Wake up babe, White Cliff Games posted a new video ❤️
@1th_to_comment. Жыл бұрын
69. Nice.
@Steezealways Жыл бұрын
Ughhh fine I’m up
@sleekbubbles2593 Жыл бұрын
I'M UP... I'm up
@kanutaro3426 Жыл бұрын
Crazy profile pic
@vowish5319 Жыл бұрын
@@kanutaro3426 on god
@HuntingTheEnd Жыл бұрын
I think you nailed it on the distinction between "zombies" and "zombies 2.0." I loved origins both with and without my friends who were more 2.0 types, but I struggled to enjoy bo3's maps without a full team of people to drag me though the 2.0 system
@morgboat744 Жыл бұрын
that’s interesting because i’ve always found BO3 maps to be much easier solo because of the learning curve that my friends weren’t super familiar with
@EpticityOG Жыл бұрын
@@morgboat744Yeah I think BO3 was easier than any previous zombies prior to it, the gobblegum system and more refined engine made it that way. However BO3 was still peak zombies it allowed people to play how they wanted and had some of the best maps alongside Chronicles
@OminousBlast Жыл бұрын
Me as a person growing up playing bo2-bo4 I find bo3 and bo4 way easier than bo2. I have been playing a lot of bo2 lately and I’m finding it hard to get past round 10 casually with no downs if I have my brain turned off.
@WhereisYunoGasai Жыл бұрын
@@OminousBlast the double slap nonsense
@HyperioGames Жыл бұрын
I think casual does a dis-service to the original style of map design. I think what works better is arcadey. Older zombies was more about your in the moment to moment skill and how well you could do (like an arcade game) where later zombies is where it began to become more about optimizing a set of objectives to be completed as efficiently and quickly as possible, to then reap the rewards. The original formula is incredibly easy to pickup and play, but hard to master.
@cameronschiff132 Жыл бұрын
Idk about that last part, the original formula was preeeetty dang easy to master... but I agree there is merit to the arcadey perspective
@branpod Жыл бұрын
Eh, the og isn’t that hard to master, which is where the issue of replayability comes in. Doing quests gives a purpose to the gameplay. There are people who derive intrinsic value from increasing the number, but for a lot of us, working towards an extrinsic goal is more enjoyable.
@de_gree Жыл бұрын
@@cameronschiff132 i'd argue that it is not easy to master, but can be very boring to master
@cameronschiff132 Жыл бұрын
@@de_gree How is it not easy? Kite the zombies, cut in between when there's an opening, you're done.
@de_gree Жыл бұрын
@@cameronschiff132 im talking about actual high rounds not training on the stage in kino
@Gio-pb5rm26 күн бұрын
My only problem with the shift in direction that origins started, is that it’s not just one map you need to learn. It’s most maps that are very complicated to learn. So much knowledge needed to really enjoy the game mode vs to enjoy a particular map. Especially as the years go by
@MrSlimSheaD Жыл бұрын
I love this map but being the only “zombies 2.0” guy amongst my friends who were more 1.0 fans, it did in a very real sense also feel like the end of an era.
@morgboat744 Жыл бұрын
same man
@anonymousanonymous6796 Жыл бұрын
I'm a 1.0 map last time i ever played zombies was early bo3 = Der Eisendrache but I always liked Mob and Origins on bo2
@GabrielMartinez-my4of24 күн бұрын
A man amongst boys
@BambiTrout Жыл бұрын
As much as it is completely stupid from a gameplay perspective, I love the sheer balls of whichever developer decided to make a bunch of 14 year olds learn ANCIENT SUMERIAN in order to upgrade a weapon.
@ronald65633 ай бұрын
Legit know how to speak more ice staff than English
@olivialilacy8141Ай бұрын
It’s not even learning it it’s just inserting an easy code you get off the internet. A kindergartner could do it
@ronald6563Ай бұрын
@@olivialilacy8141 there were people that had to learn it before guides
@thee272421 күн бұрын
Hopefully they were think more about the 18 and older audience. That's the game's rating over here in any case
@DVGBlur Жыл бұрын
I love Origins but it’s refreshing to see someone not blind fanboying over it
@desinfected Жыл бұрын
true facts
@morgboat744 Жыл бұрын
agreed, i definitely think it’s a little overrated. still a good map that i enjoy but far from the best imo
@EpticityOG Жыл бұрын
It just depends on the person tbh, I see three types of zombies fans the Zombies 1.0 people the Zombies 2.0 people and the people in between who started with BO2. Although Zombies 2.0 for me peaked with BO3 after that it really downgraded a lot
@penguinmaster3453 Жыл бұрын
@@morgboat744 how is it far from the best I get why it isn’t #1 but it at least in the top 5
@morgboat744 Жыл бұрын
@@penguinmaster3453 it might be my number 5 but even that is pushing it. i think it’s biggest flaw is that it separates setup from gameplay so much, with a LOT of time being spent running around the map grabbing parts instead of killing Zombies. funnily enough that’s the exact same thing i hate about TranZit
@DarkraiNewmoon Жыл бұрын
Since we've reached Origins I think it's relevant to ask this question. When you get to the Zombie Chronicles DLC for Black Ops III I'd suggest doing 1 video, about the length of maybe 10 - 15 minutes talking about the changes done for each map. No need to go though them all again. But also hurrah of having the classics back.
@bubalackgaming8892 Жыл бұрын
Honestly, is talking about the returning classic maps in BO3 even worth it? The only noticeable change I remember was that it added the Random Perk Machine
@shungite82408 ай бұрын
@@bubalackgaming8892they swapped out PHD Flopper for Widows Wine on all the maps that had it
@LowBatteries68 Жыл бұрын
These videos have single-handedly revived my love for the Zombies franchise. Awesome work!
@tristancrumpler400 Жыл бұрын
4:28 this. This is the only Easter egg I was able to complete in the whole series because it was just the right amount of convoluted and could be done whenever you had enough points to unlock that part of the map. There's some tedium but it's worth the reward.
@EpticityOG Жыл бұрын
This is the Easter egg I did the most of, I not too long ago redownloaded BO3 just to do it again with a buddy that’s how much I love this map
@thechugg4372 Жыл бұрын
"No RNG" me waiting for the correct robot to spawn :(
@analogman6610 Жыл бұрын
still my all time favorite map since this was around the time my crew did LAN parties to beat all the zombie map easter eggs. we actually encountered a few glitches since we only played local and had one where a panzer spawned on top of a electrical tower and we had to restart XD
@whitecliffgames Жыл бұрын
Everyone in the same room running Zombies Easter Eggs is an absolutely unmatched experience, love those memories :)
@clamcrewcarclub6017 Жыл бұрын
LAN parties would have the room’s temperature raised by like 10 degrees from the rest of the house hahahaa
@chungo4800 Жыл бұрын
the bugs were too much for me. i had 2 runs that made it to the last part in the easter egg and both times, when my party had to put all 4 staffs up and get 100 kills one of the staffs had glitched out and disappeared. we aren’t that good at zombies so it took us a long time and we gave up. i say i beat it but we never were able to actually beat it
@virokyu Жыл бұрын
@@chungo4800 if this is what I think it is, it must've been the fire staff that disappeared. It had a habit of moving into the robot when someone died with it (or lost it if you had Mulekick and the staff was your 3rd weapon) after it was upgraded
@nuteniumtokyo Жыл бұрын
I feel like the best part of this kind of zombies map is that once you learn the set up it's unlikely you will ever forget. I have never forgotten how to build the staffs find the maxis drone turn on pack a punch whereas in maps like moon and acension the steps just feel completely random leading me to forget entirely.
@ultimatechickenhorsesweat26144 ай бұрын
Yes!
@tiredboi9027 Жыл бұрын
The thing I remember most about this map is a conversation with my older brother: "So who's flying the planes?" "Zombies" "woooah, they can use planes?" "Yeah"
@whitecliffgames Жыл бұрын
Laughed at this, then realized it’s actually canon, during the Easter egg you shoot one down and see the pilot is a Zombie… I guess they really can use planes
@ClonedGamer001 Жыл бұрын
I think the one issue I have with Origins' Easter egg is that the first steps are to fully upgrade all four staves and put them in the robots, but then they aren't actually used at any point. You can beat the entire egg without firing a wonder weapon. It just seems weird to me that they'd have you make these powerful weapons only to then completely ignore them.
@ledgy69 Жыл бұрын
They are used to open the gateway, imagine the power required for that. No time for shooting lol
@ClonedGamer001 Жыл бұрын
@@ledgy69 Yes but compare that to the bows on DE for example, where you have to actually use the wonder weapons as part of the Easter Egg
@romanusplayz-wx7ow Жыл бұрын
pendatic but the fire staff upgrade? but yeah that is true…der eisendrache improved on this formula by forcing you to use the bows, which also simultaneously empowers you at the same time
@alexevans369 Жыл бұрын
dont stop making these. Its like SolarSands played zombies. I love the doc series
@enemiestoaster Жыл бұрын
This series has a wonderful balance of nostalgia accompanied with a mature retrospective view. The time and effort you put it in is always worth the wait.
@johnmayer413 Жыл бұрын
I took a break from zombies right before Origins came out and tried the map a month of two later with my friend at a sleepover. I was embarrassed by how bad i was doing because the map put so much emphasis on knowledge. I (an experienced veteran player) was getting destroyed doing traditional strategies that were completely viable on every map before it. Origins was definitely a huge change that demanded familiarity with the map more so than traditional 'zombie' skills. Personally, I really disliked that and never bought the map.
@whitecliffgames Жыл бұрын
This is a great way to put it! This map still required skill, but you could make up for missing skill to some extent with knowledge, which you hadn't really been able to do in the "old" style of maps. They were 100% about improvisational moment-to-moment gameplay so that was all you needed to be successful. From now on, you'd be able keep up with someone with more raw skill if you had a better plan based on knowing the map better
@cyrilthewonders9458 Жыл бұрын
This map fucked how maps onward worked, now every map is a quest and not just fucking around with friends its always a step
@WastedPotentiaI1 Жыл бұрын
Gorod krovi?
@coolgamingvids33135 ай бұрын
Cry about it casual
@ultimatechickenhorsesweat26144 ай бұрын
Just play town or kino then
@ronald65633 ай бұрын
luckily every gun in bo3 is a wonder weapon, so you don’t need to worry about doing quests
@knowtheplan472 Жыл бұрын
Kills me to remember blops2 is ten years old. Ten.
@ChadKakashi Жыл бұрын
Ah yes, the point I stopped liking the mode.
@gamermanzeake Жыл бұрын
I get this. Formulaic Zombies, has degraded the mode. The Victis maps are definitely better times, funner maps, more fluid and even had the awesome Persistent Upgrades.
@Baseballman1224 Жыл бұрын
Even when this series ends I still feel like I’ll watch all your videos. With writing as good as this watching you talk about anything you are passionate about will be a treat
@ojgimpson Жыл бұрын
I respect this map for being bold and different but wow it really set a trend in the series that I didn't enjoy. BO1 will always be my fav! Simple to pick up but hard to master.
@ethanhawkins3391 Жыл бұрын
Banger videos. I’ll always watch a zombies retrospective, especially when they’re THIS high of quality
@robloxpwnr7604 Жыл бұрын
You’ve easily become my #1 KZfaq channel as of late, don’t stop pumping out the content man we need more 🤙
@mcconville_ Жыл бұрын
I just found your channel and I don’t know how it didn’t happen sooner. Thank you algorithm. I can’t wait to binge your videos this weekend
@Yoshimitsu4prez Жыл бұрын
My only real issue with Origins is it is SO clearly designed for four players, and I mostly play solo when I fire up zombies. So I don’t really play it.
@Yoshimitsu4prez Жыл бұрын
Basically I am the one type of “zombies fan” they explicitly did not design this for lol
@Yoshimitsu4prez Жыл бұрын
Also, the only other thing with this weird mix of ideas is the Zack Snyder movie Sucker Punch. And it’s abysmal
@bigratt5413 Жыл бұрын
Bruh I've played zombies since WaW nacht and this is the only video I've seen that actually explains why people like this map rather than just circlejerking about it 24/7
@hollowedboi5937 Жыл бұрын
Origins was the first and only easter egg I ever finished, and solo too, besides Cod World War 2’s base map easter egg. Both of those were definitely tedious but very fun and rewarding to get down. It felt like learning how to solve a rubik’s cube in how formulaic it became, to the point that I showed a friend how I’d been spending the past week doing it and got it on that go from start to finish. Very fond memories with that map.
@soupcube5962 Жыл бұрын
Wow actually a beautifully done video. I like that bit where u used same saying this is step one while talking about how this is the first real leap into a new era. Good touch :)
@MonseyOnSpotify Жыл бұрын
I'm not fully through the video but I want to point out the only "tedious" part is waiting for the right robot foot to open for the second step. Awesome video so far though :)
@EpticityOG Жыл бұрын
The reason Origins is my #1 map of all time is because beyond the nostalgia for me it brought that perfect level of both being challenging and fun and the easter egg is honestly also a perfect balance of not being too hard not too easy, and not having super annoying steps
@paradoxofperfection89653 ай бұрын
When I was 10 years old, Origins came out, immediately I was hooked. I spent most of my younger years playing Origins. I seriously put hundreds, maybe thousands of hours in the game. Throughout middle school, I had a notebook that I turned into an Origins guidebook that me and one of my friends wrote together. We wrote many pages and studied the map for hours upon hours. I played it damn near everyday between the release of Origins and Black Ops 3, even when BO3 came out, I didn't really like Shadows of Evil that much so I would just go back into Origins until Der Eisendrache came out. To this day, I still play both the BO2 and BO3 Origins regularly and I've completed the Easter Egg so many times both with friends and solo. It has been such an impact on my childhood, it truly was something I could grasp, nerd about, enjoy, and grow from. I will never forget how special this map is to me even 11 years later.
@ohmykaren1894 Жыл бұрын
Back in the day this was MY zombies map, even as a casual player I always had fun and was always able to get a staff on time for the panzer. So fun
@Haunless Жыл бұрын
Been waiting for the Origins video ever since I discovered this channel. You did not disappoint, love the vid!
@LovelessOmbra Жыл бұрын
I was JUST thinking about you, you sneaky devil.
@TheAlchemist1027 Жыл бұрын
“Never waiting for any external factors” *flashbacks of waiting for the robots to spawn*
@MrFreeKorn Жыл бұрын
My favorite Map and youre 100% right with needing to learn this map so you could really enjoy it. Back in the day me and my friends would always do the easter egg seeing how fast we could do it, cant believe that it already has been 10 years .
@saltyboiproductions Жыл бұрын
I KNOW you did not just say there's no tedium or randomness in this map. There are only 2 staffs that are not RNG based to retrieve. Then, beyond that, getting the necessary robots for the wind staff and easter egg step is a pain. Also I know you specifically mentioned solo being a struggle, but I have gone til round 20 without receiving the ice staff from dig sites. though, I have also got it on round 4 before. Origins used far too much RNG, an issue they changed in BO3 much more creatively.
@Lostenoch8 ай бұрын
Ive only just gotten bo3 and have been playing these maps. This video gave me a new respect for origins that at first glance seemed so excessive that it became inaccessible.
@underscore_5450 Жыл бұрын
Origins was really my first foray into doing easter egg quests. They were something I never really bothered with before because they just toom so much work, but Origins put it at the forefront in a way that fit so naturally within the gameplay loop.
@bromsherwood77396 ай бұрын
Honestly by the time origins came out i was already fed up with extra steps going on in zombies from the easter eggs in bo1 and even more so the buildables and interactive type stuff throught bo2. But i think origins was the map that got me on board with this new style of playing probably because it was so rewarding for the effort you put in.
@Hunter-711527 күн бұрын
4:30 Others have probably said it, but the step where you need to go into the robot then throw the g strike outside of the map sucks, especially on solo, since it takes forever for the right one to appear and you have no time to do it on solo Edit- I paused the video right before you said that, oops, I'll leave thia here just for algorithm purposes though
@Duality333 Жыл бұрын
I don’t think I know anyone who played every map up to that point and got to origins on bo2 and went….nah this is the turning point I’m done playing lol
@Duality333 Жыл бұрын
@bananaphone3754 that’s super interesting! Guess I was ignorant of that perspective being on the inside. Thanks.
@carsoncloud1858 Жыл бұрын
Where is the bo3 retrospectives 😭 we need them
@thirdvortex2600 Жыл бұрын
Man I missed your vids
@Bullet. Жыл бұрын
I absolutely love your content.
@ExtremeRy Жыл бұрын
I absolutely love this map so much. There is so much to it that’s just so awesome and amazing
@jamesmccafferty742 Жыл бұрын
Incredible video.... exactly the kind of thoughtful game analysis for zombies I have been wanting to see so bad on youtube...
@gamermanzeake Жыл бұрын
The constant gnawing of the story at you, is why I do not prefer Origins or Mob over the Victis crew maps. Besides the obvious that the Victis maps have more intrigue, and aren't formulaic. I always play Origins by skipping everything in map, concerning buildables and quests. Persistent Upgrades/Perks are incredible! And DO NOT exist on anything other than Tranzit, Die Rise and Buried. It baffles me that people still do not know (ten years later) that the lightning staff does NOT hit zombies! You must strike the ground with the normal attack and the zombies near it get damaged.
@mrt4091 Жыл бұрын
I've played this map for years and I never knew the maxis drone can revive downed players
@frankkennedy6388 Жыл бұрын
"You never need to wait for something to spawn" Cough, cough, ice staff parts, cough, cough.
@birdfacemd Жыл бұрын
I cannot believe there is some level of parallel in the narratives of COD Zombies and goddamn Pathologic
@deadlyknights1119 Жыл бұрын
Origins is not only the best map because of how amazing the experience was crafting the staffs, or seeing the robots the first time, or fighting your way through the muddy trenches, or using the maxis drone to drill down a horde, or finally entering the portal to another world to craft your nuke staff while still being able to upgrade it to have an awesome ability and even more nuke power, or doing creative and fun challenges to get crazy perks, or because of how insanely complex, epic, and rewarding the Easter egg is. No no no, it’s because of how influential it was for making all the maps that came after it and switching up a simple sandbox formula into a epic complex narrative focused experience with characters that have emotions and have impact on the world, for making maps that have the same epic insane feel. Gorod Krovi, Der Eisendrac, Zetubo Noshima, SHADOWS OF EVIL, WALL OF THE DEAD. People really fail to realize that BO3 was such an awesome zombies experience because of what they were built from. Origin’s was the ground work for all of the fan bases more beloved maps. That’s why it’s still to this day my favorite zombies map. It’s a bridge from the old to the new, you still have that old pre BO2 feel, while having the epicness of the later maps.
@MassiveMaleMonkey Жыл бұрын
i have to be honest, bo3 maps remain unpurchased for me due to the overly complex for the sake of being overly complex story. the last good story-focused map that i can REMEMBER is MOTD because it tells a complete story. there's no unnecessary cloaking of what is going on.* SOE in particular irked me because it really wanted you to EE but it's just so annoying loading up zombies basically just to do chores for like 40 minutes then and only then being able to really have fun. i'd rather just boot up kino or a custom map on bo3. *i know we didn't know why the purgatory was in effect until bo4 but bo4 doesn't count because it fell off. just kidding, i just think that it wasn't something that felt purposely neglected, it just wasn't the most important thing. that map wanted to tell a story of betrayal, not explain how big bad wanted to trap these guys in alcatraz and the warden agreed and blah blah
@deffydubs Жыл бұрын
Been loving these videos keep it up!
@de_gree Жыл бұрын
i love it when waiting for robots is down to my own execution
@juicyjuustar121Күн бұрын
My big issue with Zombies becoming more and more focused on the """easter egg quests""" over time is that, despite the developers clearly integrating the quests as intended parts of the maps to be cleared, they continued to keep all the steps to said quests vague and obscure as if they were still meant to be little easter eggs. I would argue they stopped being easter eggs as early as the latter maps of BO1, but especially near the end of BO2 and 3 they're just straight up story quests, it's very difficult to call them easter eggs anymore. There are a FEW maps where the first handful of steps make sense and are easily discovered by the average player, but most of the time you just need to look up a guide and spoil yourself on the quest just to solve it. And the worst part of all of this is, I WANT to complete the story quests. I really do, but they're so irritatingly opaque and convoluted to figure out that I can't be bothered most of the time. And hell, they often require a full team of four players to complete, which means not only do I need to figure out the quest, but I need three other people who also want to complete the quest and have the brain power to complete all the steps alongside me Maybe I'm in the minority, but I just got back into BO3 after many years away from Zombies, and I just feel that the quest steps need to be far, FAR more transparent and easy to understand. I would have had a blast with Shadows of Evil in BO3 if I didn't have to look up how to do something as simple as unlocking the staircases to the perk machines, but because I had to look up nearly everything, it kinda spoiled the fun of the map, and now it's just become a glorified checklist
@thee272421 күн бұрын
I think it's fair to call the quests from Der Riese to the Victis Black Ops 2 maps easter eggs but once they become so front and center from Mob and Origins onwards I don't think that label really applies.
@AdondeBoy8 күн бұрын
4:25 I really think that placing the staffs in each robot is a really tedious step (unless of course you do the bo2 glitch, however, that was patched in bo3), especially in solo as you are going to wait for a specific robot without being able to place another staff if another robot comes. I think the robots should have a set pattern, at least for that step, maybe it could be triggered when placing the fire staff, this way the player could determine which staff to hold and where to wait without leaving it up to luck
@cadenhenderson4322 Жыл бұрын
22:00 hits on a really unique point. Despite Mob being one of my favorite maps and having my mind blown when I first got it, after awhile I couldn't play it all the time because of how fatiguing it felt to "oh yeah I need to wait for the dog to finish chewing before killing another" or "oh yeah I couldve shocked that with my afterlife but I wasnt fast enough" or... the list goes on. Because of this, Die Rise would be my go-to map.
@TheRealSheoth Жыл бұрын
1:54 Little Girl Lost lol
@biz11711 ай бұрын
25:35 ah yes the 'the wunderfizz'' machine
@vulpis8307 Жыл бұрын
been dying waiting for this tysm
@Sharkaiju Жыл бұрын
gotta love when the community writes your own lore
@thisissostupidliterallywhy Жыл бұрын
Been looking forward to this
@smileyattitude680711 ай бұрын
Irvin’s is my absolute favorite map!! I used to play it all the time as a kid and then when I got old enough I got it for my ps5 spent months grinding beat the Easter egg and felt complete! I even love to play it for fun!! First Easter egg I ever beat with friends and it makes me want to do them all
@polboye Жыл бұрын
Incredible vid, couldn't of hit the nail on the head better. Definitely your best yet!
@kaimorris2970 Жыл бұрын
Origins is the most important map ever , also the steps were not cryptic, we all played vorkuta in bo1 haha
@kangurukaiser9395 Жыл бұрын
I Think you nailed all my points for why I think Origins is the best map ever made. It is able to cater to every skill level and guide you on how you can start to progress. I can remember as a kid being satisfied with just a Mark 2 pack-a-punched riding the tank aroumd the map, to getting a staff, to making multiple staffs, upgrading, getting the other equipment, to now i've done the easter egg at least twice (once with no perks). It's perfect
@dankmemes7796 Жыл бұрын
Great map , I agree with most of it but the staff upgrades were awful . While most of the maps progression , is a challenge you need to complete like soul boxes or melee kills or finding the staff parts the upgrades are a puzzle that 99% of people need a guide for because they aren’t intuitive . Cept the fire one
@woofspider330 Жыл бұрын
My first Zombies experience was Kino Der Toten when I was in high school. It took my friend and I at least 10 games to get past the dog rounds, and another 10 to figure out power/PaP. At the time, it was the scariest game I'd ever played, and one of the three games (the other two being Call of Duty 3 and Killzone) that elevated me from childhood games like Crash Bandicoot, Tony Hawk, and Mx Unleashed.
@GadgetMaNameJeff Жыл бұрын
Great analysis video, straight to your point no annoying shitty humour just clean and concise, keep it up looking forward to more
@SuperFilmregisseur Жыл бұрын
3:13 upgrading your drone??? are you high? lol
@2019fk810 күн бұрын
Last step of the Easter egg almost when you kill the invisible zombie it drops an upgraded maxis drone
@TheCanihavaname Жыл бұрын
This is such a great series I'm always surprised at the low view count. I know you'll really blow up soon!
@Dunny261 Жыл бұрын
Origins was my favourite map, and I have been waiting for this video since I discovered you. Hope to see more soon :)
@AbdullahYA- Жыл бұрын
Great vid, im not against complexity, im against whenever im done with the easter egg Id have to repeat the setup, I don’t have all the time in the world, make it electively to choose from both
@MouldyChewit Жыл бұрын
Half an hour, lets go!😁
@shoOoterlegend Жыл бұрын
a note on statement about optimizing gameplay: sometime ago recently there was a debate sparked when a gaming news article posted that there was a speedrun of Ocarina of Time that was completed in a little under 5 minutes. people read the headline of that article and questioned how much optimism is too much to where you miss out of core experiences, and how speedrunning games and overly optimized gameplay is ruining games. and where i agree that some speedruns are dumb to where full 6+ hour games are finished in a 10th of the time is wild and little jimmy who saw that speedrun and wants to copy what that one guy did, getting upset that he couldnt do the time saving strats and never picking up the game again because of such. theres a fine line to where between making gameplay more efficient and missing out on content due to over optimization and people have to understand that. also for reference: that OOT speedrun i mentioned was done on the super smash bros brawl demo version of the game where the games because the demo only gave you 5 minutes to play it.
@whitecliffgames Жыл бұрын
This was a really interesting read! It’s absolutely fun to try to figure out the “best” way to play the game and feel yourself get better and faster over time, I would never take that away from anyone. But for me, the trend of more and more gamers *only* wanting to do things in the “optimal” way (looking up what the meta is, restarting/wiping any run attempts that aren’t frame/RNG perfect) is sad to see. Experimenting, and just spending time having fun with the game instead of trying to skip straight to the end result of being best of the best, can be the most fun part!
@shoOoterlegend Жыл бұрын
@@whitecliffgames I'll always play and enjoy a game and get collectable and some achievements the first time around, then optimize it on the second run.
@jacrabb7579 Жыл бұрын
I’d love these to be made like podcasts so I can listen to it while walking and stuff
@megatoto9468 Жыл бұрын
How white cliff games improved on a perfect formula. Amazing content as usual
@thefrostyblanket2 Жыл бұрын
I'm sad I didn't play this map more back in the day. At the time it was too complex for me to follow and I was not so interested in doing a bunch of KZfaq research. I wish they had the next step listed on the pause or scoreboard menu, similar to the first map in WWII zombies.
@judahtheurer8167 Жыл бұрын
I freaking love this map.
@thecommentor3845 Жыл бұрын
I do wanna say on the whole that this is an excellent review on its own. Even if I disagree on points, I was still enjoying myself and it has a decent presentation throughout. I did want to mention two points as I walked from this video: 1. A lot of design decisions are very intentional. But I feel like you end up giving a lot of forgiveness because of that. Yes, the power is meant to give you a choice on if you want to get a max ammo or not. But if what you get for saying no is having to reactivate multiple power stations (or even all of them if you really let the knights go), then it's not a choice. You're being forced to do it if you want to keep perks and pack a punch on. That is the intention I got from it. 2. I am curious on if you're saving this point for BO4 (when this issue really starts to rear its ugly head), but when Zombies switched to this new philosophy, it had a lot of... unintended consequences. The obvious and immediate one is that a lot of people who didn't have interest in Zombies before will probably not be convinced to play it when they have to do a lot of objectives to get the most fun. But the long term one? It bred a whole different community to emerge. For BO3, they were fine and most of the spinoffs from other studios were following in Treyarch's way so there wasn't much problem (plus they were probably waiting for Treyarch anyway). BO4? The community turned vile. A lot of attacks were made to members of the studio as they felt betrayed with how zombies was treated during that game and many of the design choices that occurred in BO4. And it never ended there. For Cold War, the game had switched to a system that could easily be played by causals and they saw a lot of growth *because* of that. The problem is that the hardcore community from BO2-4 felt betrayed once again because there was nothing cryptic to find or the easter eggs didn't take a whole ass week to find the steps for. It does sound hyperbole but there really was people who believed that. For Vanguard... I rather not talk about what happened with that, especially with came out of the original zombies creators. That second one has a lot of nuance to it. It really was a problem that occurred over time rather than something we saw immediately. Other than that, great review as always. (currently going through everything myself and i am enjoying myself.)
@danielschultz96 Жыл бұрын
I think this map is what made me the gamer I am today and probably mob of the dead to but to a less extent. I became that personality type to absolutely master this map (from a normal playthrough perspective, not speedrun or anything). I took dozens and dozens of pug lobbies through the easter egg just to help them out bc it was fun doing it with people who were bad bc it added challenge.
@OhAeroHD Жыл бұрын
I think BO4 imo went too far one way in terms of evolving. With BO2 and BO3, they evolved in similar styles but added too much of the same thing but made zombies simpler but easy. BO4 made it heavily based on objectives, instead of traditional survival. Cold War got the balance right but still lacked a lot of the original quality between 2&3.
@MikeTheNBAGuy Жыл бұрын
Origins hit a near-perfect balance of complexity and classic zombies gameplay before bo3 went too far into the complexity aspect for many players, still the best map in zombies history
@EpticityOG Жыл бұрын
I disagree, imo and I think this is a majority consensus BO3 was the peak of zombies gameplay and for some it’s storytelling. I don’t think there was anything complex about BO3 imo it was actually easier.
@MikeTheNBAGuy Жыл бұрын
@@EpticityOG Its far from the majority consensus, BO3 was the first blow to the zombies community as it turned away most new players. It was way too complex for most people to figure out on their own and I'm not sure who you're trying to impress pretending otherwise. If you were already a hardcore fan it was great but it alienated both new players and older casual players
@EpticityOG Жыл бұрын
@@MikeTheNBAGuy I say that because most of the top zombie KZfaqrs have BO3 at the top, it was actually when the Zombie community was at its peak, look at any retrospective of BO3 zombies and you’ll see everyone says that’s where Zombies peaked. BO4 was when Treyarch lost a lot of its magic and it’s actual first big flop imo.
@MikeTheNBAGuy Жыл бұрын
@@EpticityOG For most youtubers, who were hardcore fans, yes it was the peak. All the theorists and EE fans were obsessed. But the community as a whole fell off compared to BO3, which is why Treyarch tried to drastically change things with BO4 (and totally ruined it). They finally figured it out imo with Cold War which has great zombies, but by then it was too late and the community had moved on
@soupcube5962 Жыл бұрын
Your videos and the new plutonium servers on pc have made me fall in love with zombies again. So much so that I bought black ops three and an beginning to experience “the golden age of zombies” for the first time.
@juancarlosb9781 Жыл бұрын
If you really think about it, Origins is the perfected version of Transit. I feel like nobody has ever made a video of how they’re actually more similar then you might think.
@justinjacquez9321 Жыл бұрын
As someone who never really played Tranzit, how similar are they?
@Tonicbrah_ Жыл бұрын
One thing I miss about Black Ops 2 zombies is the ranking system it gave you like the skull with two shotguns which meant you were really good at zombies
@danieldelgado30088 ай бұрын
When you think about it, it’s kind of hard to believe that this map came out on the same game that had some objectively very bad maps such as farm, tranzit, town, bus depot etc. mainly what I’m getting at here b are the BO2 launch maps
@BoredMan0 Жыл бұрын
Absolute entertainment and review videos you make man 👏👏👏
@ILoveCheech Жыл бұрын
Been waiting for this video so pumped it's out🎉🎉🎉
@shaynehughes664517 күн бұрын
After this map came out with all the complicated steps just for that terrible ending I thought zombies was dead for sure. Luckily they pulled a Payday 2 and the new writer had an actual vision for the characters.
@fatalwaffle17152 ай бұрын
Cool Video Bro!
@ActualBreck22 күн бұрын
11:55 Bro I’m just saying, there is almost nobody who played origins the first few times and actually built the staffs without looking it up. Finding the records in particular was probably the hardest thing. Basically every one has like 1 obvious spot, 1 kinda obvious spot, and 1 out of the way spot. Seriously the only way that was happening is if someone decided to keep a crawler for 30 minutes while they searched for everything. The whole “the records are all on the other side of the map from the tunnel that it marks” was such a weird design choice to me, and probably the biggest thing that made it frustrating. (I remember thinking the fire record just HAD to be around gen 3 and the tun I also distinctly remember my first few times playing the game having fits looking for the main gramophone record, or getting the ice staff before round 15-20 because nobody understood to keep the zombie only on snow. Also yea obviously you have to shoot a ducking glowing plane to get the last piece of what to that point, was the most straightforward staff to get. (everybody else had to be told or look up a vid for that too right?) I appreciate that they at least made PaP pretty straightforward. I thought the power system was the coolest thing about the map when I first played and really appreciated how not convoluted it was to turn on the power for everything without needing a guide, especially compared to tranzit/MOD. Blops 2 also understood that if you don’t have a staff by round 8 you should still be able to kill the panzer with guns. Meanwhile blops 3 is literally just death without a staff or ray gun. Sorry I’m rambling now it’s a good map but god damn it is one of the least noob friendly maps I’d ever played. Seriously I think people really forget that if you played origins for the first time without a video you were unbelievably out of your element. Even the map itself is crazy big and hard to get a feel for when u play it for the first time. It’s the first map where stamin up is basically needed because you are 100% going down in the mud without it once u pass round 13. It’s a map that has the biggest environmental threat to the player since the falls of die rise. (Seriously don’t underestimate how many people get fucked by the robots at first, because the natural training spots were the robots foot spots which again would slow you terribly without stamin up.). Every trip to the crazy place was soooo hard at first because the wall rng is brutal if u don’t know the general layout. Still great map tho. Just seriously brutal to noobs in a way I think people forgot with age.
@ToiletChris Жыл бұрын
yo yo yo yo
@pizzaparity Жыл бұрын
gorod krovi was almost perfect for a balance between being casually playable and also having extra stuff to do. the ray gun mark 3 being a box wonder weapon was cool, pack a punch took steps but you could figure them out yourself, you could go for the melee weapon and do the trials. Only thing it was missing imo is some sort of buildable wonder weapons like the staffs or bows in addition to the mark 3.
@compwya4015 Жыл бұрын
was waiting for this 🖤
@jakebusch1638 Жыл бұрын
You can kill panzers without headshots. It just takes longer
@NeonRex115 Жыл бұрын
I love your thumbnail ❤
@caelmcleish1212 Жыл бұрын
Little bit surprised you didn’t talk about how awesome the Avenged Sevenfold music video of an opening cutscene is tbh.