No video

UE4 Base Building / Destructable Child Actors

  Рет қаралды 2,576

It's Me Bro

It's Me Bro

Күн бұрын

UE4 Base Building, Build System tutorial series.
Building Playlist: • UE4 Base Building
Join our discord: / discord
Free assets: itsmebro.net
Donate: itsmebro.net/donate
Patreon: / itsmebro

Пікірлер: 12
@marialaura5356
@marialaura5356 2 жыл бұрын
do a tutorial on how to implement a simple system of wood stone and rope etc, please would help me a lot! thanks, good job, keep it up :)
@MizphitReign
@MizphitReign 2 жыл бұрын
omg, did anyone start singing, "to the window, to the wall" at 0:54 like I did? lol Love these building videos. Really needed this for my project. Keep'em coming :)
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Til the sweat drip down my b... :D
@MizphitReign
@MizphitReign 2 жыл бұрын
one question. at 11:23 ish, when you destroy the platform, how can you keep the wall that is in the middle? So if I place 2 platforms and one wall in middle, how can I say the wall is a child actor for both platforms and you have to get rid of both to destroy it? Also if I destroy one platform and the wall stays cause it still connected to the other platform, and I place another platform down again, how can I make the existing wall a child of new platform? Ya I know, I'm getting to detailed, just throwing it out, maybe you can conjure up another video from my question :) Again. keep up the great work, your awesome!
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Later in the series we will get to saving, the child parent system will be changed a bit. We will use line traces to detect parents. That should answer and solve your question.
@reckless8404
@reckless8404 2 жыл бұрын
Hey, is there any tutorials implementing survival series, with building system? Also do you know when the widget for building video will launch? And could you make it linked to an item, as an hammer in the inventory?
@CulbladeStudio
@CulbladeStudio 2 жыл бұрын
Will those references to the children actors still be valid after a SaveGame save and load? I suspect not.
@ItsMeBro
@ItsMeBro 2 жыл бұрын
You are right, these will not. Once we will get to saving and loading, we will change the code a little bit by adding some traces to detect whats holding the build.
@real2late
@real2late Жыл бұрын
I was like: I wanna make a game, where you can build your own and destroy your enemies base. Should i use unreal or unity? I wonder if there are any tutorials there, let me search
@tobiasbaumbusch4624
@tobiasbaumbusch4624 2 жыл бұрын
1.
@R3IMYSS
@R3IMYSS 2 жыл бұрын
3.
@nfrancisj2122
@nfrancisj2122 2 жыл бұрын
2.
UE4 Base Building / Migrate Project
22:00
It's Me Bro
Рет қаралды 2,2 М.
UE4 Blueprints Tutorial - Combination Lock - Part 2
1:28:25
TorQueMoD
Рет қаралды 3,6 М.
Survive 100 Days In Nuclear Bunker, Win $500,000
32:21
MrBeast
Рет қаралды 117 МЛН
Получилось у Миланы?😂
00:13
ХАБИБ
Рет қаралды 6 МЛН
Идеально повторил? Хотите вторую часть?
00:13
⚡️КАН АНДРЕЙ⚡️
Рет қаралды 12 МЛН
No empty
00:35
Mamasoboliha
Рет қаралды 11 МЛН
⚪ Making a game in Unreal Engine 5 - LIVE
Devlogerio
Рет қаралды 3
UE4 Base Building / Whitelist Blacklist Areas
9:42
It's Me Bro
Рет қаралды 2,1 М.
UE4 Control Rig Leg Adjustments
7:57
It's Me Bro
Рет қаралды 3,8 М.
UE4 Control Rig Pelvis Adjustments
16:14
It's Me Bro
Рет қаралды 5 М.
UE4 Control Rig Full Body IK Setup
15:47
It's Me Bro
Рет қаралды 14 М.
How to Create a Map EXTREMELY FAST in UE5
9:55
Evans Bohl
Рет қаралды 150 М.
Survive 100 Days In Nuclear Bunker, Win $500,000
32:21
MrBeast
Рет қаралды 117 МЛН