KeyShot Tutorial: How to Create Photo Realistic Renders

  Рет қаралды 30,398

Texture Man

Texture Man

Күн бұрын

In this tutorial I will show you how to create realistic product visualization in KeyShot. Get 3D files from tutorial here ➡️bit.ly/3Pl0PB0
► DESCRIPTION
In this tutorial I will show you how to create realistic product visualization in KeyShot. This tutorial contain step by step workflow, so if you are beginner you will be able to understand it and achieve same results. This tutorial is designed to achieve realistic renders in high resolution.
In the beginning of this tutorial, I will explain how to set up camera view and how to rotate 3D model in KeyShot. We are going to apply simple materials to create lighting for our render. In the lighting process I will show you complete process how to create lighting in HDR editor from scratch. This HDR image can be used multiple times or you can export it and use it in different rendering engines. After we create lighting I will show you how to create master materials for this 3D model. We are going to replicate all the details from reference image. Most of these materials got seamless texture so you can save this materials into KeyShot Material Library and you can use it again for different 3D models and you save time when you will be texturing next 3D model. I will show you how to use KeyShot rendering settings for sharp render images without noise and I am going to show you simple Post Production in Photoshop at the end of this tutorial.
Support me on Patreon - You can download 3D models or 3D scenes files
3D Scene
➡️bit.ly/3me6NKn
3D Model
➡️bit.ly/3Zrtitr
Instagram
➡️bit.ly/3IOxEUm
Twitter
➡️bit.ly/3SRUzBI
Behance
➡️bit.ly/3Ee55xI
Join the KeyShot Forum
➡️bit.ly/3I8DC3H
▬ Contents of this video ▬
0:00 - Introduction
0:23 - Import 3D Model
0:38 - Create Camera View
2:30 - Lighting and Scene Settings
2:50 - Create Simple Materials
3:55 - Create Lighting Environment
9:34 - Create Master Materials
17:24 - Ground Reflection
19:05 - Final Adjustments
19:48 - Render Settings
21:05 - Render Retouching - Photoshop
23:25 - Outro: Final Renders
📷 What I Use for YT Videos
» Laptop → amzn.to/3IFCFyU
» Mouse → amzn.to/3IzPL0B
» Headphones → amzn.to/3xWFmYb
» Microphone → amzn.to/3ICmxyn

Пікірлер: 59
@textureman
@textureman Жыл бұрын
Hello Boys, what do you think about this tutorial? 🙂
@tonsab.assist.master
@tonsab.assist.master Жыл бұрын
Brilliant mate! Loved the Paint material with noise in refractive index!
@textureman
@textureman Жыл бұрын
Thank you, I appreciate it Tony 😊
@shivashelva_
@shivashelva_ 11 ай бұрын
It's awesome ♥
@CADInstitute18
@CADInstitute18 4 ай бұрын
Amazing Tutorial, I learned a lot from this video. Thanks, mate!
@textureman
@textureman 4 ай бұрын
Thank you so much for he feedback, I really appreciate it @@CADInstitute18 👍
@Crevelco
@Crevelco Жыл бұрын
Thanks for this tutorial! Really like the material editing part! Also thanks for sharing the files - hope to see more fabric textile tutorials 😀
@textureman
@textureman Жыл бұрын
Glad it was helpful, more tutorial like this coming soon :-)
@ibraheemmonks8866
@ibraheemmonks8866 Жыл бұрын
Your tutorials are fantastic and I have learnt so much through them but whilst still enjoying it. Thank you Texture Man!
@textureman
@textureman Жыл бұрын
Glad you like them 🙂 more tutorials like this coming soon, thank you for your support
@philipstahlbrand6967
@philipstahlbrand6967 Жыл бұрын
It's nice to see your rendering settings as well. Thanks for the tutorial boss
@textureman
@textureman Жыл бұрын
Happy to help :-) More tutorials like this coming soon, stay tuned :-) I always trying to show everything :-)
@bwdesigns8593
@bwdesigns8593 8 ай бұрын
Subscribed ! Bcz this is one of the clear rendering guiding tutorials I've ever watched. Felt the process. 🤝 Keep it up!
@textureman
@textureman 8 ай бұрын
Thanks for the subscribe 😊 I really appreciate your feedback, thank you my friend
@Frankvegastudio
@Frankvegastudio 9 ай бұрын
Just what I was looking for!!! Thanks!
@textureman
@textureman 9 ай бұрын
No problem, more content like this coming soon :-) I appreciate your feedback and support, thank you
@damianrix7861
@damianrix7861 22 күн бұрын
Cool! Thank you!
@JamesBellLandscapePhotography
@JamesBellLandscapePhotography 10 ай бұрын
Another excellent video. I admire your knowledge on this application.
@textureman
@textureman 10 ай бұрын
Again, thank you for your feedback James, I really appreciate it :-) I also check your channel and you got some fantastic content too. :-) Thank you
@imrulkayes4623
@imrulkayes4623 Жыл бұрын
Your tutorials are amaizing.
@textureman
@textureman Жыл бұрын
Thank you for your nice feedback. :-) I really appreciate it, more tutorials coming soon :-)
@capnanaya4642
@capnanaya4642 Жыл бұрын
Astonishing quality, please do some watches that would be amazing!
@textureman
@textureman Жыл бұрын
Thank you 😊 I am planning to create watch rendering tutorial in near future, stay tunes 😊
@RudiArmaW13
@RudiArmaW13 Жыл бұрын
Thanks for sharing
@textureman
@textureman Жыл бұрын
Thanks for watching, more tutorials like this coming soon :-) I am working on some big ones about product visualization :-)
@savedbybravado4382
@savedbybravado4382 4 ай бұрын
This program is amazing wtf
@textureman
@textureman 4 ай бұрын
Hello, thank you very much for the feedback and yeah, KeyShot is absolutely awesome especially when it comes to product visualization :-)
@topfeetg6736
@topfeetg6736 Жыл бұрын
Good teaching, hope you have a lesson in the future about jewelry. Thank you.
@textureman
@textureman Жыл бұрын
I hope so too :-) I need to create really good model for this, but definitely it's something what I want to create in the future :-) Thank you for your feedback
@topfeetg6736
@topfeetg6736 Жыл бұрын
I'll send it to you if you want. I still didn't do well. Still have to learn from you. Thanks.
@textureman
@textureman Жыл бұрын
Don't worry, I will model my own piece of Jewelry for tutorial series :-)
@punmije
@punmije Жыл бұрын
Thank you! This is an amazing tutorial. Any plans on doing some product video animations?
@textureman
@textureman Жыл бұрын
I have 3 bigger tutorial in progress, which I am trying to record in upcoming days, and maybe in the future, thank you for your feedback and support :-)
@shivashelva_
@shivashelva_ 11 ай бұрын
@@textureman I'm waiting
@raihan....9417
@raihan....9417 10 ай бұрын
Cool❤ bro please create a playlist for begainer animation on keyshot
@textureman
@textureman 10 ай бұрын
Hello, thank you for your feedback :-) In the future I am planning to create animation tutorial, stay tuned
@cebrailacer9130
@cebrailacer9130 6 ай бұрын
Can you give information about the PC components for this render? great video, thanks
@textureman
@textureman 5 ай бұрын
Hello, I have a slightly older machine, but it can do the job. You don't really need a supercomputer for KeyShot. Of course, with a faster computer, it's a much more pleasing experience to see the preview faster. My specifications: Intel Core i7 7700K NVidia GeForce GTX 970 4GB MSI Gaming M3 Motherboard DDR4 16GB 2400MHz Adata XPG S11Pro M.2
@multiengineer9199
@multiengineer9199 3 ай бұрын
Subscribed just because it is one of the most comprehensive guide to understand the whole process. One thing to ask... How you made the r Color layers above the main headphone 🎧 in photoshop... Thanks
@textureman
@textureman 2 ай бұрын
Thanks for the sub! I really appreciate your feedback. If you're referring to the small 'R,' which is a symbol indicating which side of the headphones is which, it's essentially done in Photoshop and it's in the same texture as the wireless logo on the side. So, when I applied my wireless logo texture to the headphones, the 'R' on that texture was automatically applied to the inner side as well. The entire 3D model is UV unwrapped. If you don't have a UV-unwrapped 3D model, you just need to manually place that small 'R'.
@derelshell4899
@derelshell4899 Жыл бұрын
how did you get the labels to align with the uv's?
@textureman
@textureman Жыл бұрын
This model is prepared in Autodesk Maya, and it have been fully UV Unwrap so that means when I heat that button UV mapping type, it will automatically allign. If your model dont have UV Unwrap, don't worry you can always use Planar Mapping type and manually adjust it or place it directly on KeyShot. I recommended to you watch this part about labels from my another tutorial :-) kzfaq.info/get/bejne/Y9Ocephhx5qnaWQ.html
@shivashelva_
@shivashelva_ 11 ай бұрын
Thanks for asking, I too have same doubt
@mylastsketch
@mylastsketch Жыл бұрын
cpu rendering or gpu rendering does make any effect on results?
@textureman
@textureman Жыл бұрын
Hello, of course there is a difference. GPU rendering is much more faster but image on the edges and on some areas are not so smooth and create sharp lines, it's typical for computer generated imagery. When you are using CPU you are basically change time for quality. So you end up with much more slower rendering but results are much more cleaner and smoother. For example, in this scene there is only difference when you change CPU to GPU mode in bump map leather texture. The whole texture is much more bumpy, so you have to decrease bump to match exact the CPU mode. Some materials looks little bit different in GPU mode so you need to adjust them and match CPU. But this difference is very small. But most of the time it's completely same results.
@mylastsketch
@mylastsketch Жыл бұрын
@@textureman thankyou so much for such a brief explanation my doubt is crystel clear now....and thanks for your tutorials sir, I have seen all 😁 you doing really great 🙌
@MrAioch
@MrAioch 10 ай бұрын
like~
@textureman
@textureman 10 ай бұрын
Thank you
@antoonsorg
@antoonsorg 3 ай бұрын
What is keyshot ? Is it a payed add on ? Where to get it.
@textureman
@textureman 3 ай бұрын
KeyShot is essentially a standalone application for 3D visualization. It's a paid software, but you can apply its fundamentals in any other 3D rendering engine.
@kamranmalik8073
@kamranmalik8073 7 ай бұрын
please make animation video in keyshot
@textureman
@textureman 5 ай бұрын
In the future, I am definitely going to create a full course about animations in KeyShot. However, I am still learning it on my own, and I aim to create something both very interesting and unique. :-)
@tolgaince5700
@tolgaince5700 19 күн бұрын
I can't download the tutorial file because it is paid :(
@emmie_7
@emmie_7 Жыл бұрын
To be honest.. i hate rendering... It's just annoying having to spend so much time tweaking picture up and down.... There's no definite guide and what works for product A will not work for product B... Honestly you guys have time
@textureman
@textureman Жыл бұрын
Hello Emmanuel, I completely understand what do you mean, yes there is not one guide for this, however there are general principles and rules what you can do to achieve realistic rendering. :-) when you learn how to work with light and creating materials it will be much more easy for you render anything, and it will be more fun than just guessing game 😊 imagine photographer, he also need to learn how to take picture of different objects and he always using different approach but with the same workflow 😊 for each product you need different lighting for different contours and shapes, but materials you can use basically the same materials for all your 3d models 😊 I wish you all the best, mostly patience and fun while learning how to render 😊
@emmie_7
@emmie_7 Жыл бұрын
Honestly, see the way you were moving those hdr lights, duplicate duplicate 😅😅 that's some 30 minutes-1 hour work of trial and failure in real time for average user.. Rendering is hard to understand compared to 3D modeling for instance. You'll have terrible renders and good renders and both will eat up your energy😭
@textureman
@textureman Жыл бұрын
For me it's the opposite way 😂 I prefer rendering than modeling 😊 but when I was rendering these renders I use reference original Microsoft Xbox controller images on the website so I move the lighting exactly on the same spot. But yeah when you are rendering something at your own with your own custom design / shapes it will take little bit longer to set up lighting 😊 what are you 3D modeling right now? Or what kind of design? Hard surface, Industrial, Automotive?
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