially resonant soundtracks. Ultimately though, those are just his opinions, and they don't necessarily reflect the quality of the tunes. Just his tastes.
@jetthejudge
@jetthejudge 2 жыл бұрын
@@Book_Of_Essence Gareth's tracks are solid but that's really about it
@ToxicBalloon360
@ToxicBalloon360 2 жыл бұрын
Yeah his simple handwaving of the soundtrack as "nothing special" kind of set the tone of the rest of the review for me. That statement came off as him basically rushing this review out without really taking the time to get a proper feel for the game and collect his thoughts regarding it. That's not to say I disagreed with all his opinions but the one about the soundtrack was a pretty shit take.
@jetthejudge
@jetthejudge 2 жыл бұрын
@@ToxicBalloon360 there are a couple good tracks but that's about it
@ToxicBalloon360
@ToxicBalloon360 2 жыл бұрын
@@jetthejudge If by a "couple" you mean the vast majority, then I agree.
@jackharrison2916
@jackharrison2916 2 жыл бұрын
So legitimate question, when it comes to the missions and level design. How is this so different from something like Doom Eternal? Kill demons in an arena, gain a weapon, move onto next arena, complete onjective, kill in an arena etc. This sounds like every Halo game, and most praised modern shooters. What do people expect from a Halo game? You mentioned "It feels like playing a 2001 game in 2021" Isn't that exactly what Doom was? I'm confused in all these reviews as to what people want. You said it feels and plays like a Halo game, isn't that the point? Love the content mate, thank you!
@kerrito7836
@kerrito7836 2 жыл бұрын
From what I'm seeing from the previews and what Gman is talking about, there is like zero level variety. At least in Halo CE you were going to samey looking corridors but they were in different settings, in Halo Infinite all I see is a bunch of trees and forerunner architecture, it's nothing new. It shouldn't really even be compared to Doom Eternal because Doom Eternal essentially remixed the boomer shooter genre with a completely new combat loop while Halo Infinite's campaign is just...stagnant because the level design doesn't fully take advantage of the new mechanics. Perhaps there should have been different biomes in the Halo ring for Chief to visit, all with vastly different missions and playstyles. All of these Halo "fans" took the phrase "return to form" too seriously and now it's like the devs are too afraid to take a risk, so they played it safe with the campaign as to not alienate fans. I dunno, people say if they're a Halo fan they'll enjoy Infinite, I don't enjoy what they're doing with the campaign, but I'm hoping tomorrow will change my mind.
@HaitIsHere
@HaitIsHere 2 жыл бұрын
Nope the difference in gameplay is massive, halos combat loop/ Doom eternal's fun zone are very different, eternal is not just a run around point and shoot like halo , you have to think on what gun to use on what enemy, make quick switching combos, constant resource management of health armor grenades etc, it's much more complex, insanely fast, and rewardingly challenging, Halo caters more towards a casual fan which is completely fine but it needs to support that approach with better story telling and atmosphere which infinite does not
@eyywannn8601
@eyywannn8601 2 жыл бұрын
@@kerrito7836 That’s the main problem really. The fans really don’t want the gameplay to evolve at all. Look at how most of them regard Halo 5 or hell, even sprinting in general.
@kerrito7836
@kerrito7836 2 жыл бұрын
@@eyywannn8601 Sucks that it's not just a vocal minority either. Some folks will never be happy.
@boundless9189
@boundless9189 2 жыл бұрын
@@eyywannn8601 Sprint doesn't really belong, just up the movement speed and have halo 2 jump. Sprint creates an illusion of being fast when really all it does is take up a spot on controller. I think dashes are better option for speedy gameplay and more tactical uses. Halo 5 have good ideas for abilities but they where either pointless or just underwhelming.
@StillTheVoid
@StillTheVoid 2 жыл бұрын
Digital Foundry: Analytical and precise reviews 👨‍🔬🔬 Gmanlives: Raw and unfiltered reviews 🥜🍻🤘
@kamilciura7953
@kamilciura7953 2 жыл бұрын
There's an explanation why The Weapon is so similar to Cortana. According to lore, both AIs were modeled after brains taken from clones of one female scientist (the brain gets destroyed in the process, ouch). Although to know this, one has to find and read lore snippets from Halo Reach, so it would be nice if devs would actually explain this in game.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
Seethe non in game lore killed halo.
@zakanyimen
@zakanyimen 2 жыл бұрын
Also weapon is more politically correct while feels familiar
@dirpyturtle69
@dirpyturtle69 2 жыл бұрын
@@zakanyimen I dont think the character not being nude is more “politically correct”
@ThirdEchoMedia
@ThirdEchoMedia 2 жыл бұрын
@@llamadasinrespuesta4631 You don’t need to be a huge lore fanatic to know that both AIs were created from Halsey.
@arnox4554
@arnox4554 2 жыл бұрын
Fucking hell, 343, if I have to read obscure lore from an unrelated game to understand the basic points of your plot, you need to go back to the drawing board. This is almost as bad as in Halo 5 where they expected everyone to read and watch the 50,000 novels and lore pieces that take place after Halo 3 just to understand what the fuck is going on.
@Lolotrixx
@Lolotrixx 2 жыл бұрын
Im a big Halo fan and this review kinda confirmed my fears of Halo going openworld. Halos combat was never designt to be cramed into a big repetiv openworld loop. The Games mostly stick to small tactical encounters and even when you occasionly get to enjoy a sandbox style section with vehicles they made sure it was over before you got sick of them. The best levels of Halo had you constanly moving forward, switching weapons and encountering different enemie formations. Just looking at the footage this seems like another boring openworld shooter, just about 10 years behind the competion. And the fact that we aint getting coop until mid 2022 kinda kills my hype to ever touch this game.
@iamwritingrightnow8217
@iamwritingrightnow8217 2 жыл бұрын
the game feels like far cry 3. Honestly the lack of imagination killed this game for me. They had such a cool setting to make a gurellia warfare style of halo but they chose the standard ubisoft liberate outposts formula. It would‘ve been cool if you had to free marines, odsts and spartans, build a new army and started raiding outposts and major enemy bases like in shadow of war. They could‘ve done so much with this setting, yet they chose to do the same thing we got tired of doing years ago.
@Faded.Visuals
@Faded.Visuals 2 жыл бұрын
I fully agree, I mean beside a few level from each entry that had an "open world" feels to them, halo 3 ODST kinda nailed a perfect balance of being semi open world and yet still have a linear narrative driving story. I read that 343i was really trying to push a Zelda breath of the wild type of gameplay, which would've been kinda cool ngl, but that's Zelda. They have always been more of an adventurous type of game. Personally, if 343 wanted to try something new; they should have adopted Halo 3 ODST semi open hub world, with a lot of different things to do and see, like different biomes and forerunner structures, and have the opportunity to continue the story by reaching to this specific place or destination.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
@@Faded.Visuals I loved odst. But 343 have been at conflict with original halo principles from art to mechanics and overdramatization, of characters and loosing overarching story. 343 since 4 has shown their inability to me, its a shame cause I don't think we will ever get anything close to the original halo games.
@brentblayoneblayone3948
@brentblayoneblayone3948 2 жыл бұрын
I disagree that this game feels old - to me the core mechanics feel completely modernized and in terms of the feel of the guns, the movement, the enemy and the sound design, combat in this feels 20 x better than most of the other FPS games on the market, and WAY better than the old games. I just played through the entire MCC recently and the core gameplay in this is a HUGE upgrade. There's a bunch of valid criticisms about the structure, mission variety and story relative to those classic games, but in terms of moment to moment gameplay I think this is a wonderful step up
@myhologram3125
@myhologram3125 2 жыл бұрын
It is a wonderful step up over an old formula that hasn't changed radically. There is nothing wrong with that for fans of the formula.
@brentblayoneblayone3948
@brentblayoneblayone3948 2 жыл бұрын
@@myhologram3125 yeah pretty much. I'm by no means the biggest Halo fan, I just think the core gameplay mechanics of this one are really fucking fun. Honestly going through the MCC, Halo 3 and Reach were the only ones that really held up IMO. Halo 2 especially kinda sucks, and half of Combat Evolved is kinda terrible lol, all the corridor shooting with the flood goes on WAYYY too long
@SomeD00D01
@SomeD00D01 2 жыл бұрын
Ikr
@donniedarko2815
@donniedarko2815 2 жыл бұрын
You are a fine example of Stockholm syndrome. Some people really do live in there own echo chambers, too afraid to pear our the window.
@SomeD00D01
@SomeD00D01 2 жыл бұрын
@@donniedarko2815 Yessir
@D00000T
@D00000T 2 жыл бұрын
While the campaign has nothing super impressive or industry changing, that feeling of it being made with 2007 game design principals (apart from the open world aspect which ironically is probably the worst part of the campaign) is a fresh change of pace from what everyone else in the AAA industry is doing. It just took what worked back in the day and refined it for today’s age which is fine for me at least
@alexsilva28
@alexsilva28 2 жыл бұрын
I'll have to wait to play it to cast my judgement but while I'm happy they are returning to the series roots I also agree with Gman in that disappointing that there isn't much in the way of innovation either
@nenadmilovanovic5271
@nenadmilovanovic5271 2 жыл бұрын
Titanfall 2 and Doom Eternal had incredible campaigns. This is better than far cry 6 but that is not a hard bar to reach.
@bestdogshadow383
@bestdogshadow383 2 жыл бұрын
I disagree with the open world part. One of the main reasons I liked ODST so much is I would just walk around searching for audio logs and killing covenant to find weapon cashes. Halo Infinite seems to basically be that on steroids.
@parissmith5727
@parissmith5727 2 жыл бұрын
That sentiment is what sold me on the game. Still can't find an XSX anywhere, but I look forward to getting back into Halo. Last game I played was 4. Infinite will be the first game I play after I finish setting up retroarch.
@nkvd1606
@nkvd1606 2 жыл бұрын
>I'm not the biggest Halo fan >The last one I played on launch was Halo 2 You are a true Halo fan
@SzymonAdamus
@SzymonAdamus 2 жыл бұрын
I had a blast with the game. I agree that it’s highly repetitive but it short enough not to get boring (like the Ubisoft’s open world games). Plus the gameplay itself is so fun, that even after finishing the fight and all the side missions I found myself roaming the lands of the ring just to get some extra minutes with it. BTW in my opinion all the abilities are useful and fun (even if kind a basic) but you need to force yourself to use and get used to then. Especially on the higher difficulties the cloak in a max out boost and stronger shield are a godsend. I’ve used the grapple hook and sensor constantly. And shield and boost more and more into the game. And swapping between these 4 simple abilities makes this sandbox gameplay much more fun. Very diverse. It’s not a perfect game, has many issues, that’s for sure. But in the whole I reaaly had loads of fun with the campaign. Cheers!
@GripChief
@GripChief 2 жыл бұрын
343 really seem to struggle when deciding how to handle the single player. We haven't had a good halo campaign since Reach.
@slenderprime
@slenderprime 2 жыл бұрын
You are in luck if you understand halo wars 2 and the other games this is a treat for those fans not ones that havent touched it in a while
@qcdoomqc
@qcdoomqc 2 жыл бұрын
Infinite's campaign is being praised almost everywhere. Don't say that just because ggman says he doesn't like it lol. He says "it feels like I'm playing a game from 2001 in 2021" but he's the biggest fan of the boomer shooters and boring old school FPS games, I watch him because he's funny but I don't share his tastes for FPS games whatsoever. I mean he likes Far Cry even though Far Cry's open world is literally just "get to X, snipe and stealth kill a few enemies, if it goes to shit pull out the Assault Rifle" while Infinite designs the open world objectives with tight enemy placement and level design that almost forces you to use all the tools available to you which is quite honestly a big achievement when it comes to open world game design in this era of Ubisoft open world games.
@kyotheman69
@kyotheman69 2 жыл бұрын
well they are company that took over the IP, Halo was Bungie game
@TheFloodFourm
@TheFloodFourm 2 жыл бұрын
I liked 4’s a lot it had great settings, set pieces, and a nice change of ice with its focus on more distanced encounters. I have no idea how they couldn’t just do something nice and simple like that again.
@R3TR0J4N
@R3TR0J4N 2 жыл бұрын
Hard to clean the halo4 and 5 mess
@RKramer105
@RKramer105 2 жыл бұрын
No one ever really could do it quite like Bungee, sad to hear... didn't think this would be a game I'd skip especially with a steam version day and date but here we are :(
@jaigray5422
@jaigray5422 2 жыл бұрын
You mean classic bungie before all the big names that made Halo left. The bungie we have today aren't the same bungie and I'd argue they would do a very bad Halo game today all I need to do is look at destiny as evidence of that.
@RKramer105
@RKramer105 2 жыл бұрын
@@jaigray5422 I do yeah :) like how current Rare is a shell of it's former self.
@JNun-pr8rh
@JNun-pr8rh Жыл бұрын
I wish bungie was back so they can monetize the game even harder
@newbiegain117
@newbiegain117 2 жыл бұрын
“Our biggest halo” It’s basically halo 1. Mission halo. LOL
@AttakusZakus
@AttakusZakus 2 жыл бұрын
Perfect.
@bestdogshadow383
@bestdogshadow383 2 жыл бұрын
@@MO_Disk but it isn’t Diet Coke.
@gordy3714
@gordy3714 2 жыл бұрын
Would be nice to see a Alien Rage remake, CI could make a great game if they invested a bit money.
@Doldilic
@Doldilic 2 жыл бұрын
I beat the game on Legendary and I definitely felt as if it was somewhat of a "teaser" of what's to come. I enjoyed the game a lot but I can understand that story and gameplay elements are better in other Halo titles.
@montgomeryfitzpatrick473
@montgomeryfitzpatrick473 2 жыл бұрын
Dash move with invis was essential for me to beat the hunters guarding the skull on north island. Only way to get behind them with the weapons I had. Small area and they tracked me on grapple too quickly
@thegreatpoo2electricboogal318
@thegreatpoo2electricboogal318 2 жыл бұрын
This is basically like one halo level stretched to 10 hours. The variety in levels is a huge turn off honestly.
@fullmetalfury7245
@fullmetalfury7245 2 жыл бұрын
I think it is important to remember that this guy said that in Halo CE he didn't like that Elites rolled away from grenades and that the A.I was smart
@Gggmanlives
@Gggmanlives 2 жыл бұрын
I never said that.
@SteveTomSawyer
@SteveTomSawyer 2 жыл бұрын
“Not the biggest Halo fan.” And I took that personally.
@MyOldNameWasTaken
@MyOldNameWasTaken 2 жыл бұрын
At this point there are almost as many bad Halo games as there are good ones so I wouldn't blame anyone whos played any of the recent ones for thinking that the series isn't good.
@user-vf3cb7vk8z
@user-vf3cb7vk8z 2 жыл бұрын
You dare not like [BRAND™]???
@512TheWolf512
@512TheWolf512 2 жыл бұрын
@@MyOldNameWasTaken halo always stayed the same. i played through all the games back to back and it was a complete waste of my time, because they're all exactly the same.
@ravenant939
@ravenant939 2 жыл бұрын
@@512TheWolf512 then you must not have been paying attention
@newlandpencilnut4754
@newlandpencilnut4754 2 жыл бұрын
@@user-vf3cb7vk8z I'M CONSOOOOOMING AAAARRHHHHH DON'T THINK BUY PRODUCT
@jackyrulez
@jackyrulez 2 жыл бұрын
The iconic Gman shiiiiit quip never gets old. Keep up the good work Gman love the videos!
@sting7789
@sting7789 2 жыл бұрын
The legendary gman!!! Great review as always I'm just excited to play Infinite for the grapple shot lol.
@NicholasBrakespear
@NicholasBrakespear 2 жыл бұрын
The lack of environmental variety is a massive turn-off for me - knowing that it's an open world game means knowing that the game is not going to take you anywhere particularly surprising or interesting, because it can't. Compare this to Halo 2, which I'm currently playing through on the MCC with a friend - you start on a space station. You go outside the space station for a bit of low-gravity muffled space combat, to the backdrop of a massive fleet battle. You watch the Master Chef fling a space pickle at a giant spaceship to blow it up... before the game drops you in the middle of a war-torn sci-fi Mombasa, in which you rapidly progress from a maze of alleys to a Warthog rampage along a motorway, before jumping into a tank crossing a giant suspension bridge, before leaping into the back of a giant robot beetle, before the game decides it has lingered in one place too long and propels you to the other side of the galaxy. Infinite? From the moment you set eyes upon the new game world, you've basically seen the entire texture palette and environment set.
@Fregler
@Fregler 2 жыл бұрын
@18:52 a 2001 game would have more interesting level design than this, (i.e Return to Castle Wolfenstein or even Halo CE's "The Silent Cartographer" map).
@TheWoebegoneJackal
@TheWoebegoneJackal 2 жыл бұрын
I really thought after Doom Eternal that Halo Infinite would have borrowed a a few more bullet points from that game since, even if it's "open world", is still a corridor shooter at it's heart. Gameplay wise, I think I'll stick with the former.
@Dara-mm9ne
@Dara-mm9ne 2 жыл бұрын
Halo should never be like Doom. Two completely different types of shooters, it would abandon the franchises roots.
@probablynotdad6553
@probablynotdad6553 2 жыл бұрын
Halo was/is an arena shooter not a corridor shooter
@darthsonic4135
@darthsonic4135 2 жыл бұрын
@@Dara-mm9ne I'm pretty sure he meant in terms of semi-open level design, not gameplay. Which mind you is still kinda silly. Doom Eternal is basically a bunch of circular arenas connected by corridors devoted towards either platforming or exploration (or both). That's not really the best fit for Halo.
@urnotgoodxd
@urnotgoodxd 2 жыл бұрын
@@Dara-mm9ne how are they two different types of shooters halo is legit inspired solely by games like doom and quake you egg
@ashwinbhat4267
@ashwinbhat4267 2 жыл бұрын
@@urnotgoodxd you don't know what you're talking about
@janedoe186
@janedoe186 2 жыл бұрын
Wanna feel really old? Remember when Halo 1 was announced and the footage we were shown was on the "new" pentium III with 500 mHz? Well I do...
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
No joke, halo ce looks better than infinite.
@dariusrahmanian1215
@dariusrahmanian1215 2 жыл бұрын
My worst fear has come true. This is marvel tier capeshit story telling. Could see it from a mile away. Halobros its over
@newlandpencilnut4754
@newlandpencilnut4754 2 жыл бұрын
I've spoiled the ending and it's so underwhelming I'm not playing the game.
@Mcdude02
@Mcdude02 2 жыл бұрын
@@newlandpencilnut4754 haven't seen it but im guessing it probably just sets up for a sequel without giving any satisfying conclusions
@pncko7589
@pncko7589 2 жыл бұрын
Just watching a gameplay makes me feel ripped off, how 343 shills can cope with so obvious lazy game design?
@newlandpencilnut4754
@newlandpencilnut4754 2 жыл бұрын
@@Mcdude02 If the leak I read was correct, which it seems to be, that is most definitely the case, it's all very cape-shit. Hate how man-children and their shitty funko-pops have gimped story telling in media, "It has themes!", go squat thrust rocks.
@Motoboo_Marine
@Motoboo_Marine 2 жыл бұрын
Have to disagree on the evade being useless. It's incredibly useful for moving during the grappleshot cooldown, and hotswapping between the two really improves mobility. Also, that cloaking upgrade saved my ass so many times. You can use it to avoid death since enemies won't be able to hit you unless you're super close, and even grapple away while cloaked. It may not last very long, but most situations it's just enough to get you to a safe spot to regen your shields. The boss battles become a bit easier as well since you can change direction multiple times and much more quickly than grappling alone.
@senthesanguinesinner9
@senthesanguinesinner9 2 жыл бұрын
I mean, as he said, he isn’t the biggest Halo fan and I respect that. I feel Infinite was made more for an existing fan base of players, then again, I do agree that the lack of diversity in level design is disappointing because Halo 3 and Reach had some amazing vistas to look at. And at the end of the day, I’m not the biggest fan either, but perhaps it will still catch that magic with me like in Halo 3. Kind of like me having to learn to love Devil May Cry, which now I do. Or me needing to get into the Souls games. If I don’t feel it with a certain game though, I’ll bounce off. If that’s what he ended up doing, that’s him. I’m at least grateful for an honest, unbiased overall look at the game from a non-fanboy perspective.
@NicholasBrakespear
@NicholasBrakespear 2 жыл бұрын
"I feel Infinite was made more for an existing fan base of players" Playing through the MCC with a friend at the moment, and I really don't get that feeling from what I'm seeing of Infinite. Where are the epic set-pieces, and the dramatic sense of journey and movement through multiple environments? Where's the feeling of being part of an epic war story? That's the thing about Halo 1 and 2, and Reach of course (I have yet to play 3) - they may be science fiction, they may have some space magic, but they feel like war stories. They feel like Band of Brothers, with aliens. Infinite does not look or feel at all the same to me - someone who just the other day completed SPV3, and the original Halo on Legendary.
@senthesanguinesinner9
@senthesanguinesinner9 2 жыл бұрын
@@NicholasBrakespear I said that’s how I feel it was made, and was referring more to how it was marketed as well as the gameplay, namely Halo’s famous gunloop. I agree that the story of Halo has been lost a bit, especially the back against the wall war story feel. I was not referring to the story in that particular instance, I apologize for the confusion.
@merces47letifer4
@merces47letifer4 2 жыл бұрын
343, the new Halo Killer
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
"""new"""
@bloodydragon
@bloodydragon 2 жыл бұрын
I can only imagine how the horrendously late co-op addition would bring the drab map layouts to attention. As much as i suck at pvp it would seem like the mp would keep my interest over the campaign if they adjust experience progression and add content such as weapons, modes, more maps.
@octaviosilva5808
@octaviosilva5808 2 жыл бұрын
This game having 2001 feel is a good thing for Halo fans
@loubloom1941
@loubloom1941 2 жыл бұрын
Maybe, but he prob didn't mean it in a good way lol
@arnox4554
@arnox4554 2 жыл бұрын
It is and it isn't. 343 knows they need to go back to OG Bungie's original thinking, but in doing so, they completely failed to understand how to design within Halo but still innovate. OG Bungie understood how to do this obviously. 343 though does not, hence why it feels so formulaic. That's because it is. 343 is coloring within the lines, but they used lines that OG Bungie already set down long ago instead of understanding why Bungie put the lines there the way they did and making their own line design based on that philosophy. They understand that there's a formula (OG Bungie's design process), and they understand that some of the answers (the Halo trilogy + Reach) are consistent with that formula. But they don't actually have the formula itself.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
@@arnox4554 man halo 3 odst hub world design all those years ago makes infinite attempts look sad rip.
@darthsonic4135
@darthsonic4135 2 жыл бұрын
@@loubloom1941 Which is fucking bizarre considering what a big Boomer Shooter fan he is.
@saisameer8771
@saisameer8771 2 жыл бұрын
By 2001 feel people mean missions like the silent cartographer or halo. Not the copy pasted corridors in the 2nd half.
@bbdonthurtme8163
@bbdonthurtme8163 2 жыл бұрын
I too just miss the days of having tightly crafted linear narratives with decent storyline
@nutyyyy
@nutyyyy Жыл бұрын
The problem is that the story was fucked beyond the point of being salvageable by Halo 4 and 5. Even Halo Wars 2 was weird with the Banished. The Banished are such a stupid faction. They could have just set up a splinter faction of Brutes from the remnants of the Covenant. But regardless. Halo lost its identity a decade ago. Frank O'Connor and Co drove the story off a cliff and nothing short of a total reboot can save it. Long-time fans can't seem to come to terms with this fact. It's like trying to salvage the Star Wars Prequels or Sequels with the third episode. It just can't be done. All of the core plots and themes of Halo have been retconned and abandoned long ago. All the mystery is gone. There's nothing left, just dust and echoes.
@Cr1msnF4dger
@Cr1msnF4dger 2 жыл бұрын
2 days until Infinite and you released a video about Halo. First the 25th anniversary for Return to Castle Wolfenstein and now this? Count me in!
@featherinescat
@featherinescat 2 жыл бұрын
KZfaq removing the dislike button really turned this place into twitter
@ajirawa5729
@ajirawa5729 2 жыл бұрын
Indeed. There's so much salt here. Shame on youtube
@TheMediatorOfChaos
@TheMediatorOfChaos 2 жыл бұрын
The first Dying Light also had a grappling hook about halfwayish through the game, I thought it was dumb at first but changed things up a bit and refreshed it for me. I’m glad I didn’t have in the beginning though, the beginning would’ve been too easy
@peronafanman
@peronafanman 2 жыл бұрын
Another Dying Light fan huh?
@alexmurphy5289
@alexmurphy5289 2 жыл бұрын
Story sucked but the game was tons of fun, the progression was rewarding too. Buuuutt, it was fairly buggy and online never really worked for me very well. I fear similar issues for 2
@TheMediatorOfChaos
@TheMediatorOfChaos 2 жыл бұрын
@@alexmurphy5289 Totally
@lds_drive
@lds_drive 2 жыл бұрын
Can't help but feel like this game has no surprises gameplay wise at all.
@CharlemagneGuy127
@CharlemagneGuy127 2 жыл бұрын
It’s amaIng how polar opposite Halo Infinite is to Doom Eternal. Both featuring long-time green astronauts with a word implying never-ending in their titles, yet Doom Eternal was a massive evolution for its series while Infinite was just run of the mill.
@majormoolah5056
@majormoolah5056 2 жыл бұрын
After Doom Eternal this almost looks and feels like a retro title.
@llamadasinrespuesta4631
@llamadasinrespuesta4631 2 жыл бұрын
Don't insult the classics, this game looks like a school project nothing like the 90's masterpieces.
@KoKey-hd4bm
@KoKey-hd4bm 2 жыл бұрын
@@llamadasinrespuesta4631 90's masterpieces were school projects
@M0rshu64
@M0rshu64 2 жыл бұрын
@@KoKey-hd4bm nah, 90s games were barrels of home made wine that have aged to perfection.
@fareflight2029
@fareflight2029 2 жыл бұрын
God shooter fans like you and Gman are so fucking cringe. You hate Halo so much for the 2 weapons only and reloading tropes so you are obligated to shit on it as much as possible. I like Doom and Halo the same, you are biased as hell.
@majormoolah5056
@majormoolah5056 2 жыл бұрын
@@fareflight2029 If you love Halo more power to you. But even with fan goggles on, you have to admit the level design, based on Gman's video, was pretty damn barren. And the shooter action also looked old-fashioned and slow. They tell me Halo is all about the story so that may be why people go bonkers for this.
@monkiplatts9224
@monkiplatts9224 2 жыл бұрын
Damn cortana was dummy thicc in halo 4 its just crazy to see the replacement
@Noperare
@Noperare 2 жыл бұрын
Halo 5 was already a decline in digital waifu quality, but infinite is straight a nosedive.
@RifinTidHamar
@RifinTidHamar 2 жыл бұрын
Really? I think the weapon is a fucking babe
@chimkinNuggz
@chimkinNuggz 2 жыл бұрын
Cortana looked like an sjw in halo 4. Im glad they changed her
@512TheWolf512
@512TheWolf512 2 жыл бұрын
@MrDjBigZ i actually quite liked how chief was forced to develop as a character because of cortana. but that never went anywhere in the end, so it was a waste of our time. i guess their writers just suck, and we can leave it at that
@Hoovyspenser
@Hoovyspenser 2 жыл бұрын
@@chimkinNuggzThey literally gave her a sexy naked model in that one. I don’t think that’s something SJWs would push for when they’re usually a bunch of prudes.
@Avera9eWh1teShark6
@Avera9eWh1teShark6 2 жыл бұрын
everything about the campaign was so half baked. At least 4 and 5 knew what they wanted to be from the start, even if some people didn't like the direction.
@-Raylight
@-Raylight 2 жыл бұрын
Guess this is not the DOOM of Halo fans looking for :( It's sad when most of AAA open-world games are so empty. But people are really excited about open world games, so that's exactly what they're going for I guess.
@darthsonic4135
@darthsonic4135 2 жыл бұрын
Pretty sure he'd complain even if this was the Doom 2016 of Halo, as he doesn't seem like the biggest fan of the Halo formula to begin with.
@bruhtholemew
@bruhtholemew 2 жыл бұрын
@@darthsonic4135 Well he pretty much prefers retro fps. Halo was damned on this channel from the start, and honestly I think a lot of worried Halo fans getting worried by the review need to relax.
@matyboomstix
@matyboomstix 2 жыл бұрын
Great review! Seems like one of the few impartial takes on the game.
@cjdelmonte6036
@cjdelmonte6036 2 жыл бұрын
This shit ain't a Halo game. It's a 343 game and it's average again.
@mariothoughts
@mariothoughts 2 жыл бұрын
The lack of environment variety is my biggest issue I mean really no rust like in halo 2 no swamp no desert not snow just the same pine trees. The game looks like farcry 5 in the outdoor sections and the indoor is to reflective, I honestly don’t know what to think, and they constantly say the ring is “DECAYING” sure doesn’t look like it in halo 2 you had rust on the structures, they should have taken notes from that do something like in the multiplayer map water works just give stuff actual decay, even little details like the more rough areas leaking water like how mines do in real life that would add a sense of atmosphere which this game lacks deeply. The original halo had this sense of mystery and a unknowing feeling and little bit of horror and a ALIEN feel with a look of trying to imitate a natural world which was a great feeling this game feels lacking in that. What do you guys think this game is missing I’d like to know
@snark567
@snark567 2 жыл бұрын
Yes it looks bland, sadly most people think it looks amazing, the bar for quality is dropping more and more every year.
@grimmatchstick7467
@grimmatchstick7467 10 ай бұрын
Ehh hal9 2 is perfect
@1000mjf
@1000mjf 2 жыл бұрын
I dont really like open world part to this game as all tasks are repetitive, go rescue stranded marines, kill a important enemy, take over a base that all it seems to be
@johnnylancenese
@johnnylancenese 2 жыл бұрын
So, I'm definitely a Halo fanboy, but I've been a bit disillusioned since 4 came out. I'm talking reading books and graphic novels level fanboy. However, I don't think anything that Gman said seemed unfair, and a few of them (like marvel humor) are things that I've seen and been concerned about. The only part where I think he was wrong was that previous Halo games didn't have verticality. Especially in Halo Reach, there was plenty of verticality and it really felt like a disadvantage not having the high ground. The idea of having the semi open world to run around in was done in ODST. But the mainline games were known for having memorable and awesome set pieces and it pains me to see it DEvolve into crap instead of evolve... heh.
@Gggmanlives
@Gggmanlives 2 жыл бұрын
I never said Halo games don't have verticality, I'm talking about Infinite's arenas specifically.
@gojizard704
@gojizard704 2 жыл бұрын
@@Gggmanlives you never liked halo to begin with shut the hell up
@ThatGuy-ky2yf
@ThatGuy-ky2yf 2 жыл бұрын
@@Gggmanlives You lying dunce. Shut up and stick to Doom-inspired shooters please, for the love of God.
@KatNoirZGK
@KatNoirZGK 2 жыл бұрын
It's the same as with Gears of War, they're like "we have this series, gameplay has barely changed since the first one, what do? Add Open World!!" Wanna see both series do some Doom/Wolfenstein-style reimagining.
@cheese186
@cheese186 2 жыл бұрын
Was thinking the same. It's like there is no will at Microsoft to improve the game mechanics of their games.
@saruboss18
@saruboss18 2 жыл бұрын
And when they do change the gameplay, the fanbase looses their mind. Halo 4 tried something different and people hated. Look at assassin's creed, fanbase hates the new games. Devs are always willing to change, its the fanbase that refuses to move on.
@12halo3
@12halo3 2 жыл бұрын
@@saruboss18 halo 4 was awful. Dont pull this "they dont like change" shit.
@saruboss18
@saruboss18 2 жыл бұрын
@@12halo3 i really liked it
@cynthiaandoh9575
@cynthiaandoh9575 2 жыл бұрын
@@cheese186 Infinite has the best mechanics of any Halo. They do improve it. But regardless if it was linear or open world, people would complain
@gratuitouslurking8610
@gratuitouslurking8610 2 жыл бұрын
11:09 ...Oh my god. This is my biggest complaint with Skyrim, with the cliffy mountainous parts being obvious gates to force encounter chokepoints and stall progression out, this combo'd with how the game forces you to go to the ass ends of the map constantly. It's annoying that this way of elongating playtime is still very much a thing.
@jimjamauto
@jimjamauto 2 жыл бұрын
Yeah I just mountain goat'd up High Hrothgar from that first town
@grammajam3682
@grammajam3682 2 жыл бұрын
at least it's more respectable than just an invisible wall
@Samurai-jakk
@Samurai-jakk 2 жыл бұрын
Lol it’s an RPG. And you ever heard of FAST TRAVEL dumbo.
@gratuitouslurking8610
@gratuitouslurking8610 2 жыл бұрын
@@Samurai-jakk Responses like this is why Fast Travel continues to be used as a crutch for lazy game design. 'If you can just teleport to it again every other time, why not make the first time a right ol' pain in the ass?' Even Oblivion had this issue and don't lie to yourself about it, and many a modern game does this same exact bullcrap.
@grammajam3682
@grammajam3682 2 жыл бұрын
@@gratuitouslurking8610 yep. it's an excuse for drab, barren world design
@wynnzeng1235
@wynnzeng1235 2 жыл бұрын
That performance drop when entering the open world, holy fuck. It bloody tanked my 6900 XT and that card is supposed to be one of the most powerful graphics cards out there. Yet I was still barely getting 30 fps when everything is set on high. lmao
@rigfordthebarbarian2895
@rigfordthebarbarian2895 2 жыл бұрын
I am of the firm belief that 343 couldn't make a game as good as Bungie did (and they had a lot of their problems) if their life depended on it.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
To be fair, out of the 3 games they made, Infinite seems to be the best of the bunch. But Halo 5 set such a low bar, it hardly even counts.
@silverhand9965
@silverhand9965 2 жыл бұрын
@@Ckoz2829 Halo 5 still can't be ignored as it singlehandedly turned one the most popular video game franchises ever made (to the point it was a cultural phenomenon) into a barely remembered niche series It's hard to overstate how deeply that game wounded the series It went beyond "so bad we should ignore it" to "so bad we need to remember it,so that it never happens again"
@dr._breens_beard
@dr._breens_beard 2 жыл бұрын
@@silverhand9965 pretty sure gman would love it because hes not a halo fan. everyone who ive talked to who loves halo 5 always downtalks the previous games.. always. which immediately highlights to me that they were never really a fan of halo.
@user-ly2ll5od1r
@user-ly2ll5od1r 2 жыл бұрын
halo 4 and infinite's campaigns are infinitely better than any bungie campaign with the exception of halo 2 and maybe ODST, if you're feeling generous.
@Ckoz2829
@Ckoz2829 2 жыл бұрын
@@user-ly2ll5od1r You’re trying to tell me that Halo 4 was better than Halo 3?
@discipleofsound4565
@discipleofsound4565 2 жыл бұрын
Master Chief's story was finished. 4, 5, and Infinite weren't necessary.
@eternalflame347
@eternalflame347 2 жыл бұрын
Not only are not necessary and unwanted games but are also putrid garbage.
@discipleofsound4565
@discipleofsound4565 2 жыл бұрын
@@eternalflame347 call me a boomer, but after Reach, I didn't really care about Halo. When they announced Halo 4 would be about MC again, I just thought "didn't he already finish his arc?" Halo CE was my first video game, and I'm sad to see the series go down this route.
@BoogieBrando
@BoogieBrando 2 жыл бұрын
@@discipleofsound4565 Side stories like ODST was great, I would've loved to see one from the Covenants perspective in High Charity.
@julianhanna37
@julianhanna37 2 жыл бұрын
The lack of environments and set pieces is the worst part of all this, just look at the campaigns of CE, 2, 3 and reach, no desert no snow, no flood, no covenant ship, no underground base, no jungle, no big set piece fights, no multi layered fights with just chaos elites brutes floods fighting, no cities, no interesting boss fights like in 2, no scarabs, even Odst had more variety it's unreal how dull this is, halo is beyond dead and buried
@cheese186
@cheese186 2 жыл бұрын
Indeed, dull is the word that better describes this game.
@RealAshLaw
@RealAshLaw 2 жыл бұрын
Agreed, there was much they could've but it just seems padded and gimmicky in the barest way. If perhaps to save money and dev time to just get dlc money, coming off as lazy which it is
@duzi.
@duzi. 2 жыл бұрын
the abilities are actually very useful for speedrunning there were some parts I just skipped because I had to redo them because I had to restart the mission for various reasons but once everything is upgraded it becomes very useful for replayability. Also there is a skull on the 11th or 12th mission where you have to not kill any sentinels, and on legendary if you're gonna run past these guys you definitely need the thruster to be maxed so you can camo and speed through the whole sentinel section
@bigdraco98
@bigdraco98 2 жыл бұрын
THANKS , finally someone mentions the performance in their review . Mp performance was sh*t but i was wondering if they fixed it for the campaign....Thanks for the review G
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