KSP - Delivering 1000 tons of payload to orbit with a 600 ton SSTO

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Bradley Whistance

Bradley Whistance

4 жыл бұрын

Maximum Payload Efficiency:
1601.11 tons total
591.66 tons Cargo Plane (228.66 tons without fuel)
1009.45 tons Payload
63.05% Fractional payload

Пікірлер: 333
@MattLowne
@MattLowne 4 жыл бұрын
o lawd he comin
@mateusz_0
@mateusz_0 4 жыл бұрын
Are you ok
@baactiba3039
@baactiba3039 4 жыл бұрын
Yep he is i think
@rundownpear2601
@rundownpear2601 4 жыл бұрын
Nice seeing you here, Beene arching your videos for years now
@insertcoolnamehere937
@insertcoolnamehere937 4 жыл бұрын
Oh no
@john5311
@john5311 4 жыл бұрын
@@rundownpear2601 beene arching?
@Sqbrensbeve
@Sqbrensbeve 4 жыл бұрын
BREAKING NEWS: entire economy is in ruin after all the raw materials on kerbin have been bought by the ksp
@jmstudios457
@jmstudios457 4 жыл бұрын
Plus continents are underwater due to the amount of polar ice melted
@brendanhenderson6999
@brendanhenderson6999 4 жыл бұрын
And launched into space.
@baactiba3039
@baactiba3039 4 жыл бұрын
After kerbin is bought by the KSC
@nootaboot7042
@nootaboot7042 4 жыл бұрын
Breaking news: gilly disappears after being entirely used on new spaceplane
@jeffvader811
@jeffvader811 4 жыл бұрын
KSP: The only game where a math degree is a competitive advantage.
@professionalprocrastinator8103
@professionalprocrastinator8103 4 жыл бұрын
Not really maths, rather engineering
@jeffvader811
@jeffvader811 4 жыл бұрын
@@professionalprocrastinator8103 Bradley Whistance has a math degree, that's the joke.
@professionalprocrastinator8103
@professionalprocrastinator8103 4 жыл бұрын
@@jeffvader811 yup but it's rather inaccurate which makes the joke not so funny anymore
@jeffvader811
@jeffvader811 4 жыл бұрын
@@professionalprocrastinator8103 Oh boy bet you're fun at parties.
@jeffvader811
@jeffvader811 4 жыл бұрын
@@professionalprocrastinator8103 And if we're going to be pedantic, it's not all that inaccurate. Missions like these with strict requirements require a lot of thought to be put into the mathematics of it all, drag/gravity losses, best mass ratio, etc. Half of engineering is the maths, the other half is practical application.
@ComradePhoenix
@ComradePhoenix 4 жыл бұрын
Tsiolkovsky hates him! Get payload fractions larger than 100% with this one weird trick!
@Sednas
@Sednas 3 жыл бұрын
LMAO
@butterflyspinart
@butterflyspinart 4 жыл бұрын
the most efficient way of getting into orbit is always a kraken drive
@insertcoolnamehere937
@insertcoolnamehere937 4 жыл бұрын
I mean... Your not wrong
@Minecrafter6818
@Minecrafter6818 4 жыл бұрын
True
@leonidasi6170
@leonidasi6170 4 жыл бұрын
Orbit of the sun*
@harrymack3565
@harrymack3565 4 жыл бұрын
@@leonidasi6170 * orbit of the galactic core
@caav56
@caav56 3 жыл бұрын
What about Fuel Exploit Engine Array? It can have a great thrust, mass ratio and refuel other spacecraft, too!
@Mike-oz4cv
@Mike-oz4cv 4 жыл бұрын
You know it’s Bradley when a 305s I_SP engine is “highly inefficient”.
@marcustulliuscicero5443
@marcustulliuscicero5443 4 жыл бұрын
I mean, it is. If you want pure vacuum efficiency you could use aerospikes which offer equal thrust at a much better ISP (410s) and half the mass.
@chriskerwin3904
@chriskerwin3904 4 жыл бұрын
@@marcustulliuscicero5443 I thought the aerospike ingame-stock was at 340 seconds, maybe I'm wrong, 410 would be a realistic number for hydrogen fuel in real life albeit pretty bad vaccum efficiency even for a hydrogen booster, the RS-68 which is pretty bad in vacuum still does 412 with a low expansion ratio nozzle compared to other hydrogen sustainer engines like Vulcain (430) or LE-7 (440).
@marcustulliuscicero5443
@marcustulliuscicero5443 4 жыл бұрын
@@chriskerwin3904 Oh yes. It's 340s No idea where I got the 410s from.That would be an insanely good engine. 340s still is the tied 4th best chemical vacuum engine though, behind the 345 of the Terrier, 355 of the Cheetah and 380 of the Wolfhound. Though neither of those are really useful for normal-sized spaceplanes. The Cheetah and Wolfhound are too large, while the Terrier has horrible thrust (which means lower efficiency during ascent due to gravity losses).
@chriskerwin3904
@chriskerwin3904 4 жыл бұрын
@@marcustulliuscicero5443 If your looking for good relatively good TWR and decent vacuum performance (320) try using large clusters of Spark engines. Kerbal gravity losses tend to be quiet small though or at least compared to real life.
@robinyeah4134
@robinyeah4134 4 жыл бұрын
Some high efficiency KSP engines are actually comparable to the main lifting engines on a Saturn V.
@Anvilshock
@Anvilshock 4 жыл бұрын
Noticing the awful lack of speed stripes. Speed stripes would seriously improve upon this design. Yes.
@baactiba3039
@baactiba3039 4 жыл бұрын
How about putting a number on the side of the fairing???
@ricomotions5416
@ricomotions5416 4 жыл бұрын
Baactiba definitly and than maybe add lightning bolt and flames for that extra performance
@jeffvader811
@jeffvader811 4 жыл бұрын
I convinced someone that speed stripes did in fact add speed once. Say anything in a serious tone and people will believe you.
@matiastorres1510
@matiastorres1510 4 жыл бұрын
don't forget to paint it red
@Anvilshock
@Anvilshock 4 жыл бұрын
@@baactiba3039 Absolutely. A number is a must-have. And it must be two digits, with a leading zero.
@mustlovedragons8047
@mustlovedragons8047 4 жыл бұрын
"I solved the problem by _putting halve the engines in front."_ *YOU ABSOLUTE MAD LAD!!!*
@tadferd4340
@tadferd4340 4 жыл бұрын
That docking idea is terrifying. You need to have zero roll.
@iain3713
@iain3713 4 жыл бұрын
You could add 2 other docking ports to the side I guess
@supertatze2960
@supertatze2960 4 жыл бұрын
@@iain3713 I tried this about a jear ago to launch a nucler powered low speed airplane (absolutuly shitty concept i know) before breaking ground came out to launch the wings alined with the main body of the plane then decopple in orbit, turn the wings about 90 degree and redock them. The problem was that i wasnt able to dock the wings to 2 docking ports to make shure the 90 degree angle becouse when the first ports were docked the 2 parts were already connected
@Zamolxes77
@Zamolxes77 4 жыл бұрын
@@supertatze2960 Solution is to use 2 docking ports, spread wide, not 3. His design its called a split shuttle and is a very old concept, since 0.9 at least !
@superfelix5068
@superfelix5068 3 жыл бұрын
Imagine how nice it would be now with rotating docking ports
@zhuolixie5922
@zhuolixie5922 4 жыл бұрын
Only Bradley would allow 9m/s of Delta V left in stable orbit...
@BandanaDrummer95
@BandanaDrummer95 4 жыл бұрын
Then again, roughly 85% of the mass is then gotten rid of.
@pyrosorus9880
@pyrosorus9880 9 ай бұрын
i know, he really overengineered this one
@IstasPumaNevada
@IstasPumaNevada 4 жыл бұрын
This makes my 100t payload with 600t takeoff weight look like a joke. Wow.
@gioworno
@gioworno 3 жыл бұрын
I did a 94kg with 26.4 ton takeoff on RSS ;-; (About 9km/s delta-v in the launchpad)
@gajbooks
@gajbooks 4 жыл бұрын
You can always cheese it and say that the spaceplane IS the cargo.
@DavidJohnson-qk5zt
@DavidJohnson-qk5zt 4 жыл бұрын
Would you consider doing a tutorial on aerodynamic optimization? It's a part of the game that nobody really thinks of (besides you, of course) and would expose a more technical aspect of KSP to people working on efficient designs.
@Greippi10
@Greippi10 4 жыл бұрын
Maybe there's something I'm not thinking of, but I doubt there's a whole lot to say about it. KSP's aerodynamic model is very simple, so basically thin shapes (minimal cross section into the airstream) are the most optimal. This includes limiting wing area to minimum as he mentions in the video. If you're really interested in aerodynamics I suggest the FAR mod. It simulates aerodynamics based on how the shape of the vessel changes along its longitudinal axis as well as how lift and drag change in stall, transsonic, and supersonic regions. You can also build your own cargo bays with it, for instance surrounding the cargo with wings, unlike in stock (something he also mentions in the video).
@blaztrik
@blaztrik 4 жыл бұрын
It's mostly about how to use the offset tool to minimise drag. E.g I'm fairly certain the rapier engines on this craft are connected one to the other (to occlude both attachment nodes), then moved to their final position. So the drag you get is the same as having a 59 long stack of rapiers instead of 59 separately attached rapiers, that would have an open node at least at the rear. You can also see the LV-Ns are using the engine plate i believe? which makes the drag model ignore the drag on the LV-N. Would love to hear about all the tricks Bradley used here :)
@Greippi10
@Greippi10 4 жыл бұрын
@@blaztrik Didn't they remove that exploit quite a while ago? I went and did a quick test with an offset rapier and according to the aerodynamics overlay of the game the offset engine caused more drag than the one that was inline. Not sure if it translates into actual gameplay difference, but I could swear it hasn't worked for a while. Not sure what version Bradley is on here but I doubt it's that old.
@blaztrik
@blaztrik 4 жыл бұрын
@@Greippi10 It still worked in 1.7 afaik. I'll check again when I get home, but I don't think this craft would ever break the sound barrier if those rapiers produced full frontal drag.
@chriskerwin3904
@chriskerwin3904 4 жыл бұрын
@@blaztrik Keep in my mind that the structures in game are ridiculously heavy compared to real life mass fractions meaning that the lower twr of the rapiers would be offset in real life with a lighter structure?
@Bossman-bb5mi
@Bossman-bb5mi 4 жыл бұрын
Laughed out loud when i saw this title!
@1BlueScreenOfDeath1
@1BlueScreenOfDeath1 4 жыл бұрын
100% payload mass ssto: get it stuck up there
@1BlueScreenOfDeath1
@1BlueScreenOfDeath1 4 жыл бұрын
i can see the thumbnail now, "bradley whistance fails--for science"
@CKOD
@CKOD 4 жыл бұрын
"Listen, we called it a single stage TO orbit, no one said shit about it coming back in any of the meetings"
@UselessDuckCompany
@UselessDuckCompany 4 жыл бұрын
Glorious
@fallen4745
@fallen4745 3 жыл бұрын
Hi
@jkerman5113
@jkerman5113 4 жыл бұрын
Eat your heart out, Elon
@HowTo11414
@HowTo11414 4 жыл бұрын
JKerman511 I really wish
@kerbodynamicx472
@kerbodynamicx472 4 жыл бұрын
Sadly Elon doesn’t have RAPIER or SABRE engined
@Ramschat
@Ramschat 3 жыл бұрын
We get to orbit with 9 m/s dV left... Holy Gilly, that is cutting it close!
@Derpy-qg9hn
@Derpy-qg9hn 4 жыл бұрын
I believe you have successfully broken the rocket equation in its entirety.
@naomiwolf8944
@naomiwolf8944 4 жыл бұрын
And he did it with a lack of magic stripes
@raffaeledivora9517
@raffaeledivora9517 3 жыл бұрын
@@naomiwolf8944 The continuous and constant thrust provided by speed stripes is very useful during takeoff, ascent and manouvers... but becomes a major issue during all other phases of the mission and on landing. Massive brakes are needed just to keep the spacecraft still if you add them
@76Eliam
@76Eliam 4 жыл бұрын
Chief engineer : How many tons you want us to put into orbit ? Bradley Whistance : Yes.
@danpettersson4671
@danpettersson4671 4 жыл бұрын
Not reading the title too carefully, so thinking something in the vincinty of "B.W. He probably do something like Jool and all the moons using 1.125 tons" Video starts, "Wadda you mean? 1000 ton payload?" I'm most impressed, not only can you do small efficient crafts, you can do huge efficient crafts. Thank you for the entertainment, and for surprising me!
@Fenrisboulder
@Fenrisboulder 4 жыл бұрын
i almost got my jaw open when realising how fast and low was in the last clip
@user-su3jy9el2v
@user-su3jy9el2v 4 жыл бұрын
"I like min-maxing" You dont say? :D
@voyager9957
@voyager9957 4 жыл бұрын
Laws of aerodynamics, prepare to be ignored!
@SoftBreadSoftware
@SoftBreadSoftware 4 жыл бұрын
Hello Brad Whistance, this is Everyone
@twiexcursori
@twiexcursori 4 жыл бұрын
WOuld the design be different if you were optimizing for fuel to payload instead of launch mass to payload?
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
Yes it would! This would favour a design with a higher TWR. I considered using payload/fuel as a metric - it is more arguably more relevant for a cargo plane. The decision maker was that the fractional payload metric is more instructive for the other single stage missions I have planned.
@jeffvader811
@jeffvader811 4 жыл бұрын
@@BradleyWhistance If you were to do this in real life, I think it would be a better metric, because for reusable launch vehicles fuel cost becomes one of the limiting cost factors.
@therealspeedwagon1451
@therealspeedwagon1451 3 жыл бұрын
This would be perfect for a single launch space station or Eve base complete with return craft!
@GoSlash27
@GoSlash27 3 жыл бұрын
The one thing that stuck out to me immediately was you had no static incidence on the wings. If you can get through the 320-390 m/sec Mach barrier with the nose pointed precisely prograde, you need a lot less thrust. Less thrust means fewer engines, less fuel to feed them, and less structure. I have made large SSTO tankers with initial takeoff acceleration as little as .32G. While they weren't optimized for payload fraction (I'm all about the Benjamins), they were still very respectable in that regard.
@KrazyKaiser
@KrazyKaiser 3 жыл бұрын
I really like how technical your videos are.
@MoominCox
@MoominCox 4 жыл бұрын
I can't wait to see what you'll do with ksp2...
@harrymack3565
@harrymack3565 4 жыл бұрын
Just imagine him and Scott Manley colabing using the multi player.....
@dustintaber
@dustintaber 4 жыл бұрын
Still making the best KSP videos out there man
@CapsCtrl
@CapsCtrl 4 жыл бұрын
Bro I love all your videos please never quit💜💜🖤🖤
@Pacca64
@Pacca64 4 жыл бұрын
I got so happy to see you upload ^w^
@jonne7725
@jonne7725 4 жыл бұрын
Having no yaw control seems like a quick way to spin
@Modemus69
@Modemus69 4 жыл бұрын
thats pretty beast man, nicely done!
@___aaron.m7930
@___aaron.m7930 4 жыл бұрын
I can’t believe that landing actually went kinda smoothly
@thatgpu
@thatgpu 2 жыл бұрын
Bradley: launches 1000 tons to orbit Me: happy to launch 10 tons to the Mun
@lawriebeckett7805
@lawriebeckett7805 4 жыл бұрын
Glad to see you back brad
@suricatakat6476
@suricatakat6476 4 жыл бұрын
I'm still on baby steps compared with your skill, Bradley, so I don't have anything to suggest that would be of value. Awesome and fascinating work, though!
@KertaDrake
@KertaDrake 3 жыл бұрын
Well that's a cool approach. Just wish real life space travel was this easy.
@heckinmemes6430
@heckinmemes6430 4 жыл бұрын
Absolute UNIT.
@seniorslaphead8336
@seniorslaphead8336 4 жыл бұрын
From someone who has made a lot of spaceplanes... that's actually a genius solution.
@kevinrdunnphs
@kevinrdunnphs 4 жыл бұрын
This doesn't even seem possible. Great job
@MrKillJoy200
@MrKillJoy200 3 жыл бұрын
Imagine flying this into an influence of Moho, that would be absolutely mental.
@skier340
@skier340 4 жыл бұрын
Very well done!
@Cenourafnord
@Cenourafnord 4 жыл бұрын
Não consigo imaginar nada que melhore o que já é para mim praticamente perfeito. Muito criativo colega, seus vídeos são sempre inspiradores. Abraços.
@lucywucyyy
@lucywucyyy 4 жыл бұрын
recently i tried dividing all the wings relative area by their weight to figure out which wings have the best lift to weight ratio so i could build the loftiest plane i could, i found the tiny winglet with the yellow stripe is the most efficient, if you used those winglets for all your non steering wings you could save a little bit of weight, dunno if it would be worth doing but its something
@rainbowhyena1354
@rainbowhyena1354 4 жыл бұрын
Shuttle wings have free integrated fuel tank. So they are more efficient.
@lucywucyyy
@lucywucyyy 4 жыл бұрын
@@rainbowhyena1354 didnt think of that
@tmisterhett6407
@tmisterhett6407 4 жыл бұрын
Great video man keep it up
@JYF921
@JYF921 4 жыл бұрын
Well done!
@nathanielpribyla4801
@nathanielpribyla4801 4 жыл бұрын
Yay new video Keep it up!
@pontuswendt2486
@pontuswendt2486 4 жыл бұрын
AMAZING idéa!!
@vali69
@vali69 4 жыл бұрын
I now wonder how big will you be able to make something in ksp... cause thats one thicc ssto boi
@XavierBetoN
@XavierBetoN 4 жыл бұрын
The Scott Manley Force is strong with this one..
@BrenBrenMartin
@BrenBrenMartin 4 жыл бұрын
Solid rocket boosters to shorten the takeoff distance.
@MarcoTheGreat2008
@MarcoTheGreat2008 4 жыл бұрын
That's not an SSTO, assuming you dump the boosters after takeoff.
@Khalrua
@Khalrua 3 жыл бұрын
i love how the CC changes 'apoapsis' to 'Apple abscess' loool
@epopeedelabaleine7443
@epopeedelabaleine7443 4 жыл бұрын
Your SSTO is amazing, so i need to upgrade mine, la Baleine
@flyingsalmons934
@flyingsalmons934 4 жыл бұрын
Hi
@AdamSchadow
@AdamSchadow 4 жыл бұрын
To answer your question how to dramatically improve that SSTO just add some heat protection the simplest one is the tiny ball shaped monoprop and put it just in front of the tip of your craft. That way your craft becomes much easier to land and you can also use different ascend profiles. Offsetting your wings can also help a lot by making the SSTO more stable and therefore loose less deltav for corrections.
@jasonwright1687
@jasonwright1687 4 жыл бұрын
You can do this...: Make booster rocket that is equal parts fuel and oxy, put high power thrusters such as mammoth types and do the move/adjust until you have about 8 of them in one supertight cluster. That on a huge airfoil with a port coupler and break away boosters to ensure it helps pull a heft craft up and get up to altitude and velocity without taking off the tail. That can be calculated as to how much extra lift and thrust it will provide and for how long. Based on that, you can theoretically add more mass to the payload.
@BlindingLight
@BlindingLight 4 жыл бұрын
I didn’t know you could for 1000 tons of stuff into that little tube of space
@andreweaston1779
@andreweaston1779 2 жыл бұрын
Impressive
@RAFMnBgaming
@RAFMnBgaming 4 жыл бұрын
Sounds like what you have is a spaceplane train.
@HieronymousLex
@HieronymousLex 4 жыл бұрын
This is quality
@RefrigeratedWaffles2
@RefrigeratedWaffles2 3 жыл бұрын
The orbital blimp
@planespeaking
@planespeaking 4 жыл бұрын
Kerbal Space Command has done this. Split shuttle
@Theodwin1
@Theodwin1 4 жыл бұрын
Nice
@wenkeli1409
@wenkeli1409 4 жыл бұрын
This is amazing. 63% fraction payload is more efficient than any of the modern transport aircraft out there, which are already considered really efficient. Would you consider trying the same thing with a realism scale mod or something, to see what kind of efficiency you can get with Earth?
@dbneptune
@dbneptune 3 жыл бұрын
The oddity by bill
@blaztrik
@blaztrik 4 жыл бұрын
Impressive as always! :) Wouldn't using wing streaks be more efficient than the big wings? More "free" LF space for the same mass in wing area. Did the big wings already hold more LF than you required and you just went for the wing area or was it a part consideration? Also a follow up, because I can't count the wings exactly. What is the ton/wing area, seems to be ~36 wings there, so ~8.5t/m2?
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
Wing strakes are indeed superior. I used these as part count reduction
@flyingsalmons934
@flyingsalmons934 4 жыл бұрын
When you transcend in ksp
@DeetotheDubs
@DeetotheDubs 4 жыл бұрын
My only disappointment is that this didn't show up in my recommended sooner. Nice plane. Also nice that Lowne can be found in the comments. Kerbalnauts united. Now where's Scott Manley with his version?
@uknowngamer1017
@uknowngamer1017 4 жыл бұрын
I cant even make one that doesn't have cargo lmao
@downey2294
@downey2294 4 жыл бұрын
4 tiny fuel tanks 1 spark engine a probe core with the lowest mass and a nose cone should do it
@flyingsalmons934
@flyingsalmons934 4 жыл бұрын
I can just
@user-oz4eb8et2w
@user-oz4eb8et2w 3 жыл бұрын
thats a big ass boa
@jamesmnguyen
@jamesmnguyen 4 жыл бұрын
Hmm I have 10+ videos I need to watch/catch-up....Na Bradley comes first.
@darkshadowsarmy9922
@darkshadowsarmy9922 4 жыл бұрын
Mooooore boosters
@___aaron.m7930
@___aaron.m7930 4 жыл бұрын
The amount of fuel on this thing is insane
@Breeze954
@Breeze954 4 жыл бұрын
You're a wildman. Team crash landing on mun here.
@kerbonaut2059
@kerbonaut2059 4 жыл бұрын
Extreme chonk
@conker690
@conker690 4 жыл бұрын
Looks like a drunk penguin
@freevbucks8019
@freevbucks8019 3 жыл бұрын
Apparently keeping intakes open reduces drag
@emilbecker8970
@emilbecker8970 3 жыл бұрын
I cant even make a tiny spaceplane that carries no payload
@snububub
@snububub 4 жыл бұрын
Now take it to all jools moons
@neolexiousneolexian6079
@neolexiousneolexian6079 3 жыл бұрын
Biplanes are so last-century. /Makes septa-plane with wings directly behind engine exhaust.
@SFSAtlas
@SFSAtlas 4 жыл бұрын
Who's gonna need an anotonov 225 in space
@Void-in2pz
@Void-in2pz 4 жыл бұрын
Ohh, where is your old microphone ?
@johnrivers5934
@johnrivers5934 4 жыл бұрын
I'm sorry to doubt, but what's the velocity jump between 6:54 and 6:56 about? Your the skills and designs behind these craft amaze me. I consider myself 'gud' at this game, but you continue to remind me how much there is to learn. Thanks Bradley!
@johnrivers5934
@johnrivers5934 4 жыл бұрын
Looking at 6:54 in more detail, mechjeb says you're orbit apoapsis and periapsis are both above 70km. It also says you have nine meters per second left. But the next clip shows you at the same altitude, with a periapsis about 6 meters lower, and 12 m/s. Explain please?
@Swagaito_Gai
@Swagaito_Gai 4 жыл бұрын
He switched the velocity indicator from surface velocity to orbital velocity. The surface velocity is less because it's the plane's speed relative to the surface that is already rotating at nearly 200m/s in the same direction as the orbit.
@danielcarney7873
@danielcarney7873 4 жыл бұрын
He undocked from the rest of the craft. Less dry mass means more delta V.
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
@@johnrivers5934 The change in velocity is due to a different frame of reference. Surface velocity is measured relative to the surface of Kerbin (which is rotating), orbital velocity is relative to the center of the planet. The minor change in periapsis is due to the small amount of impulse from the decoupling.
@johnrivers5934
@johnrivers5934 4 жыл бұрын
@@BradleyWhistance So a simple change then, my mistake. And of course the six meters from your periapsis and 3 to delta-v are basically negligible.
@NickyLunaLove
@NickyLunaLove 3 жыл бұрын
wow
@roguespac3man732
@roguespac3man732 3 жыл бұрын
Why is there a fuel tank clipped into the faring on the high mass test? I don't recall seeing that before takeoff.
@kerbodynamicx472
@kerbodynamicx472 4 жыл бұрын
So far I only managed to build a spaceplane that bring itself up to orbit... not with payload nearly twice as it’s mass, not much payload at all. If it’s stock and engines have limited Isp for me that 1000 tons will be fuel tanks
@wheelie-z1043
@wheelie-z1043 3 жыл бұрын
That one THICC BOI
@bbgun061
@bbgun061 4 жыл бұрын
When you say you're out of oxidizer you have 98k left. Is that part of the payload? Edit: I misunderstood the part where you replaced the ore containers with fuel tanks...
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
=) As an aside, 98k oxidizer is 490 tons!
@petabyt
@petabyt 4 жыл бұрын
Chuck Norris can drop kick a payload to orbit
@kspmissions9314
@kspmissions9314 4 жыл бұрын
oh ok then sir
@s19tealpenguin61
@s19tealpenguin61 4 жыл бұрын
Would it be possible to reduce fuel weight by using a stock propeller? Also, maybe you can use srbs and detach them after deploying parachutes.
@TlalocTemporal
@TlalocTemporal 4 жыл бұрын
Then it's not an SSTO.
@TristanPopken
@TristanPopken 4 жыл бұрын
Yea the challenge is no staging, a propellor would accelerate this thing fast enough so it would just be useless weighr and bad earodynamics
@jamesburleson1916
@jamesburleson1916 4 жыл бұрын
@@TristanPopken Aerodynamics wouldn't be hit too hard. Optimizing props means that at their max possible speed, they are just a few degrees from being at 0° AOA, so designing a prop that will have low drag past it's useful speed isn't too hard. The real issue is that props are only good to ~270m/s and are dead weight after that. Getting off tehe runway quick is nice, but are you saving fuel? (I didn't do the math so that's a legit question.)
@dumpsterbonfire.
@dumpsterbonfire. 4 жыл бұрын
humongous bruh moment
@harkinsaquatics
@harkinsaquatics 4 жыл бұрын
Could you deliver additional mass in the nose cone to balance out the craft more?
@eriktruchinskas3747
@eriktruchinskas3747 4 жыл бұрын
1:00 Jesus he turned into bill burr for a second
@merylschultz9234
@merylschultz9234 4 жыл бұрын
Keep the whole plane in orbit, then you have a 100% fractional payload
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
Plane mass includes fuel =)
@sebastiaomendonca1477
@sebastiaomendonca1477 4 жыл бұрын
So this single SSTO is enough to carry my absolute heaviest rocket into orbit fully fueled?
@normalhuman78-53
@normalhuman78-53 3 жыл бұрын
Sebastião Mendonça *laughs in 20 kiloton orbital fuel depot*
@saligator8879
@saligator8879 4 жыл бұрын
Just add *MOAR BOOSTERS* 🤣
@divegabe
@divegabe 4 жыл бұрын
Numbers wise, this is supremely impressive. Practicality wise, no one is going to design a 1000t spacecraft/station as a small thin tube... ok maybe I should say most instead. Can you please show how heavy a ring station it can lift in one run? One whose ring is too wide for a faring as I paid around 450k in mostly fuel costs (and inaccurate landing losses!) for 2 runs hauling a 360t ring station with reusable rockets for my career mode. For a job that paid like 110k haha.
@BradleyWhistance
@BradleyWhistance 4 жыл бұрын
Bulkier, lighter payloads would favour a steeper ascent. If the payload is bulky enough, a vertical launch may be ideal.
@divegabe
@divegabe 4 жыл бұрын
@@BradleyWhistance Ok makes sense. How about putting a spaceship/rocket into orbit with stupid amounts of delta V in 1 run? I love the way you split the hauler in 2 parts, would love to see it's actual real use capability.
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