Рет қаралды 74,760
Welcome to ChipNRat's Introduction to... series. This video is all about the basics of interchanges and interchange design with a focus on Cities: Skylines. We cover System vs Service Interchanges and major categorizations of interchanges such as: Cloverleaf, Partial Cloverleaf (ParClo), directional interchanges, semi-directional interchanges, stack interchanges, windmill and turbine interchanges, and some advantages and disadvantages of each style.
In this video we are using Cities: Skylines with mods, however all of the designs can be made without mods.
Want more ChipNRat?
Join me on Twitch for Livestreams: / chipnrat
Follow me on Twitter for the most up-to-date news: / chipnrat
About: Cities: Skylines
Cities: Skylines is a modern take on the classic city simulation. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. You’re only limited by your imagination, so take control and reach for the sky!