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icely.itch.io/color-conquest
I created this! This pack explores an underused and underexplored mechanic that Baba Is You could have gone into, but didn't. Although the vanilla game has color words such as RED, they only have an aesthetic meaning. This levelpack asks: what if you could do something to target all red objects? Coded using hidden text, this is enough to explore a lot of unique color-related ideas that wouldn't be possible in the maingame (you may accidentally spoil yourself if you look in the editor).
Made for the One Stage, Many Acts competition (2nd place).
(The FEELING keyword is like a conditional. For example, ALL FEELING YOU IS WIN would give the WIN property to all things that have the YOU property. Also, "ALL" does not include text. The word FEELING was introduced in Baba's official New Adventures pack.)
0:00 Levels
21:00 Behind the Scenes Commentary