UE4 Control Rig Full Body IK Setup

  Рет қаралды 14,422

It's Me Bro

It's Me Bro

2 жыл бұрын

UE4 Control Rig IK Setup
Today we are going to setup some basic control and use the full body IK node to apply changes to our character
Control Rig: • UE4 IK Foot Hand Place...
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Пікірлер: 22
@BLOG_BAR
@BLOG_BAR Жыл бұрын
This is a very good lesson, thank you very much.
@WynandLens
@WynandLens Жыл бұрын
Thanks, Bro! Excellent tutorial :)
@ilhamwicaksono5802
@ilhamwicaksono5802 Жыл бұрын
SO GOOD THANK YOU
@epheros9660
@epheros9660 2 жыл бұрын
Hello I have a question, my IKFoot_l and IKFoot_r's local orientation is a whack because of how the bones are rigged. I have set the controller rotations to match the ankle's weird rotation as you did @13:41 and got them both to move together, but as you can imagine, it doesn't really move up, down, left or right like @14:37 but instead it moves at some angle. Any solution to this? or will I just simply go back to the rigging?
@thegoldeneagle5873
@thegoldeneagle5873 2 жыл бұрын
Good work
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Thank you! Cheers!
@BangBang-fd7de
@BangBang-fd7de 2 жыл бұрын
great tutorial
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Glad you think so!
@lz4090
@lz4090 2 жыл бұрын
Nice. Do you know how to stabilize the pelvis in reference to the head using the control rig so that true fps setup does not head shake or head bob when the camera is attached to the head during movement. Thanj you
@ItsMeBro
@ItsMeBro 2 жыл бұрын
I would avoid adding camera to the head and have it on capsule. Also in fps I would hide tps character and only show fps one to self and tps to others if its multiplayer.
@WesleyOverdijk
@WesleyOverdijk 2 жыл бұрын
@@ItsMeBro I have the same question, but it's for VR so it's kind of important to avoid head bobbing 😅 Should the constraint item be head?
@primitivepatterns
@primitivepatterns Жыл бұрын
Hi I can't find where the "Constraints" options are in UE5 for the Full Body IK node.. (referring to the parts at 11:00)
@sebmernst
@sebmernst Жыл бұрын
Use the 'Bone Settings' and set the Rotation and Position Stiffness to 1.0
@Rain-qp3cg
@Rain-qp3cg 2 жыл бұрын
hello, make a video on how to make a mini map for online please
@BLOG_BAR
@BLOG_BAR Жыл бұрын
This can be done with the skeleton of a mannequin, but the skeleton of a metahuman does not want to load. Why?
@lemon3335
@lemon3335 Жыл бұрын
Fullbodyik将手臂设置为旋转180°并使其扭曲。如何解决这个问题
@McHornet7
@McHornet7 2 жыл бұрын
does this work together with the animation?
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Yes
@chazerlearn7420
@chazerlearn7420 2 жыл бұрын
Can i apply the same thing to the hands?
@ItsMeBro
@ItsMeBro 2 жыл бұрын
Yes you can
@GTAIV327
@GTAIV327 Жыл бұрын
Is this 4.27?
@jadkaiito-8383
@jadkaiito-8383 7 ай бұрын
Jokes on me who wants to make an ik for a spider with 4 legs RIP me
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