I shouldn't love Cyberpunk 2077

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TimePlayer

TimePlayer

Ай бұрын

Even though Cyberpunk 2077 has underwent a massive transformative journey as of 2024, one which has allowed me to love it immensely, I still feel as though the game lacks. It lacks not in the quality it exhibits today, but rather with the eternal promises of the RPG it fails to upkeep. 2077, as great as it may be as a linear title today, is still a far and distant version of what it's initial potential was advertised as an RPG. It is still, in manner, a lie.
This is NOT a review of Cyberpunk 2077.
#cyberpunk2077 #cp2077 #cyberpunkgame #cyberpunk2077review #cyberpunk2077videoessay #cp2077isalie #cp2077promises #cyberpunkpromises #cp20772024 #cyberpunk2024

Пікірлер: 280
@dakotamurray3552
@dakotamurray3552 Ай бұрын
The way i look at decisions in 2077 is that you are inconsequential to night city. Everything will go on whether you were there or not. Sort of as a way of saying yeah you're name gets around but you're stint in night city is so short that you don't get to see the effects of your choices.
@SolidSnake240
@SolidSnake240 Ай бұрын
I'd be more accepting of this if they didn't hype up how much our choices would matter. If they just said "Yea we have a bunch of side quests with multiple different outcomes" at the start then it wouldn't have grown into a bigger problem. But they made it seem like we'd be able to change stuff regarding the main storyline, which to be fair there are some but not to the degree they advertised.
@michaeldwhelchel
@michaeldwhelchel Ай бұрын
Weirdly, I consider the failed marketing promises as 1:1 representations of the lies and promises told to Night City citizens. So yeah, the marketers who lied IRL suck, but they made it more immersive for me at the end of the day. Kind of a copium take, I know. But corpos are the same, IRL or IG.
@fannabeltonakis76206
@fannabeltonakis76206 Ай бұрын
@@SolidSnake240 I think that would be impossible in a region such as Night City and NUSA, the actions you make in the game are so unfathomably small relative to everything else happening outside of the story that even if you do something extremely significant it wouldn't really matter. Purely from a storytelling perspective. From a promises perspective, they did underdeliver, I would have liked to be able to control zones similar to San Andreas.
@Rad-Dude63andathird
@Rad-Dude63andathird Ай бұрын
​@@michaeldwhelchel That's... Ew. Gross.
@fortnight5677
@fortnight5677 17 күн бұрын
But that was not what was promised, or what was advertised.
@ehjhey7
@ehjhey7 Ай бұрын
*Sigh* Here is my rough timeline/cycle with this game: -Bought into the hype heavily by 2018 or so. -Purchased and played day 1 on PC. Didn't have any game-breaking bugs and fell in love. -Beat the game, put it down for a few months... *Play other games* -Come across a video essay on why Cyberpunk was good from fans. -Get lured into my 2nd playthrough. -Played a good chunk of the endings this time. *Play other games* -Learn of a mod to play the game in VR with my new Quest 2 headset. -Nearly destroyed my GPU at the time (2070 super) but played the crap out of it in VR (and only played the game in VR since). *Play other games* -Find another video essay on why it's good again around 1.5 and watch "Edge Runners." -Upgrade my GPU to a 3090. -Start adding mods to the game. -The pain of adding mods to the game. -Finish 2-3 more playthroughs. *Decide to stop playing until PA releases (after the official announcement)* -New playthrough again after 2.0 releases. -Keep playing into PL release. -Fall in love with the game AGAIN. -Stop playing until the VR mod is patched to work. *Play other games* -VR mod gets fixed. -Start another fresh playthrough and get blown away by PL again in VR. -More modding. *Play other games* -Watch another video essay on why the game is great and get pulled back in. -More mods. -2 more playthroughs and explored all PL endings. *Get pretty deep into Fallout 4 VR after the show* -Watch another video essay entitled "I shouldn't love Cyberpunk 2077." -TBD Honestly, it's only been about 3 weeks since I wrapped up my last playthrough, but I'm already starting to rush through the rest of the Fallout 4 main story to get to another 2077 playthrough, lol. I'm fairly sure 2077 is just my comfort game at this point
@nothingelse1520
@nothingelse1520 Ай бұрын
The whole Cynosure mission blew my mind. Right up my alley. Great use of sound.
@cynicalmemester1694
@cynicalmemester1694 Ай бұрын
​@@nothingelse1520Alien Isolation vibes
@jibraltor222
@jibraltor222 Ай бұрын
You really put into words with the experience I had with this game. It is really good, but when you remember what it actually could be and the promises, I feel a bit sad. Night City is a phenomenal setting that deserves an in depth RPG experience.
@denialisbored2004
@denialisbored2004 Ай бұрын
high key want a top down cyberpunk crpg.
@Nykkynn
@Nykkynn Ай бұрын
I know what happened. CDPR thought they could do what they promised, but when they realize that they were overloading the computer and causing it to glitch so much, they had to cut off all the fat. Basically, the computers we’re using right now cannot handle the cyberpunk game that we all deserve. And when you understand that, you appreciate the fact that the game did what it could with what computers we have. I can run this game on a 2070rtx and it’s clean- that’s impressive. Yes, it’s kind of a bummer that it couldn’t be more than what it is, but your computers simply cannot handle it. City skylines 2 is having glitch issues simply because they are also pushing a boundary that they just can’t push. The computers cannot handle it. The simple truth is that video games and computers are getting too expensive for us to actually enjoy the capacity of a good game. It may be another 10 years before we get to that level, and by then, Cyberpunk Orion will already be out.
@dilwalecricket
@dilwalecricket Ай бұрын
@@Nykkynn Your explanation seems a bit unconvincing when there are other games that have achieved much more. It's about having talented developers and using the right engine. CD Projekt Red insisted on using their RED engine for so long, but now they've finally switched to Unreal Engine. Many of their long-time staff left because the new direction of CDPR seemed to prioritize profit over quality. You mention computer specs, but a 3090TI can run any game. The real issue is CDPR's reluctance to leave behind the PS4 and Xbox One to focus on new consoles. It's disappointing when a game like GTA5, which came out in 2013, can still outperform Cyberpunk in terms of NPC behavior, a living world, and police mechanics.
@rushpatriot2866
@rushpatriot2866 Ай бұрын
It really does especially with how rich the lore is the sandbox is so dense and intricate too I've never seen a game where the futuristic buildings actually looked like a twisting complex conglomeration of a jungle I love just walking through it. Let's hope CDPR learned their lesson and delivers on the sequel
@rushpatriot2866
@rushpatriot2866 Ай бұрын
​@@dilwalecricketwhenever you make this claim you give an example so we can have a debate because I don't think you've thought about your point very much at all
@blacknight4105
@blacknight4105 Ай бұрын
To me, Cyberpunk has become my own personal 'Skyrim/Minecraft' in which dispute multiple playthroughs i just dont get tired of it and get lost in the world. Fortunately, I joined the Cyberpunk hype ~3yrs before release after finishing TW3 so i was excited but had almost little expectation thinking it would be just 'cyber GTA'. CDPR really did overshoot with the marketing of this game, and I genuinely do believe that they thought they could create that world they originally sold us. Hopefully for Orion they know their limits and strengths now and actually make a game worthy of the original Cyberpunk idea. They have the storytelling on lock now they just need that game design fleshed out. Cyberpunk 2077 is such a beautiful mess, I love it.
@airboruto23
@airboruto23 Ай бұрын
to me, the game does feel like a "cyber gta" but I love gta so it made me love this game as well. it's on par with gta 4, details and everything for me. (the best gta game in terms of gameplay and story)
@c0hink176
@c0hink176 Ай бұрын
@@airboruto23 Definitely, just with much better gameplay than any gta game
@rushpatriot2866
@rushpatriot2866 Ай бұрын
Yeah I don't 100% many games but every time I play cyberpunk I always do for some reason which there was more.
@gennywaffle
@gennywaffle Ай бұрын
Stil hoping Orion would be better than the first release of 2077. :)
@orange_turtle3412
@orange_turtle3412 Ай бұрын
I dont think they were necessarily lying in the advertisement. What they were selling is genuinely what they wanted to create. They just didnt have the time and resources to give us the masterpiece they had sold us on, and were fully intent on providing.
@matthieuzglurg6015
@matthieuzglurg6015 Ай бұрын
Okay, so first of all, I think there is something that a LOT of people miss when they say things like "how can CDPR release such a buggy mess when they've been releasing games so good as TW3?" Well that's kind of the thing : they didn't really change anything from their way of working. The Witcher 1? Delayed and was a buggy mess at launch, got fixed a little with patches. Very small audience through, so not a huge deal and overall for their first game it was pretty good. The "Enhanced Edition" would fix most of the major bugs and problems the game had. The Witcher 2? Well again, it was delayed, and when it was released it was an absolute mess. Bugs, but most importantly performance issues, to a point that even today, there is some settings that you straight up can't run properly because it melts even an RTX 4090. But still, quite a large improvement over TW1, and again, most of the major bugs and problems would be fixed in the "Enhanced Edition". Then came The Witcher 3, which was a much larger game than both TW1 and TW2 combined... When TW1 was more of a passion project where writing wasn't all that important (and they tried to include as much as the things from the books as possible as they didn't know if they could make a second game at all), and TW2 was a corridor game with a much stronger focus on a more serious writing, TW3 was a full open world taking the strong writing cues from TW2... and it was a huge success. BUT. The audiance that saw the game on launch day were mostly people that liked TW2, or got hyped up by the E3 trailers and such. There was a massive graphics downgrade from the trailers (actually created a small scandal at the time). The game was poorly optimized, the then very popular (and powerful for the day) GTX 970 couldn't really play the game at 60fps, there was a lot of game breaking bugs with softlocks that didn't allow you to finish quests, there was a lot of bugged dialogue, bugges NPCs, bugged elements of gameplay, the interface was a complete mess... But there wasn't such a massive audiance to see it. TW3 very much built its player base with the release of the two DLCs, and (much) later in late 2019 when the Netflix Witcher show dropped its first season : that's actually when the game hit its peak player count. Just like other CDPR games had been delayed 2 to 3 times, was a buggy mess at launch with really serious issues (I remember I had a 30GB patch every 2 weeks for a solid 3/4 months after the release to fix bugs), and most of the issues with balancing, interface etc were fixed with the DLCs that overhauled most of the rough things that TW3 had. And a LARGE portion of people discovered that game after it was patched, almost 5 years after release. That gave CDPR a MASSIVE amount of confidence in the heart of players. So when Cyberpunk was announced, everyone thought it would be a masterpiece day one. As someone that has been there for every CDPR game since 2007, I saw the patter coming back : the game was delayed, again and again I was 100% certain of what was coming next : a buggy poorly optimized mess. And so it came. I played the game day one, and finished it before 2020 ended. Bugs, poor performance, but no completely game breaking bugs, and overall a better launch experience than The Witcher 3 for me. But this time, there was a LOT more people to see it, and the downfall came. So how does a studio that releases a game as good as TW3 goes from greatness straight in the ground? Well, simply by getting extremely lucky nobody was really there to see their fuck-up in every other game they released. It's not that Cyberpunk was suddenly bad, more like it had no chance of being good day one. Second, on the narrative aspect of Cyberpunk and the illusion of choice it gives you compared to what TW3 had to offer : I think that there is a radical change of message in Cyberpunk that should be acknowledged : In TW3, you have a "choice" in everey quest that will impact the world. But at the same time, you're an ultra rare and badass monster killer that regularly talks to equally rare magicians, or politicians such as kings, jarls, duchesses... You legitimately have an impact on the world because you interact with the important people of history with a capital H. That is shown very well in the very last segment just before the end credits : you get Jaskier narrating what happened after the ending quest, and most of it is geopolitics : what happened to the Temeria, to the North, to Nilfgaard, to the Skellige islands, and the rulers of those lands, as well as the main characters. You have a choice to do in pretty much every quest because you have the ability to make such a choice, and actually influence the situation. In Cyberpunk, the scope is much smaller : you get to speak with the "rulers", but they influence you more than you influence them. Whatever you do in the story, you will not be able to change Night City, or the rest of the region or the world. What you can change (and that is reflected in the end credits) are the people around you : your friends, your family, the people that you met along the way. You were never meant to be able to do anything and have a huge impact : that wouldn't fit the world at all. Cyberpunk is a game about having a terminal illness and dealing with that : some will try to survive by any means necessary even if that means selling your soul, some will try to leave a mark on the world before they go, even if it feels empty, and some will try to focus on what they think is the most important : the bond they creat with their family or their close ones. The message of the game is substantially different than The Witcher 3, and I think that trying to compare quest designs is a little bit meaningless in a way. If in the Witcher you will be able to convince someone not to do something because of your witcher status, or some magic, in Cyberpunk that person will still do what they intended to do and you find yourself with the illusion of choice : you never had one to begin with. The side quests are also reflecting that. I can see how that feels a little dissapointing, but really : TW3 and CP2077 really are not the same kind of game, even if they look like it from the outside. Also I DO NOT agree with the "it has shown developper that you can push out a turd as long as there is enough hype around it". This is a very common comment made by Cyberpunk's detractors today saying that we shouldn't love the game because of what it was on release. To me, publishers and devs should look at it this way : if you release a product as bugged and broken as Cyberpunk, it will require several years, and a team of devs as skillful as CDPR (no less!) to be able to turn that game from a failure into a success and regai the trust of people for when you will make another game. That is NOT enabling studios to release unfinished products, and if they're just a little smart, they should see that the message of all of this is the exact opposite.
@lostvayne9146
@lostvayne9146 Ай бұрын
cyberpunk has far more layers of grey than witcher ever will. You have to change your perspectives to extract the hope out of the story and it absolutely shows the hypocrisies of the people who play the game when it comes to their own values/beliefs. Like a mirror. Something witcher is far less capable of doing. Despite being a dark fantasy, witcher does not push that darkness as far as cyberpunk does. That "illusion of choice" whatever that means is not relevant here because you will never save the world, but can only save yourself. Characters will not simply act entirely one way because you tell or want them to. Which makes more real than not.
@SpecimenX-9000
@SpecimenX-9000 Ай бұрын
Cyberpunk was only profitable because the cartoon drew droves of people in plus 2.0 fixed the game. In short, they got lucky. Definitely should not be continuing this pattern in the future because it will certainly mean the death of cdpr.
@augustomatt
@augustomatt Ай бұрын
It makes sense that Geralt has more impact in the world he lives in than V. Still, even with a smaller scope, with less important people to interact with, there are moments when V could have changed things. Like when Evelyn try to convince V to do the heist without Dex. You can call her after this conversation and nothing will happen. Not even a single dialogue. The only thing you can do about this is tell Dex she can't be trusted and he will give you a higher porcentage cut of a heist that never pays out and don't have any alternative endings or choices whatsoever. I mean, I love this game. But what if I could save Jackie? What if I could kill Dex myself? I think it should be totally possible and believable having these choices. Just as you said, you can change the people around you: your friends, family and the ones you met along the way. So why is this not available in the game? This is my frustration with Cyberpunk 2077. I really love this game, I spent more than 400 hours playing it. Still...there is something missing.
@mcjcave18
@mcjcave18 Ай бұрын
Facts
@SolidSnake240
@SolidSnake240 Ай бұрын
Literally the only comment I've seen acknowledge that this is pretty much a pattern for CDPR. if you bring up TW3 disastrous launch most people won't even know what you're talking about or just call you a hater lol. I do have to push back on the last portion of your point in that I feel like it does enable these companies to keep doing this cuz now they'll think "well we'll just fix the game later and people will forget about the mess of a launch it had." They don't respect gamers at all.
@amazanta1605
@amazanta1605 Ай бұрын
I still think my favourite mission is visiting judy’s town underwater so unique and personal
@vendetta3941
@vendetta3941 Ай бұрын
Same, and the bungalow gave me fallout vibes. Junky, but kind of cozy, with a semi bleak type of lighting.
@cookdislander4372
@cookdislander4372 Ай бұрын
What about that mission with River. Don't know if it rains for everybody buy it was raining during my playthrough. Man it felt like a movie. That shit was gangster 😎
@connorodum6710
@connorodum6710 Ай бұрын
I feel like the Cyberpunk aesthetic is shaping up to be the defining feel of the 2020s The 80s had neon and synth, the 90s had grunge, the 2000s had oversized everything and post-9/11 paranoia, the 2010s were party party. The 2020s are the worst aspects of the last 40 years combined
@User71956
@User71956 7 күн бұрын
What a time to be alive LMFAO
@gamersanonymous4me131
@gamersanonymous4me131 Ай бұрын
Can V make a difference in NC? Sure... If you go in as a mass murderer and kill all the gangers hanging out in alleys, etc. and come back later you find the citizens have taken over those areas and are having peaceful interactions with each other and exhibiting much less fear and not wandering around like zombies, in utter hopelessness. The best thing about CP is the stunning beauty of the City itself, walking up the catwalks that go over the streets below is an adventure and amazing if you do it, but often we stick to just accomplishing missions (NCPD or GIGs for Fixers or Main story missions and side quests). Sure there is no variations in outcome because of choices in general, but I noticed that Act 1 had much more variations my fav example is the All Foods mission where there are 3 possible drastically different combat paths to complete it, but they ran out of time apparently and Act 2 and 3 failed to deliver that, but brought that back at the end of Phantom Liberty (Reed of SoMi). As far as immersion goes it was a complete failure at launch, watching NPCs walk thru cars, buildings etc. apparently the Red Engine couldn't identify assets borders and stop one asset from occupying the same space as other assets (something any player created map in Far Cry, GTA5, or using Real Engine to create a map, can easily do). And just think about CDPRs interest in immersion when you play 2.0 and its updates that when you go to pick up weapons off gangers they are suddenly worthless as "broken" while a second before you were getting shot/stabbed with those same weapons, you mind is like "WTF?". The reason I like playing CP 2077 is that the story is fantastic, the graphics are stunning, and the playground (NC) is great. ITs a looter/shooter and not really an RPG. Most video games seem to be purposed to make sure you get it after finishing the game that "nothing you can do, will change anything" and that is demonic, because the truth is, in reality, we can change everything by our intent to do so. CDPR kept trying to re-invent interest in the game by changing things (re-rolling loot box items with each new playthru, changing weapons, trying a "balance" a game that is not a PVP and no other game studio has ever "balanced" a single player game, and using Modders stuff to fix the issues that are top on the list for their customers (police interaction, adjusting enemy strength to match the players, etc). Gamers are unrealistic in their expectations that because I am hiding behind a large bolder I can get shot but do get shot, not thinking of how they would program the game to not take that into account. Its extremely difficult to replicate reality, but if it was reality then facing off against 3 enemies would find you dead, if you dont believe that, go play paintball with a bunch of 12 year olds and find out, but we wish to be invincible.
@globalpotaoto6681
@globalpotaoto6681 Ай бұрын
Now currently I’m on my 4th play through and in all honesty I get HELLA guns from dead bodies typically if I kill a whole room of people maybe 2 or 3 will have a broken gun, and in all honesty it does make sense with how much melee is involved in the game. But yes the red engine was never meant for a first person game and in all honesty that’s very clear to see from the launch of the game. I fucking love the red engine though I’m devastated the next Witcher is gonna be on unreal
@cocoterococo7630
@cocoterococo7630 Ай бұрын
12:10 At the end of the game it does change if you tell the mayor or not, if you do you’ll see him paranoid about everything around him questioning even the smallest things but if you hide it from him you’ll see him chill and relaxed even tho it’s morally wrong to hide how the ai is taking over his decisions you make him not suffer cuz he can’t really take it off his mind
@Nova-TechnoLAB
@Nova-TechnoLAB Ай бұрын
Let's hope. At least, just a glimmer of hope, that the developers will take into account all lessons learnt from 2077/Phantom Liberty and go all out with the sequel. Looking forward to post 2030 release, hopefully we are all still alive, nuclear war has not happened, BlackRock aka Arisaka has not taken over the world, and banks haven't got rid of cash eddies. Despite all it's flaws, Cyberpunk truly is a glimpse into a very possible future world our grandchildren will live in.
@Stiches231
@Stiches231 Ай бұрын
I can describe my whole experience with this game as follows: you find a coupon that promises to give you three apples: one is red, one is yellow and one is green. Excited, you turn in your coupon but only receive one apple: the red one. Frustrated, you complain. Your voice is heard, and you receive an additional apple: the yellow one. But you are still missing one. You complain again and this time you receive no apple. You are stuck with two. You eat your apples. They are delicious. So much that you wonder just how good the green one would have been.
@Fleetfoot
@Fleetfoot Ай бұрын
I was underwhelmed at the game when it launched but I reckon the current game after all the patches, updates and the phantom liberty dlc it truly is one of the best games out there nowadays and I would take it over the likes of starfield, far cry 6 and what not any day
@grichard1585
@grichard1585 Ай бұрын
cool story bro
@fortnight5677
@fortnight5677 17 күн бұрын
More like you see an advertisement about a delicious dinner, you go, they reassure you the dinner is delicious, you pay for it, you get starters and like them, but then they just keep serving you snacks and starters and every other customer and employee acts like this is normal. You complain and ask for your dinner but everyone is like "what? you don't like what they served you?" It doesn't matter, I was here for the fucking dinner.
@michaelcondron1304
@michaelcondron1304 Ай бұрын
Great video, thank you. One thing I've noticed as a change in game: After you intercept the A.V. with Panam, it takes about 2 in-game days for the advertising sky-beams to be turned back on, as if your EMP actually damaged something.
@Pt-42
@Pt-42 28 күн бұрын
Completely agree mate. I really enjoy this game, but I have sour feelings due to the underdelivery and over marketing we got. The fact that choosing your own path boils down to 30 minutes of play time and some dialog choices is so lazy and unforgivable. It's like it's there just so you can sell it through marketing. I'm glad the devs put so much work into CP77 after release, but after 3 years, the caimpaign is still super short and V's impact on everything is underwhelming.
@dreamingacacia
@dreamingacacia Ай бұрын
I'm planning of making my own cyberpunk rpg game, but it'd be far into the future before I could do it. The inspiration was also similar things as you talked in this video. It's coincidently that it's like you talked from my mind. Though I'm still not up to the challenge of making "dynamic world" like we hope, but my first milestone is to make the live-in world of cyberpunk. Like selling meatballs to make small income and enjoying the life of poor but low risk.
@Nykkynn
@Nykkynn Ай бұрын
I know what happened. CDPR thought they could do what they promised, but when they realize that they were overloading the computer and causing it to glitch so much, they had to cut off all the fat. Basically, the computers we’re using right now cannot handle the cyberpunk game that we all deserve. And when you understand that, you appreciate the fact that the game did what it could with what computers we have. I can run this game on a 2070rtx and it’s clean- that’s impressive. Yes, it’s kind of a bummer that it couldn’t be more than what it is, but your computers simply cannot handle it. City skylines 2 is having glitch issues simply because they are also pushing a boundary that they just can’t push. The computers cannot handle it. The simple truth is that video games and computers are getting too expensive for us to actually enjoy the capacity of a good game. It may be another 10 years before we get to that level, and by then, Cyberpunk Orion will already be out.
@0rangeBlue
@0rangeBlue Ай бұрын
Yes, it was simply overambitious. Most people have no idea about complexity in coding and restrictions of hardware. What we have now is a truly outstanding, absolutely fantastic game.
@amazinghorizon8270
@amazinghorizon8270 Ай бұрын
@@0rangeBlue When even Skyrim on hardware from 2006 and 0.5 GB of RAM, could simulate real life schedules for NPCs, or Rollercoaster Tycoon 2, could handle over 2000 simulated NPCs with desires, pathing, queues, satisfaction, and other factors in 2002, how is it to much to expect a game released in 2020, to do the same for maximum 100 NPCs that are on screen at any given time?
@Bee_Mavrick
@Bee_Mavrick Ай бұрын
That's why cyberpunk wasn't made in the 90s
@Nykkynn
@Nykkynn Ай бұрын
@@amazinghorizon8270 it’s doing more apparently, and this is why you can go into setting and change the graphics output, including the ray and path tracing which is turned off completely for 2070rtx, because the computer can’t handle it.
@amazinghorizon8270
@amazinghorizon8270 Ай бұрын
@@Nykkynn Ray and Path tracing are GPU issues. NPC actions and AI simulation is usually a CPU task.
@gisselfarias6744
@gisselfarias6744 Ай бұрын
I just finished the game 2 days ago, I didnt encounter glitches or bugs, well not major things at least and that's probably because I discovered the game late. Still I must say that even if I just finished the game Im still here, looking for videos, reading through stories, reading people's comments because Im still totally inmersed in the cyberpunk world, it's been a while since a game hit me so hard and the last time I've played such a good story was the trilogy of mass effect, and I guess I can understand your complaint because in any other game you are the absolute baddass savior of the whole F** world or even the savior of the Universe you are the Biggest GOAT of everything all the time, but really cyberpunk and night city just crushes you, and not just you everybody in the game, even Johnny with all his megalomaniac complex he realizes that everything he did and gave his life for, was for nothing, he bombed the arasaka tower and sure was a big heist just to discover 50 years later that the Corp was still standing strong and they just basically rebuilt everything that was destroyed 😆 So sure, this game can be very depressing and yet is so addictive, about the bugs I can share my experience that I didnt find major problems, but if you are one of those Trigger-Happy that wants to be treated like the king of the hill all the time, and loves the recognition of being baddass, this game is not for you, but if you enjoy good stories, plot twist, deceptions and conspiracies then go for cyberpunk 100% because is super enjoyable.
@rushpatriot2866
@rushpatriot2866 Ай бұрын
Your lucky that you just had a fresh experience with it. I think the immersion and lore is really great especially mister blue eyes and the alien conspiracy infact the mission where you investigate the politicians apartment to find a company spying on them was my favorite mission. If you haven't yet watch the edge runners anime
@cookdislander4372
@cookdislander4372 Ай бұрын
Are you calling people choom at work yet? Lol . . . The reactions are funny cause most think it's an insult or Spanish here in New Zealand lol
@gisselfarias6744
@gisselfarias6744 Ай бұрын
@@cookdislander4372 no I don't 😆😆😆 but now when I look something kind of cool I think is nova hahaha
@egor102
@egor102 Ай бұрын
What was promised was a massively integrated world to rp in, what we got was digital novel we can go psycho in when we get bored.
@VGB791
@VGB791 Ай бұрын
What I love about cyberpunk it's reminds you the players that they are force's in game that are more powerful than you, like when v constantly hides run away from Osaka, like when v can't resolve the AI who are controlling the politician and his wife, games like Skyrim Dragonborn or Fallout by the time you reach a certain point your the chosen one, your the most powerful, everything his handed over to you because your the chosen one, every faction your the chosen, but in cyberpunk you were supposed to die like anyone else, it's the chip in your head keeping you alive and killing you at the same time, v is not special, the character simple a pawn in somebody game , ( but the Witcher 3 was still the game of the generation)
@pekomsneko7667
@pekomsneko7667 Ай бұрын
the lifepaths was the only thong that I think thwy should have worked on more
@thayoungkeen
@thayoungkeen Ай бұрын
This game brought the spark of joy i had back when i played Halo Reach. The game experience, the chaotic journey of Cyberpunk updates, and persistently playing this game has been unforgettable. This definitely can’t be replicated. I hope I’m here for the sequel. Good video fam🔥
@allenp920
@allenp920 Ай бұрын
Brain dance is such a game killer.. I’ve tried 3 times to play this game and gave up. From Witcher which I couldn’t put down to Cyberjunk
@niki_bbb
@niki_bbb Ай бұрын
I love this game post 2.0, logged over 300 hours. But I cannot deny that at some point we were promised an RPG, and the finished game is "action-adventure with RPG elements". Great video
@robertcinardi8552
@robertcinardi8552 Ай бұрын
It absolutely needs ng+ and mods on console. The experience with those two changes will be night and day. The future of the cyberpunk genre has unlimited potential.
@greendude0420
@greendude0420 Ай бұрын
This videos my current mood on the franchise potential as a whole, if this is where we start, where will we end up with Orion per say?
@theitechlab
@theitechlab Ай бұрын
I've always loved the Cyberpunk genre--starting in my childhood with the scene in Star Wars Episode 2 where Anakin and Obi-Wan are in the underbelly of Coruscant tracking the assassin, to various books, to the aesthetic--even my favorite looking city in Starfield is Neon, which is heavily Cyberpunk influenced. That said, I haven't bothered to play the game yet as I wanted to wait for CDPR to fix it (I saw the launch and we all know how that went lol). With it being on Steam sale ATM and me finally moving to PC, I'm going to pick it up and give it a shot. Can't wait to experience this game.
@User71956
@User71956 7 күн бұрын
Wanna know what still blows my mind? 4 years ago, I would have never imagined this game would run on a handheld like the Steam Deck, but here we are only 4 years later.
@konrad07dre
@konrad07dre Ай бұрын
Underdeveloped/skipped aspects: -actual branching narrative -lackluster charater background missions/consequences -North Oak very underdeveloped -flyable AVs
@tfrye1232
@tfrye1232 8 күн бұрын
I fell in love with it day one because I saw the potential and I’m glad I stuck through because it’s one of my favorite games I really want to it reach its potential in a sequel
@femboiz
@femboiz Ай бұрын
really well written essay
@Imago_Mortis
@Imago_Mortis 9 күн бұрын
"Wide as an ocean, deep as a puddle" is how I would describe this game, even after all the updates. It's really not worth paying for unless it's on sale.
@isabellthreesixty
@isabellthreesixty Ай бұрын
I started playing end of 2023 and now have over 250 hours in the game and bugs and glitches are few and far inbetween, I didn't encounter any major ones, the only one that I've sometimes seen is dead bodies kinda flexing in ways they shouldn't. That's it. Great job on fixing the issues!
@claytonwilliams8263
@claytonwilliams8263 24 күн бұрын
I was one of the lucky ones who didn’t have any issues aside from small bugs and a couple crashes playing on an og xbox one. so i really got to enjoy the game from the start and i fell in love immediately. definitely one of my favorite games of all time.
@fortnight5677
@fortnight5677 17 күн бұрын
You see an advertisement about a delicious dinner, you go to the restaurant, they reassure you the dinner is delicious so you pay for it beforehand, and sit. You get starters and like them, maybe not much, depends on the cook. But then they just keep serving you snacks and starters and every other customer and employee acts like this is normal. The promised dinner never comes. You complain and ask for your dinner, but everyone is like "what? you don't like what they served you?" It doesn't matter, I was here for the fucking dinner. Where is my dinner?
@fortnight5677
@fortnight5677 17 күн бұрын
Oh and most of the snacks and starters they serve have tons of decorative stuff on them which you can't eat. Which is a big no no in competent places.
@certs743
@certs743 9 күн бұрын
I think part of the "nothing you do fundamentally changes the world" issue is actually part of the Cyberpunk RPG game world and to a lesser degree the genre in general. MIke Poudsmith who created the RPG the game is based off of said something to the effect of "It is not about saving the world, but about saving yourself." A city where you have fast food joints named after literal communist revolutionaries is a statement about how even revolution is chewed up, spit out and commoditized in Night City. Not even a Marxist revolution would leave a dent on this place. Heck even the guy who wanted to be the new Jesus was turned into nothing more than a reality TV spectacle. So making a name for yourself and getting a drink at the Afterlife is the best you are going to get.
@cookdislander4372
@cookdislander4372 Ай бұрын
I started playing in July last year when I first got a PS5, was my first next gen experience. . . First week I played 110hrs. Was hooked from the Sandra Dorsett mission when the cool music kicks in, loved all the side missions and gigs etc. . . This is my best gaming experience of my life. Last time I had this much fun was when GTA: Vice City released and I was 12 😂❤
@turkey5297
@turkey5297 Ай бұрын
Only 1k views? Great essay choom!
@petetrc9671
@petetrc9671 Ай бұрын
I loved how in Witcher 3 the ending might depend on a decision you made 20 hours back, or it might be a seemingly trivial choice like making a funny remark with deadly consequences. Also, in Witcher 3, you could eavesdrop a conversation and you might end up on an epic quest if you follow through. CP is missing these, I think. By the way, I remember the developers promising 'verticality' (I suppose they meant parkouring). I still love the game though and it is addictive as hell. B
@DeadnotAlive
@DeadnotAlive 24 күн бұрын
I played day 1 I was super hyped and while I soon realized it was buggy af I still loved it and finished the game twice, my friend finally got it like a month ago and is loving it that convinced me to play through the game a 3rd time and I still love it so to anyone that tried it when it launched and got pissed about the unfinished bugfest or still haven’t played I implore you to give it a shot it’s truly a captivating experience (btw female V with Judy is peak and Panam is annoying/lame)
@blazedoesstuff7949
@blazedoesstuff7949 Ай бұрын
The game really is all vibes though
@recoil1912
@recoil1912 Ай бұрын
Brilliant analysis👏👏Subscribed.
@kiddysshop2710
@kiddysshop2710 Ай бұрын
Bro the game is good now they always got to find something to hate about
@justinsauvageau880
@justinsauvageau880 Ай бұрын
When i started, i was like this is ok. And then it set in how good it is and im 140 hours in on series x and 90 hours on pc 😂
@sama2086
@sama2086 11 күн бұрын
I gotta disagree with you man. If you tried to put BG3 level choice and diverging narratives into this game, the entire thing would fall apart and the characters would be ruined. BG3 and Cyberpunk are very different types of games with different aims. CD Projekt red had a clear story they wanted to tell with this game and I'm glad they stuck to it instead of adding choice for the sake of choice. Cyberpunks characters and narrative are incredibly rich and thematically resonant and I think that's directly BECAUSE it is a direct consistent story and a game designed to tell that story and that story alone. BG3 is amazing in its own right, but it is a bad comparison to 2077 because it has almost entirely different aims and goals. Maybe you wanted 2077 to be more like BG3 in nature but that's just a personal preference, not a fair criticism of the game imo. You should analyse a game based on whether or not it achieves what it is trying to do, rather than whether or not it should be trying to be something else entirely. I understand some of the early marketing called this a "super complex RPG" but for years now CDPR have been clear it is first and foremost an action adventure narrative focused story game with rpg elements. And as that, I think it is one of the best ever made.
@lushbIood
@lushbIood Ай бұрын
This is weird and I'm usually on the opposite side of this argument. Choices should always have consequences in games otherwise don't bother giving choice. This is probably just my brain adjusting reality so it can fit its narrative but I love the illusion of choice in CP2077 and that no matter what you do, pursuing this path of glory and climbing up in the world will always give you false flags of success and eventually beat you back down to the reality of Night City. I love how hopeless and suffocating the world is and yet in that pursuit is such an amazing journey and story that many avenues and optional opportunities show up, an overwhelming amount in fact that some people never even touched the optional Judy/Panam/Claire/River stories. Never uncovered the cursed shit in the collectible shards and connected background work on cyberpsychos and essentially just a fleshed out world. I love how punishing and tragic someone living in Night City is. Spoiler warning, I especially love the ending where you become noone again in Night City after losing your cyberware capabilities and all your friends have moved in 2079. It's a reminder that each and every playthrough is the tragic truth for every citizen of Night city. It might look like you're climbing for a good while but at some point, that city will make sure you're reminded that you don't belong at the top but on the concrete, curbstomped against the walkpath and shot like the dog that you are. Either way, I completely understand people thinking it's dogshit because for a long time, I also thought the game was dogshit. I just really wanted to love it and now I do. Currently have 453 hours.
@Nylnezz
@Nylnezz Ай бұрын
corporate greed, marketing managers being idiots, crunch and deadlines, feature creep and wrong decisions, hype.... and more i love the game, i love the premise, i love the genre, and yet i feel like cyberpunk 2077 is nothing more then smoke and mirrors wrapped in shiny neon paper, a huge missed opportunity i dont know what happened, i dont even care about who was responsible for all of it, i just wanted it to be something more, the anime gave a glimpse in what it could be the DLC gave us something better a good story, a mediocre game at best, a pretty sure but horribly boring and static world with RPG part being just stats, and the absolute stupid decision to cash on graphics to melt your pc WHY WHY would that be a core decision god fucking dammit..... it could have been so good.... and yet here we are
@woutervn
@woutervn Ай бұрын
Perfect summary of the game. You put into words what I had trouble putting into my own thoughts. I had trouble pinpointing why I love the game, yet why it feels lacking in many aspects. Now I know!
@tbrown5836
@tbrown5836 Ай бұрын
Disagree with some of the points on reflection however I really appreciate the point that “I love the game but I love what it can be”, which sucks because what Orion can he is a necessity, I love cyberpunk and I feel that taking away the CDPR logo doesn’t actually mean it doesn’t feel like one of their games because he’ll these characters and arcs in this and phantom liberty echo W3 and its dlc, what I want is this team to meet the potential that is very much achievable, it just needs directional and a game built on quality and not big words
@grichard1585
@grichard1585 Ай бұрын
Oh god here we go again. You know what I did when CP77 released? I checked out YT gamers like TheRadBrad and Welonz to see what their experience was. They had no issues (of course they play on PC like me) so I bought the game and as of today I've racked up 934 hours.
@nothingelse1520
@nothingelse1520 Ай бұрын
The whole Cynosure facility with the Cerberus bot and the sound design makes the game for me. Excellent mission.
@DelasVC
@DelasVC Ай бұрын
"I love what it _could be_ more than what it _is!"_ "Cyberpunk 2077 is a lie! A lie that I continue to love - but a lie nonetheless.." Well said, buddy. Well said..
@Dithunder
@Dithunder Ай бұрын
Well, cyberpunk isn't the first game to take away decisions and actual world building, destiny has done the same thing. My problem with cyberpunk is the fact thier isn't any personal progression like starting from the streets and ending up in a penthouse or starting from the penthouse and ending up in the streets there aren't any the side missions are good stories but what is v story really like i haven't seen in game yet what the character wants which make these choices less impactful to me another thing is this world isn't explorable because you can't interact like shopping eating playing there aren't any animation for these things. V is a merc thats tasked with all sorts of work police work or gang work there is no consequence for what work you take on. I agree with most of what you said the world feels hollow. But it's not the game that changed how publishers look to publish games in my opinion that title goes to destiny as they completely changed their game and still made 500 mil in their first weeks of their game on the market.
@enemote
@enemote Ай бұрын
I hope they make a sequel to it that fulfills the previous promises to be honest, great video!
@anxiousseal556
@anxiousseal556 20 күн бұрын
I’m just grateful we got a good game now, hopefully the next cyberpunk will do way better.
@GregPlaysGames
@GregPlaysGames Ай бұрын
I just finished getting the platinum trophy for this game. I loved the story so much but certainly felt a lot of the flaws you discussed. Did anyone else have issues with the way driving feels in this game?
@scottparker6051
@scottparker6051 Ай бұрын
i have not tried cyberpunk just wondering should i wait for sale or just get im looking a game just sink hours in to
@user-xh8df9oz4y
@user-xh8df9oz4y 26 күн бұрын
Wait for sale
@Choom2077
@Choom2077 Ай бұрын
So the thing about takes like this, _(and I promise I have no wish to be hostile towards the uploader over it. It's all love.)_ is that while there is merit to some disappointments brought on by some internal design shortcomings, especially after such an explosive hype fest years back, is that these topics always seem forget or maybe even purposely dismiss the fact that Cyberpunk 2077, is the first of its kind for CDPR developers. It wasn't just an attempt to re-create a "Witcher 3" experience, with cyberware and futuristic buildings, like it's merely a simple cosmetic makeover. Cyberpunk actually runs very deep in features, lore and options unique to it's own universe. How they even managed to get it this far, is beyond me. CDPR devs have come forward stating that venturing in this area was absolutely different from their experience with the Witcher games. Witcher 3 and RDR2 are always used as a prime example of what Cyberpunk 2077 should have been, by common detractors, with no regards to the fact that both Witcher and RDR also have a legacy built with their prequels, before reaching to their magnificent statuses. So I personally find it a bit unfair to not consider this fact, even despite _TimePlayer_ stating how Phantom Liberty has actually improved the experience as an expansion to Cyberpunk. Why is Phantom Liberty such an improvement? Because CDPR now has a paved roadmap and did much like with what they did with the Witcher chronicles. They upped the experience. It wouldn't surprise me if the next sequel to Cyberpunk "Orion" ends up being the "Witcher 3" status of the Cyberpunk series. It seems to be CDPR's trend in growth over previous experiences and that's why I personally support their efforts. That's not to say I wasn't impressed with CP2077 as is, because I definitely am. I adore this game.💙 It's a technological marvel in it's own right and it sits right up there on my top 10 games to play in 2024. Yeah, Cyberpunk as a game, could have had so much more to it, with varying choices affecting reputations and outcomes affecting everything in its world. But again... considering the factors above, I think CDPR has done a phenomenal job (once the game was actually repaired and PL dropped) of creating a new exciting series within their small but very noteworthy catalog. The dev team at CDPR are very passionate and that's clear as day. We've learned of how distraught they were when the game released with so many problems, because it was still not ready to go live. It was a historical disaster in gaming, despite selling millions of copies. But they didn't give up and that's gotta mean something to some of you, if you can relate with the human condition. Much like many others, I too faulted CDPR _(and they did as well)_ for choosing to oversell features they didn't even know would be possible to accomplish, in the set time frame they originally had to work with. They had multiple delays and even then, certain features couldn't be met. _(not talking about the illusive made up promises certain detractors have claimed, which actually originated on Reddit by an unknown user, that were later debunked)_ . All because they _(the higher ups at CDPR)_ wanted to impress their shareholders, which the rest of us got to see and speculate in awe. It was reckless and dishonest. But does this mean Cyberpunk 2077 shouldn't be loved and enjoyed for what it is today, though? Absolutely not. Even without certain elements included, the game is still a beautiful and content rich development. I find it odd to question and philosophize on why you shouldn't love this game, when you indeed are enjoying the game. I've already burned 450 hours into it myself and I still can't put it down. First full play through, finishing all the quests, gigs and found many hidden gems without the use of mods. The story was deep, filled with intrigue, emotional scenes and a uniqueness that can only be expected in a futuristic world. Some very heartfelt tragedies that had me thinking about them for days. Extremely detailed _(down to the thread!)_ outer worldly fashion sense, music that really pushed the culture shock to unexpected levels _(US Cracks)_ , aggressive advertisements exposing public desensitization and predatory monetary corruption. Phenomenal high rise structures that swallow you whole, which you can actually explore _(with the right cyberware)_ , some very comical moments and of course.... SEX. lol I mean.. I can go on and on... Night City is truly an amazing experience with so many layers to it. It's good to discuss our disappointments and wonder what if things were different, but try not to spend too much time dwelling on the negatives, choom. Especially when you know deeply, you can live with the positives just fine. I am confident, it will only get better. _(I really hope this doesn't age like milk)_
@phenyotsatsinyane2351
@phenyotsatsinyane2351 Ай бұрын
Great Video...
@the_deadly_stoic
@the_deadly_stoic Ай бұрын
Most people forgot about the launch i guess
@typickoopakid
@typickoopakid Ай бұрын
Phantom Liberty made me realize how much the base game is lacking impactful choices. That expansion gives me hope that the next game will be able to capture that choice and consequence that made The Witcher 3 so great.
@tuahsakato17
@tuahsakato17 Ай бұрын
Thank good i'm sane enough to think i still have the personal responsibility and choice where i spend my money, it's basically voting power. And my hobbies are literally mechatronics, electric and electronics, drafting mechanical systems, 3D Printing etc. I grew up with Armored Cores, Zoids, Deus Ex, Ghost in the Shell, Cowboy Bebop, Astro Boy, etc I love Robots, Mechas, Androids, Cyborg, Space Shuttle, Space station, lasers, ballistic missile, Smart systems, etc I even have capitalistic tendencies myself. But damn i know for a fact i'm a consumer, and i have to spend my money for my OWN interest and not let these corpos do this shit to me. I pay for your product, you don't fulfilled the requirement or pushing some weirdass ideology, you don't get a cent from me, or i simply pirate it if i deemed it reasonable or simply wanna test. I used to pirate or play demo before actually sinking my money into the game studio like i pirated Divinity Original Sins or Starsector, those studios deserve my money and more. You are a fucking consumer, that's your only power, patience is a virtue.
@tri_pa_loski116
@tri_pa_loski116 20 күн бұрын
Cyberpunk is already the most overwhelmingly positive rated on steam, i can see why the developers make an effort to polish the game in order for them to gained some of the gamers trusts back and they did not disappoint. For me the game is already amazing even though some features they mentioned was scrap but its still addictive to play. I never play it on the computer because my pc cant handle the game, so i decided to play it on my ps4 and it was worth it
@xandernote
@xandernote Ай бұрын
If world impact is what you truly love to see in a roleplaying game. Please make a video about baldur's gate 3
@globalpotaoto6681
@globalpotaoto6681 Ай бұрын
I want to add as well that phantom liberty ending DOES change night city. Most of where v and Jackie grew up doesn’t even exist anymore yea we don’t get to see much of the city after which is a bummer but seeing a night city being controlled by militech sounds like a great sequel
@hamidious
@hamidious Ай бұрын
I think it's one of the best games ever released, even at release, played it on PC though
@ticijevish
@ticijevish Ай бұрын
Wasn't this what Johnny Silverhand was talking about? The dystopia of a world that does not change, nor grow. A world kept sterile and unchanging by the powers that be. A world in which the individual is insignificant and cannot affect any change, for better, or for worse.
@KolnFriedChicken
@KolnFriedChicken Ай бұрын
The market value of the CD project red share in mid '20 was over 100€ and still more than 70€ in november of said year. It's now somewhere around 30€... It did recover from the initial shock of the release and the anime and effort of the devs helped but still the company lost a lot of trust and money. So it's just not true that the disapointment didn't had consequences. It did pretty strong ones even and long lastings ones too.
@robbagel54
@robbagel54 Ай бұрын
I feel like the lack of choice and change does match the theme though. One of the key concepts of the cyberpunk genre is that you can’t impact the world, that at the end of the day, you can only save yourself. Admittedly, their should be more choice, especially when it was advertised, but I found the unchangingness of the city somewhat immersive (especially living in a city myself, where I also have no way to change anything)
@Rad-Dude63andathird
@Rad-Dude63andathird Ай бұрын
You have an influence on the people around you though. Idk, don't give my protagonist the ability to delete people from existence and then go "BUT DYSTOPIA!" when it comes to influencing things.
@eyedestroyeverything9953
@eyedestroyeverything9953 Ай бұрын
I love this game
@tborsje
@tborsje Ай бұрын
Am I alone in thinking like this supposed promise that players would be able to change every aspect of Night City through our choices, never really occurred? I brought the game on day one but I certainly didn't come into it with such an expectation. What I recall from the trailers and prelaunch material, was that it was pushing a narrative that the world and characters were intriguing, immersive, etc. I was looking forward to a well written story in a fascinating world. I think it largely delivered on that - although I'd say that the open world never felt as immersive as, say, RDR2 or a Bethesda game. But still, I'm a little surprised that there was this expectation of narrative-changing choices being in the game.
@rushpatriot2866
@rushpatriot2866 Ай бұрын
Alot of what was hyped up was brought on by reddit incels. I forgot what they said but some reddits were hyping up the game before launch telling people about all these mechanics or aspects that CD didn't promise anyone. Gaming companies are a huge problem in the community but so is these new gen gamers. People don't want to research and don't care about the truth they just care about what they desire to be right. They get what they want to be true and the actual truth mixed up. It's bad.
@Jpow5734
@Jpow5734 Ай бұрын
Most “promises” were never actually promised in the first place, nearly all were just rumours created by over hyped fans. Someone on the internet had a theory, that theory got spread around and got blurred and misinterpreted which later turned into a fact that came out of CDPR’s own words when it was never even uttered by them in the first place, this happens with nearly every game but it happened with cyberpunk to such an extent because this game was practically the second coming of Christ in the eyes of most people so every aspect of the game was exaggerated and over hyped to extremes that no other game had ever seen. A lot of issues with this game were because of CDPR but the gaming community also had a role to play in this games failure of a launch because they created their own narrative for this game with false evidence, an idolised image of the final game in their head that was built on the lies of their own making.
@sixx2683
@sixx2683 Ай бұрын
I agree but i still like it very much
@RoyalRaj-ou7zm
@RoyalRaj-ou7zm 28 күн бұрын
Cyberpunk isn't a lie, it is our future what we will be living from the 2050s and coming decades.
@pirateroberts7684
@pirateroberts7684 26 күн бұрын
Get in early and run with how well you bought the marketing. Get in late its awsome.
@badrhetoric5637
@badrhetoric5637 Ай бұрын
Cyberpunk 2077 is just a high end Farcry.
@ulpurt7612
@ulpurt7612 Ай бұрын
I literally bought the game the day you released this video lmao
@buddyzf
@buddyzf Ай бұрын
Cyberpunk is like coffee, it taste bitter but I love it. I disappointed at the buggy mess and missing features but I can't stop playing it, making photo modes, modding and listen to it's music for hundreds of hours.
@callumward7503
@callumward7503 Ай бұрын
"The graveyards are full of indispensable men" - Charles de Gaulle
@stefanobutera2800
@stefanobutera2800 Ай бұрын
Great video, best take on the all cyberpunk fiasco that I've seen in 3 years, thank you for speaking the harsh truth..
@kukuricapica
@kukuricapica Ай бұрын
CP2077 is top5 favourite game of mine. Me and my friend had played it since phantom liberty launch and i had zero problems. All around glorious game, story, character, city (gtfo GTA) really well done. I have all the confidence that sequel will be even better. The only problem I have that we never got that Trauma Drama (4 people extraction shooter) multiplayer element in those Megabuildings, but i gues we all know it's coming in sequel.
@dshredmusic
@dshredmusic Ай бұрын
4:03 VERY WELL WRITTEN, INDEED!! 🤌🏻
@VitorGump
@VitorGump 12 күн бұрын
I totally agree! But still, how the game make you feel is unique
@RobertWWD
@RobertWWD Ай бұрын
I love that the game was improved and they actually have a show on Netflix but I want more lore.
@imnotsimonyes5184
@imnotsimonyes5184 Ай бұрын
1:54 you could say that you don't regret a second of it
@Sl4ppyBag
@Sl4ppyBag Ай бұрын
I love this game so much. It’s the city for me, there is no game that has made feel the way it does, a feeling when your arrive to a new country for the first time. I wish they would keep building on this city but I know that would be the case
@sunnyblack9725
@sunnyblack9725 Ай бұрын
It all stems from one conversation with rogue. She’s says that the reason you are a solo is due to the konpekki heist. Nobody will work with you and the street cred you build is not accurate. What your street cred amounts to is just starting to get your name not mentioned with the words death sentence. It feels like you accomplish nothing because you actually don’t there’s not enough time in the game’s story for you to make a difference in your reputation
@Foogi9000
@Foogi9000 Ай бұрын
I do agree that there should have been more choices in the main game. That is a genuine critique and is absolutely disappointing. That being said, the entirety of the Konpeki plaza heist was very much doomed from the start. It's like the game has all these Dominoes that are falling just right to create the perfect shit show. Dex and his wounded ego and tarnished reputation, Evelyn and her desires of success and her ambition, Jackie's frustration at his position in life and the failed dreams of getting to the top as a merc. These character flaws all lead to the Konpeki plaza incident. Really you and Jackie shouldn't have been involved at all, Dex should have gotten a more competent netrunner than T-Bug.
@VeganCheeseburger
@VeganCheeseburger 24 күн бұрын
Brilliantly put
@liv3vilkei409
@liv3vilkei409 Ай бұрын
Less impactful decisions or buggy quests. pick one!
@terrencemoldern2756
@terrencemoldern2756 29 күн бұрын
It’s an incredibly flawed game that people don’t seem to wanna acknowledge... so here’s my issues with it as spelled out in a reply I made in the past. Keep in mind, it was made to specific persons... not you or this video. Just to clear up any confusion: Playing this game right now... You people are delusional. The game is still a buggy mess (I’m on Xbox Series X so no excuse), has multiple glitched and messed up areas and features (just a few examples: Broken TV audio, loud to quiet to off radio, broken npc pathing, floating objects and NPC, randomly flying cars, audio cut offs in cetain areas, untouchable apartment features (Judy’s specifically doesn’t allow you to sleep, turn on or off radio or close windows anymore) and so much more) The DLC as cool as it is also has numerous bugs. Another example is how radio hosts are completely dead. Mike Pondsmith on Morro Rock never talks anymore. Only Growl works and she repeats the same two broadcasts over and over again. The game has lost a lot of what made it unique (Ripperdocs now have uniform inventory, no unique cyberware so you can pretty much ignore them all besides Victor and one Dogtown Ripper for the special DLC implants, a lot of good perks have now been removed in favor of a streamlined and bland style of play, I liked the Unique Netrunner Daemon perks you could get that did things after hacking... now their all gone for boring stat boosts to damage and freaking Hack “Queue”) This game was terrible before but it at least had character and good game design elements in it. Now it’s all been dumbed down similar to Fallout 4 simplification of perks and outright deletion of unique traits. Cyberpunk is now a even more bland shooter that you people encouraged into mediocrity... I can genuinely say I played games that Cyberpunk copied off of... and they did it better. Terrible shooter, terrible RPG, terrible fan base.... as you are consumers who ignore problems and eat whatever shlop the games industry put out nowadays... Sad, this could have been great. But as it stands it’s something that no one but a small, whiney, fanatic section of you people will ever remember...
@MichaelA-ym8tx
@MichaelA-ym8tx Ай бұрын
I never got why people hated the launch so much. I had very minor bugs. One time I was inside (took out Fingers-guy ripper doc) I was getting bullets flying from outside by police. ONCE in my 6 month playthrough multiple times, I experienced my character T-posing in motorcycle, and no, it wasn't patch 1.01 or whatever released, it was like 1.14 or something. Those were my most serious issues, then some small graphics glitches where characters start fidgeting on walls, weapons not being able to be picked up lets say once in 2 hours of play session, not a big deal... but to the INTERNET HATE MOB, the game was practically unplayable. I mean can you even count 2 hours? And in that time smooth gameplay (though I had like 1070 laptop so the game run like 30-40fps at best with lowest-medium settings. Coming back this later with 4070 laptop and being able to run this 144 frames per second flawlessly without even having fans in full rotation (power saving mode + frame generation) and I'm having a hell of a blast, taking in the details, while not worrying my computer won't blow up. Sure, the game lacked the appropriate wanted system, but besides? This game was FAR MORE polished than Witcher 3 upon launch, and game critics like Angry Joe gave the game 10-Legendary status, meanwhile Cyberpunk being far smoother experience with fast paced loading times in super highly defined open world, that would've been a game by itself, but being able to load insides of this vast city without loading screens (though there's some moments when game does skip time etc)... if this game came out during Skyrim times with lesser graphics, it would've been 10 times more legendary. For whatever reason the online hate reached peak toxicity during pandemic and while game was delayed multiple times (part of the toxicity?) the game did launch rather flawlessly. I can't speak for base gen, but I saw many people streaming with PS4 PRO models and IT WAS FINE! Maybe they had SSD installed? Maybe they just didn't try break the game and start raging? I think it might've even been organized effort (along with all the hacking) to short the stock of CDPR so that the wealthy wallstreet guys could make money. I think the tide has finally shifted and the company has been slowly and calmly gathering the good will with excellent DLC, so maybe we might see "Angry Joe's Review of Phantom Liberty" where he's going to do complete 180, and still take a big s*** on release, despite CDPR offering refunds for those who didn't want to wait for patches to improve on game. I think people might've forgotten how GTA3 launched, or GTA4 or GTA5. They all had bugs, and quite serious ones, and even old game like GTA5 still does have tons of bug fixes done yearly basis. Skyrim run like 10fps and stuttered badly upon loading cities due to memory issues. The fact that these angry critics took the easy bait and just ranted about issues that were apparent in EVERY SINGLE OPEN WORLD GAME, they completely ignored what made the game great, the story telling, the music, the tight combat encounters, unique bosses, the lore and most of all the IP. And rather than saying "This is an EXCELLENT entry for Cyberpunk universe, and we can't wait to see more on the sequels." what these "critics" did was attack big companies like IGN who gave the game 9/10. I stopped watching AJ and SkillUp is my new favourite KZfaq Channel to watch. They're not complete brainfarts that just utter the first thing to enrage them and make 30 minute poorly acted video about "this game s***ks"
@rushpatriot2866
@rushpatriot2866 Ай бұрын
Sheep mentality. People nowadays can't think for themselves they need to feel validated and feel apart of a group to help with their insecurities or self esteem. They think if they have the popular opinion then they must be right and they'll always have other NPCs stroking their ego in a echo chamber. It's pathetic
@CarRobots
@CarRobots Ай бұрын
@@rushpatriot2866 I dunno man, I played at launch and it lacked a lot of polish. I mean christ some perks flat out didn't work for like a year. It was messy to say the least. I like it now, but no it had a bad launch.
@MichaelA-ym8tx
@MichaelA-ym8tx Ай бұрын
@@CarRobots Yeah I think we can agree that perk system was heavily underpolished and didn't really alter the playstyle. Even with the most recent rework it still feels like 50% of the talents don't really do much. There's something noticeable like getting access to using guns or sandy to be used in car, and I really like the 50% chance to bounce your quickhack. I think they did best for what the game was build up for. I think they learned a lot about how to make talents more interesting in future. Personally I would've reduced level cap to 20, and then just made diablo like talent tree, where you only need to spend like 3 points in order to progress next, and there's only 4 tiers in total in each tree, meaning that only 2 can access top talent, but then being inable to get talents from others. Now it feels like when you're maxed you've taken like 75% of all talents, especially with all the extra skill point upgrades which you can accidentally stumble into. Just a bit tighter mechanics for each talent system or maybe even a new rework, making the talent system more like Path of Exile's system, where there's net hacking at the top, and brawler at the bottom, and the agility style in the middle, even upgrading the points to 2 per level, so you could make a wild web of build that encircles multiple key talents.
@mayank2564
@mayank2564 Ай бұрын
i had 100 hours on that game when it released, dont even come at me 😂😂 but nice intro man, would have watched the full video if i finished the game. dont need no spoilers
@gauthamiyer2998
@gauthamiyer2998 Ай бұрын
I appreciate your take but i kinda disagree. I think that cyberpunk has choice and consequence but it is difficult as a player to see it because it isn't telegraphed correctly (the devs even admitted this) but otherwise I appreciate this video!
@Magnus_VII
@Magnus_VII Ай бұрын
Best game alongside Fallout, Crysis, FarCry, Ghost of Tsushima. Honestly they somhould have continuously dropped add-on stories for five years before making a new one
@chrisnewbury3793
@chrisnewbury3793 Ай бұрын
I don't know how people play without the mod that mutes those fkn commercials
@Ruby-cn4pj
@Ruby-cn4pj 11 күн бұрын
Cd never gave up on cyberpunk they updated it everytime making it better and better for ppl other companies would leave the game move on but they didn’t they made it better and the DLC it’s perfect beautiful
@Mr360king22
@Mr360king22 Ай бұрын
Greatest game if they ever create a vr experience for this game ill live in there
@oFiGuReZo
@oFiGuReZo Ай бұрын
Cyberpunk is one my favorite games of all time while still being one of the biggest disappointments. The game itself is awesome but it could be legendary.
@egodeath7097
@egodeath7097 Ай бұрын
bro, it´s a video game, it´s very hard and time consuming to make a world feel as real and ever changing such as witcher 3 and even that game is somewhat limited in that regard. i feel like though 2077 makes up for it with it´s visuals and city scape + the police system, makes your forget how static and unresponsive the cyberpunk world as a whole can feel
@darirolxarniic6319
@darirolxarniic6319 Ай бұрын
4:02 yeah they definitely know how to present their stories
@thatcampingmann9543
@thatcampingmann9543 Ай бұрын
Gyatt! zoo we mama ( I am achieve 101 wizard academy brain rot)
@mattstansbeary3068
@mattstansbeary3068 Ай бұрын
Cyberpunk was their first time doing this and yes it's not an excuse. They did better with what they had with PL but over all the Game was never going to be better without Switching Engines and going to Unreal so they Throw was their engine away and went Unreal all thanks to Cyberpunk release in 2020. Enjoy it for what it is and hope they do better next time. Comparing Cyberpunk to The Witcher is going why Red Engine Good when it's not they don't want to be known as a one trick Pony and have more then 1 ip. Like I said count us Lucky Cyberpunk 2077 even come out.
@ninja.master
@ninja.master Ай бұрын
If you're searching for a real immersive cyberpunk game with deeper role playing mechanics Deus Ex Mankind Devided is your game. It's much smaller but it has more depth and detail in it's open world design.
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