How To Add Further Details to Your Project Zomboid Character in Blender

  Рет қаралды 4,858

SQz

SQz

Күн бұрын

Finally made part 2, there most likely won't be a part 3, but feel free to ask questions in the comments.
==UPDATE==
Tiles
I have found a way to find all the tiles from the game, by going to the following link and pressing "Install" on the top right, you will have the Project Zomboid Modding Tools added to your steam library:
steamdb.info/app/380880/info/
After that, after downloading it right click it, manage and browse local files, go to the "Tiles" folder, then the "2x" folder. Here I believe are all the tiles from the game.
Modded clothing and items
To find modded clothing items, we have to reach the steamapps folder. To do so, go to Project Zomboid in your steam library, right click it, manage and browse local files, then on top where you can search the location of a folder or file, go back to "common", "steamapps", then go to the "workshop" folder, "content" and "106800".
Each mod has it's own ID. To know which ID belongs to what mod, you can go to the mod's page in Steam, and you will see at the end of the URL on the top left. Then simply find the "media" folder where all the models and textures SHOULD be (not 100% certain).
====
GIMP download page: www.gimp.org/downloads/
Modelling video: • Blender 3.0 Beginner T...
DirectX importer: github.com/Poikilos/io_import_x
0:00 Intro
0:38 Making face expressions with GIMP
1:54 Adding a texture to your model
2:05 Animating multiple face expressions (add-on)
2:25 Openning another window
2:35 Animating multiple face expressions (shader editor)
3:18 Closing the newly openned window
3:34 Adding shape keys for the mouth
4:01 Moving the mouth
4:59 Moving the eyes and eyebrows
5:21 Moving the teeth
5:34 Adjusting the texture (UV editor)
6:12 Fixing the hair's texture
6:40 Editing the character's texture (UV editor)
6:57 Adding a wall from the game to Blender
7:58 Applying and fixing the wall's texture
8:26 Increasing the wall's length
8:40 Adding a floor from the game to Blender
9:20 Connecting the floor to the wall
10:00 Applying and fixing the floor's texture
10:10 "Explaining" how to make furnite (it's not because I'm lazy I swear)
10:33 Explaining how to get trees and plants
11:24 Where to find the game's items files
11:38 Adding a DirectX importer
12:19 Showing which clothing is "texture-only"
13:02 Fixing 2 minor issues that may appear
13:33 Outro
Thanks for watching!

Пікірлер: 17
@l9m241
@l9m241 8 ай бұрын
There's also a really easy way. You can get the tiles used in-game by downloading the tileset that the tilezed comes with. The post for Tilezed (the map editor for zomboid) on their forums links to the game's tileset, with all the textures you need! Though, the method you've done is pretty good and a good way to do it. since the textures in question are still "Isometric" view as in game and need to be tweaked a bit to look right.
@eithan20
@eithan20 9 ай бұрын
Man, that's incredible. I was watching your first tutorial a 10 minutes ago and thinking "when he's going to upload the part 2...?" Whoa, here's my answer - and it came fast. Thanks a lot!
@kirbo1732
@kirbo1732 9 ай бұрын
been using these to learn how blender works at all so far so good!
@ZOPPOLETTO
@ZOPPOLETTO 8 ай бұрын
Dude, FINALLY! I needed answers, I've been looking around for WEEKS and you come up. I love you SQZ, chaddest zomboid contect creator
@tomas_quintana
@tomas_quintana 8 ай бұрын
my brother in christ you are a genius
@duurrkk
@duurrkk 6 ай бұрын
These videos are amazing, thank you so much for a well-presented tutorial. I'm curious what the best direction is for using these rigged models to create custom animations for modding from this point. Is it just continuing along the lines of using keyframes to perform actions you want and then saving that as the animation file to include and reference in a mod? Thanks again for your awesome content.
@akuljbaba5914
@akuljbaba5914 9 ай бұрын
So cool
@Triple88a
@Triple88a 8 ай бұрын
Look for the project zomboid map editor, it should have all the world textures in there. My one question is hasn't anyone tried to add high poly models to pz? Is there a limit?
@ajct-vq1ci
@ajct-vq1ci 3 ай бұрын
Several people "including me" asked if we could just get a download of the model in version 1. we're LAAAZAAE
@TheRunningSongs
@TheRunningSongs 8 ай бұрын
Do you know how to change the colour of the hair from white to brown or light brown, and do you know how to apply beards? Cheers
@Tasty_Bleach1
@Tasty_Bleach1 6 ай бұрын
I put the hair texture into a color ramp then into the principled psdf
@tomas_quintana
@tomas_quintana 8 ай бұрын
Im having issues with the car, in the game files, the cars are fbx files, but when i import them in blender they say "ASCII FILES are not supported"
@sqzpz
@sqzpz 8 ай бұрын
I had this issue too, it's pretty easy to fix. Open the .fbx file in Visual Studio, then save it, but under a different name. After that you should be able to import the file with the changed name.
@predatorblade8091
@predatorblade8091 8 ай бұрын
Hi man can you ad the ted bear skin?
@JoyfulJJ
@JoyfulJJ 8 ай бұрын
what about for modded clothing and hair?
@sqzpz
@sqzpz 8 ай бұрын
I figured it out, I've added the explanation in the description in the "Update" section
@robbocat0452
@robbocat0452 9 ай бұрын
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