I love this guy. Unlike others, he actually thinks about it logically, not just "this would be cool".
@WritingCountingOriginal7 ай бұрын
Oh yes! I’ve always noticed that group of people who think just like that, adding tracks simply because they’re better. Glad this guy is more mature than that.
@HDRookie7 ай бұрын
Thanks y'all. Glad I can have a different style that resonates with some.
@DAVID-ANDERSON7 ай бұрын
But no where in the video did he mention what tracks he would like to see in the next Mario Kart, its was just a 30 minute video that of him explaining what how many tracks have and have not been remade as retro tracks. It kind of felt like a like I was at a meeting and the video got boring really quickly
@HDRookie7 ай бұрын
@@DAVID-ANDERSON Well, the video is not about what I want, but what the future possibilities are. If I want to do that, I'll do a wishlist video at some point.
@TlocRevelc7 ай бұрын
@@DAVID-ANDERSON did you read the title? Nowhere did it say this is a predictions video
@thekoopaguymk7 ай бұрын
19:36 small correction: DK Jungle and Music Park are also missing from MKT
@HDRookie7 ай бұрын
Was meaning to combine with MK8 also - you are correct
@jumentoqueanima7 ай бұрын
Yesir.
@lachlanle79407 ай бұрын
One thing I haven't seen much discussion about predicting tracks in the next Mario Kart is the idea of courses with different routes each lap. When the Tour city tracks were remade in the BCP, each lap was different to use up the entire course layout. Tour Piranha Plant Cove had this treatment as well as there were 3 variants of it in Tour. Now if this new course design type was exclusive for Tour nitro tracks, then it's probably a one time thing. However, this course design was applied to a few other retro courses in the BCP. N64 Kalimari Desert made use of the train tracks, and the final lap of DS Peach Garden was reversed like Tour Paris Promenade. So I think it's likely that this course design may be used in future retro tracks and possibly future nitro tracks. It's like how MK7 introduced super long tracks split into 3 sections that MK8 continued. Imagine getting a nitro track based on (maybe) a kingdom in Mario Odyssey or a location in Mario Wonder that uses this course design.
@HDRookie7 ай бұрын
I think it's cool for a handful of tracks. Probably a bit overused in the BCP.
@uiinpui7 ай бұрын
@@HDRookie yeah I like how it spices up some tracks like that one ds track that I forgot the name about (peach garden or something) with a small change. Or when it is creative like with kalamari desert. But I think it was used a bit too many times
@rustymidlander057 ай бұрын
I really want Toad Harbor to have a different route where you drive through the trolley tunnel.
@taiscommentingaccountusedf1908Ай бұрын
I believe Kalimari got this treatment because of the tunnel being a famous easter egg route in N64 For Peach Gardens, it was apparently a cut route in the original DS iteration, so bringing it back makes sense as well I don’t necessarily believe this was a BCP gimmick, moreso some extra flair for tracks that could get some
@sam06pr7 ай бұрын
Honestly I hope it's all new tracks. I think we got plenty of new games to base it off. Mario odyssey, Mario wonder, bowsers fury, the new peach game, etc.
@Pokemichael7 ай бұрын
The way I see it, courses that have never been remade are the most likely picks, followed by courses that were only remade in tour, followed by courses that were only remade in DS/Wii. Maybe courses that were only remade in 7 can show up as dlc but not base game. I’d also say that besides maybe the tour cities, the only courses in 8 deluxe that should be in the next game are nitros. No course that was a retro in 8/BCP should be in the next game (as much as I want them to bring back sunset wilds and give it another chance). Crossovers I also think could only return in dlc
@HDRookie7 ай бұрын
Would agree with just about all of this
@XZavierdoesStuff7 ай бұрын
I agree with most of this, except for the MK 7 part (see my own comment)
@jasperstuart57457 ай бұрын
@@HDRookie,I foresee that ALL Retro Tracks That Were in Tour,but cutted From the Booster Course Pass WILL be in the Next Installment,especially Piranha Plant Pipeline
@HDRookie7 ай бұрын
@@jasperstuart5745 Not sure I agree with this. Do you think they would bring back both Donut Plains 1 and Donut Plains 2 together, for instance?
@Wario13827 ай бұрын
🤡
@SnazzyDude7 ай бұрын
14:04 oh god… the music and the frame perfect shock dodge 🤤
@coasterfurby68155 ай бұрын
They better put Funky Stadium as a retro battle course
@ShirmaAkayaku7 ай бұрын
I would love to see tracks that were never remade have priority over tracks that already appeared as retros. I really wish we had Wario Colosseum in MK8D since it would've been perfect for anti-grav. I hope to see it in the next game since anti-grav will basically stay as a main mechanic (some MK8D tracks wouldn't work without it, like Electrodrome).
@benamisai-kham589210 күн бұрын
I also really want Mario colosseum and I hope they make it 2 laps still, I hate that any long track gets 1 big long loop :( Really want the wuhu maps too
@bitstimandwesker88967 ай бұрын
Amazing to see how Mario Kart 8 has evolved over time, and while i will miss looking forward to new DLC waves, i will still play frequently throughout 2024 and beyond.
@HDRookie7 ай бұрын
Yeah, sometimes in all our future speculation topics, we lose sight of just enjoying what we have, lol.
@user-pm1li2uk7p7 ай бұрын
@@HDRookie,Because Nintendo Brought out A Official Final Update For Mario Kart 7 Around 8's Release they probably do the Same with Mario Kart 8 Deluxe & The Booster Course Pass,which includes the Addition of the Losing a Ball Sound Effect in DS Waluigi Pinball & the Sunset Visual Effect in GBA Sunset Wilds,Because Tour Got This Updates,& GBA Sunset Wilds in the Switch Online GBA Version Do have the Actual Sunset,so what do you think,are they gonna release a Final Update with all these fixes before the Successor's Launch Next Year?
@HDRookie7 ай бұрын
@@user-pm1li2uk7p I think what we've got is what we'll get. Onto the next game.
@bitstimandwesker88966 ай бұрын
@@user-pm1li2uk7pi am outraged they didnt fix Sunset Wilds in Wave 6 like how they fixed Coconut mall in Wave 2.
@Dude-U.U7 ай бұрын
I love how you mentioned that starting from Mario Kart DS and onwards, Mario kart became more popular than ever
@HDRookie7 ай бұрын
Well, the sales numbers just don't lie. The success on the DS and Wii really catapulted the series.
@Dude-U.U7 ай бұрын
@@HDRookie yeah as well as 7 and 8/8 deluxe
@ArendAlphaEagle7 ай бұрын
I actually think other courses remade for Tour that were already remade before - such as Mushroom Bridge and Airship Fortress - also have a chance to be remade for the next game. It's much like the Booster Course Pass: they already have (re)made these courses for Tour and can simply just reuse the remakes with slight tweaks to the design. Just like with reusing the courses remade for Tour that _weren't_ remade before, most of these already remade remakes have gained massive overhauls, so reusing these versions again for the ninth/tenth Mario Kart not only saves time, but also preserves these Tour versions of beloved tracks (since Tour won't be able to be playable forever). If they want to, they could fill up the entire retro selection in the basegame with courses that were remade for Tour (and weren't already used in the BCP), whether they were already remade for a past Mario Kart or not! ...Not that I want the _entire_ retro selection to be Tour-remade tracks (since I still want Toad's Factory to be remade, and with all the Rainbow Roads in Tour to be in MK8 already, we still need GBA Rainbow Road to end the retro selection on), but it's still a possibility I wouldn't necessarily rule out, especially in this new era of Mario Kart, with futures uncertain and predictions feeling like the Wild West all over. On a side note, I wonder what they will do with the music for the next Mario Kart. Will they simply reuse (or remaster in the GBA courses' case) the old music like what was done in Tour? Will they use the same big-band style as in Mario Kart 8 (get new big band-style arrangements for courses which music weren't in MK8 before, or use the MK8 version when eligible)? Or make new rearrangements in a totally different style?
@HDRookie7 ай бұрын
I think the bar has been raised for music. They need to do rearrangements at this point, or it'd be seen as lazy. I could even see Tour port usage being seen as lazy as well. I'd prefer they remake these tracks from the ground up. A lot of them could benefit from some antigravity sections as well.
@hardlyhard55317 ай бұрын
5:49 that’s TRAGIC 💀
@HDRookie7 ай бұрын
It was a 6v6 and my teammate passed me, so it's all good lol
@Alxium7 ай бұрын
I have a suspicion that they may for-go the entire "cup" system we've been dealing with since DS. Heck, they may even have a story mode instead where you work your way through the levels, easiest to hardest in order, and you can stop in that progression at anytime (like an all-cup tour but default). Then they would also have a V/S mode for when you want to play tracks whenever. Also, I won't be surprised if there is a built in course builder as well, using SNES track themes as templates.
@HDRookie7 ай бұрын
Could see that. That's where the RMX courses would be useful for sure. That'd be a great "extra" feature.
@billhoult32626 ай бұрын
Course builder using SNES themes is an insanely good idea.
@leironicmemer66657 ай бұрын
Good video! i agree with a lot of what you said. My 24 track prediction almost completely fell under your rules, aside from a few courses.
@LvlGenesis7 ай бұрын
I agree with most of this. I think the only thing I would add would be adding any retro track from DS into the eligible category. You mentioned they would be the most likely to be brought back out of the courses that have been remade but I do think there is more to it. Especially if they were remade in Tour. Courses like GBA Luigi Circuit and Frappe Snowland feel like locks to me for a 24 course retro selection just due to how old their first remake was. Even courses like Banshee Boardwalk would make sense to get remade again. I think Wii’s retro courses might be a little too recent for another remake but DS retros make a lot of sense to get into the eligible category vs just being likely.
@HDRookie7 ай бұрын
Delfino Square feels like a potential target, TBH.
@LvlGenesis7 ай бұрын
@@HDRookie Ooh, I definitely could see Delfino Square getting in. Though it’s more personal preference more than anything haha.
@matman28727 ай бұрын
I honestly feels there will be some retros that were remade would be in the base game of the next mariokart game for one major reason N64 is not going to have only 1 track. While other games have had one track for GBA or SNES, both of those games (at least until 8/deluxe started giving them the remakes they are deserves) weren’t really that crazy. Granted, if any n64 courses were coming back, I suspect it won’t be any that we’re in MK 8 or it’s DLC So I think banshee boardwalk, Mario raceway and a few others could be in the base game. At the very least, I think the majority of retros will be ‘first timers’
@Kone25067 ай бұрын
If we were to get "retro tracks" in future Arcade installments, they would be from the previous arcade games and not from the mainline series, Tour or Live Circuit
@gusonian86377 ай бұрын
Wow, it’s always a great pleasure to find an underrated talent in KZfaq. I’ve enjoyed some of your other videos quite a bit, but this takes the cake. A well-reasoned, logical, interesting argument with good picks and info to back it up. Well done!
@HDRookie7 ай бұрын
I was somewhat unconfident on this one as it got close to release - glad some people are finding it informative though. Thanks!
@dragonz25747 ай бұрын
On the topic of the unfortunate 16, I don’t think they’ll count as remade courses, considering the fact that most people didn’t play tour and that tour stopped rolling out new content. Eventually the tour servers will shut down and then those courses will be considered unplayable.
@HDRookie7 ай бұрын
Thing is though, I think I'd also rather just get new remakes of those courses than Tour ports as well. I wonder what they'd do if they choose something like Lakeside Park, for instance.
@WaffleyDootDoot7 ай бұрын
FYI, Legends Arceus is considered a mainline Pokemon game despite it's differences in gameplay. Its lore is tied into the other main games and pokemon can be transferred between it and other mainline Pokemon games on Switch.
@HDRookie7 ай бұрын
Not saying it's not true - but if you asked everyone what Generation 9 was, they'd tell you Scarlet/Violet. I personally preferred Arceus - but that's just what reality is. And that's kind of the point I'm making. Even if Tour is main series, it's hard to call it "Mario Kart 9".
@dataexpunged47847 ай бұрын
@@HDRookieLegends Arceus is actually a Generation 8 game, having come out a year before Scarlet & Violet's announcement.
@HDRookie7 ай бұрын
@@dataexpunged4784 Yeah, and that's what I think Mario Kart Tour is also. We just don't know what Scarlet/Violet are yet.
@HimekoIzayoi7 ай бұрын
I think any retro course that was not in 8D is elegible for the next game, prioritizing ones that have never been remade.
@HDRookie7 ай бұрын
I could see this for sure
@ade11747 ай бұрын
Fantastic video. I think that your pool of eligible retros for the base game for the next game is almost spot on. I think that if the next Mario Kart has more crossover tracks (Kirby, Splatoon, etc.), I could see all 5 crossover tracks from the Wii U DLC returning to hype up the crossover aspect even more. Only time will tell who's right.
@CaptainRillaboom3 ай бұрын
So, my rules for the base game’s nitros are: -In my selection of 6 cups, each game should get 3 tracks -No Tour tracks (they’ll be in a DLC) -No Arcade GP tracks (same as the previous one) -No tracks that were in Wii U MK8’s base game -A same theme can’t appear in the retro selection more than twice -No nitros from the Booster Course Pass -No nitros from the OG Wii U DLC (although Dragon Driftway could be in a MK9 DLC later on) -There should be a maximum of 1/4 courses that have already been remade
@moltendoesstuff7 ай бұрын
Really insightful and enjoyable video. I genuinely do believe this is an incredible addition to the conversations about the future of Mario Kart
@wiiwheel5236 ай бұрын
I fucking love this channel, the more logical and realistic perspective here is such a joy to watch, it’s honestly refreshing to see. I think the next game will be focused on bringing back untouched tracks or ones that haven’t been touched since DS or Wii, with a few fan favorites sprinkled throughout, and as for MK8 tracks, I believe the original 16 courses would be what they focus on over the Wii U DLC courses. The courses that I predict are likely to be in the next game (not including 8 tracks) are as follows: -SNES Mario Circuit 4 -N64 Wario Stadium -GBA Lakeside Park -GBA Broken Pier -GBA Rainbow Road -GCN Mushroom City -GCN Wario Colosseum -GCN Bowser’s Castle -DS Delfino Square -DS Airship Fortress -Wii Toad’s Factory -Wii Dry Dry Ruins -Wii Bowser’s Castle -3DS Shy Guy Bazaar -3DS Wuhu Loop -3DS Wario Shipyard -3DS Maka Wuhu -Tour Piranha Plant Pipeline These aren’t all of them, and I obviously don’t expect all of these to be in the game at once, but I think these are some of the more likely tracks they might go with
@HDRookie6 ай бұрын
I could definitely see a timeline where they cover mostly all the tracks that weren't in Deluxe, kinda like how Pokemon generations used to cover all the missing pieces with their remakes so everything would be available. In this case, it'd just be about making everything playable between Switch consoles and maybe Tour.
@REAL.T0AD5 ай бұрын
I agree with 95% of this, but I think that crossover courses could be in the base game if the guest characters return. For example, if they add Capt Falcon as a playable racer I could see Mute City being included as a Wi U retro track as his "home" course. I doubt they will remove Link, Isabelle and Inkling from the roster, and new additions such as Zelda, Olimar and Falcon would fit in well imo. N64 Wario Stadium is a lock for sure, but I doubt it will be the only N64 track, a few fan favorites like Koopa Beach and Banshee Boardwalk would be good to see alongside it!
@iLoveBread2607 ай бұрын
3:02 Yo, thanks for showing me there, now im subscribed to your channel👍
@HDRookie7 ай бұрын
It was the perfect recent example honestly. Thanks for the sub!
@TlocRevelc7 ай бұрын
You and I are in the same boat of how they'll go about the tour nitros tho I'm still conflicted on how they'll treat the city tracks as I doubt they will just ignore them entirely.
@massy80002 ай бұрын
I think Nintendo will avoid re-releasing tracks that have sold well in a short period of time, even if they are cheap.
@GGedits5277 ай бұрын
5:48 bro I would’ve dashed my controller across the room if that happened to me
@HDRookie6 ай бұрын
No points lost, so no big deal. My teammate in this match was thr only one to pass :)
@koosloo_ulia7 ай бұрын
The only way I can see RMX courses returning is if somehow (well, somehow without making a mess) they merge the SNES courses into larger courses like how the city variants were merged in the BPC (for a example, one way would be combing SNES MC1, MC3, and MC4 into one course while combing SNES MC2 and rmxMC1and maybe something like rmxMC1-R into another course). Do I think this will happen in the next game? Probably not, and probably never will, the only way I see a slight chance of that happening is if nintendo ever decides to be dead set on having a game with every single mario kart track to avoid having 5 mario circuits that are technically from the SNES.
@CaptainRillaboom6 ай бұрын
You actually gave me an idea: in my video where I explain how I would see the game, I’d add a number of stars from 0 to 3 that indicate if I think if it’ll appear or not in the game. 0 means I have almost no hope to see the track get remade, 1 means I have some doubts about its appearance, 2 means I think it’ll appear, and 3 means I’m almost sure it’ll appear in MK9.
@Jabinmk87 ай бұрын
Very amazing and logical video with great picks. I think it might be a while till we get a new mk due to the dlc being out and full now, but we will see what happens in the future.
@Typi7 ай бұрын
Really hope we get at least one of the Wuhu island courses. Whenever I think of the Wii/3DS era, those courses tend to be the first to pop into my head. On a more sombre note, my heart is heavy knowing GBA Sky Garden and Sunset Wilds have a near 0% chance of returning in the next games, or in the next decade for that matter. Sunset Wilds hurts especially.
@HDRookie7 ай бұрын
Admittedly, Sky Garden felt like a bonus in 8D. Getting Sunset back without the Sunset is excruciating though. Hopefully they run it back to make up for this verison.
@Magicwaterz7 ай бұрын
I think there should be exceptions to a few of the already remade courses. This is to answer, "Are these already remade courses dated in comparison to the newer entries", and "Do the new mechanics and visuals introduced in this new entry benefit on refreshing an already remade stage". This is for the off-chance that Nintendo will do remakes like SNES Rainbow Road, GCN Yoshi Circuit, and GCN Baby Park because there are DS Era retro tracks that are so dated that remaking these again will benefit it.
@dana.d.46277 ай бұрын
In my current MKX prediction, I have a few 2nd-time retros (N64 Frappe Snowland, N64 Banshee Boardwalk, DS Delfino Square). In that prediction, I tried to make it as balanced as possible by giving most games equal representation (3 courses, with the exception of SNES, GCN, and Tour, which have two tracks each) but otherwise I prioritized tracks that were never remade. N64 had only one non-remade track and DS had 3, but technically 2 since GBA took the Rainbow Road slot. So for this case, I allowed remakes from DS and Wii. And make sure to remember that after MKX (or whatever its called), some games will be completely out of non-remaked retros and will be forced to double-dip in order to keep having representation.
@HDRookie7 ай бұрын
Yeah, if they're wanting to avoid double dips, the next game will be their last hurrah. Gotta pivot to something else after.
@SockerKid7 ай бұрын
you ever think about how they couldve only given retro tracks second remakes because they were for dlc
@britishguy54dx11 күн бұрын
I have a few thoughts. 1) The course counter that we know may have been reset once 8DX launched, and the BCP came. That would mean effectively, any track in 8DX is ineligible for a new game. This would also mean MK64 is down to 6 courses again, and so on. But Wii is still at 11/16. This would also allow prior retros such as Frappe Snowland and Airship Fortress to get a second chance. 2) I don’t think the Tour Originals bar Pipeline will come back. At least not for this entry. I think having Pipeline in a selection of even 16 retros is reasonable. 3) We don’t know Nintendo’s future plans. Many suggest a 20/20 or 24/24 nitro-retro split. It’s not out of the question to have a 16/16/16 split between nitro, retro, and more crossover courses.
@Strange_19077 ай бұрын
This right here is my thoughts exactly except for the 5 crossover courses, I think like in 8 we get one row of them on the character roster and some courses, I do only think mute city would come back as a retro though and we would get new zelda, animal crossing, and splatoon courses. I also think we could get 25 retros in 5 cups so when we get a bcp, they can advertise 100 courses.
@HDRookie7 ай бұрын
We'll see. Where are the BCP courses coming from though? Scratch? New Tour?
@Strange_19077 ай бұрын
@@HDRookie my thought was if you have about half or so of the cities plus 8 plus every other game you can get a good 50 courses but who knows I just think Nintendo keeps going with the bcp in future games
@HDRookie7 ай бұрын
@@Strange_1907 I think DLC will certainly exist - don't know if it's BCP style though.
@LinnyUwU7 ай бұрын
might be a hot take, but i really think next game theyll have every track be nitros, esp since we've been stuck with sooooo many of the same retros for so long, with smth like Mushroom Gorge appearing in 4 games in a row. may be best to save retros for DLC i think
@HDRookie7 ай бұрын
Definitely could be on the table. Only one way to find out!
@AgentMrFlame7 ай бұрын
I can't wait for Sonic to show up in Mario Kart X and throw everything off lol. Great video!
@joshslater24267 ай бұрын
I think tracks like Lakeside Park and Bowser Castle 4 could be remastered again since they’ve only appeared in Tour. Other than that, I don’t know. I prefer the Booster Course Pass’ more cartoony art style, and I’d honestly rather see tracks remastered like that instead of the overly realistic style of base MK8.
@Stratilex6 ай бұрын
I like the clear, concise, and professional feeling to this
@Pika9997 ай бұрын
4:04 Sorry to be "that guy" but I am a die-hard Pokémon fan and Pokémon Legends: Arceus is actually a MAINLINE Pokémon game...it's not a spin-off. MULTIPLE sources confirm this, including the official Japanese Twitter using the Japanese title for the mainline series to describe Legends. Great video though!
@HDRookie7 ай бұрын
Sure, semantics are semantics. But let me ask you a question: When you think about "Generation 9", what games immediately come to your mind? My point here is that even classifying Tour as main series doesn't really equate it to being "the 9th MK". It is effectively a spinoff, regardless of its relevance to the main series.
@Pika9997 ай бұрын
@@HDRookie Ah, okay. That makes more sense now. Thanks for clarifying 👍
@BritanniaMaps20482 ай бұрын
I think there’s a chance that Nintendo might add another N64 retro to prevent an unbalanced retro track selection. Most likely an N64 retro from DS or Wii. These tracks include: Moo Moo Farm Frappe Snowland Choco Mountain Banshee Boardwalk Mario Raceway Sherbet Land DK’s Jungle Parkway Bowser’s Castle
@Gamebuilder20005 ай бұрын
Another reason Wuhu Loop and Maka Wuhu feel more base game than other crossover courses.....is because they were literally part of 7's base game, and it's not like other 3DS Games didn't get any DLC (well NSMB 2 got DLC)
@HDRookie5 ай бұрын
Yeah, I don't think MK7 was ever on the table for DLC. It felt like the gimmick of the game in some ways though, with 3DS RR also being added as a sector track.
@nahnvm84937 ай бұрын
I want, no actually, I *NEED* maka wuhu to be remade
@fabledcario7 ай бұрын
Ultimately I see it as, if the BCP was the preservation of Tour’s content, surely the tracks that didn’t make the DLC are considered, by Nintendo themselves, lost in time forever. Therefore they don’t count as being remade and are eligible for the next game. That is what I consider the most likely outcome although perhaps these tracks aren’t prioritised. That being said, I disagree that you can’t make a batch of 16 retros from the ‘never remade’ group, because you most certainly can. While I don’t think they’re the most exciting selection, MK8’s retros we’re pretty unremarkable on paper and look how they turned them around. Though this option is too obvious, Nintendo likes to surprise with Mario Kart and I doubt anyone will be able to correctly predict what they do next. But I think this batch is an alright starting point. SHELL DS Figure-8 Circuit SNES Koopa Beach 1 Wii Toad’s Factory 3DS Wuhu Loop BANANA Wii U Shy Guy Falls Wii Mario Circuit SNES Bowser Castle 2 N64 Wario Stadium LEAF Wii U Cloudtop Cruise GBA Broken Pier GCN Mushroom City 3DS Maka Wuhu LIGHTNING GCN Wario Colosseum Wii U Sunshine Airport DS Bowser Castle GBA Rainbow Road
@HDRookie7 ай бұрын
You certainly can make the list, but I don't think there's any realistic world where it happens at this point. And yeah, some of the Tour remakes are... alright I guess. I don't think it's super important that they preserve all of them, as long as the tracks are playable in some way. I think most of these remakes could be done even better for a brand new console game. Pipeline is the only track that truly feels like a massive worry if it's lost to time, IMO.
@CaptainRillaboom6 ай бұрын
I think it would be kinda sad if MK64 had only 1 retro in MK9, so I’d still add some courses that were remade in DS but need a second glow-up.
@militor_2076 ай бұрын
2:17 that's actually comedic
@burnt-potatoes7 ай бұрын
I think the tour nitros should all be classified and “NS” EXCEPT for pipeline which isn’t in 8D, so I’d give that the tour prefix.
@angus80w7 ай бұрын
Why though!
@burnt-potatoes7 ай бұрын
@@angus80w ?* also idk just feels more reasonable
@angus80w7 ай бұрын
@@burnt-potatoes I think it's more reasonable for them to be labelled as "Tour" because they were made for Tour, and most debuted in Tour
@burnt-potatoes7 ай бұрын
@@angus80w yeah that works too honestly
@AAgamer6177 ай бұрын
I feel like the next Mario Kart will be Mario Kart X because not only X is the roman numeral for 10 and it will by technicality be the 10th Mario Kart but also because Japan loves using X to mean cross. I feel like the next Mario Kart while still being primarily focused on Mario characters it will also lean more into crossing over with other Nintendo properties more. (Ditching the Mario Kart label for Smash Kart just never made much sense to me IMO.) Calling the X a Cross could also tie in with new potential track gimmicks like two theme's crossing over with each other to alter the tracks (I'm thinking something kind of like Sonic and All-Stars Racing Transformed). :p In terms of cups and retros, I do believe that we will be getting more than the classic 8 cups, at least 10 minimum. I think, for the most part, they will focus on Tracks that haven't been remade before excluding any tour track remake that wasn't in the BCP. However remade tracks from DS and maybe Wii may be eligible again since back then little change were made to the tracks (Especially in DS' case) and otherwise we'd only be getting 1 64 track and many others like DS wouldn't have many options. The only tracks that I feel are an absolute lock in the next Mario Kart is Piranha Plant Pipeline since it missed out on 8D's BCP though I feel like we may get one other tour track so tour doesn't only have 1 track as well, My gut says Ninja hideaway due to it being a fan favorite that released early on in the BCP's life, and GBA Rainbow Road to continue the tradition of the next Mario kart Remaking the Rainbow Roads in order of release. In terms of tracks based on other properties returning, since I think the next Mario Kart will lean harder on cross Nintendo content I can see some of them returning. Feel like at least one of the Wuhu stages will return as well as the Zelda course and one of the F-ZERO courses. maybe in their own cup with another returning Nintendo themed Track? In terms of New "Nitro" tracks, my only hope is that they lean heavier into the Nintendo Franchise's theme like the Zelda or Yoshi's island track. For Example, if there's a new DK track it pulls more inspiration from DK games like how 3DS DK Jungle was based on Returns instead of just slapping DK's face on the level and calling it a DK track. Though if there is a new DK track I kind of hope they now change the coins to bananas. :p For DLC, anything goes. Though if my prediction of the crossing over more into other Franchises turns out to be true I would love to see some tracks and Characters based on 3rd parties, most specifically Sonic due to their friendly rivalry and Pac-Man due to NAMCO creating the Arcade Mario Kart spin offs. Both have even had their own Kart racing games (With Sonic having multiple. :p) and both had Mii suits in Mario Kart 8.
@HDRookie7 ай бұрын
Mario Kart X feels like the best title. One could interpret it as 10, but it's noncommital. Fans could argue whether or not Deluxe or Tour was 9. Even MKWii was supposed to be called X at one point I believe. I think Ninja releasing first actually works against it, in some senses. It means we've had it longer than the others to this point, and a way to counteract that would be to choose something newer, I'd think. A crossover nitro/retro cup specifically could potentially happen, I agree. But I think they would have to commit to a full cup. Having "Wii U Big Blue" alone would feel awkward, IMO. Don't think they're changing coins to bananas, because bananas are a standard items. Some good thoughts here for sure.
@AAgamer6177 ай бұрын
@@HDRookie A full cup was kind of what I was thinking, essentially a full cup or 2 of of crossover tracks. Maybe one for new crossover tracks and one for Retro crossover tracks or just mix the old and new together. :p I wonder if the Wuhu Tracks would be considered for the hypothetical crossover cups as it sort of is a crossover with Wii Sports but also it isn't treated as such in Mario Kart 7 And yeah, they probably wouldn't change the coins to bananas in a new DK track to avoid confusion with the banana peel item, but I love to see them do it due to bananas essentially be the DK equivalent to Mario's coins. Maybe make them banana coins from return/Tropical Freeze instead?
@mkgeostar7 ай бұрын
finally i have time to watch this!!! been waiting all day
@Reyn_the_Insane7 ай бұрын
14:03 BAM, shock dodge
@HDRookie7 ай бұрын
First frame read on that one, ruined the opponent's plans. One of my favorite dodges of the year!
@generalcrab00097 ай бұрын
What I bet is that they’ll give the 25 Wii U courses the ‘Switch’ prefix, which I know is incredibly strange because those debuted on the Wii U but when you think about it, it makes some sense. Let’s just say Sundae, Island and Squeaky Clean are Switch nitros, that would mean the Switch only has 3 original courses, which isn’t even enough for a mainline game. It needs *at least* 16 originals. Even if you include the battle courses, it’s still not enough. I wouldn’t put it last Nintendo to try and forget about the Wii U so it’s definitely within the realm of possibility that instead of giving the original 25 the ‘Wii U’ prefix, they instead give it a ‘Switch’ prefix and then the 6 Tour originals can get the ‘Tour’ prefix. Side note: I do hope that if the cities aren’t brought back, they at least use the route changing gimmick in more courses in the future
@HDRookie7 ай бұрын
Like mentioned in the video, I could see them flipping the Wii U DLC to Switch courses. It wouldn't be 3 either, it'd be at least 6, given Ninja Hideaway, Merry Mountain, and Piranha Plant Cove don't have prefixes in MK8.
@goldengoodra29417 ай бұрын
Trying to follow any “patterns” when predicting anything Nintendo related always goes wrong. They’ll do whatever they want; I think any track could be eligible. It’s okay to take predictions seriously, but at this stage, I think having fun with speculating by mixing in some of one’s wishlist is the most exciting part in this brief content drought.
@HDRookie7 ай бұрын
It worked out decently for the original MK8 now! I think what needs to be considered is that any pattern might be broken, but it doesn't mean that all, or even most will. For instance, they still haven't brought back a true retro track in the same cup as another track from that same game. Almost 20 years now that this has been a reliable pattern.
@the-random-phan6 ай бұрын
I'm just commenting for the algorithm, but this is still a really interesting and fun to watch video!
@HDRookie6 ай бұрын
Appreciate it, thanks!
@PresumptuousPopplio6 ай бұрын
I actually found an old MK9 prediction document from about a month after Tour first came out while scrolling through older files on my PC. Figured I might as well share a piece somewhere. I followed the whole idea of "no returning retros" while ignoring Tour since I wasn't particularly familiar with its track selection, but also on launch it took so much from 7 that it seemed like an anomaly rather than something to actually consider. *Shell Cup:* 3DS Toad Circuit (ayyyy BCP lmao) SNES Koopa Beach 1 (bit of a generic/common pick at the time, didn't really have anything I actually wanted to be in this slot so why not) MK8 Sweet Sweet Canyon (I actually used to be a big fan of Sweet Sweet Canyon for some reason) Wii Toad's Factory (you know why it's here) *Banana Cup:* DS Mario Circuit (I knew at the time that the final 2 turns were way too sharp, but I figured they'd mitigate it with anti-grav. They did not mitigate it with anti-grav in the BCP) SNES Vanilla Lake 2 (a circle that would also get a massive difficulty nerf via the existence of underwater driving, also I wanted to have every SMK track type remade) GCN Mushroom City (figured the reduced traffic that MK8 had would be standard going forward so I moved it up) GBA Lakeside Park (shoutouts to Tour for validating this position while literally only removing the tiniest turn imaginable) *Leaf Cup:* DS Shroom Ridge (thought the two traffic courses had distinct enough vibes to be in relatively close positions, and I didn't think much of Traffic Course Overlap™since 5 cups) N64 Wario Stadium (big shocker this one) Wii Dry Dry Ruins (never liked this track but just added it cause Why Not, just fit the vibes) MK8 Wild Woods (my favorite nitro track from MK8, I was obligated to include it somewhere) *Boomerang Cup:* GBA Sunset Wilds (track always gave me more canyon vibes that they could hone in on for a remake than desert to be completely honest. Shame about the sunset in the BCP though) MK8 Electrodrome (this track always felt like easy "yeah they're bringing this back for the next game" bait to me. I took the bait) SNES Bowser Castle 3 (always thought the SNES Bowser Castle archetype was severely overlooked for how good they were relative to the rest of SMK's tracks. Happy to see it in the BCP) 3DS Maka Wuhu (I noticed the pattern with the 4th course in the Star Cup, but a 3D BC was a necessity, so I just slapped it here. Made the most sense to me) *Lightning Cup:* 3DS Wario Shipyard (had to also put my favorite MK7 nitro in here too, yknow) MK8 Dragon Driftway (another overlooked banger in my eyes, something about it just felt right here) GCN Bowser's Castle (GCN only had 4 tracks and I didn't want to use Colosseum or Rainbow given Stadium + Shipyard and GBA RR, so it getting the BC made sense) GBA Rainbow Road (to the surprise of nobody) Obviously a lot of things would have to be changed if I made an actual prediction now, but one thing's for certain: that Lightning Cup is fucking BANGING and I wouldn't change a single thing about it.
@HDRookie6 ай бұрын
Yeah, that last cup is fire lol.
@mailpaper77547 ай бұрын
If we don’t get Toad’s Factory, Maka Wuhu, DS Bowser Castle, and Piranha Plant Pipeline I’m will hunt down Nintendo. Also, I still think 10 will be new retros only. We still have enough tracks to do at least 1 more game with this, plus DLC having returning retros doesn’t break this imo, it’s content added later on so recycling retros doesn’t affect the formula Nintendo made in DS. Finally, I think Tour is 9 and Nintendo will make it that. While Double Dash isn’t as different from Mario Karts released after, compared to the first 3 it was very different yet it was still considered 4. Plus companies like going to 10 with big marketing so Nintendo would probably want to do that and Tour exists so just have it be 9.
@HDRookie7 ай бұрын
I expect a lot of them will be back soon
@mailpaper77547 ай бұрын
Addition for Switch nitros Tour only retros, and crossover content: I never thought of the Wii U DLC tracks becoming Switch nitros alongside the Tour originals but honestly that'd be pretty cool. Strange since they were playable on the Wii U first, but I wouldn't mind this happening. While I think Tour is mainline and will be counted as mainline, Tour retros should still return as first remakes. I think what makes me think this is reaching their full potential with mechanics like underwater, gliding, and antigravity (especially since antigravity wasn't in Tour.) Finally, crossover content. I think crossover content being DLC only is perfect and the perfect way to have Nintendo characters in Mario Kart. MK8 is the perfect formula for it, Mario Kart is perfect the way it is being MARIO, and having a few crossover characters and tracks added in a DLC as extra content is just a perfect mix a both. Gives you the ability to play as characters like Link or Kirby and tracks based off those franchises in a Mario Kart while not losing what makes Mario Kart, Mario Kart. *(Pipeline being a new track for 10 would be insane but Nintendo would definitely do that lol)*
@LightCosmos7 ай бұрын
A possibility that i've seen spoken of that i actually could see happening is Nintendo fully saying screw everything and having mk9 start with only NITRO tracks (32 or 48) and then have remakes in a BCP style dlc This would for sure be bold of them, but i wouldnt rule it out, since it really would be a breath of fresh air after the abundence of remakes we've been playing with both BCP and Tour Yes we might have gotten 20 original courses but outside of those we've been playing the same courses for the last 10 years, and heck 14 of them almost have the same theme with being cities It would give mk9 a unique identity and stand out from mk8dx (which nintendo needs to focus on with how much that game sold), with a better showcase of the game since they wouldnt have to be loyal to any og layout or theme and have free reign to do whatever they want
@HDRookie7 ай бұрын
Yeah. They definitely could do that now. And DLC gives them a pivot if people want old courses still.
@jockson75744 ай бұрын
I wouldn’t mind and I could see a possibility of MK8d being ported to the switch 2 with the BCP courses adjusted into the base game and have dlc with the arcade GP courses. Not to mention we need a battle course pass for MK8D before we predict the next game, be it a third version of 8 or a fresh new game
@HDRookie3 ай бұрын
I'm so over MK8 at this point, haha. I love it, but desperately want something new.
@jockson75743 ай бұрын
@@HDRookie yeah I understand that
@AceMario76 ай бұрын
I would personally classify Tour as mainline, as both Nintendo EPD and Bandai Namco's (recently named) Studio 2/Studio S developed the game in part with DeNA and Nintendo has classified their mobile outings as mainline before like with Fire Emblem Heroes, and the Tour courses and characters coming back for the Booster Course Pass are also in line with how elements from FE Heroes like the game's Tempest Trials and the character of Veronica were implemented in Fire Emblem Engage. That being said, I do agree that the courses remade for Tour would likely not influence their potential return in the next Mario Kart game unless they were implemented in the Booster Course Pass, as the sheer volume of courses remade for Tour would greatly limit the potential pool of new courses that hadn't been remade. As for the RMX courses, the only course I really feel should make a return over its base track would be RMX Vanilla Lake 2, as the new layout and decor makes it feel like it could be a modern Mario Kart track, albeit one from an early cup. And for the crossover courses, I feel like Excitebike Arena could have a chance of returning in the next game, as while it is based on an outside NES game (not counting the Satellaview version), it was a title directed by Miyamoto and was one of the games cited by Miyamoto as being a part of the development of Super Mario Bros (namely for its screen scrolling and warping, with the other being Devil World for its player character size; also, for what it's worth, the Excitebike Arena music is one of the few tracks that was implemented into Smash Ultimate as a Mario Kart series song). Of course, that is assuming the next Mario Kart is going to limit itself back to Mario series content, which is the most likely scenario as stated in the video. And while I know others have mentioned it already, Pokemon Legends Arceus is classified as a mainline title for Gen 8 of Pokemon, much like how Let's Go Pikachu/Eevee is classified as a mainline title for Gen 7 of Pokemon, despite the different gameplay flows compared to the flagship titles for their respective generations. Otherwise, this video was a great round-up of the potential courses we could see as retro courses in the next Mario Kart.
@HDRookie6 ай бұрын
I like the perspective about Excitebike Arena, and how it's music was categorized in Smash and taken from MK, despite being it's own series. And yeah, the way I see it is: Tour is an 8th generation MK game.
@harryrey2771Ай бұрын
My solution to the 'are already remade tracks alligable?' thing. I'd say that every remade track which didn't have the flying and underwater gimmicks should qualify as remakable (DS and Wii) as well as the 3DS courses, because honestly, the grafic quality of MK7 is a bit lacking. This of course would mean that only WiiU und Switch remade courses are not able to be remade, which is still a bunch of tracks that fall through. My reasoning for that is that these retro courses often leave something to be desired (especially MKDS, it's one of my favourite games, but dang, some remakes stink...) But that's just my view on the topic😊 Edit: What I also would find quite a good idea is to give some retro tracks new themes. This idea came to me when I thought of the fact that in mario kart, muddy tracks are considered 'chocolate' and snow tracks are considered 'vanilla' which makes them kinda counterparts. So I thought: What if there was a snowy Version of Choco Mountain called 'Vanilla Mountain'. And I think this principle would work with quite a lot of tracks. Turn the Volcano in Grumble Volcano into a geysir that spews water on a beach course, which makes parts of the path flooded. Turn Toad Harbour into a desert3d ghost town which was taken over by boos. Turn Waluigi stadium into a skater park instead of a dirt track. That would freshen things up and also would save time, as the layout of these courses has already been more or less perfected, so the devs could concentrate on the gimmicks more.😅
@HDRookieАй бұрын
I think skins for stages would be a good addition. Swapping to skate park Waluigi Stadium could be like selecting Fire Mario on the character select screen.
@ajschlem6 ай бұрын
A return of Toad’s Factory would feed families.
@CaptainRillaboom6 ай бұрын
How I would make the MK9 retros: Shell Cup: -DS Figure-8 Circuit -Wii U Sweet Sweet Canyon -SNES Donut Plains 2 -3DS Shy Guy Bazaar Banana Cup: -Wii Toad’s Factory -N64 Frappe Snowland -SNES Choco Island 1 -GBA Cheep Cheep Island Bell Cup: -N64 Wario Stadium -GCN Mushroom City -Wii Coconut Mall -DS Airship Fortress Leaf Cup: -3DS Maka Wuhu -Wii U Electrodrome -DS DK Pass -GCN Bowser’s Castle Bob-Omb Cup: -SNES Mario Circuit 4 -N64 Banshee Boardwalk -GBA Lakeside Park -GCN Wario Colosseum Lightning Cup: -Wii Dry Dry Ruins -Wii U Cloudtop Cruise -3DS Neo Bowser City -GBA Rainbow Road What I prioritized here is that each game has the same number of retros. What do you think?
@TateTheTalisman6 ай бұрын
We are not getting retro tracks in the next Mario kart. We literally just got 48 retro tracks, the next game will be all new with an eventual DLC that adds retros
@CaptainRillaboom6 ай бұрын
@@TateTheTalisman Nintendo can’t just let down retro tracks. I think in every mainline Mario Kart, it’s important to keep at least the SNES retros, and we should at least get N64 Wario Stadium as well.
@TateTheTalisman6 ай бұрын
@@CaptainRillaboom I’m telling you right now, we are not going to get that many retros
@CaptainRillaboom6 ай бұрын
@@TateTheTalisman Well, at least the ones that hadn’t been remade out of Super Circuit and Tour and would deserve an actual glow-up. That includes tracks like SNES Vanilla Lake 1/2, N64 Wario Stadium, GBA Lakeside Park, GBA Rainbow Road, GCN Wario Colosseum, DS Figure-8 Circuit, Wii Toad’s Factory, or Wii Dry Dry Ruins.
@HDRookie5 ай бұрын
It is a fun selection, but I don't think they're worried about dividing them fairly between game. They haven't done that since MKDS, and I think the Tour courses are absolutely going to be a factor.
@jakebarton25287 ай бұрын
Mario Kart 9/X Retro Course Predictions: Shell Cup: 1. DS Figure-8 Circuit 2. 3DS Shy Guy Bazaar 3. Wii U Sweet Sweet Canyon 4. N64 Mario Raceway Banana Cup: 1. GCN Mushroom Bridge 2. Wii Toad’s Factory 3. Wii U Sunshine Airport 4. DS Luigi’s Mansion Extra Cup 1: 1. 3DS Wuhu Loop 2. SNES Ghost Valley 2 3. GBA Cheep-Cheep Island 4. Wii U Dragon Driftway Leaf Cup: 1. GBA Luigi Circuit 2. Wii U Electrodome 3. SNES Vanilla Lake 1 4. N64 Wario Stadium Extra Cup 2: 1. N64 Koopa Troopa Beach 2. Wii U Super Bell Subway 3. DS Airship Fortress 4. Tour Piranha Plant Pipeline Lightning Cup: 1. Wii Dry Dry Ruins 2. Wii U Mount Wario 3. GCN Bowser’s Castle 4. GBA Rainbow Road
@CaptainRillaboom6 ай бұрын
I would swap Sunshine Airport and Koopa Troopa Beach, but otherwise, pretty good selection!
@quepow78407 ай бұрын
This what I would pick: Shell: Tour: Sidney sprint N64: moo moo farm 3ds: cheep cheep lagoon Snes choco island 1 Banana cup: Wii: toads factory 8: thromp ruins Gcn: mushroom city Ds: defino square Leaf cup: Gba: yoshi desert Tour: vencover velocity Snes bowser castle 2 (feel like something can be done with the dead end) 8: dolphin shoals Lightling cup: Wii: dry dry ruins 3ds: wario shipyard Gcn: bowsers Castle Gba: rainbow road
@Peppizza737 ай бұрын
What if Peach Circuit from Tour was actually made for 9? If you don't understand, Peach Circuit is in the club of courses that was finished at the last two weeks of October. The only once that aren't in the BCP are (GBA) BC4, Pipeline, Mario Raceway, and Peach Circuit. BC4 - I doubt that it's coming to the next game because of (DS) Bowser ('s) Castle. Pipeline - Lock On Mario Raceway - Unlikely because of (N64) Wario Stadium. Peach Circuit - Is it actually eligible for 9?
@HDRookie6 ай бұрын
It'd be one of the more likely candidates of the tracks with remakes already, but probably not my pick
@Stephen-Fox7 ай бұрын
I agree with your analysis _assuming_ the Switch 2 isn't backwards compatible and MK9 or whatever it's called isn't season based in some way (I don't even necessarily mean DLC seasons; Splatoon went to being season based for it's 3rd entry) If the Switch 2 is backwards compatible, my question is if they'd want to maximize the differentiation between MK8DX and MK9 (or whatever) by not having any repeat tracks, on the assumption that most people getting MK9 already have MK8DX. If MK9 is season based, my question would be if they'd launch with 24/24, or if they'd launch with 16/16 and add a cup worth of tracks each season until they hit 24/24 outside of whatever DLC they offer, and if they do that and the seasons were free (The Splatoon 3 model, where the seasons are there to advertise NSO essentially, and exist alongside DLC. And I swear if this is how we get mission mode back, as a DLC single player campaign...) And I am posing these as questions rather than statements or predictions of what the New Rules are, since your analysis of what the rules are didn't seem to consider these factors that are both things that immediately popped into my head.
@HDRookie6 ай бұрын
I wouldn't be opposed to a Strikers approach, where content is released in waves, but permanently (as long as the starting amount is good). Don't like the idea of content coming and going.
@AverageEggmonEnthusiast6 ай бұрын
I will be surprised if Piranha Plant Pipeline isn’t in the next game since for a booster course made for game preservation, it would only make sense to bring it forward in some way. But corporations don’t tend to make sense so I won’t be *that* surprised 😅
@KrissyBlues6 ай бұрын
I think people overthink things too much when it comes to tour's main series status. From a business standpoint, main series tends to just mean something the devs had personal hands in that isn't too radical a departure, and while you could argue tours gameplay is more different than other Mario karts, the same is true of double dash and it's main series. The fact that it's given it's own prefix is proof enough for the most part. As to why 8 deluxe remade the fortunate 15 or the city tracks, it's not because your wasn't considered official and they wanted to put them into a "real" Mario kart, it's because the pass was explicitly to port tour assets for when service ends. Booster was tours codename, it's literally the tour course pass. The semantics of what was already remade in tour simply didn't matter because the goal was to port tour assets to begin with. I also don't think the city tracks are an "all or nothing" deal because of this either, they can easily reappear one or two at a time in future games without the others bc they're the same as any other track. The reason they were all bundled here was to port those assets, not because they see them as inseparable. Pipeline was supposed to also be in the game at one point, but was scrapped and substituted for ice world, likely because they decided to move it to the next game
@HDRookie6 ай бұрын
I disagree with the notion that cities are just the same as any other track. They are in the sense that they're Mario Kart tracks, but they are also distinct in the sense that they have a gimmick. We'll see how it is handled but skepticism is definitely warranted, imo.
@KrissyBlues6 ай бұрын
@@HDRookie There's plenty of gimmicky mario kart tracks. City course's gimmick is a little more specific to them but stuff like dynamic laps will probably be added to other courses next game, and while the real world gimmick can be seen as odd it's not that much weirder than the nintendo themed courses and I feel like those have an alright chance of coming back someday. I think it's odd to just assume Nintendo would never touch a decent chunk of courses again just because they're too special or something, and it's especially reductive to think they all have to be a package deal when at the end of the day they're just another course.
@HDRookie6 ай бұрын
@@KrissyBlues I think it's moreso just what type of special they are. Like, Mount Wario is unique in a lot of ways as the only sector track in 8's original 16. But it still feels fitting. Something about having like a set of 15 Mario themed tracks and then like Bangkok Rush just seems really off. I'm not even saying they can't design the courses like this anymore (like for instance Piranha Plant Cove seems pretty standard still despite being unique), but having like 2 random real world cities is just kinda... strange?
@CaptainRillaboom4 ай бұрын
I think Nintendo will still reuse some tracks, at least in a hypothetical DLC. I mean, it would be kinda sad if there was only 1 track from MK64 in this game.
@jlbwho79137 ай бұрын
I was thinking that "isn't Piranha Plant Pipeline a 3DS track that returned in 8?". Then upon checking it's Piranha Plant Pipeway
@SmashFox927 ай бұрын
I personally think retro tracks from MKDS and MKW could still be eligible, since 2008 the method for creating retro tracks has evolved, look at a GBA retro track from Wii and compare it to Cheese Land or Boo Lake, plus games like MK64 and MKDS are almost complete, and having one or two tracks of games that many people love would be a strange and (in my opinion) a bad decision on Nintendo's part. I can see the points against this idea, and while I can agree with some, I still think Nintendo will probably go with the route I said. Still, great video! Can't wait to see your predictions.
@HDRookie7 ай бұрын
Yeah. Really depends on how much they want to prioritize MK8 tracks, as opposed to going through the 64 / DD / DS tracks again.
@stephmazzone7 ай бұрын
As much as rebooting a franchise can seem inevitable or a likely choice for Nintendo to take MK, when I really think about it, Not only I don't think Mario Kart will be rebooted. but I don't think it should be. Anti-Gravity as much as it seems like a mechanic that would stick to one game and then left behind, gliding and underwater was brought from Mario Kart 7 to 8. Gliding and underwater was also brought into Tour. So it's safe to expect Nintendo will keep Gliding and Water for another installment. As for Anti Gravity, well... again, as much as I thought it would stay around for only one game, I can see it coming back for one more game and in that sense, complete a trilogy for this Era of Mario Kart. Maybe Mario Kart 10 will have the remaining 55 tracks that were not put in 8 Deluxe and a plethora of new tracks utilizing anti-gravity in even more crazier and innovating ways for track design. Almost like Splatoon has had 3 games that has built off of the first splatoon. I think we might have a similar idea here. 3 Mario Kart games: Mario Kart 7 (Intro to Gliding and Water) Mario Kart 8 (Intro to Anti-Gravity (Gliding and Water continued) Mario Kart 9/10 (The Culmination of Anti Gravity, Gliding and Water) Completing the trilogy.
@nutsi36 ай бұрын
Well this aged well
@seriouschip7 ай бұрын
If the next Mario Kart had a track maker (something like what was in ModNation Racers if anyone knows that game) would make me a very happy camper
@uiinpui7 ай бұрын
someday all the old tracks will have been remade at least once.. I wonder how the rules will change then... will the games just reset?
@HDRookie7 ай бұрын
The rules can only hold for one more game it seems. A decision will have to be made 2 games from now, but it's also possible that the decision comes early.
@uiinpui7 ай бұрын
@@HDRookie yeah unless there is a game with no n64 tracks but I doubt that
@JacobPDeIiNoNi7 ай бұрын
Personally I love the idea of the 9 Wii U DLC Nitro and 7 Tour Nitro/BCP tracks being grouped together as a set of 16, it makes absolutely no sense (especially piranha plant pipeline) but it just feels right for Mario kart tracks to be in sets of 16, and grouping these as 16 “DLC” or “Switch” tracks or whatever you want to call them removes the weird odd numbers they exist in as well as the ambiguity around the Tour nitros. Plus I think they kind of fit together, usually a set of 16 nitro tracks has a consistent design philosophy to them and I can see that a bit with these. A big thing is that all of the tracks with unique references to other games in their coins, end music, etc all fit within that group. Mostly the crossover tracks, but that way yoshis island gets grouped with them which I think makes sense. It also groups sky high sundae with the f-zero tracks (the only non-remakes to use low gravity), sky high sundae with excitebike (both of the straight line tricking courses), and super bell subway with ninja hideaway / squeaky clean sprint / piranha plant pipeline, other tracks that focus heavily on alternate routes, for a few design similarities that I think would be nice to group together.
@HDRookie7 ай бұрын
It's not without impurities but I can think a case could be made to label the 8U DLC 'NS courses'. Especially considering they didn't come from a Wii U disc.
@ClaytonFromMidgar6 ай бұрын
My Mario Kart 9 Predictions Shell Cup 3DS Toad Circuit Wii U Water Park GCN Dry Dry Desert Wii Toad's Factory DS Shroom Ridge Banana Cup GBA Lakeside Park Arcade Diamond City Wii U Sweet Sweet Canyon Rare Windmill Plains 3DS Wario Shipyard Leaf Cup Wii DK Summit Rare Haunted Woods N64 Wario Stadium GBA Bowser Castle 4 SNES Mario Circuit 4 Lightning Cup GCN Mushroom City Arcade Bon Dance Street SNES Vanilla Lake 2 DS Mario Circuit GBA Rainbow Road
@cuminthesink7 ай бұрын
I'm curious on how the graphics of the next mario kart would be, I feel like they struck gold with the 8 deluxe models
@PixelShiftss7 ай бұрын
Well one thing is that there are some tracks that would have the Switch or NS Title without considering the Tour ones, the battle tracks.
@HDRookie7 ай бұрын
Also true - perhaps the most true - but not exactly world changing I think.
@someperson38837 ай бұрын
I think DS retros, espescially from the N64 are eligible (not Choco Mountain). Also DS retros in Wii maybe eligble (except Peach Gardens) due to how few are remaning.
@HDRookie7 ай бұрын
So in reality, Banshee Boardwalk and Delfino Square. Maaaybe Frappe Snowland, haha
@someperson38837 ай бұрын
@@HDRookie yeah
@billhoult32626 ай бұрын
Oh god there's so many Bowser's Castles. Please please please just let DS Bowsers Castle in. Also 24 retro tracks divided by 9 games gives us 2 or 3 tracks per game. Of the 8 Bowser's Castles that are eligible, there is very little chance of more than 2, and most likely only 1 actually appearing. Same goes for Rainbow roads and Mario Circuits/Raceways. This tells us that they have limited options, so are more likely to include some tracks not on your list. I think the crossover courses will be eligible for retros, and I'm predicting Mute City in MKX. I can imagine 1 or 2 retro tracks from DS and Wii coming back as well, hopefully including Banshee Boardwalk as a 2nd N64 track. I can imagine Piranha Plant Pipeline and maybe (but probably not) 1 lucky city making it in as the tour retros, they might include one of the tour first DLC tracks like Ninja Hideaway and Merry Mountain as tour retros as well to up the numbers. Also there's a reason N64 Wario Stadium hasn't returned yet and that's because it's just not fun. I can't wait to see how they spice it up to make it playable.
@HDRookie6 ай бұрын
I do think there will be 3 total BCs - a new one, a retro one, and a 2D retro one. Kinda like MKWii, but with more than 32 tracks.
@greedolegofan20017 ай бұрын
I agree with almost all of what you said but I do think the crossover tracks are eligible to return as retros.
@HDRookie7 ай бұрын
Definitely possible. I think they'd need to add some new ones though too to rationalize it. Feels like a DLC type of thing to me.
@Snowpro45.7 ай бұрын
@@HDRookie I think the way they could tackle the crossovers is that would either be dlc only or be classified as regular retro tracks because wii sports doesn’t have any mario characters in there original games, and they would be classified as CRSV (Crossover)
@collin__9647 ай бұрын
Great video dude
@riahlexington7 ай бұрын
Yes for dlc all bets are off, but that includes tracks that were in deluxe imo. I think that Nintendo will include koopa cape, coconut mall, maple treeway, waluigi pinball, etc, as dlc for every future mario kart game. They are just too popular and there is no reason not to. Smash kept adding more stages and has almost every stage included. So I don’t think tracks that were in 8 deluxe are inelligible, but I think they’d bring back some of the most popular ones as series mainstays along with popular ones that weren’t in deluxe like airship fortress. For the base game I think you’re right, they’re more likely to pull from tracks that haven’t been remade yet. I’d love to see every previous track included but that might be a bit ludicrous of a track number. I wonder if they will go the route of a subscription service or have something like tour where tracks rotate. One thing is for sure, things sure are unpredictable. You just earned a sub, great work.
@HDRookie7 ай бұрын
It is possible that certain courses are always remade, but I don't know if I'd count it as a lock. You can get a general idea, but it's hard to definitively claim which tracks are "deserving" of this, because it is all subjective. I'd say that remaking a MK track takes a bit more work than remaking a smash stage as well - opposite of how the characters work in those games. The tracks are really what set these games a part so I don't think all of them in one package is too likely.
@courage13637 ай бұрын
Well to be BRUTELY honest the only and ONLY tracks that will be in a future retro GP are: SNES: Mario Circuit 4 Koopa Beach 1 Ghost Valley 3 Bowser Castle 1 and 2 N64: Wario Stadium GBA: Broken Pier Rainbow Road GCN: Mushroom City Wario Colosseum Bowser's Castle Rainbow Road DS: Figure-8 Circuit Bowser Castle Rainbow Road Wii: Luigi Circuit Toad's Factory Mario Circuit Bowser's Castle 3DS: Wuhu Loop Maka Wuhu Wii U: All MK8 tracks Tour: Piranha Plant Pipeline RMX Mario Circuit 1 RMX Choco Island 1 and 2 RMX Rainbow Road 1 and 2 RMX Vanilla Lake 1 and 2 RMX Ghost Valley 1 RMX Bowser's Castle 1 RMX Donut Plains 1
@HDRookie7 ай бұрын
I definitely think the RMX courses are less likely than the Tour only retro tracks, TBH.
@shadeblackwolf15087 ай бұрын
I am really, really done with SMK donuts... I would be surprised but not disappointed if the RMX style is just how they do SNES tracks from now on.
@militor_2076 ай бұрын
13:41 they could just classify the Wii U tracks as Wii U/NS
@HDRookie5 ай бұрын
I think that would be potentially too wordy to use as a legitimate prefix, TBH
@DaNintendude7 ай бұрын
12:10 The Tour City tracks would also be awkward because they are real world locations instead of Mario ones. It's cool as it's own gimmick, and that's why it needs to be all or nothing. Having only a few feels like a cop-out, because they're not very creative and take away a slot from what could be a more imaginative course. I'm hoping Tour tracks are ridden from base-game selections forever-- only appearing as DLC from now on.
@HDRookie7 ай бұрын
I'm with you. The originals can stay though.
@MegaBrandon2467 ай бұрын
I just think they do some fucking work and every track in every mario kart for the future, yes it's hard to do but I couldn't care how long it took to release, every character too from every mk, okay not tour but every other game, so everyone is pleased
@jumentoqueanima7 ай бұрын
Awesome video! :)
@DrTexas097 ай бұрын
I'm going to pick 24 courses to be the retros in the next game. Each game will be represented with four tracks with one exception, being Super Mario Kart for reasons I will explain later. Let's go! Shell Cup- GCN Peach Beach SNES Koopa Beach 1 N64 Moo Moo Farm Wii Toad's Factory Banana Cup- 3DS Mario Circuit N64 Frappe Snowland DS Luigi's Mansion Wii U Electrodrome Leaf Cup- 3DS Daisy Hills SNES Vanilla Lake 1 GBA Lakeside Park N64 Wario Stadium Egg Cup- Wii U Cloudtop Cruise DS Delfino Square GBA Bowser Castle 4 TOUR Piranha Plant Pipeline Bell Cup- GCN Wario Colosseum Wii Dry Dry Ruins 3DS Maka Wuhu DS Airship Fortress Lightning Cup- GCN Dino Dino Jungle Wii U Mount Wario Wii Bowser's Castle GBA Rainbow Road I know this list isn't perfect so let me know your opinions!
@HDRookie7 ай бұрын
Well, perfect would be subjective. I think for courses to come back multiple times though, I'd prefer that they're some of the more complex courses. I'd rather just see a new beach level than something like Peach Beach, for instance. I feel like Daisy Hills could easily slide into the shell cup, for instance.
@massy80002 ай бұрын
I think 8DX DLC tracks(Ninja Hideaway etc.) is all ineligible. Nintendo will avoid selling same tracks twice in a short period of time. SNS tracks will have low priority if the same type has already appeared. In particular, the possibility of Bowser's Castle 1 & 2 is low since BC3 has just appeared in BCP. The same goes for Donut Plain 2 since 3 is included in the standard track of MK8. Personally, I'm a little doubtful whether Standard 8 Nitros will also appear in the next Mario Kart game. MK8 & 8DX has been selling for too long, and 8DX tracks have been running for too long. Additionally, in order for many Standard 8 Nitros to reappear, it is a prerequisite that the anti-gravity system continues in the next Mario Kart.
@XZavierdoesStuff7 ай бұрын
I personally think that some of the fan favorite MK7 retros, those not in the Booster Pass like DS Luigi's Mansion, could feature in the game, because DS has 3 tracks unremeade, the first track, the last track and Bowser Castle, so they maybe even have a higher chance than some MK DS and MK Wii retros, like the N64 retros in Wii. I think that 1 of the Wuhu tracks will be in the base game and 1 as DLC. Nevertheless. I am going to rework my retros for MK X/9/Twitter, I think if it was never in a home console game, it has a higher chance, like Luigi's Mansion, Bowser Castle 4, Airship Fortress, only on handhelds/The Unlucky 16, but if It was remade in Wii or (obviously) 8, I'd obstain. Overall this got me thinking and I'm going to change it up. I'll post my old picks in a reply to my comment, because this comment is really long
@XZavierdoesStuff7 ай бұрын
My old predictions: Shell Cup 3DS Daisy Hills Wii Mario Circuit N64 Frappe Snowland DS Luigi’s Mansion Banana Cup 3DS Shy Guy Bazaar GBA Cheep Cheep Island DS Delfino Square Wii Toad’s Factory Leaf Cup SNES Mario Circuit 4 N64 Wario Stadium Wii U Sunshine Airport GBA Lakeside Park Lightning Cup GCN Mushroom City Wii U Super Bell Subway GBA Bowser Castle 4 DS Rainbow Road MIXED TRACKS (Yes i think they'll return) Egg Cup Tour Piranha Plant Pipeline Wii U Mount Wario Bell Cup 3DS Wuhu Loop Tour Singapore Speedway Wii U Shy Guy Falls Golden Dash Cup SNES Ghost Valley 3 Tour Athens Dash Kirby Cup Tour Sydney Sprint N64 Bowser’s Castle GBA Rainbow Road
@phantoniam7 ай бұрын
i made one with only 2 or 3 maps that have been recreated
@cybercrafted42297 ай бұрын
I feel like any course that wasn’t remade in MK8 Wii U, its DLC, and the BCP are eligible. Nintendo already started doing repeat retro courses for MK8 Wii U’s DLC. I feel like several courses remade in Tour absent in the BCP were absent so that they could return in the next game.
@GreenBlueWalkthrough7 ай бұрын
I think the only non mario corses will be for what ever the pack in demo Mii game is for the switch 2 where are what ever non mario game sells the best will be in the first few DLCs.
@aaronprewitt3447 ай бұрын
I personally think Nintendo is going to do a small selection of the 21 first time retros, maybe like 4-6, and then the other 18 retros (assuming the next game will consist of 24 retro tracks and 24 nitro tracks) will be previously remade retros from DS, WII, 3DS, WII U, and Tour. in my opinion, (these are just my thoughts only) I think the tour cities and non city nitros (except for pipeline) have been considered remade from tour in Mario kart 8 Deluxe, mainly because they have the tour prefix. also in my opinion I would like for Nintendo to consider all WII U nitro tracks, WII U nitro DLC tracks, and WII U nitro crossover tracks as 1st time retros, I just think it would be the best course of action. My impulse thinking really wants to believe we will get the 21 1st time retros from Super Mario kart, Mario Kart 64, Mario kart super circuit, Mario kart double dash, Mario kart DS, Mario kart Wii, Mario kart 7, Mario kart 8 (all nitros, and DLC) and Mario kart tour for piranha plant pipeline. Either way, I actually don’t care if they do it that way or the more realistic way, because as long as we have a new Mario kart to play, I’ll be really REALLY happy.
@HDRookie7 ай бұрын
The 21 seems really tough because a lot of overlapping themes are in that 21. They definitely need to use some Mario Kart 8 nitro tracks.
@aaronprewitt3445 ай бұрын
Here’s my predictions based on the following guidelines: No double dipping, first time retros only. (Including all tour first time retros) Shell cup: DS Figure 8 circuit SNES Bowser’s castle 1 WII U Animal Crossing WII Toad’s factory 2nd cup (unnamed): N64 Wario Stadium GBA Broken Pier SNES Mario Circuit 4 WII U Mute City Banana cup: SNES Koopa Beach 1 3DS Wuhu Loop GCN Mushroom City Wii U electrodrome Leaf cup: Wii Luigi circuit DS Bowser’s castle Wii U Mount Wario 3DS Maka Wuhu 5th cup (unnamed): SNES Ghost valley 3 GCN Wario Colosseum Tour Piranha Plant pipeline Wii U Hyrule circuit Lightning cup: Wii Mario circuit Wii U Big Blue SNES Bowser’s castle 2 GBA Rainbow Road
@kriichan61007 ай бұрын
As much as I like and appreciate the booster course pass, it has kinda ruined retro tracks in the sense they feel alot less special now. It also left a sour taste in my mouth just how many Wii tracks were brought back, all fan favourites as well, the other games were just 'get what you get' kinda chosen. Edit: I agree with the logic in this video and hope this is the way they go about it, but they may end up just going for fan favourites again.