2 things you missed in fSpy... - When lining up the alignment lines hold down shift to get an enlarged view. Then you will be more accurate. - ALWAYS move the 3d cursor to a useful location. The end of an alignment line, or a building corner. Somewhere it will be useful to have as the origin point in Blender. The Blender origin point is what that 3d cursor will become.
@weeliano2 жыл бұрын
Thank you for the tips! This is very useful!
@neilmarshall50872 жыл бұрын
@@weeliano I am glad to help. I love fSpy, but I notice most tutorials miss those 2 important things.
@weeliano2 жыл бұрын
@@neilmarshall5087 I've pinned your comment! I might make an update to this video.
@RitmuKids Жыл бұрын
From what I could see this solution doesn't work correctly in evee, no shadow is projected on the mesh, if you're going to make an animation using cycles it's a waste of time. Does anyone know why no shadows are projected onto the image created by fspy?
@neilmarshall5087 Жыл бұрын
@@RitmuKids Look up Blender Shadow Catcher. fSpy is to set up the camera correctly - by calculating the basic camera settings and location. To allow users to easily reproduce the buildings (or whatever) in an image. It has nothing to do with shadow creation or lighting. Good luck and happy blending. Feel free to post more problems - glad to help.
@vidayperfumes7514 Жыл бұрын
Simply, awesome .
@Jean_Mi2 жыл бұрын
Thanks !! Well explained
@yongjunlim61202 жыл бұрын
Thanks sir
@ady7d77 Жыл бұрын
can you animate the car or you don't have that option?
@weeliano Жыл бұрын
It is possible to animate the vehicle moving along the road as long as the perspective is matched correctly to the back plate. It will just look a bit weird with the background completely still.