Manor Lords: Let's Build A (Chaotic?) HAUFENDORF!

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One Proud Bavarian

One Proud Bavarian

Ай бұрын

Today, we're continuing a multi-video journey on which we will be building historically accurate and authentic city designs in Manor lords, a highly anticipated city-building game! I will explain how the game works as I play and explain some historical details as we go!
Manor Lords on Steam: store.steampowered.com/app/13...
Manor Lords is a strategy game that allows you to experience the life of a medieval lord. Grow your starting village into a bustling city, manage resources and production chains, and expand your lands through conquest.
Inspired by the art and architecture of late 14th century Franconia, Manor Lords prioritizes historical accuracy wherever possible, using it to inform gameplay mechanics and visuals alike. Common medieval tropes are avoided in favor of historical accuracy, in order to make the world feel more authentic, colorful, and believable.
#manorlords

Пікірлер: 227
@OneProudBavarian
@OneProudBavarian Ай бұрын
Much like our flag still waves in the wind, you must be strong and subscribe to the channel in this time of need!
@TheOddWorldOfJonas
@TheOddWorldOfJonas Ай бұрын
So happy to see you getting to 100k, let's get it over the finish line!! 🎉🕺
@patrickkelly6691
@patrickkelly6691 Ай бұрын
Lionheartx10 uploaded a design of his own and his flag has that, and ol St Georgie too
@davidoregan_
@davidoregan_ Ай бұрын
Hey! From other Manor Lords videos, it seems like if you don't have the retinue (or get rid of it) you can get more normal army units and then get (or re-get) the retinue on top of that --> therefore allowing you to have more than 6 units.
@TertiaryGlissande
@TertiaryGlissande Ай бұрын
What about Altneustadt? For the old world design with the new world building?
@JosephineMaKoala-ig3yb
@JosephineMaKoala-ig3yb Ай бұрын
​@@davidoregan_What_🅰️Bout #HONOUR 🧐SIR‼️😏
@NoPantsBaby
@NoPantsBaby Ай бұрын
"Ah a nice video about a game I am looking forward too." Hour long lecture on the historical organization and layout of Medieval Germanic town and field systems. ".... Subscribe"
@AOA9871
@AOA9871 Ай бұрын
Real
@ashevalentino
@ashevalentino Ай бұрын
this is exactly what happened for me
@mcohen8025
@mcohen8025 Ай бұрын
Same
@beepbop6542
@beepbop6542 Ай бұрын
Watch his victoria 3 and ck3 roleplays!
@Eagle-kp7fx
@Eagle-kp7fx Ай бұрын
I think we need double uploads daily
@mariobarrigalopez7608
@mariobarrigalopez7608 Ай бұрын
Oh I don't need it... I NEED it
@katroptisYT
@katroptisYT Ай бұрын
Aber so was von!
@Not_Dane_Heart
@Not_Dane_Heart Ай бұрын
that would be so much work for bavarian tho
@jonahfaber3392
@jonahfaber3392 Ай бұрын
Fr
@steven_003
@steven_003 Ай бұрын
Leave this man some time to breath 💀
@DaRealKakarroto
@DaRealKakarroto Ай бұрын
Regarding the name, some people suggested iron or "Eisen" to be included, which could be fine, but I think there should be something more to it. This region came under the jurisdiction because of a battle; the banner in this battle included St. George, who protected the men, blessed the new inhabitants and gave a holy justification on top of our legal right. Also the literal centre of this town (and probably soon city) is the church. I suggest for this settlement to include this, to name it something like: *_"Sankt Georg am Eisenwerk"_*
@duncanharrell5009
@duncanharrell5009 Ай бұрын
Love it!
@MaximumMatador
@MaximumMatador Ай бұрын
How about 'Eisenhalter' - which is close enough to Eisenhower to keep the American suburbia theme alive
@tobitheweirdgerman230
@tobitheweirdgerman230 Ай бұрын
How about instead of "Eisenwerk" we do "Eisenwald" just to make it fancy, i mean it is a Wald with Eisen
@cupojoe9462
@cupojoe9462 Ай бұрын
​@@MaximumMatador Or '(e)isenhauer' which is the surname/title that Eisenhower is the anglicised form of, assuming it isn't meant as a Big Iron (On His Hip) reference
@patrickkelly6691
@patrickkelly6691 Ай бұрын
@@cupojoe9462 I have seen sooo much footage and pics of Eisenhower - not many where he is actually armed as if he would ever see combat, unlike his more braggart Generals. (I always laugh at senior Generals equipped for combat, as a Brit Vet it's always funny to me).
@electrosindustries5299
@electrosindustries5299 Ай бұрын
Thanks to this series I can now add medieval settlements my ever increasing list of random interests. Love the historical aspects of the series.
@diogenes926
@diogenes926 Ай бұрын
Charcoal kilns were indeed often built in remote places in the woods, often along streams so there was easy access to water (essential in the manufacturing process). The fact that they lived so far from civilization meant that (as was often the case with outsiders) charcoal burners were regarded with suspicion and were often accused of theft, conspiracies and evil practices.
@Hobbyrepubliken
@Hobbyrepubliken Ай бұрын
In Sweden they executed one for admitting he had sexual relations with the Skogsrå/huldra. A folklore väsen.
@nasalekausalitat
@nasalekausalitat Ай бұрын
​@@Hobbyrepubliken poor dude, imagine someone kills you because he swears he saw you having intercourse with a dragon or something xd
@MaximumMatador
@MaximumMatador Ай бұрын
How is water involved in making charcoal - don't you just burn wood?
@CP-ne5nf
@CP-ne5nf Ай бұрын
If I remember correctly, in KCD (another great medieval game, that has just had a sequel announced) the charcoal burners are the people you go to when you're searching out criminals.
@NurmaBP
@NurmaBP Ай бұрын
​@@Hobbyrepubliken why there's a lot of discrimination against charcoal burners? They just made charcoal so everybody could have comfy warm winter and what not. Is there origins story about the beginning of the hate?
@logan3770
@logan3770 Ай бұрын
Was refreshing for this upload. These videos are like crack.
@Thecodytree
@Thecodytree Ай бұрын
same lol
@hannes6507
@hannes6507 Ай бұрын
I believe he is one of the best gaming KZfaqrs out there. He isn't just playing games but is very knowledgable in what he's doing. Great work!
@Valkyrie_Yukikaze
@Valkyrie_Yukikaze Ай бұрын
As a student of city studies and planning and a history nerd, I really like your village styles and what you says about population’s desires in settling into a new village. It is essentially a more human approach for your villagers and new comers then just plot those blocky “suburb” design which are sometime inhuman and not really pulling the community together :D Cheers! Love your content~❤
@Madao099
@Madao099 Ай бұрын
Maybe it could be called something like "Eisenfeldstadt" (Iron Field City)? Both a description of it's purpose (iron mining) despite the lack of any mountains, and a nice callback to the great battle that made the settlement possible in the first place!
@8roomsofelixir
@8roomsofelixir Ай бұрын
I immediately thought of "Eisenhauer" (the original spelling of Eisenhower) which means "iron miner" in German.
@aroma13
@aroma13 Ай бұрын
Stadt is rearely used in german place names,most german place names usually just discribe the surronding environment,Eisenfeld would be just fine
@aramisortsbottcher8201
@aramisortsbottcher8201 Ай бұрын
@@aroma13 Switch it with "Statt" then (place, location)
@jonathondouglas9896
@jonathondouglas9896 Ай бұрын
*finishes watching OPB Manor Lords vid* Oh boy, another OPB Manor Lords vid to watch! *starts watching OPB Manor Lords vid* and repeat
@InsufficientFunds-0
@InsufficientFunds-0 Ай бұрын
I don't Normally Comment I heard Commenting Helps Algorithms idk really XD Still you're my Favorite Manor Lord Content Creator.
@OneProudBavarian
@OneProudBavarian Ай бұрын
Much appreciated!
@randomname5585
@randomname5585 Ай бұрын
no one i s even close to OPB rn with manor lords.
@patrickkelly6691
@patrickkelly6691 Ай бұрын
@@OneProudBavarian Do you know of an accessible source of old town and village plans to provide inspiration or to try to duplicate? I see you know the history well so hoping...not a biggie but it would add some more immersion that way.
@scientificconsideration8294
@scientificconsideration8294 Ай бұрын
34:10 Charcoal kilns were absolutely built next to logging facilities, due to the simple reason that it made economic sense: Charcoal is a lot lighter than solid wood, while also being more valuable per weight because of its higher burn temperature (for example used in smithing or glassmaking). Therefore, it would be pretty stupid to carry heavy logs all the way out of a forest to only then turn them into charcoal, when you can just transport the lighter charcoal and make more profit for the same effort. Here's a german documentary about modern-day charcoal makers: kzfaq.info/get/bejne/mshim8iJt9uzhYk.html
@d4n4nable
@d4n4nable Ай бұрын
The word you are looking for, instead of 'random,' might be 'emergent.' I.e., not centrally planned, but spawning according to naturally preferences of the individual actors. Town and road designs, market phenomena, etc. can all be examples of emergent behavior.
@marrs3312
@marrs3312 Ай бұрын
"organic"?
@simongeard4824
@simongeard4824 Ай бұрын
@@marrs3312 Yeah, "organic" is the word that came to mind for me, though "emergent" is also good. The point is that it's not wholly planned in advance - it's something which has developed according to more immediate needs.
@johncuttler2406
@johncuttler2406 Ай бұрын
I'd recommend the name "Eisenstadt" for the new settlement. Eisenstadt is a real city in Austria, near the border with Hungary. The area was first settled in the Hallstadtzeit (~800 b.C.) and grew over time. The layout of the real place sort of reminded me of the road network you built and well "Eisenstadt" - "Iron City" would also fit thematically with the economy based around iron you're planning for. On a separate note, I'm really enjoying the series thus far. I can't wait to get my hands on the game and that's largely due to your excellent series. I can't wait to see what you'll do in the version we'll get on release.
@gekkenhuisje
@gekkenhuisje Ай бұрын
Can't wait to see how the haufendorf develops! I am really enjoying learning about these different types of German and Sorbian settlements.
@tultrapfighter
@tultrapfighter Ай бұрын
For a cool name i was thinking Sankt Georgen im Eisenwalt
@alexanderthesk8160
@alexanderthesk8160 Ай бұрын
PLEASE PLEASE PLEASE START A NEW MANOR LORDS SERIES! I watch all of them at least 3 times. You are a lot of fun to watch. Thank you.
@dustman0048
@dustman0048 Ай бұрын
in april 26 the game is launched so i think he will restart there because the save will disapear
@patrickkelly6691
@patrickkelly6691 Ай бұрын
@@dustman0048 Apparently not. LHX10 asked this on the publishers Discord. They plan to keep the version being used now available for some time yet. The Friday release has a lot of changes and so a new game would be required when OPB and the other CC"s decide to switch
@berndepauw4932
@berndepauw4932 Ай бұрын
I believe wax from the apiary will allow you to make candles..maybe not implemented yet
@duncanharrell5009
@duncanharrell5009 Ай бұрын
Would be great if they include a monastery in the full game or as future DLC. Supply it with wax, ink, and parchment and it returns specially made cheese and beer along with now candles and books.
@david..........
@david.......... Ай бұрын
Hello there und hallo! Du produzierst wirklich guten Content! Angenehm zuzuhören, informativ und intelligent gemacht! Wirklich top!
@berndepauw4932
@berndepauw4932 Ай бұрын
Genau mein deutches freund, bestes content zum manor lords
@CharlotteFarbenfroh
@CharlotteFarbenfroh Ай бұрын
Finde seine historischen Infos und die Bauweisen auch sehr interessant, aber - omg - er redet ununterbrochen wie ein Wasserfall. Etwas anstrengend zuzuhören. Ich stell schon manchmal den Ton aus 🫣
@berndepauw4932
@berndepauw4932 Ай бұрын
@@CharlotteFarbenfroh my german isn’t good enough, so I’m posting in english, hopefully you inderstand. When making content for youtube, or any stream/video on any platform, you will be more successful and people will stay more engaged with the content when you avoid silences, this is a little trick that actually works. Any content creator course (lessons) will teach you this. Avoid silences at all cost ;)
@jern2216
@jern2216 Ай бұрын
I just realised that the czech word osídlení comes from the german Ansiedlung. This entire series I love as it all ties into czech history, one really learns a lot from these videos!
@robertsnook7443
@robertsnook7443 24 күн бұрын
This is exactly the kind of format I want to watch for Manor Lords. Long form, educational, relaxing, historically accurate and artistic. Great!
@phillee2814
@phillee2814 27 күн бұрын
Beeswax was used for good quality candles (cheap ones were tallow, but they burned smokily with a tendency to spit). The finest quality of all comes from the honeycomb's wax cappings, as that newly made wax was never reused, so was the whitest (beeswax ages with continued use in the hive to a dark yellow), and was often reserved for the church. This is one reason that monks famously kept bees and used the honey (which was originally their by-product) as a sweetener and for making mead.
@Asgar1205
@Asgar1205 Ай бұрын
Time for more village action! edit: yes, charcoal kilns were often build in the middle of the forst or at the edge of the forrest. preferable close to a creek or other source of water. from what i know about it
@alfredVN
@alfredVN Ай бұрын
Came for the Manor Lords, stayed for the history lessons!
@alvaroamador6782
@alvaroamador6782 Ай бұрын
I discovered your channel yesterday...and I'm up to date of the manor lords videos. Such nice vibes in your videos. Keep doing what you're doing man!
@mattc9998
@mattc9998 Ай бұрын
Oh my goodness I just finished the last episode and here's another. Today is truly a blessed day, my liege.
@Bjasileus
@Bjasileus Ай бұрын
i think Eisendorf would be an excellent name, says exactly what it will produce and why you conquered the area.
@duncanharrell5009
@duncanharrell5009 Ай бұрын
Eisenstadt Would also be a good name, assuming he could have it emerge naturally into a city.
@Bjasileus
@Bjasileus Ай бұрын
@@duncanharrell5009 True or maybe even Eisenburg
@TheBestPirateDrake
@TheBestPirateDrake Ай бұрын
You could dissolve your archers from your main town and form a new unit from your other towns, and wherever you need archers you can simply dissolve and raise wherever you need as long as you have bows opin every villages. Since they don’t have exp mechanics it doesn’t change anything. If anyth you can get mercenaries when you need them.
@kurtgeraldtomada4451
@kurtgeraldtomada4451 Ай бұрын
As my great great great grandfather said- No matter how evolved you are... You are not immune to feudalism
@donaldmeulemans6458
@donaldmeulemans6458 Ай бұрын
Durch dieses Letsplay habe ich am Meisten über dieses Spiel gelernt! Danke!
@matt57red
@matt57red Ай бұрын
Pause at 22:31 - 22:32 Unfortunate name for the oxen. Poor thing.
@aramisortsbottcher8201
@aramisortsbottcher8201 Ай бұрын
I've heard it is an abreviation for the name "Konrad", nowadays it is only a surename, but there even is a saying containing it: "Hinz and Kunz" - Hinz is short for Heinrich and the like, Kunz for Konrad etc. Those two names were very popular back then, so "Hinz and Kunz" is like "average Joe" in English.
@GabrielVieira-ub3jb
@GabrielVieira-ub3jb Ай бұрын
I'm addicted
@aubreysong
@aubreysong Ай бұрын
Can you plant a tree beside the roads or buildings? I think I saw it as an option in accesories just like a shrine. I think it would make the town looks nicer and the roads looks bigger.
@spacedoutkami8144
@spacedoutkami8144 Ай бұрын
Love your story! Very inspiring. Makes me want to play the game even more. Cannot wait for it to be released!
@ectoplasmicz
@ectoplasmicz Ай бұрын
Been watching you since the earlier ck3 days, so glad to see this little burst of growth and love shown to your fantastic channel with this ML playthrough :)
@davidareeves
@davidareeves Ай бұрын
Has been a great look into Manor Lords, thanks. Looking forward to the release and continuous series
@righteousham
@righteousham Ай бұрын
Another wonderful video. Love the history and how you integrate it into your historical designs.
@Strigulino
@Strigulino 14 күн бұрын
This town reminded me a lot of the English Chester/Cester/Caster town plan - based around an old Roman town or fort. There is usually a round or rectangular centre where the old Roman town used to be, with a north/south/east/west cross-shaped road network inside. Then outside is a bit more higgledy-piggledy where people put up houses and services wherever they could find room outside the walls in the "vicus". Castrum was the name for a Roman fortified place, so if you see a British place name like Manchester or Cirencester or Chichester or Lancaster it's usually built around a Roman core.
@aramisortsbottcher8201
@aramisortsbottcher8201 Ай бұрын
For the name: Something with -kreuz(ung)? Maybe "Ehernkreuz" to hint at the ore. Or "Königskreuz" for the important road.
@pandawizarddd
@pandawizarddd Ай бұрын
Giddy when i saw this on my feed. By far the best Manor Lords content out there. Cheers man
@aboutwhat1930
@aboutwhat1930 Ай бұрын
So according to other creators: if you don't have manors, you don't have retinues yet. You can then build up to 6 militia units first-- and then build your manors to get retinues. So if you were up for it, try razing a manor, creating your archer militia, and placing back down a manor. (You'll probably need to raze all manors until you've got the 6 militias, if you want to max out military.) You should also be able to expand your 5-man retinue, might need some more castle towers etc to expand its max size.
@neschat-mobiniphotography7833
@neschat-mobiniphotography7833 Ай бұрын
I think you should call the town "Eisenkirche"
@Oinnelstan
@Oinnelstan Ай бұрын
Ironchurch? Old English "Isen"=iron, "Cirice"=church. Either way, excellent name for the newest addition to OUR community! 😁 Be well.
@SorinPetre-ir1wf
@SorinPetre-ir1wf Ай бұрын
@@Oinnelstanyeah it literally means “iron church” in modern german. But you probably knew that already.
@Oinnelstan
@Oinnelstan Ай бұрын
@@SorinPetre-ir1wf Hi. "But you probably knew that already." No, I didn't, which is why I asked. I don't speak German. I'm an Australian of Dutch/Frisian/Anglo heritage for who English is the native tongue. Several years ago, I decided to make the effort to learn to read and speak Old English (mostly the West Saxon dialect of Ælfred the Great). In doing so, however, I noticed that I was increasingly able to understand, to a greater or lesser degree, aspects of other Germanic languages, including the Scandinavian languages. The change from cirice to church is easy enough to understand for a modern English speaker, however, the change of i-Sen to i-Ron, less so. We also see a change in the name Petre becoming Peter in Modern English. But, hey, whatever... Be well.
@Jules_Diplopia
@Jules_Diplopia Ай бұрын
Nieder-Eisental, the Valley town below the Iron mines.
@disce.
@disce. Ай бұрын
Wooo loving this series!
@Kroiznacher
@Kroiznacher Ай бұрын
This clearly should be named Erzhausen, although it might be sacrilegious for a Bavarian to name it after a Hessian town
@TheBestPirateDrake
@TheBestPirateDrake Ай бұрын
I can’t wait for your next campaign on this game. I love how you build these towns and listen to the history behind it.
@isobellekennedy5223
@isobellekennedy5223 29 күн бұрын
Love this series! Thank you ❤🎉
@HaloLibrarian
@HaloLibrarian Ай бұрын
You're the reason I'm going to buy this game 🤴
@4984christian
@4984christian Ай бұрын
Das ist echt inspirierend :D Hab heute die ganze Playlist durchgesuchtet.
@tolveor
@tolveor Ай бұрын
I think you are my new favorite content creator. Absolutely love your videos, and the way you create villages and tell stories around them. Oh and a well deserved sub from me of course :)
@TheCmason90
@TheCmason90 Ай бұрын
I’ve decided after watching your content you’re now my manor lords Guy, can you recommend a good Weissebier from Germany that I can enjoy when I play this game on release Friday 😂 keep the content coming 👌🏻
@akjdhajkdjhaghjkadh9804
@akjdhajkdjhaghjkadh9804 Ай бұрын
love this series keep it up. make the city massive
@Niveaufriedhofchef
@Niveaufriedhofchef Ай бұрын
A little mountain village by the river delivering the ore to the Town in the fertile valley... i hope they bring that map
@talscorner3696
@talscorner3696 Ай бұрын
I'd love to see future releases flesh the mercenaries out more ^^ Maybe even adding the option to "rent out" units of your own troops as mercs?
@semihguner1
@semihguner1 Ай бұрын
baby wake up, daily dose of antidepressants dropped
@aramisortsbottcher8201
@aramisortsbottcher8201 Ай бұрын
poor babe
@jackgathorne-hardy6894
@jackgathorne-hardy6894 Ай бұрын
I loved your victoria 3 series, probaly more than your ck3 stuff even though i like that game better, i think manor lords is your knack tho - you bring obvious imagination and like your victoria 3 videos your exitment makes these even more immersive than guys who only do rp playthroughs - i hope the qaulity of these helps grow your channel
@Miss_Flapper
@Miss_Flapper Ай бұрын
Best Manor Lords series
@rangertato
@rangertato Ай бұрын
Love these bi/daily uploads
@tobitheweirdgerman230
@tobitheweirdgerman230 Ай бұрын
the upgrade that comes after Trade logistics makes it all worth it again Edit: maybe have the archers permanently stationed at Lehmdorf, because it shouldnt make a difference apart from the fighting on you own soil bonus, right?
@melissaharris3389
@melissaharris3389 Ай бұрын
11:41 Bees wax was used in _all_ sorts of crafts and industries. The first thing that should spring to mind is candlemaking; especially liturgical candles for the church. It's used to make glues and in waterproofing of sailcloth and canvas. Wax is used extensively in fine metalworking (lost wax casting). Waxcloth is commonly used to wrap food goods for storage or transport. It's used in leatherworking and tailoring to lubricant thred while sewing. That's just what I could think of off the top of my head. There are dozens more uses. Plus, honey would be the only major source of sugar at this time and was used medically for its antimicrobial (though they didn't understand that part) properties.
@JohnyG29
@JohnyG29 Ай бұрын
FYI - In English, the word route (as in trade route) is most commonly pronounced as "root" not "rout". A rout means something that is running away chaotically.
@mattc9998
@mattc9998 Ай бұрын
In British English yes but in US English and Australian English (and probably others, too) it is pronounced "rout". In fact, in Australian English "root" is slang for sex, or so I've been told.
@mattc9998
@mattc9998 Ай бұрын
I let out an audible gasp at 12:27. That is stunning.
@ninanim
@ninanim Ай бұрын
yesss i just finished the last episode! perfect timing!
@dantegray1994
@dantegray1994 Ай бұрын
I truly enjoyed your play through! Your historical summaries were great as well. I do hope they make the castle extensive. Also not necessarily apart of the game play but maybe your title should change as your territory and influence increases? And with each rank increase maybe you get an additional building for your manor/castle? Great game all the same, looking forward to it.
@CP-ne5nf
@CP-ne5nf Ай бұрын
I seem to remember the Dev showing off a feature where if you didn't plan paths correctly, as in, where people actually want to walk, people would just cut corners and eventually 'wear out' a new more direct path. I wonder if that's actually been implemented.
@helGnT
@helGnT Ай бұрын
it is more fluid and practical compared to neat and straight. Love this playthrough man :D
@AENock
@AENock Ай бұрын
Wer reitet so spät durch Nacht und Wind? Es ist der Vater mit seinem Kind; Er hat den Knaben wohl in dem Arm, Er faßt ihn sicher, er hält ihn warm. ❤to the families of the fallen.
@notenoughpaper
@notenoughpaper Ай бұрын
I think you need a second row of houses in Markthohenvelt, would make the level 3 buildings look a bit less oversized. Maybe place some plots where the very nearest fields are!
@hanneken4026
@hanneken4026 Ай бұрын
Charcoal kilns were placed in the forests the charcoal burners were harvesting, in the old books where I read about this, though those were set around the 1900s. The wood is much heavier and more voluminous to transport than the charcoal, so it makes sense to transform the material as close to the source as practicable.
@Jonathan.-bi3cu
@Jonathan.-bi3cu Ай бұрын
love these videos
@sammywilcox3171
@sammywilcox3171 Ай бұрын
You deserve more subs love your work
@oopswrongplanet4964
@oopswrongplanet4964 Ай бұрын
A charnel house appears to be attached to the newly updated church. A brief history of such might be of interest to some folks.
@MarcusDarkstar
@MarcusDarkstar Ай бұрын
Rather than "random" design I think a better word would be asymmetrical. When building in city builders I tend to gravitate towards block cross shapes and districts like that. Cause its easier to imagine as a designer. Your designs are entirely logical but their not symmetrical.
@mattc9998
@mattc9998 Ай бұрын
When the town becomes massive you should put another church on the nearby hill. Or a manor
@aug5925
@aug5925 Ай бұрын
I love this series
@sidvs8816
@sidvs8816 Ай бұрын
I think you should call the town laagkerke (lowchurch) or something similar because it's located in a valley
@d4n4nable
@d4n4nable Ай бұрын
I was thinking of something more generic, like 'Eisenthal,' etc. Yours is good, too, but it sounds rather Dutch/Low German. Did they speak like that in that area?
@aramisortsbottcher8201
@aramisortsbottcher8201 Ай бұрын
@@d4n4nable There definetly where dutch / low german settlers in general. But considering the other towns here have high german names and this one is founded and settled by the same people, it does not fit here in my opinion.
@PyroBlaze928
@PyroBlaze928 Ай бұрын
You can see these types of organic roads even to this day. Just look at any line of dead grass though a grass field at a college campus.
@protoj1346
@protoj1346 Ай бұрын
Here are some town name ideas! Mentioning Iron and St. George: Eisenheiligen (Iron Saints) Georgenschacht (Georges' Mine) Eisengebet (Iron Prayer) Georgenschmiede (George's Smithy) Sankt Georgen-Eisendorf (Saint George's Iron Village) Mentioning Iron and St. George and Charcoal: Georgenrostschmiede (George's Hearth Forge) Mentioning Iron and the Battle Eisenschlachtendorf (Iron Battle Village)
@ssnork4359
@ssnork4359 Ай бұрын
i really hope they add monasteries or road paving because let's be real what lord wouldn't want a village square built with stone a real baller
@VojislavMoranic
@VojislavMoranic Ай бұрын
During the middle ages Serbia invited a lot of Germans to come and work mines predominantly silver ones, they had their own quarters and were allowed to have a catholic church and of course guilds. This along with those Germans "Going native" and becoming Serbianized meant that Serbia had a massive wealth boom and could spend money on what really mattered. More churches and war. There was also the fact that the ruling Vlastela (Magnates) and the Emperor himself relied on foreign mercenaries to act as bodyguards because they had no loyalties to anyone else. For example Tsar Dusan the mighty who was immensely tall decided he was going to have a retinue of knights that were near his height 2.14m (At that time people were shorter because starvation) so he gathered landless knights that were at least 2m tall from all round Europe and had a German mercenary Captain Palman Bracht (Extremely fascinating person) lead his retinue as a sort of WH 40k Astartes death squad of fully armored knights. He subdued cities in Epirus with just 100 knights because people would look at them and say "Hell no" His grandfather for example used Cumans who he had convert into Christianity and give land as his personal army. Because Serbs staying true to proper Roman statemaking valued that which the Romans themselves loved above all else. Civil wars.
@VojislavMoranic
@VojislavMoranic Ай бұрын
Also fun fact when talking about migrating policies is the Fortified city of Novo Brdo. It was a literal village, completely unimportant and then in a span of 70 years became one of the most rich and fortified cities in all of Serbia because of the silver mixed with gold found there. They were also the last city to be taken by the Ottomans after several series of failed sieges. The city itself is special because it had four different groups in it. 1. Local Serbs who made up the majority, nobility and workers. 2. Ragusans who had a trade outpost in the city and had preferential treatment as traders. 3. Germans who oversee and work and smelting of the mines. 4. Kotoran's (City of Kotor in Montenegro) who were rivals of the Ragusans in trade and unlike the Ragusans were Serbian subjects, they were also famous for importing Italian armor.
@theorixlux2605
@theorixlux2605 Ай бұрын
Hey OPB This is os easily one of your best series! Cant you just build a second oxen pen instead of waiting for a sawpit? This would improve early productivity by twice!
@OwDoGaming-kx9jo
@OwDoGaming-kx9jo Ай бұрын
cant wait to get my mitts on this game
@mystic_9734
@mystic_9734 Ай бұрын
If KCD is anyway accurate charcoal burners had their own camps in the forest with them as well
@Hobbyrepubliken
@Hobbyrepubliken Ай бұрын
Is the word you're looking for is that the town grew organically rather than according to a plan?
@HistorianOfVaelris
@HistorianOfVaelris 10 күн бұрын
The game definitely needs to increase the unit limit as you acquire more regions, because six units is not enough to cover three regions, let alone four or more. Maybe a starting limit of six, then 2-3 more per region, with towns being able to support an additional 1-2 units on top of that.
@stijnvandersluis9448
@stijnvandersluis9448 Ай бұрын
The best youtuber, hopefully you will start a new CK3 campaign
@sharynscherf6484
@sharynscherf6484 Ай бұрын
You can raise militia in the other town, you just set your rally point in the larger town hence the closest militia capable individuals with available war bows is called upon. If you set the rally point as the town to be raided it would call upon the people there. As for the gambesons and armour of militia as well it depends on your burgage plot levels, you can see that the higher level it is the better armour it can be allowed to don. With tier three housing creating a demand for helmets and plate armour even, that can be worn by the lucky few that are in those houses. I'm supposing the idea being that they are expected to bring their own supplies beyond what the lord gives them as basic weaponry.
@Hellmood_CZ
@Hellmood_CZ Ай бұрын
well this is how i will be planning my cities, the best design
@cupojoe9462
@cupojoe9462 Ай бұрын
As a longwinded suggestion for a full title (Akin to 'Frankfurt-an-der-Oder' as opposed to just 'Frankfurt') from some assorted suggestions: Schmedesburg Sankt Georg ins Grunevelt Meaning the 'Smiths' Borough of Sankt George in the green field', derived from the ironworkers, that it is partially militarised as it's intended to make plate armour to equip the Lord's retinue, Saint George is on their banners and so may be a patron saint or just preferred saint of their Lord, and it sits in shallow dip in a wide, open green plain which presumably also gave rise to the existing Slavic place name (An irl town called Selbitz in Oberfranken arose from an existing Slavic place name of "[the] green one" or possibly '[the] turtle one' but I feel like that one is less likely (Wie viele Schildkröten sind in Oberfranken endemisch?)) Edit: A singular typo in the first line 😅
@Cronus111
@Cronus111 Ай бұрын
6 units is the cap so far. To get around this create 6 units of militia early on, the minimum weapon amount to create a unit is 5. Then once you have 6 militia build your manor for the retinues. Then you have 6 + retinue for each land you control + mercenaries.
@damonb.2624
@damonb.2624 Ай бұрын
I just subscribed, and I am looking forward to seeing more 🎉. Do you also consider playing CK3 with some subscribers?
@JackFraser-cy7ux
@JackFraser-cy7ux Ай бұрын
Charcoal kilns are very very dangers. some people would fall in through the layer of earth. you also had to worry about the whole thing exploding from the wood gases being generated.
@haraldgrundetjern2184
@haraldgrundetjern2184 Ай бұрын
Have you conidert to do a video about KCD 2, since it is a historical game in period that it look like that you have knowledge about
@ROBdk97
@ROBdk97 Ай бұрын
How about a Waldhufendorf for your next playthrough? We have many former Waldhufendörfer in my region.
@piervail
@piervail Ай бұрын
Hello. For the sheeps I think you sell some on the market. Check at your market place or your Trade office.
@erikroskam7395
@erikroskam7395 28 күн бұрын
Charcoal kilns were often placed next to water because to make the charcoal the fire needs to be smuthered wich they did by using damp branches
@phillee2814
@phillee2814 27 күн бұрын
I've never heard of using branches (and can't even imagine them working), but sods of earth or, if available, clay. But whatever material was used for the purpose certainly needed to be kept damp, as the heat of charring the wood kept drying it and making it porous.
@erikroskam7395
@erikroskam7395 9 күн бұрын
@@phillee2814 I learned this at a medieval themed week in the Netherlands where I live. They did it on a pretty small scale. They slowly burned the wood on a stone or clay tablet and what fell through where the charcoal pieces. These where shovelled on almost soaking wet branches. The heat from the coal evaporates the water wich in turn cools it down. When all the water evaporates the coal is ready.
@phillee2814
@phillee2814 8 күн бұрын
@@erikroskam7395 As you say, that was only used for small-scale production by people whose real work or trade was something else. Once it was being done in bulk by full-time workers in "charcoal burning camps" in the woodlands (late Roman, so well-established and commonplace by the medieval period), much larger circular stacks of firewood were used, with the thin ends of all the branches pointing inwards (where they burned fast and provided the heat) and the thicker stump ends forming the circumference (where they would turn to char from the heat generated in the middle). This stack leaned into the middle (because of the tapered branches) so that it eventually formed a hemisphere. A tunnel full of kindling led from the outside of the stack to the middle and the entire stack was covered in sods of earth, wetted to make it near-airtight. After firing, the air supply was controlled by slapping a wet sod of earth on any breakthrough (so it needed watching round-the-clock) and partially covering the tunnel through which it was ignited, and the kiln was broken down after several days when all the firewood was charred properly (it was actually quite skilled work to build the stacks correctly, control the airflow properly and know when they had finished charring), and any smouldering embers quenched with water. That is the process that you can see fairly accurately portrayed in Manor Lords. You can see the domed, earth-covered stacks and the firing tunnels, with a watcher on each. It certainly did need ready access to a plentiful water supply to wet the sods of earth and in case of the fire burning through. It was still being made that way right through into the early twentieth century when closed metal externally heated ovens started to dominate.
@gianmarcoruzzante3679
@gianmarcoruzzante3679 Ай бұрын
I'm not an expert, and i now bees won't hurt anyone if not threaten, baut i suggest you should put the bee-houses near the fields so that the bees are coloser to flowers and not people, i think there isn't a mechanic like a productivity rate of bees but i think it would be mpre realistic
@joaovitorstein4024
@joaovitorstein4024 Ай бұрын
Would a town actually be built on that plain part? I feel like the bowl shape would actually mean the rain water would flow to the middle of the village.
@SlaghathortheGreat
@SlaghathortheGreat Ай бұрын
I hope we get cavalarie at some point.
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